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Zach_script_stealer2

God why just why?

Aug 31st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running... Converted by zach ( I dont know creator's name ) ")
  167.  
  168. Player = game:GetService("Players").LocalPlayer
  169. Character = Player.Character
  170. PlayerGui = Player.PlayerGui
  171. Backpack = Player.Backpack
  172. Torso = Character.Torso
  173. Head = Character.Head
  174. Humanoid = Character.Humanoid
  175. LeftArm = Character["Left Arm"]
  176. LeftLeg = Character["Left Leg"]
  177. RightArm = Character["Right Arm"]
  178. RightLeg = Character["Right Leg"]
  179. LS = Torso["Left Shoulder"]
  180. LH = Torso["Left Hip"]
  181. RS = Torso["Right Shoulder"]
  182. RH = Torso["Right Hip"]
  183. Neck = Torso.Neck
  184. it=Instance.new
  185. vt=Vector3.new
  186. cf=CFrame.new
  187. euler=CFrame.fromEulerAnglesXYZ
  188. angles=CFrame.Angles
  189.  
  190. function swait(num)
  191. if num==0 or num==nil then
  192. game:service'RunService'.RenderStepped:wait()
  193. else
  194. for i=0,num do
  195. game:service'RunService'.RenderStepped:wait()
  196. end
  197. end
  198. end
  199.  
  200. if Character:findFirstChild("SwordBall",true) ~= nil then
  201. Character:findFirstChild("SwordBall",true).Parent = nil
  202. end
  203.  
  204. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  205. local fp = it("Part")
  206. fp.formFactor = formfactor
  207. fp.Parent = parent
  208. fp.Reflectance = reflectance
  209. fp.Transparency = transparency
  210. fp.CanCollide = false
  211. fp.Locked=true
  212. fp.BrickColor = brickcolor
  213. fp.Name = name
  214. fp.Size = size
  215. fp.Position = Torso.Position
  216. fp.BottomSurface="Smooth"
  217. fp.TopSurface="Smooth"
  218. fp:BreakJoints()
  219. return fp
  220. end
  221.  
  222. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  223. local mesh = it(Mesh)
  224. mesh.Parent = part
  225. if Mesh=="SpecialMesh" then
  226. mesh.MeshType = meshtype
  227. mesh.MeshId = meshid
  228. end
  229. mesh.Offset=offset
  230. mesh.Scale=scale
  231. return mesh
  232. end
  233.  
  234. function weld(parent,part0,part1,c0)
  235. local weld = it("Weld")
  236. weld.Parent = parent
  237. weld.Part0 = part0
  238. weld.Part1 = part1
  239. weld.C0 = c0
  240. return weld
  241. end
  242.  
  243. showDamage=function(Char,Dealt,du,Color)
  244. m=Instance.new("Model")
  245. m.Name=tostring(Dealt)
  246. h=Instance.new("Humanoid")
  247. h.Health=0
  248. h.MaxHealth=0
  249. h.Parent=m
  250. c=Instance.new("Part")
  251. c.Transparency=0
  252. c.BrickColor=Color
  253. c.Name="Head"
  254. c.TopSurface=0
  255. c.BottomSurface=0
  256. c.formFactor="Plate"
  257. c.Size=Vector3.new(1,.4,1)
  258. ms=Instance.new("CylinderMesh")
  259. ms.Scale=Vector3.new(.8,.8,.8)
  260. if CRIT==true then
  261. ms.Scale=Vector3.new(1,1.25,1)
  262. end
  263. ms.Parent=c
  264. c.Reflectance=0
  265. Instance.new("BodyGyro").Parent=c
  266. c.Parent=m
  267. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  268. f=Instance.new("BodyPosition")
  269. f.P=2000
  270. f.D=100
  271. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  272. f.position=c.Position+Vector3.new(0,3,0)
  273. f.Parent=c
  274. game:GetService("Debris"):AddItem(m,.5+du)
  275. c.CanCollide=false
  276. m.Parent=workspace
  277. c.CanCollide=false
  278. end
  279.  
  280. local swordball=Instance.new("Model")
  281. swordball.Parent=Character
  282. swordball.Name="SwordBall"
  283. local proppart=part(1,swordball,0,1,BrickColor.new("Black"),"Derp",vt(1,1,1))
  284. local sou=Instance.new("Sound")
  285. sou.Parent=proppart
  286. sou.Volume=1
  287. sou.Pitch=1
  288. sou.SoundId="http://www.roblox.com/asset/?id=168589016"
  289. sou.Looped=true
  290. --sou:play()
  291.  
  292. local propwld=weld(proppart,proppart,Torso,euler(0,0,0)*cf(0,-9,0))
  293.  
  294. local prt1=part(3,swordball,0,1,BrickColor:Random(),"BallRef",vt(2,2,2))
  295. local prt2=part(3,swordball,0,0,BrickColor:Random(),"Ball",vt(1,1,1))
  296.  
  297. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(3,3,3))
  298.  
  299. local wld2=weld(prt2,prt2,prt1,cf(0,0,0)*euler(0,0,0))
  300. coroutine.resume(coroutine.create(function(Weld,Part)
  301. derp=0
  302. while Part.Parent~=nil do
  303. swait()
  304. wld2.C0=euler(0,derp,0)
  305. derp=derp+0.1
  306. end
  307. end),wld2,prt2)
  308.  
  309. numb=0
  310. numb2=0
  311. for i=1,8 do
  312. for i=1,8 do
  313. local prt3=part(3,swordball,0,0,BrickColor:Random(),"Sword",vt(1,1,1))
  314. local msh3=mesh("SpecialMesh",prt3,"FileMesh","http://www.roblox.com/asset/?id=1029523",vt(0,0,0),vt(0.05,0.05,0.05))
  315. --http://www.roblox.com/asset/?id=1029523
  316. local wld3=weld(prt3,prt3,prt2,cf(0,0,2.5)*euler(numb,numb2,numb2))
  317. numb=numb+0.785
  318. end
  319. numb2=numb2+0.785
  320. end
  321.  
  322. prop=Instance.new("RocketPropulsion")
  323. prop.MaxSpeed=5000
  324. prop.CartoonFactor=0
  325. prop.MaxThrust=100000
  326. prop.Parent=prt2
  327. prop.Target=proppart
  328. prop.ThrustD=1.5
  329. prop.TurnD=0
  330. prop.TurnP=0
  331. prop:Fire()
  332.  
  333. --[[velp=Instance.new("BodyGyro")
  334. velp.Parent=prt1
  335. velp.maxTorque=Vector3.new(4e+005,4e+005,4e+005)*math.huge
  336. velp.P=20e+003
  337. velp.cframe=cf(0,0,0)
  338. coroutine.resume(coroutine.create(function(Velo,Part)
  339. while Part.Parent~=nil do
  340. for i=0,1,0.1 do
  341. swait()
  342. Velo.cframe=Velo.cframe*euler(0,3.14*i,0)
  343. end
  344. end
  345. end),velp,sprt)]]
  346. --[[wait(5)
  347. local sou=Instance.new("Sound")
  348. sou.Parent=prt1
  349. sou.Volume=1
  350. sou.Pitch=1
  351. sou.SoundId="rbxasset://sounds\\unsheath.wav"
  352. sou.Looped=true
  353. wait()
  354. sou:play() ]]
  355. while true do
  356. swait(200)
  357. for d=1,1 do
  358. for _,c in pairs(workspace:children()) do
  359. local hum=c:findFirstChild("Humanoid")
  360. if hum~=nil then
  361. local head=c:findFirstChild("Torso")
  362. if head~=nil then
  363. local targ=head.Position-prt1.Position
  364. local mag=targ.magnitude
  365. if mag<=10000 and c.Name~=Player.Name then
  366. local sprt=part(3,workspace,0,1,BrickColor:Random(),"Sword",vt(6,6,6))
  367. local sprt2=part(3,workspace,0,0,BrickColor:Random(),"Sword",vt(1,1,1))
  368. local smsh=mesh("SpecialMesh",sprt2,"FileMesh","http://www.roblox.com/asset/?id=1029523",vt(0,0,0),vt(0.1,0.1,0.1))
  369. local swld=weld(sprt2,sprt2,sprt,euler(0,0,0))
  370. local teh=0
  371. game:GetService("Debris"):AddItem(sprt,20)
  372. game:GetService("Debris"):AddItem(sprt2,20)
  373. coroutine.resume(coroutine.create(function(Weld,Part)
  374. numb1=0
  375. while Part.Parent~=nil do
  376. swait()
  377. Part.BrickColor=BrickColor:Random()
  378. Weld.C0=Weld.C0*angles(0,numb1,0)
  379. numb1=math.pi/math.random(10,20)
  380. end
  381. end),swld,sprt2)
  382. sprt.CFrame=prt1.CFrame
  383. sprt.Velocity=vt(-math.random(20,50),math.random(20,50),-math.random(20,50))
  384. --[[if d==1 then
  385. sprt.Velocity=vt(math.random(50,200),math.random(20,50),0)
  386. elseif d==2 then
  387. sprt.Velocity=vt(-math.random(50,200),math.random(20,50),0)
  388. elseif d==3 then
  389. sprt.Velocity=vt(0,math.random(20,50),math.random(50,200))
  390. elseif d==4 then
  391. sprt.Velocity=vt(0,math.random(20,50),-math.random(50,200))
  392. end]]
  393. local sou=Instance.new("Sound")
  394. sou.Parent=sprt
  395. sou.Volume=1
  396. sou.Pitch=1
  397. sou.SoundId="http://www.roblox.com/asset/?id=166545328"
  398. --sou.SoundId="http://www.roblox.com/asset/?id=168589016"
  399. sou.Looped=true
  400. sou:play()
  401. prop=Instance.new("RocketPropulsion")
  402. prop.MaxSpeed=50000
  403. prop.CartoonFactor=0
  404. prop.MaxThrust=100000
  405. prop.Parent=sprt
  406. prop.Target=head
  407. --[[prop.TurnD=0
  408. prop.TurnP=100]]
  409. prop:Fire()
  410. con1=sprt.Touched:connect(function(hit)
  411. if hit.Parent==nil then
  412. return
  413. end
  414. h=hit.Parent:FindFirstChild("Humanoid")
  415. for _,v in pairs(hit.Parent:children()) do
  416. if v:IsA("Humanoid") then
  417. h=v
  418. end
  419. end
  420. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  421. if h.Health~=0 then
  422. sprt.Parent=nil
  423. sprt2.Parent=nil
  424. damage=math.random(999999,99999999)
  425. h:TakeDamage(damage)
  426. hit:BreakJoints()
  427. hit.Anchored=false
  428. hit.Velocity=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
  429. showDamage(h.Parent,damage,1,BrickColor.new("Bright red"))
  430. local sou=Instance.new("Sound")
  431. sou.Parent=hit
  432. sou.Volume=1
  433. sou.Pitch=1
  434. sou.SoundId="http://www.roblox.com/asset/?id=168009623"
  435. sou.Looped=false
  436. --sou:play()
  437. end
  438. elseif hit.Name~="Base" and hit.Parent~=swordball and hit.Parent.Name~=Character.Name and hit.Name~="Sword" then
  439. hit:BreakJoints()
  440. hit.Velocity=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
  441. hit.Anchored=false
  442. end
  443. end)
  444. end
  445. end
  446. end
  447. end
  448. end
  449. end
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