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- return model =
- name: 'Infest Acid Turret'
- level: 4
- model: 12
- size: 2.5
- specs:
- shield:
- capacity: [200,200]
- reload: [3,3]
- generator:
- capacity: [120,160]
- reload: [50,60]
- ship:
- mass: 200
- speed: [5,5]
- rotation: [100,100]
- acceleration: [5,5]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 36
- z: -15
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-65,-60,-50,-40,-30,-20,-15,-10,-5]
- z: [-5,-5,-5,-5,-10,-5,0,0,0]
- width: [0,10,15,20,26,20,15,10,0]
- height: [0,6,8,10,12,10,8,6,0]
- propeller: false
- texture: [63]
- t1:
- section_segments: 8
- offset:
- x: 60
- y: -6
- z: 0
- position:
- x: [-65,-60,-50,-25,-5,-0,-0]
- y: [50,50,40,30,38,50,60]
- z: [0,0,0,0,0,0,0]
- width: [0,1,1,2,2,3,4]
- height: [0,1,1,2,2,3,4]
- angle: -90
- texture: 5
- t2:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: -20
- position:
- x: [0,0,0,0,0,0,0]
- y: [0,10,20,30,40,50,60]
- z: [0,-10,-5,-15,-10,-20,-15]
- width: [4,3,2,2,1,1,0]
- height: [4,3,2,2,1,1,0]
- angle: 120
- texture: 5
- t3:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: -20
- position:
- x: [0,0,0,0,0,0,0]
- y: [0,10,20,30,40,50,60]
- z: [0,-5,-15,-30,-45,-55,-65]
- width: [4,3,2,2,1,1,0]
- height: [4,3,2,2,1,1,0]
- angle: 160
- texture: 5
- t4:
- section_segments: 8
- offset:
- x: 0
- y: 10
- z: -20
- position:
- x: [-10,-10,-10,-10,-10,-10,-10]
- y: [0,10,20,30,40,50,60]
- z: [0,-5,-15,-30,-45,-60,-75]
- width: [4,3,2,2,1,1,0]
- height: [4,3,2,2,1,1,0]
- angle: 220
- texture: 5
- cannon:
- section_segments: 8
- offset:
- x: 0
- y: -15
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-45,-35,-50,0,20,30]
- z: [0,0,0,0,-10,-20]
- width: [0,5,6,10,7,0]
- height: [0,5,6,10,10,0]
- angle: 0
- laser:
- damage: [20,20]
- rate: 4
- type: 1
- speed: [180,180]
- number: 1
- error: 2.5
- propeller: false
- texture: [17,63,63,63,63,63]
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