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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- VehicleSeat5 = Instance.new("VehicleSeat")
- Script6 = Instance.new("Script")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- VehicleSeat10 = Instance.new("VehicleSeat")
- Part11 = Instance.new("Part")
- Script12 = Instance.new("Script")
- Model13 = Instance.new("Model")
- Model14 = Instance.new("Model")
- Part15 = Instance.new("Part")
- BodyGyro16 = Instance.new("BodyGyro")
- CylinderMesh17 = Instance.new("CylinderMesh")
- BodyThrust18 = Instance.new("BodyThrust")
- Decal19 = Instance.new("Decal")
- Model20 = Instance.new("Model")
- Part21 = Instance.new("Part")
- BodyGyro22 = Instance.new("BodyGyro")
- CylinderMesh23 = Instance.new("CylinderMesh")
- BodyThrust24 = Instance.new("BodyThrust")
- Decal25 = Instance.new("Decal")
- Model26 = Instance.new("Model")
- Part27 = Instance.new("Part")
- BodyGyro28 = Instance.new("BodyGyro")
- CylinderMesh29 = Instance.new("CylinderMesh")
- BodyThrust30 = Instance.new("BodyThrust")
- Decal31 = Instance.new("Decal")
- Model32 = Instance.new("Model")
- Part33 = Instance.new("Part")
- BodyGyro34 = Instance.new("BodyGyro")
- CylinderMesh35 = Instance.new("CylinderMesh")
- BodyThrust36 = Instance.new("BodyThrust")
- Decal37 = Instance.new("Decal")
- Model38 = Instance.new("Model")
- Part39 = Instance.new("Part")
- VehicleSeat40 = Instance.new("VehicleSeat")
- BodyGyro41 = Instance.new("BodyGyro")
- Part42 = Instance.new("Part")
- Script43 = Instance.new("Script")
- Model44 = Instance.new("Model")
- Part45 = Instance.new("Part")
- Script46 = Instance.new("Script")
- Part47 = Instance.new("Part")
- Script48 = Instance.new("Script")
- Model49 = Instance.new("Model")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- Sound52 = Instance.new("Sound")
- SpotLight53 = Instance.new("SpotLight")
- ParticleEmitter54 = Instance.new("ParticleEmitter")
- Part55 = Instance.new("Part")
- CylinderMesh56 = Instance.new("CylinderMesh")
- Sound57 = Instance.new("Sound")
- SpotLight58 = Instance.new("SpotLight")
- ParticleEmitter59 = Instance.new("ParticleEmitter")
- Part60 = Instance.new("Part")
- CylinderMesh61 = Instance.new("CylinderMesh")
- Sound62 = Instance.new("Sound")
- SpotLight63 = Instance.new("SpotLight")
- ParticleEmitter64 = Instance.new("ParticleEmitter")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Sound67 = Instance.new("Sound")
- SpotLight68 = Instance.new("SpotLight")
- ParticleEmitter69 = Instance.new("ParticleEmitter")
- Part70 = Instance.new("Part")
- CylinderMesh71 = Instance.new("CylinderMesh")
- Sound72 = Instance.new("Sound")
- SpotLight73 = Instance.new("SpotLight")
- ParticleEmitter74 = Instance.new("ParticleEmitter")
- Part75 = Instance.new("Part")
- CylinderMesh76 = Instance.new("CylinderMesh")
- Sound77 = Instance.new("Sound")
- SpotLight78 = Instance.new("SpotLight")
- ParticleEmitter79 = Instance.new("ParticleEmitter")
- Part80 = Instance.new("Part")
- CylinderMesh81 = Instance.new("CylinderMesh")
- Sound82 = Instance.new("Sound")
- SpotLight83 = Instance.new("SpotLight")
- ParticleEmitter84 = Instance.new("ParticleEmitter")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Sound87 = Instance.new("Sound")
- SpotLight88 = Instance.new("SpotLight")
- ParticleEmitter89 = Instance.new("ParticleEmitter")
- Part90 = Instance.new("Part")
- CylinderMesh91 = Instance.new("CylinderMesh")
- Sound92 = Instance.new("Sound")
- SpotLight93 = Instance.new("SpotLight")
- ParticleEmitter94 = Instance.new("ParticleEmitter")
- Script95 = Instance.new("Script")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- VehicleSeat99 = Instance.new("VehicleSeat")
- Sound100 = Instance.new("Sound")
- Sound101 = Instance.new("Sound")
- Script102 = Instance.new("Script")
- Sound103 = Instance.new("Sound")
- Sound104 = Instance.new("Sound")
- ScreenGui105 = Instance.new("ScreenGui")
- ObjectValue106 = Instance.new("ObjectValue")
- BoolValue107 = Instance.new("BoolValue")
- NumberValue108 = Instance.new("NumberValue")
- Frame109 = Instance.new("Frame")
- TextButton110 = Instance.new("TextButton")
- TextButton111 = Instance.new("TextButton")
- TextButton112 = Instance.new("TextButton")
- TextButton113 = Instance.new("TextButton")
- TextButton114 = Instance.new("TextButton")
- TextButton115 = Instance.new("TextButton")
- TextButton116 = Instance.new("TextButton")
- TextButton117 = Instance.new("TextButton")
- BoolValue118 = Instance.new("BoolValue")
- LocalScript119 = Instance.new("LocalScript")
- LocalScript120 = Instance.new("LocalScript")
- BoolValue121 = Instance.new("BoolValue")
- BoolValue122 = Instance.new("BoolValue")
- NumberValue123 = Instance.new("NumberValue")
- Frame124 = Instance.new("Frame")
- Frame125 = Instance.new("Frame")
- ImageLabel126 = Instance.new("ImageLabel")
- ImageLabel127 = Instance.new("ImageLabel")
- ImageLabel128 = Instance.new("ImageLabel")
- ImageLabel129 = Instance.new("ImageLabel")
- LocalScript130 = Instance.new("LocalScript")
- TextLabel131 = Instance.new("TextLabel")
- ImageLabel132 = Instance.new("ImageLabel")
- ImageLabel133 = Instance.new("ImageLabel")
- ImageLabel134 = Instance.new("ImageLabel")
- TextLabel135 = Instance.new("TextLabel")
- LocalScript136 = Instance.new("LocalScript")
- LocalScript137 = Instance.new("LocalScript")
- LocalScript138 = Instance.new("LocalScript")
- LocalScript139 = Instance.new("LocalScript")
- Folder140 = Instance.new("Folder")
- BoolValue141 = Instance.new("BoolValue")
- BoolValue142 = Instance.new("BoolValue")
- BoolValue143 = Instance.new("BoolValue")
- BoolValue144 = Instance.new("BoolValue")
- BoolValue145 = Instance.new("BoolValue")
- BoolValue146 = Instance.new("BoolValue")
- Sound147 = Instance.new("Sound")
- Script148 = Instance.new("Script")
- ScreenGui149 = Instance.new("ScreenGui")
- LocalScript150 = Instance.new("LocalScript")
- ObjectValue151 = Instance.new("ObjectValue")
- Sound152 = Instance.new("Sound")
- Sound153 = Instance.new("Sound")
- Sound154 = Instance.new("Sound")
- Model155 = Instance.new("Model")
- Part156 = Instance.new("Part")
- Model157 = Instance.new("Model")
- Part158 = Instance.new("Part")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- BlockMesh161 = Instance.new("BlockMesh")
- Part162 = Instance.new("Part")
- BlockMesh163 = Instance.new("BlockMesh")
- Part164 = Instance.new("Part")
- BlockMesh165 = Instance.new("BlockMesh")
- Part166 = Instance.new("Part")
- BlockMesh167 = Instance.new("BlockMesh")
- Part168 = Instance.new("Part")
- SpecialMesh169 = Instance.new("SpecialMesh")
- Part170 = Instance.new("Part")
- SpecialMesh171 = Instance.new("SpecialMesh")
- Part172 = Instance.new("Part")
- SpecialMesh173 = Instance.new("SpecialMesh")
- Part174 = Instance.new("Part")
- SpecialMesh175 = Instance.new("SpecialMesh")
- Part176 = Instance.new("Part")
- BlockMesh177 = Instance.new("BlockMesh")
- Decal178 = Instance.new("Decal")
- Humanoid179 = Instance.new("Humanoid")
- Model0.Name = "enjoy fat"
- Model0.Parent = mas
- Model1.Name = "LW"
- Model1.Parent = Model0
- Part2.Name = "SS"
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Institutional white")
- Part2.Transparency = 1
- Part2.Rotation = Vector3.new(-90.0099945, 0, 0.0199999996)
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.Size = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part2.CFrame = CFrame.new(5.93882704, 1.30000997, -74.3155518, 1, -0.000418033043, 2.00169052e-05, -2.00879422e-05, -0.000169924664, 1, -0.000418029667, -0.999999881, -0.000169933046)
- Part2.BackSurface = Enum.SurfaceType.Unjoinable
- Part2.BottomSurface = Enum.SurfaceType.Unjoinable
- Part2.LeftSurface = Enum.SurfaceType.Unjoinable
- Part2.RightSurface = Enum.SurfaceType.Unjoinable
- Part2.TopSurface = Enum.SurfaceType.Unjoinable
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Position = Vector3.new(5.93882704, 1.30000997, -74.3155518)
- Part2.Orientation = Vector3.new(-90, 0.0199999996, 0)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part3.Name = "FB"
- Part3.Parent = Model1
- Part3.BrickColor = BrickColor.new("Sand red")
- Part3.Transparency = 1
- Part3.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.Friction = 2
- Part3.Size = Vector3.new(0.200000003, 0.800000012, 1)
- Part3.CFrame = CFrame.new(7.23887587, 1.29997694, -74.3160858, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part3.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part3.Position = Vector3.new(7.23887587, 1.29997694, -74.3160858)
- Part3.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part3.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part4.Name = "RB"
- Part4.Parent = Model1
- Part4.BrickColor = BrickColor.new("Sand red")
- Part4.Transparency = 1
- Part4.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.Friction = 2
- Part4.Size = Vector3.new(0.200000003, 0.800000012, 1)
- Part4.CFrame = CFrame.new(4.63878584, 1.30002296, -74.3150024, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part4.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part4.Position = Vector3.new(4.63878584, 1.30002296, -74.3150024)
- Part4.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part4.Color = Color3.new(0.584314, 0.47451, 0.466667)
- VehicleSeat5.Name = "VS"
- VehicleSeat5.Parent = Model1
- VehicleSeat5.Transparency = 1
- VehicleSeat5.Rotation = Vector3.new(-1.22000003, -89.9700012, -1.20999992)
- VehicleSeat5.Anchored = true
- VehicleSeat5.CanCollide = false
- VehicleSeat5.Size = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- VehicleSeat5.CFrame = CFrame.new(5.93962097, 1.30034101, -72.4152222, 0.00043068477, 9.07470712e-06, -0.999999881, 0.000169858744, 1, 9.14786324e-06, 0.999999881, -0.000169862673, 0.000430683227)
- VehicleSeat5.FrontSurface = Enum.SurfaceType.Hinge
- VehicleSeat5.Disabled = true
- VehicleSeat5.HeadsUpDisplay = false
- VehicleSeat5.MaxSpeed = 270
- VehicleSeat5.Torque = 0
- VehicleSeat5.TurnSpeed = 0
- VehicleSeat5.Position = Vector3.new(5.93962097, 1.30034101, -72.4152222)
- VehicleSeat5.Orientation = Vector3.new(0, -89.9799957, 0.00999999978)
- Script6.Name = "LW"
- Script6.Parent = Model1
- table.insert(cors,sandbox(Script6,function()
- local all,last = {}
- function scan(p)
- for _,v in pairs(p:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Part0,w.Part1 = last,v
- w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
- w.Parent = last
- end
- table.insert(all,v)
- last = v
- end
- scan(v)
- end
- end
- scan(script.Parent)
- wait()
- for _,v in pairs(all) do v.Anchored = false end
- end))
- Model7.Name = "RW"
- Model7.Parent = Model0
- Part8.Name = "SS"
- Part8.Parent = Model7
- Part8.BrickColor = BrickColor.new("Institutional white")
- Part8.Transparency = 1
- Part8.Rotation = Vector3.new(-90.0099945, 0, 0.0199999996)
- Part8.Anchored = true
- Part8.CanCollide = false
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.Size = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part8.CFrame = CFrame.new(5.94123793, 1.30098605, -68.7733994, 1, -0.000418033043, 2.00169179e-05, -2.00879422e-05, -0.000169894876, 1, -0.000418029667, -0.999999881, -0.000169903258)
- Part8.BackSurface = Enum.SurfaceType.Unjoinable
- Part8.BottomSurface = Enum.SurfaceType.Unjoinable
- Part8.FrontSurface = Enum.SurfaceType.Unjoinable
- Part8.LeftSurface = Enum.SurfaceType.Unjoinable
- Part8.RightSurface = Enum.SurfaceType.Unjoinable
- Part8.TopSurface = Enum.SurfaceType.Unjoinable
- Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part8.Position = Vector3.new(5.94123793, 1.30098605, -68.7733994)
- Part8.Orientation = Vector3.new(-90, 0.0199999996, 0)
- Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Name = "FB"
- Part9.Parent = Model7
- Part9.BrickColor = BrickColor.new("Sand red")
- Part9.Transparency = 1
- Part9.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Friction = 2
- Part9.Size = Vector3.new(0.200000003, 0.800000012, 1)
- Part9.CFrame = CFrame.new(7.2412262, 1.30095601, -68.773941, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part9.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part9.Position = Vector3.new(7.2412262, 1.30095601, -68.773941)
- Part9.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part9.Color = Color3.new(0.584314, 0.47451, 0.466667)
- VehicleSeat10.Name = "VS"
- VehicleSeat10.Parent = Model7
- VehicleSeat10.Transparency = 1
- VehicleSeat10.Rotation = Vector3.new(-1.24000001, -89.9700012, -1.23000002)
- VehicleSeat10.Anchored = true
- VehicleSeat10.CanCollide = false
- VehicleSeat10.Size = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- VehicleSeat10.CFrame = CFrame.new(5.94044495, 1.30067396, -70.6734467, 0.000430774147, 9.25340191e-06, -0.999999881, 0.000170141851, 1, 9.32669536e-06, 0.999999881, -0.000170145853, 0.000430772547)
- VehicleSeat10.FrontSurface = Enum.SurfaceType.Hinge
- VehicleSeat10.Disabled = true
- VehicleSeat10.HeadsUpDisplay = false
- VehicleSeat10.MaxSpeed = 270
- VehicleSeat10.Torque = 0
- VehicleSeat10.TurnSpeed = 0
- VehicleSeat10.Position = Vector3.new(5.94044495, 1.30067396, -70.6734467)
- VehicleSeat10.Orientation = Vector3.new(0, -89.9799957, 0.00999999978)
- Part11.Name = "RB"
- Part11.Parent = Model7
- Part11.BrickColor = BrickColor.new("Sand red")
- Part11.Transparency = 1
- Part11.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Friction = 2
- Part11.Size = Vector3.new(0.200000003, 0.800000012, 1)
- Part11.CFrame = CFrame.new(4.64119005, 1.30101097, -68.7728577, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part11.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part11.Position = Vector3.new(4.64119005, 1.30101097, -68.7728577)
- Part11.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part11.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Script12.Name = "RW"
- Script12.Parent = Model7
- table.insert(cors,sandbox(Script12,function()
- local all,last = {}
- function scan(p)
- for _,v in pairs(p:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Part0,w.Part1 = last,v
- w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
- w.Parent = last
- end
- table.insert(all,v)
- last = v
- end
- scan(v)
- end
- end
- scan(script.Parent)
- wait()
- for _,v in pairs(all) do v.Anchored = false end
- end))
- Model13.Name = "Wheels"
- Model13.Parent = Model0
- Model14.Name = "RR"
- Model14.Parent = Model13
- Part15.Name = "Wheel"
- Part15.Parent = Model14
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Rotation = Vector3.new(89.9899979, 0, 179.979996)
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Friction = 1.7999999523163
- Part15.Shape = Enum.PartType.Ball
- Part15.Size = Vector3.new(2.60000014, 2.60000014, 2.60000014)
- Part15.CFrame = CFrame.new(-4.78905678, 1.30121195, -68.6690292, -1, -0.000418003387, -1.99275073e-05, 1.99985261e-05, -0.000169894876, -1, 0.000418000011, -0.999999881, 0.000169903215)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Hinge
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Position = Vector3.new(-4.78905678, 1.30121195, -68.6690292)
- Part15.Orientation = Vector3.new(90, -179.979996, 0)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyGyro16.Parent = Part15
- BodyGyro16.maxTorque = Vector3.new(100, 0, 100)
- BodyGyro16.P = 120
- BodyGyro16.MaxTorque = Vector3.new(100, 0, 100)
- CylinderMesh17.Parent = Part15
- CylinderMesh17.Scale = Vector3.new(1, 0.5, 1)
- CylinderMesh17.Scale = Vector3.new(1, 0.5, 1)
- BodyThrust18.Parent = Part15
- BodyThrust18.force = Vector3.new(0, -1000, 0)
- Decal19.Parent = Part15
- Decal19.Texture = "http://www.roblox.com/asset/?id=152019934"
- Decal19.Face = Enum.NormalId.Bottom
- Model20.Name = "RL"
- Model20.Parent = Model13
- Part21.Name = "Wheel"
- Part21.Parent = Model20
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Rotation = Vector3.new(89.9899979, 0, -0.0199999996)
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Friction = 1.7999999523163
- Part21.Shape = Enum.PartType.Ball
- Part21.Size = Vector3.new(2.60000014, 2.60000014, 2.60000014)
- Part21.CFrame = CFrame.new(-4.79153395, 1.30020297, -74.4111633, 1, 0.000418003387, -1.99274691e-05, -1.99985261e-05, 0.000169984269, -1, -0.000418000011, 0.999999881, 0.000169992607)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Hinge
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Position = Vector3.new(-4.79153395, 1.30020297, -74.4111633)
- Part21.Orientation = Vector3.new(90, 0.0199999996, 0)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyGyro22.Parent = Part21
- BodyGyro22.maxTorque = Vector3.new(100, 0, 100)
- BodyGyro22.P = 120
- BodyGyro22.MaxTorque = Vector3.new(100, 0, 100)
- CylinderMesh23.Parent = Part21
- CylinderMesh23.Scale = Vector3.new(1, 0.5, 1)
- CylinderMesh23.Scale = Vector3.new(1, 0.5, 1)
- BodyThrust24.Parent = Part21
- BodyThrust24.force = Vector3.new(0, -1000, 0)
- Decal25.Parent = Part21
- Decal25.Texture = "http://www.roblox.com/asset/?id=152019934"
- Decal25.Face = Enum.NormalId.Bottom
- Model26.Name = "FR"
- Model26.Parent = Model13
- Part27.Name = "Wheel"
- Part27.Parent = Model26
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Rotation = Vector3.new(89.9899979, 0, 179.979996)
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.Friction = 1.7000000476837
- Part27.Shape = Enum.PartType.Ball
- Part27.Size = Vector3.new(2.60000014, 2.60000014, 2.60000014)
- Part27.CFrame = CFrame.new(5.99125624, 1.30098605, -68.7733994, -1, -0.000418003387, -1.99275073e-05, 1.99985261e-05, -0.000169894876, -1, 0.000418000011, -0.999999881, 0.000169903215)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Hinge
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Position = Vector3.new(5.99125624, 1.30098605, -68.7733994)
- Part27.Orientation = Vector3.new(90, -179.979996, 0)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyGyro28.Parent = Part27
- BodyGyro28.maxTorque = Vector3.new(100, 0, 100)
- BodyGyro28.P = 120
- BodyGyro28.MaxTorque = Vector3.new(100, 0, 100)
- CylinderMesh29.Parent = Part27
- CylinderMesh29.Scale = Vector3.new(1, 0.5, 1)
- CylinderMesh29.Scale = Vector3.new(1, 0.5, 1)
- BodyThrust30.Parent = Part27
- BodyThrust30.force = Vector3.new(0, -1000, 0)
- Decal31.Parent = Part27
- Decal31.Texture = "http://www.roblox.com/asset/?id=296369229"
- Decal31.Face = Enum.NormalId.Bottom
- Model32.Name = "FL"
- Model32.Parent = Model13
- Part33.Name = "Wheel"
- Part33.Parent = Model32
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.Rotation = Vector3.new(89.9899979, 0, -0.0199999996)
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Friction = 1.7000000476837
- Part33.Shape = Enum.PartType.Ball
- Part33.Size = Vector3.new(2.60000014, 2.60000014, 2.60000014)
- Part33.CFrame = CFrame.new(5.98881483, 1.30000997, -74.3155518, 1, 0.000418003387, -1.99274691e-05, -1.99985261e-05, 0.000169984269, -1, -0.000418000011, 0.999999881, 0.000169992607)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Hinge
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Position = Vector3.new(5.98881483, 1.30000997, -74.3155518)
- Part33.Orientation = Vector3.new(90, 0.0199999996, 0)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyGyro34.Parent = Part33
- BodyGyro34.maxTorque = Vector3.new(100, 0, 100)
- BodyGyro34.P = 120
- BodyGyro34.MaxTorque = Vector3.new(100, 0, 100)
- CylinderMesh35.Parent = Part33
- CylinderMesh35.Scale = Vector3.new(1, 0.5, 1)
- CylinderMesh35.Scale = Vector3.new(1, 0.5, 1)
- BodyThrust36.Parent = Part33
- BodyThrust36.force = Vector3.new(0, -1000, 0)
- Decal37.Parent = Part33
- Decal37.Texture = "http://www.roblox.com/asset/?id=296369229"
- Decal37.Face = Enum.NormalId.Bottom
- Model38.Name = "RWD"
- Model38.Parent = Model0
- Part39.Name = "RB"
- Part39.Parent = Model38
- Part39.BrickColor = BrickColor.new("Sand red")
- Part39.Transparency = 1
- Part39.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Friction = 2
- Part39.Size = Vector3.new(0.200000003, 0.800000012, 6.5999999)
- Part39.CFrame = CFrame.new(-6.09034586, 1.30073595, -71.2385483, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part39.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part39.Position = Vector3.new(-6.09034586, 1.30073595, -71.2385483)
- Part39.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part39.Color = Color3.new(0.584314, 0.47451, 0.466667)
- VehicleSeat40.Name = "RWD"
- VehicleSeat40.Parent = Model38
- VehicleSeat40.BrickColor = BrickColor.new("Bright violet")
- VehicleSeat40.Reflectance = 0.20000000298023
- VehicleSeat40.Rotation = Vector3.new(3.44999981, -89.9700012, 3.47000003)
- VehicleSeat40.Anchored = true
- VehicleSeat40.Size = Vector3.new(3.13999987, 1, 1.20000005)
- VehicleSeat40.CFrame = CFrame.new(-4.79051208, 1.30037796, -71.5391617, 0.000445553596, -2.69936045e-05, -0.999999881, 0.000320218009, 1, -2.68509284e-05, 0.999999881, -0.000320206018, 0.000445562182)
- VehicleSeat40.BackSurface = Enum.SurfaceType.Hinge
- VehicleSeat40.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat40.FrontSurface = Enum.SurfaceType.Hinge
- VehicleSeat40.TopSurface = Enum.SurfaceType.Hinge
- VehicleSeat40.Disabled = true
- VehicleSeat40.HeadsUpDisplay = false
- VehicleSeat40.MaxSpeed = 270
- VehicleSeat40.Torque = 5.5
- VehicleSeat40.TurnSpeed = 0
- VehicleSeat40.Color = Color3.new(0.419608, 0.196078, 0.486275)
- VehicleSeat40.Position = Vector3.new(-4.79051208, 1.30037796, -71.5391617)
- VehicleSeat40.Orientation = Vector3.new(0, -89.9700012, 0.0199999996)
- VehicleSeat40.Color = Color3.new(0.419608, 0.196078, 0.486275)
- BodyGyro41.Parent = VehicleSeat40
- BodyGyro41.maxTorque = Vector3.new(0, 0, 10)
- BodyGyro41.P = 10
- BodyGyro41.D = 5
- BodyGyro41.MaxTorque = Vector3.new(0, 0, 10)
- Part42.Name = "FB"
- Part42.Parent = Model38
- Part42.BrickColor = BrickColor.new("Sand red")
- Part42.Transparency = 1
- Part42.Rotation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Friction = 2
- Part42.Size = Vector3.new(0.200000003, 0.800000012, 6.5999999)
- Part42.CFrame = CFrame.new(-3.49024892, 1.30068004, -71.2396393, 1, 1.99267779e-05, 0.000418003416, -1.99985261e-05, 1, 0.000171636304, -0.000418000011, -0.000171644657, 0.999999881)
- Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part42.Position = Vector3.new(-3.49024892, 1.30068004, -71.2396393)
- Part42.Orientation = Vector3.new(-0.00999999978, 0.0199999996, 0)
- Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Script43.Name = "inRWD"
- Script43.Parent = Model38
- table.insert(cors,sandbox(Script43,function()
- local P = script.Parent
- local mainPart = P.RB
- ----- NO EDITING BELOW -----
- local weldedParts = {}
- table.insert(weldedParts,mainPart)
- function Weld(x, y)
- weld = Instance.new("Weld")
- weld.Part0 = x
- weld.Part1 = y
- local CJ = CFrame.new(x.Position)
- weld.C0 = x.CFrame:inverse() * CJ
- weld.C1 = y.CFrame:inverse() * CJ
- weld.Parent = x
- table.insert(weldedParts,y)
- end
- function WeldRec(instance)
- local childs = instance:GetChildren()
- for _,v in pairs(childs) do
- if v:IsA("BasePart") then
- Weld(mainPart, v)
- end
- WeldRec(v)
- end
- end
- WeldRec(P)
- --WeldRec(P.Parent.Lights)
- for _,v in pairs(weldedParts) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- end
- script:Destroy()
- end))
- Model44.Name = "Body"
- Model44.Parent = Model0
- Part45.Name = "MR"
- Part45.Parent = Model44
- Part45.BrickColor = BrickColor.new("Really red")
- Part45.Transparency = 1
- Part45.Rotation = Vector3.new(-90.0099945, 0, 0.0199999996)
- Part45.Anchored = true
- Part45.CanCollide = false
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part45.CFrame = CFrame.new(5.97123718, 1.30098605, -68.7733994, 1, -0.000418033043, 2.00169179e-05, -2.00879422e-05, -0.000169894876, 1, -0.000418029667, -0.999999881, -0.000169903258)
- Part45.BackSurface = Enum.SurfaceType.Unjoinable
- Part45.BottomSurface = Enum.SurfaceType.Unjoinable
- Part45.LeftSurface = Enum.SurfaceType.Unjoinable
- Part45.RightSurface = Enum.SurfaceType.Unjoinable
- Part45.TopSurface = Enum.SurfaceType.Unjoinable
- Part45.Color = Color3.new(1, 0, 0)
- Part45.Position = Vector3.new(5.97123718, 1.30098605, -68.7733994)
- Part45.Orientation = Vector3.new(-90, 0.0199999996, 0)
- Part45.Color = Color3.new(1, 0, 0)
- Script46.Parent = Part45
- table.insert(cors,sandbox(Script46,function()
- local m = Instance.new("Motor")
- m.Part0 = script.Parent
- m.Part1 = script.Parent.Parent.Parent.RW.SS
- m.Parent = script.Parent
- end))
- Part47.Name = "ML"
- Part47.Parent = Model44
- Part47.BrickColor = BrickColor.new("Really red")
- Part47.Transparency = 1
- Part47.Rotation = Vector3.new(-90.0099945, 0, 0.0199999996)
- Part47.Anchored = true
- Part47.CanCollide = false
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part47.CFrame = CFrame.new(5.96885681, 1.30000997, -74.3155518, 1, -0.000417705334, 1.89743514e-05, -1.90448227e-05, -0.000168702827, 1, -0.000417702162, -0.999999881, -0.000168710772)
- Part47.BackSurface = Enum.SurfaceType.Unjoinable
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.LeftSurface = Enum.SurfaceType.Unjoinable
- Part47.RightSurface = Enum.SurfaceType.Unjoinable
- Part47.TopSurface = Enum.SurfaceType.Unjoinable
- Part47.Color = Color3.new(1, 0, 0)
- Part47.Position = Vector3.new(5.96885681, 1.30000997, -74.3155518)
- Part47.Orientation = Vector3.new(-90, 0.0199999996, 0)
- Part47.Color = Color3.new(1, 0, 0)
- Script48.Parent = Part47
- table.insert(cors,sandbox(Script48,function()
- local m = Instance.new("Motor")
- m.Part0 = script.Parent
- m.Part1 = script.Parent.Parent.Parent.LW.SS
- m.Parent = script.Parent
- end))
- Model49.Name = "Backfire"
- Model49.Parent = Model44
- Part50.Parent = Model49
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.Transparency = 1
- Part50.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part50.Anchored = true
- Part50.CanCollide = false
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part50.CFrame = CFrame.new(-8.90215969, 1.24526095, -69.9995117, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Position = Vector3.new(-8.90215969, 1.24526095, -69.9995117)
- Part50.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh51.Parent = Part50
- CylinderMesh51.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh51.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound52.Parent = Part50
- Sound52.SoundId = "rbxassetid://132373574"
- SpotLight53.Parent = Part50
- SpotLight53.Color = Color3.new(1, 1, 0.498039)
- SpotLight53.Enabled = false
- SpotLight53.Brightness = 100
- SpotLight53.Range = 10
- SpotLight53.Shadows = true
- SpotLight53.Face = Enum.NormalId.Top
- SpotLight53.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter54.Name = "Fire"
- ParticleEmitter54.Parent = Part50
- ParticleEmitter54.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter54.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter54.Enabled = false
- ParticleEmitter54.LightEmission = 0.80000001192093
- ParticleEmitter54.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter54.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter54.Rate = inf
- ParticleEmitter54.Speed = NumberRange.new(20, 20)
- ParticleEmitter54.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part55.Parent = Model49
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Transparency = 1
- Part55.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part55.CFrame = CFrame.new(-8.90215969, 1.24526095, -70.1995087, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-8.90215969, 1.24526095, -70.1995087)
- Part55.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh56.Parent = Part55
- CylinderMesh56.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh56.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound57.Parent = Part55
- Sound57.SoundId = "rbxassetid://132373574"
- SpotLight58.Parent = Part55
- SpotLight58.Color = Color3.new(1, 1, 0.498039)
- SpotLight58.Enabled = false
- SpotLight58.Brightness = 100
- SpotLight58.Range = 10
- SpotLight58.Shadows = true
- SpotLight58.Face = Enum.NormalId.Top
- SpotLight58.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter59.Name = "Fire"
- ParticleEmitter59.Parent = Part55
- ParticleEmitter59.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter59.Enabled = false
- ParticleEmitter59.LightEmission = 0.80000001192093
- ParticleEmitter59.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter59.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter59.Rate = inf
- ParticleEmitter59.Speed = NumberRange.new(20, 20)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part60.Parent = Model49
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.Transparency = 1
- Part60.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part60.Anchored = true
- Part60.CanCollide = false
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part60.CFrame = CFrame.new(-8.90215969, 1.24526095, -69.7994995, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Position = Vector3.new(-8.90215969, 1.24526095, -69.7994995)
- Part60.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh61.Parent = Part60
- CylinderMesh61.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh61.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound62.Parent = Part60
- Sound62.SoundId = "rbxassetid://132373574"
- SpotLight63.Parent = Part60
- SpotLight63.Color = Color3.new(1, 1, 0.498039)
- SpotLight63.Enabled = false
- SpotLight63.Brightness = 100
- SpotLight63.Range = 10
- SpotLight63.Shadows = true
- SpotLight63.Face = Enum.NormalId.Top
- SpotLight63.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter64.Name = "Fire"
- ParticleEmitter64.Parent = Part60
- ParticleEmitter64.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter64.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter64.Enabled = false
- ParticleEmitter64.LightEmission = 0.80000001192093
- ParticleEmitter64.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter64.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter64.Rate = inf
- ParticleEmitter64.Speed = NumberRange.new(20, 20)
- ParticleEmitter64.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part65.Parent = Model49
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Transparency = 1
- Part65.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part65.CFrame = CFrame.new(-8.90215969, 1.44527197, -69.7994995, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(-8.90215969, 1.44527197, -69.7994995)
- Part65.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh66.Parent = Part65
- CylinderMesh66.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh66.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound67.Parent = Part65
- Sound67.SoundId = "rbxassetid://132373574"
- SpotLight68.Parent = Part65
- SpotLight68.Color = Color3.new(1, 1, 0.498039)
- SpotLight68.Enabled = false
- SpotLight68.Brightness = 100
- SpotLight68.Range = 10
- SpotLight68.Shadows = true
- SpotLight68.Face = Enum.NormalId.Top
- SpotLight68.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter69.Name = "Fire"
- ParticleEmitter69.Parent = Part65
- ParticleEmitter69.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter69.Enabled = false
- ParticleEmitter69.LightEmission = 0.80000001192093
- ParticleEmitter69.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter69.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter69.Rate = inf
- ParticleEmitter69.Speed = NumberRange.new(20, 20)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part70.Parent = Model49
- Part70.Material = Enum.Material.SmoothPlastic
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.Transparency = 1
- Part70.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part70.Anchored = true
- Part70.CanCollide = false
- Part70.FormFactor = Enum.FormFactor.Custom
- Part70.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part70.CFrame = CFrame.new(-8.90215969, 1.44527197, -69.9995117, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Position = Vector3.new(-8.90215969, 1.44527197, -69.9995117)
- Part70.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh71.Parent = Part70
- CylinderMesh71.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh71.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound72.Parent = Part70
- Sound72.SoundId = "rbxassetid://132373574"
- SpotLight73.Parent = Part70
- SpotLight73.Color = Color3.new(1, 1, 0.498039)
- SpotLight73.Enabled = false
- SpotLight73.Brightness = 100
- SpotLight73.Range = 10
- SpotLight73.Shadows = true
- SpotLight73.Face = Enum.NormalId.Top
- SpotLight73.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter74.Name = "Fire"
- ParticleEmitter74.Parent = Part70
- ParticleEmitter74.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter74.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter74.Enabled = false
- ParticleEmitter74.LightEmission = 0.80000001192093
- ParticleEmitter74.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter74.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter74.Rate = inf
- ParticleEmitter74.Speed = NumberRange.new(20, 20)
- ParticleEmitter74.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part75.Parent = Model49
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Really black")
- Part75.Transparency = 1
- Part75.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part75.Anchored = true
- Part75.CanCollide = false
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part75.CFrame = CFrame.new(-8.90215969, 1.44527197, -70.1995087, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part75.Position = Vector3.new(-8.90215969, 1.44527197, -70.1995087)
- Part75.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh76.Parent = Part75
- CylinderMesh76.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh76.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound77.Parent = Part75
- Sound77.SoundId = "rbxassetid://132373574"
- SpotLight78.Parent = Part75
- SpotLight78.Color = Color3.new(1, 1, 0.498039)
- SpotLight78.Enabled = false
- SpotLight78.Brightness = 100
- SpotLight78.Range = 10
- SpotLight78.Shadows = true
- SpotLight78.Face = Enum.NormalId.Top
- SpotLight78.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter79.Name = "Fire"
- ParticleEmitter79.Parent = Part75
- ParticleEmitter79.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter79.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter79.Enabled = false
- ParticleEmitter79.LightEmission = 0.80000001192093
- ParticleEmitter79.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter79.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter79.Rate = inf
- ParticleEmitter79.Speed = NumberRange.new(20, 20)
- ParticleEmitter79.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part80.Parent = Model49
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Transparency = 1
- Part80.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part80.Anchored = true
- Part80.CanCollide = false
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part80.CFrame = CFrame.new(-8.90215969, 1.04527903, -70.1995087, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Position = Vector3.new(-8.90215969, 1.04527903, -70.1995087)
- Part80.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh81.Parent = Part80
- CylinderMesh81.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh81.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound82.Parent = Part80
- Sound82.SoundId = "rbxassetid://132373574"
- SpotLight83.Parent = Part80
- SpotLight83.Color = Color3.new(1, 1, 0.498039)
- SpotLight83.Enabled = false
- SpotLight83.Brightness = 100
- SpotLight83.Range = 10
- SpotLight83.Shadows = true
- SpotLight83.Face = Enum.NormalId.Top
- SpotLight83.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter84.Name = "Fire"
- ParticleEmitter84.Parent = Part80
- ParticleEmitter84.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter84.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter84.Enabled = false
- ParticleEmitter84.LightEmission = 0.80000001192093
- ParticleEmitter84.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter84.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter84.Rate = inf
- ParticleEmitter84.Speed = NumberRange.new(20, 20)
- ParticleEmitter84.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part85.Parent = Model49
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.BrickColor = BrickColor.new("Really black")
- Part85.Transparency = 1
- Part85.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part85.Anchored = true
- Part85.CanCollide = false
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part85.CFrame = CFrame.new(-8.90215969, 1.04527903, -69.7994995, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part85.Position = Vector3.new(-8.90215969, 1.04527903, -69.7994995)
- Part85.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh86.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound87.Parent = Part85
- Sound87.SoundId = "rbxassetid://132373574"
- SpotLight88.Parent = Part85
- SpotLight88.Color = Color3.new(1, 1, 0.498039)
- SpotLight88.Enabled = false
- SpotLight88.Brightness = 100
- SpotLight88.Range = 10
- SpotLight88.Shadows = true
- SpotLight88.Face = Enum.NormalId.Top
- SpotLight88.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter89.Name = "Fire"
- ParticleEmitter89.Parent = Part85
- ParticleEmitter89.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter89.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter89.Enabled = false
- ParticleEmitter89.LightEmission = 0.80000001192093
- ParticleEmitter89.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter89.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter89.Rate = inf
- ParticleEmitter89.Speed = NumberRange.new(20, 20)
- ParticleEmitter89.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Part90.Parent = Model49
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.BrickColor = BrickColor.new("Really black")
- Part90.Transparency = 1
- Part90.Rotation = Vector3.new(-90.0099945, 0, 90.0299988)
- Part90.Anchored = true
- Part90.CanCollide = false
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.Size = Vector3.new(0.200000003, 0.981502056, 0.200000003)
- Part90.CFrame = CFrame.new(-8.90215969, 1.04527903, -69.9995117, -0.000441205048, -0.999999881, -2.14639349e-05, -0.000162032738, -2.13924468e-05, 1, -0.999999881, 0.000441208511, -0.00016202328)
- Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part90.Position = Vector3.new(-8.90215969, 1.04527903, -69.9995117)
- Part90.Orientation = Vector3.new(-90, 90.0299988, 0)
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh91.Parent = Part90
- CylinderMesh91.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- CylinderMesh91.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- Sound92.Parent = Part90
- Sound92.SoundId = "rbxassetid://132373574"
- SpotLight93.Parent = Part90
- SpotLight93.Color = Color3.new(1, 1, 0.498039)
- SpotLight93.Enabled = false
- SpotLight93.Brightness = 100
- SpotLight93.Range = 10
- SpotLight93.Shadows = true
- SpotLight93.Face = Enum.NormalId.Top
- SpotLight93.Color = Color3.new(1, 1, 0.498039)
- ParticleEmitter94.Name = "Fire"
- ParticleEmitter94.Parent = Part90
- ParticleEmitter94.Size = NumberSequence.new(0.30000001192093,0.20000000298023)
- ParticleEmitter94.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- ParticleEmitter94.Enabled = false
- ParticleEmitter94.LightEmission = 0.80000001192093
- ParticleEmitter94.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter94.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter94.Rate = inf
- ParticleEmitter94.Speed = NumberRange.new(20, 20)
- ParticleEmitter94.Color = ColorSequence.new(Color3.new(1, 0.705882, 0.341176),Color3.new(0.211765, 0.0705882, 0.92549))
- Script95.Name = "Body"
- Script95.Parent = Model44
- table.insert(cors,sandbox(Script95,function()
- local P = script.Parent
- local mainPart = P.Main
- ----- NO EDITING BELOW -----
- local weldedParts = {}
- table.insert(weldedParts,mainPart)
- function Weld(x, y)
- weld = Instance.new("Weld")
- weld.Part0 = x
- weld.Part1 = y
- local CJ = CFrame.new(x.Position)
- weld.C0 = x.CFrame:inverse() * CJ
- weld.C1 = y.CFrame:inverse() * CJ
- weld.Parent = x
- table.insert(weldedParts,y)
- end
- function WeldRec(instance)
- local childs = instance:GetChildren()
- for _,v in pairs(childs) do
- if v:IsA("BasePart") then
- Weld(mainPart, v)
- end
- WeldRec(v)
- end
- end
- WeldRec(P)
- --WeldRec(P.Parent.Lights)
- for _,v in pairs(weldedParts) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- end
- script:Destroy()
- end))
- Part96.Name = "RWD_Hold"
- Part96.Parent = Model44
- Part96.Transparency = 1
- Part96.Rotation = Vector3.new(-0.0199999996, 0.0299999993, 0)
- Part96.Anchored = true
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.Size = Vector3.new(0.400000006, 1, 1.20000005)
- Part96.CFrame = CFrame.new(-5.59034586, 1.30072296, -71.2387619, 0.999999881, -1.47103146e-05, 0.000444137579, 1.45673312e-05, 1, 0.00032193333, -0.000444142235, -0.00032192684, 0.999999881)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Position = Vector3.new(-5.59034586, 1.30072296, -71.2387619)
- Part96.Orientation = Vector3.new(-0.0199999996, 0.0299999993, 0)
- Part97.Name = "RWD_Hold"
- Part97.Parent = Model44
- Part97.Transparency = 1
- Part97.Rotation = Vector3.new(-0.0199999996, 0.0299999993, 0)
- Part97.Anchored = true
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.400000006, 1, 1.20000005)
- Part97.CFrame = CFrame.new(-3.99027991, 1.30068004, -71.2394333, 0.999999881, -1.47103146e-05, 0.000444137579, 1.45673312e-05, 1, 0.00032193333, -0.000444142235, -0.00032192684, 0.999999881)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Position = Vector3.new(-3.99027991, 1.30068004, -71.2394333)
- Part97.Orientation = Vector3.new(-0.0199999996, 0.0299999993, 0)
- Part98.Name = "Main"
- Part98.Parent = Model44
- Part98.Transparency = 1
- Part98.Rotation = Vector3.new(-0.0199999996, 0.0299999993, 90)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.Size = Vector3.new(0.400000006, 1.20000005, 1.20000005)
- Part98.CFrame = CFrame.new(-4.79039001, 2.00068903, -71.2393112, -2.69943994e-05, -0.999999881, 0.000444105681, 1, -2.68514123e-05, 0.000321963307, -0.000321951346, 0.000444114296, 0.999999881)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Position = Vector3.new(-4.79039001, 2.00068903, -71.2393112)
- Part98.Orientation = Vector3.new(-0.0199999996, 0.0299999993, 90)
- VehicleSeat99.Parent = Model44
- VehicleSeat99.Material = Enum.Material.SmoothPlastic
- VehicleSeat99.BrickColor = BrickColor.new("Bright blue")
- VehicleSeat99.Transparency = 1
- VehicleSeat99.Rotation = Vector3.new(-1.67999995, -89.8899994, -1.64999998)
- VehicleSeat99.CanCollide = false
- VehicleSeat99.Size = Vector3.new(1.80000043, 1.39999998, 1)
- VehicleSeat99.CFrame = CFrame.new(0.933579028, 1.79144895, -71.4020081, 0.00187661813, 5.39160283e-05, -0.999998212, 0.000600247178, 0.999999881, 5.50425466e-05, 0.999998093, -0.000600349449, 0.0018765853)
- VehicleSeat99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat99.FrontSurface = Enum.SurfaceType.Hinge
- VehicleSeat99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat99.TopSurface = Enum.SurfaceType.Hinge
- VehicleSeat99.MaxSpeed = 270
- VehicleSeat99.Torque = 0
- VehicleSeat99.TurnSpeed = 0
- VehicleSeat99.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- VehicleSeat99.Position = Vector3.new(0.933579028, 1.79144895, -71.4020081)
- VehicleSeat99.Orientation = Vector3.new(0, -89.8899994, 0.0299999993)
- VehicleSeat99.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Sound100.Name = "Handbrake"
- Sound100.Parent = VehicleSeat99
- Sound100.SoundId = "rbxassetid://209946416"
- Sound100.Volume = 0.20000000298023
- Sound101.Name = "Shift"
- Sound101.Parent = VehicleSeat99
- Sound101.SoundId = "rbxassetid://150781887"
- Script102.Name = "Gui Giver"
- Script102.Parent = VehicleSeat99
- table.insert(cors,sandbox(Script102,function()
- script.Parent:WaitForChild("Sound")
- GUI = script.Parent.Screen
- script.Parent.ChildAdded:connect(function(child)
- if child:IsA("Weld") then
- child.C0 = CFrame.new(0,-1.1,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player
- if child.Part1.Name == "HumanoidRootPart" then
- player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
- script.Parent:SetNetworkOwner(player)
- for i,v in pairs(child.Part1.Parent:GetChildren()) do
- if v:IsA("Hat") then
- v.Handle.Transparency = 0
- script.Parent.Startup:Play()
- end
- end
- if player and (not player.PlayerGui:FindFirstChild("Screen")) then --// The part after the "and" prevents multiple GUI's to be copied over.
- GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly.
- GUI:Clone().Parent = player.PlayerGui --// Compact version
- end
- end
- end
- end)
- script.Parent.ChildRemoved:connect(function(child)
- if child:IsA("Weld") then
- if child.Part1.Name == "HumanoidRootPart" then
- script.Parent.Sound.Pitch = 0
- for i,v in pairs(child.Part1.Parent:GetChildren()) do
- if v:IsA("Hat") then
- v.Handle.Transparency = 0
- end
- end
- player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
- if player and player.PlayerGui:FindFirstChild("Screen") then
- player.PlayerGui:FindFirstChild("Screen"):Destroy()
- end
- end
- end
- end)
- end))
- Sound103.Parent = VehicleSeat99
- Sound103.Pitch = 0.125
- Sound103.SoundId = "rbxassetid://302485615"
- Sound103.Volume = 1
- Sound103.Looped = true
- Sound104.Name = "SoundOn"
- Sound104.Parent = VehicleSeat99
- Sound104.Pitch = 0.125
- Sound104.SoundId = "rbxassetid://302485615"
- Sound104.Volume = 0
- Sound104.Looped = true
- ScreenGui105.Name = "Screen"
- ScreenGui105.Parent = VehicleSeat99
- ObjectValue106.Name = "CarSeat"
- ObjectValue106.Parent = ScreenGui105
- BoolValue107.Name = "F"
- BoolValue107.Parent = ScreenGui105
- NumberValue108.Name = "Gear"
- NumberValue108.Parent = ScreenGui105
- Frame109.Name = "HUB"
- Frame109.Parent = ScreenGui105
- Frame109.Transparency = 1
- Frame109.Size = UDim2.new(0, 140, 0, 30)
- Frame109.Position = UDim2.new(0, 5, 0, 350)
- Frame109.Active = true
- Frame109.BackgroundColor3 = Color3.new(0.454902, 0.454902, 0.454902)
- Frame109.BackgroundTransparency = 1
- Frame109.BorderSizePixel = 0
- Frame109.Draggable = true
- TextButton110.Name = "Limiter"
- TextButton110.Parent = Frame109
- TextButton110.Transparency = 1
- TextButton110.Size = UDim2.new(0, 140, 0, 30)
- TextButton110.Text = "SS3.57"
- TextButton110.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextButton110.BackgroundTransparency = 1
- TextButton110.BorderColor3 = Color3.new(1, 1, 1)
- TextButton110.BorderSizePixel = 0
- TextButton110.Font = Enum.Font.SourceSansItalic
- TextButton110.FontSize = Enum.FontSize.Size18
- TextButton110.TextColor3 = Color3.new(0, 0, 1)
- TextButton110.TextWrapped = true
- TextButton111.Name = "Gear"
- TextButton111.Parent = Frame109
- TextButton111.Size = UDim2.new(0, 30, 0, 30)
- TextButton111.Text = "N"
- TextButton111.Position = UDim2.new(0.785000026, 0, 1, 0)
- TextButton111.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton111.BorderSizePixel = 0
- TextButton111.Font = Enum.Font.SourceSansItalic
- TextButton111.FontSize = Enum.FontSize.Size14
- TextButton111.TextColor3 = Color3.new(0, 0, 1)
- TextButton111.TextWrapped = true
- TextButton112.Name = "Text"
- TextButton112.Parent = Frame109
- TextButton112.Transparency = 1
- TextButton112.Size = UDim2.new(0, 110, 0, 30)
- TextButton112.Text = "Gear:"
- TextButton112.Position = UDim2.new(0, 0, 1, 0)
- TextButton112.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextButton112.BackgroundTransparency = 1
- TextButton112.BorderSizePixel = 0
- TextButton112.Font = Enum.Font.SourceSansItalic
- TextButton112.FontSize = Enum.FontSize.Size18
- TextButton112.TextColor3 = Color3.new(0, 0, 1)
- TextButton112.TextWrapped = true
- TextButton113.Name = "Info"
- TextButton113.Parent = Frame109
- TextButton113.Transparency = 1
- TextButton113.Size = UDim2.new(0, 140, 0, 30)
- TextButton113.Text = "ss3.57 boi"
- TextButton113.Position = UDim2.new(0, 0, 2, 0)
- TextButton113.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextButton113.BackgroundTransparency = 1
- TextButton113.BorderSizePixel = 0
- TextButton113.Font = Enum.Font.SourceSansItalic
- TextButton113.FontSize = Enum.FontSize.Size18
- TextButton113.TextColor3 = Color3.new(0, 0, 1)
- TextButton113.TextWrapped = true
- TextButton114.Name = "Info"
- TextButton114.Parent = Frame109
- TextButton114.Transparency = 1
- TextButton114.Size = UDim2.new(0, 140, 0, 30)
- TextButton114.Text = "made by a meme named JDM_Mxgic"
- TextButton114.Position = UDim2.new(0, 0, 3, 0)
- TextButton114.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextButton114.BackgroundTransparency = 1
- TextButton114.BorderSizePixel = 0
- TextButton114.Font = Enum.Font.SourceSansItalic
- TextButton114.FontSize = Enum.FontSize.Size18
- TextButton114.TextColor3 = Color3.new(0, 0, 1)
- TextButton114.TextWrapped = true
- TextButton115.Name = "TCi"
- TextButton115.Parent = Frame109
- TextButton115.Size = UDim2.new(0, 15, 0, 15)
- TextButton115.Text = "TC"
- TextButton115.Position = UDim2.new(0.284999996, 0, -0.649999976, 0)
- TextButton115.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton115.BorderColor3 = Color3.new(0, 0, 0)
- TextButton115.BorderSizePixel = 5
- TextButton115.Font = Enum.Font.SourceSansItalic
- TextButton115.FontSize = Enum.FontSize.Size12
- TextButton115.TextColor3 = Color3.new(0, 0, 1)
- TextButton115.TextWrapped = true
- TextButton116.Name = "Flip"
- TextButton116.Parent = Frame109
- TextButton116.Transparency = 1
- TextButton116.Size = UDim2.new(0, 50, 0, 50)
- TextButton116.Text = "Flip"
- TextButton116.Position = UDim2.new(0, -10, 0, -40)
- TextButton116.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- TextButton116.BackgroundTransparency = 1
- TextButton116.BorderSizePixel = 0
- TextButton116.Font = Enum.Font.SourceSansItalic
- TextButton116.FontSize = Enum.FontSize.Size14
- TextButton116.TextColor3 = Color3.new(0, 0, 1)
- TextButton116.TextWrapped = true
- TextButton117.Name = "Info"
- TextButton117.Parent = Frame109
- TextButton117.Transparency = 1
- TextButton117.Size = UDim2.new(0, 140, 0, 30)
- TextButton117.Text = "Honda Civic LX Sleeper"
- TextButton117.Position = UDim2.new(0, 0, 4, 0)
- TextButton117.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextButton117.BackgroundTransparency = 1
- TextButton117.BorderSizePixel = 0
- TextButton117.Font = Enum.Font.SourceSansItalic
- TextButton117.FontSize = Enum.FontSize.Size18
- TextButton117.TextColor3 = Color3.new(0, 0, 1)
- TextButton117.TextWrapped = true
- BoolValue118.Name = "CC"
- BoolValue118.Parent = ScreenGui105
- LocalScript119.Name = "SoundScript"
- LocalScript119.Parent = ScreenGui105
- table.insert(cors,sandbox(LocalScript119,function()
- script.Parent:WaitForChild("RPM")
- local carSeat = script.Parent.CarSeat.Value
- wait(1.5)
- carSeat.SoundOn:Play()
- carSeat.Sound:Play()
- carSeat.t:Play()
- carSeat.y:Play()
- Idle = 1000
- rpm = script.Parent.RPM
- local mouse = game.Players.LocalPlayer:GetMouse()
- delaytime = 0
- mouse.KeyDown:connect(function (key)
- key = string.lower(key)
- if key == "w" and carSeat.Values.Engine.Value == false then
- carSeat.Values.Engine.Value = true
- carSeat.Values.Backfire.Value = true
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- wait(delaytime)
- carSeat.Values.Backfire.Value = true
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- wait(delaytime)
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- wait(delaytime)
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- wait(delaytime)
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- wait(delaytime)
- carSeat.SoundOn.Volume = 1
- carSeat.Sound.Volume = 1
- end
- if key == "g" and carSeat.Values.Backfire.Value == true then
- for index, child in pairs(carSeat.Parent.Backfire:GetChildren()) do
- child.Fire.Enabled = true
- child.Sound:Play()
- end
- wait(0.05)
- for index, child in pairs(carSeat.Parent.Backfire:GetChildren()) do
- child.Fire.Enabled = false
- end
- end
- end)
- mouse.KeyUp:connect(function (key)
- key = string.lower(key)
- if key == "w" and carSeat.Values.Engine.Value == true then
- carSeat.Values.Engine.Value = false
- carSeat.Sound.Volume = 0
- carSeat.SoundOn.Volume = 1
- wait(delaytime)
- carSeat.Sound.Volume = 0.2
- carSeat.SoundOn.Volume = 0.8
- wait(delaytime)
- carSeat.Sound.Volume = 0.4
- carSeat.SoundOn.Volume = 0.6
- wait(delaytime)
- carSeat.Sound.Volume = 0.6
- carSeat.SoundOn.Volume = 0.4
- wait(delaytime)
- carSeat.Sound.Volume = 0.8
- carSeat.SoundOn.Volume = 0.2
- wait(delaytime)
- carSeat.Sound.Volume = 1
- carSeat.SoundOn.Volume = 0
- end
- end)
- while true do
- wait()
- if script.Parent.Gear.Value == 0 then
- carSeat.Sound.Pitch = (rpm.Value/4600)
- carSeat.SoundOn.Pitch = (rpm.Value/4600)
- carSeat.t.Pitch = (rpm.Value/4600)
- carSeat.y.Pitch = (rpm.Value/4600)
- if rpm.Value < Idle then
- rpm.Value = Idle
- elseif rpm.Value > 7000 then
- for i = 0, 900, 900 do
- rpm.Value = rpm.Value - i
- end
- end
- elseif script.Parent.Gear.Value == 1 and script.Parent.TC.Value == true or script.Parent.Gear.Value == -1 and script.Parent.TC.Value == true then
- speed = math.floor(math.sqrt((carSeat.Velocity.x^2)+(carSeat.Velocity.y^2)+(carSeat.Velocity.z^2)))
- carSeat.Sound.Pitch = (speed/190)+0.3
- carSeat.SoundOn.Pitch = (speed/190)+0.3
- carSeat.t.Pitch = (speed/80)+0.1
- carSeat.y.Pitch = (speed/80)+0.1
- elseif script.Parent.Gear.Value == 1 and script.Parent.TC.Value == false or script.Parent.Gear.Value == -1 and script.Parent.TC.Value == false then
- local speed = carSeat.Velocity.magnitude
- local wspeed = (carSeat.Parent.Parent.Wheels.RR.Wheel.RotVelocity.magnitude+carSeat.Parent.Parent.Wheels.RL.Wheel.RotVelocity.magnitude)/2
- -- Sound
- if (wspeed / 120) + 0.3 < 2.2 then
- carSeat.Sound.Pitch = (wspeed / 120) + 0.3
- carSeat.SoundOn.Pitch = (wspeed / 120) + 0.3
- carSeat.t.Pitch = (wspeed / 50) + 0.1
- carSeat.y.Pitch = (wspeed / 50) + 0.1
- end
- end
- if carSeat.Throttle == 1 and script.Parent.Gear.Value == 0 then
- rpm.Value = rpm.Value + 250
- else
- rpm.Value = rpm.Value -100
- end
- end
- end))
- LocalScript120.Name = "Steering"
- LocalScript120.Parent = ScreenGui105
- table.insert(cors,sandbox(LocalScript120,function()
- script.Parent:WaitForChild("CC")
- while wait() do
- local carSeat = script.Parent.CarSeat.Value
- local speed = carSeat.Velocity.magnitude
- local m = carSeat.Parent.MR.Motor
- local n = carSeat.Parent.ML.Motor
- n.MaxVelocity = 0.05
- m.MaxVelocity = 0.05
- if carSeat.Steer == 1 then
- m.DesiredAngle = (-2000/(speed+57.15))/45
- n.DesiredAngle = m.DesiredAngle
- elseif carSeat.Steer == -1 then
- m.DesiredAngle = (2000/(speed+57.15))/45
- n.DesiredAngle = m.DesiredAngle
- else
- m.DesiredAngle = 0
- n.DesiredAngle = 0
- end
- end
- end))
- BoolValue121.Name = "TC"
- BoolValue121.Parent = ScreenGui105
- BoolValue121.Value = true
- BoolValue122.Name = "On"
- BoolValue122.Parent = BoolValue121
- BoolValue122.Value = true
- NumberValue123.Name = "RPM"
- NumberValue123.Parent = ScreenGui105
- NumberValue123.Value = 600
- Frame124.Name = "Gauges"
- Frame124.Parent = ScreenGui105
- Frame124.Transparency = 1
- Frame124.Position = UDim2.new(1, 15, 1, 0)
- Frame124.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame124.BackgroundTransparency = 1
- Frame124.BorderSizePixel = 0
- Frame125.Name = "MPH"
- Frame125.Parent = Frame124
- Frame125.Transparency = 1
- Frame125.Position = UDim2.new(0, -60, 0, -80)
- Frame125.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame125.BackgroundTransparency = 1
- Frame125.BorderSizePixel = 0
- ImageLabel126.Name = "A"
- ImageLabel126.Parent = Frame125
- ImageLabel126.Transparency = 1
- ImageLabel126.Size = UDim2.new(0, 30, 0, 50)
- ImageLabel126.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel126.BackgroundTransparency = 1
- ImageLabel126.BorderSizePixel = 0
- ImageLabel126.Image = "http://www.roblox.com/asset/?id=180354115"
- ImageLabel126.ImageColor3 = Color3.new(0, 0, 1)
- ImageLabel127.Name = "B"
- ImageLabel127.Parent = Frame125
- ImageLabel127.Transparency = 1
- ImageLabel127.Size = UDim2.new(0, 30, 0, 50)
- ImageLabel127.Position = UDim2.new(0, -35, 0, 0)
- ImageLabel127.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel127.BackgroundTransparency = 1
- ImageLabel127.BorderSizePixel = 0
- ImageLabel127.Image = "http://www.roblox.com/asset/?id=180354115"
- ImageLabel127.ImageColor3 = Color3.new(0, 0, 1)
- ImageLabel128.Name = "C"
- ImageLabel128.Parent = Frame125
- ImageLabel128.Transparency = 1
- ImageLabel128.Size = UDim2.new(0, 30, 0, 50)
- ImageLabel128.Position = UDim2.new(0, -70, 0, 0)
- ImageLabel128.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel128.BackgroundTransparency = 1
- ImageLabel128.BorderSizePixel = 0
- ImageLabel128.Image = "http://www.roblox.com/asset/?id=180354115"
- ImageLabel128.ImageColor3 = Color3.new(0, 0, 1)
- ImageLabel129.Name = "D"
- ImageLabel129.Parent = Frame125
- ImageLabel129.Transparency = 1
- ImageLabel129.Size = UDim2.new(0, 30, 0, 50)
- ImageLabel129.Position = UDim2.new(0, -105, 0, 0)
- ImageLabel129.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel129.BackgroundTransparency = 1
- ImageLabel129.BorderSizePixel = 0
- ImageLabel129.Image = "http://www.roblox.com/asset/?id=180354115"
- ImageLabel129.ImageColor3 = Color3.new(0, 0, 1)
- LocalScript130.Name = "Script"
- LocalScript130.Parent = Frame125
- table.insert(cors,sandbox(LocalScript130,function()
- local player=game.Players.LocalPlayer
- script.Parent.Parent.Parent:WaitForChild("CarSeat")
- local carSeat=script.Parent.Parent.Parent.CarSeat.Value
- local numbers={180354176,180354121,180354128,180354131,180354134,180354138,180354146,180354158,180354160,180354168,180355596,180354115}
- while true do
- wait(0.01)
- local value=(carSeat.Velocity.magnitude)/1
- if value<10000 then
- local nnnn=math.floor(value/1000)
- local nnn=(math.floor(value/100))-(nnnn*10)
- local nn=(math.floor(value/10)-(nnn*10))-(nnnn*100)
- local n=(math.floor(value)-(nn*10)-(nnn*100))-(nnnn*1000)
- script.Parent.A.Image="http://www.roblox.com/asset/?id="..numbers[n+1]
- if value>=10 then
- script.Parent.B.Image="http://www.roblox.com/asset/?id="..numbers[nn+1]
- else
- script.Parent.B.Image="http://www.roblox.com/asset/?id="..numbers[12]
- end
- if value>=100 then
- script.Parent.C.Image="http://www.roblox.com/asset/?id="..numbers[nnn+1]
- else
- script.Parent.C.Image="http://www.roblox.com/asset/?id="..numbers[12]
- end
- if value>=1000 then
- script.Parent.D.Image="http://www.roblox.com/asset/?id="..numbers[nnnn+1]
- else
- script.Parent.D.Image="http://www.roblox.com/asset/?id="..numbers[12]
- end
- else
- script.Parent.A.Image="http://www.roblox.com/asset/?id="..numbers[10]
- script.Parent.B.Image="http://www.roblox.com/asset/?id="..numbers[10]
- script.Parent.C.Image="http://www.roblox.com/asset/?id="..numbers[10]
- script.Parent.D.Image="http://www.roblox.com/asset/?id="..numbers[10]
- end
- end
- end))
- TextLabel131.Name = "Text"
- TextLabel131.Parent = Frame125
- TextLabel131.Transparency = 1
- TextLabel131.Size = UDim2.new(0, 135, 0, 25)
- TextLabel131.Text = "SPS"
- TextLabel131.Position = UDim2.new(0, -105, 0, 50)
- TextLabel131.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel131.BackgroundTransparency = 1
- TextLabel131.Font = Enum.Font.SourceSans
- TextLabel131.FontSize = Enum.FontSize.Size96
- TextLabel131.TextColor3 = Color3.new(0, 0, 1)
- TextLabel131.TextScaled = true
- TextLabel131.TextStrokeColor3 = Color3.new(0.72549, 0.113725, 0.0588235)
- TextLabel131.TextWrapped = true
- ImageLabel132.Name = "Background"
- ImageLabel132.Parent = Frame124
- ImageLabel132.Transparency = 1
- ImageLabel132.Size = UDim2.new(0, 300, 0, 300)
- ImageLabel132.Position = UDim2.new(1, -260, 1, -300)
- ImageLabel132.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel132.BackgroundTransparency = 1
- ImageLabel132.Image = "http://www.roblox.com/asset/?id=317741600"
- ImageLabel132.ImageColor3 = Color3.new(0, 0, 1)
- ImageLabel133.Name = "Needle"
- ImageLabel133.Parent = Frame124
- ImageLabel133.Transparency = 1
- ImageLabel133.Rotation = -227
- ImageLabel133.Size = UDim2.new(0, 300, 0, 300)
- ImageLabel133.Position = UDim2.new(1, -260, 1, -300)
- ImageLabel133.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel133.BackgroundTransparency = 1
- ImageLabel133.BorderColor3 = Color3.new(0, 1, 0)
- ImageLabel133.ZIndex = 2
- ImageLabel133.Image = "http://www.roblox.com/asset/?id=317746016"
- ImageLabel133.ImageColor3 = Color3.new(0, 0, 1)
- ImageLabel134.Name = "SpeedNeedle"
- ImageLabel134.Parent = Frame124
- ImageLabel134.Transparency = 1
- ImageLabel134.Rotation = -270
- ImageLabel134.Size = UDim2.new(0, 120, 0, 120)
- ImageLabel134.Position = UDim2.new(1, -95, 1, -210)
- ImageLabel134.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel134.BackgroundTransparency = 1
- ImageLabel134.BorderColor3 = Color3.new(0, 1, 0)
- ImageLabel134.ZIndex = 2
- ImageLabel134.Image = "http://www.roblox.com/asset/?id=317746016"
- ImageLabel134.ImageColor3 = Color3.new(0, 0, 1)
- TextLabel135.Parent = Frame124
- TextLabel135.Size = UDim2.new(0, 200, 0, 50)
- TextLabel135.Visible = false
- TextLabel135.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel135.ZIndex = 3
- TextLabel135.Font = Enum.Font.SourceSans
- TextLabel135.FontSize = Enum.FontSize.Size14
- LocalScript136.Name = "Gauges"
- LocalScript136.Parent = Frame124
- table.insert(cors,sandbox(LocalScript136,function()
- local carSeat = script.Parent.Parent.CarSeat.Value
- while true do
- wait()
- local rpmvalue = carSeat.Sound.Pitch
- script.Parent.Needle.Rotation = rpmvalue*97-227
- local speed = carSeat.Velocity.magnitude
- script.Parent.SpeedNeedle.Rotation = speed/1.2-270
- end
- end))
- LocalScript137.Name = "Lights"
- LocalScript137.Parent = ScreenGui105
- table.insert(cors,sandbox(LocalScript137,function()
- LightsON = "Institutional white"
- LightsOFF = "Ghost grey"
- BrakeAndLightsON = "Bright red"
- BrakeAndLightsOFF = "Maroon"
- BrakeON = "Really red"
- BrakeOFF = "Maroon"
- ReverseON = "Institutional white"
- ReverseOFF = "Medium stone grey"
- IndicatorsON = "Deep orange"
- IndicatorsOFF = "Medium stone grey"
- local carSeat = script.Parent.CarSeat.Value
- local mouse = game.Players.LocalPlayer:GetMouse()
- local gear = script.Parent.Gear
- carSeat.Values:WaitForChild("LI")
- carSeat.Values:WaitForChild("RI")
- carSeat.Values:WaitForChild("HI")
- mouse.KeyDown:connect(function (key)
- key = string.lower(key)
- if key == "l" and carSeat.Values.Lights.Value == false then
- carSeat.Values.Lights.Value = true
- for index, child in pairs(carSeat.Parent.Lights:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(LightsON)
- child.SpotLight.Enabled = true
- end
- for index, child in pairs(carSeat.Parent.BrakeAndLights:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(BrakeAndLightsON)
- end
- elseif key == "l" and carSeat.Values.Lights.Value == true then
- carSeat.Values.Lights.Value = false
- for index, child in pairs(carSeat.Parent.Lights:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(LightsOFF)
- child.SpotLight.Enabled = false
- end
- for index, child in pairs(carSeat.Parent.BrakeAndLights:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(BrakeAndLightsOFF)
- end
- end
- if key == "s" then
- for index, child in pairs(carSeat.Parent.BrakeAndLights:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(BrakeON)
- end
- for index, child in pairs(carSeat.Parent.Parent.Hood.Brake:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(BrakeON)
- child.SpotLight.Enabled = true
- end
- end
- if key == "x" and carSeat.Values.HI.Value == false then
- carSeat.Values.HI.Value = true
- carSeat.Values.RI.Value = false
- carSeat.Values.LI.Value = false
- elseif key == "x" and carSeat.Values.HI.Value == true then
- carSeat.Values.HI.Value = false
- end
- if key == "c" and carSeat.Values.RI.Value == false then
- carSeat.Values.HI.Value = false
- carSeat.Values.RI.Value = true
- carSeat.Values.LI.Value = false
- elseif key == "c" and carSeat.Values.RI.Value == true then
- carSeat.Values.RI.Value = false
- end
- if key == "z" and carSeat.Values.LI.Value == false then
- carSeat.Values.HI.Value = false
- carSeat.Values.RI.Value = false
- carSeat.Values.LI.Value = true
- elseif key == "z" and carSeat.Values.LI.Value == true then
- carSeat.Values.LI.Value = false
- end
- end)
- mouse.KeyUp:connect(function (key)
- key = string.lower(key)
- if key == "s" and carSeat.Values.Lights.Value == true then
- for index, child in pairs(carSeat.Parent.BrakeAndLights:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(BrakeAndLightsON)
- end
- for index, child in pairs(carSeat.Parent.Parent.Hood.Brake:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(BrakeOFF)
- child.SpotLight.Enabled = false
- end
- elseif key == "s" and carSeat.Values.Lights.Value == false then
- for index, child in pairs(carSeat.Parent.BrakeAndLights:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(BrakeAndLightsOFF)
- end
- for index, child in pairs(carSeat.Parent.Parent.Hood.Brake:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(BrakeOFF)
- child.SpotLight.Enabled = false
- end
- end
- end)
- while true do
- wait()
- if script.Parent.Gear.Value == -1 then
- for index, child in pairs(carSeat.Parent.ReverseLights:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(ReverseON)
- child.SpotLight.Enabled = true
- end
- elseif script.Parent.Gear.Value == 0 or script.Parent.Gear.Value == 1 then
- for index, child in pairs(carSeat.Parent.ReverseLights:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(ReverseOFF)
- child.SpotLight.Enabled = false
- end
- end
- if carSeat.Values.HI.Value == true then
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(IndicatorsON)
- end
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(IndicatorsON)
- end
- wait(0.5)
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- wait(0.5)
- elseif carSeat.Values.HI.Value == false then
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- end
- if carSeat.Values.RI.Value == true then
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(IndicatorsON)
- end
- wait(0.5)
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- wait(0.5)
- elseif carSeat.Values.HI.Value == false then
- for index, child in pairs(carSeat.Parent.RightIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- end
- if carSeat.Values.LI.Value == true then
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.Neon
- child.BrickColor = BrickColor.new(IndicatorsON)
- end
- wait(0.5)
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- wait(0.5)
- elseif carSeat.Values.HI.Value == false then
- for index, child in pairs(carSeat.Parent.LeftIndicators:GetChildren()) do
- child.Material = Enum.Material.SmoothPlastic
- child.BrickColor = BrickColor.new(IndicatorsOFF)
- end
- end
- end
- end))
- LocalScript138.Name = "Main"
- LocalScript138.Parent = ScreenGui105
- table.insert(cors,sandbox(LocalScript138,function()
- --//INSPARE//--
- --SS3.57--
- script.Parent:WaitForChild("CC")
- --Miscellaneous--
- local player = game.Players.LocalPlayer
- local carSeat = script.Parent.CarSeat.Value
- local mouse = game.Players.LocalPlayer:GetMouse()
- local rwd = carSeat.Parent.Parent.RWD.RWD
- local lwd = carSeat.Parent.Parent.LW.VS
- local rrwd = carSeat.Parent.Parent.RW.VS
- gear = script.Parent.Gear
- --Brakes--
- local rb = carSeat.Parent.Parent.RWD
- local lfb = carSeat.Parent.Parent.LW
- local rfb = carSeat.Parent.Parent.RW
- carSeat.MaxSpeed = 0
- carSeat.TurnSpeed = 0
- carSeat.Torque = 0
- --TUNING--
- tq = 30
- ftq = 0
- cst = 0
- maxspeed = 500
- brakes = 0.25 --(0.1 - 1)
- while wait() do
- speed = carSeat.Velocity.Magnitude
- rs = ((carSeat.Parent.Parent.Wheels.RL.Wheel.RotVelocity.Magnitude + carSeat.Parent.Parent.Wheels.RR.Wheel.RotVelocity.Magnitude)/2)/(2/carSeat.Parent.Parent.Wheels.RL.Wheel.Size.Y)
- if script.Parent.TC.Value == true then
- if rs > (3+speed) then
- script.Parent.HUB.TCi.BorderSizePixel = 3
- script.Parent.TC.On.Value = true
- else
- script.Parent.HUB.TCi.BorderSizePixel = 0
- script.Parent.TC.On.Value = false
- end
- end
- if script.Parent.Gear.Value == 1 then
- script.Parent.HUB.Gear.Text = "D"
- elseif script.Parent.Gear.Value == 0 then
- script.Parent.HUB.Gear.Text = "N"
- elseif script.Parent.Gear.Value == -1 then
- script.Parent.HUB.Gear.Text = "R"
- end
- --//D//--
- if gear.Value == 1 then
- if script.Parent.TC.On.Value == true then
- if carSeat.Throttle == 1 and script.Parent.CC.Value == true then
- rwd.Torque = 0
- lwd.Torque = 0
- rrwd.Torque = 0
- rwd.Throttle = 0
- lwd.Throttle = 0
- rrwd.Throttle = 0
- elseif carSeat.Throttle == 1 and script.Parent.CC.Value == false then
- rwd.Throttle = 0
- rwd.Torque = 0
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = 0
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = 0
- rrwd.MaxSpeed = maxspeed
- elseif carSeat.Throttle == -1 then
- script.Parent.CC.Value = false
- rb.RB.CanCollide = true
- rb.FB.CanCollide = true
- lfb.RB.CanCollide = true
- lfb.FB.CanCollide = true
- rfb.RB.CanCollide = true
- rfb.FB.CanCollide = true
- wait(brakes)
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- wait()
- elseif carSeat.Throttle == 0 and script.Parent.CC.Value == true then
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- elseif carSeat.Throttle == 0 and script.Parent.CC.Value == false then
- rwd.Throttle = 0
- rwd.Torque = cst
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = cst
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = cst
- rrwd.MaxSpeed = maxspeed
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- end
- end
- if script.Parent.TC.On.Value == false then
- if carSeat.Throttle == 1 and script.Parent.CC.Value == true then
- rwd.Torque = tq
- lwd.Torque = ftq
- rrwd.Torque = ftq
- rwd.Throttle = 1
- lwd.Throttle = 1
- rrwd.Throttle = 1
- elseif carSeat.Throttle == 1 and script.Parent.CC.Value == false then
- rwd.Throttle = 1
- rwd.Torque = tq
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 1
- lwd.Torque = ftq
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 1
- rrwd.Torque = ftq
- rrwd.MaxSpeed = maxspeed
- elseif carSeat.Throttle == -1 then
- script.Parent.CC.Value = false
- rb.RB.CanCollide = true
- rb.FB.CanCollide = true
- lfb.RB.CanCollide = true
- lfb.FB.CanCollide = true
- rfb.RB.CanCollide = true
- rfb.FB.CanCollide = true
- wait(brakes)
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- wait()
- elseif carSeat.Throttle == 0 and script.Parent.CC.Value == true then
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- elseif carSeat.Throttle == 0 and script.Parent.CC.Value == false then
- rwd.Throttle = 0
- rwd.Torque = cst
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = cst
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = cst
- rrwd.MaxSpeed = maxspeed
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- end
- end
- end
- --//-//--
- --//R//--
- if gear.Value == -1 then
- if carSeat.Throttle == 1 then
- rwd.Throttle = -1
- rwd.Torque = tq/1.2
- rwd.MaxSpeed = maxspeed/10
- lwd.Throttle = -1
- lwd.Torque = ftq/1.2
- lwd.MaxSpeed = maxspeed/10
- rrwd.Throttle = -1
- rrwd.Torque = ftq/1.2
- rrwd.MaxSpeed = maxspeed/10
- elseif carSeat.Throttle == -1 then
- rb.RB.CanCollide = true
- rb.FB.CanCollide = true
- lfb.RB.CanCollide = true
- lfb.FB.CanCollide = true
- rfb.RB.CanCollide = true
- rfb.FB.CanCollide = true
- wait(brakes)
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- wait()
- elseif carSeat.Throttle == 0 then
- rwd.Throttle = 0
- rwd.Torque = cst
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = cst
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = cst
- rrwd.MaxSpeed = maxspeed
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- end
- end
- --//-//--
- --//N//--
- if gear.Value == 0 then
- if carSeat.Throttle == 1 then
- rwd.Throttle = 0
- rwd.Torque = cst
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = cst
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = cst
- rrwd.MaxSpeed = maxspeed
- elseif carSeat.Throttle == -1 then
- rb.RB.CanCollide = true
- rb.FB.CanCollide = true
- lfb.RB.CanCollide = true
- lfb.FB.CanCollide = true
- rfb.RB.CanCollide = true
- rfb.FB.CanCollide = true
- wait(brakes)
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- wait()
- elseif carSeat.Throttle == 0 then
- rwd.Throttle = 0
- rwd.Torque = cst
- rwd.MaxSpeed = maxspeed
- lwd.Throttle = 0
- lwd.Torque = cst
- lwd.MaxSpeed = maxspeed
- rrwd.Throttle = 0
- rrwd.Torque = cst
- rrwd.MaxSpeed = maxspeed
- rb.RB.CanCollide = false
- rb.FB.CanCollide = false
- lfb.RB.CanCollide = false
- lfb.FB.CanCollide = false
- rfb.RB.CanCollide = false
- rfb.FB.CanCollide = false
- end
- end
- --//-//--
- end
- end))
- LocalScript139.Name = "Functions"
- LocalScript139.Parent = ScreenGui105
- table.insert(cors,sandbox(LocalScript139,function()
- --Thanks to Immi for this little piece here. Edited by Jcool, for AlexStuff. Originally used in the "Hypernova GT"
- script.Parent:WaitForChild("CC")
- local player = game.Players.LocalPlayer
- local lightOn = false
- local HUB = script.Parent.HUB
- local limitButton = HUB.Limiter
- local carSeat = script.Parent.CarSeat.Value
- local mouse = game.Players.LocalPlayer:GetMouse()
- local n = Instance.new("Motor")
- local m = Instance.new("Motor")
- local rwd = carSeat.Parent.Parent.RWD.RWD
- local lwd = carSeat.Parent.Parent.LW.VS
- local rrwd = carSeat.Parent.Parent.RW.VS
- local rb = carSeat.Parent.Parent.RWD
- cc = script.Parent.CC
- mouse.KeyDown:connect(function (key)
- key = string.lower(key)
- if key:byte() == 48 then
- local weld1 = Instance.new("Weld")
- weld1.Name = "WeldH1"
- weld1.Part0 = carSeat.Parent.Parent.Wheels.RL.Wheel
- weld1.Part1 = carSeat.Parent.Parent.RWD.RWD
- local C1 = CFrame.new(carSeat.Parent.Parent.Wheels.RL.Wheel.Position)
- weld1.C0 = carSeat.Parent.Parent.Wheels.RL.Wheel.CFrame:inverse() * C1
- weld1.C1 = carSeat.Parent.Parent.RWD.RWD.CFrame:inverse() * C1
- weld1.Parent = carSeat.Parent.Parent.RWD.RWD
- local weld2 = Instance.new("Weld")
- weld2.Name = "WeldH2"
- weld2.Part0 = carSeat.Parent.Parent.Wheels.RR.Wheel
- weld2.Part1 = carSeat.Parent.Parent.RWD.RWD
- local C2 = CFrame.new(carSeat.Parent.Parent.Wheels.RR.Wheel.Position)
- weld2.C0 = carSeat.Parent.Parent.Wheels.RR.Wheel.CFrame:inverse() * C2
- weld2.C1 = carSeat.Parent.Parent.RWD.RWD.CFrame:inverse() * C2
- weld2.Parent = carSeat.Parent.Parent.RWD.RWD
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.D = 0
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.P = 0
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.maxTorque = Vector3.new(0, 0, 0)
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.D = 0
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.P = 0
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.maxTorque = Vector3.new(0, 0, 0)
- carSeat.Handbrake:Play()
- end
- if key == "q" then
- if script.Parent.Gear.Value == -1 then
- script.Parent.Gear.Value = -1
- else
- script.Parent.Gear.Value = script.Parent.Gear.Value -1
- carSeat.Shift:Play()
- end
- end
- if key == "e" then
- if script.Parent.Gear.Value == 1 then
- script.Parent.Gear.Value = 1
- else
- script.Parent.Gear.Value = script.Parent.Gear.Value +1
- carSeat.Shift:Play()
- end
- end
- if carSeat.Velocity.Magnitude > 10 and key == "v" and cc.Value == false and script.Parent.Gear.Value == 1 then
- cc.Value = true
- rwd.MaxSpeed = carSeat.Velocity.Magnitude
- rrwd.MaxSpeed = carSeat.Velocity.Magnitude
- lwd.MaxSpeed = carSeat.Velocity.Magnitude
- rwd.Torque = 3
- rwd.Throttle = 1
- rrwd.Throttle = 1
- lwd.Throttle = 1
- elseif key == "v" and cc.Value == true then
- cc.Value = false
- end
- if key == "t" and script.Parent.TC.Value == true then
- script.Parent.TC.Value = false
- script.Parent.TC.On.Value = false
- script.Parent.HUB.TCi.BackgroundTransparency = 1
- elseif key == "t" and script.Parent.TC.Value == false then
- script.Parent.TC.Value = true
- script.Parent.TC.On.Value = false
- script.Parent.HUB.TCi.BackgroundTransparency = 0
- rwd.Throttle = 1
- rrwd.Throttle = 1
- lwd.Throttle = 1
- end
- end)
- mouse.KeyUp:connect(function (key)
- key = string.lower(key)
- if key:byte() == 48 then
- carSeat.Parent.Parent.RWD.RWD:ClearAllChildren()
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.maxTorque = Vector3.new(100, 0, 100)
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.maxTorque = Vector3.new(100, 0, 100)
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.D = 500
- carSeat.Parent.Parent.Wheels.RL.Wheel.BodyGyro.P = 120
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.D = 500
- carSeat.Parent.Parent.Wheels.RR.Wheel.BodyGyro.P = 120
- end
- end)
- HUB.Flip.MouseButton1Click:connect(function()
- local g = Instance.new("BodyGyro", player.Character.HumanoidRootPart)
- g.maxTorque = Vector3.new(math.huge, 0, math.huge)
- g.cframe = CFrame.new(0,0,0)
- game:GetService("Debris"):AddItem(g, 3)
- end)
- limitButton.MouseButton1Click:connect(function()
- end)
- end))
- Folder140.Name = "Values"
- Folder140.Parent = VehicleSeat99
- BoolValue141.Name = "Backfire"
- BoolValue141.Parent = Folder140
- BoolValue142.Name = "Engine"
- BoolValue142.Parent = Folder140
- BoolValue143.Name = "Lights"
- BoolValue143.Parent = Folder140
- BoolValue144.Name = "LI"
- BoolValue144.Parent = Folder140
- BoolValue145.Name = "RI"
- BoolValue145.Parent = Folder140
- BoolValue146.Name = "HI"
- BoolValue146.Parent = Folder140
- Sound147.Name = "Loudhorn"
- Sound147.Parent = VehicleSeat99
- Sound147.SoundId = "http://www.roblox.com/asset?id=200530606"
- Sound147.Volume = 1
- Script148.Name = "Control"
- Script148.Parent = Sound147
- table.insert(cors,sandbox(Script148,function()
- if script.Parent.Parent:IsA("VehicleSeat") then
- script.Parent.Parent.ChildAdded:connect(function(child)
- if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
- local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent)
- local g=script.G:Clone()
- g.Parent=p.PlayerGui
- g:WaitForChild("src")
- g.src.Value=script.Parent
- g.Horn.Disabled=false
- end
- end)
- end
- end))
- ScreenGui149.Name = "G"
- ScreenGui149.Parent = Script148
- LocalScript150.Name = "Horn"
- LocalScript150.Parent = ScreenGui149
- LocalScript150.Disabled = true
- table.insert(cors,sandbox(LocalScript150,function()
- local mouse=game.Players.LocalPlayer:GetMouse()
- script.Parent:WaitForChild("src")
- src=script.Parent.src.Value
- mouse.KeyDown:connect(function(key)
- if key=="h" then
- src:Play()
- end
- end)
- src.Parent.ChildRemoved:connect(function(child)
- if child.Name=="SeatWeld" then
- src:Stop()
- script.Parent:Destroy()
- end
- end)
- end))
- ObjectValue151.Name = "src"
- ObjectValue151.Parent = ScreenGui149
- Sound152.Name = "Startup"
- Sound152.Parent = VehicleSeat99
- Sound152.SoundId = "rbxassetid://346172199"
- Sound152.Volume = 1
- Sound153.Name = "t"
- Sound153.Parent = VehicleSeat99
- Sound153.Pitch = 0.125
- Sound153.SoundId = "rbxassetid://241458901"
- Sound153.Volume = 1
- Sound153.Looped = true
- Sound154.Name = "y"
- Sound154.Parent = VehicleSeat99
- Sound154.Pitch = 0.125
- Sound154.SoundId = "rbxassetid://241458901"
- Sound154.Volume = 1
- Sound154.Looped = true
- Model155.Parent = Model44
- Part156.Parent = Model155
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.BrickColor = BrickColor.new("Really black")
- Part156.Rotation = Vector3.new(-90, 60, 90)
- Part156.CanCollide = false
- Part156.Size = Vector3.new(2.36092114, 0.388857692, 1.38877666)
- Part156.CFrame = CFrame.new(8.48036194, 2.14446807, -71.5165253, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238, -1, 0, 0)
- Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part156.Position = Vector3.new(8.48036194, 2.14446807, -71.5165253)
- Part156.Orientation = Vector3.new(-30, 90, 0)
- Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Model157.Name = "OBJ J-Union Intercooler"
- Model157.Parent = Model155
- Part158.Parent = Model157
- Part158.BrickColor = BrickColor.new("Black")
- Part158.Transparency = 0.60000002384186
- Part158.Rotation = Vector3.new(90, 0, 0)
- Part158.CanCollide = false
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.Size = Vector3.new(0.200000003, 1.95990884, 0.84827286)
- Part158.CFrame = CFrame.new(8.78635979, 1.35318601, -71.5160828, 1, 0, 0, 0, -1.04308128e-07, -1.00000226, 0, 1.00000226, -1.04308128e-07)
- Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part158.Position = Vector3.new(8.78635979, 1.35318601, -71.5160828)
- Part158.Orientation = Vector3.new(90, 0, 0)
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh159.Parent = Part158
- BlockMesh159.Scale = Vector3.new(0.0504524149, 1, 1)
- BlockMesh159.Scale = Vector3.new(0.0504524149, 1, 1)
- Part160.Parent = Model157
- Part160.BrickColor = BrickColor.new("Black")
- Part160.Transparency = 0.60000002384186
- Part160.Rotation = Vector3.new(90, 0, 0)
- Part160.CanCollide = false
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.Size = Vector3.new(0.200000003, 1.95990884, 0.851636231)
- Part160.CFrame = CFrame.new(8.79642582, 1.35485196, -71.5160828, 1, 0, 0, 0, -1.04308128e-07, -1.00000226, 0, 1.00000226, -1.04308128e-07)
- Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part160.Position = Vector3.new(8.79642582, 1.35485196, -71.5160828)
- Part160.Orientation = Vector3.new(90, 0, 0)
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh161.Parent = Part160
- BlockMesh161.Scale = Vector3.new(0.0504524149, 1, 1)
- BlockMesh161.Scale = Vector3.new(0.0504524149, 1, 1)
- Part162.Parent = Model157
- Part162.BrickColor = BrickColor.new("Black")
- Part162.Transparency = 0.60000002384186
- Part162.Rotation = Vector3.new(90, 0, 0)
- Part162.CanCollide = false
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.Size = Vector3.new(0.200000003, 1.95990884, 0.851636231)
- Part162.CFrame = CFrame.new(8.76618576, 1.35485196, -71.5160828, 1, 0, 0, 0, -1.04308128e-07, -1.00000226, 0, 1.00000226, -1.04308128e-07)
- Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Position = Vector3.new(8.76618576, 1.35485196, -71.5160828)
- Part162.Orientation = Vector3.new(90, 0, 0)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh163.Parent = Part162
- BlockMesh163.Scale = Vector3.new(0.0504524149, 1, 1)
- BlockMesh163.Scale = Vector3.new(0.0504524149, 1, 1)
- Part164.Parent = Model157
- Part164.BrickColor = BrickColor.new("Black")
- Part164.Rotation = Vector3.new(90, 0, 0)
- Part164.CanCollide = false
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.Size = Vector3.new(0.200000003, 1.95990884, 0.851636231)
- Part164.CFrame = CFrame.new(8.75611782, 1.35485196, -71.5160828, 1, 0, 0, 0, -1.04308128e-07, -1.00000226, 0, 1.00000226, -1.04308128e-07)
- Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part164.Position = Vector3.new(8.75611782, 1.35485196, -71.5160828)
- Part164.Orientation = Vector3.new(90, 0, 0)
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh165.Parent = Part164
- BlockMesh165.Scale = Vector3.new(0.0504524149, 1, 1)
- BlockMesh165.Scale = Vector3.new(0.0504524149, 1, 1)
- Part166.Parent = Model157
- Part166.BrickColor = BrickColor.new("Black")
- Part166.Transparency = 0.60000002384186
- Part166.Rotation = Vector3.new(90, 0, 0)
- Part166.CanCollide = false
- Part166.FormFactor = Enum.FormFactor.Custom
- Part166.Size = Vector3.new(0.200000003, 1.95990884, 0.851636231)
- Part166.CFrame = CFrame.new(8.77626038, 1.35485196, -71.5160828, 1, 0, 0, 0, -1.04308128e-07, -1.00000226, 0, 1.00000226, -1.04308128e-07)
- Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part166.Position = Vector3.new(8.77626038, 1.35485196, -71.5160828)
- Part166.Orientation = Vector3.new(90, 0, 0)
- Part166.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh167.Parent = Part166
- BlockMesh167.Scale = Vector3.new(0.0504524149, 1, 1)
- BlockMesh167.Scale = Vector3.new(0.0504524149, 1, 1)
- Part168.Parent = Model157
- Part168.BrickColor = BrickColor.new("Bright red")
- Part168.Reflectance = 0.5
- Part168.Rotation = Vector3.new(90, 0, -90)
- Part168.CanCollide = false
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.Size = Vector3.new(0.200000003, 0.220981538, 0.226026699)
- Part168.CFrame = CFrame.new(8.68556213, 1.09610796, -72.7574158, -5.96046306e-08, 1, -5.28003909e-07, 3.42726707e-07, -5.28005103e-07, -1.00000226, -1.00000226, -5.96049361e-08, -3.42726707e-07)
- Part168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part168.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part168.Position = Vector3.new(8.68556213, 1.09610796, -72.7574158)
- Part168.Orientation = Vector3.new(90, 90, 0)
- Part168.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh169.Parent = Part168
- SpecialMesh169.Scale = Vector3.new(0.269079804, 1, 1)
- SpecialMesh169.MeshType = Enum.MeshType.Cylinder
- SpecialMesh169.Scale = Vector3.new(0.269079804, 1, 1)
- Part170.Parent = Model157
- Part170.BrickColor = BrickColor.new("Bright red")
- Part170.Reflectance = 0.5
- Part170.Rotation = Vector3.new(90, 0, -90)
- Part170.CanCollide = false
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.Size = Vector3.new(0.200000003, 0.220981538, 0.226026699)
- Part170.CFrame = CFrame.new(8.68556213, 1.09610796, -72.8314056, -5.96046306e-08, 1, -5.28003909e-07, 3.42726707e-07, -5.28005103e-07, -1.00000226, -1.00000226, -5.96049361e-08, -3.42726707e-07)
- Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part170.Position = Vector3.new(8.68556213, 1.09610796, -72.8314056)
- Part170.Orientation = Vector3.new(90, 90, 0)
- Part170.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh171.Parent = Part170
- SpecialMesh171.Scale = Vector3.new(0.269079804, 1, 1)
- SpecialMesh171.MeshType = Enum.MeshType.Cylinder
- SpecialMesh171.Scale = Vector3.new(0.269079804, 1, 1)
- Part172.Parent = Model157
- Part172.BrickColor = BrickColor.new("Bright red")
- Part172.Reflectance = 0.5
- Part172.Rotation = Vector3.new(90, 0, -90)
- Part172.CanCollide = false
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.Size = Vector3.new(0.200000003, 0.220981538, 0.226026699)
- Part172.CFrame = CFrame.new(8.68556213, 1.09610796, -70.2066422, 5.96046306e-08, 1, -5.28003909e-07, -1.34110451e-07, -5.28005103e-07, -1.00000226, -1.00000226, 5.96048366e-08, 1.34110451e-07)
- Part172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part172.Position = Vector3.new(8.68556213, 1.09610796, -70.2066422)
- Part172.Orientation = Vector3.new(90, 90, 0)
- Part172.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh173.Parent = Part172
- SpecialMesh173.Scale = Vector3.new(0.269079804, 1, 1)
- SpecialMesh173.MeshType = Enum.MeshType.Cylinder
- SpecialMesh173.Scale = Vector3.new(0.269079804, 1, 1)
- Part174.Parent = Model157
- Part174.BrickColor = BrickColor.new("Bright red")
- Part174.Reflectance = 0.5
- Part174.Rotation = Vector3.new(90, 0, -90)
- Part174.CanCollide = false
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.Size = Vector3.new(0.200000003, 0.220981538, 0.226026699)
- Part174.CFrame = CFrame.new(8.68556213, 1.09610796, -70.2807083, 5.96046306e-08, 1, -5.28003909e-07, -1.34110451e-07, -5.28005103e-07, -1.00000226, -1.00000226, 5.96048366e-08, 1.34110451e-07)
- Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part174.Position = Vector3.new(8.68556213, 1.09610796, -70.2807083)
- Part174.Orientation = Vector3.new(90, 90, 0)
- Part174.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh175.Parent = Part174
- SpecialMesh175.Scale = Vector3.new(0.269079804, 1, 1)
- SpecialMesh175.MeshType = Enum.MeshType.Cylinder
- SpecialMesh175.Scale = Vector3.new(0.269079804, 1, 1)
- Part176.Name = "Shadow"
- Part176.Parent = Model44
- Part176.Material = Enum.Material.Concrete
- Part176.BrickColor = BrickColor.new("Dark stone grey")
- Part176.Transparency = 1
- Part176.Rotation = Vector3.new(-179.98999, 0.00999999978, 179.979996)
- Part176.CanCollide = false
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.Size = Vector3.new(2.70999241, 0.200000003, 1.01987219)
- Part176.CFrame = CFrame.new(0.137924001, 0.120683998, -71.4320068, -1, -0.000263426919, 0.000130250613, -0.000263400347, 0.99999994, 0.00020411647, -0.000130304383, 0.000204082156, -1)
- Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Position = Vector3.new(0.137924001, 0.120683998, -71.4320068)
- Part176.Orientation = Vector3.new(-0.00999999978, 179.98999, -0.0199999996)
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh177.Parent = Part176
- BlockMesh177.Scale = Vector3.new(7.5, 1, 10)
- BlockMesh177.Scale = Vector3.new(7.5, 1, 10)
- Decal178.Parent = Part176
- Decal178.Transparency = 0.20000000298023
- Decal178.Texture = "http://www.roblox.com/asset/?id=243877420"
- Decal178.Face = Enum.NormalId.Top
- Humanoid179.Name = "Shadow"
- Humanoid179.Parent = Model0
- Humanoid179.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid179.MaxHealth = 0
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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