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Zach_script_stealer2

The GLitch master

Feb 24th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. wait()
  172. LoudVolume = false
  173. Music = true
  174. script.Name = "GlitchMaster"
  175. Player = game.Players.LocalPlayer
  176. c = game.Players.LocalPlayer.Character
  177. Head = c.Head
  178. anim = c.Humanoid.Animator
  179. rage = false
  180. Battle = false
  181. p = game.Players.LocalPlayer
  182. Music = false
  183. PhaseEnabled = true
  184. TeleportEnabled = true
  185. c.Archivable = true
  186. WholeBody = c:clone()
  187. local Effects = {}
  188. attack = false
  189. local attacking = false
  190. vt = Vector3.new
  191. bc = BrickColor.new
  192. br = BrickColor.random
  193. it = Instance.new
  194. cf = CFrame.new
  195. euler = CFrame.fromEulerAnglesXYZ
  196. angles = CFrame.Angles
  197. matr = math.random
  198. mouse = Player:GetMouse()
  199.  
  200.  
  201. local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
  202.  
  203. c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50
  204.  
  205. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  206. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  207. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  208. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  209. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  210. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  211. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  212. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  213. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  214. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  215. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  217. RS = c.Torso:FindFirstChild("Right Shoulder")
  218. LS = c.Torso:FindFirstChild("Left Shoulder")
  219. RH = c.Torso:FindFirstChild("Right Hip")
  220. LH = c.Torso:FindFirstChild("Left Hip")
  221. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  222. N = c.Torso:FindFirstChild("Neck")
  223. cf = CFrame.new
  224. ang = CFrame.Angles
  225. rd = math.rad
  226. rd2 = math.random
  227.  
  228. function swait(num)
  229. if num==0 or num==nil then
  230. game:service'RunService'.Heartbeat:wait(0)
  231. else
  232. for i=0,num do
  233. game:service'RunService'.Heartbeat:wait(0)
  234. end
  235. end
  236. end
  237.  
  238. function AnimDis()
  239. if c.Animate.Disabled == false then
  240. c.Animate.Disabled = true
  241. anim.Parent = nil
  242. else
  243. anim.Parent = c.Humanoid
  244. c.Animate.Disabled = false
  245. end
  246. end
  247. function lerpz(joint, prop, cfrmz, alp)
  248. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  249. end
  250. function resetlerp()
  251. RJ.C0 = RJC0
  252. RJ.C1 = RJC1
  253. N.C0 = NC0
  254. N.C1 = NC1
  255. RS.C0 = RSC0
  256. RS.C1 = RSC1
  257. LS.C0 = LSC0
  258. LS.C1 = LSC1
  259. RH.C0 = RHC0
  260. RH.C1 = RHC1
  261. LH.C0 = LHC0
  262. LH.C1 = LHC1
  263. end
  264.  
  265. game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  266. if InputObj.KeyCode == Enum.KeyCode.Slash then
  267. local finishEvent = nil
  268. isTyping = true
  269. finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  270. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  271. isTyping = false
  272. finishEvent:disconnect()
  273. end
  274. end)
  275. end
  276. end)
  277.  
  278. function VirusDestroy(H)
  279. spawn(function()
  280. for i = 1,1000 do
  281. H.Transparency = H.Transparency + 1/1000
  282. swait()
  283. end
  284. game.Debris:AddItem(H,3)H.Anchored = true
  285. end)
  286. end
  287.  
  288. function HitInfect(Part)
  289. Part.Touched:connect(function(Hit)
  290. if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
  291. local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
  292. Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
  293. for i = 1,2 do
  294. local tra = S11:clone() tra.Parent = Hit
  295. tra.Texture = "rbxassetid://744949545"
  296. tra.LightEmission = 0
  297. if i == 1 then
  298. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  299. tra.ZOffset = 2.5
  300. else
  301. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  302. tra.ZOffset = 3
  303. end
  304. local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
  305. tra.Lifetime = NumberRange.new(1,3)
  306. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
  307. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  308. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch"
  309. tra.LockedToPart = true
  310. tra.Rate = 15
  311. tra.VelocityInheritance = 0.2
  312. if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
  313. if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
  314. Hit.Mesh.TextureId = "rbxassetid://64619306"
  315. end
  316. elseif Hit.Name ~= "Head" then
  317. local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  318. M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)
  319. end
  320. end
  321. end
  322. end)
  323. end
  324. function Virusify(Hit)
  325. local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
  326. Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
  327. for i = 1,2 do
  328. local tra = S11:clone() tra.Parent = Hit
  329. tra.Texture = "rbxassetid://744949545"
  330. tra.LightEmission = 0
  331. if i == 1 then
  332. tra.Name = "Glitch"
  333. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  334. tra.ZOffset = 2.5
  335. else
  336. tra.Name = "Glitch2"
  337. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  338. tra.ZOffset = 3
  339. end
  340. local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
  341. tra.Lifetime = NumberRange.new(1,3)
  342. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  343. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  344. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360
  345. tra.LockedToPart = true
  346. tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
  347. tra.VelocityInheritance = 0.2
  348. if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
  349. if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
  350. Hit.Mesh.TextureId = "rbxassetid://64619306"
  351. end
  352. elseif Hit.Name ~= "Head" then
  353. local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  354. M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)
  355. end
  356. end
  357. end
  358.  
  359. function Virusify2(Hit)
  360. Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
  361. for i = 1,2 do
  362. local tra = S11:clone() tra.Parent = Hit
  363. tra.Texture = "rbxassetid://744949545"
  364. tra.LightEmission = 0
  365. if i == 1 then
  366. tra.Name = "Glitch"
  367. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  368. tra.ZOffset = 2.5
  369. else
  370. tra.Name = "Glitch2"
  371. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  372. tra.ZOffset = 3
  373. end
  374. local PSize = (Hit.Size.Y)/4
  375. tra.Lifetime = NumberRange.new(0.5)
  376. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
  377. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  378. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360
  379. tra.LockedToPart = true
  380. tra.Rate = 50
  381. tra.VelocityInheritance = 0.2
  382. if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
  383. if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
  384. Hit.Mesh.TextureId = "rbxassetid://64619306"
  385. end
  386. elseif Hit.Name ~= "Head" then
  387. local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  388. M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)
  389. end
  390. end
  391. end
  392.  
  393. function Virusify3(Hit)
  394. local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
  395. Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
  396. for i2 = 1,2 do
  397. for i = 1,2 do
  398. local tra = S11:clone() tra.Parent = Hit
  399. tra.Texture = "rbxassetid://744949545"
  400. tra.LightEmission = 0
  401. if i == 1 then
  402. tra.Name = "Glitch"
  403. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  404. tra.ZOffset = 2.5
  405. else
  406. tra.Name = "Glitch2"
  407. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  408. tra.ZOffset = 3
  409. end
  410. if i2 == 1 then
  411. tra.LockedToPart = true
  412. else
  413. tra.LockedToPart = false
  414. end
  415. local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20
  416. tra.Lifetime = NumberRange.new(1,3)
  417. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  418. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  419. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360
  420. tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5
  421. tra.VelocityInheritance = 0.2
  422. if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
  423. if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
  424. Hit.Mesh.TextureId = "rbxassetid://64619306"
  425. end
  426. elseif Hit.Name ~= "Head" then
  427. local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  428. M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2)
  429. end
  430. end
  431. end
  432. end
  433.  
  434. local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
  435.  
  436. for i,v in pairs(c:children()) do
  437. if v.ClassName == "Accessory" then
  438. v:remove()
  439. end
  440. end
  441.  
  442. if c:findFirstChild("Body Colors") then
  443. c:findFirstChild("Body Colors"):remove()
  444. end
  445. for i,v in pairs (c:children()) do
  446. if v.ClassName == "Part" then
  447. if v.Name ~= "HumanoidRootPart" then
  448. HitInfect(v)
  449. v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
  450. for i2 = 1,2 do
  451. for i = 1,2 do
  452. local tra = S11:clone() tra.Parent = v
  453. tra.Texture = "rbxassetid://744949545"
  454. tra.LightEmission = 0
  455. if i == 1 then
  456. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  457. tra.ZOffset = 2.5
  458. else
  459. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  460. tra.ZOffset = 3
  461. end
  462. tra.Rate = 15
  463. tra.Lifetime = NumberRange.new(1,3)
  464. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
  465. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  466. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch"
  467. if i2 == 1 then
  468. tra.LockedToPart = true
  469. tra.Rate = 10
  470. else
  471. tra.LockedToPart = false
  472. tra.ZOffset = tra.ZOffset - 2.25
  473. end
  474. tra.VelocityInheritance = 0.2
  475. end
  476. if v.Name ~= "Head" then
  477. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  478. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  479. end
  480. end
  481. end
  482. end
  483. end
  484. c.Head.Transparency = 1
  485. local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
  486. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
  487. local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
  488. wait()
  489. c.Head:FindFirstChild("face").Texture = ""
  490. if c:findFirstChild("Shirt")~=nil then
  491. c:findFirstChild("Shirt"):remove()
  492. end
  493. if c:findFirstChild("Pants")~=nil then
  494. c:findFirstChild("Pants"):remove()
  495. end
  496.  
  497. local flying = false
  498. local deb = true
  499. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  500. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  501. local maxspeed = 25
  502. local speed = 0
  503.  
  504. function Fly()
  505. local bg = Instance.new("BodyGyro", c.HumanoidRootPart)
  506. bg.P = 100000 bg.D = 100
  507. bg.maxTorque = Vector3.new(math.huge, 0, math.huge)
  508. bg.cframe = c.HumanoidRootPart.CFrame
  509. local bv = Instance.new("BodyVelocity", c.HumanoidRootPart)
  510. bv.velocity = Vector3.new(0,0.1,0)
  511. bv.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  512. repeat wait()
  513. c.Humanoid.PlatformStand = true
  514. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  515. speed = speed+1+(speed/maxspeed)
  516. if speed > maxspeed then
  517. speed = maxspeed
  518. end
  519. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  520. speed = speed-1
  521. if speed < 0 then
  522. speed = 0
  523. end
  524. end
  525. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  526. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  527. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  528. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  529. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  530. else
  531. bv.velocity = Vector3.new(0,0.1,0)
  532. end
  533. until not flying
  534. ctrl = {f = 0, b = 0, l = 0, r = 0}
  535. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  536. speed = 0
  537. bv:Destroy()
  538. c.Humanoid.PlatformStand = false
  539. end
  540.  
  541. Cloud = false
  542. function CloudForm()
  543. if Cloud == false then
  544. S.Volume = 1
  545. attack = true Cloud = true
  546. for i = 1,10 do
  547. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  548. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
  549. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  550. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  551. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  552. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  553. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  554. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  555. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  556. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  557. swait()
  558. end
  559. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1)
  560. local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
  561. Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5)
  562. Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
  563. HitInfect(Cl)
  564. for i2 = 1,2 do
  565. for i = 1,2 do
  566. local tra = S11:clone() tra.Parent = CL
  567. tra.Texture = "rbxassetid://744949545"
  568. tra.LightEmission = 0
  569. if i == 1 then
  570. tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255))
  571. tra.ZOffset = 2.5
  572. else
  573. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  574. tra.ZOffset = 3
  575. end
  576. tra.Lifetime = NumberRange.new(1,3)
  577. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
  578. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  579. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch"
  580. if i2 == 1 then
  581. tra.LockedToPart = true
  582. tra.Speed = NumberRange.new(0.5)
  583. else
  584. tra.LockedToPart = false
  585. tra.Speed = NumberRange.new(4)
  586. end
  587. tra.Rate = 250
  588. tra.VelocityInheritance = 0.2
  589. end
  590. end
  591. local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
  592. local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
  593. for i = 1,80 do
  594. M.Scale = Vector3.new(i/4,i/4,i/4)
  595. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
  596. swait()
  597. end
  598. flying = true attack = false
  599. Fly()
  600. else
  601. attack = true S.Volume = 0.4
  602. if c:findFirstChild("Cloud") ~= nil then
  603. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  604. if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
  605. for i = 1,20 do
  606. c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
  607. swait()
  608. end
  609. c.HumanoidRootPart.Smile:remove()
  610. end
  611. for i,v in pairs(c:findFirstChild("Cloud"):children()) do
  612. if v.Name == "Glitch" then
  613. v.Enabled = false
  614. end
  615. end
  616. for i = 1,80 do
  617. c:findFirstChild("Cloud").Mesh.Scale = c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
  618. swait()
  619. end
  620. game.Debris:AddItem(c:findFirstChild("Cloud"),2)
  621. Cloud = false end flying = false
  622. wait(2)
  623. attack = false
  624. end
  625. end
  626.  
  627. function CloudFace()
  628. if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
  629. for i = 1,20 do
  630. c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05
  631. swait()
  632. end
  633. c.HumanoidRootPart.Smile:remove()
  634. else
  635. local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
  636. local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021"
  637. end
  638. end
  639.  
  640.  
  641. function VirusExplosion(Pos)
  642. for i = 1,10 do
  643. for i2 = 1,8 do
  644. local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
  645. V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
  646. V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace
  647. end
  648. swait()
  649. end
  650. end
  651.  
  652. function VirusFade(H)
  653. spawn(function()
  654. for i = 1,10 do
  655. H.Transparency = H.Transparency + 1/10
  656. swait()
  657. end
  658. H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
  659. game.Debris:AddItem(H,0.2)
  660. end)
  661. end
  662.  
  663. function VirusFade2(H)
  664. spawn(function()
  665. for i = 1,25 do
  666. H.Transparency = H.Transparency + 1/25
  667. swait()
  668. end
  669. H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
  670. game.Debris:AddItem(H,4)
  671. end)
  672. end
  673.  
  674. function HammerSlam()
  675. c.HumanoidRootPart.Anchored = true
  676. attack = true
  677. AnimDis()
  678. for i = 1,15 do
  679. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z
  680. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z
  681. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y
  682. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y
  683. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
  684. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
  685. swait()
  686. end
  687. local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
  688. local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
  689. local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H W.C0 = CFrame.new(0,-2,0)
  690. local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
  691. Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2)
  692. for i = 1,45 do
  693. W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0)
  694. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z
  695. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z
  696. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y
  697. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y
  698. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2)
  699. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2)
  700. swait()
  701. end
  702. W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0)
  703. for i = 1,15 do
  704. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z
  705. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z
  706. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y
  707. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y
  708. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  709. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
  710. swait()
  711. end
  712. local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
  713. for i = 1,45 do
  714. for i2 = 1,8 do
  715. local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
  716. V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V)
  717. V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace
  718. end
  719. swait()
  720. end
  721. H.Anchored = true H2.Anchored = true
  722. W:remove() W2:remove()
  723. c.HumanoidRootPart.Anchored = false
  724. AnimDis()
  725. attack = false
  726. spawn(function()
  727. wait(3) H.Transparency = 1 H2.Transparency = 1
  728. H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
  729. H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
  730. game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4)
  731. end)
  732. end
  733.  
  734. function Missiles()
  735. attack = true
  736. local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
  737. Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)))
  738. Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  739. local hit = false
  740. Mis.Touched:connect(function(Hit)
  741. if Hit.Parent ~= c then
  742. if hit == false then hit = true
  743. Mis.Anchored = true VirusFade2(Mis)
  744. VirusExplosion(CFrame.new(Mis.Position))
  745. end
  746. end
  747. end)
  748. wait(0.1)
  749. attack = false
  750. end
  751.  
  752. mouse.KeyDown:connect(function(key)
  753. if c.Humanoid.Health <= 0 then return end
  754. if attack == true then return end
  755. if Cloud == true then
  756. if key == "f" then
  757. CloudFace()
  758. end
  759. if key == "z" then
  760. Missiles()
  761. end
  762. elseif Cloud == false then
  763. if key == "z" then
  764. HammerSlam()
  765. end
  766. end
  767. if key == "m" then
  768. CloudForm()
  769. end
  770. end)
  771.  
  772. local LastPos = c.HumanoidRootPart.CFrame
  773. local Resetting = false
  774. function Reset()
  775. if Resetting == false then Resetting = true
  776. c.Parent = nil
  777. c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge
  778. for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end
  779. local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
  780. local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
  781. makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck")
  782. local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
  783. makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint")
  784. local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
  785. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
  786. local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
  787. local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
  788. makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder")
  789. local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
  790. makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder")
  791. local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
  792. makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip")
  793. local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
  794. makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip")
  795. c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5))
  796. Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace
  797. end
  798. end
  799. c.Humanoid.Died:connect(Reset)
  800.  
  801. function onKeyPress(inputObject, gameProcessedEvent)
  802. if isTyping == true then return end
  803. if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end
  804. if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end
  805. if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end
  806. if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end
  807. end
  808. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  809.  
  810. function onKeyLift(inputObject, gameProcessedEvent)
  811. if isTyping == true then return end
  812. if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end
  813. if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end
  814. if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end
  815. if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end
  816. end
  817. game:GetService("UserInputService").InputEnded:connect(onKeyLift)
  818.  
  819. WholeBody = c:clone()
  820.  
  821. function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
  822. idletime = 0
  823. sine = 0
  824. game:GetService("RunService").RenderStepped:connect(function()
  825. c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge
  826. if Resetting == false then
  827. if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then
  828. Reset()
  829. else
  830. LastPos = c.HumanoidRootPart.CFrame
  831. end
  832. if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
  833. local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
  834. makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder")
  835. end
  836. if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
  837. local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
  838. makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder")
  839. end
  840. if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
  841. local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
  842. makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip")
  843. end
  844. if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
  845. local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
  846. makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip")
  847. end
  848. local r = math.random(1,15)
  849. if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end
  850. if attack == false and Cloud == false then
  851. local r2 = math.random(1,50)
  852. if r2 == 1 then
  853. lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z
  854. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z
  855. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
  856. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
  857. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
  858. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y
  859. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  860. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  861. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  862. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  863. end
  864. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z
  865. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z
  866. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
  867. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
  868. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
  869. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y
  870. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  871. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  872. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  873. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  874. end
  875. end
  876. end)
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