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- local player = game.Players.LocalPlayer
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/JsdM2jiP",true))()
- library.options.underlinecolor = "rainbow"
- -- Farming Tab
- local Farming = library:CreateWindow("Farming")
- Farming:Section("- Karma Farms -")
- local GK = Farming:Toggle("Auto-Good Karma", {flag = "GK"})
- local BK = Farming:Toggle("Auto-Bad Karma", {flag = "BK"})
- Farming:Section("- Ultra Coins -")
- local Swing = Farming:Toggle("Auto-Swing", {flag = "Swing"})
- local Sell = Farming:Toggle("Auto-Sell", {flag = "Sell"})
- local BackpackFull = Farming:Toggle("Auto-Full Sell", {flag = "FullSell"})
- Farming:Section("- Ultra Chi -")
- local Chi = Farming:Toggle("Auto-Chi", {flag = "Chi"})
- Farming:Section("- Boss Farms -")
- local Boss = Farming:Toggle("Auto-Robot Boss", {flag = "Boss"})
- local ETBoss = Farming:Toggle("Auto-Eternal Boss", {flag = "EBoss"})
- local AMBoss = Farming:Toggle("Auto-Ancient Boss", {flag = "ABoss"})
- local SNB = Farming:Toggle("Auto-Santa Boss", {flag = "SBoss"})
- local AllBoss = Farming:Toggle("Auto-All Bosses", {flag = "AllBosses"})
- Farming:Section("- Give Pet Levels -")
- local EAR = Farming:Toggle("Auto-Pet Levels", {flag = "L"})
- -- Auto-Buy Tab
- local AutoBuy = library:CreateWindow("Auto-Buy")
- AutoBuy:Section("- Auto-Buy Stuff -")
- local Rank = AutoBuy:Toggle("Auto-Rank", {flag = "Rank"})
- local Sword = AutoBuy:Toggle("Auto-Sword", {flag = "Sword"})
- local Belt = AutoBuy:Toggle("Auto-Belt", {flag = "Belt"})
- local Skill = AutoBuy:Toggle("Auto-Skills", {flag = "Skill"})
- local Shuriken = AutoBuy:Toggle("Auto-Shurikens", {flag = "Shurikens"})
- _G.Enabled = AutoBuy.flags.Purchase
- _G.Sword = AutoBuy.flags.Sword
- _G.Belt = AutoBuy.flags.Belt
- _G.Rank = AutoBuy.flags.Rank
- _G.Skill = AutoBuy.flags.Skill
- local Pets = library:CreateWindow("Pet Stuff")
- -- Open Pets
- Pets:Section("- Open Pets -")
- local Settings = {}
- local Crystals = {}
- for i,v in next, game.workspace.mapCrystalsFolder:GetChildren() do
- if v then
- table.insert(Crystals,v.Name)
- end
- end
- Pets:Dropdown('Crystals', {location = Settings, flag = "Crystal", list = Crystals})
- Pets:Toggle("Open Eggs", {location = Settings, flag = "TEgg"})
- -- Pet Options
- Pets:Section("- Pet Options -")
- local Evolve = Pets:Toggle("Auto-Evolve", {flag = "Evolve"})
- local Eternalise = Pets:Toggle("Auto-Eternalise", {flag = "Eternalise"})
- local Immortalize = Pets:Toggle("Auto-Immortalize", {flag = "Immortalize"})
- local Legend = Pets:Toggle("Auto-Legend", {flag = "Legend"})
- local Elemental = Pets:Toggle("Auto-Elementalize", {flag = "Elemental"})
- -- Sell Pets
- Pets:Section("- Sell Pets -")
- local Basic = Pets:Toggle("Sell All Basic", {flag = "SBasic"})
- local Advanced = Pets:Toggle("Sell All Advanced", {flag = "SAdvanced"})
- local Rare = Pets:Toggle("Sell All Rare", {flag = "SRare"})
- local Epic = Pets:Toggle("Sell All Epic", {flag = "SEpic"})
- local Unique = Pets:Toggle("Sell All Unique", {flag = "SUnique"})
- local Omega = Pets:Toggle("Sell All Omega", {flag = "SOmega"})
- local Elite = Pets:Toggle("Sell All Elite", {flag = "SElite"})
- local Infinity Lord = Pets:Toggle("Sell All Infinity-Lord", {flag = "SInfinity-Lord"})
- -- Sell Seperate Pets Tab
- local Pets2 = library:CreateWindow("More Pet Stuff")
- Pets2:Section("- Sell Separate Pets -")
- local Pet1 = Pets2:Toggle("Sell All Winter Kitty", {flag = "S1"})
- local Pet2 = Pets2:Toggle("Sell All Polar Bear", {flag = "S2"})
- local Pet3 = Pets2:Toggle("Sell All Sensei Reindeer", {flag = "S3"})
- local Pet4 = Pets2:Toggle("Sell All Dark Penguin", {flag = "S4"})
- local Pet5 = Pets2:Toggle("Sell All Sleigh Rider", {flag = "S5"})
- -- Misc
- local Misc = library:CreateWindow("Misc")
- Misc:Section("- Other OP Scripts -")
- local Shuriken = Misc:Toggle("Fast Shuriken", {flag = "Fast"})
- local Shuriken2 = Misc:Toggle("Slow Shuriken", {flag = "Slow"})
- local Invis = Misc:Toggle("Invisibility", {flag = "Invis"})
- -- Collect All Chest
- local ChestCollect = Misc:Button("Collect All Chest", function()
- game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace")["wonderChest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(3.5)
- game:GetService("Workspace").wonderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Workspace.Part.CFrame
- game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Workspace.Part.CFrame
- end)
- -- Collect Light Karma Chest
- local LightKarma = Misc:Button("Collect Light Chest", function()
- game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(5)
- game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- end)
- -- Collect Dark Karma Chest
- local ChestCollect = Misc:Button("Collect Evil Chest", function()
- game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(5)
- game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame
- end)
- -- Unlock All Islands
- local UnlockIsland = Misc:Button("Unlock Islands", function()
- for i,v in next, game.workspace.islandUnlockParts:GetChildren() do
- if v then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.islandSignPart.CFrame;
- wait(.5)
- end
- end
- end)
- -- Max Jump
- local MaxJP = Misc:Button("Max Jumps", function()
- while wait(.0001) do
- game.Players.LocalPlayer.multiJumpCount.Value = "50"
- end
- end)
- -- Hide Name
- local HideName = Misc:Button("Hide Name", function()
- local plrname = game.Players.LocalPlayer.Name
- workspace[plrname].Head.nameGui:Destroy()
- end)
- -- ESP
- local ESP = Misc:Button("ESP", function()
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- function UpdatePlayerChams()
- for i,v in pairs(game:GetService'Players':GetChildren()) do
- pcall(function()
- if not isnil(v.Character) then
- for _,k in pairs(v.Character:GetChildren()) do
- if k:IsA'BasePart' and not k:FindFirstChild'Cham' then
- local cham = Instance.new('BoxHandleAdornment',k)
- cham.ZIndex= 10
- cham.Adornee=k
- cham.AlwaysOnTop=true
- cham.Size=k.Size
- cham.Transparency=.8
- cham.Color3=Color3.new(0,0,1)
- cham.Name = 'Cham'
- end
- end
- if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild'NameEsp' then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = 'NameEsp'
- bill.Size=UDim2.new(1,200,1,30)
- bill.Adornee=v.Character.Head
- bill.AlwaysOnTop=true
- local name = Instance.new('TextLabel',bill)
- name.TextWrapped=true
- name.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m')
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment='Top'
- name.TextColor3=Color3.new(1,1,1)
- name.BackgroundTransparency=1
- else
- v.Character.Head.NameEsp.TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m')
- end
- end
- end)
- end
- end
- while wait() do
- UpdatePlayerChams()
- end
- end)
- -- Toggle Popups (Chi/Coin thigns)
- Misc:Bind("Toggle Popups",
- {flag = "pop", owo = true},
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled
- game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled
- end)
- -- Toggable GUI Key
- Misc:Bind("Toggle GUI Key",
- {flag = "Toggle", owo = true},
- function()
- library.toggled = not library.toggled;
- for i, data in next, library.queue do
- local pos = (library.toggled and data.p or UDim2.new(-1, 0, -0.5,0))
- data.w:TweenPosition(pos, (library.toggled and 'Out' or 'In'), 'Quad', 0.15, true)
- wait();
- end
- end)
- -- Destroy GUI
- local Kill = Misc:Button("Destroy GUI", function()
- game:GetService("CoreGui").ScreenGui:Destroy()
- end)
- local Teleports = library:CreateWindow("Teleports")
- -- World/Island Teleports
- Teleports:Section("- Islands -")
- local Islands = {}
- for i,v in next, game.workspace.islandUnlockParts:GetChildren() do
- if v then
- table.insert(Islands, v.Name)
- end
- end
- Teleports:Dropdown('Teleports', {list = Islands}, function(a)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.islandUnlockParts[a].islandSignPart.CFrame
- end)
- -- Utilitys
- Teleports:Section("- Utilitys -")
- local Shop = Teleports:Button("Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").shopAreaCircles["shopAreaCircle16"].circleInner.CFrame
- end)
- local Skills = Teleports:Button("Skills Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").skillAreaCircles["skillsAreaCircle16"].circleInner.CFrame
- end)
- local Skills1 = Teleports:Button("Light Skills Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.49514, 3.24800324, 0.0838552266)
- end)
- local Skills2 = Teleports:Button("Dark Skills Shop", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.549767, 3.24800324, 58.087841)
- end)
- local KOTH = Teleports:Button("KOTH", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").kingOfTheHillPart.CFrame
- end)
- -- Training Area Teleports
- Teleports:Section("- Training Areas -")
- local a1 = Teleports:Button("Mystical Waters (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019)
- end)
- local a2 = Teleports:Button("Sword of Legends (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1834.15967, 38.704483, -141.375641)
- end)
- local a5 = Teleports:Button("Elemental Tornado (Good)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206)
- end)
- local a3 = Teleports:Button("Lava Pit (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624)
- end)
- local a4 = Teleports:Button("Tornado (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435)
- end)
- local a6 = Teleports:Button("Swords Of Ancients (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266)
- end)
- local a7 = Teleports:Button("Fallen Infinity Blade (Bad)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1860.80359, 38.7140121, -6793.59033)
- end)
- if _G.PlaceLoopTP == true then
- local Teleports2 = library:CreateWindow("More Teleports")
- Teleports2:Section("- Training Areas (Looped) -")
- local avh = Teleports2:Button("Mystical Waters (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019)
- end
- end
- end)
- local sdgy6 = Teleports2:Button("Sword of Legends (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1834.15967, 38.704483, -141.375641)
- end
- end
- end)
- local asdy = Teleports2:Button("Elemental Tornado (Good)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206)
- end
- end
- end)
- local yassf = Teleports2:Button("Lava Pit (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624)
- end
- end
- end)
- local sdfj = Teleports2:Button("Tornado (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435)
- end
- end
- end)
- local jhas = Teleports2:Button("Swords Of Ancients (Bad)", function()
- while true do
- wait(.001)
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266)
- end
- end
- end)
- end
- -- Open Crystals
- spawn(function()
- while wait(.01) do
- if Settings.TEgg then
- local oh1 = "openCrystal"
- local oh2 = Settings.Crystal
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(oh1, oh2)
- end
- end
- end)
- -- Auto-Swing
- spawn(function()
- while wait() do
- if Farming.flags.Swing then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.ninjaEvent:FireServer("swingKatana")
- else
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait()
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Sell
- spawn(function()
- while wait(0.01) do
- if Farming.flags.Sell then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame
- wait(.1)
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end)
- -- Auto-Full Sell
- spawn(function()
- while wait(0.01) do
- if Farming.flags.FullSell then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if player.PlayerGui.gameGui.maxNinjitsuMenu.Visible == true then
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame
- wait(.05)
- game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end
- end)
- -- Invisibility
- spawn(function()
- while wait(0.001) do
- if Misc.flags.Invis then
- local A_1 = "goInvisible"
- local Event = game.Players.LocalPlayer.ninjaEvent
- Event:FireServer(A_1)
- end
- end
- end)
- -- Auto-Pet Levels
- spawn(function()
- while wait(0.00011) do
- if Farming.flags.L then
- local plr = game.Players.LocalPlayer
- for _,v in pairs(workspace.Hoops:GetDescendants()) do
- if v.ClassName == "MeshPart" then
- v.touchPart.CFrame = plr.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end)
- -- Good Karma Farm
- spawn(function()
- while wait(0.4) do
- if Farming.flags.GK then
- loadstring(game:HttpGet(('https://pastebin.com/raw/AaqHqPyw'),true))()
- end
- end
- end)
- -- Bad Karma Farm
- spawn(function()
- while wait(0.4) do
- if Farming.flags.BK then
- loadstring(game:HttpGet(('https://pastebin.com/raw/wEEB3nQt'),true))()
- end
- end
- end)
- -- Auto-Normal Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.Boss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("RobotBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Eternal Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.EBoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("EternalBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Anchient Boss
- spawn(function()
- while wait(.001) do
- if Farming.flags.ABoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("AncientMagmaBoss"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Farming.flags.SBoss then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game:GetService("Workspace").bossFolder:WaitForChild("Samurai Santa"):WaitForChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-All Bosses
- spawn(function()
- while wait(.001) do
- if Farming.flags.AllBosses then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then
- if game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then
- if game.Workspace.bossFolder:FindFirstChild("EternalBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame
- else
- if not game.Workspace.bossFolder:FindFirstChild("EternalBoss") then
- if game.Workspace.bossFolder:FindFirstChild("RobotBoss") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end
- end
- end
- if player.Character:FindFirstChildOfClass("Tool") then
- player.Character:FindFirstChildOfClass("Tool"):Activate()
- else
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i,v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- -- Auto-Buy Swords
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Sword then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllSwords"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Belts
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Belt then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllBelts"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Skills
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Skill then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllSkills"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Buy Ranks
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Rank then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyRank"
- local oh2 = game:GetService("ReplicatedStorage").Ranks.Ground:GetChildren()
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i].Name)
- end
- end
- end
- end
- end)
- -- Auto-Buy Shurikens
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Shurikens then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local oh1 = "buyAllShurikens"
- local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"}
- for i = 1,#oh2 do
- game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- -- Auto-Chi
- spawn(function()
- while wait(0.033) do
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- if Farming.flags.Chi then
- for i,v in pairs(game.Workspace.spawnedCoins.Valley:GetChildren()) do
- if v.Name == "Blue Chi Crate" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position)
- wait(.16)
- end
- end
- end
- end
- end
- end)
- -- Auto Evolve Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Evolve then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "evolvePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petEvolveEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Eternalize Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Eternalise then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "eternalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petEternalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Immortalize Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Immortalize then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "immortalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petImmortalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Auto-Legend Pet
- spawn(function()
- while wait(3) do
- if Pets.flags.Legend then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "legendizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Pets.flags.Elemental then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
- for i,x in pairs(v:GetChildren()) do
- local oh1 = "elementalizePet"
- local oh2 = x.Name
- game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- -- Sell All Basics
- spawn(function()
- while wait(1) do
- if Pets.flags.SBasic then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Basic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Advanced
- spawn(function()
- while wait(1) do
- if Pets.flags.SAdvanced then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Advanced:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Rares
- spawn(function()
- while wait(1) do
- if Pets.flags.SRare then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Rare:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Epics
- spawn(function()
- while wait(1) do
- if Pets.flags.SEpic then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Epic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Uniques
- spawn(function()
- while wait(1) do
- if Pets.flags.SUnique then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Unique:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Omegas
- spawn(function()
- while wait(1) do
- if Pets.flags.SOmega then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Omega:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Elites
- spawn(function()
- while wait(1) do
- if Pets.flags.SElite then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Elite:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Sell All Infinites
- spawn(function()
- while wait(1) do
- if Pets.flags.SInfinity then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end)
- -- Second Pet Stuff Tab
- spawn(function()
- while wait(1) do
- if Pets2.flags.S1 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Winter Wonder Kitty" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S2 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Winter Legends Polar Bear" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S3 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Christmas Sensei Reindeer" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S4 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Dark Blizzard Master Penguin" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Pets2.flags.S5 then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do
- if v.Name == "Cybernetic Sleigh Rider" then
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v)
- end
- end
- end
- end
- end
- end)
- -- Fast Shuriken
- spawn(function()
- while wait(.001) do
- if Misc.flags.Fast then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local plr = game.Players.LocalPlayer
- local Mouse = plr:GetMouse()
- local velocity = 1000
- for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
- if p.Name == "Handle" then
- if p:FindFirstChild("BodyVelocity") then
- local bv = p:FindFirstChildOfClass("BodyVelocity")
- bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.Velocity = Mouse.Hit.lookVector * velocity
- end
- end
- end
- end
- end
- end
- end)
- -- Slow Shuriken
- spawn(function()
- while wait(.001) do
- if Misc.flags.Slow then
- if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
- local plr = game.Players.LocalPlayer
- local Mouse = plr:GetMouse()
- local velocity = 35
- for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
- if p.Name == "Handle" then
- if p:FindFirstChild("BodyVelocity") then
- local bv = p:FindFirstChildOfClass("BodyVelocity")
- bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.Velocity = Mouse.Hit.lookVector * velocity
- end
- end
- end
- end
- end
- end
- end)
- -- Anti-AFK
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(
- function()
- vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- end)
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