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- extends Node2D
- var x = [100,50,80]
- var y = [150,400,75]
- func _ready():
- update()
- pass
- func _draw():
- var i = 0
- while i < 3:
- draw_circle(Vector2(x[i],y[i]),20,Color(255,0,0))
- i = i + 1
- pass
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