Advertisement
kostik228

noobcider

Nov 21st, 2018
201
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 122.74 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait(1 / 60)
  88. Effects = { }
  89. local Player = owner
  90. local Character = Player.Character
  91. local Humanoid = Character.Humanoid
  92. local LeftArm = Character["Left Arm"]
  93. local RightArm = Character["Right Arm"]
  94. local LeftLeg = Character["Left Leg"]
  95. local RightLeg = Character["Right Leg"]
  96. local Head = Character.Head
  97. local Torso = Character.Torso
  98. local Camera = game.Workspace.CurrentCamera
  99. local RootPart = Character.HumanoidRootPart
  100. local RootJoint = RootPart.RootJoint
  101. local attack = false
  102. local Anim = 'Idle'
  103. local attacktype = 1
  104. local delays = false
  105. local play = true
  106. local targetted = nil
  107. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  108. local velocity = RootPart.Velocity.y
  109. local sine = 0
  110. local change = 1
  111. local doe = 0
  112. local Create = LoadLibrary("RbxUtility").Create
  113. Humanoid.WalkSpeed = 8
  114. local m = Create("Model"){
  115. Parent = Character,
  116. Name = "WeaponModel",
  117. }
  118. local Orin = "rbxassetid://459924806"
  119. Head.face.Texture = Orin
  120. spawn(function()
  121. while wait() do
  122. Head.BrickColor = BrickColor.new("Bright yellow")
  123. RightArm.BrickColor = BrickColor.new("Bright yellow")
  124. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  125. Torso.BrickColor = BrickColor.new("Bright blue")
  126. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  127. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  128. end
  129. end)
  130. for i,v in pairs(Character:children()) do
  131. if v:IsA("Hat") then
  132. v:Destroy()
  133. end
  134. end
  135. for i,v in pairs(Character:children()) do
  136. if v:IsA("Accessory") then
  137. v:Destroy()
  138. end
  139. end
  140. for i,v in pairs(Character:children()) do
  141. if v:IsA("Hair") then
  142. v:Destroy()
  143. end
  144. end
  145. for i,v in pairs(Character:children()) do
  146. if v:IsA("Shirt") then
  147. v:Destroy()
  148. end
  149. end
  150. for i,v in pairs(Character:children()) do
  151. if v:IsA("Pants") then
  152. v:Destroy()
  153. end
  154. end
  155. for i,v in pairs(Character:children()) do
  156. if v:IsA("Graphic Shirt") then
  157. v:Destroy()
  158. end
  159. end
  160. Humanoid.Animator.Parent = nil
  161. Character.Animate.Parent = nil
  162.  
  163. local newMotor = function(part0, part1, c0, c1)
  164. local w = Create('Motor'){
  165. Parent = part0,
  166. Part0 = part0,
  167. Part1 = part1,
  168. C0 = c0,
  169. C1 = c1,
  170. }
  171. return w
  172. end
  173.  
  174. function clerp(a, b, t)
  175. return a:lerp(b, t)
  176. end
  177.  
  178. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  179. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  180.  
  181. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  182. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  183. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  184. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  185. RootJoint.C1 = CFrame.new(0, 0, 0)
  186. RootJoint.C0 = CFrame.new(0, 0, 0)
  187. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  188. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  189.  
  190. local rarmc1 = RW.C1
  191. local larmc1 = LW.C1
  192. local rlegc1 = RH.C1
  193. local llegc1 = LH.C1
  194.  
  195. local resetc1 = false
  196.  
  197. function PlayAnimationFromTable(table, speed, bool)
  198. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  199. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  200. RW.C0 = clerp(RW.C0, table[3], speed)
  201. LW.C0 = clerp(LW.C0, table[4], speed)
  202. RH.C0 = clerp(RH.C0, table[5], speed)
  203. LH.C0 = clerp(LH.C0, table[6], speed)
  204. if bool == true then
  205. if resetc1 == false then
  206. resetc1 = true
  207. RootJoint.C1 = RootJoint.C1
  208. Torso.Neck.C1 = Torso.Neck.C1
  209. RW.C1 = rarmc1
  210. LW.C1 = larmc1
  211. RH.C1 = rlegc1
  212. LH.C1 = llegc1
  213. end
  214. end
  215. end
  216.  
  217. ArtificialHB = Create("BindableEvent", script){
  218. Parent = script,
  219. Name = "Heartbeat",
  220. }
  221.  
  222. script:WaitForChild("Heartbeat")
  223.  
  224. frame = 1 / 30
  225. tf = 0
  226. allowframeloss = false
  227. tossremainder = false
  228. lastframe = tick()
  229. script.Heartbeat:Fire()
  230.  
  231. game:GetService("RunService").Heartbeat:connect(function(s, p)
  232. tf = tf + s
  233. if tf >= frame then
  234. if allowframeloss then
  235. script.Heartbeat:Fire()
  236. lastframe = tick()
  237. else
  238. for i = 1, math.floor(tf / frame) do
  239. script.Heartbeat:Fire()
  240. end
  241. lastframe = tick()
  242. end
  243. if tossremainder then
  244. tf = 0
  245. else
  246. tf = tf - frame * math.floor(tf / frame)
  247. end
  248. end
  249. end)
  250.  
  251. function swait(num)
  252. if num == 0 or num == nil then
  253. ArtificialHB.Event:wait()
  254. else
  255. for i = 0, num do
  256. ArtificialHB.Event:wait()
  257. end
  258. end
  259. end
  260.  
  261. function RemoveOutlines(part)
  262. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  263. end
  264.  
  265. CFuncs = {
  266. ["Part"] = {
  267. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  268. local Part = Create("Part"){
  269. Parent = Parent,
  270. Reflectance = Reflectance,
  271. Transparency = Transparency,
  272. CanCollide = false,
  273. Locked = true,
  274. BrickColor = BrickColor.new(tostring(BColor)),
  275. Name = Name,
  276. Size = Size,
  277. Material = Material,
  278. }
  279. RemoveOutlines(Part)
  280. return Part
  281. end;
  282. };
  283.  
  284. ["Mesh"] = {
  285. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  286. local Msh = Create(Mesh){
  287. Parent = Part,
  288. Offset = OffSet,
  289. Scale = Scale,
  290. }
  291. if Mesh == "SpecialMesh" then
  292. Msh.MeshType = MeshType
  293. Msh.MeshId = MeshId
  294. end
  295. return Msh
  296. end;
  297. };
  298.  
  299. ["Mesh"] = {
  300. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  301. local Msh = Create(Mesh){
  302. Parent = Part,
  303. Offset = OffSet,
  304. Scale = Scale,
  305. }
  306. if Mesh == "SpecialMesh" then
  307. Msh.MeshType = MeshType
  308. Msh.MeshId = MeshId
  309. end
  310. return Msh
  311. end;
  312. };
  313.  
  314. ["Weld"] = {
  315. Create = function(Parent, Part0, Part1, C0, C1)
  316. local Weld = Create("Weld"){
  317. Parent = Parent,
  318. Part0 = Part0,
  319. Part1 = Part1,
  320. C0 = C0,
  321. C1 = C1,
  322. }
  323. return Weld
  324. end;
  325. };
  326.  
  327. ["Sound"] = {
  328. Create = function(id, par, vol, pit)
  329. coroutine.resume(coroutine.create(function()
  330. local S = Create("Sound"){
  331. Volume = vol,
  332. Pitch = pit or 1,
  333. SoundId = id,
  334. Parent = par or workspace,
  335. }
  336. wait()
  337. S:play()
  338. game:GetService("Debris"):AddItem(S, 6)
  339. end))
  340. end;
  341. };
  342.  
  343. ["ParticleEmitter"] = {
  344. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  345. local fp = Create("ParticleEmitter"){
  346. Parent = Parent,
  347. Color = ColorSequence.new(Color1, Color2),
  348. LightEmission = LightEmission,
  349. Size = Size,
  350. Texture = Texture,
  351. Transparency = Transparency,
  352. ZOffset = ZOffset,
  353. Acceleration = Accel,
  354. Drag = Drag,
  355. LockedToPart = LockedToPart,
  356. VelocityInheritance = VelocityInheritance,
  357. EmissionDirection = EmissionDirection,
  358. Enabled = Enabled,
  359. Lifetime = LifeTime,
  360. Rate = Rate,
  361. Rotation = Rotation,
  362. RotSpeed = RotSpeed,
  363. Speed = Speed,
  364. VelocitySpread = VelocitySpread,
  365. }
  366. return fp
  367. end;
  368. };
  369.  
  370. CreateTemplate = {
  371.  
  372. };
  373. }
  374.  
  375.  
  376.  
  377. New = function(Object, Parent, Name, Data)
  378. local Object = Instance.new(Object)
  379. for Index, Value in pairs(Data or {}) do
  380. Object[Index] = Value
  381. end
  382. Object.Parent = Parent
  383. Object.Name = Name
  384. return Object
  385. end
  386.  
  387. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  388. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  389. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  390. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  391. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  392. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  393. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  394. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  395. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  396. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  397. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  400. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  403. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  405. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  406. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  408. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  409. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  411. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  412. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  414. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  415. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  416. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  417. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  418. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  419. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  420. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  421. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  422. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  423. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  424. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  425. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  426. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  427. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  428. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  429. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  431. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  434. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  437. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  440. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  442. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  443. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  445. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  446. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  448. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  449. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450.  
  451. for _,v in pairs(m:children()) do
  452. if v:IsA("Part") then
  453. v.CanCollide = false
  454. end
  455. end
  456. for _,v in pairs(m:children()) do
  457. if v:IsA("Part") then
  458. v.Material = "Neon"
  459. end
  460. end
  461. spawn(function()
  462. while wait() do
  463. for _,v in pairs(m:children()) do
  464. if v:IsA("Part") then
  465. v.BrickColor=BrickColor.random()
  466. end
  467. end
  468. end
  469. end)
  470.  
  471.  
  472. function rayCast(Position, Direction, Range, Ignore)
  473. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  474. end
  475.  
  476. --[[FindNearestTorso = function(pos)
  477. local list = (game.Workspace:children())
  478. local torso = nil
  479. local dist = 1000
  480. local temp, human, temp2 = nil, nil, nil
  481. for x = 1, #list do
  482. temp2 = list[x]
  483. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  484. temp = temp2:findFirstChild("Torso")
  485. human = temp2:findFirstChild("Humanoid")
  486. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  487. local dohit = true
  488. if dohit == true then
  489. torso = temp
  490. dist = (temp.Position - pos).magnitude
  491. end
  492. end
  493. end
  494. end
  495. return torso, dist
  496. end]]
  497. function FindNearestTorso(Position, Distance, SinglePlayer)
  498. if SinglePlayer then
  499. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  500. end
  501. local List = {}
  502. for i, v in pairs(workspace:GetChildren()) do
  503. if v:IsA("Model") then
  504. if v:findFirstChild("Torso") then
  505. if v ~= Character then
  506. if (v.Torso.Position - Position).magnitude <= Distance then
  507. table.insert(List, v)
  508. end
  509. end
  510. end
  511. end
  512. end
  513. return List
  514. end
  515. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  516. if hit.Parent == nil then
  517. return
  518. end
  519. local h = hit.Parent:FindFirstChild("Humanoid")
  520. for _, v in pairs(hit.Parent:children()) do
  521. if v:IsA("Humanoid") then
  522. h = v
  523. end
  524. end
  525. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  526. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  527. if hit.Parent.DebounceHit.Value == true then
  528. return
  529. end
  530. end
  531. local c = Create("ObjectValue"){
  532. Name = "creator",
  533. Value = owner,
  534. Parent = h,
  535. }
  536. game:GetService("Debris"):AddItem(c, .5)
  537. if HitSound ~= nil and HitPitch ~= nil then
  538. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  539. end
  540. local Damage = math.random(minim, maxim)
  541. local blocked = false
  542. local block = hit.Parent:findFirstChild("Block")
  543. if block ~= nil then
  544. if block.className == "IntValue" then
  545. if block.Value > 0 then
  546. blocked = true
  547. block.Value = block.Value - 1
  548. print(block.Value)
  549. end
  550. end
  551. end
  552. if blocked == false then
  553. h.Health = h.Health - Damage
  554. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  555. else
  556. h.Health = h.Health - (Damage / 2)
  557. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  558. end
  559. if Type == "Knockdown" then
  560. local hum = hit.Parent.Humanoid
  561. hum.PlatformStand = true
  562. coroutine.resume(coroutine.create(function(HHumanoid)
  563. swait(1)
  564. HHumanoid.PlatformStand = false
  565. end), hum)
  566. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  567. local bodvol = Create("BodyVelocity"){
  568. velocity = angle * knockback,
  569. P = 5000,
  570. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  571. Parent = hit,
  572. }
  573. local rl = Create("BodyAngularVelocity"){
  574. P = 3000,
  575. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  576. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  577. Parent = hit,
  578. }
  579. game:GetService("Debris"):AddItem(bodvol, .5)
  580. game:GetService("Debris"):AddItem(rl, .5)
  581. elseif Type == "Normal" then
  582. local vp = Create("BodyVelocity"){
  583. P = 500,
  584. maxForce = Vector3.new(math.huge, 0, math.huge),
  585. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  586. }
  587. if knockback > 0 then
  588. vp.Parent = hit.Parent.Torso
  589. end
  590. game:GetService("Debris"):AddItem(vp, .5)
  591. elseif Type == "Up" then
  592. local bodyVelocity = Create("BodyVelocity"){
  593. velocity = Vector3.new(0, 20, 0),
  594. P = 5000,
  595. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  596. Parent = hit,
  597. }
  598. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  599. elseif Type == "DarkUp" then
  600. coroutine.resume(coroutine.create(function()
  601. for i = 0, 1, 0.1 do
  602. swait()
  603. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  604. end
  605. end))
  606. local bodyVelocity = Create("BodyVelocity"){
  607. velocity = Vector3.new(0, 20, 0),
  608. P = 5000,
  609. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  610. Parent = hit,
  611. }
  612. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  613. elseif Type == "Snare" then
  614. local bp = Create("BodyPosition"){
  615. P = 2000,
  616. D = 100,
  617. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  618. position = hit.Parent.Torso.Position,
  619. Parent = hit.Parent.Torso,
  620. }
  621. game:GetService("Debris"):AddItem(bp, 1)
  622. elseif Type == "Freeze" then
  623. local BodPos = Create("BodyPosition"){
  624. P = 50000,
  625. D = 1000,
  626. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  627. position = hit.Parent.Torso.Position,
  628. Parent = hit.Parent.Torso,
  629. }
  630. local BodGy = Create("BodyGyro") {
  631. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  632. P = 20e+003,
  633. Parent = hit.Parent.Torso,
  634. cframe = hit.Parent.Torso.CFrame,
  635. }
  636. hit.Parent.Torso.Anchored = true
  637. coroutine.resume(coroutine.create(function(Part)
  638. swait(1.5)
  639. Part.Anchored = false
  640. end), hit.Parent.Torso)
  641. game:GetService("Debris"):AddItem(BodPos, 3)
  642. game:GetService("Debris"):AddItem(BodGy, 3)
  643. end
  644. local debounce = Create("BoolValue"){
  645. Name = "DebounceHit",
  646. Parent = hit.Parent,
  647. Value = true,
  648. }
  649. game:GetService("Debris"):AddItem(debounce, Delay)
  650. c = Create("ObjectValue"){
  651. Name = "creator",
  652. Value = Player,
  653. Parent = h,
  654. }
  655. game:GetService("Debris"):AddItem(c, .5)
  656. end
  657. end
  658.  
  659. function ShowDamage(Pos, Text, Time, Color)
  660. local Rate = (1 / 30)
  661. local Pos = (Pos or Vector3.new(0, 0, 0))
  662. local Text = (Text or "")
  663. local Time = (Time or 2)
  664. local Color = (Color or Color3.new(1, 0, 1))
  665. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  666. EffectPart.Anchored = true
  667. local BillboardGui = Create("BillboardGui"){
  668. Size = UDim2.new(3, 0, 3, 0),
  669. Adornee = EffectPart,
  670. Parent = EffectPart,
  671. }
  672. local TextLabel = Create("TextLabel"){
  673. BackgroundTransparency = 1,
  674. Size = UDim2.new(1, 0, 1, 0),
  675. Text = Text,
  676. Font = "SciFi",
  677. TextColor3 = Color,
  678. TextScaled = true,
  679. Parent = BillboardGui,
  680. }
  681. game.Debris:AddItem(EffectPart, (Time))
  682. EffectPart.Parent = game:GetService("Workspace")
  683. delay(0, function()
  684. local Frames = (Time / Rate)
  685. for Frame = 1, Frames do
  686. wait(Rate)
  687. local Percent = (Frame / Frames)
  688. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  689. TextLabel.TextTransparency = Percent
  690. end
  691. if EffectPart and EffectPart.Parent then
  692. EffectPart:Destroy()
  693. end
  694. end)
  695. end
  696.  
  697. function dmg(dude)
  698. if dude.Name ~= Character then
  699. dude.Humanoid.PlatformStand = true
  700. local bgf = Instance.new("BodyGyro",dude.Head)
  701. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  702. local val = Instance.new("BoolValue",dude)
  703. val.Name = "IsHit"
  704. for i = 1, 6 do
  705. local blo = Instance.new("Part",game.Workspace)
  706. blo.Size = Vector3.new(.6,.2,.6)
  707. blo.Material = "Neon"
  708. blo.BrickColor = BrickColor.new("Crimson")
  709. --blo.Position = dude.Head.Position
  710. blo.CFrame = dude.Head.CFrame
  711. game:GetService("Debris"):AddItem(blo,30)
  712. end
  713. local ds = coroutine.wrap(function()
  714. wait(.2)
  715. dude.Torso:BreakJoints()
  716. end)
  717. ds()
  718. end
  719. end
  720.  
  721. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  722. --local buddy
  723. for _, c in pairs(workspace:children()) do
  724. local hum = c:findFirstChild("Humanoid")
  725. if hum ~= nil then
  726. local head = c:findFirstChild("Torso")
  727. if head ~= nil then
  728. local targ = head.Position - Part.Position
  729. local mag = targ.magnitude
  730. if mag <= Magnitude and c.Name ~= Player.Name then
  731. if c.Name ~= Character then
  732. if c.Name ~= "CKbackup" then
  733. local asd = Instance.new("ParticleEmitter",c.Torso)
  734. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  735. asd.LightEmission = .1
  736. asd.Size = NumberSequence.new(0.2)
  737. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  738. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  739. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  740. asd.Transparency = bbb
  741. asd.Size = aaa
  742. asd.ZOffset = .9
  743. asd.Acceleration = Vector3.new(0, -5, 0)
  744. asd.LockedToPart = false
  745. asd.EmissionDirection = "Back"
  746. asd.Lifetime = NumberRange.new(1, 2)
  747. asd.Rate = 1000
  748. asd.Rotation = NumberRange.new(-100, 100)
  749. asd.RotSpeed = NumberRange.new(-100, 100)
  750. asd.Speed = NumberRange.new(6)
  751. asd.VelocitySpread = 10000
  752. asd.Enabled=true
  753. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  754. dmg(c)
  755. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  756. coroutine.wrap(function()
  757. wait(.2)
  758. asd.Enabled = false
  759. wait(2)
  760. asd:Remove()
  761. end)()
  762. else
  763. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  764. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  765.  
  766. end
  767. end
  768. end
  769. end
  770. end
  771. end
  772. end
  773. EffectModel = Create("Model"){
  774. Parent = Character,
  775. Name = "Effects",
  776. }
  777.  
  778. Effects = {
  779. Block = {
  780. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  781. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  782. prt.Anchored = true
  783. prt.CFrame = cframe
  784. prt.Material = "Neon"
  785. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  786. game:GetService("Debris"):AddItem(prt, 10)
  787. if Type == 1 or Type == nil then
  788. table.insert(Effects, {
  789. prt,
  790. "Block1",
  791. delay,
  792. x3,
  793. y3,
  794. z3,
  795. msh
  796. })
  797. elseif Type == 2 then
  798. table.insert(Effects, {
  799. prt,
  800. "Block2",
  801. delay,
  802. x3,
  803. y3,
  804. z3,
  805. msh
  806. })
  807. end
  808. end;
  809. };
  810.  
  811. Cylinder = {
  812. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  813. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  814. prt.Anchored = true
  815. prt.Material = "Neon"
  816. prt.CFrame = cframe
  817. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  818. game:GetService("Debris"):AddItem(prt, 10)
  819. table.insert(Effects, {
  820. prt,
  821. "Cylinder",
  822. delay,
  823. x3,
  824. y3,
  825. z3,
  826. msh
  827. })
  828. end;
  829. };
  830. Head = {
  831. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  833. prt.Anchored = true
  834. prt.Material = "Neon"
  835. prt.CFrame = cframe
  836. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  837. game:GetService("Debris"):AddItem(prt, 10)
  838. table.insert(Effects, {
  839. prt,
  840. "Cylinder",
  841. delay,
  842. x3,
  843. y3,
  844. z3,
  845. msh
  846. })
  847. end;
  848. };
  849.  
  850. Sphere = {
  851. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  852. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  853. prt.Anchored = true
  854. prt.Material = "Neon"
  855. prt.CFrame = cframe
  856. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. game:GetService("Debris"):AddItem(prt, 10)
  858. table.insert(Effects, {
  859. prt,
  860. "Cylinder",
  861. delay,
  862. x3,
  863. y3,
  864. z3,
  865. msh
  866. })
  867. end;
  868. };
  869.  
  870. Elect = {
  871. Create = function(cff, x, y, z)
  872. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  873. prt.Anchored = true
  874. prt.Material = "Neon"
  875. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  876. prt.CFrame = CFrame.new(prt.Position)
  877. game:GetService("Debris"):AddItem(prt, 2)
  878. local xval = math.random() / 2
  879. local yval = math.random() / 2
  880. local zval = math.random() / 2
  881. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  882. table.insert(Effects, {
  883. prt,
  884. "Elec",
  885. 0.1,
  886. x,
  887. y,
  888. z,
  889. xval,
  890. yval,
  891. zval
  892. })
  893. end;
  894.  
  895. };
  896.  
  897. Ring = {
  898. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  899. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  900. prt.Anchored = true
  901. prt.CFrame = cframe
  902. prt.Material = "Neon"
  903. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  904. game:GetService("Debris"):AddItem(prt, 10)
  905. table.insert(Effects, {
  906. prt,
  907. "Cylinder",
  908. delay,
  909. x3,
  910. y3,
  911. z3,
  912. msh
  913. })
  914. end;
  915. };
  916.  
  917.  
  918. Wave = {
  919. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  920. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  921. prt.Anchored = true
  922. prt.CFrame = cframe
  923. prt.Material = "Neon"
  924. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  925. game:GetService("Debris"):AddItem(prt, 10)
  926. table.insert(Effects, {
  927. prt,
  928. "Cylinder",
  929. delay,
  930. x3,
  931. y3,
  932. z3,
  933. msh
  934. })
  935. end;
  936. };
  937.  
  938. Break = {
  939. Create = function(brickcolor, cframe, x1, y1, z1)
  940. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  941. prt.Anchored = true
  942. prt.Material = "Neon"
  943. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  944. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  945. local num = math.random(10, 50) / 1000
  946. game:GetService("Debris"):AddItem(prt, 10)
  947. table.insert(Effects, {
  948. prt,
  949. "Shatter",
  950. num,
  951. prt.CFrame,
  952. math.random() - math.random(),
  953. 0,
  954. math.random(50, 100) / 100
  955. })
  956. end;
  957. };
  958.  
  959. Fire = {
  960. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  961. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  962. prt.Anchored = true
  963. prt.Material = "Neon"
  964. prt.CFrame = cframe
  965. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  966. game:GetService("Debris"):AddItem(prt, 10)
  967. table.insert(Effects, {
  968. prt,
  969. "Fire",
  970. delay,
  971. 1,
  972. 1,
  973. 1,
  974. msh
  975. })
  976. end;
  977. };
  978.  
  979. FireWave = {
  980. Create = function(brickcolor, cframe, x1, y1, z1)
  981. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  982. prt.Anchored = true
  983. prt.CFrame = cframe
  984. prt.Material = "Neon"
  985. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  986. local d = Create("Decal"){
  987. Parent = prt,
  988. Texture = "rbxassetid://26356434",
  989. Face = "Top",
  990. }
  991. local d = Create("Decal"){
  992. Parent = prt,
  993. Texture = "rbxassetid://26356434",
  994. Face = "Bottom",
  995. }
  996. game:GetService("Debris"):AddItem(prt, 10)
  997. table.insert(Effects, {
  998. prt,
  999. "FireWave",
  1000. 1,
  1001. 30,
  1002. math.random(400, 600) / 100,
  1003. msh
  1004. })
  1005. end;
  1006. };
  1007.  
  1008. Lightning = {
  1009. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1010. local magz = (p0 - p1).magnitude
  1011. local curpos = p0
  1012. local trz = {
  1013. -ofs,
  1014. ofs
  1015. }
  1016. for i = 1, tym do
  1017. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1018. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1019. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1020. li.Material = "Neon"
  1021. if tym == i then
  1022. local magz2 = (curpos - p1).magnitude
  1023. li.Size = Vector3.new(th, th, magz2)
  1024. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1025. table.insert(Effects, {
  1026. li,
  1027. "Disappear",
  1028. last
  1029. })
  1030. else
  1031. do
  1032. do
  1033. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1034. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1035. game.Debris:AddItem(li, 10)
  1036. table.insert(Effects, {
  1037. li,
  1038. "Disappear",
  1039. last
  1040. })
  1041. end
  1042. end
  1043. end
  1044. end
  1045. end
  1046. };
  1047.  
  1048. EffectTemplate = {
  1049.  
  1050. };
  1051. }
  1052.  
  1053. function chatfunc(text)
  1054. local chat = coroutine.wrap(function()
  1055. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1056. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1057. end
  1058. local naeeym2 = Instance.new("BillboardGui",Character)
  1059. naeeym2.Size = UDim2.new(0,100,0,40)
  1060. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1061. naeeym2.Adornee = Character.Head
  1062. naeeym2.Name = "TalkingBillBoard"
  1063. local tecks2 = Instance.new("TextLabel",naeeym2)
  1064. tecks2.BackgroundTransparency = 1
  1065. tecks2.BorderSizePixel = 0
  1066. tecks2.Text = ""
  1067. tecks2.Font = "Cartoon"
  1068. tecks2.TextSize = 30
  1069. tecks2.TextStrokeTransparency = 0
  1070. tecks2.TextColor3 = Color3.new(.6,0,0)
  1071. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1072. tecks2.Size = UDim2.new(1,0,0.5,0)
  1073. local tecks3 = Instance.new("TextLabel",naeeym2)
  1074. tecks3.BackgroundTransparency = 1
  1075. tecks3.BorderSizePixel = 0
  1076. tecks3.Text = ""
  1077. tecks3.Font = "Cartoon"
  1078. tecks3.TextSize = 30
  1079. tecks3.TextStrokeTransparency = 0
  1080. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1081. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1082. tecks3.Size = UDim2.new(1,0,0.5,0)
  1083. spawn(function()
  1084. while wait() do
  1085. tecks3.TextColor3 = BrickColor.random().Color
  1086. tecks2.TextColor3 = BrickColor.random().Color
  1087. end
  1088. end)
  1089. for i = 1,string.len(text),1 do
  1090. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1091. tecks2.Text = string.sub(text,1,i)
  1092. tecks3.Text = string.sub(text,1,i)
  1093. wait(0.01)
  1094. end
  1095. wait(2)
  1096. for i = 1, 50 do
  1097. swait()
  1098. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1099. tecks2.Rotation = tecks2.Rotation - .8
  1100. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1101. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1102. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1103. tecks3.Rotation = tecks2.Rotation + .8
  1104. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1105. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1106. end
  1107. naeeym2:Destroy()
  1108. end)
  1109. chat()
  1110. end
  1111. function onChatted(msg)
  1112. chatfunc(msg)
  1113. end
  1114. Player.Chatted:connect(onChatted)
  1115.  
  1116. abss = Instance.new("BillboardGui",Character)
  1117. abss.Size = UDim2.new(10,0,10,0)
  1118. abss.Enabled = false
  1119. imgl = Instance.new("ImageLabel",abss)
  1120. imgl.Position = UDim2.new(0,0,0,0)
  1121. imgl.Size = UDim2.new(1,0,1,0)
  1122. imgl.Image = "rbxassetid://183711814"
  1123. imgl.BackgroundTransparency = 1
  1124. imgl.ImageColor3 = Color3.new(.9,0,0)
  1125. img2 = Instance.new("ImageLabel",abss)
  1126. img2.Position = UDim2.new(0,0,0,0)
  1127. img2.Size = UDim2.new(1,0,1,0)
  1128. img2.Image = "rbxassetid://183711814"
  1129. img2.BackgroundTransparency = 1
  1130. img2.ImageColor3 = Color3.new(.9,0,0)
  1131. spawn(function()
  1132. while wait() do
  1133. imgl.ImageColor3 = BrickColor.random().Color
  1134. img2.ImageColor3 = BrickColor.random().Color
  1135. end
  1136. end)
  1137.  
  1138. spawn(function()
  1139. chatfunc("Noobcider By Skrubl0rdzI")
  1140. wait(3)
  1141. chatfunc("Modified Date : 06/16/2017")
  1142. wait(3)
  1143. chatfunc("Original Script : Genocider")
  1144. wait(3)
  1145. chatfunc("Have Fun!1!!")
  1146. end)
  1147.  
  1148. spawn(function()
  1149. while wait(1) do
  1150. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1151. end
  1152. end)
  1153. function attackone()
  1154. attack = true
  1155. Humanoid.WalkSpeed = 0
  1156. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1157. if targetted.Name ~= "Skrubl0rdzI" then
  1158. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1159. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1160. partasdeff.LightEmission = .1
  1161. partasdeff.Size = NumberSequence.new(0.2)
  1162. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1163. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1164. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1165. partasdeff.Transparency = bbb
  1166. partasdeff.Size = aaa
  1167. partasdeff.ZOffset = .9
  1168. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1169. partasdeff.LockedToPart = false
  1170. partasdeff.EmissionDirection = "Back"
  1171. partasdeff.Lifetime = NumberRange.new(1, 2)
  1172. partasdeff.Rate = 1000
  1173. partasdeff.Rotation = NumberRange.new(-100, 100)
  1174. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1175. partasdeff.Speed = NumberRange.new(6)
  1176. partasdeff.VelocitySpread = 10000
  1177. partasdeff.Enabled=false
  1178. for i = 0, 3, 0.1 do
  1179. swait()
  1180. PlayAnimationFromTable({
  1181. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1182. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. }, .1, false)
  1188. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1189. end
  1190. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1191. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1192. dmg(targetted)
  1193. local ex = Instance.new("Explosion",workspace)
  1194. ex.Position = Partss.Position
  1195. ex.BlastRadius = 0
  1196. partasdeff.Enabled=true
  1197. for i = 0, 1, 0.1 do
  1198. swait()
  1199. PlayAnimationFromTable({
  1200. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. }, .3, false)
  1207. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1208. end
  1209. partasdeff.Enabled=false
  1210. for i = 0, 2, 0.1 do
  1211. swait()
  1212. PlayAnimationFromTable({
  1213. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. }, .3, false)
  1220. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221. end
  1222. coroutine.wrap(function()
  1223. wait(2)
  1224. partasdeff:Remove()
  1225. end)()
  1226. else
  1227. sel = math.random(1,3)
  1228. if sel == 1 then
  1229. chatfunc("...")
  1230. elseif sel == 2 then
  1231. chatfunc("No...")
  1232. elseif sel == 3 then
  1233. chatfunc("I can't do that...")
  1234. end
  1235. for i = 0, 5, 0.1 do
  1236. swait()
  1237. PlayAnimationFromTable({
  1238. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1240. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. }, .3, false)
  1245. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1246. end
  1247. end
  1248. Humanoid.WalkSpeed = 8
  1249. attack = false
  1250. end
  1251. local Grabbed = false
  1252.  
  1253. function shoot()
  1254. attack = true
  1255. for i = 0, 3, 0.1 do
  1256. swait()
  1257. PlayAnimationFromTable({
  1258. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. }, .1, false)
  1265. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1266. end
  1267. for i = 1,10 do
  1268. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1269. wait(0.01)
  1270. end
  1271. wait(0.5)
  1272. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1273. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1274. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1275. for i = 1,10 do
  1276. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1277. end
  1278. wait(0.75)
  1279. ref1:Destroy()
  1280. attack = false
  1281. end
  1282.  
  1283. function hedshoot()
  1284. attack = true
  1285.  
  1286. --local GGyro = Instance.new("BodyPosition")
  1287. local grab = nil
  1288. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1289. if v:FindFirstChild('Torso') then
  1290. Grabbed = true
  1291. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1292. grab = v
  1293. end
  1294. end
  1295. spawn(function()
  1296. for i = 1,10 do
  1297. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1298. wait(0.03)
  1299. end
  1300. end)
  1301. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1302. for i = 0, 1, 0.1 do
  1303. swait()
  1304. if Grabbed == true then
  1305. grab.Humanoid.PlatformStand = true
  1306. --GGyro.position = Partss.Position
  1307. --GGyro.Parent = grab.Head
  1308. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1309. end
  1310. PlayAnimationFromTable({
  1311. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. }, .3, false)
  1318. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. if Grabbed == true then
  1322. Humanoid.WalkSpeed = 0
  1323. for i = 0, 2, 0.1 do
  1324. swait()
  1325. if Grabbed == true then
  1326. grab.Humanoid.PlatformStand = true
  1327. --GGyro.position = Partss.Position
  1328. --GGyro.Parent = grab.Head
  1329. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1330. end
  1331. PlayAnimationFromTable({
  1332. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. }, .3, false)
  1339. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340. end
  1341. if grab.Name ~= "CKbackup" then
  1342. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1343. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1344. partasdeff.LightEmission = .1
  1345. partasdeff.Size = NumberSequence.new(0.2)
  1346. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1347. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1348. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1349. partasdeff.Transparency = bbb
  1350. partasdeff.Size = aaa
  1351. partasdeff.ZOffset = .9
  1352. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1353. partasdeff.LockedToPart = false
  1354. partasdeff.EmissionDirection = "Back"
  1355. partasdeff.Lifetime = NumberRange.new(1, 2)
  1356. partasdeff.Rate = 1000
  1357. partasdeff.Rotation = NumberRange.new(-100, 100)
  1358. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1359. partasdeff.Speed = NumberRange.new(10)
  1360. partasdeff.VelocitySpread = 20
  1361. partasdeff.Enabled=false
  1362. sel = math.random(1,3)
  1363. if sel == 1 then
  1364. chatfunc("im teting sori")
  1365. end
  1366. for i = 0, 2, 0.1 do
  1367. swait()
  1368. if Grabbed == true then
  1369. grab.Humanoid.PlatformStand = true
  1370. --GGyro.position = Partss.Position
  1371. --GGyro.Parent = grab.Head
  1372. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1373. end
  1374. PlayAnimationFromTable({
  1375. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. }, .1, false)
  1382. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1383. end
  1384. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1385. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1386. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1387. dmg(grab)
  1388. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1389. partasdeff.Enabled=true
  1390. for i = 0, 1, 0.1 do
  1391. swait()
  1392. PlayAnimationFromTable({
  1393. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. }, .3, false)
  1400. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1401. end
  1402. partasdeff.Enabled=false
  1403. for i = 0, 2.5, 0.1 do
  1404. swait()
  1405. PlayAnimationFromTable({
  1406. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. }, .2, false)
  1413. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1414. end
  1415. coroutine.wrap(function()
  1416. wait(2)
  1417. partasdeff:Remove()
  1418. end)()
  1419. else
  1420. grab.Humanoid.PlatformStand = false
  1421. for i = 0, 3, 0.1 do
  1422. swait()
  1423. PlayAnimationFromTable({
  1424. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. }, .1, false)
  1431. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1432. end
  1433. sel = math.random(1,3)
  1434. if sel == 1 then
  1435. chatfunc("im testing sori!")
  1436. end
  1437. for i = 0, 5, 0.1 do
  1438. swait()
  1439. PlayAnimationFromTable({
  1440. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1442. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. }, .3, false)
  1447. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1448. end
  1449. end
  1450. end
  1451. --GGyro.Parent = nil
  1452. attack = false
  1453. Grabbed = false
  1454. Humanoid.WalkSpeed = 20
  1455.  
  1456. end
  1457. function moarblood()
  1458. attack = true
  1459. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1460. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1461. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1462. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1463. wait(.5)
  1464. for i = 0, 1.2, 0.1 do
  1465. swait()
  1466. PlayAnimationFromTable({
  1467. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. }, .2, false)
  1474. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1475. end
  1476. if targetted.Name ~= "CKbackup" then
  1477. local grab = nil
  1478. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1479. if v:FindFirstChild('Head') then
  1480. Grabbed = true
  1481. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1482. grab = v
  1483. end
  1484. end
  1485. Humanoid.WalkSpeed = 0
  1486. for i = 0, 2, 0.1 do
  1487. swait()
  1488. if Grabbed == true then
  1489. grab.Humanoid.PlatformStand = true
  1490. --GGyro.position = Partss.Position
  1491. --GGyro.Parent = grab.Head
  1492. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1493. end
  1494. PlayAnimationFromTable({
  1495. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. }, .25, false)
  1502. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1503. end
  1504. if Grabbed == true then
  1505. sel = math.random(1,3)
  1506. if sel == 1 then
  1507. chatfunc("im testing sori")
  1508. end
  1509. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1510. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1511. partasdeff.LightEmission = .1
  1512. partasdeff.Size = NumberSequence.new(0.2)
  1513. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1514. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1515. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1516. partasdeff.Transparency = bbb
  1517. partasdeff.Size = aaa
  1518. partasdeff.ZOffset = .9
  1519. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1520. partasdeff.LockedToPart = false
  1521. partasdeff.EmissionDirection = "Back"
  1522. partasdeff.Lifetime = NumberRange.new(1, 2)
  1523. partasdeff.Rate = 1000
  1524. partasdeff.Rotation = NumberRange.new(-100, 100)
  1525. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1526. partasdeff.Speed = NumberRange.new(6)
  1527. partasdeff.VelocitySpread = 10000
  1528. partasdeff.Enabled=false
  1529. for i = 0, 3, 0.1 do
  1530. swait()
  1531. if Grabbed == true then
  1532. grab.Humanoid.PlatformStand = true
  1533. --GGyro.position = Partss.Position
  1534. --GGyro.Parent = grab.Head
  1535. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1536. end
  1537. PlayAnimationFromTable({
  1538. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. }, .1, false)
  1545. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1546. end
  1547. partasdeff.Enabled=true
  1548. grab.Torso.Transparency = 1
  1549. dmg(grab)
  1550. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1551. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1552.  
  1553. coroutine.wrap(function()
  1554. wait(.4)
  1555. partasdeff.Enabled=false
  1556. end)()
  1557. for i = 0, 3.5, 0.1 do
  1558. swait()
  1559. PlayAnimationFromTable({
  1560. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. }, .3, false)
  1567. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1568. end
  1569. end
  1570. else
  1571. Humanoid.WalkSpeed = 0
  1572. for i = 0, 3, 0.1 do
  1573. swait()
  1574. PlayAnimationFromTable({
  1575. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. }, .2, false)
  1582. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1583. end
  1584. sel = math.random(1,3)
  1585. if sel == 1 then
  1586. chatfunc("Aahhh...")
  1587. elseif sel == 2 then
  1588. chatfunc("Oh Sugarie, I thought you're enemy...")
  1589. elseif sel == 3 then
  1590. chatfunc("Sigh...")
  1591. end
  1592. for i = 0, 5, 0.1 do
  1593. swait()
  1594. PlayAnimationFromTable({
  1595. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1597. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. }, .3, false)
  1602. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1603. end
  1604. end
  1605. attack = false
  1606. Grabbed = false
  1607. k:Remove()
  1608. Humanoid.WalkSpeed = 8
  1609. end
  1610.  
  1611. function painlessrain2()
  1612. attack = true
  1613. Humanoid.WalkSpeed = 0
  1614. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1615.  
  1616. coroutine.wrap(function()
  1617. for i = 0, 4 do
  1618. wait(.2)
  1619. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1620. end
  1621. end)()
  1622. for i = 0, 4, 0.1 do
  1623. swait()
  1624. PlayAnimationFromTable({
  1625. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. }, .07, false)
  1632. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1633. end
  1634. for i = 0, 1.5, 0.1 do
  1635. swait()
  1636. PlayAnimationFromTable({
  1637. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. }, .2, false)
  1644. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1645. end
  1646. for i = 0, 0 do
  1647. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1648. wait(2)
  1649. end
  1650. attack = false
  1651. Humanoid.WalkSpeed = 8
  1652. for i = 0, 99 do
  1653. wait(0.01)
  1654. mdmg(ref1, 3)
  1655. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1656. ref1.Position = Mouse.hit.p
  1657. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1658. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1659. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1660. end
  1661. ref1:Remove()
  1662. end
  1663.  
  1664. function painlessrain()
  1665. attack = true
  1666. Humanoid.WalkSpeed = 0
  1667. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1668.  
  1669. coroutine.wrap(function()
  1670. for i = 0, 4 do
  1671. wait(.2)
  1672. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1673. end
  1674. end)()
  1675. for i = 0, 4, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .07, false)
  1685. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1686. end
  1687. for i = 0, 1.5, 0.1 do
  1688. swait()
  1689. PlayAnimationFromTable({
  1690. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. }, .2, false)
  1697. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1698. end
  1699. for i = 0, 2 do
  1700. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1701. wait(1)
  1702. end
  1703. attack = false
  1704. Humanoid.WalkSpeed = 8
  1705. for i = 0, 1 do
  1706. wait(0.01)
  1707. mdmg(ref1, 50)
  1708. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1709. ref1.Position = Mouse.hit.p
  1710. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1711. for i = 1,10 do
  1712. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1713. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1714. end
  1715. end
  1716. ref1:Remove()
  1717. end
  1718.  
  1719. function TargetSelect(person)
  1720. local dd=coroutine.wrap(function()
  1721. if targetted ~= person then
  1722. targetted = person
  1723. img2.Size = UDim2.new(1,0,1,0)
  1724. img2.ImageTransparency = 0
  1725. img2.Position = UDim2.new(0,0,0,0)
  1726. for i = 0, 2, 0.1 do
  1727. swait()
  1728. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1729. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1730. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1731. end
  1732. end
  1733. end)
  1734. dd()
  1735. end
  1736.  
  1737. function LockOn()
  1738. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1739. TargetSelect(Mouse.Target.Parent)
  1740. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1741. end
  1742. end
  1743.  
  1744.  
  1745. function ofmoosic() -- 2 lazi hoh
  1746. delays = true
  1747. while wait() and kkk and kkk.Volume >= 0.02 do
  1748. kkk.Volume = kkk.Volume - 0.05
  1749. end
  1750. wait(0.1)
  1751. kkk.Pitch = 0
  1752. kkk.PlaybackSpeed = 0
  1753. play = false
  1754. delays = false
  1755. end
  1756. function onmoosic()
  1757. delays = true
  1758. kkk.Pitch = 1
  1759. kkk.PlaybackSpeed = 1
  1760. while wait() and kkk and kkk.Volume <= 1.5 do
  1761. kkk.Volume = kkk.Volume + 0.05
  1762. end
  1763. wait(0.1)
  1764. play = true
  1765. delays = false
  1766. end
  1767. Mouse.Button1Down:connect(function()
  1768. if attack == false and targetted ~= nil then
  1769. attackone()
  1770. end
  1771. end)
  1772.  
  1773. Mouse.KeyDown:connect(function(k)
  1774. k = k:lower()
  1775. if attack == false and k == 'q' then
  1776. LockOn()
  1777. end
  1778. if k == 'z' and attack == false then
  1779. spawn(function()
  1780. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1781. wait(2)
  1782. Head.face.Texture = Orin
  1783. end)
  1784. hedshoot()
  1785. elseif k == 'x' and attack == false and targetted ~= nil then
  1786. spawn(function()
  1787. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1788. wait(2)
  1789. Head.face.Texture = Orin
  1790. end)
  1791. moarblood()
  1792. elseif k == 'c' and attack == false then
  1793. spawn(function()
  1794. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1795. wait(2)
  1796. Head.face.Texture = Orin
  1797. end)
  1798. painlessrain()
  1799. chatfunc("Boom.")
  1800. elseif k == 'v' and attack == false then
  1801. spawn(function()
  1802. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1803. wait(2)
  1804. Head.face.Texture = Orin
  1805. end)
  1806. painlessrain2()
  1807. wait(6)
  1808. chatfunc("Ded!")
  1809. elseif k == 'e' and attack == false then
  1810. shoot()
  1811. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1812. delays = true
  1813. chatfunc("Finally!")
  1814. wait(3)
  1815. chatfunc("i pay 999 tix for dis gun.")
  1816. wait(4)
  1817. chatfunc("Now let testing!")
  1818. delays = false
  1819. elseif k == 'm' and play == true and delays == false then
  1820. ofmoosic()
  1821. elseif k == 'm' and play == false and delays == false then
  1822. onmoosic()
  1823. end
  1824. end)
  1825.  
  1826. kkk = Instance.new("Sound",Character)
  1827. kkk.Volume = 3
  1828. kkk.Pitch = 1
  1829. kkk.SoundId = "rbxassetid://494244670"
  1830. kkk:Play()
  1831. kkk.Name = "a"
  1832. kkk.Looped = true
  1833.  
  1834.  
  1835. coroutine.wrap(function()
  1836. while true do
  1837. swait()
  1838. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1839. if v:IsA("Part") then
  1840. v.Anchored = false
  1841. end
  1842. end
  1843. for i, v in pairs(Character:GetChildren()) do
  1844. if v:IsA("Part") then
  1845. v.Anchored = false
  1846. elseif v:IsA("Accessory") then
  1847. v.Handle.Anchored = false
  1848. end
  1849. end
  1850. end
  1851. end)()
  1852. coroutine.wrap(function()
  1853. while 1 do
  1854. swait()
  1855. if doe <= 360 then
  1856. doe = doe + 2
  1857. else
  1858. doe = 0
  1859. end
  1860. end
  1861. end)()
  1862. while true do
  1863. swait()
  1864. for i, v in pairs(Character:GetChildren()) do
  1865. if v:IsA("Part") then
  1866. v.Material = "SmoothPlastic"
  1867. elseif v:IsA("Accessory") then
  1868. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1869. end
  1870. end
  1871. while true do
  1872. swait()
  1873. Character.Humanoid.MaxHealth = math.huge
  1874. Character.Humanoid.Health = math.huge
  1875. imgl.Rotation = imgl.Rotation + 3
  1876. img2.Rotation = img2.Rotation + 3
  1877. if targetted ~= nil then
  1878. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1879. abss.Enabled = true
  1880. elseif targetted == nil then
  1881. abss.Adornee = nil
  1882. abss.Enabled = false
  1883. end
  1884.  
  1885. P=Instance.new("ForceField",Character)
  1886. P.Visible = false
  1887.  
  1888. while true and imgl.Rotation >= 360 do
  1889. imgl.Rotation = 0
  1890. img2.Rotation = 0
  1891. end
  1892. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1893. velocity = RootPart.Velocity.y
  1894. sine = sine + change
  1895. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1896. if RootPart.Velocity.y > 1 and hit == nil then
  1897. Anim = "Jump"
  1898. if attack == false then
  1899. PlayAnimationFromTable({
  1900. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. }, .3, false)
  1907. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1908. end
  1909. elseif RootPart.Velocity.y < -1 and hit == nil then
  1910. Anim = "Fall"
  1911. if attack == false then
  1912. PlayAnimationFromTable({
  1913. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. }, .3, false)
  1920. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1921. end
  1922. elseif Torsovelocity < 1 and hit ~= nil then
  1923. Anim = "Idle"
  1924. if attack == false then
  1925. change = 1
  1926. PlayAnimationFromTable({
  1927. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1930. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1931. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. }, .3, false)
  1934. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1935. end
  1936. elseif Torsovelocity > 2 and hit ~= nil then
  1937. Anim = "Walk"
  1938. if attack == false then
  1939. PlayAnimationFromTable({
  1940. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1943. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1944. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1945. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1946. }, .3, false)
  1947. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1948. end
  1949. end
  1950. if 0 < #Effects then
  1951. for e = 1, #Effects do
  1952. if Effects[e] ~= nil then
  1953. local Thing = Effects[e]
  1954. if Thing ~= nil then
  1955. local Part = Thing[1]
  1956. local Mode = Thing[2]
  1957. local Delay = Thing[3]
  1958. local IncX = Thing[4]
  1959. local IncY = Thing[5]
  1960. local IncZ = Thing[6]
  1961. if Thing[2] == "Shoot" then
  1962. local Look = Thing[1]
  1963. local move = 30
  1964. if Thing[8] == 3 then
  1965. move = 10
  1966. end
  1967. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1968. if Thing[10] ~= nil then
  1969. da = pos
  1970. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1971. cfa = CFrame.new(Thing[4], pos)
  1972. tehCF = cfa:lerp(cf2, 0.2)
  1973. Thing[1] = tehCF.lookVector
  1974. end
  1975. local mag = (Thing[4] - pos).magnitude
  1976. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1977. if Thing[8] == 2 then
  1978. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1979. end
  1980. Thing[4] = Thing[4] + Look * move
  1981. Thing[3] = Thing[3] - 1
  1982. if 2 < Thing[5] then
  1983. Thing[5] = Thing[5] - 0.3
  1984. Thing[6] = Thing[6] - 0.3
  1985. end
  1986. if hit ~= nil then
  1987. Thing[3] = 0
  1988. if Thing[8] == 1 or Thing[8] == 3 then
  1989. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1990. else
  1991. if Thing[8] == 2 then
  1992. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1993. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1994. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1995. ref.Anchored = true
  1996. ref.CFrame = CFrame.new(pos)
  1997. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1998. game:GetService("Debris"):AddItem(ref, 0.2)
  1999. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2000. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2001. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2002. end
  2003. end
  2004. end
  2005. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2006. ref.Anchored = true
  2007. ref.CFrame = CFrame.new(pos)
  2008. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2009. game:GetService("Debris"):AddItem(ref, 1)
  2010. end
  2011. if Thing[3] <= 0 then
  2012. table.remove(Effects, e)
  2013. end
  2014. end
  2015. do
  2016. do
  2017. if Thing[2] == "FireWave" then
  2018. if Thing[3] <= Thing[4] then
  2019. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2020. Thing[3] = Thing[3] + 1
  2021. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2022. else
  2023. Part.Parent = nil
  2024. table.remove(Effects, e)
  2025. end
  2026. end
  2027. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2028. if Thing[1].Transparency <= 1 then
  2029. if Thing[2] == "Block1" then
  2030. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2031. Mesh = Thing[7]
  2032. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2033. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2034. else
  2035. if Thing[2] == "Block2" then
  2036. Thing[1].CFrame = Thing[1].CFrame
  2037. Mesh = Thing[7]
  2038. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2039. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2040. else
  2041. if Thing[2] == "Fire" then
  2042. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2043. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2044. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2045. else
  2046. if Thing[2] == "Cylinder" then
  2047. Mesh = Thing[7]
  2048. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2049. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2050. else
  2051. if Thing[2] == "Blood" then
  2052. Mesh = Thing[7]
  2053. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2054. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2055. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2056. else
  2057. if Thing[2] == "Elec" then
  2058. Mesh = Thing[10]
  2059. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2060. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2061. else
  2062. if Thing[2] == "Disappear" then
  2063. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2064. else
  2065. if Thing[2] == "Shatter" then
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2068. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2069. Thing[6] = Thing[6] + Thing[5]
  2070. end
  2071. end
  2072. end
  2073. end
  2074. end
  2075. end
  2076. end
  2077. end
  2078. else
  2079. Part.Parent = nil
  2080. table.remove(Effects, e)
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end
  2086. end
  2087. end
  2088. end
  2089. end
  2090. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement