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DaOMEGAa32

baldi.avi (SCRIPT EDIT)

Mar 23rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. local s = Instance.new("Sound")
  153.  
  154. s.Name = "Name"
  155. s.SoundId = "rbxassetid://2347469019"
  156. s.Volume = 5
  157. s.Looped = true
  158. s.archivable = false
  159.  
  160. s.Parent = game.Workspace
  161.  
  162. wait(0.1)
  163.  
  164. s:play()
  165.  
  166. p = game.Players.LocalPlayer
  167. char = p.Character
  168. local char = p.Character
  169. torso = char.Torso
  170. neck = char.Torso.Neck
  171. hum = char.Humanoid
  172. Player = game:GetService("Players").LocalPlayer
  173. Character = Player.Character
  174. tors = Character.Torso
  175. root = Character.HumanoidRootPart
  176. lleg = Character["Left Leg"]
  177. hed = Character.Head
  178. rleg = Character["Right Leg"]
  179. rarm = Character["Right Arm"]
  180. larm = Character["Left Arm"]
  181.  
  182. ypcall(function()
  183. for i,v in pairs(Character:children()) do
  184. if v:IsA("Hat") then
  185. v:Destroy()
  186. end
  187. end
  188. for i,v in pairs(Character:children()) do
  189. if v:IsA("Accessory") then
  190. v:Destroy()
  191. end
  192. end
  193. for i,v in pairs(Character:children()) do
  194. if v:IsA("Hair") then
  195. v:Destroy()
  196. end
  197. end
  198. end)
  199.  
  200. CV="Hot pink"
  201.  
  202. local txt = Instance.new("BillboardGui", char)
  203. txt.Adornee = char .Head
  204. txt.Name = "_status"
  205. txt.Size = UDim2.new(2, 0, 1.2, 0)
  206. txt.StudsOffset = Vector3.new(-9, 8, 0)
  207. local text = Instance.new("TextLabel", txt)
  208. text.Size = UDim2.new(10, 0, 7, 0)
  209. text.FontSize = "Size24"
  210. text.TextScaled = true
  211. text.TextTransparency = 0
  212. text.BackgroundTransparency = 1
  213. text.TextTransparency = 0
  214. text.TextStrokeTransparency = 0
  215. text.Font = "Arcade"
  216. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  217.  
  218. v=Instance.new("Part")
  219. v.Name = "ColorBrick"
  220. v.Parent=p.Character
  221. v.FormFactor="Symmetric"
  222. v.Anchored=true
  223. v.CanCollide=false
  224. v.BottomSurface="Smooth"
  225. v.TopSurface="Smooth"
  226. v.Size=Vector3.new(10,5,3)
  227. v.Transparency=1
  228. v.CFrame=char.Torso.CFrame
  229. v.BrickColor=BrickColor.new(CV)
  230. v.Transparency=1
  231. text.TextColor3 = BrickColor.new("Bright green").Color
  232. v.Shape="Block"
  233. text.Text = "Baldi.avi (edit)"
  234.  
  235. hed.face.Texture = "http://www.roblox.com/asset/?id=1955917052"
  236. hed.Transparency = 1
  237. rleg.Transparency = 1
  238. rarm.Transparency = 1
  239. larm.Transparency = 1
  240. lleg.Transparency = 1
  241. tors.Transparency = 1
  242.  
  243. Player = game:GetService("Players").LocalPlayer
  244. Character = Player.Character
  245. rarm = Character["Right Arm"]
  246. larm = Character["Left Arm"]
  247. vt = Vector3.new
  248. bc = BrickColor.new
  249. wit = bc("Lime green").Color
  250.  
  251. local prth = Instance.new("Part",Character)
  252. prth.Size = vt(1.25,1.25,1.25)
  253. prth.CanCollide = false
  254. prth.Material = "Neon"
  255. prth.Transparency = 0.5
  256. prth.BrickColor = bc("Deep yellow")
  257. local wldh = Instance.new("Weld",Character)
  258. wldh.Part0 = hed
  259. wldh.Part1 = prth
  260.  
  261. local prtrm = Instance.new("Part",Character)
  262. prtrm.Size = vt(2.1,2.1,1.1)
  263. prtrm.CanCollide = false
  264. prtrm.Transparency = 0.5
  265. prtrm.Material = "Neon"
  266. prtrm.BrickColor = bc("Lime green")
  267. local wldm = Instance.new("Weld",Character)
  268. wldm.Part0 = root
  269. wldm.Part1 = prtrm
  270.  
  271. local prtr = Instance.new("Part",Character)
  272. prtr.Size = vt(1.1,2.1,1.1)
  273. prtr.CanCollide = false
  274. prtr.Transparency = 0.5
  275. prtr.Material = "Neon"
  276. prtr.BrickColor = bc("Lime green")
  277. local prtrl = Instance.new("Part",Character)
  278. prtrl.Size = vt(1.1,2.1,1.1)
  279. prtrl.CanCollide = false
  280. prtrl.Transparency = 0.5
  281. prtrl.Material = "Neon"
  282. prtrl.BrickColor = bc("Lime green")
  283. local eff = Instance.new("ParticleEmitter",prtr)
  284. eff.LightEmission = 1
  285. eff.Texture = "rbxassetid://284205403"
  286. eff.Color = ColorSequence.new(wit)
  287. eff.Size = NumberSequence.new(0.5,1)
  288. eff.Acceleration = vt(0,25,0)
  289. eff.Speed = NumberRange.new(-5)
  290. eff.LockedToPart = false
  291. eff.Transparency = NumberSequence.new(0.95)
  292. eff.Lifetime = NumberRange.new(0.5)
  293. eff.Rate = 100000
  294. eff.VelocitySpread = 25
  295. local wld = Instance.new("Weld",Character)
  296. wld.Part0 = rarm
  297. wld.Part1 = prtr
  298. local wldl = Instance.new("Weld",Character)
  299. wldl.Part0 = rleg
  300. wldl.Part1 = prtrl
  301.  
  302. local prtr2 = Instance.new("Part",Character)
  303. prtr2.Size = vt(1.1,2.1,1.1)
  304. prtr2.CanCollide = false
  305. prtr2.Transparency = 0.5
  306. prtr2.Material = "Neon"
  307. prtr2.BrickColor = bc("Lime green")
  308. local prtrl2 = Instance.new("Part",Character)
  309. prtrl2.Size = vt(1.1,2.1,1.1)
  310. prtrl2.CanCollide = false
  311. prtrl2.Transparency = 0.5
  312. prtrl2.Material = "Neon"
  313. prtrl2.BrickColor = bc("Lime green")
  314. local eff2 = Instance.new("ParticleEmitter",prtr2)
  315. eff2.LightEmission = 1
  316. eff2.Texture = "http://www.roblox.com/asset/?id=1828477921"
  317. eff2.Color = ColorSequence.new(wit)
  318. eff2.Size = NumberSequence.new(0.8,1)
  319. eff2.Acceleration = vt(0,25,0)
  320. eff2.Speed = NumberRange.new(-5)
  321. eff2.LockedToPart = false
  322. eff2.Transparency = NumberSequence.new(0.95)
  323. eff2.Lifetime = NumberRange.new(0.5)
  324. eff2.Rate = 100000
  325. eff2.VelocitySpread = 25
  326. local wld2 = Instance.new("Weld",Character)
  327. wld2.Part0 = larm
  328. wld2.Part1 = prtr2
  329. local wldl2 = Instance.new("Weld",Character)
  330. wldl2.Part0 = lleg
  331. wldl2.Part1 = prtrl2
  332.  
  333. local mouse = game.Players.LocalPlayer:GetMouse()
  334. tors = game.Players.LocalPlayer.Character.Torso
  335. vt = Vector3.new
  336. bc = BrickColor.new
  337.  
  338. local Effect = Instance.new("Part",game.Lighting)
  339. Effect.BrickColor = bc("Lime green")
  340. Effect.Transparency = 1
  341. Effect.Anchored = true
  342. Effect.CanCollide = false
  343. Effect.Material = "Neon"
  344. Effect.Shape = "Ball"
  345. Effect.Size = vt(5,5,5)
  346. local fire1 = Instance.new("Fire",Effect)
  347. fire1.Name = "Fire"
  348. fire1.Heat = 0
  349. fire1.Size = 30
  350. fire1.SecondaryColor = bc("Really black").Color
  351. fire1.Color = bc("Lime green").Color
  352. local fire2 = Instance.new("Fire",Effect)
  353. fire2.Name = "Fire2"
  354. fire2.Heat = 0
  355. fire2.Size = 25
  356. fire2.SecondaryColor = bc("Really black").Color
  357. fire2.Color = bc("Neon red").Color
  358.  
  359. function Explode(rad,par)
  360. local expart = Instance.new("Part",script.Parent)
  361. local expart2 = Instance.new("Part",script.Parent)
  362. local snd = Instance.new("Sound",expart)
  363. snd.SoundId = "rbxassetid://258057783"
  364. snd.Volume = 2.5
  365. local partMesh = Instance.new("SpecialMesh",expart)
  366. partMesh.MeshType = "Sphere"
  367. local partMesh2 = Instance.new("SpecialMesh",expart2)
  368. partMesh2.MeshType = "Sphere"
  369. local expld = Instance.new("Explosion", script.Parent)
  370. expld.BlastRadius = rad
  371. expld.Position = par.Position
  372. partMesh.Scale = vt(rad,rad,rad)
  373. expart.Size = vt(1,1,1)*1.5
  374. expart.Transparency = 0.5
  375. expart.Anchored = true
  376. expart.Material = "Neon"
  377. expart.BrickColor = bc("Lime green")
  378. expart.CFrame = par.CFrame
  379. partMesh2.Scale = vt(rad,rad,rad)
  380. expart2.Size = vt(1.15,1.15,1.15)*1.5
  381. expart2.Transparency = 0.5
  382. expart2.Anchored = true
  383. expart2.Material = "Neon"
  384. expart2.BrickColor = bc("Bright green")
  385. expart2.CFrame = par.CFrame
  386. snd:Play()
  387. for i = 0, 100 do
  388. expart.Transparency = expart.Transparency + 0.005
  389. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  390. expart.CFrame = expart.CFrame
  391. expart2.Transparency = expart.Transparency + 0.005
  392. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  393. expart2.CFrame = expart.CFrame
  394. wait(0)
  395. end
  396. snd.Parent = nil
  397. expart.Parent = nil
  398. expart2.Parent = nil
  399. expld.Parent = nil
  400. end
  401.  
  402. function Explode2(rad,par)
  403. local expart = Instance.new("Part",script.Parent)
  404. local expart2 = Instance.new("Part",script.Parent)
  405. local snd = Instance.new("Sound",expart)
  406. snd.SoundId = "rbxassetid://165969964"
  407. snd.Volume = 3
  408. local partMesh = Instance.new("SpecialMesh",expart)
  409. partMesh.MeshType = "Sphere"
  410. local partMesh2 = Instance.new("SpecialMesh",expart2)
  411. partMesh2.MeshType = "Sphere"
  412. local expld = Instance.new("Explosion", script.Parent)
  413. expld.BlastRadius = rad
  414. expld.Position = par.Position
  415. partMesh.Scale = vt(rad,rad,rad)
  416. expart.Size = vt(1,1,1)*1.5
  417. expart.Transparency = 0.5
  418. expart.Anchored = true
  419. expart.Material = "Neon"
  420. expart.BrickColor = bc("Lime green")
  421. expart.CFrame = par.CFrame
  422. partMesh2.Scale = vt(rad,rad,rad)
  423. expart2.Size = vt(1.15,1.15,1.15)*1.5
  424. expart2.Transparency = 0.5
  425. expart2.Anchored = true
  426. expart2.Material = "Neon"
  427. expart2.BrickColor = bc("Lime green")
  428. expart2.CFrame = par.CFrame
  429. snd:Play()
  430. for i = 0, 100 do
  431. expart.Transparency = expart.Transparency + 0.005
  432. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  433. expart.CFrame = expart.CFrame
  434. expart2.Transparency = expart.Transparency + 0.005
  435. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  436. expart2.CFrame = expart.CFrame
  437. wait(0)
  438. end
  439. snd.Parent = nil
  440. expart.Parent = nil
  441. expart2.Parent = nil
  442. expld.Parent = nil
  443. end
  444.  
  445. mouse.KeyDown:connect(function(k)
  446.  
  447. k = k:lower()
  448. if k == "q" then
  449. local spart = Effect:Clone()
  450. spart.Parent = game.Players.LocalPlayer.Character
  451. spart.Transparency = 0
  452. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
  453. wait()
  454. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
  455. wait()
  456. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
  457. wait()
  458. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
  459. wait()
  460. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
  461. wait()
  462. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
  463. wait()
  464. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
  465. wait()
  466. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
  467. wait()
  468. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
  469. wait()
  470. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
  471. wait()
  472. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
  473. spart.Transparency = 1
  474. spart.Fire2:Destroy()
  475. spart.Fire:Destroy()
  476. Explode(25,spart)
  477. spart:Destroy()
  478. end
  479. if k == "e" then
  480. local spart = Effect:Clone()
  481. spart.Parent = game.Players.LocalPlayer.Character
  482. spart.Transparency = 0
  483. spart.Anchored = false
  484. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
  485. spart.Position = spart.Position + vt(0,100,0)
  486. spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
  487. wait(1)
  488. spart.Transparency = 1
  489. spart.Fire2:Destroy()
  490. spart.Fire:Destroy()
  491. Explode2(75,spart)
  492. spart:Destroy()
  493. end
  494. if k == "r" then
  495. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  496. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
  497. wait(0.75)
  498. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
  499. Explode(30,game.Players.LocalPlayer.Character.Torso)
  500. wait(0.5)
  501. ff:Destroy()
  502. end
  503. if k == "f" then
  504. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  505. for i = 0, 10 do
  506. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
  507. wait(0)
  508. end
  509. for i = 0, 5 do
  510. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
  511. wait(0)
  512. end
  513. game.Players.LocalPlayer.Character.Torso.Anchored = true
  514. wait(1.5)
  515. game.Players.LocalPlayer.Character.Torso.Anchored = false
  516. for i = 0, 10 do
  517. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
  518. wait(0)
  519. end
  520. wait(0.25)
  521. Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
  522. wait(0.5)
  523. ff:Destroy()
  524. end
  525. end)
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