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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = owner
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- Made by NoobyGames12, remaded FM sword with additional gun
- -- If you have it and if you leak it, ill never give the scripts i made since you leaked one of my scripts, pretending that you made this, its just an FREE MODEL remade thing that i made. Now if you leak it, go ahead, ill never give you scripts ever again.
- --NoobyGames12
- plr = owner
- char = plr.Character
- hum = char.Humanoid
- t = char.Torso
- h = char.Head
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- tors = char.Torso
- lleg = char["Left Leg"]
- root = char.HumanoidRootPart
- hed = char.Head
- rleg = char["Right Leg"]
- rarm = char["Right Arm"]
- larm = char["Left Arm"]
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- function CreatePart(parent,transparency,reflectance,material,brickcolor)
- local p = Instance.new("Part")
- p.Parent = parent
- p.Size = Vector3.new(1,1,1)
- p.Transparency = transparency
- p.Reflectance = reflectance
- p.CanCollide = false
- p.BrickColor = brickcolor
- p.Material = material
- return p
- end
- function CreateMesh(parent,meshtype,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = meshtype
- mesh.Scale = Vector3.new(x1,y1,z1)
- return mesh
- end
- function CreateSpecialMesh(parent,meshid,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = "SpecialMesh"
- mesh.MeshId = meshid
- mesh.Scale = Vector3.new(x1,y1,z1)
- return mesh
- end
- function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
- local weld = Instance.new("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
- weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
- return weld
- end
- ---------------- left gaunlet
- local handle = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(handle,"Brick",1.1,0.4,1.1)
- CreateWeld(handle,larm,handle,0,0.45,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local handleout = CreatePart(char,0,0,"Neon",BrickColor.new("Crimson"))
- CreateMesh(handleout,"Brick",1.075,0.45,1.075)
- CreateWeld(handleout,larm,handleout,0,0.45,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local handleout2 = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(handleout2,"Brick",1.05,0.485,1.05)
- CreateWeld(handleout2,larm,handleout2,0,0.45,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local box = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(box,"Brick",1.2,0.5,0.5)
- CreateWeld(box,handle,box,0.05,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local boxout = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(boxout,"Brick",1.185,0.525,0.525)
- CreateWeld(boxout,handle,boxout,0.05,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local boxout2 = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(boxout2,"Brick",1.15,0.585,0.585)
- CreateWeld(boxout2,handle,boxout2,0.05,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local boxoutrand = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(boxoutrand,"Brick",1,0.35,0.35)
- CreateWeld(boxoutrand,handle,boxoutrand,-0.075,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local glowstrip = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(glowstrip,"Brick",0.65,0.05,1.15)
- CreateWeld(glowstrip,larm,glowstrip,0.15,0.365,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local glowstrip2 = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(glowstrip2,"Brick",0.65,0.05,1.15)
- CreateWeld(glowstrip2,larm,glowstrip2,0.15,0.465,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local glowstrip3 = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(glowstrip3,"Brick",0.65,0.05,1.15)
- CreateWeld(glowstrip3,larm,glowstrip3,0.15,0.565,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local diamond = CreatePart(char,0,0,"Neon",BrickColor.new("Crimson"))
- CreateMesh(diamond,"Brick",0.25,0.25,1.15)
- CreateWeld(diamond,handle,diamond,-0.35,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- --- gun here
- local handle = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(handle,"Brick",0.75,0.4,0.4)
- CreateWeld(handle,larm,handle,-0.1,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrel = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(barrel,"Brick",0.45,1,0.45)
- CreateWeld(barrel,handle,barrel,-0.25,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrelglow = CreatePart(char,0,0,"Neon",BrickColor.new("Crimson"))
- CreateMesh(barrelglow,"Brick",0.375,0.965,0.375)
- CreateWeld(barrelglow,handle,barrelglow,-0.25,0.55,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrelup = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(barrelup,"Brick",0.385,0.535,0.4625)
- CreateWeld(barrelup,barrel,barrelup,-0.065,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrelupglow = CreatePart(char,0,0,"Neon",BrickColor.new("Bright blue"))
- CreateMesh(barrelupglow,"Brick",0.325,0.585,0.455)
- CreateWeld(barrelupglow,barrel,barrelupglow,-0.065,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrel2 = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Black"))
- CreateMesh(barrel2,"Brick",0.325,1.5,0.325)
- CreateWeld(barrel2,handle,barrel2,-0.25,1.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local barrelhole = CreatePart(char,0,0,"SmoothPlastic",BrickColor.new("Really black"))
- CreateMesh(barrelhole,"Brick",0.25,0.25,0.25)
- CreateWeld(barrelhole,barrel2,barrelhole,0,0.65,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ---
- local gunmode = false
- Player=owner
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- local sine = 0
- local change = 1
- player=nil
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- local Stats=Instance.new("BoolValue")
- Stats.Name="Stats"
- Stats.Parent=Character
- local Atk=Instance.new("NumberValue")
- Atk.Name="Damage"
- Atk.Parent=Stats
- Atk.Value=1
- local Def=Instance.new("NumberValue")
- Def.Name="Defense"
- Def.Parent=Stats
- Def.Value=1
- local Speed=Instance.new("NumberValue")
- Speed.Name="Speed"
- Speed.Parent=Stats
- Speed.Value=1
- local Mvmt=Instance.new("NumberValue")
- Mvmt.Name="Movement"
- Mvmt.Parent=Stats
- Mvmt.Value=1
- local donum=0
- function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=brickcolor
- fp.Name=name
- fp.Size=size
- fp.Position=Torso.Position
- NoOutline(fp)
- fp.Material="SmoothPlastic"
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- if meshid~="nil" then
- mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
- end
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- return weld
- end
- local Color1=Torso.BrickColor
- local bodvel=Instance.new("BodyVelocity")
- local bg=Instance.new("BodyGyro")
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- --clothes
- local Hair = Instance.new("Part", char)
- Hair.Name = "Hair"
- Hair.CanCollide = false
- Hair.BrickColor = BrickColor.new("Institutional white")
- Hair.Transparency = 0
- Hair.Material = "Plastic"
- Hair.Size = Vector3.new(1, 1, 2)
- Hair.TopSurface = Enum.SurfaceType.Smooth
- Hair.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Hair)
- Weld.Part0 = hed
- Weld.Part1 = Hair
- Weld.C1 = CFrame.new(0, -.6, 0)
- Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Hair
- M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
- M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
- M2.Scale = Vector3.new(1, 1, 1)
- for i,v in pairs(char:children()) do
- if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
- v:Remove()
- end
- end
- shirt = Instance.new("Shirt", Character)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", Character)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "rbxassetid://36192003"
- char.Pants.PantsTemplate = "rbxassetid://770508500"
- for i,v in pairs(char:children()) do
- if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
- v:Remove()
- end
- end
- shirt = Instance.new("Shirt", Character)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", Character)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "rbxassetid://36192003"
- char.Pants.PantsTemplate = "rbxassetid://770508500"
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new("Really red")
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- local l1 = Instance.new("PointLight",w1)
- l1.Color = Color3.new(170,0,0)
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new("Really red")
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- local l2 = Instance.new("PointLight",w2)
- l2.Color = Color3.new(170,0,0)
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=owner
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=Color
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local dam = Instance.new("Sound",c)
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
- dam.Volume = 1.25
- dam.Pitch = 1
- dam:Play()
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
- --http://www.roblox.com/asset/?id=4770560
- game:GetService("Debris"):AddItem(prt,2)
- CF=prt.CFrame
- coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
- for i=0,1,0.2 do
- wait()
- Part.CFrame=CF*cf(0,0,-0.4)
- end
- for i=0,1,delay do
- wait()
- --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
- Mesh.Scale=Mesh.Scale
- end
- for i=0,1,0.1 do
- wait()
- Part.Transparency=i
- end
- Part.Parent=nil
- end),prt,msh,CF)
- end
- function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=false
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- local wld=weld(prt,prt,Parent,cframe)
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
- for i=0,1,delay do
- wait()
- Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
- --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,wld)
- end
- function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=false
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
- for i=0,1,delay do
- wait()
- Weld.C0=euler(i*20,0,0)
- --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,wld)
- end
- function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt2.Anchored=true
- prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
- game:GetService("Debris"):AddItem(prt2,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.1 do
- wait()
- Part.CFrame=Part.CFrame*cf(0,0.5,0)
- end
- Part.Parent=nil
- end),prt2,msh2)
- end
- for i=0,1,delay*2 do
- wait()
- Part.CFrame=Part.CFrame
- Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*euler(x2,y2,z2)
- --"http://www.roblox.com/asset/?id=168892465"
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.03 do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function BreakEffect(brickcolor,cframe,x1,y1,z1)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
- CF=Part.CFrame
- Numbb=0
- randnumb=math.random()/10
- rand1=math.random()/10
- for i=0,1,rand1 do
- wait()
- CF=CF*cf(0,math.random()/2,0)
- --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
- Part.CFrame=CF*euler(Numbb,0,0)
- Part.Transparency=i
- Numbb=Numbb+randnumb
- end
- Part.Parent=nil
- end),prt,CF,Numbb,randnumb)
- end
- function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*euler(0,0.7,0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*cf(0,y3/2,0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*cf(x,y,z)
- msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
- local num=math.random()
- local num2=math.random(-3,2)+math.random()
- local numm=0
- for i=0,1,delay*2 do
- swait()
- Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
- Part.Transparency=i
- numm=numm+0.01
- end
- Part.Parent=nil
- Mesh.Parent=nil
- end),prt,msh,x,y,z)
- end
- function dmgstart(dmg,what)
- hitcon = what.Touched:connect(function(hit)
- local hum = hit.Parent:FindFirstChild("Humanoid")
- if hum and not hum:IsDescendantOf(Character) then
- hum:TakeDamage(dmg)
- end
- end)
- end
- function dmgstop()
- hitcon:disconnect()
- end
- function Cloak()
- Face.Parent=nil
- cloaked=true
- for _,v in pairs(Torso.Parent:children()) do
- if v.className=="Part" and v.Name~="HumanoidRootPart" then
- coroutine.resume(coroutine.create(function()
- for i=0,1,0.2 do
- wait()
- v.Transparency=i
- end
- v.Transparency=1
- end))
- end
- if v.className=="Hat" then
- hatp=v.Handle
- coroutine.resume(coroutine.create(function(derp)
- for i=0,1,0.2 do
- wait()
- derp.Transparency=i
- end
- derp.Transparency=1
- end),hatp)
- end
- end
- for _,v in pairs(m:children()) do
- if v.className=="Part" then
- coroutine.resume(coroutine.create(function()
- for i=0,1,0.2 do
- wait()
- v.Transparency=i
- end
- v.Transparency=1
- end))
- end
- end
- end
- function UnCloak()
- so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
- Face.Parent=Head
- cloaked=false
- for _,v in pairs(Torso.Parent:children()) do
- if v.className=="Part" and v.Name~="HumanoidRootPart" then
- coroutine.resume(coroutine.create(function()
- for i=0,1,0.1 do
- wait()
- v.Transparency=v.Transparency-0.1
- end
- v.Transparency=0
- end))
- end
- if v.className=="Hat" then
- hatp=v.Handle
- coroutine.resume(coroutine.create(function(derp)
- for i=0,1,0.1 do
- wait()
- derp.Transparency=derp.Transparency-0.1
- end
- derp.Transparency=0
- end),hatp)
- end
- end
- for _,v in pairs(m:children()) do
- if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
- coroutine.resume(coroutine.create(function()
- for i=0,1,0.1 do
- wait()
- v.Transparency=v.Transparency-0.1
- end
- v.Transparency=0
- end))
- v.Transparency=0
- end
- end
- end
- Player=owner
- Character=Player.Character
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=owner
- Character=Player.Character
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Mid gray","Handle",Vector3.new(0.275000006, 1.73512506, 0.280375004))
- HandleWeld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, -1.10559327e-007, 0, 1.10559313e-007, 0.999999881, -6.82671057e-008, 7.54756585e-015, 6.82671129e-008, 1),CFrame.new(-0.069039166, -0.113463402, 1.04289675, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Handle,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.228, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.76659834, -0.297748327, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.214124978, 0.205375016))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.86247182, 0.341249466, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.75, 0.75))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.228, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.76659834, 0.369124293, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-006, -1.95409656, 0.369124651, 1, -3.5029597e-008, -5.96046519e-008, -5.96046306e-008, 6.17193905e-007, -1, 3.50296325e-008, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -1.95409656, -0.297748804, -1, -5.23922949e-008, 5.96046519e-008, -5.96046803e-008, 6.17193905e-007, -1, 5.23922594e-008, -1, -6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.16725111, -1.41408849, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.287375003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.02655792e-006, -1.16711032, -0.0589969158, 1, 1.08027862e-007, 0, -5.37960721e-014, 4.97983308e-007, -1, -1.08027862e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.448374987))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.35079217, 0.103010416, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.71972668, 0.400372267, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -2.02871776, -0.278748035, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(8.94069672e-007, -2.02871752, 0.419371605, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.223999977, 0.375375003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.16047049, 0.508368373, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.699999988, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.35976458, -0.0312541127, 1.86352515, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57641632e-008, -8.94739998e-008, -7.57096927e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.203125, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.08190203, 0.2501719, 1, -3.12822095e-007, 5.96046519e-008, -1.13020228e-007, -0.173648566, 0.98480773, -2.97719339e-007, -0.98480767, -0.173648566))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.502499998, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.409124941, 0.360375017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.05311584e-006, 1.95058596, 0.253540456, -1, 1.02354932e-007, -1.49011612e-007, -1.17442823e-007, 0.258818656, 0.965925932, 1.3743427e-007, 0.965925992, -0.258818686))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.68847609, 0.419371486, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, -1.99747372, 0.400373936, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.4375, 0.25))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.18813586, 0.908314347, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.35976434, -0.0312459469, 1.86352515, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47141249e-009, 1.70059607e-007, -8.20235115e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.409124911, 0.268375039))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 1.82663035, 1.68847704, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.372374952))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.455000013, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 1.6884762, -0.278747916, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.330124885, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, 2.75683522, 1.15006804, 1, 2.61612684e-007, -5.96046519e-008, -4.6201059e-008, 0.386711121, 0.922201037, 2.64309278e-007, -0.922201037, 0.386711121))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.90734863e-006, 1.20410335, -0.1381253, 1, -1.30388145e-007, 5.96046519e-008, -5.96047158e-008, -4.97983308e-007, 1, -1.30388116e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.13575315, -0.0312504768, 1.638713, 0, 0.707106888, 0.707106709, -1, -1.57551966e-007, 1.57552009e-007, 2.2281219e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.999259949, -0.0312482715, -0.496301651, 8.94069814e-008, 0.707106769, -0.707106829, 1, -2.08849031e-007, -8.2408441e-008, -2.0595013e-007, -0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.20410311, 0.278748631, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.745124936, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.302499771, 0.0937513113, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.415125012, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.659994602, 0.135124326, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.25361502, 0.392871499, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.395000011, 0.75, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.248124972, 0.311374992))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.954994917, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.375, 0.21875))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.50817347, 0.125254035, -1, 6.68158862e-008, -1.49011612e-007, -1.4901164e-007, -4.97983194e-007, 1, 6.68158151e-008, 1, 4.97983194e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.35512504, 0.283374995))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.91299367, 0.281997681, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.203125, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.781131983, 0.0222299099, -1, 2.86555604e-007, -5.96046519e-008, -1.08459133e-007, -0.173648685, 0.98480773, 2.71851889e-007, 0.98480773, 0.173648685))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.35512504, 0.416375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.522374153, 0.125002146, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.54112494, 0.367374986))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.57627869e-007, -1.79205251, -0.0442371368, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.552494049, 0.0937507153, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Mid gray","Part",Vector3.new(0.275000006, 0.216124982, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-007, 0.63488543, 0.590048075, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.309124947, 0.343375027))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.9935112e-006, 1.40163493, 1.65097666, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.998124957, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, 0.428994179, 0.0937510729, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.405125052, 0.211375013))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.446621895, 0.0734990835, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.967765272, 0.720929861, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.320124894, 0.316374987))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.457500011, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.322125077, 0.363375008))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 0.960361481, 0.0573717356, 1, -6.68157512e-008, -5.96046519e-008, 5.96046164e-008, -4.97983308e-007, 1, -6.68157796e-008, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.51412493, 0.622375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.51446474, -0.287093759, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.210375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, -1.12023759, -0.0676275492, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.261124998, 0.245374992))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -0.201990128, 0.0982512236, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.375, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.38418579e-007, -0.137369633, 0.0937509537, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.578125, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.63588333e-006, -1.29723644, 0.0231808424, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.225500003, 0.210125014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167286396, 0.746741295, -0.00556850433, -1, 6.68158222e-008, -5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, -6.68157938e-008, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.214125022, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.81469727e-006, 0.381998301, -0.135124564, -1, -5.23922843e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23922097e-008, -1, -4.97983251e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.270000011, 0.21875, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.35113907e-006, -1.64879727, 0.0388069153, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.449500024, 0.236624971))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.14855242, -0.0782039165, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.46875, 0.220999971))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.17250943, 0.949309707, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.35212487, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.7106328, -4.67702293, 1, -5.28256834e-008, 3.27825546e-007, -1.54116776e-007, -0.948323309, 0.317305803, 2.94122714e-007, -0.317305803, -0.948323369))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.5, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.00251865, -0.0312470198, -0.784425139, -5.96046448e-008, 0.362437576, 0.932008028, 1, 8.8373362e-008, 2.95864595e-008, -7.16414377e-008, 0.932008028, -0.362437606))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -3.18676305, -1.53718555, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.73874784, -0.0312489271, 0.358844757, -8.94069814e-008, -0.0130901812, 0.999914408, 1, 5.69744678e-008, 9.01605191e-008, -5.81498085e-008, 0.999914408, 0.0130901812))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.24712491, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.37090683e-006, 3.7712388, 4.10999966, 1, 2.20300279e-007, -3.27825546e-007, 7.26464435e-008, 0.713250935, 0.70090878, 3.88232309e-007, -0.70090884, 0.713250995))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.600000024, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.621124864, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 3.43644333, -0.254856586, 1, 2.8833017e-007, 5.96046519e-008, -4.31625189e-008, -0.0566928945, 0.998391747, 2.91245613e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.0734067, -0.0312533975, 4.65720272, 1.49011626e-007, 0.694658399, -0.719339788, -1, 3.30585053e-008, -1.75226305e-007, -9.79421202e-008, 0.719339788, 0.694658399))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.84512496, 0.422374964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, 3.25642681, 0.00496280193, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 1.04612494, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.03983688e-006, 6.0806818, -0.48661232, 1, 2.83280116e-007, 0, 3.20681721e-008, -0.113203041, 0.993571877, 2.81459165e-007, -0.993571937, -0.113203049))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.73874784, -0.0312509537, 0.358844757, 0, 0.0130901793, -0.999914348, -1, -5.85088848e-008, -7.65957409e-010, -5.85139013e-008, 0.999914408, 0.0130901802))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.46012485, 0.422374964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.05311584e-006, 5.85410023, -0.495341063, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.630329967, -0.0312533975, 7.20098686, 1.11758709e-008, 0.99984777, -0.017452918, -1, 8.5759515e-009, -1.49042407e-007, -1.48870043e-007, 0.0174529161, 0.99984777))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.64131165, -0.0312466621, 0.814543009, -1.78813963e-007, -0.104528897, 0.994521916, 1, 6.1102142e-008, 1.86221044e-007, -8.02329012e-008, 0.994521916, 0.104528897))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.678124905, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 5.27017689, -0.0733480453, 1, 2.8833017e-007, 5.96046519e-008, -4.31626219e-008, -0.0566925369, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566925332))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.630329847, -0.0312465429, 7.20098686, -9.87201929e-008, -0.99984777, 0.017452918, 1, -9.613413e-008, 1.49012436e-007, -1.47311923e-007, 0.0174529161, 0.99984777))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.47012496, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.11272049e-006, 4.9387393, -4.49442863, 1, 2.42971879e-007, 2.68220901e-007, -1.46989407e-008, -0.713250041, 0.700909734, 3.61609949e-007, -0.700909734, -0.713250101))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.699999988, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.00251842, -0.0312527418, -0.784425259, -2.98023224e-008, -0.362437576, -0.932008028, -1, -3.9197058e-008, 4.7219352e-008, -5.36460405e-008, 0.932008028, -0.362437606))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.533124864, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 4.10316849, -0.103866458, 1, 2.8833017e-007, 5.96046519e-008, -4.31625473e-008, -0.0566928051, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566928014))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.33085537, -1.5976094, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.64916229e-006, -0.673488855, 5.65330791, -1, 2.57733284e-008, -4.1723257e-007, 2.16240803e-008, -0.993572056, -0.11320243, -4.17468186e-007, -0.113202423, 0.993571997))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.480124891, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 2.6059866, 0.051631093, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.29153442e-006, -0.399590373, 4.02885008, -1, 2.75204592e-009, -4.1723257e-007, 2.09061284e-008, -0.998391747, -0.0566919968, -4.16717569e-007, -0.0566919968, 0.998391747))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.237124875, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 2.20885611, -3.10965157, 1, 1.22782865e-007, 3.27825546e-007, -8.59755218e-008, -0.82164669, 0.569997251, 3.39342648e-007, -0.569997191, -0.821646631))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.65712488, 0.359375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-006, 4.40055227, -0.0314526558, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.488124937, 0.359375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(9.53674316e-007, 2.57349205, 0.495863676, 1, 2.95756422e-007, 5.96046519e-008, -9.27020594e-008, 0.113203131, 0.993571877, 2.87107866e-007, -0.993571937, 0.113203138))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.655375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.02953684, 2.8258214, -1, -1.09740803e-007, -3.27825546e-007, -2.40661642e-008, -0.923879445, 0.382683516, -3.44867317e-007, 0.382683575, 0.923879564))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.40289879, -1.62781823, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.488124937, 0.418375015))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.60998273, -0.0503669977, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.25880861, -1.56739795, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.265124857, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 3.70434904, 2.44769764, 1, 3.05401159e-007, -1.49011612e-007, -3.84168999e-008, 0.537299871, 0.843391299, 3.37636607e-007, -0.843391299, 0.537299871))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.618124902, 0.209375009))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.67497754, -0.154865503, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.484124899, 0.227375031))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13248825e-006, 2.07749343, -1.55897069, -1, 2.0314171e-007, -1.49011612e-007, 3.82758287e-008, 0.707107008, 0.70710659, 2.49009986e-007, 0.70710659, -0.707106948))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.454124868, 0.214375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.09944153e-006, 4.72574425, -0.500342607, 1, 2.72365185e-007, 1.49011612e-007, -1.17221134e-007, -0.113203213, 0.993571877, 2.87482976e-007, -0.993571877, -0.113203213))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.65712488, 0.422374964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, 4.40054798, -0.205949783, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.446125001, 0.496375084))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.313133836, 6.93109894, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.558792, -0.0312539935, -0.45239532, 2.98023224e-008, -0.707106769, -0.707106829, -1, -7.48441451e-008, 3.26972902e-008, -7.60432783e-008, 0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.277124941, 0.702375054))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.44779181, 0.103008986, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.5, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.422124922, 0.412375003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.31130219e-006, -1.70811987, 0.370481491, 1, 1.56259688e-007, -2.68220901e-007, -2.99524515e-007, 0.258819312, -0.965925872, -8.15145142e-008, 0.965925872, 0.258819312))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.7285347e-006, -1.7005955, 0.278747916, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.55879188, -0.0312462449, -0.452395201, 5.96046448e-008, 0.707106769, 0.707106829, 1, -4.38479519e-009, -7.99089008e-008, -5.34036033e-008, 0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.204124942, 0.464375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.27592182, 0.103008866, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.23299998, 0.295375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.08616257e-006, -0.537618876, 2.27821803, -1, 3.50292382e-008, 2.68220901e-007, -3.50290357e-008, -1, 7.53727932e-007, 2.6822093e-007, 7.53727932e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.54972076e-006, 1.79147363, 1.84832418, -1, -2.19832074e-007, -2.68220901e-007, -3.42159723e-008, -0.707107008, 0.70710659, -3.45105576e-007, 0.70710659, 0.707106948))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Institutional white","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-6.55651093e-007, -0.200989008, 2.46776938, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.216999978, 0.295375019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -0.42824471, 2.46571684, -1, 3.50217348e-008, 2.68220901e-007, -3.50215323e-008, -1, 7.53727875e-007, 2.6822093e-007, 7.53727875e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.75, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 1.93505025, 1.70474756, 1, 1.8804613e-007, -2.68220901e-007, 5.6691988e-008, 0.707107067, 0.707106471, 3.22629546e-007, -0.707106531, 0.707107067))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, -1.70059586, -0.138124347, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.331124961, 0.412375003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.41137242, -1.47533894, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.709124923, 0.47437498))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, -1.87605298, 0.196760774, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.277124912, 0.227375031))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.15904617e-006, 2.51099396, -0.945535302, -1, 2.51590308e-007, -1.49011612e-007, -3.25266569e-009, 0.50000006, 0.866025388, 2.92389416e-007, 0.866025448, -0.50000006))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Institutional white","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 0.00686681271, 2.46776795, 1, 4.04674836e-008, 5.96046519e-008, -4.04674481e-008, 1, -5.74912178e-007, -5.96046803e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.84512496, 0.359375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.17232513e-007, 3.25642681, 0.179460406, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.95527112, -0.0312464833, 0.483453929, 1.19209275e-007, 0.258818507, 0.965925932, 1, -8.24298763e-009, -1.21205815e-007, -2.34081945e-008, 0.965925932, -0.258818507))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.95527112, -0.0312538147, 0.483453929, -2.98023224e-008, -0.258818537, -0.965925992, -1, -2.11072013e-008, 3.65092774e-008, -2.98372704e-008, 0.965925932, -0.258818537))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.3125, 0.320125014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167268515, -1.01674032, 0.0665671825, -1, -2.06061035e-008, 5.96046519e-008, 5.96046661e-008, -4.97983308e-007, 1, -2.06060733e-008, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.732374966))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.425000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.368124902, 0.378374994))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.20537186e-006, 1.49373317, 0.509495497, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.567124963, 0.311374992))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 0.994490385, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.418250024, 0.25))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-008, -1.13293266, -0.127015591, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.403124899, 0.352375001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.55247092, -0.700873375, -1, 3.75780473e-009, -1.49011612e-007, -1.02709933e-007, 0.707106948, 0.707106709, 1.08024309e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.625, 0.200000003, 0.296375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.97657108, -0.0312469006, 0.569297791, -1.78813934e-007, -0.0523363948, 0.99862951, 1, 7.44965192e-008, 1.82963561e-007, -8.39700789e-008, 0.99862957, 0.0523363985))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.0734067, -0.0312458873, 4.6572032, -2.38418608e-007, -0.694658399, 0.719339788, 1, -7.77344482e-008, 2.56373596e-007, -1.22174583e-007, 0.719339788, 0.694658399))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.625, 0.200000003, 0.296375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.97657156, -0.0312528014, 0.569297791, 8.94069672e-008, 0.0523363948, -0.99862957, -1, -7.9065849e-008, -9.36733713e-008, -8.38600229e-008, 0.99862957, 0.0523363948))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.66212487, 0.359375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 5.95509291, -0.320841074, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.64131165, -0.0312528014, 0.814543009, 8.94069672e-008, 0.104528897, -0.994521856, -1, -7.01918026e-008, -9.72769385e-008, -7.99755355e-008, 0.994521916, 0.104528904))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.207375005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-006, -1.16710985, 0.175246477, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.223124996, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -0.964124441, -0.0247514248, 1, -3.01422034e-007, 5.96046519e-008, -3.31073302e-008, 0.0871552527, 0.99619478, -3.05469911e-007, -0.99619478, 0.0871552527))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.244125068, 0.416375011))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, -0.686996341, -0.125002146, -1, -5.23922274e-008, 1.49011612e-007, -1.49011626e-007, 3.48969991e-007, -1, 5.23921742e-008, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, 0.168619156, -0.0937508345, -1, -5.23922559e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23921813e-008, -1, -4.97983251e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.398124993, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.4540993, 0.200625658, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.239124984, 0.205375016))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.315999985, 0.310375005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.68220901e-006, 2.08321929, -0.579118371, 1, -3.05231737e-007, 5.96046519e-008, -5.96048082e-008, -4.97983308e-007, 1, -3.05231708e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-7.74860382e-007, -1.99747372, -0.297748566, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.311124951, 0.267374992))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.14576721e-006, -1.94385314, 0.47499609, 1, -6.68158364e-008, 5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, 6.6815808e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.71972692, -0.297746897, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.51446474, -0.0312479734, 0.511714339, 5.96046519e-008, 4.38378066e-007, -1, 1, -2.45074915e-007, 5.96045453e-008, -2.45074887e-007, -1, -4.38378095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.577124953, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.2623533, 0.27874887, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.870000005, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.304124922, 0.267374992))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.6403501, 0.474995613, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.330124915, 0.226374999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.2649765e-006, 1.84085846, 0.585492015, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.578125, 0.21875))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.00167268515, 1.04017782, 0.125254273, 1, 2.06060218e-008, 5.96046519e-008, 5.96046448e-008, 3.48969991e-007, -1, -2.06060431e-008, 1, 3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.239124984, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.828511, -0.0312466025, 1.86352599, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47173224e-009, 1.70059423e-007, -8.20231492e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.275000006, 0.23712492, 0.375375003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.23306799, -0.714783967, 1, 1.28876025e-007, -1.49011612e-007, -8.8350177e-008, -0.38268286, -0.923879802, -1.76090154e-007, 0.923879862, -0.38268289))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.410999984, 0.469375014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.25397205, 0.350374818, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.850000024, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.930041909, -0.0312547088, 2.61983705, 2.68220924e-006, -0.866025388, 0.500000238, 1, 1.34954996e-006, -3.0269282e-006, 1.94662152e-006, 0.500000238, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.315999985, 0.303375006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.75509262e-006, -2.0832181, 0.73186779, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.638374984))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.930041909, -0.03124547, 2.61983705, -2.75671505e-006, 0.866025388, -0.500000238, -1, -1.43972136e-006, 3.0197582e-006, 1.89532614e-006, 0.500000238, 0.866025329))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.275000006, 0.238124937, 0.381375015))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.16469121, -0.908047557, -1, -9.70897673e-008, -1.49011612e-007, 1.00514129e-007, 0.382683396, -0.923879564, 1.46723522e-007, -0.923879564, -0.382683367))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 0.586375237))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.70876694e-006, -4.59392071, 4.83900547, -1, 3.01723389e-007, -3.27825546e-007, 2.23408545e-008, -0.700909495, -0.713250279, -4.44980344e-007, -0.713250279, 0.700909495))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.28125, 0.234375))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -1.44312787, -0.230922222, 1, -1.99133694e-007, -5.96046519e-008, 9.3278274e-008, 0.173647881, 0.984807849, -1.85758211e-007, -0.984807849, 0.173647881))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.82851136, -0.0312532187, 1.86352599, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57638221e-008, -8.94738008e-008, -7.57092948e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.287124902, 0.227375031))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 2.52654123, 0.448077202, -1, 2.51590194e-007, -1.49011612e-007, -1.49011683e-007, -2.59562086e-007, 1, 2.51590166e-007, 1, 2.59562114e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.22512494, 0.42337501))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, 2.19158387, 0.875249863, 1, 2.87006458e-007, -5.96046519e-008, -2.30892709e-008, 0.279828936, 0.960049868, 2.92219624e-007, -0.960049927, 0.279828966))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.34476542, -0.473634839, 1, 1.52993096e-007, -1.49011612e-007, -1.04336792e-007, -0.258818269, -0.965926051, -1.86346938e-007, 0.965926051, -0.258818269))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.29170871, -0.671645045, -1, -1.21206767e-007, -1.49011612e-007, 1.12563526e-007, 0.258819103, -0.965925813, 1.55643789e-007, -0.965925813, -0.258819103))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Hitbox=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,1,"Medium stone grey","Hitbox",Vector3.new(4.90999985, 1.2299999, 0.200000003))
- Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.90843725, -0.0829741955, 0.0609716177, 0, -6.82671129e-008, -1, 1.1055932e-007, 1, -6.82671129e-008, 1, -1.1055932e-007, 7.547565e-015))
- mouse.Button1Down:connect(function()
- if attack==false and attacktype==1 then
- attacktype=2
- attackone()
- elseif attack==false and attacktype==2 then
- attacktype=3
- attacktwo()
- elseif attack==false and attacktype==3 then
- attacktype=4
- attackthree()
- elseif attack==false and attacktype==4 then
- attacktype=1
- attackfour()
- end
- end)
- function bladespin()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,5,7,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-10)),.4)
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- for z = 0, 2 do
- so("http://roblox.com/asset/?id=199146359",Hitbox,1.15,1.05)
- for i=0,1,0.5 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
- end
- for i=0,1,0.5 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(180)),.4)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
- end
- for i=0,1,0.5 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(240)),.4)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
- end
- for i=0,1,0.5 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(360)),.4)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
- end
- end
- attack=false
- con1:disconnect()
- end
- function flashingslash()
- attack=true
- for i=0,2,0.1 do
- swait()
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-80),math.rad(-80))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- so("http://roblox.com/asset/?id=540358153",Hitbox,1,0.9)
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("White").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = Hitbox.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(0.5,0.5,0.5)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,13,16,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,2,0.1 do
- swait()
- z.Scale = z.Scale + vt(7.5,-0.01,-0.01)
- b.Transparency = b.Transparency + 0.05
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-2.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(70),math.rad(90))*angles(math.rad(-75),0,math.rad(0)),.9)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- con1:disconnect()
- attack = false
- b:Destroy()
- end
- function executionstab()
- attack=true
- for i=0,5,0.1 do
- swait()
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-80),math.rad(-80))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- so("http://roblox.com/asset/?id=540358153",Hitbox,1.5,0.75)
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("Really red").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = Hitbox.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(0.5*2,0.5*2,0.5*2)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,60,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,5,0.1 do
- swait()
- z.Scale = z.Scale + vt(15,-0.01*2,-0.01*2)
- b.Transparency = b.Transparency + 0.05
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(70),math.rad(90))*angles(math.rad(-75),0,math.rad(0)),.9)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- con1:disconnect()
- attack = false
- b:Destroy()
- end
- function enerwave()
- attack=true
- for i=0,1,0.1 do
- swait()
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-80),math.rad(-80))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- so("http://roblox.com/asset/?id=540358153",Hitbox,1,0.9)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.CFrame = Torso.CFrame + Torso.CFrame.lookVector*5
- lb.Transparency = 0
- lb.Size = vt(15,0.6,3)
- local tra2 = Instance.new("ParticleEmitter",lb)
- tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
- tra2.LightEmission = 1
- tra2.Color = ColorSequence.new(lb.BrickColor.Color)
- tra2.Rate = 500000000000
- tra2.Lifetime = NumberRange.new(0.5)
- tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
- tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- tra2.Speed = NumberRange.new(0)
- tra2.Rotation = NumberRange.new(-500,500)
- tra2.VelocitySpread = 90000
- tra2.RotSpeed = NumberRange.new(-500,500)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- lb.Touched:connect(function(hit) Damagefunc(hit,10,13,math.random(10,20),"Normal",RootPart,.2,1) end)
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = Torso.CFrame.lookVector *150
- bv.Parent = lb
- for i=0,2,0.1 do
- swait()
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(30)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(70),math.rad(90))*angles(math.rad(-75),0,math.rad(0)),.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- attack = false
- wait(1)
- lb:Destroy()
- end
- function repeatbullet()
- attack = true
- for i = 0,1,0.3 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=604905243",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = barrelhole.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(0.6,0.6,0.6)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("Royal purple").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = barrelhole.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(1,1,1)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- local hitted = false
- lb.Anchored = false
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- lb.Touched:connect(function(hit) Damagefunc(hit,9,10,math.random(10,20),"Normal",RootPart,.2,1) end)
- z.Scale = vt(1,1,1)
- b.Transparency = 0
- b.CFrame = barrelhole.CFrame
- for i = 0,1,0.3 do
- swait()
- z.Scale = z.Scale + vt(0.2,0.2,0.2)
- b.Transparency = b.Transparency + 0.25
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- for i = 0,1,0.3 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=604905243",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = barrelhole.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(0.6,0.6,0.6)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- local hitted = false
- lb.Anchored = false
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- lb.Touched:connect(function(hit) Damagefunc(hit,9,10,math.random(10,20),"Normal",RootPart,.2,1) end)
- z.Scale = vt(1,1,1)
- b.Transparency = 0
- b.CFrame = barrelhole.CFrame
- for i = 0,1,0.3 do
- swait()
- z.Scale = z.Scale + vt(0.2,0.2,0.2)
- b.Transparency = b.Transparency + 0.25
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- for i = 0,1,0.3 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=604905243",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = barrelhole.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(0.6,0.6,0.6)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- local hitted = false
- lb.Anchored = false
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- lb.Touched:connect(function(hit) Damagefunc(hit,9,10,math.random(10,20),"Normal",RootPart,.2,1) end)
- z.Scale = vt(1,1,1)
- b.CFrame = barrelhole.CFrame
- b.Transparency = 0
- for i = 0,1,0.3 do
- swait()
- z.Scale = z.Scale + vt(0.2,0.2,0.2)
- b.Transparency = b.Transparency + 0.25
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- attack = false
- b:Destroy()
- wait(10)
- lb:Destroy()
- lb:Destroy()
- lb:Destroy()
- end
- function stickybomb()
- attack = true
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=604905243",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = barrelhole.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(1,1,1)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("Royal purple").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = barrelhole.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(1,1,1)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- local hitted = false
- lb.Anchored = false
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- hitted = false
- wait(0.00005)
- lb.Touched:connect(function(hit)
- if hitted == false then
- hitted = true
- lb.Anchored = true
- so("http://roblox.com/asset/?id=604906197",lb,1,1)
- Damagefunc(hit,1,3,-10,"Normal",RootPart,.2,1)
- for i = 0, 4 do
- lb.BrickColor = BrickColor.new("Really red")
- wait(0.25)
- lb.BrickColor = BrickColor.new("Royal purple")
- wait(0.25)
- end
- lb.Transparency = 1
- so("http://roblox.com/asset/?id=412755503",lb,1,0.875)
- local ba = Instance.new("Part")
- ba.Parent = char
- ba.Material = "Neon"
- ba.Color = BrickColor.new("Royal purple").Color
- ba.CanCollide = false
- ba.Shape = "Ball"
- ba.CFrame = lb.CFrame
- ba.Anchored = true
- ba.Transparency = 0
- ba.Size = vt(10,10,10)
- ba.CFrame = lb.CFrame
- local za = Instance.new("SpecialMesh",ba)
- za.MeshType = "Sphere"
- za.Scale = vt(0,0,0)
- ba.Touched:connect(function(hit)
- Damagefunc(hit,16,19,math.random(10,20),"Normal",RootPart,.2,1)
- end)
- for i = 0, 19 do
- ba.Transparency = ba.Transparency + 0.05
- za.Scale = za.Scale + vt(0.25,0.25,0.25)
- wait()
- end
- ba:Destroy()
- lb:Destroy()
- end
- end)
- for i = 0,2,0.1 do
- swait()
- z.Scale = z.Scale + vt(0.1,0.1,0.1)
- b.Transparency = b.Transparency + 0.05
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- attack = false
- b:Destroy()
- wait(30)
- lb:Destroy()
- end
- function yep()
- attack = true
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=178452221",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Royal purple").Color
- lb.CanCollide = false
- lb.CFrame = barrelhole.CFrame + hed.CFrame.lookVector*37.5
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(2.5,75,2.5)
- local zb = Instance.new("SpecialMesh",lb)
- zb.MeshType = "Sphere"
- zb.Scale = vt(1,1,1)
- lb.Touched:connect(function(hit)
- Damagefunc(hit,17,20,math.random(10,20),"Normal",RootPart,.2,1)
- end)
- for i = 0, 9 do
- zb.Scale = zb.Scale + vt(0.1,0,0.1)
- lb.CFrame = barrelhole.CFrame + hed.CFrame.lookVector*37.5
- lb.Transparency = lb.Transparency + 0.1
- wait()
- end
- lb:Destroy()
- attack = false
- end
- function test()
- attack = true
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=412756262",barrelhole,1,0.95)
- local ba = Instance.new("Part")
- ba.Parent = char
- ba.Material = "Neon"
- ba.Color = BrickColor.new("Crimson").Color
- ba.CanCollide = false
- ba.Shape = "Ball"
- ba.CFrame = barrelhole.CFrame
- ba.Anchored = true
- ba.Transparency = 1
- ba.Size = vt(1,1,1)
- ba.CFrame = barrelhole.CFrame
- local za = Instance.new("SpecialMesh",ba)
- za.MeshType = "Sphere"
- za.Scale = vt(5,5,5)
- for i = 0, 49 do
- ba.CFrame = barrelhole.CFrame
- ba.Transparency = ba.Transparency - 0.1
- za.Scale = za.Scale - vt(0.1,0.1,0.1)
- wait()
- end
- so("http://roblox.com/asset/?id=412756199",barrelhole,1,0.95)
- so("http://roblox.com/asset/?id=412756123",barrelhole,1,0.95)
- so("http://roblox.com/asset/?id=412755564",barrelhole,1,0.95)
- so("http://roblox.com/asset/?id=178452221",barrelhole,1,0.6)
- so("http://roblox.com/asset/?id=87767777",barrelhole,1,1)
- ba.Transparency = 0
- za.Scale = vt(5,5,5)
- local seen = Instance.new("Sound",barrelhole)
- seen.SoundId = "rbxassetid://445796828"
- seen.Pitch = 0.75
- seen.Volume = 2.5
- seen.Looped = true
- seen:Play()
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Crimson").Color
- lb.CanCollide = false
- lb.CFrame = barrelhole.CFrame + hed.CFrame.lookVector*200
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(10,400,10)
- local zb = Instance.new("SpecialMesh",lb)
- zb.MeshType = "Sphere"
- zb.Scale = vt(1,1,1)
- lb.Touched:connect(function(hit)
- Damagefunc(hit,22,28,math.random(10,20),"Normal",RootPart,.2,1)
- end)
- for i = 0, 99 do
- ba.CFrame = barrelhole.CFrame
- ba.Transparency = ba.Transparency + 0.025
- zb.Scale = zb.Scale + vt(0.01,0,0.01)
- za.Scale = za.Scale + vt(1,1,1)
- lb.CFrame = barrelhole.CFrame + hed.CFrame.lookVector*200
- wait()
- end
- for i = 0, 19 do
- seen.Volume = seen.Volume - 0.1
- zb.Scale = zb.Scale - vt(0.05,0,0.05)
- lb.CFrame = barrelhole.CFrame + hed.CFrame.lookVector*200
- lb.Transparency = lb.Transparency + 0.05
- wait()
- end
- seen:Destroy()
- ba:Destroy()
- lb:Destroy()
- attack = false
- end
- mouse.KeyDown:connect(function(k)
- if k == "q" and gunmode == false then
- gunmode = true
- elseif k == "q" and gunmode == true then
- gunmode = false
- end
- if k == "z" and gunmode == false and attack == false then
- bladespin()
- elseif k == "z" and gunmode == true and attack == false then
- repeatbullet()
- end
- if k == "x" and gunmode == false and attack == false then
- flashingslash()
- elseif k == "x" and gunmode == true and attack == false then
- stickybomb()
- end
- if k == "c" and gunmode == false and attack == false then
- enerwave()
- elseif k == "c" and gunmode == true and attack == false then
- yep()
- end
- if k == "v" and gunmode == false and attack == false then
- executionstab()
- elseif k == "v" and gunmode == true and attack == false then
- test()
- end
- end)
- function attackone()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,7,9,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- end
- so("http://roblox.com/asset/?id=199150686",Hitbox,1,1)
- for i=0,1,0.1 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(25)),.4)
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-100))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- attack=false
- con1:disconnect()
- end
- function attacktwo()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,7,9,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(-75),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
- end
- so("http://roblox.com/asset/?id=199146359",Hitbox,1,1)
- for i=0,1,0.1 do
- swait()
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-45)),.4)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
- end
- attack=false
- con1:disconnect()
- end
- function attackthree()
- attack = true
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=604905243",barrelhole,1,1)
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Crimson").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = barrelhole.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(0.6,0.6,0.6)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "Sphere"
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("Crimson").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = barrelhole.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(1,1,1)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- local hitted = false
- lb.Anchored = false
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- lb.Touched:connect(function(hit) Damagefunc(hit,9,12,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,2,0.1 do
- swait()
- z.Scale = z.Scale + vt(0.1,0.1,0.1)
- b.Transparency = b.Transparency + 0.05
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- attack = false
- b:Destroy()
- wait(10)
- lb:Destroy()
- end
- function attackfour()
- attack = true
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- so("http://roblox.com/asset/?id=199145204",barrelhole,1,1)
- local con = barrel2.Touched:connect(function(hit) Damagefunc(hit,8,10,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-90)), 0.3)
- end
- con:disconnect()
- so("http://roblox.com/asset/?id=604905243",barrelhole,1.25,0.9)
- local b = Instance.new("Part")
- b.Parent = char
- b.Material = "Neon"
- b.Color = BrickColor.new("Crimson").Color
- b.CanCollide = false
- b.Shape = "Ball"
- b.CFrame = barrelhole.CFrame
- b.Anchored = true
- b.Transparency = 0
- b.Size = vt(5,5,5)
- local z = Instance.new("SpecialMesh",b)
- z.MeshType = "Sphere"
- z.Scale = vt(0.25,0.25,0.25)
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *150
- bv.Parent = lb
- b.Touched:connect(function(hit) Damagefunc(hit,9,11,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,2,0.1 do
- swait()
- z.Scale = z.Scale + vt(0.15,0.15,0.15)
- b.Transparency = b.Transparency + 0.05
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-50)), 0.3)
- end
- attack = false
- b:Destroy()
- end
- idleanim=.4
- Humanoid.Animator.Parent = nil
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- --Sheath()
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(105),math.rad(0)),.3)
- RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(115),math.rad(0)),.3)
- RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- if attack==false then
- if gunmode == true then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-35),math.rad(90),math.rad(0))*angles(math.rad(-25 + 5 * math.cos(sine / 32)),math.rad(15),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.35,0.5,0)*angles(math.rad(180),math.rad(30),math.rad(-90)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- elseif gunmode == false then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-35)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(35)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-35),math.rad(90),math.rad(0))*angles(math.rad(-25 + 5 * math.cos(sine / 32)),math.rad(15),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-25 + 2.5 * math.cos(sine / 32))),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
- if attack==false then
- if gunmode == false then
- --RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- --Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-55),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(0),math.rad(-25)),.3)
- --RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- --LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- elseif gunmode == true then
- --RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- --Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-55),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.45,0)*angles(math.rad(55),math.rad(0),math.rad(25)),.3)
- --RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- --LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- end
- end
- end
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