Advertisement
tensador125

Tournament League 2.0 Rusacis

Jan 22nd, 2024
1,137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 413.51 KB | Gaming | 0 0
  1. ### Eclipse Workspace Patch 1.0
  2. #P aCis_gameserver
  3. diff --git config/Tournament.ini config/Tournament.ini
  4. new file mode 100644
  5. index 0000000..95364c3
  6. --- /dev/null
  7. +++ config/Tournament.ini
  8. @@ -0,0 +1,157 @@
  9. +# ================================================
  10. +#              TOURNAMENT  (by Rouxy)
  11. +# ================================================
  12. +# Tournament event duration in minutes
  13. +TournamentDuration = 5
  14. +# Tournament start times
  15. +TournamentStartTime = 12:00,20:00
  16. +
  17. +# Npc Register Id
  18. +TournamentNpcId = 50009
  19. +
  20. +# Npc register tournament coords
  21. +TournamentNpcLocation = 150086,46733,-3412
  22. +
  23. +# Debug enabled
  24. +Debug = True
  25. +
  26. +# List of restricted items in tournament
  27. +ItemRestrictedList = 57
  28. +
  29. +# List of restricted skills in tournament
  30. +SkillRestrictedList = 360
  31. +
  32. +# Time in seconds between search fights
  33. +TimeBetweenSearchFights = 5
  34. +
  35. +# Time that teams will be teleported to arena in seconds
  36. +TeleportFightTime = 10
  37. +
  38. +# Winner team rewards
  39. +# item1,count1;item2,count2;
  40. +WinnerRewards = 57,1000;3470,10
  41. +
  42. +# Looser team rewards
  43. +# item1,count1;item2,count2;
  44. +LooserRewards 57,500;3470,5
  45. +
  46. +# Start battle times in seconds
  47. +FightStartTime_1x1 = 10
  48. +FightStartTime_2x2 = 10
  49. +FightStartTime_3x3 = 10
  50. +FightStartTime_4x4 = 10
  51. +FightStartTime_5x5 = 10
  52. +FightStartTime_9x9 = 10
  53. +
  54. +# Battle duration in minutes
  55. +FightDuration_1x1 = 1
  56. +FightDuration_2x2 = 1
  57. +FightDuration_3x3 = 1
  58. +FightDuration_4x4 = 1
  59. +FightDuration_5x5 = 1
  60. +FightDuration_9x9 = 1
  61. +
  62. +# Fight classes restrictions
  63. +# ARCHERS
  64. +ArchersCountAllowed_1x1 = 1
  65. +ArchersCountAllowed_2x2 = 1
  66. +ArchersCountAllowed_3x3 = 1
  67. +ArchersCountAllowed_4x4 = 1
  68. +ArchersCountAllowed_5x5 = 1
  69. +ArchersCountAllowed_9x9 = 1
  70. +
  71. +# ARCHMAGES
  72. +ArchmagesCountAllowed_1x1 = 1
  73. +ArchmagesCountAllowed_2x2 = 1
  74. +ArchmagesCountAllowed_3x3 = 1
  75. +ArchmagesCountAllowed_4x4 = 1
  76. +ArchmagesCountAllowed_5x5 = 1
  77. +ArchmagesCountAllowed_9x9 = 1
  78. +
  79. +# DAGGERS
  80. +DaggersCountAllowed_1x1 = 1
  81. +DaggersCountAllowed_2x2 = 1
  82. +DaggersCountAllowed_3x3 = 1
  83. +DaggersCountAllowed_4x4 = 1
  84. +DaggersCountAllowed_5x5 = 1
  85. +DaggersCountAllowed_9x9 = 1
  86. +
  87. +# DOMINATORS
  88. +DominatorsCountAllowed_1x1 = 1
  89. +DominatorsCountAllowed_2x2 = 1
  90. +DominatorsCountAllowed_3x3 = 1
  91. +DominatorsCountAllowed_4x4 = 1
  92. +DominatorsCountAllowed_5x5 = 1
  93. +DominatorsCountAllowed_9x9 = 1
  94. +
  95. +# DOOMCRYERS
  96. +DoomcryersCountAllowed_1x1 = 1
  97. +DoomcryersCountAllowed_2x2 = 1
  98. +DoomcryersCountAllowed_3x3 = 1
  99. +DoomcryersCountAllowed_4x4 = 1
  100. +DoomcryersCountAllowed_5x5 = 1
  101. +DoomcryersCountAllowed_9x9 = 1
  102. +
  103. +# DREADNOUGHTS
  104. +DreadnoughtsCountAllowed_1x1 = 1
  105. +DreadnoughtsCountAllowed_2x2 = 1
  106. +DreadnoughtsCountAllowed_3x3 = 1
  107. +DreadnoughtsCountAllowed_4x4 = 1
  108. +DreadnoughtsCountAllowed_5x5 = 1
  109. +DreadnoughtsCountAllowed_9x9 = 1
  110. +
  111. +# DUELISTS
  112. +DuelistsCountAllowed_1x1 = 1
  113. +DuelistsCountAllowed_2x2 = 1
  114. +DuelistsCountAllowed_3x3 = 1
  115. +DuelistsCountAllowed_4x4 = 1
  116. +DuelistsCountAllowed_5x5 = 1
  117. +DuelistsCountAllowed_9x9 = 1
  118. +
  119. +# HEALERS
  120. +HealersCountAllowed_1x1 = 1
  121. +HealersCountAllowed_2x2 = 1
  122. +HealersCountAllowed_3x3 = 1
  123. +HealersCountAllowed_4x4 = 1
  124. +HealersCountAllowed_5x5 = 1
  125. +HealersCountAllowed_9x9 = 1
  126. +
  127. +# MYSTIC MUSES
  128. +MysticMusesCountAllowed_1x1 = 1
  129. +MysticMusesCountAllowed_2x2 = 1
  130. +MysticMusesCountAllowed_3x3 = 1
  131. +MysticMusesCountAllowed_4x4 = 1
  132. +MysticMusesCountAllowed_5x5 = 1
  133. +MysticMusesCountAllowed_9x9 = 1
  134. +
  135. +# SOULTAKERS
  136. +SoulTakersCountAllowed_1x1 = 1
  137. +SoulTakersCountAllowed_2x2 = 1
  138. +SoulTakersCountAllowed_3x3 = 1
  139. +SoulTakersCountAllowed_4x4 = 1
  140. +SoulTakersCountAllowed_5x5 = 1
  141. +SoulTakersCountAllowed_9x9 = 1
  142. +
  143. +# TITANS
  144. +TitansCountAllowed_1x1 = 1
  145. +TitansCountAllowed_2x2 = 1
  146. +TitansCountAllowed_3x3 = 1
  147. +TitansCountAllowed_4x4 = 1
  148. +TitansCountAllowed_5x5 = 1
  149. +TitansCountAllowed_9x9 = 1
  150. +
  151. +# STORMSCREAMERS
  152. +StormScreamersCountAllowed_1x1 = 1
  153. +StormScreamersCountAllowed_2x2 = 1
  154. +StormScreamersCountAllowed_3x3 = 1
  155. +StormScreamersCountAllowed_4x4 = 1
  156. +StormScreamersCountAllowed_5x5 = 1
  157. +StormScreamersCountAllowed_9x9 = 1
  158. +
  159. +# TANKERS
  160. +TankersCountAllowed_1x1 = 1
  161. +TankersCountAllowed_2x2 = 1
  162. +TankersCountAllowed_3x3 = 1
  163. +TankersCountAllowed_4x4 = 1
  164. +TankersCountAllowed_5x5 = 1
  165. +TankersCountAllowed_9x9 = 1
  166. diff --git config/character_memo_alt.sql config/character_memo_alt.sql
  167. new file mode 100644
  168. index 0000000..06ff8fc
  169. --- /dev/null
  170. +++ config/character_memo_alt.sql
  171. @@ -0,0 +1,11 @@
  172. +CREATE TABLE `character_memo_alt` (
  173. +  `obj_id` int(11) NOT NULL DEFAULT 0,
  174. +  `name` varchar(255) NOT NULL DEFAULT '0',
  175. +  `value` text NOT NULL,
  176. +  `expire_time` bigint(20) NOT NULL DEFAULT 0,
  177. +  UNIQUE KEY `prim` (`obj_id`,`name`),
  178. +  KEY `obj_id` (`obj_id`),
  179. +  KEY `name` (`name`),
  180. +  KEY `value` (`value`(333)),
  181. +  KEY `expire_time` (`expire_time`)
  182. +) ENGINE=InnoDB DEFAULT CHARSET=latin1;
  183. diff --git config/tournament_player_data.sql config/tournament_player_data.sql
  184. new file mode 100644
  185. index 0000000..af4d429
  186. --- /dev/null
  187. +++ config/tournament_player_data.sql
  188. @@ -0,0 +1,12 @@
  189. +CREATE TABLE `tournament_player_data` (
  190. +  `obj_id` int(11) DEFAULT NULL,
  191. +  `fight_type` varchar(45) DEFAULT '',
  192. +  `fights_done` int(11) DEFAULT NULL,
  193. +  `victories` int(11) DEFAULT NULL,
  194. +  `defeats` int(11) DEFAULT NULL,
  195. +  `ties` int(11) DEFAULT NULL,
  196. +  `kills` int(11) DEFAULT NULL,
  197. +  `damage` int(11) DEFAULT NULL,
  198. +  `wdt` varchar(11) DEFAULT '',
  199. +  `dpf` varchar(11) DEFAULT ''
  200. +) ENGINE=InnoDB DEFAULT CHARSET=latin1;
  201. diff --git java/Base/Instance/Instance.java java/Base/Instance/Instance.java
  202. new file mode 100644
  203. index 0000000..75d7118
  204. --- /dev/null
  205. +++ java/Base/Instance/Instance.java
  206. @@ -0,0 +1,48 @@
  207. +package Base.Instance;
  208. +
  209. +import java.util.ArrayList;
  210. +import java.util.List;
  211. +
  212. +import net.sf.l2j.gameserver.model.actor.instance.Door;
  213. +
  214. +/**
  215. + * @author Anarchy
  216. + */
  217. +public class Instance
  218. +{
  219. +   private int id;
  220. +   private List<Door> doors;
  221. +  
  222. +   public Instance(int id)
  223. +   {
  224. +       this.id = id;
  225. +       doors = new ArrayList<>();
  226. +   }
  227. +  
  228. +   public void openDoors()
  229. +   {
  230. +       for (Door door : doors)
  231. +           door.openMe();
  232. +   }
  233. +  
  234. +   public void closeDoors()
  235. +   {
  236. +       for (Door door : doors)
  237. +           door.closeMe();
  238. +   }
  239. +  
  240. +   public void addDoor(Door door)
  241. +   {
  242. +       doors.add(door);
  243. +   }
  244. +  
  245. +   public List<Door> getDoors()
  246. +   {
  247. +       return doors;
  248. +   }
  249. +  
  250. +   public int getId()
  251. +   {
  252. +       return id;
  253. +   }
  254. +}
  255. \ No newline at end of file
  256. diff --git java/Base/Instance/InstanceIdFactory.java java/Base/Instance/InstanceIdFactory.java
  257. new file mode 100644
  258. index 0000000..5aca326
  259. --- /dev/null
  260. +++ java/Base/Instance/InstanceIdFactory.java
  261. @@ -0,0 +1,17 @@
  262. +package Base.Instance;
  263. +
  264. +import java.util.concurrent.atomic.AtomicInteger;
  265. +
  266. +/**
  267. + * @author Anarchy
  268. + *
  269. + */
  270. +public final class InstanceIdFactory
  271. +{
  272. +   private static AtomicInteger nextAvailable = new AtomicInteger(1);
  273. +  
  274. +   public synchronized static int getNextAvailable()
  275. +   {
  276. +       return nextAvailable.getAndIncrement();
  277. +   }
  278. +}
  279. \ No newline at end of file
  280. diff --git java/Base/Instance/InstanceManager.java java/Base/Instance/InstanceManager.java
  281. new file mode 100644
  282. index 0000000..b9ecc59
  283. --- /dev/null
  284. +++ java/Base/Instance/InstanceManager.java
  285. @@ -0,0 +1,62 @@
  286. +package Base.Instance;
  287. +
  288. +import java.util.Map;
  289. +import java.util.concurrent.ConcurrentHashMap;
  290. +
  291. +import net.sf.l2j.gameserver.model.actor.instance.Door;
  292. +
  293. +/**
  294. + * @author Anarchy
  295. + *
  296. + */
  297. +public class InstanceManager
  298. +{
  299. +   private Map<Integer, Instance> instances;
  300. +  
  301. +   protected InstanceManager()
  302. +   {
  303. +       instances = new ConcurrentHashMap<>();
  304. +       instances.put(0, new Instance(0));
  305. +   }
  306. +  
  307. +   public void addDoor(int id, Door door)
  308. +   {
  309. +       if (!instances.containsKey(id) || id == 0)
  310. +           return;
  311. +      
  312. +       instances.get(id).addDoor(door);
  313. +   }
  314. +  
  315. +   public void deleteInstance(int id)
  316. +   {
  317. +       if (id == 0)
  318. +       {
  319. +           System.out.println("Attempt to delete instance with id 0.");
  320. +           return;
  321. +       }
  322. +      
  323. +       // delete doors
  324. +   }
  325. +  
  326. +   public synchronized Instance createInstance()
  327. +   {
  328. +       Instance instance = new Instance(InstanceIdFactory.getNextAvailable());
  329. +       instances.put(instance.getId(), instance);
  330. +       return instance;
  331. +   }
  332. +  
  333. +   public Instance getInstance(int id)
  334. +   {
  335. +       return instances.get(id);
  336. +   }
  337. +  
  338. +   public static InstanceManager getInstance()
  339. +   {
  340. +       return SingletonHolder.instance;
  341. +   }
  342. +  
  343. +   private static final class SingletonHolder
  344. +   {
  345. +       protected static final InstanceManager instance = new InstanceManager();
  346. +   }
  347. +}
  348. \ No newline at end of file
  349. diff --git java/Base/Tournament/Commands/AdminTournament.java java/Base/Tournament/Commands/AdminTournament.java
  350. new file mode 100644
  351. index 0000000..bb6e6cf
  352. --- /dev/null
  353. +++ java/Base/Tournament/Commands/AdminTournament.java
  354. @@ -0,0 +1,38 @@
  355. +package Base.Tournament.Commands;
  356. +
  357. +import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
  358. +import net.sf.l2j.gameserver.model.actor.Player;
  359. +
  360. +import Base.Tournament.Manager.TournamentManager;
  361. +
  362. +
  363. +/**
  364. + * @author Rouxy
  365. + */
  366. +public class AdminTournament implements IAdminCommandHandler
  367. +{
  368. +  
  369. +   @Override
  370. +   public void useAdminCommand(String command, Player player)
  371. +   {
  372. +       if (command.startsWith("admin_tour"))
  373. +       {
  374. +           if (TournamentManager.getInstance().isRunning())
  375. +               TournamentManager.getInstance().finishEvent();
  376. +           else
  377. +               TournamentManager.getInstance().startEvent();
  378. +       }
  379. +      
  380. +   }
  381. +  
  382. +   @Override
  383. +   public String[] getAdminCommandList()
  384. +   {
  385. +      
  386. +       return new String[]
  387. +       {
  388. +           "admin_tour"
  389. +       };
  390. +   }
  391. +  
  392. +}
  393. \ No newline at end of file
  394. diff --git java/Base/Tournament/Commands/VoiceTournament.java java/Base/Tournament/Commands/VoiceTournament.java
  395. new file mode 100644
  396. index 0000000..1fb2697
  397. --- /dev/null
  398. +++ java/Base/Tournament/Commands/VoiceTournament.java
  399. @@ -0,0 +1,92 @@
  400. +package Base.Tournament.Commands;
  401. +
  402. +import java.util.StringTokenizer;
  403. +
  404. +import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
  405. +import net.sf.l2j.gameserver.model.World;
  406. +import net.sf.l2j.gameserver.model.actor.Player;
  407. +
  408. +import Base.Tournament.Enums.TournamentFightType;
  409. +import Base.Tournament.Manager.TournamentManager;
  410. +import Base.Tournament.Model.TournamentTeam;
  411. +
  412. +
  413. +/**
  414. + * @author Rouxy
  415. + */
  416. +public class VoiceTournament implements IVoicedCommandHandler
  417. +{
  418. +  
  419. +   @Override
  420. +   public boolean useVoicedCommand(String command, Player player)
  421. +   {
  422. +       StringTokenizer st = new StringTokenizer(command, " ");
  423. +       st.nextToken();
  424. +       TournamentTeam team = player.getTournamentTeam();
  425. +       if (command.startsWith("mytour"))
  426. +       {
  427. +           TournamentManager.getInstance().showHtml(player, "myTour", TournamentFightType.NONE);
  428. +       }
  429. +       if (command.startsWith("tournamentinvite"))
  430. +       {
  431. +           if (!TournamentManager.getInstance().isRunning())
  432. +           {
  433. +               player.sendMessage("Tournament isn't Running!");
  434. +               return false;
  435. +           }
  436. +           if (TournamentManager.getInstance().isTournamentTeleporting())
  437. +           {
  438. +               player.sendMessage("Tournament is teleportind players, wait 30 seconds to invite someone.");
  439. +               return false;
  440. +           }
  441. +           String nextMemberName = st.nextToken();
  442. +           Player nextMember = World.getInstance().getPlayer(nextMemberName);
  443. +           if (nextMember == player)
  444. +           {
  445. +               player.sendMessage("You can't invite yourself!");
  446. +               return false;
  447. +           }
  448. +          
  449. +           if (nextMember != null)
  450. +           {
  451. +               if (nextMember.isInTournamentTeam())
  452. +               {
  453. +                   player.sendMessage("This player already in Tournament Team.");
  454. +                   return false;
  455. +               }
  456. +               if (nextMember.isInParty())
  457. +               {
  458. +                   player.sendMessage("You can't players in party. Don't worry, party will be automatically created!");
  459. +                   return false;
  460. +               }
  461. +               if (team != null)
  462. +               {
  463. +                   if (team.getLeader() != player)
  464. +                   {
  465. +                       player.sendMessage("Only Leaders can invite players.");
  466. +                       return false;
  467. +                   }
  468. +               }
  469. +               TournamentManager.getInstance().askJoinTeam(player, nextMember);
  470. +           }
  471. +           else
  472. +           {
  473. +               player.sendMessage("Player " + nextMemberName + " doesn't exists or is not online!");
  474. +               return false;
  475. +           }
  476. +       }
  477. +       return false;
  478. +   }
  479. +  
  480. +   @Override
  481. +   public String[] getVoicedCommandList()
  482. +   {
  483. +      
  484. +       return new String[]
  485. +       {
  486. +           "mytour",
  487. +           "tournamentinvite"
  488. +       };
  489. +   }
  490. +  
  491. +}
  492. \ No newline at end of file
  493. diff --git java/Base/Tournament/Data/TournamentArenaParser.java java/Base/Tournament/Data/TournamentArenaParser.java
  494. new file mode 100644
  495. index 0000000..ec48ca8
  496. --- /dev/null
  497. +++ java/Base/Tournament/Data/TournamentArenaParser.java
  498. @@ -0,0 +1,135 @@
  499. +package Base.Tournament.Data;
  500. +
  501. +import java.nio.file.Path;
  502. +import java.util.ArrayList;
  503. +import java.util.List;
  504. +
  505. +import org.w3c.dom.Document;
  506. +import org.w3c.dom.NamedNodeMap;
  507. +
  508. +import Base.Tournament.Enums.TournamentFightType;
  509. +import Base.Tournament.Model.TournamentArena;
  510. +
  511. +import net.sf.l2j.commons.data.StatSet;
  512. +import net.sf.l2j.commons.data.xml.IXmlReader;
  513. +import net.sf.l2j.commons.random.Rnd;
  514. +
  515. +import net.sf.l2j.gameserver.model.location.Location;
  516. +
  517. +public class TournamentArenaParser implements IXmlReader
  518. +{
  519. +  
  520. +   private List<TournamentArena> _arenas = new ArrayList<>();
  521. +   // private int _lastDynamicId = 0;
  522. +  
  523. +   public TournamentArenaParser()
  524. +   {
  525. +       load();
  526. +   }
  527. +  
  528. +   public void reload()
  529. +   {
  530. +       // Reset dynamic id.
  531. +       // _lastDynamicId = 0;
  532. +       _arenas.clear();
  533. +       load();
  534. +   }
  535. +  
  536. +   public static TournamentArenaParser getInstance()
  537. +   {
  538. +       return SingleTonHolder._instance;
  539. +   }
  540. +  
  541. +   private static class SingleTonHolder
  542. +   {
  543. +       protected static TournamentArenaParser _instance = new TournamentArenaParser();
  544. +   }
  545. +  
  546. +   @Override
  547. +   public void load()
  548. +   {
  549. +       parseFile("./data/xml/TournamentData/Arenas.xml");
  550. +       LOGGER.info("Loaded {} Tournament Arenas.", _arenas.size());
  551. +   }
  552. +  
  553. +   @Override
  554. +   public void parseDocument(Document doc, Path path)
  555. +   {
  556. +      
  557. +       // StatsSet used to feed informations. Cleaned on every entry.
  558. +       final StatSet set = new StatSet();
  559. +       forEach(doc, "list", listNode -> forEach(listNode, "arena", arenaNode ->
  560. +       {
  561. +          
  562. +           final NamedNodeMap attrs = arenaNode.getAttributes();
  563. +           // final Node attribute = attrs.getNamedItem("id");
  564. +           // final int arenaId = attribute == null ? _lastDynamicId++ : Integer.parseInt(attribute.getNodeValue());
  565. +          
  566. +           // parse and feed attributes
  567. +           parseAndFeed(attrs, set);
  568. +          
  569. +           final List<Location> teamOneLocs = new ArrayList<>();
  570. +           forEach(arenaNode, "team_one_loc", nodeNode ->
  571. +           {
  572. +               final NamedNodeMap nodeAttrs = nodeNode.getAttributes();
  573. +               teamOneLocs.add(new Location(parseInteger(nodeAttrs, "x"), parseInteger(nodeAttrs, "y"), parseInteger(nodeAttrs, "z")));
  574. +           });
  575. +          
  576. +           final List<Location> teamTwoLocs = new ArrayList<>();
  577. +           forEach(arenaNode, "team_two_loc", nodeNode ->
  578. +           {
  579. +               final NamedNodeMap nodeAttrs = nodeNode.getAttributes();
  580. +               teamTwoLocs.add(new Location(parseInteger(nodeAttrs, "x"), parseInteger(nodeAttrs, "y"), parseInteger(nodeAttrs, "z")));
  581. +           });
  582. +           TournamentArena arena = new TournamentArena(set, teamOneLocs, teamTwoLocs);
  583. +           _arenas.add(arena);
  584. +          
  585. +       }));
  586. +      
  587. +   }
  588. +  
  589. +   public List<TournamentArena> getArenasForType(TournamentFightType type)
  590. +   {
  591. +       List<TournamentArena> list = new ArrayList<>();
  592. +       for (TournamentArena arena : _arenas)
  593. +       {
  594. +           if (arena.getTypes().contains(type))
  595. +           {
  596. +               list.add(arena);
  597. +           }
  598. +       }
  599. +       return list;
  600. +   }
  601. +  
  602. +   public TournamentArena getRandomArenaForType(TournamentFightType type)
  603. +   {
  604. +       return getArenasForType(type).get(Rnd.get(getArenasForType(type).size()));
  605. +   }
  606. +  
  607. +   public TournamentArena getRandomArena()
  608. +   {
  609. +       return _arenas.get(Rnd.get(_arenas.size()));
  610. +   }
  611. +  
  612. +   public TournamentArena getArena(int id)
  613. +   {
  614. +       return _arenas.get(id);
  615. +   }
  616. +  
  617. +   /**
  618. +    * @return the arenas
  619. +    */
  620. +   public List<TournamentArena> getArenas()
  621. +   {
  622. +       return _arenas;
  623. +   }
  624. +  
  625. +   /**
  626. +    * @param arenas the arenas to set
  627. +    */
  628. +   public void setArenas(List<TournamentArena> arenas)
  629. +   {
  630. +       this._arenas = arenas;
  631. +   }
  632. +  
  633. +}
  634. \ No newline at end of file
  635. diff --git java/Base/Tournament/Enums/TournamentFightType.java java/Base/Tournament/Enums/TournamentFightType.java
  636. new file mode 100644
  637. index 0000000..4482a6a
  638. --- /dev/null
  639. +++ java/Base/Tournament/Enums/TournamentFightType.java
  640. @@ -0,0 +1,16 @@
  641. +package Base.Tournament.Enums;
  642. +
  643. +/**
  644. + * @author Rouxy
  645. + */
  646. +public enum TournamentFightType
  647. +{
  648. +   NONE,
  649. +   F1X1,
  650. +   F2X2,
  651. +   F3X3,
  652. +   F4X4,
  653. +   F5X5,
  654. +   F9X9;
  655. +
  656. +}
  657. \ No newline at end of file
  658. diff --git java/Base/Tournament/Manager/TournamentManager.java java/Base/Tournament/Manager/TournamentManager.java
  659. new file mode 100644
  660. index 0000000..3df8e6c
  661. --- /dev/null
  662. +++ java/Base/Tournament/Manager/TournamentManager.java
  663. @@ -0,0 +1,1247 @@
  664. +package Base.Tournament.Manager;
  665. +
  666. +import java.sql.Connection;
  667. +import java.sql.PreparedStatement;
  668. +import java.sql.ResultSet;
  669. +import java.text.SimpleDateFormat;
  670. +import java.util.ArrayList;
  671. +import java.util.Calendar;
  672. +import java.util.HashMap;
  673. +import java.util.LinkedList;
  674. +import java.util.List;
  675. +import java.util.Map;
  676. +import java.util.StringTokenizer;
  677. +import java.util.concurrent.ScheduledFuture;
  678. +import java.util.logging.Logger;
  679. +
  680. +import net.sf.l2j.commons.pool.ConnectionPool;
  681. +import net.sf.l2j.commons.pool.ThreadPool;
  682. +import net.sf.l2j.commons.random.Rnd;
  683. +
  684. +import net.sf.l2j.Config;
  685. +import net.sf.l2j.gameserver.data.manager.SpawnManager;
  686. +import net.sf.l2j.gameserver.data.sql.PlayerInfoTable;
  687. +import net.sf.l2j.gameserver.data.xml.NpcData;
  688. +import net.sf.l2j.gameserver.enums.SayType;
  689. +import net.sf.l2j.gameserver.handler.AdminCommandHandler;
  690. +import net.sf.l2j.gameserver.handler.VoicedCommandHandler;
  691. +import net.sf.l2j.gameserver.model.World;
  692. +import net.sf.l2j.gameserver.model.actor.Creature;
  693. +import net.sf.l2j.gameserver.model.actor.Player;
  694. +import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
  695. +
  696. +import net.sf.l2j.gameserver.model.location.Location;
  697. +import net.sf.l2j.gameserver.model.spawn.Spawn;
  698. +import net.sf.l2j.gameserver.network.SystemMessageId;
  699. +import net.sf.l2j.gameserver.network.serverpackets.ConfirmDlg;
  700. +import net.sf.l2j.gameserver.network.serverpackets.L2GameServerPacket;
  701. +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
  702. +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
  703. +import net.sf.l2j.util.Mysql;
  704. +import net.sf.l2j.util.PlayerVariables;
  705. +
  706. +import Base.Tournament.Commands.AdminTournament;
  707. +import Base.Tournament.Commands.VoiceTournament;
  708. +import Base.Tournament.Data.TournamentArenaParser;
  709. +import Base.Tournament.Enums.TournamentFightType;
  710. +import Base.Tournament.Model.TournamentTeam;
  711. +import Base.Tournament.Task.TournamentFight;
  712. +import Base.Tournament.Task.TournamentSearchFights;
  713. +
  714. +/**
  715. + * @author Rouxy
  716. + */
  717. +public class TournamentManager
  718. +{
  719. +   private static final Logger _log = Logger.getLogger(TournamentManager.class.getName());
  720. +   private Map<TournamentTeam, TournamentFightType> registeredTournamentTeams = new HashMap<>();
  721. +   private Map<Integer, TournamentFight> currentFights = new HashMap<>();
  722. +   private Calendar nextEvent;
  723. +   private final SimpleDateFormat format = new SimpleDateFormat("HH:mm");
  724. +   private Spawn _npcSpawn;
  725. +   private boolean running;
  726. +   private ScheduledFuture<?> finishEventTask = null;
  727. +   private boolean tournamentTeleporting;
  728. +   private int allTimeFights = 0;
  729. +  
  730. +   public TournamentManager()
  731. +   {
  732. +       TournamentArenaParser.getInstance();
  733. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F1X1), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  734. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F2X2), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  735. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F3X3), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  736. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F4X4), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  737. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F5X5), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  738. +       ThreadPool.scheduleAtFixedRate(new TournamentSearchFights(TournamentFightType.F9X9), 0, Config.TOURNAMENT_TIME_SEARCH_FIGHTS * 1000);
  739. +       VoicedCommandHandler.getInstance().registerHandler(new VoiceTournament());
  740. +       AdminCommandHandler.getInstance().registerHandler(new AdminTournament());
  741. +      
  742. +       startCalculationOfNextEventTime();
  743. +   }
  744. +  
  745. +   public static TournamentManager getInstance()
  746. +   {
  747. +       return SingleTonHolder._instance;
  748. +   }
  749. +  
  750. +   private static class SingleTonHolder
  751. +   {
  752. +       protected static TournamentManager _instance = new TournamentManager();
  753. +   }
  754. +  
  755. +   public String getNextTime()
  756. +   {
  757. +       if (nextEvent.getTime() != null)
  758. +       {
  759. +           return format.format(nextEvent.getTime());
  760. +       }
  761. +       return "Erro";
  762. +   }
  763. +  
  764. +   public void startCalculationOfNextEventTime()
  765. +   {
  766. +       try
  767. +       {
  768. +           Calendar currentTime = Calendar.getInstance();
  769. +           Calendar testStartTime = null;
  770. +           long flush2 = 0L;
  771. +           long timeL = 0L;
  772. +           int count = 0;
  773. +           for (String timeOfDay : Config.TOURNAMENT_EVENT_INTERVAL_BY_TIME_OF_DAY)
  774. +           {
  775. +               testStartTime = Calendar.getInstance();
  776. +               testStartTime.setLenient(true);
  777. +               String[] splitTimeOfDay = timeOfDay.split(":");
  778. +               testStartTime.set(11, Integer.parseInt(splitTimeOfDay[0]));
  779. +               testStartTime.set(12, Integer.parseInt(splitTimeOfDay[1]));
  780. +               testStartTime.set(13, 0);
  781. +               if (testStartTime.getTimeInMillis() < currentTime.getTimeInMillis())
  782. +               {
  783. +                   testStartTime.add(5, 1);
  784. +               }
  785. +               timeL = testStartTime.getTimeInMillis() - currentTime.getTimeInMillis();
  786. +               if (count == 0)
  787. +               {
  788. +                   flush2 = timeL;
  789. +                   nextEvent = testStartTime;
  790. +               }
  791. +               if (timeL < flush2)
  792. +               {
  793. +                   flush2 = timeL;
  794. +                   nextEvent = testStartTime;
  795. +               }
  796. +               count++;
  797. +           }
  798. +           _log.info("[Tournament]: Next Event time: " + nextEvent.getTime().toString());
  799. +           ThreadPool.schedule(new StartEventTask(), flush2);
  800. +       }
  801. +       catch (Exception e)
  802. +       {
  803. +           System.out.println("[Tournament]: " + e);
  804. +       }
  805. +   }
  806. +  
  807. +   public static void toAllOnlinePlayers(L2GameServerPacket packet)
  808. +   {
  809. +       for (Player player : World.getInstance().getPlayers())
  810. +       {
  811. +           if (player.isOnline())
  812. +               player.sendPacket(packet);
  813. +       }
  814. +   }
  815. +  
  816. +   public void announceToAllOnlinePlayers(String text)
  817. +   {
  818. +       for (Player player : World.getInstance().getPlayers())
  819. +       {
  820. +           if (player.isOnline())
  821. +               player.sendChatMessage(0, SayType.CRITICAL_ANNOUNCE, "", text);
  822. +       }
  823. +   }
  824. +  
  825. +   class FinishEventTask implements Runnable
  826. +   {
  827. +       FinishEventTask()
  828. +       {
  829. +          
  830. +       }
  831. +      
  832. +       @Override
  833. +       public void run()
  834. +       {
  835. +           finishEvent();
  836. +          
  837. +       }
  838. +      
  839. +   }
  840. +  
  841. +   public void finishEvent()
  842. +   {
  843. +       _log.info("----------------------------------------------------------------------------");
  844. +       _log.info("[Tournament]: Event Finished.");
  845. +       _log.info("----------------------------------------------------------------------------");
  846. +       announceToAllOnlinePlayers("[Tournament]: Event Finished");
  847. +       announceToAllOnlinePlayers("[Tournament]: All fights have been stored");
  848. +       announceToAllOnlinePlayers("[Tournament]: Next event: " + getNextTime());
  849. +       unspawnNpc();
  850. +       setRunning(false);
  851. +       if (getFinishEventTask() != null)
  852. +       {
  853. +           getFinishEventTask().cancel(true);
  854. +           finishEventTask = null;
  855. +       }
  856. +   }
  857. +  
  858. +   public void startEvent()
  859. +   {
  860. +       _log.info("----------------------------------------------------------------------------");
  861. +       _log.info("[Tournament]: Event Started.");
  862. +       _log.info("----------------------------------------------------------------------------");
  863. +       spawnNpcEvent();
  864. +       setRunning(true);
  865. +       announceToAllOnlinePlayers("[Tournament]: Party and Non Event PvP");
  866. +       announceToAllOnlinePlayers("[Tournament]: Battles: 1x1 / 2x2 / 3x3 / 4x4 / 5x5 / 9x9");
  867. +       announceToAllOnlinePlayers("[Tournament]: Teleport in the GK to (Tournament) Zone");
  868. +       announceToAllOnlinePlayers("[Tournament]: Event duration: " + Config.TOURNAMENT_EVENT_DURATION + " minutes");
  869. +       setFinishEventTask(ThreadPool.schedule(new FinishEventTask(), Config.TOURNAMENT_EVENT_DURATION * 60 * 1000));
  870. +   //  for (Player player : World.getInstance().getPlayers())
  871. +   //  {
  872. +   //      askTeleport(player);
  873. +   //  }
  874. +   }
  875. +  
  876. +   class StartEventTask implements Runnable
  877. +   {
  878. +       @Override
  879. +       public void run()
  880. +       {
  881. +           startEvent();
  882. +          
  883. +       }
  884. +      
  885. +   }
  886. +  
  887. +   public void unspawnNpc()
  888. +   {
  889. +       if (_npcSpawn == null)
  890. +       {
  891. +           return;
  892. +       }
  893. +       _npcSpawn.getNpc().deleteMe();
  894. +  
  895. +       SpawnManager.getInstance().deleteSpawn(_npcSpawn);
  896. +   }
  897. +  
  898. +   public void spawnNpcEvent()
  899. +   {
  900. +      
  901. +       NpcTemplate tmpl = NpcData.getInstance().getTemplate(Config.TOURNAMENT_NPC_ID);
  902. +       Location npcLoc = Config.TOURNAMENT_NPC_LOCATION;
  903. +       try
  904. +       {
  905. +           _npcSpawn = new Spawn(tmpl);
  906. +          
  907. +           _npcSpawn.setLoc(npcLoc.getX(), npcLoc.getY(), npcLoc.getZ(), Rnd.get(65535));
  908. +           _npcSpawn.setRespawnDelay(1);
  909. +          
  910. +           SpawnManager.getInstance().addSpawn(_npcSpawn, false);
  911. +          
  912. +      
  913. +           _npcSpawn.doSpawn(false);
  914. +           _npcSpawn.getNpc().getStatus().setHp(9.99999999E8D);
  915. +           _npcSpawn.getNpc().isAggressive();
  916. +           _npcSpawn.getNpc().decayMe();
  917. +           _npcSpawn.getNpc().spawnMe(_npcSpawn.getNpc().getX(), _npcSpawn.getNpc().getY(), _npcSpawn.getNpc().getZ());
  918. +           _npcSpawn.getNpc().broadcastPacket(new MagicSkillUse(_npcSpawn.getNpc(), _npcSpawn.getNpc(), 1034, 1, 1, 1));
  919. +       }
  920. +       catch (Exception e)
  921. +       {
  922. +           e.printStackTrace();
  923. +       }
  924. +      
  925. +   }
  926. +  
  927. +   public void askJoinTeam(Player leader, Player target)
  928. +   {
  929. +       ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.S1.getId());
  930. +       confirm.addString("Do you wish to join " + leader.getName() + "'s Tournament Team?");
  931. +       confirm.addTime(30000);
  932. +       target.setTournamentTeamRequesterId(leader.getObjectId());
  933. +       target.setTournamentTeamBeingInvited(true);
  934. +       target.sendPacket(confirm);
  935. +       leader.sendMessage(target.getName() + " was invited to your team.");
  936. +      
  937. +   }
  938. +  
  939. +   public void askTeleport(Player player)
  940. +   {
  941. +       ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.S1.getId());
  942. +       confirm.addString("Do you wish to teleport to Tournament Zone?");
  943. +       confirm.addTime(30000);
  944. +       setTournamentTeleporting(true);
  945. +       ThreadPool.schedule(new Runnable()
  946. +       {
  947. +           @Override
  948. +           public void run()
  949. +           {
  950. +               setTournamentTeleporting(false);
  951. +           }
  952. +       }, 30000);
  953. +       player.sendPacket(confirm);
  954. +   }
  955. +  
  956. +   public void debugInfo(String text)
  957. +   {
  958. +       _log.info("[Tournament]: " + text);
  959. +   }
  960. +  
  961. +   public List<TournamentFight> getCurrentFights(TournamentFightType type)
  962. +   {
  963. +       List<TournamentFight> list = new ArrayList<>();
  964. +       for (Map.Entry<Integer, TournamentFight> entry : currentFights.entrySet())
  965. +       {
  966. +           if (entry.getValue().getFightType() == type)
  967. +               list.add(entry.getValue());
  968. +       }
  969. +       return list;
  970. +   }
  971. +  
  972. +   public TournamentFight getFight(int id)
  973. +   {
  974. +       return currentFights.get(id);
  975. +   }
  976. +  
  977. +   public Map<Integer, TournamentFight> getCurrentFights()
  978. +   {
  979. +       return currentFights;
  980. +   }
  981. +  
  982. +   public void setCurrentFights(Map<Integer, TournamentFight> currentFights)
  983. +   {
  984. +       this.currentFights = currentFights;
  985. +   }
  986. +  
  987. +   public void onDisconnect(Player player)
  988. +   {
  989. +       if (player.isInTournamentTeam())
  990. +       {
  991. +           TournamentTeam team = player.getTournamentTeam();
  992. +           team.getMembers().remove(player);
  993. +           team.sendMessage(player.getName() + " left the Tournament Team.");
  994. +           if (team.getMembers().size() <= 1)
  995. +           {
  996. +               team.disbandTeam();
  997. +               return;
  998. +           }
  999. +           if (team.isLeader(player))
  1000. +           {
  1001. +               Player newLeader = team.getMembers().get(Rnd.get(team.getMembers().size()));
  1002. +               if (newLeader != null)
  1003. +               {
  1004. +                   team.setLeader(newLeader);
  1005. +                   newLeader.sendMessage("You has became the new Tournament Team Leader");
  1006. +               }
  1007. +               team.sendMessage(newLeader + " has became the new Team Leader");
  1008. +              
  1009. +           }
  1010. +       }
  1011. +   }
  1012. +  
  1013. +   public void onKill(Creature killer, Player killed)
  1014. +   {
  1015. +       if (killed.isInTournamentMatch())
  1016. +       {
  1017. +           if (killer instanceof Player)
  1018. +           {
  1019. +               Player killerPlayer = killer.getActingPlayer();
  1020. +               if (killerPlayer.isInTournamentMatch())
  1021. +               {
  1022. +                   if (killerPlayer.getTournamentFightId() == killed.getTournamentFightId() && killed.getTournamentFightId() != 0)
  1023. +                   {
  1024. +                       TournamentFight fight = TournamentManager.getInstance().getFight(killed.getTournamentFightId());
  1025. +                       if (fight != null)
  1026. +                       {
  1027. +                           // add single kill to killer
  1028. +                           killerPlayer.addTournamentKill(killerPlayer.getTournamentFightType());
  1029. +                           killerPlayer.sendMessage("Killed Tournament Enemy: " + killed.getName());
  1030. +                          
  1031. +                           if (killed.getTournamentTeam() != null)
  1032. +                           {
  1033. +                               if (killed.getTournamentTeam().teamIsDefeated())
  1034. +                               {
  1035. +                                   fight.finish();
  1036. +                               }
  1037. +                           }
  1038. +                       }
  1039. +                   }
  1040. +               }
  1041. +           }
  1042. +       }
  1043. +   }
  1044. +  
  1045. +   public List<TournamentTeam> getRegisteredTeamsByType(TournamentFightType type)
  1046. +   {
  1047. +       List<TournamentTeam> teams = new ArrayList<>();
  1048. +       for (Map.Entry<TournamentTeam, TournamentFightType> entry : registeredTournamentTeams.entrySet())
  1049. +       {
  1050. +           if (entry.getValue().equals(type))
  1051. +           {
  1052. +               teams.add(entry.getKey());
  1053. +           }
  1054. +       }
  1055. +       return teams;
  1056. +   }
  1057. +  
  1058. +   /**
  1059. +    * @return the tournamentTeams
  1060. +    */
  1061. +   public Map<TournamentTeam, TournamentFightType> getRegisteredTournamentTeams()
  1062. +   {
  1063. +       return registeredTournamentTeams;
  1064. +   }
  1065. +  
  1066. +   /**
  1067. +    * @param tournamentTeams the tournamentTeams to set
  1068. +    */
  1069. +   public void setTournamentTeams(Map<TournamentTeam, TournamentFightType> tournamentTeams)
  1070. +   {
  1071. +       this.registeredTournamentTeams = tournamentTeams;
  1072. +   }
  1073. +  
  1074. +   public boolean isInTournamentMode(Player player)
  1075. +   {
  1076. +       for (Map.Entry<TournamentTeam, TournamentFightType> entry : registeredTournamentTeams.entrySet())
  1077. +       {
  1078. +           if (entry.getKey().getMembers().contains(player))
  1079. +           {
  1080. +               return true;
  1081. +           }
  1082. +          
  1083. +       }
  1084. +       return false;
  1085. +   }
  1086. +  
  1087. +   // Npc html part
  1088. +  
  1089. +   public void showHtml(Player player, String page, TournamentFightType type)
  1090. +   {
  1091. +       NpcHtmlMessage htm = new NpcHtmlMessage(0);
  1092. +       htm.setFile("data/html/en/mods/tournament/" + page + ".htm");
  1093. +      
  1094. +       htm.replace("%missingMembers%", getMembersMessageForFightType(player, type));
  1095. +       htm.replace("%memberslist%", player.getTournamentTeam() != null ? generateMemberList(player.getTournamentTeam()) : "<br><font color=ff0000>You haven't a Tournament Team</font>");
  1096. +       htm.replace("%inviteBoxRegButton%", getInviteBoxOrRegisterButton(player, type));
  1097. +       htm.replace("%fightType%", type.equals(TournamentFightType.NONE) ? "" : type.name().substring(1).toLowerCase());
  1098. +      
  1099. +       // Fight Data
  1100. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1101. +       {
  1102. +           htm.replace("%victories" + entry.getKey().name() + "%", player.getTournamentVictories().get(entry.getKey()));
  1103. +       }
  1104. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDefeats().entrySet())
  1105. +       {
  1106. +           htm.replace("%defeats" + entry.getKey().name() + "%", player.getTournamentDefeats().get(entry.getKey()));
  1107. +       }
  1108. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentTies().entrySet())
  1109. +       {
  1110. +           htm.replace("%ties" + entry.getKey().name() + "%", player.getTournamentTies().get(entry.getKey()));
  1111. +       }
  1112. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentKills().entrySet())
  1113. +       {
  1114. +           htm.replace("%kills" + entry.getKey().name() + "%", player.getTournamentKills().get(entry.getKey()));
  1115. +       }
  1116. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDamage().entrySet())
  1117. +       {
  1118. +           htm.replace("%damage" + entry.getKey().name() + "%", player.getTournamentDamage().get(entry.getKey()));
  1119. +       }
  1120. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDamage().entrySet())
  1121. +       {
  1122. +           htm.replace("%dpf" + entry.getKey().name() + "%", getDamagePerFight(player, entry.getKey()));
  1123. +       }
  1124. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1125. +       {
  1126. +           htm.replace("%fightsDone" + entry.getKey().name() + "%", player.getTournamentFightsDone(entry.getKey()));
  1127. +       }
  1128. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1129. +       {
  1130. +           htm.replace("%teamsReg" + entry.getKey().name() + "%", registeredTournamentTeams.size());
  1131. +       }
  1132. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1133. +       {
  1134. +           htm.replace("%activeFights" + entry.getKey().name() + "%", getCurrentFights(entry.getKey()).size());
  1135. +       }
  1136. +      
  1137. +       htm.replace("%allTimeFights%", getAllTimeFights());
  1138. +       htm.replace("%tourPoints%", player.getTournamentPoints());
  1139. +       htm.replace("%killstotal%", player.getTotalTournamentKills());
  1140. +       htm.replace("%totalDmg%", player.getTournamentTotalDamage());
  1141. +       htm.replace("%playerName%", player.getName());
  1142. +       htm.replace("%dpfTotal%", getDamagePerFight(player));
  1143. +       htm.replace("%wdt%", getWinDefeatTie(player));
  1144. +       htm.replace("%totalFights%", player.getTotalTournamentFightsDone());
  1145. +      
  1146. +       player.sendPacket(htm);
  1147. +   }
  1148. +  
  1149. +   public String getInviteBoxOrRegisterButton(Player player, TournamentFightType type)
  1150. +   {
  1151. +       StringBuilder sb = new StringBuilder();
  1152. +       if (getMissingMembersForFightType(player, type) == 0)
  1153. +       {
  1154. +           sb.append("<table width=300>");
  1155. +           sb.append("<tr>");
  1156. +           sb.append("<td align=center><font color=LEVEL> Your team is ready!!</font></td>");
  1157. +           sb.append("</tr>");
  1158. +           sb.append("</table>");
  1159. +       }
  1160. +       else
  1161. +       {
  1162. +           sb.append("<center>");
  1163. +           sb.append("Type the name of your partner or use command: <br1><font color=994992>\".tournamentinvite playername\"</font>");
  1164. +           sb.append("</center>");
  1165. +           sb.append("<table width=300>");
  1166. +           sb.append("<tr>");
  1167. +           sb.append("<td>Player Name</td>");
  1168. +           sb.append("<td><edit var=\"playerName\" width=120 height=15></td>");
  1169. +           sb.append("<td><button value=\"Invite\" action=\"bypass -h bp_inviteTournamentMember $playerName\" width=45 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
  1170. +           sb.append("</tr>");
  1171. +           sb.append("</table>");
  1172. +       }
  1173. +      
  1174. +       return sb.toString();
  1175. +   }
  1176. +  
  1177. +   public String getMembersMessageForFightType(Player player, TournamentFightType type)
  1178. +   {
  1179. +       if (!player.isInTournamentTeam())
  1180. +       {
  1181. +           return "<br><font color=ff0000>You haven't a Tournament Team</font>";
  1182. +       }
  1183. +       if (type != TournamentFightType.NONE)
  1184. +       {
  1185. +           return "<br>You need to invite <font color=LEVEL>" + getMissingMembersForFightType(player, type) + "</font> to register " + type.name().substring(1).toLowerCase() + " fights.";
  1186. +       }
  1187. +       return "";
  1188. +   }
  1189. +  
  1190. +   public int getMissingMembersForFightType(Player player, TournamentFightType type)
  1191. +   {
  1192. +       int membersCount = 0;
  1193. +       if (!player.isInTournamentTeam())
  1194. +       {
  1195. +           return -1;
  1196. +       }
  1197. +       membersCount = player.getTournamentTeam().getMembers().size();
  1198. +       switch (type)
  1199. +       {
  1200. +           case F1X1:
  1201. +               return 0;
  1202. +           case F2X2:
  1203. +               return 2 - membersCount;
  1204. +           case F3X3:
  1205. +               return 3 - membersCount;
  1206. +           case F4X4:
  1207. +               return 4 - membersCount;
  1208. +           case F5X5:
  1209. +               return 5 - membersCount;
  1210. +           case F9X9:
  1211. +               return 9 - membersCount;
  1212. +           default:
  1213. +               return -1;
  1214. +       }
  1215. +   }
  1216. +  
  1217. +   public String generateMemberList(TournamentTeam team)
  1218. +   {
  1219. +       StringBuilder sb = new StringBuilder();
  1220. +       int bgcolor = 0;
  1221. +       for (Player member : team.getMembers())
  1222. +       {
  1223. +           sb.append("<img src=\"Sek.cbui371\" width=300 height=1>");
  1224. +           if (bgcolor % 2 == 0)
  1225. +               sb.append("<table width=315  bgcolor=090000>");
  1226. +           else
  1227. +               sb.append("<table width=315 bgcolor=000000>");
  1228. +          
  1229. +           sb.append("<tr>");
  1230. +           sb.append("<td fixwidth=50></td>");
  1231. +           sb.append("<td align=center>");
  1232. +           sb.append("<font color=LEVEL>" + member.getName() + "</font>");
  1233. +           sb.append("</td>");
  1234. +           sb.append("<td fixwidth=50></td>");
  1235. +           sb.append("</tr>");
  1236. +           sb.append("</table>");
  1237. +           bgcolor++;
  1238. +       }
  1239. +      
  1240. +       return sb.toString();
  1241. +   }
  1242. +  
  1243. +   public void onPlayerEnter(Player player)
  1244. +   {
  1245. +       // catch data from memo
  1246. +       loadTournamentData(player);
  1247. +      
  1248. +       // check data and insert if have no result for all types
  1249. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1250. +       {
  1251. +           checkData(player, entry.getKey());
  1252. +       }
  1253. +   }
  1254. +  
  1255. +   public void checkData(Player player, TournamentFightType type)
  1256. +   {
  1257. +      
  1258. +       Connection con = null;
  1259. +       PreparedStatement offline = null;
  1260. +       ResultSet rs = null;
  1261. +       try
  1262. +       {
  1263. +           con = ConnectionPool.getConnection();
  1264. +           offline = con.prepareStatement("SELECT * FROM tournament_player_data WHERE obj_id=? AND fight_type=?");
  1265. +           offline.setInt(1, player.getObjectId());
  1266. +           offline.setString(2, type.name());
  1267. +           rs = offline.executeQuery();
  1268. +           boolean hasResult = rs.next();
  1269. +           if (!hasResult)
  1270. +           {
  1271. +               insertData(player, type);
  1272. +           }
  1273. +          
  1274. +       }
  1275. +       catch (Exception e)
  1276. +       {
  1277. +           e.printStackTrace();
  1278. +       }
  1279. +       finally
  1280. +       {
  1281. +           Mysql.closeQuietly(con, offline, rs);
  1282. +       }
  1283. +      
  1284. +   }
  1285. +  
  1286. +   public void insertData(Player player, TournamentFightType type)
  1287. +   {
  1288. +      
  1289. +       Connection con = null;
  1290. +       PreparedStatement offline = null;
  1291. +       ResultSet rs = null;
  1292. +       try
  1293. +       {
  1294. +           con = ConnectionPool.getConnection();
  1295. +           offline = con.prepareStatement("REPLACE INTO tournament_player_data (obj_id, fight_type, fights_done, victories, defeats, ties, kills, damage, wdt, dpf) VALUES (?,?,?,?,?,?,?,?,?,?)");
  1296. +           offline.setInt(1, player.getObjectId());
  1297. +           offline.setString(2, type.name());
  1298. +           offline.setInt(3, player.getTotalTournamentFightsDone());
  1299. +           offline.setInt(4, player.getTournamentVictories().get(type));
  1300. +           offline.setInt(5, player.getTournamentDefeats().get(type));
  1301. +           offline.setInt(6, player.getTournamentTies().get(type));
  1302. +           offline.setInt(7, player.getTournamentKills().get(type));
  1303. +           offline.setInt(8, player.getTournamentDamage().get(type));
  1304. +           offline.setString(9, "" + getWinDefeatTie(player, type));
  1305. +           offline.setInt(10, getDamagePerFight(player, type));
  1306. +           offline.execute();
  1307. +          
  1308. +       }
  1309. +       catch (Exception e)
  1310. +       {
  1311. +           e.printStackTrace();
  1312. +       }
  1313. +       finally
  1314. +       {
  1315. +           Mysql.closeQuietly(con, offline, rs);
  1316. +       }
  1317. +      
  1318. +   }
  1319. +  
  1320. +   public void updateData(Player player, TournamentFightType type)
  1321. +   {
  1322. +      
  1323. +       Connection con = null;
  1324. +       PreparedStatement offline = null;
  1325. +       ResultSet rs = null;
  1326. +       try
  1327. +       {
  1328. +           con = ConnectionPool.getConnection();
  1329. +           offline = con.prepareStatement("UPDATE tournament_player_data SET fights_done=?, victories=?, defeats=?, ties=?, kills=?, damage=?, wdt=?, dpf=? WHERE obj_id=? AND fight_type=?");
  1330. +           offline.setInt(1, player.getTotalTournamentFightsDone());
  1331. +           offline.setInt(2, player.getTournamentVictories().get(type));
  1332. +           offline.setInt(3, player.getTournamentDefeats().get(type));
  1333. +           offline.setInt(4, player.getTournamentTies().get(type));
  1334. +           offline.setInt(5, player.getTournamentKills().get(type));
  1335. +           offline.setInt(6, player.getTournamentDamage().get(type));
  1336. +           offline.setString(7, "" + getWinDefeatTie(player, type));
  1337. +           offline.setInt(8, getDamagePerFight(player, type));
  1338. +           offline.setInt(9, player.getObjectId());
  1339. +           offline.setString(10, type.name());
  1340. +           offline.execute();
  1341. +          
  1342. +       }
  1343. +       catch (Exception e)
  1344. +       {
  1345. +           e.printStackTrace();
  1346. +       }
  1347. +       finally
  1348. +       {
  1349. +           Mysql.closeQuietly(con, offline, rs);
  1350. +       }
  1351. +      
  1352. +   }
  1353. +  
  1354. +   public void initializeTournamentMaps(Player player)
  1355. +   {
  1356. +       player.getTournamentDamage().put(TournamentFightType.F1X1, 0);
  1357. +       player.getTournamentDamage().put(TournamentFightType.F2X2, 0);
  1358. +       player.getTournamentDamage().put(TournamentFightType.F3X3, 0);
  1359. +       player.getTournamentDamage().put(TournamentFightType.F4X4, 0);
  1360. +       player.getTournamentDamage().put(TournamentFightType.F5X5, 0);
  1361. +       player.getTournamentDamage().put(TournamentFightType.F9X9, 0);
  1362. +      
  1363. +       player.getTournamentDefeats().put(TournamentFightType.F1X1, 0);
  1364. +       player.getTournamentDefeats().put(TournamentFightType.F2X2, 0);
  1365. +       player.getTournamentDefeats().put(TournamentFightType.F3X3, 0);
  1366. +       player.getTournamentDefeats().put(TournamentFightType.F4X4, 0);
  1367. +       player.getTournamentDefeats().put(TournamentFightType.F5X5, 0);
  1368. +       player.getTournamentDefeats().put(TournamentFightType.F9X9, 0);
  1369. +      
  1370. +       player.getTournamentVictories().put(TournamentFightType.F1X1, 0);
  1371. +       player.getTournamentVictories().put(TournamentFightType.F2X2, 0);
  1372. +       player.getTournamentVictories().put(TournamentFightType.F3X3, 0);
  1373. +       player.getTournamentVictories().put(TournamentFightType.F4X4, 0);
  1374. +       player.getTournamentVictories().put(TournamentFightType.F5X5, 0);
  1375. +       player.getTournamentVictories().put(TournamentFightType.F9X9, 0);
  1376. +      
  1377. +       player.getTournamentTies().put(TournamentFightType.F1X1, 0);
  1378. +       player.getTournamentTies().put(TournamentFightType.F2X2, 0);
  1379. +       player.getTournamentTies().put(TournamentFightType.F3X3, 0);
  1380. +       player.getTournamentTies().put(TournamentFightType.F4X4, 0);
  1381. +       player.getTournamentTies().put(TournamentFightType.F5X5, 0);
  1382. +       player.getTournamentTies().put(TournamentFightType.F9X9, 0);
  1383. +      
  1384. +       player.getTournamentKills().put(TournamentFightType.F1X1, 0);
  1385. +       player.getTournamentKills().put(TournamentFightType.F2X2, 0);
  1386. +       player.getTournamentKills().put(TournamentFightType.F3X3, 0);
  1387. +       player.getTournamentKills().put(TournamentFightType.F4X4, 0);
  1388. +       player.getTournamentKills().put(TournamentFightType.F5X5, 0);
  1389. +       player.getTournamentKills().put(TournamentFightType.F9X9, 0);
  1390. +   }
  1391. +  
  1392. +   // store/load fights methods
  1393. +   public void loadTournamentData(Player player)
  1394. +   {
  1395. +       initializeTournamentMaps(player);
  1396. +       Connection con = null;
  1397. +       PreparedStatement offline = null;
  1398. +       ResultSet rs = null;
  1399. +       try
  1400. +       {
  1401. +           con = ConnectionPool.getConnection();
  1402. +           offline = con.prepareStatement("SELECT * FROM character_memo_alt WHERE obj_id =?");
  1403. +           offline.setInt(1, player.getObjectId());
  1404. +           rs = offline.executeQuery();
  1405. +          
  1406. +           while (rs.next())
  1407. +           {
  1408. +               if (rs.getString("name").startsWith("Tournament"))
  1409. +               {
  1410. +                   StringTokenizer st = new StringTokenizer(rs.getString("name"), "-");
  1411. +                   st.nextToken(); // "Tournament"
  1412. +                   switch (st.nextToken())
  1413. +                   {
  1414. +                       case "Victories":
  1415. +                           if (st.hasMoreTokens())
  1416. +                           {
  1417. +                               player.getTournamentVictories().put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1418. +                           }
  1419. +                           break;
  1420. +                       case "Defeats":
  1421. +                           if (st.hasMoreTokens())
  1422. +                           {
  1423. +                               player.getTournamentDefeats().put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1424. +                           }
  1425. +                           break;
  1426. +                       case "Ties":
  1427. +                           if (st.hasMoreTokens())
  1428. +                           {
  1429. +                               player.getTournamentTies().put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1430. +                           }
  1431. +                           break;
  1432. +                       case "Kills":
  1433. +                           if (st.hasMoreTokens())
  1434. +                           {
  1435. +                               player.getTournamentKills().put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1436. +                           }
  1437. +                           break;
  1438. +                      
  1439. +                       case "Damage":
  1440. +                           if (st.hasMoreTokens())
  1441. +                           {
  1442. +                               player.getTournamentDamage().put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1443. +                           }
  1444. +                           break;
  1445. +                       case "Points":
  1446. +                           player.setTournamentPoints(rs.getInt("value"));
  1447. +                           break;
  1448. +                   }
  1449. +                  
  1450. +               }
  1451. +              
  1452. +           }
  1453. +          
  1454. +           con.close();
  1455. +       }
  1456. +       catch (Exception e)
  1457. +       {
  1458. +           e.printStackTrace();
  1459. +       }
  1460. +       finally
  1461. +       {
  1462. +           Mysql.closeQuietly(con, offline, rs);
  1463. +       }
  1464. +   }
  1465. +  
  1466. +   public int getTournamentPlayerFightsDone(int objectId, TournamentFightType type)
  1467. +   {
  1468. +       Connection con = null;
  1469. +       PreparedStatement offline = null;
  1470. +       ResultSet rs = null;
  1471. +       int fights = 0;
  1472. +       try
  1473. +       {
  1474. +           con = ConnectionPool.getConnection();
  1475. +           offline = con.prepareStatement("SELECT * FROM character_memo_alt WHERE obj_id =?");
  1476. +           offline.setInt(1, objectId);
  1477. +           rs = offline.executeQuery();
  1478. +          
  1479. +           while (rs.next())
  1480. +           {
  1481. +               if (rs.getString("name").startsWith("Tournament"))
  1482. +               {
  1483. +                   StringTokenizer st = new StringTokenizer(rs.getString("name"), "-");
  1484. +                   st.nextToken(); // "Tournament"
  1485. +                   switch (st.nextToken())
  1486. +                   {
  1487. +                       case "Victories":
  1488. +                       case "Defeats":
  1489. +                       case "Ties":
  1490. +                           if (st.hasMoreTokens() && st.nextToken().startsWith(type.name()))
  1491. +                           {
  1492. +                               fights += rs.getInt("value");
  1493. +                           }
  1494. +                           break;
  1495. +                      
  1496. +                   }
  1497. +                  
  1498. +               }
  1499. +              
  1500. +           }
  1501. +          
  1502. +           con.close();
  1503. +       }
  1504. +       catch (Exception e)
  1505. +       {
  1506. +           e.printStackTrace();
  1507. +       }
  1508. +       finally
  1509. +       {
  1510. +           Mysql.closeQuietly(con, offline, rs);
  1511. +       }
  1512. +       return fights;
  1513. +   }
  1514. +  
  1515. +   public void showPlayerTournamentData(Player player, int targetObjectId, TournamentFightType type, Map<TournamentFightType, Integer> tournamentKills, Map<TournamentFightType, Integer> tournamentVictories, Map<TournamentFightType, Integer> tournamentDefeats, Map<TournamentFightType, Integer> tournamentTies, Map<TournamentFightType, Integer> tournamentDamage)
  1516. +   {
  1517. +       NpcHtmlMessage htm = new NpcHtmlMessage(0);
  1518. +       htm.setFile("data/html/en/mods/tournament/ranking/info/playerInfo" + type.name() + ".htm");
  1519. +      
  1520. +       // Fight Data
  1521. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentVictories.entrySet())
  1522. +       {
  1523. +           htm.replace("%victories" + entry.getKey().name() + "%", tournamentVictories.get(entry.getKey()));
  1524. +       }
  1525. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentDefeats.entrySet())
  1526. +       {
  1527. +           htm.replace("%defeats" + entry.getKey().name() + "%", tournamentDefeats.get(entry.getKey()));
  1528. +       }
  1529. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentTies.entrySet())
  1530. +       {
  1531. +           htm.replace("%ties" + entry.getKey().name() + "%", tournamentTies.get(entry.getKey()));
  1532. +       }
  1533. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentKills.entrySet())
  1534. +       {
  1535. +           htm.replace("%kills" + entry.getKey().name() + "%", tournamentKills.get(entry.getKey()));
  1536. +       }
  1537. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentDamage.entrySet())
  1538. +       {
  1539. +           htm.replace("%damage" + entry.getKey().name() + "%", tournamentDamage.get(entry.getKey()));
  1540. +       }
  1541. +       for (Map.Entry<TournamentFightType, Integer> entry : tournamentDamage.entrySet())
  1542. +       {
  1543. +           htm.replace("%dpf" + entry.getKey().name() + "%", "Not Showing");
  1544. +       }
  1545. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1546. +       {
  1547. +           htm.replace("%fightsDone" + entry.getKey().name() + "%", getTournamentPlayerFightsDone(targetObjectId, type));
  1548. +       }
  1549. +      
  1550. +       htm.replace("%tourPoints%", player.getTournamentPoints());
  1551. +       htm.replace("%killstotal%", player.getTotalTournamentKills());
  1552. +       htm.replace("%totalDmg%", player.getTournamentTotalDamage());
  1553. +       htm.replace("%playerName%", player.getName());
  1554. +       htm.replace("%dpfTotal%", getDamagePerFight(player));
  1555. +       htm.replace("%wdt%", getWinDefeatTie(player));
  1556. +       htm.replace("%totalFights%", player.getTotalTournamentFightsDone());
  1557. +      
  1558. +       player.sendPacket(htm);
  1559. +   }
  1560. +  
  1561. +   public void showPlayerRankingData(Player player, int targetObjectId, TournamentFightType type)
  1562. +   {
  1563. +       Map<TournamentFightType, Integer> tournamentKills = new HashMap<>();
  1564. +       Map<TournamentFightType, Integer> tournamentVictories = new HashMap<>();
  1565. +       Map<TournamentFightType, Integer> tournamentDefeats = new HashMap<>();
  1566. +       Map<TournamentFightType, Integer> tournamentTies = new HashMap<>();
  1567. +       Map<TournamentFightType, Integer> tournamentDamage = new HashMap<>();
  1568. +      
  1569. +       Connection con = null;
  1570. +       PreparedStatement offline = null;
  1571. +       ResultSet rs = null;
  1572. +       try
  1573. +       {
  1574. +           con = ConnectionPool.getConnection();
  1575. +           offline = con.prepareStatement("SELECT * FROM character_memo_alt WHERE obj_id =?");
  1576. +           offline.setInt(1, targetObjectId);
  1577. +           rs = offline.executeQuery();
  1578. +          
  1579. +           while (rs.next())
  1580. +           {
  1581. +               if (rs.getString("name").startsWith("Tournament"))
  1582. +               {
  1583. +                   StringTokenizer st = new StringTokenizer(rs.getString("name"), "-");
  1584. +                   st.nextToken(); // "Tournament"
  1585. +                   switch (st.nextToken())
  1586. +                   {
  1587. +                       case "Victories":
  1588. +                           if (st.hasMoreTokens())
  1589. +                           {
  1590. +                               tournamentVictories.put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1591. +                           }
  1592. +                           break;
  1593. +                       case "Defeats":
  1594. +                           if (st.hasMoreTokens())
  1595. +                           {
  1596. +                               tournamentDefeats.put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1597. +                           }
  1598. +                           break;
  1599. +                       case "Ties":
  1600. +                           if (st.hasMoreTokens())
  1601. +                           {
  1602. +                               tournamentTies.put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1603. +                           }
  1604. +                           break;
  1605. +                       case "Kills":
  1606. +                           if (st.hasMoreTokens())
  1607. +                           {
  1608. +                               tournamentKills.put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1609. +                           }
  1610. +                           break;
  1611. +                      
  1612. +                       case "Damage":
  1613. +                           if (st.hasMoreTokens())
  1614. +                           {
  1615. +                               tournamentDamage.put(TournamentFightType.valueOf(st.nextToken()), rs.getInt("value"));
  1616. +                           }
  1617. +                           break;
  1618. +                      
  1619. +                   }
  1620. +                  
  1621. +               }
  1622. +              
  1623. +           }
  1624. +          
  1625. +           con.close();
  1626. +       }
  1627. +       catch (Exception e)
  1628. +       {
  1629. +           e.printStackTrace();
  1630. +       }
  1631. +       finally
  1632. +       {
  1633. +           Mysql.closeQuietly(con, offline, rs);
  1634. +       }
  1635. +      
  1636. +       showPlayerTournamentData(player, targetObjectId, type, tournamentKills, tournamentVictories, tournamentDefeats, tournamentTies, tournamentDamage);
  1637. +   }
  1638. +  
  1639. +   class WDTRecord
  1640. +   {
  1641. +       String playerName;
  1642. +      
  1643. +   }
  1644. +  
  1645. +   public void storeTournamentData(Player player)
  1646. +   {
  1647. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1648. +       {
  1649. +           PlayerVariables.setVar(player, "Tournament-Victories-" + entry.getKey().name(), entry.getValue(), -1);
  1650. +       }
  1651. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDefeats().entrySet())
  1652. +       {
  1653. +           PlayerVariables.setVar(player, "Tournament-Defeats-" + entry.getKey().name(), entry.getValue(), -1);
  1654. +       }
  1655. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentTies().entrySet())
  1656. +       {
  1657. +           PlayerVariables.setVar(player, "Tournament-Ties-" + entry.getKey().name(), entry.getValue(), -1);
  1658. +       }
  1659. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentKills().entrySet())
  1660. +       {
  1661. +           PlayerVariables.setVar(player, "Tournament-Kills-" + entry.getKey().name(), entry.getValue(), -1);
  1662. +       }
  1663. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDamage().entrySet())
  1664. +       {
  1665. +           PlayerVariables.setVar(player, "Tournament-Damage-" + entry.getKey().name(), entry.getValue(), -1);
  1666. +       }
  1667. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDamage().entrySet())
  1668. +       {
  1669. +           PlayerVariables.setVar(player, "Tournament-WDT-" + entry.getKey().name(), String.valueOf(getWinDefeatTie(player, entry.getKey())), -1);
  1670. +       }
  1671. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentDamage().entrySet())
  1672. +       {
  1673. +           PlayerVariables.setVar(player, "Tournament-DPF-" + entry.getKey().name(), String.valueOf(getDamagePerFight(player, entry.getKey())), -1);
  1674. +       }
  1675. +      
  1676. +       PlayerVariables.setVar(player, "Tournament-Points", player.getTournamentPoints(), -1);
  1677. +      
  1678. +   }
  1679. +  
  1680. +   /**
  1681. +    * @return the started
  1682. +    */
  1683. +   public boolean isRunning()
  1684. +   {
  1685. +       return running;
  1686. +   }
  1687. +  
  1688. +   /**
  1689. +    * @param started the started to set
  1690. +    */
  1691. +   public void setRunning(boolean started)
  1692. +   {
  1693. +       this.running = started;
  1694. +   }
  1695. +  
  1696. +   /**
  1697. +    * @return the finishEvent
  1698. +    */
  1699. +   public ScheduledFuture<?> getFinishEventTask()
  1700. +   {
  1701. +       return finishEventTask;
  1702. +   }
  1703. +  
  1704. +   /**
  1705. +    * @param finishEvent the finishEvent to set
  1706. +    */
  1707. +   public void setFinishEventTask(ScheduledFuture<?> finishEvent)
  1708. +   {
  1709. +       this.finishEventTask = finishEvent;
  1710. +   }
  1711. +  
  1712. +   /**
  1713. +    * @return the tournamentTeleporting
  1714. +    */
  1715. +   public boolean isTournamentTeleporting()
  1716. +   {
  1717. +       return tournamentTeleporting;
  1718. +   }
  1719. +  
  1720. +   /**
  1721. +    * @param tournamentTeleporting the tournamentTeleporting to set
  1722. +    */
  1723. +   public void setTournamentTeleporting(boolean tournamentTeleporting)
  1724. +   {
  1725. +       this.tournamentTeleporting = tournamentTeleporting;
  1726. +   }
  1727. +  
  1728. +   public double getDamagePerFight(int totalDamage, int totalFightsDone)
  1729. +   {
  1730. +       double dpf = 0;
  1731. +       if (totalFightsDone == 0)
  1732. +       {
  1733. +           return 0;
  1734. +       }
  1735. +       dpf = (totalDamage / totalFightsDone * 1000);
  1736. +       return dpf;
  1737. +   }
  1738. +  
  1739. +   public int getDamagePerFight(Player player, TournamentFightType type)
  1740. +   {
  1741. +       int dpf = 0;
  1742. +       int totalDamage = player.getTournamentTotalDamage();
  1743. +       int totalFightsDone = player.getTournamentFightsDone(type);
  1744. +       if (totalFightsDone == 0)
  1745. +       {
  1746. +           return 0;
  1747. +       }
  1748. +       dpf = (totalDamage / totalFightsDone);
  1749. +       return dpf;
  1750. +   }
  1751. +  
  1752. +   public double getWinDefeatTie(int totalFightsDone, int totalVictories, int totalDefeats, int totalTies)
  1753. +   {
  1754. +       int ratioByFight = 1;
  1755. +       double playerWDT = 0;
  1756. +       if (totalFightsDone == 0)
  1757. +       {
  1758. +           return 0;
  1759. +       }
  1760. +       playerWDT = ratioByFight * (((3) * totalVictories) + ((-3) * totalDefeats) + (totalTies)) / totalFightsDone;
  1761. +       return playerWDT;
  1762. +   }
  1763. +  
  1764. +   public double getDamagePerFight(Player player)
  1765. +   {
  1766. +       double dpf = 0;
  1767. +       int totalDamage = player.getTournamentTotalDamage();
  1768. +       int totalFightsDone = player.getTotalTournamentFightsDone();
  1769. +       if (totalFightsDone == 0)
  1770. +       {
  1771. +           return 0;
  1772. +       }
  1773. +       dpf = (totalDamage / totalFightsDone);
  1774. +       return dpf;
  1775. +   }
  1776. +  
  1777. +   public double getWinDefeatTie(Player player)
  1778. +   {
  1779. +       int ratioByFight = 1;
  1780. +       double playerWDT = 0;
  1781. +       int totalFightsDone = player.getTotalTournamentFightsDone();
  1782. +       int totalVictories = player.getTotalVictories();
  1783. +       int totalDefeats = player.getTotalDefeats();
  1784. +       int totalTies = player.getTotalTies();
  1785. +       if (totalFightsDone == 0)
  1786. +       {
  1787. +           return 0;
  1788. +       }
  1789. +       playerWDT = ratioByFight * (((3) * totalVictories) + ((-3) * totalDefeats) + (totalTies)) / totalFightsDone;
  1790. +       return playerWDT;
  1791. +   }
  1792. +  
  1793. +   public double getWinDefeatTie(Player player, TournamentFightType type)
  1794. +   {
  1795. +       int ratioByFight = 1;
  1796. +       double playerWDT = 0;
  1797. +       int totalFightsDone = player.getTournamentFightsDone(type);
  1798. +       int totalVictories = player.getTournamentVictories().get(type);
  1799. +       int totalDefeats = player.getTournamentDefeats().get(type);
  1800. +       int totalTies = player.getTournamentTies().get(type);
  1801. +       if (totalFightsDone == 0)
  1802. +       {
  1803. +           return 0;
  1804. +       }
  1805. +       playerWDT = ratioByFight * (((3) * totalVictories) + ((-3) * totalDefeats) + (totalTies)) / totalFightsDone;
  1806. +       return playerWDT;
  1807. +   }
  1808. +  
  1809. +   // RANKING
  1810. +   class TourRankRecord
  1811. +   {
  1812. +       int pos;
  1813. +       String playerName;
  1814. +       String recordVal;
  1815. +      
  1816. +       public TourRankRecord(int pos, String playerName, String recordVal)
  1817. +       {
  1818. +           this.pos = pos + 1;
  1819. +           this.playerName = playerName;
  1820. +           this.recordVal = recordVal;
  1821. +       }
  1822. +   }
  1823. +  
  1824. +   public String generateRankingRecords(Player player, TournamentFightType type, LinkedList<TourRankRecord> records, String rankType)
  1825. +   {
  1826. +       StringBuilder sb = new StringBuilder();
  1827. +       int bgColor = 1;
  1828. +       for (TourRankRecord record : records)
  1829. +       {
  1830. +           if (record == null)
  1831. +               continue;
  1832. +           if (bgColor % 2 == 0)
  1833. +               sb.append("<table width=300 bgcolor=000000>");
  1834. +           else
  1835. +               sb.append("<table width=300>");
  1836. +           sb.append("<tr>");
  1837. +           sb.append("<td align=center fixwidth=20>");
  1838. +           sb.append(record.pos);
  1839. +           sb.append("</td>");
  1840. +           sb.append("<td fixwidth=5></td>");
  1841. +           sb.append("<td align=center fixwidth=75>");
  1842. +           sb.append(record.playerName);
  1843. +           sb.append("</td>");
  1844. +           sb.append("<td align=center fixwidth=50>");
  1845. +           sb.append(record.recordVal);
  1846. +           sb.append("</td>");
  1847. +           sb.append("<td align=center fixwidth=50>");
  1848. +           sb.append("<a action=\"bypass bp_checkTournamentPlayer " + record.playerName + " " + type.name() + "\"><font color=LEVEL>Check</font></a>");
  1849. +           sb.append("</td>");
  1850. +           sb.append("</tr>");
  1851. +           sb.append("</table>");
  1852. +          
  1853. +       }
  1854. +       return sb.toString();
  1855. +   }
  1856. +  
  1857. +   public void showRanking(Player player, TournamentFightType fightType, String rankType)
  1858. +   {
  1859. +       NpcHtmlMessage htm = new NpcHtmlMessage(0);
  1860. +       htm.setFile("data/html/en/mods/tournament/ranking/" + rankType + "/" + fightType.name() + ".htm");
  1861. +      
  1862. +       LinkedList<TourRankRecord> records = new LinkedList<>();
  1863. +       int pos = 0;
  1864. +       Connection con = null;
  1865. +       PreparedStatement offline = null;
  1866. +       ResultSet rs = null;
  1867. +       try
  1868. +       {
  1869. +           con = ConnectionPool.getConnection();
  1870. +           offline = con.prepareStatement("SELECT * FROM tournament_player_data WHERE fight_type=? ORDER BY " + rankType + " DESC LIMIT 10");
  1871. +           offline.setString(1, fightType.name());
  1872. +           rs = offline.executeQuery();
  1873. +           while (rs.next())
  1874. +           {
  1875. +              
  1876. +               records.add(new TourRankRecord(pos, PlayerInfoTable.getInstance().getPlayerName(rs.getInt("obj_id")), String.valueOf(rs.getInt(rankType))));
  1877. +               pos++;
  1878. +              
  1879. +           }
  1880. +          
  1881. +       }
  1882. +       catch (Exception e)
  1883. +       {
  1884. +           e.printStackTrace();
  1885. +       }
  1886. +       finally
  1887. +       {
  1888. +           Mysql.closeQuietly(con, offline, rs);
  1889. +       }
  1890. +       for (Map.Entry<TournamentFightType, Integer> entry : player.getTournamentVictories().entrySet())
  1891. +           htm.replace("%ranking-" + rankType + entry.getKey() + "%", generateRankingRecords(player, fightType, records, rankType));
  1892. +       player.sendPacket(htm);
  1893. +   }
  1894. +  
  1895. +   /**
  1896. +    * @return the allTimeFights
  1897. +    */
  1898. +   public int getAllTimeFights()
  1899. +   {
  1900. +       return allTimeFights;
  1901. +   }
  1902. +  
  1903. +   /**
  1904. +    * @param allTimeFights the allTimeFights to set
  1905. +    */
  1906. +   public void setAllTimeFights(int allTimeFights)
  1907. +   {
  1908. +       this.allTimeFights = allTimeFights;
  1909. +   }
  1910. +}
  1911. \ No newline at end of file
  1912. diff --git java/Base/Tournament/Matches/TournamentMatch.java java/Base/Tournament/Matches/TournamentMatch.java
  1913. new file mode 100644
  1914. index 0000000..de22efc
  1915. --- /dev/null
  1916. +++ java/Base/Tournament/Matches/TournamentMatch.java
  1917. @@ -0,0 +1,16 @@
  1918. +package Base.Tournament.Matches;
  1919. +
  1920. +import Base.Tournament.Model.TournamentTeam;
  1921. +
  1922. +/**
  1923. + * @author Rouxy
  1924. + */
  1925. +public abstract class TournamentMatch
  1926. +{
  1927. +   public abstract boolean register(TournamentTeam team);
  1928. +  
  1929. +   public abstract boolean unRegister(TournamentTeam team);
  1930. +  
  1931. +   public abstract boolean checkConditions(TournamentTeam team);
  1932. +  
  1933. +}
  1934. \ No newline at end of file
  1935. diff --git java/Base/Tournament/Matches/TournamentMatch1x1.java java/Base/Tournament/Matches/TournamentMatch1x1.java
  1936. new file mode 100644
  1937. index 0000000..9b90bc4
  1938. --- /dev/null
  1939. +++ java/Base/Tournament/Matches/TournamentMatch1x1.java
  1940. @@ -0,0 +1,187 @@
  1941. +package Base.Tournament.Matches;
  1942. +
  1943. +import java.util.ArrayList;
  1944. +import java.util.List;
  1945. +import java.util.concurrent.ScheduledFuture;
  1946. +
  1947. +import net.sf.l2j.Config;
  1948. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  1949. +
  1950. +import Base.Tournament.Enums.TournamentFightType;
  1951. +import Base.Tournament.Manager.TournamentManager;
  1952. +import Base.Tournament.Model.TournamentTeam;
  1953. +
  1954. +
  1955. +/**
  1956. + * @author Rouxy
  1957. + */
  1958. +public class TournamentMatch1x1 extends TournamentMatch
  1959. +{
  1960. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  1961. +   private ScheduledFuture<?> searchFightsTask = null;
  1962. +   private final TournamentFightType fightType = TournamentFightType.F1X1;
  1963. +  
  1964. +   public static TournamentMatch1x1 getInstance()
  1965. +   {
  1966. +       return SingleTonHolder._instance;
  1967. +   }
  1968. +  
  1969. +   private static class SingleTonHolder
  1970. +   {
  1971. +       protected static TournamentMatch1x1 _instance = new TournamentMatch1x1();
  1972. +   }
  1973. +  
  1974. +   @Override
  1975. +   public boolean register(TournamentTeam team)
  1976. +   {
  1977. +       try
  1978. +       {
  1979. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F1X1);
  1980. +           return true;
  1981. +       }
  1982. +       catch (Exception e)
  1983. +       {
  1984. +          
  1985. +           e.printStackTrace();
  1986. +           return false;
  1987. +       }
  1988. +   }
  1989. +  
  1990. +   @Override
  1991. +   public boolean unRegister(TournamentTeam team)
  1992. +   {
  1993. +       try
  1994. +       {
  1995. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  1996. +           return true;
  1997. +       }
  1998. +       catch (Exception e)
  1999. +       {
  2000. +          
  2001. +           e.printStackTrace();
  2002. +           return false;
  2003. +       }
  2004. +   }
  2005. +  
  2006. +   public ScheduledFuture<?> getSearchFightsTask()
  2007. +   {
  2008. +       return searchFightsTask;
  2009. +   }
  2010. +  
  2011. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2012. +   {
  2013. +       this.searchFightsTask = searchFightsTask;
  2014. +   }
  2015. +  
  2016. +   public List<TournamentTeam> getRegisteredTeams()
  2017. +   {
  2018. +       return registeredTeams;
  2019. +   }
  2020. +  
  2021. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2022. +   {
  2023. +       this.registeredTeams = registeredTeams;
  2024. +   }
  2025. +  
  2026. +   @Override
  2027. +   public boolean checkConditions(TournamentTeam team)
  2028. +   {
  2029. +      
  2030. +       if (team.getMembers().size() != 1)
  2031. +       {
  2032. +           team.sendMessage("Only 1 player allowed in this mode.");
  2033. +           team.screenMessage("Only 1 player allowed in this mode.");
  2034. +           return false;
  2035. +       }
  2036. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F1X1))
  2037. +       {
  2038. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F1X1) + " Duelist(s) are allowed in this mode.");
  2039. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F1X1) + " Duelist(s) are allowed in this mode.");
  2040. +           return false;
  2041. +       }
  2042. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F1X1))
  2043. +       {
  2044. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F1X1) + " Archmage(s) are allowed in this mode.");
  2045. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F1X1) + " Archmage(s) are allowed in this mode.");
  2046. +           return false;
  2047. +       }
  2048. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F1X1))
  2049. +       {
  2050. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F1X1) + " Soultaker(s) are allowed in this mode.");
  2051. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F1X1) + " Soultaker(s) are allowed in this mode.");
  2052. +           return false;
  2053. +       }
  2054. +      
  2055. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F1X1))
  2056. +       {
  2057. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F1X1) + " Storm Screamer(s) are allowed in this mode.");
  2058. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F1X1) + " Storm Screamer(s) are allowed in this mode.");
  2059. +           return false;
  2060. +       }
  2061. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F1X1))
  2062. +       {
  2063. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F1X1) + " Mystic Muse(s) are allowed in this mode.");
  2064. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F1X1) + " Mystic Muse(s) are allowed in this mode.");
  2065. +           return false;
  2066. +       }
  2067. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F1X1))
  2068. +       {
  2069. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F1X1) + " Titan(s) are allowed in this mode.");
  2070. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F1X1) + " Titan(s) are allowed in this mode.");
  2071. +           return false;
  2072. +       }
  2073. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F1X1))
  2074. +       {
  2075. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F1X1) + " Dominator(s) are allowed in this mode.");
  2076. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F1X1) + " Dominator(s) are allowed in this mode.");
  2077. +           return false;
  2078. +       }
  2079. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1))
  2080. +       {
  2081. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1) + " Doomcryer(s) are allowed in this mode.");
  2082. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1) + " Doomcryer(s) are allowed in this mode.");
  2083. +           return false;
  2084. +       }
  2085. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1))
  2086. +       {
  2087. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1) + " Doomcryer(s) are allowed in this mode.");
  2088. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F1X1) + " Doomcryer(s) are allowed in this mode.");
  2089. +           return false;
  2090. +       }
  2091. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F1X1))
  2092. +       {
  2093. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F1X1) + " Archer(s) are allowed in this mode.");
  2094. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F1X1) + " Archer(s) are allowed in this mode.");
  2095. +           return false;
  2096. +       }
  2097. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F1X1))
  2098. +       {
  2099. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F1X1) + " Tanker(s) are allowed in this mode.");
  2100. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F1X1) + " Tanker(s) are allowed in this mode.");
  2101. +           return false;
  2102. +       }
  2103. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F1X1))
  2104. +       {
  2105. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F1X1) + " Healer(s) are allowed in this mode.");
  2106. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F1X1) + " Healer(s) are allowed in this mode.");
  2107. +           return false;
  2108. +       }
  2109. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F1X1))
  2110. +       {
  2111. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F1X1) + " Dagger(s) are allowed in this mode.");
  2112. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F1X1) + " Dagger(s) are allowed in this mode.");
  2113. +           return false;
  2114. +       }
  2115. +      
  2116. +       return true;
  2117. +   }
  2118. +  
  2119. +   /**
  2120. +    * @return the fightType
  2121. +    */
  2122. +   public TournamentFightType getFightType()
  2123. +   {
  2124. +       return fightType;
  2125. +   }
  2126. +  
  2127. +}
  2128. \ No newline at end of file
  2129. diff --git java/Base/Tournament/Matches/TournamentMatch2x2.java java/Base/Tournament/Matches/TournamentMatch2x2.java
  2130. new file mode 100644
  2131. index 0000000..3fdc6cf
  2132. --- /dev/null
  2133. +++ java/Base/Tournament/Matches/TournamentMatch2x2.java
  2134. @@ -0,0 +1,187 @@
  2135. +package Base.Tournament.Matches;
  2136. +
  2137. +import java.util.ArrayList;
  2138. +import java.util.List;
  2139. +import java.util.concurrent.ScheduledFuture;
  2140. +
  2141. +import net.sf.l2j.Config;
  2142. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  2143. +
  2144. +import Base.Tournament.Enums.TournamentFightType;
  2145. +import Base.Tournament.Manager.TournamentManager;
  2146. +import Base.Tournament.Model.TournamentTeam;
  2147. +
  2148. +
  2149. +/**
  2150. + * @author Rouxy
  2151. + */
  2152. +public class TournamentMatch2x2 extends TournamentMatch
  2153. +{
  2154. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  2155. +   private ScheduledFuture<?> searchFightsTask = null;
  2156. +   private final TournamentFightType fightType = TournamentFightType.F2X2;
  2157. +  
  2158. +   public static TournamentMatch2x2 getInstance()
  2159. +   {
  2160. +       return SingleTonHolder._instance;
  2161. +   }
  2162. +  
  2163. +   private static class SingleTonHolder
  2164. +   {
  2165. +       protected static TournamentMatch2x2 _instance = new TournamentMatch2x2();
  2166. +   }
  2167. +  
  2168. +   @Override
  2169. +   public boolean register(TournamentTeam team)
  2170. +   {
  2171. +       try
  2172. +       {
  2173. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F2X2);
  2174. +           return true;
  2175. +       }
  2176. +       catch (Exception e)
  2177. +       {
  2178. +          
  2179. +           e.printStackTrace();
  2180. +           return false;
  2181. +       }
  2182. +   }
  2183. +  
  2184. +   @Override
  2185. +   public boolean unRegister(TournamentTeam team)
  2186. +   {
  2187. +       try
  2188. +       {
  2189. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  2190. +           return true;
  2191. +       }
  2192. +       catch (Exception e)
  2193. +       {
  2194. +          
  2195. +           e.printStackTrace();
  2196. +           return false;
  2197. +       }
  2198. +   }
  2199. +  
  2200. +   public ScheduledFuture<?> getSearchFightsTask()
  2201. +   {
  2202. +       return searchFightsTask;
  2203. +   }
  2204. +  
  2205. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2206. +   {
  2207. +       this.searchFightsTask = searchFightsTask;
  2208. +   }
  2209. +  
  2210. +   public List<TournamentTeam> getRegisteredTeams()
  2211. +   {
  2212. +       return registeredTeams;
  2213. +   }
  2214. +  
  2215. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2216. +   {
  2217. +       this.registeredTeams = registeredTeams;
  2218. +   }
  2219. +  
  2220. +   @Override
  2221. +   public boolean checkConditions(TournamentTeam team)
  2222. +   {
  2223. +      
  2224. +       if (team.getMembers().size() != 2)
  2225. +       {
  2226. +           team.sendMessage("Your team must contains 2 players.");
  2227. +           team.screenMessage("Your team must contains 2 players.");
  2228. +           return false;
  2229. +       }
  2230. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F2X2))
  2231. +       {
  2232. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F2X2) + " Duelist(s) are allowed in this mode.");
  2233. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F2X2) + " Duelist(s) are allowed in this mode.");
  2234. +           return false;
  2235. +       }
  2236. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F2X2))
  2237. +       {
  2238. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F2X2) + " Archmage(s) are allowed in this mode.");
  2239. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F2X2) + " Archmage(s) are allowed in this mode.");
  2240. +           return false;
  2241. +       }
  2242. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F2X2))
  2243. +       {
  2244. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F2X2) + " Soultaker(s) are allowed in this mode.");
  2245. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F2X2) + " Soultaker(s) are allowed in this mode.");
  2246. +           return false;
  2247. +       }
  2248. +      
  2249. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F2X2))
  2250. +       {
  2251. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F2X2) + " Storm Screamer(s) are allowed in this mode.");
  2252. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F2X2) + " Storm Screamer(s) are allowed in this mode.");
  2253. +           return false;
  2254. +       }
  2255. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F2X2))
  2256. +       {
  2257. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F2X2) + " Mystic Muse(s) are allowed in this mode.");
  2258. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F2X2) + " Mystic Muse(s) are allowed in this mode.");
  2259. +           return false;
  2260. +       }
  2261. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F2X2))
  2262. +       {
  2263. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F2X2) + " Titan(s) are allowed in this mode.");
  2264. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F2X2) + " Titan(s) are allowed in this mode.");
  2265. +           return false;
  2266. +       }
  2267. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F2X2))
  2268. +       {
  2269. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F2X2) + " Dominator(s) are allowed in this mode.");
  2270. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F2X2) + " Dominator(s) are allowed in this mode.");
  2271. +           return false;
  2272. +       }
  2273. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2))
  2274. +       {
  2275. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2) + " Doomcryer(s) are allowed in this mode.");
  2276. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2) + " Doomcryer(s) are allowed in this mode.");
  2277. +           return false;
  2278. +       }
  2279. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2))
  2280. +       {
  2281. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2) + " Doomcryer(s) are allowed in this mode.");
  2282. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F2X2) + " Doomcryer(s) are allowed in this mode.");
  2283. +           return false;
  2284. +       }
  2285. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F2X2))
  2286. +       {
  2287. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F2X2) + " Archer(s) are allowed in this mode.");
  2288. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F2X2) + " Archer(s) are allowed in this mode.");
  2289. +           return false;
  2290. +       }
  2291. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F2X2))
  2292. +       {
  2293. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F2X2) + " Tanker(s) are allowed in this mode.");
  2294. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F2X2) + " Tanker(s) are allowed in this mode.");
  2295. +           return false;
  2296. +       }
  2297. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F2X2))
  2298. +       {
  2299. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F2X2) + " Healer(s) are allowed in this mode.");
  2300. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F2X2) + " Healer(s) are allowed in this mode.");
  2301. +           return false;
  2302. +       }
  2303. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F2X2))
  2304. +       {
  2305. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F2X2) + " Dagger(s) are allowed in this mode.");
  2306. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F2X2) + " Dagger(s) are allowed in this mode.");
  2307. +           return false;
  2308. +       }
  2309. +      
  2310. +       return true;
  2311. +   }
  2312. +  
  2313. +   /**
  2314. +    * @return the fightType
  2315. +    */
  2316. +   public TournamentFightType getFightType()
  2317. +   {
  2318. +       return fightType;
  2319. +   }
  2320. +  
  2321. +}
  2322. \ No newline at end of file
  2323. diff --git java/Base/Tournament/Matches/TournamentMatch3x3.java java/Base/Tournament/Matches/TournamentMatch3x3.java
  2324. new file mode 100644
  2325. index 0000000..6702dbf
  2326. --- /dev/null
  2327. +++ java/Base/Tournament/Matches/TournamentMatch3x3.java
  2328. @@ -0,0 +1,187 @@
  2329. +package Base.Tournament.Matches;
  2330. +
  2331. +import java.util.ArrayList;
  2332. +import java.util.List;
  2333. +import java.util.concurrent.ScheduledFuture;
  2334. +
  2335. +import net.sf.l2j.Config;
  2336. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  2337. +
  2338. +import Base.Tournament.Enums.TournamentFightType;
  2339. +import Base.Tournament.Manager.TournamentManager;
  2340. +import Base.Tournament.Model.TournamentTeam;
  2341. +
  2342. +
  2343. +/**
  2344. + * @author Rouxy
  2345. + */
  2346. +public class TournamentMatch3x3 extends TournamentMatch
  2347. +{
  2348. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  2349. +   private ScheduledFuture<?> searchFightsTask = null;
  2350. +   private final TournamentFightType fightType = TournamentFightType.F3X3;
  2351. +  
  2352. +   public static TournamentMatch3x3 getInstance()
  2353. +   {
  2354. +       return SingleTonHolder._instance;
  2355. +   }
  2356. +  
  2357. +   private static class SingleTonHolder
  2358. +   {
  2359. +       protected static TournamentMatch3x3 _instance = new TournamentMatch3x3();
  2360. +   }
  2361. +  
  2362. +   @Override
  2363. +   public boolean register(TournamentTeam team)
  2364. +   {
  2365. +       try
  2366. +       {
  2367. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F3X3);
  2368. +           return true;
  2369. +       }
  2370. +       catch (Exception e)
  2371. +       {
  2372. +          
  2373. +           e.printStackTrace();
  2374. +           return false;
  2375. +       }
  2376. +   }
  2377. +  
  2378. +   @Override
  2379. +   public boolean unRegister(TournamentTeam team)
  2380. +   {
  2381. +       try
  2382. +       {
  2383. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  2384. +           return true;
  2385. +       }
  2386. +       catch (Exception e)
  2387. +       {
  2388. +          
  2389. +           e.printStackTrace();
  2390. +           return false;
  2391. +       }
  2392. +   }
  2393. +  
  2394. +   public ScheduledFuture<?> getSearchFightsTask()
  2395. +   {
  2396. +       return searchFightsTask;
  2397. +   }
  2398. +  
  2399. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2400. +   {
  2401. +       this.searchFightsTask = searchFightsTask;
  2402. +   }
  2403. +  
  2404. +   public List<TournamentTeam> getRegisteredTeams()
  2405. +   {
  2406. +       return registeredTeams;
  2407. +   }
  2408. +  
  2409. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2410. +   {
  2411. +       this.registeredTeams = registeredTeams;
  2412. +   }
  2413. +  
  2414. +   @Override
  2415. +   public boolean checkConditions(TournamentTeam team)
  2416. +   {
  2417. +      
  2418. +       if (team.getMembers().size() != 3)
  2419. +       {
  2420. +           team.sendMessage("Your team must contains 3 players.");
  2421. +           team.screenMessage("Your team must contains 3 players.");
  2422. +           return false;
  2423. +       }
  2424. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F3X3))
  2425. +       {
  2426. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F3X3) + " Duelist(s) are allowed in this mode.");
  2427. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F3X3) + " Duelist(s) are allowed in this mode.");
  2428. +           return false;
  2429. +       }
  2430. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F3X3))
  2431. +       {
  2432. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F3X3) + " Archmage(s) are allowed in this mode.");
  2433. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F3X3) + " Archmage(s) are allowed in this mode.");
  2434. +           return false;
  2435. +       }
  2436. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F3X3))
  2437. +       {
  2438. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F3X3) + " Soultaker(s) are allowed in this mode.");
  2439. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F3X3) + " Soultaker(s) are allowed in this mode.");
  2440. +           return false;
  2441. +       }
  2442. +      
  2443. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F3X3))
  2444. +       {
  2445. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F3X3) + " Storm Screamer(s) are allowed in this mode.");
  2446. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F3X3) + " Storm Screamer(s) are allowed in this mode.");
  2447. +           return false;
  2448. +       }
  2449. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F3X3))
  2450. +       {
  2451. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F3X3) + " Mystic Muse(s) are allowed in this mode.");
  2452. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F3X3) + " Mystic Muse(s) are allowed in this mode.");
  2453. +           return false;
  2454. +       }
  2455. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F3X3))
  2456. +       {
  2457. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F3X3) + " Titan(s) are allowed in this mode.");
  2458. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F3X3) + " Titan(s) are allowed in this mode.");
  2459. +           return false;
  2460. +       }
  2461. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F3X3))
  2462. +       {
  2463. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F3X3) + " Dominator(s) are allowed in this mode.");
  2464. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F3X3) + " Dominator(s) are allowed in this mode.");
  2465. +           return false;
  2466. +       }
  2467. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3))
  2468. +       {
  2469. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3) + " Doomcryer(s) are allowed in this mode.");
  2470. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3) + " Doomcryer(s) are allowed in this mode.");
  2471. +           return false;
  2472. +       }
  2473. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3))
  2474. +       {
  2475. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3) + " Doomcryer(s) are allowed in this mode.");
  2476. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F3X3) + " Doomcryer(s) are allowed in this mode.");
  2477. +           return false;
  2478. +       }
  2479. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F3X3))
  2480. +       {
  2481. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F3X3) + " Archer(s) are allowed in this mode.");
  2482. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F3X3) + " Archer(s) are allowed in this mode.");
  2483. +           return false;
  2484. +       }
  2485. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F3X3))
  2486. +       {
  2487. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F3X3) + " Tanker(s) are allowed in this mode.");
  2488. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F3X3) + " Tanker(s) are allowed in this mode.");
  2489. +           return false;
  2490. +       }
  2491. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F3X3))
  2492. +       {
  2493. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F3X3) + " Healer(s) are allowed in this mode.");
  2494. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F3X3) + " Healer(s) are allowed in this mode.");
  2495. +           return false;
  2496. +       }
  2497. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F3X3))
  2498. +       {
  2499. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F3X3) + " Dagger(s) are allowed in this mode.");
  2500. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F3X3) + " Dagger(s) are allowed in this mode.");
  2501. +           return false;
  2502. +       }
  2503. +      
  2504. +       return true;
  2505. +   }
  2506. +  
  2507. +   /**
  2508. +    * @return the fightType
  2509. +    */
  2510. +   public TournamentFightType getFightType()
  2511. +   {
  2512. +       return fightType;
  2513. +   }
  2514. +  
  2515. +}
  2516. \ No newline at end of file
  2517. diff --git java/Base/Tournament/Matches/TournamentMatch4x4.java java/Base/Tournament/Matches/TournamentMatch4x4.java
  2518. new file mode 100644
  2519. index 0000000..8643e28
  2520. --- /dev/null
  2521. +++ java/Base/Tournament/Matches/TournamentMatch4x4.java
  2522. @@ -0,0 +1,187 @@
  2523. +package Base.Tournament.Matches;
  2524. +
  2525. +import java.util.ArrayList;
  2526. +import java.util.List;
  2527. +import java.util.concurrent.ScheduledFuture;
  2528. +
  2529. +import net.sf.l2j.Config;
  2530. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  2531. +
  2532. +import Base.Tournament.Enums.TournamentFightType;
  2533. +import Base.Tournament.Manager.TournamentManager;
  2534. +import Base.Tournament.Model.TournamentTeam;
  2535. +
  2536. +
  2537. +/**
  2538. + * @author Rouxy
  2539. + */
  2540. +public class TournamentMatch4x4 extends TournamentMatch
  2541. +{
  2542. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  2543. +   private ScheduledFuture<?> searchFightsTask = null;
  2544. +   private final TournamentFightType fightType = TournamentFightType.F4X4;
  2545. +  
  2546. +   public static TournamentMatch4x4 getInstance()
  2547. +   {
  2548. +       return SingleTonHolder._instance;
  2549. +   }
  2550. +  
  2551. +   private static class SingleTonHolder
  2552. +   {
  2553. +       protected static TournamentMatch4x4 _instance = new TournamentMatch4x4();
  2554. +   }
  2555. +  
  2556. +   @Override
  2557. +   public boolean register(TournamentTeam team)
  2558. +   {
  2559. +       try
  2560. +       {
  2561. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F4X4);
  2562. +           return true;
  2563. +       }
  2564. +       catch (Exception e)
  2565. +       {
  2566. +          
  2567. +           e.printStackTrace();
  2568. +           return false;
  2569. +       }
  2570. +   }
  2571. +  
  2572. +   @Override
  2573. +   public boolean unRegister(TournamentTeam team)
  2574. +   {
  2575. +       try
  2576. +       {
  2577. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  2578. +           return true;
  2579. +       }
  2580. +       catch (Exception e)
  2581. +       {
  2582. +          
  2583. +           e.printStackTrace();
  2584. +           return false;
  2585. +       }
  2586. +   }
  2587. +  
  2588. +   public ScheduledFuture<?> getSearchFightsTask()
  2589. +   {
  2590. +       return searchFightsTask;
  2591. +   }
  2592. +  
  2593. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2594. +   {
  2595. +       this.searchFightsTask = searchFightsTask;
  2596. +   }
  2597. +  
  2598. +   public List<TournamentTeam> getRegisteredTeams()
  2599. +   {
  2600. +       return registeredTeams;
  2601. +   }
  2602. +  
  2603. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2604. +   {
  2605. +       this.registeredTeams = registeredTeams;
  2606. +   }
  2607. +  
  2608. +   @Override
  2609. +   public boolean checkConditions(TournamentTeam team)
  2610. +   {
  2611. +      
  2612. +       if (team.getMembers().size() != 4)
  2613. +       {
  2614. +           team.sendMessage("Your team must contains 4 players.");
  2615. +           team.screenMessage("Your team must contains 4 players.");
  2616. +           return false;
  2617. +       }
  2618. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F4X4))
  2619. +       {
  2620. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F4X4) + " Duelist(s) are allowed in this mode.");
  2621. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F4X4) + " Duelist(s) are allowed in this mode.");
  2622. +           return false;
  2623. +       }
  2624. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F4X4))
  2625. +       {
  2626. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F4X4) + " Archmage(s) are allowed in this mode.");
  2627. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F4X4) + " Archmage(s) are allowed in this mode.");
  2628. +           return false;
  2629. +       }
  2630. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F4X4))
  2631. +       {
  2632. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F4X4) + " Soultaker(s) are allowed in this mode.");
  2633. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F4X4) + " Soultaker(s) are allowed in this mode.");
  2634. +           return false;
  2635. +       }
  2636. +      
  2637. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F4X4))
  2638. +       {
  2639. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F4X4) + " Storm Screamer(s) are allowed in this mode.");
  2640. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F4X4) + " Storm Screamer(s) are allowed in this mode.");
  2641. +           return false;
  2642. +       }
  2643. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F4X4))
  2644. +       {
  2645. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F4X4) + " Mystic Muse(s) are allowed in this mode.");
  2646. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F4X4) + " Mystic Muse(s) are allowed in this mode.");
  2647. +           return false;
  2648. +       }
  2649. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F4X4))
  2650. +       {
  2651. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F4X4) + " Titan(s) are allowed in this mode.");
  2652. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F4X4) + " Titan(s) are allowed in this mode.");
  2653. +           return false;
  2654. +       }
  2655. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F4X4))
  2656. +       {
  2657. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F4X4) + " Dominator(s) are allowed in this mode.");
  2658. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F4X4) + " Dominator(s) are allowed in this mode.");
  2659. +           return false;
  2660. +       }
  2661. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4))
  2662. +       {
  2663. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4) + " Doomcryer(s) are allowed in this mode.");
  2664. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4) + " Doomcryer(s) are allowed in this mode.");
  2665. +           return false;
  2666. +       }
  2667. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4))
  2668. +       {
  2669. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4) + " Doomcryer(s) are allowed in this mode.");
  2670. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F4X4) + " Doomcryer(s) are allowed in this mode.");
  2671. +           return false;
  2672. +       }
  2673. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F4X4))
  2674. +       {
  2675. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F4X4) + " Archer(s) are allowed in this mode.");
  2676. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F4X4) + " Archer(s) are allowed in this mode.");
  2677. +           return false;
  2678. +       }
  2679. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F4X4))
  2680. +       {
  2681. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F4X4) + " Tanker(s) are allowed in this mode.");
  2682. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F4X4) + " Tanker(s) are allowed in this mode.");
  2683. +           return false;
  2684. +       }
  2685. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F4X4))
  2686. +       {
  2687. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F4X4) + " Healer(s) are allowed in this mode.");
  2688. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F4X4) + " Healer(s) are allowed in this mode.");
  2689. +           return false;
  2690. +       }
  2691. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F4X4))
  2692. +       {
  2693. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F4X4) + " Dagger(s) are allowed in this mode.");
  2694. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F4X4) + " Dagger(s) are allowed in this mode.");
  2695. +           return false;
  2696. +       }
  2697. +      
  2698. +       return true;
  2699. +   }
  2700. +  
  2701. +   /**
  2702. +    * @return the fightType
  2703. +    */
  2704. +   public TournamentFightType getFightType()
  2705. +   {
  2706. +       return fightType;
  2707. +   }
  2708. +  
  2709. +}
  2710. \ No newline at end of file
  2711. diff --git java/Base/Tournament/Matches/TournamentMatch5x5.java java/Base/Tournament/Matches/TournamentMatch5x5.java
  2712. new file mode 100644
  2713. index 0000000..49d14f7
  2714. --- /dev/null
  2715. +++ java/Base/Tournament/Matches/TournamentMatch5x5.java
  2716. @@ -0,0 +1,187 @@
  2717. +package Base.Tournament.Matches;
  2718. +
  2719. +import java.util.ArrayList;
  2720. +import java.util.List;
  2721. +import java.util.concurrent.ScheduledFuture;
  2722. +
  2723. +import net.sf.l2j.Config;
  2724. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  2725. +
  2726. +import Base.Tournament.Enums.TournamentFightType;
  2727. +import Base.Tournament.Manager.TournamentManager;
  2728. +import Base.Tournament.Model.TournamentTeam;
  2729. +
  2730. +
  2731. +/**
  2732. + * @author Rouxy
  2733. + */
  2734. +public class TournamentMatch5x5 extends TournamentMatch
  2735. +{
  2736. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  2737. +   private ScheduledFuture<?> searchFightsTask = null;
  2738. +   private final TournamentFightType fightType = TournamentFightType.F5X5;
  2739. +  
  2740. +   public static TournamentMatch5x5 getInstance()
  2741. +   {
  2742. +       return SingleTonHolder._instance;
  2743. +   }
  2744. +  
  2745. +   private static class SingleTonHolder
  2746. +   {
  2747. +       protected static TournamentMatch5x5 _instance = new TournamentMatch5x5();
  2748. +   }
  2749. +  
  2750. +   @Override
  2751. +   public boolean register(TournamentTeam team)
  2752. +   {
  2753. +       try
  2754. +       {
  2755. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F5X5);
  2756. +           return true;
  2757. +       }
  2758. +       catch (Exception e)
  2759. +       {
  2760. +          
  2761. +           e.printStackTrace();
  2762. +           return false;
  2763. +       }
  2764. +   }
  2765. +  
  2766. +   @Override
  2767. +   public boolean unRegister(TournamentTeam team)
  2768. +   {
  2769. +       try
  2770. +       {
  2771. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  2772. +           return true;
  2773. +       }
  2774. +       catch (Exception e)
  2775. +       {
  2776. +          
  2777. +           e.printStackTrace();
  2778. +           return false;
  2779. +       }
  2780. +   }
  2781. +  
  2782. +   public ScheduledFuture<?> getSearchFightsTask()
  2783. +   {
  2784. +       return searchFightsTask;
  2785. +   }
  2786. +  
  2787. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2788. +   {
  2789. +       this.searchFightsTask = searchFightsTask;
  2790. +   }
  2791. +  
  2792. +   public List<TournamentTeam> getRegisteredTeams()
  2793. +   {
  2794. +       return registeredTeams;
  2795. +   }
  2796. +  
  2797. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2798. +   {
  2799. +       this.registeredTeams = registeredTeams;
  2800. +   }
  2801. +  
  2802. +   @Override
  2803. +   public boolean checkConditions(TournamentTeam team)
  2804. +   {
  2805. +      
  2806. +       if (team.getMembers().size() != 5)
  2807. +       {
  2808. +           team.sendMessage("Your team must contains 5 players.");
  2809. +           team.screenMessage("Your team must contains 5 players.");
  2810. +           return false;
  2811. +       }
  2812. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F5X5))
  2813. +       {
  2814. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F5X5) + " Duelist(s) are allowed in this mode.");
  2815. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F5X5) + " Duelist(s) are allowed in this mode.");
  2816. +           return false;
  2817. +       }
  2818. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F5X5))
  2819. +       {
  2820. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F5X5) + " Archmage(s) are allowed in this mode.");
  2821. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F5X5) + " Archmage(s) are allowed in this mode.");
  2822. +           return false;
  2823. +       }
  2824. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F5X5))
  2825. +       {
  2826. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F5X5) + " Soultaker(s) are allowed in this mode.");
  2827. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F5X5) + " Soultaker(s) are allowed in this mode.");
  2828. +           return false;
  2829. +       }
  2830. +      
  2831. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F5X5))
  2832. +       {
  2833. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F5X5) + " Storm Screamer(s) are allowed in this mode.");
  2834. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F5X5) + " Storm Screamer(s) are allowed in this mode.");
  2835. +           return false;
  2836. +       }
  2837. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F5X5))
  2838. +       {
  2839. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F5X5) + " Mystic Muse(s) are allowed in this mode.");
  2840. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F5X5) + " Mystic Muse(s) are allowed in this mode.");
  2841. +           return false;
  2842. +       }
  2843. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F5X5))
  2844. +       {
  2845. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F5X5) + " Titan(s) are allowed in this mode.");
  2846. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F5X5) + " Titan(s) are allowed in this mode.");
  2847. +           return false;
  2848. +       }
  2849. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F5X5))
  2850. +       {
  2851. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F5X5) + " Dominator(s) are allowed in this mode.");
  2852. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F5X5) + " Dominator(s) are allowed in this mode.");
  2853. +           return false;
  2854. +       }
  2855. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5))
  2856. +       {
  2857. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5) + " Doomcryer(s) are allowed in this mode.");
  2858. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5) + " Doomcryer(s) are allowed in this mode.");
  2859. +           return false;
  2860. +       }
  2861. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5))
  2862. +       {
  2863. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5) + " Doomcryer(s) are allowed in this mode.");
  2864. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F5X5) + " Doomcryer(s) are allowed in this mode.");
  2865. +           return false;
  2866. +       }
  2867. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F5X5))
  2868. +       {
  2869. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F5X5) + " Archer(s) are allowed in this mode.");
  2870. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F5X5) + " Archer(s) are allowed in this mode.");
  2871. +           return false;
  2872. +       }
  2873. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F5X5))
  2874. +       {
  2875. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F5X5) + " Tanker(s) are allowed in this mode.");
  2876. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F5X5) + " Tanker(s) are allowed in this mode.");
  2877. +           return false;
  2878. +       }
  2879. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F5X5))
  2880. +       {
  2881. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F5X5) + " Healer(s) are allowed in this mode.");
  2882. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F5X5) + " Healer(s) are allowed in this mode.");
  2883. +           return false;
  2884. +       }
  2885. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F5X5))
  2886. +       {
  2887. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F5X5) + " Dagger(s) are allowed in this mode.");
  2888. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F5X5) + " Dagger(s) are allowed in this mode.");
  2889. +           return false;
  2890. +       }
  2891. +      
  2892. +       return true;
  2893. +   }
  2894. +  
  2895. +   /**
  2896. +    * @return the fightType
  2897. +    */
  2898. +   public TournamentFightType getFightType()
  2899. +   {
  2900. +       return fightType;
  2901. +   }
  2902. +  
  2903. +}
  2904. \ No newline at end of file
  2905. diff --git java/Base/Tournament/Matches/TournamentMatch9x9.java java/Base/Tournament/Matches/TournamentMatch9x9.java
  2906. new file mode 100644
  2907. index 0000000..ce03cd9
  2908. --- /dev/null
  2909. +++ java/Base/Tournament/Matches/TournamentMatch9x9.java
  2910. @@ -0,0 +1,187 @@
  2911. +package Base.Tournament.Matches;
  2912. +
  2913. +import java.util.ArrayList;
  2914. +import java.util.List;
  2915. +import java.util.concurrent.ScheduledFuture;
  2916. +
  2917. +import net.sf.l2j.Config;
  2918. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  2919. +
  2920. +import Base.Tournament.Enums.TournamentFightType;
  2921. +import Base.Tournament.Manager.TournamentManager;
  2922. +import Base.Tournament.Model.TournamentTeam;
  2923. +
  2924. +
  2925. +/**
  2926. + * @author Rouxy
  2927. + */
  2928. +public class TournamentMatch9x9 extends TournamentMatch
  2929. +{
  2930. +   private List<TournamentTeam> registeredTeams = new ArrayList<>();
  2931. +   private ScheduledFuture<?> searchFightsTask = null;
  2932. +   private final TournamentFightType fightType = TournamentFightType.F9X9;
  2933. +  
  2934. +   public static TournamentMatch9x9 getInstance()
  2935. +   {
  2936. +       return SingleTonHolder._instance;
  2937. +   }
  2938. +  
  2939. +   private static class SingleTonHolder
  2940. +   {
  2941. +       protected static TournamentMatch9x9 _instance = new TournamentMatch9x9();
  2942. +   }
  2943. +  
  2944. +   @Override
  2945. +   public boolean register(TournamentTeam team)
  2946. +   {
  2947. +       try
  2948. +       {
  2949. +           TournamentManager.getInstance().getRegisteredTournamentTeams().put(team, TournamentFightType.F9X9);
  2950. +           return true;
  2951. +       }
  2952. +       catch (Exception e)
  2953. +       {
  2954. +          
  2955. +           e.printStackTrace();
  2956. +           return false;
  2957. +       }
  2958. +   }
  2959. +  
  2960. +   @Override
  2961. +   public boolean unRegister(TournamentTeam team)
  2962. +   {
  2963. +       try
  2964. +       {
  2965. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  2966. +           return true;
  2967. +       }
  2968. +       catch (Exception e)
  2969. +       {
  2970. +          
  2971. +           e.printStackTrace();
  2972. +           return false;
  2973. +       }
  2974. +   }
  2975. +  
  2976. +   public ScheduledFuture<?> getSearchFightsTask()
  2977. +   {
  2978. +       return searchFightsTask;
  2979. +   }
  2980. +  
  2981. +   public void setSearchFightsTask(ScheduledFuture<?> searchFightsTask)
  2982. +   {
  2983. +       this.searchFightsTask = searchFightsTask;
  2984. +   }
  2985. +  
  2986. +   public List<TournamentTeam> getRegisteredTeams()
  2987. +   {
  2988. +       return registeredTeams;
  2989. +   }
  2990. +  
  2991. +   public void setRegisteredTeams(List<TournamentTeam> registeredTeams)
  2992. +   {
  2993. +       this.registeredTeams = registeredTeams;
  2994. +   }
  2995. +  
  2996. +   @Override
  2997. +   public boolean checkConditions(TournamentTeam team)
  2998. +   {
  2999. +      
  3000. +       if (team.getMembers().size() != 9)
  3001. +       {
  3002. +           team.sendMessage("Your team must contains 9 players.");
  3003. +           team.screenMessage("Your team must contains 9 players.");
  3004. +           return false;
  3005. +       }
  3006. +       if (team.getCountOfClass(ClassId.DUELIST) > Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F9X9))
  3007. +       {
  3008. +           team.sendMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F9X9) + " Duelist(s) are allowed in this mode.");
  3009. +           team.screenMessage("Only " + Config.TOURNAMENT_DUELIST_ALLOWED.get(TournamentFightType.F9X9) + " Duelist(s) are allowed in this mode.");
  3010. +           return false;
  3011. +       }
  3012. +       if (team.getCountOfClass(ClassId.ARCHMAGE) > Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F9X9))
  3013. +       {
  3014. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F9X9) + " Archmage(s) are allowed in this mode.");
  3015. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHMAGE_ALLOWED.get(TournamentFightType.F9X9) + " Archmage(s) are allowed in this mode.");
  3016. +           return false;
  3017. +       }
  3018. +       if (team.getCountOfClass(ClassId.SOULTAKER) > Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F9X9))
  3019. +       {
  3020. +           team.sendMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F9X9) + " Soultaker(s) are allowed in this mode.");
  3021. +           team.screenMessage("Only " + Config.TOURNAMENT_SOULTAKER_ALLOWED.get(TournamentFightType.F9X9) + " Soultaker(s) are allowed in this mode.");
  3022. +           return false;
  3023. +       }
  3024. +      
  3025. +       if (team.getCountOfClass(ClassId.STORM_SCREAMER) > Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F9X9))
  3026. +       {
  3027. +           team.sendMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F9X9) + " Storm Screamer(s) are allowed in this mode.");
  3028. +           team.screenMessage("Only " + Config.TOURNAMENT_STORMSCREAMER_ALLOWED.get(TournamentFightType.F9X9) + " Storm Screamer(s) are allowed in this mode.");
  3029. +           return false;
  3030. +       }
  3031. +       if (team.getCountOfClass(ClassId.MYSTIC_MUSE) > Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F9X9))
  3032. +       {
  3033. +           team.sendMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F9X9) + " Mystic Muse(s) are allowed in this mode.");
  3034. +           team.screenMessage("Only " + Config.TOURNAMENT_MYSTICMUSE_ALLOWED.get(TournamentFightType.F9X9) + " Mystic Muse(s) are allowed in this mode.");
  3035. +           return false;
  3036. +       }
  3037. +       if (team.getCountOfClass(ClassId.TITAN) > Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F9X9))
  3038. +       {
  3039. +           team.sendMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F9X9) + " Titan(s) are allowed in this mode.");
  3040. +           team.screenMessage("Only " + Config.TOURNAMENT_TITAN_ALLOWED.get(TournamentFightType.F9X9) + " Titan(s) are allowed in this mode.");
  3041. +           return false;
  3042. +       }
  3043. +       if (team.getCountOfClass(ClassId.DOMINATOR) > Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F9X9))
  3044. +       {
  3045. +           team.sendMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F9X9) + " Dominator(s) are allowed in this mode.");
  3046. +           team.screenMessage("Only " + Config.TOURNAMENT_DOMINATOR_ALLOWED.get(TournamentFightType.F9X9) + " Dominator(s) are allowed in this mode.");
  3047. +           return false;
  3048. +       }
  3049. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9))
  3050. +       {
  3051. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9) + " Doomcryer(s) are allowed in this mode.");
  3052. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9) + " Doomcryer(s) are allowed in this mode.");
  3053. +           return false;
  3054. +       }
  3055. +       if (team.getCountOfClass(ClassId.DOOMCRYER) > Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9))
  3056. +       {
  3057. +           team.sendMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9) + " Doomcryer(s) are allowed in this mode.");
  3058. +           team.screenMessage("Only " + Config.TOURNAMENT_DOOMCRYER_ALLOWED.get(TournamentFightType.F9X9) + " Doomcryer(s) are allowed in this mode.");
  3059. +           return false;
  3060. +       }
  3061. +       if (team.getArchersCount() > Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F9X9))
  3062. +       {
  3063. +           team.sendMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F9X9) + " Archer(s) are allowed in this mode.");
  3064. +           team.screenMessage("Only " + Config.TOURNAMENT_ARCHER_ALLOWED.get(TournamentFightType.F9X9) + " Archer(s) are allowed in this mode.");
  3065. +           return false;
  3066. +       }
  3067. +       if (team.getTankersCount() > Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F9X9))
  3068. +       {
  3069. +           team.sendMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F9X9) + " Tanker(s) are allowed in this mode.");
  3070. +           team.screenMessage("Only " + Config.TOURNAMENT_TANKER_ALLOWED.get(TournamentFightType.F9X9) + " Tanker(s) are allowed in this mode.");
  3071. +           return false;
  3072. +       }
  3073. +       if (team.getHealersCount() > Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F9X9))
  3074. +       {
  3075. +           team.sendMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F9X9) + " Healer(s) are allowed in this mode.");
  3076. +           team.screenMessage("Only " + Config.TOURNAMENT_HEALER_ALLOWED.get(TournamentFightType.F9X9) + " Healer(s) are allowed in this mode.");
  3077. +           return false;
  3078. +       }
  3079. +       if (team.getDaggersCount() > Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F9X9))
  3080. +       {
  3081. +           team.sendMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F9X9) + " Dagger(s) are allowed in this mode.");
  3082. +           team.screenMessage("Only " + Config.TOURNAMENT_DAGGER_ALLOWED.get(TournamentFightType.F9X9) + " Dagger(s) are allowed in this mode.");
  3083. +           return false;
  3084. +       }
  3085. +      
  3086. +       return true;
  3087. +   }
  3088. +  
  3089. +   /**
  3090. +    * @return the fightType
  3091. +    */
  3092. +   public TournamentFightType getFightType()
  3093. +   {
  3094. +       return fightType;
  3095. +   }
  3096. +  
  3097. +}
  3098. \ No newline at end of file
  3099. diff --git java/Base/Tournament/Model/TournamentArena.java java/Base/Tournament/Model/TournamentArena.java
  3100. new file mode 100644
  3101. index 0000000..c10b68c
  3102. --- /dev/null
  3103. +++ java/Base/Tournament/Model/TournamentArena.java
  3104. @@ -0,0 +1,78 @@
  3105. +package Base.Tournament.Model;
  3106. +
  3107. +import java.util.ArrayList;
  3108. +import java.util.List;
  3109. +
  3110. +import net.sf.l2j.commons.data.StatSet;
  3111. +
  3112. +import net.sf.l2j.gameserver.model.location.Location;
  3113. +
  3114. +import Base.Tournament.Enums.TournamentFightType;
  3115. +
  3116. +/**
  3117. + * @author Rouxy
  3118. + */
  3119. +
  3120. +public class TournamentArena
  3121. +{
  3122. +   private final int id;
  3123. +   private List<Location> teamOneLocation = new ArrayList<>();
  3124. +   private List<Location> teamTwoLocation = new ArrayList<>();
  3125. +   private int time;
  3126. +  
  3127. +   private final List<TournamentFightType> types = new ArrayList<>();
  3128. +  
  3129. +   public TournamentArena(StatSet set, List<Location> teamOneLocation, List<Location> teamTwoLocation)
  3130. +   {
  3131. +       String fTypes = set.getString("types");
  3132. +       for (String type : fTypes.split(";"))
  3133. +       {
  3134. +           if (TournamentFightType.valueOf(type) != null)
  3135. +               types.add(TournamentFightType.valueOf(type));
  3136. +       }
  3137. +       id = set.getInteger("id");
  3138. +       this.teamOneLocation = teamOneLocation;
  3139. +       this.teamTwoLocation = teamTwoLocation;
  3140. +   }
  3141. +  
  3142. +   public List<Location> getTeamOneLocation()
  3143. +   {
  3144. +       return teamOneLocation;
  3145. +   }
  3146. +  
  3147. +   public void setTeamOneLocation(List<Location> teamOneLocation)
  3148. +   {
  3149. +       this.teamOneLocation = teamOneLocation;
  3150. +   }
  3151. +  
  3152. +   public List<Location> getTeamTwoLocation()
  3153. +   {
  3154. +       return teamTwoLocation;
  3155. +   }
  3156. +  
  3157. +   public void setTeamTwoLocation(List<Location> teamTwoLocation)
  3158. +   {
  3159. +       this.teamTwoLocation = teamTwoLocation;
  3160. +   }
  3161. +  
  3162. +   public int getTime()
  3163. +   {
  3164. +       return time;
  3165. +   }
  3166. +  
  3167. +   public void setTime(int time)
  3168. +   {
  3169. +       this.time = time;
  3170. +   }
  3171. +  
  3172. +   public int getId()
  3173. +   {
  3174. +       return id;
  3175. +   }
  3176. +  
  3177. +   public List<TournamentFightType> getTypes()
  3178. +   {
  3179. +       return types;
  3180. +   }
  3181. +  
  3182. +}
  3183. \ No newline at end of file
  3184. diff --git java/Base/Tournament/Model/TournamentTeam.java java/Base/Tournament/Model/TournamentTeam.java
  3185. new file mode 100644
  3186. index 0000000..f8e5acd
  3187. --- /dev/null
  3188. +++ java/Base/Tournament/Model/TournamentTeam.java
  3189. @@ -0,0 +1,458 @@
  3190. +package Base.Tournament.Model;
  3191. +
  3192. +import java.util.ArrayList;
  3193. +import java.util.List;
  3194. +
  3195. +import net.sf.l2j.Config;
  3196. +import net.sf.l2j.gameserver.enums.LootRule;
  3197. +import net.sf.l2j.gameserver.enums.MessageType;
  3198. +import net.sf.l2j.gameserver.enums.actors.ClassId;
  3199. +import net.sf.l2j.gameserver.model.actor.Player;
  3200. +
  3201. +
  3202. +import net.sf.l2j.gameserver.model.group.Party;
  3203. +import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage;
  3204. +import net.sf.l2j.util.RewardHolder;
  3205. +
  3206. +import Base.Instance.InstanceManager;
  3207. +import Base.Tournament.Enums.TournamentFightType;
  3208. +import Base.Tournament.Manager.TournamentManager;
  3209. +
  3210. +/**
  3211. + * @author Rouxy
  3212. + */
  3213. +public class TournamentTeam
  3214. +{
  3215. +   private Player leader;
  3216. +   private Player target;
  3217. +   private List<Player> members = new ArrayList<>();
  3218. +   private Party party;
  3219. +   private int teamFightId;
  3220. +  
  3221. +   public TournamentTeam(Player leader, Player target)
  3222. +   {
  3223. +       this.leader = leader;
  3224. +       this.target = target;
  3225. +      
  3226. +       members.add(0, leader);
  3227. +       leader.setTournamentTeam(this);
  3228. +       leader.sendMessage("Your Tournament fight has been created.");
  3229. +      
  3230. +       if (target != null)
  3231. +       {
  3232. +           leader.sendMessage(target.getName() + " entered your Tournament Team.");
  3233. +           target.sendMessage(leader.getName() + " entered your Tournament Team.");
  3234. +           members.add(1, target);
  3235. +           target.setTournamentTeam(this);
  3236. +          
  3237. +       }
  3238. +      
  3239. +   }
  3240. +  
  3241. +   public List<Player> getMembers()
  3242. +   {
  3243. +       return members;
  3244. +   }
  3245. +  
  3246. +   public void setMembers(List<Player> members)
  3247. +   {
  3248. +       this.members = members;
  3249. +   }
  3250. +  
  3251. +   public Player getLeader()
  3252. +   {
  3253. +       return leader;
  3254. +   }
  3255. +  
  3256. +   public void setLeader(Player leader)
  3257. +   {
  3258. +       this.leader = leader;
  3259. +   }
  3260. +  
  3261. +   public Player getTarget()
  3262. +   {
  3263. +       return target;
  3264. +   }
  3265. +  
  3266. +   public void setTarget(Player target)
  3267. +   {
  3268. +       this.target = target;
  3269. +   }
  3270. +  
  3271. +   public void sendMessage(String text)
  3272. +   {
  3273. +       for (Player player : getMembers())
  3274. +       {
  3275. +          
  3276. +           player.sendMessage("[Tournament]: " + text);
  3277. +          
  3278. +       }
  3279. +   }
  3280. +  
  3281. +   public void screenMessage(String text)
  3282. +   {
  3283. +       for (Player player : getMembers())
  3284. +       {
  3285. +          
  3286. +           player.sendPacket(new ExShowScreenMessage("[Tournament]: " + text, 4000));
  3287. +          
  3288. +       }
  3289. +   }
  3290. +  
  3291. +   public String getName()
  3292. +   {
  3293. +       return leader.getName() + "'s Team";
  3294. +   }
  3295. +  
  3296. +   public void addMember(Player player)
  3297. +   {
  3298. +       if (player == null || getMembers().contains(player))
  3299. +           return;
  3300. +      
  3301. +       getMembers().add(player);
  3302. +       player.setTournamentTeam(this);
  3303. +       player.sendMessage("You entered " + leader.getName() + "'s Tournament Team.");
  3304. +       sendMessage("Player " + player.getName() + " joined your Tournament Team.");
  3305. +      
  3306. +   }
  3307. +  
  3308. +   public Party getParty()
  3309. +   {
  3310. +       return party;
  3311. +   }
  3312. +  
  3313. +   public void setParty(Party party)
  3314. +   {
  3315. +       this.party = party;
  3316. +   }
  3317. +  
  3318. +   public int getCountOfClass(ClassId classId)
  3319. +   {
  3320. +       int count = 0;
  3321. +       for (Player player : getMembers())
  3322. +       {
  3323. +           if (player.getClassId() == classId)
  3324. +           {
  3325. +               count++;
  3326. +           }
  3327. +       }
  3328. +       return count;
  3329. +   }
  3330. +  
  3331. +   public int getHealersCount()
  3332. +   {
  3333. +       int count = 0;
  3334. +       for (Player player : getMembers())
  3335. +       {
  3336. +           if (player.getClassId().isHealer())
  3337. +           {
  3338. +               count++;
  3339. +           }
  3340. +       }
  3341. +       return count;
  3342. +      
  3343. +   }
  3344. +  
  3345. +   public int getTankersCount()
  3346. +   {
  3347. +       int count = 0;
  3348. +       for (Player player : getMembers())
  3349. +       {
  3350. +           if (player.getClassId().isTanker())
  3351. +           {
  3352. +               count++;
  3353. +           }
  3354. +       }
  3355. +       return count;
  3356. +      
  3357. +   }
  3358. +  
  3359. +   public int getDaggersCount()
  3360. +   {
  3361. +       int count = 0;
  3362. +       for (Player player : getMembers())
  3363. +       {
  3364. +           if (player.getClassId().isDagger())
  3365. +           {
  3366. +               count++;
  3367. +           }
  3368. +       }
  3369. +       return count;
  3370. +      
  3371. +   }
  3372. +  
  3373. +   public int getArchersCount()
  3374. +   {
  3375. +       int count = 0;
  3376. +       for (Player player : getMembers())
  3377. +       {
  3378. +           if (player.getClassId().isArcher())
  3379. +           {
  3380. +               count++;
  3381. +           }
  3382. +       }
  3383. +       return count;
  3384. +      
  3385. +   }
  3386. +  
  3387. +   public void setInTournamentMatch(boolean val)
  3388. +   {
  3389. +       for (Player player : getMembers())
  3390. +       {
  3391. +           player.setInTournamentMatch(val);
  3392. +       }
  3393. +   }
  3394. +  
  3395. +   public void setFightId(int id)
  3396. +   {
  3397. +       for (Player player : getMembers())
  3398. +       {
  3399. +           player.setTournamentFightId(id);
  3400. +       }
  3401. +       teamFightId = id;
  3402. +   }
  3403. +  
  3404. +   public void paralyze()
  3405. +   {
  3406. +       for (Player player : getMembers())
  3407. +       {
  3408. +           player.setTarget(null);
  3409. +           player.setInvul(true);
  3410. +           player.setIsParalyzed(true);
  3411. +           player.broadcastUserInfo();
  3412. +       }
  3413. +   }
  3414. +  
  3415. +   public void unparalyze()
  3416. +   {
  3417. +       for (Player player : getMembers())
  3418. +       {
  3419. +           player.setTarget(null);
  3420. +           player.setInvul(false);
  3421. +           player.setIsParalyzed(false);
  3422. +           player.broadcastUserInfo();
  3423. +          
  3424. +       }
  3425. +   }
  3426. +  
  3427. +   public boolean teamIsDefeated()
  3428. +   {
  3429. +       for (Player player : getMembers())
  3430. +       {
  3431. +           if (!player.isDead())
  3432. +           {
  3433. +               return false;
  3434. +           }
  3435. +       }
  3436. +       return true;
  3437. +   }
  3438. +  
  3439. +   public int getAliveMembers()
  3440. +   {
  3441. +       int count = 0;
  3442. +       for (Player player : getMembers())
  3443. +       {
  3444. +           if (player.isDead())
  3445. +               continue;
  3446. +           else
  3447. +               count++;
  3448. +       }
  3449. +       return count;
  3450. +   }
  3451. +  
  3452. +   public void reward(boolean winner)
  3453. +   {
  3454. +       String text = winner ? "Your team have won the Tournament Battle! =D" : "Your team lost won the Tournament Battle! =(";
  3455. +       screenMessage(text);
  3456. +       sendMessage(text);
  3457. +       for (Player player : getMembers())
  3458. +       {
  3459. +          
  3460. +           for (RewardHolder reward : winner ? Config.TOURNAMENT_FIGHT_REWARD_WINNER : Config.TOURNAMENT_FIGHT_REWARD_LOOSER)
  3461. +           {
  3462. +               player.addItem("TournamentReward", reward.getItemId(), reward.getCount(), player, true);
  3463. +           }
  3464. +       }
  3465. +      
  3466. +   }
  3467. +  
  3468. +   public void teleportBack()
  3469. +   {
  3470. +       for (Player player : getMembers())
  3471. +       {
  3472. +           player.teleportTo(player.getLastX(), player.getLastY(), player.getLastZ(), 0);
  3473. +       }
  3474. +   }
  3475. +  
  3476. +   public void removeTournamentTeam()
  3477. +   {
  3478. +       TournamentManager.getInstance().getRegisteredTournamentTeams().remove(this);
  3479. +   }
  3480. +  
  3481. +   public void setTournamentFightType(TournamentFightType type)
  3482. +   {
  3483. +       for (Player player : getMembers())
  3484. +       {
  3485. +           player.setTournamentFightType(type);
  3486. +       }
  3487. +   }
  3488. +  
  3489. +   public void removeMember(Player member)
  3490. +   {
  3491. +      
  3492. +       if (!getMembers().contains(member))
  3493. +           return;
  3494. +       member.setTournamentFightId(0);
  3495. +       member.setTournamentFightType(TournamentFightType.NONE);
  3496. +       member.setTournamentTeam(null);
  3497. +       member.setTournamentTeamBeingInvited(false);
  3498. +       member.sendMessage("Your tournament Team has dispersed.");
  3499. +       if (party != null)
  3500. +           party.removePartyMember(member, MessageType.LEFT);
  3501. +       members.remove(member);
  3502. +       if (members.size() < 1)
  3503. +       {
  3504. +           disbandTeam();
  3505. +       }
  3506. +   }
  3507. +  
  3508. +   public void prepareToFight()
  3509. +   {
  3510. +       // first disband a possible old party
  3511. +       Party party = null;
  3512. +       for (Player player : getMembers())
  3513. +       {
  3514. +           if (player.isInParty())
  3515. +           {
  3516. +               player.getParty().disband();
  3517. +           }
  3518. +       }
  3519. +       if (getMembers().size() > 1)
  3520. +       {
  3521. +           party = new Party(leader, getMembers().get(1), LootRule.ITEM_LOOTER);
  3522. +       }
  3523. +       for (Player player : getMembers())
  3524. +       {
  3525. +           if (party != null && !player.isInParty())
  3526. +           {
  3527. +               party.addPartyMember(player);
  3528. +           }
  3529. +           // revive dead players
  3530. +           if (player.isDead())
  3531. +           {
  3532. +               player.doRevive();
  3533. +           }
  3534. +           // heal players
  3535. +           player.getStatus().setCpHpMp(player.getStatus().getMaxCp(), player.getStatus().getMaxHp(), player.getStatus().getMaxMp());
  3536. +          
  3537. +           // reset tournament match damages
  3538. +           player.setTournamentMatchDamage(0);
  3539. +       }
  3540. +      
  3541. +   }
  3542. +  
  3543. +   public void resetTeamMatchDamage()
  3544. +   {
  3545. +       for (Player player : getMembers())
  3546. +       {
  3547. +           player.setTournamentMatchDamage(0);
  3548. +       }
  3549. +   }
  3550. +  
  3551. +   public void backInstance()
  3552. +   {
  3553. +       for (Player player : getMembers())
  3554. +       {
  3555. +           player.setInstance(InstanceManager.getInstance().getInstance(0), true);
  3556. +          
  3557. +       }
  3558. +   }
  3559. +  
  3560. +   public void doRevive()
  3561. +   {
  3562. +      
  3563. +       for (Player player : getMembers())
  3564. +       {
  3565. +          
  3566. +           player.doRevive();
  3567. +           player.getStatus().setCpHpMp(player.getStatus().getMaxCp(), player.getStatus().getMaxHp(), player.getStatus().getMaxMp());
  3568. +       }
  3569. +   }
  3570. +  
  3571. +   public void disbandTeam()
  3572. +   {
  3573. +       if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(this))
  3574. +       {
  3575. +           TournamentManager.getInstance().getRegisteredTournamentTeams().remove(this);
  3576. +       }
  3577. +       for (Player member : getMembers())
  3578. +       {
  3579. +           member.setTournamentFightId(0);
  3580. +           member.setTournamentFightType(TournamentFightType.NONE);
  3581. +           member.setTournamentTeam(null);
  3582. +           member.setTournamentTeamBeingInvited(false);
  3583. +           member.sendMessage("Your tournament Team has dispersed.");
  3584. +       }
  3585. +       if (getParty() != null)
  3586. +           getParty().disband();
  3587. +       setParty(null);
  3588. +   }
  3589. +  
  3590. +   public int getFightId()
  3591. +   {
  3592. +       return teamFightId;
  3593. +   }
  3594. +  
  3595. +   public void setTeamFightId(int id)
  3596. +   {
  3597. +       teamFightId = id;
  3598. +   }
  3599. +  
  3600. +   public boolean isLeader(Player player)
  3601. +   {
  3602. +       return player == leader;
  3603. +   }
  3604. +  
  3605. +   public int getTotalDamage()
  3606. +   {
  3607. +       int damage = 0;
  3608. +       for (Player member : getMembers())
  3609. +       {
  3610. +           damage += member.getTournamentMatchDamage();
  3611. +       }
  3612. +       return damage;
  3613. +   }
  3614. +  
  3615. +   public void addTeamDefeat(TournamentFightType type)
  3616. +   {
  3617. +       for (Player member : getMembers())
  3618. +       {
  3619. +           member.addTournamentDefeat(type);
  3620. +       }
  3621. +   }
  3622. +  
  3623. +   public void addTeamVictory(TournamentFightType type)
  3624. +   {
  3625. +       for (Player member : getMembers())
  3626. +       {
  3627. +           member.addTournamentVictory(type);
  3628. +       }
  3629. +   }
  3630. +  
  3631. +   public void addTeamTie(TournamentFightType type)
  3632. +   {
  3633. +       for (Player member : getMembers())
  3634. +       {
  3635. +           member.addTournamentTie(type);
  3636. +       }
  3637. +   }
  3638. +  
  3639. +   public void addTotalDamageToPlayers(TournamentFightType type)
  3640. +   {
  3641. +       for (Player member : getMembers())
  3642. +       {
  3643. +           member.addTournamentDamage(type, member.getTournamentMatchDamage());
  3644. +       }
  3645. +   }
  3646. +  
  3647. +}
  3648. \ No newline at end of file
  3649. diff --git java/Base/Tournament/Task/OutOfTheZoneTask.java java/Base/Tournament/Task/OutOfTheZoneTask.java
  3650. new file mode 100644
  3651. index 0000000..b3be70a
  3652. --- /dev/null
  3653. +++ java/Base/Tournament/Task/OutOfTheZoneTask.java
  3654. @@ -0,0 +1,135 @@
  3655. +package Base.Tournament.Task;
  3656. +
  3657. +import net.sf.l2j.gameserver.enums.ZoneId;
  3658. +import net.sf.l2j.gameserver.model.actor.Player;
  3659. +
  3660. +import Base.Tournament.Manager.TournamentManager;
  3661. +import Base.Tournament.Model.TournamentTeam;
  3662. +
  3663. +
  3664. +/**
  3665. + * @author Rouxy
  3666. + */
  3667. +public class OutOfTheZoneTask implements Runnable
  3668. +{
  3669. +   private TournamentTeam teamOne;
  3670. +   private int teamOneOutSideTimes;
  3671. +   private TournamentTeam teamTwo;
  3672. +   private int teamTwoOutSideTimes;
  3673. +  
  3674. +   public OutOfTheZoneTask(TournamentTeam teamOne, TournamentTeam teamTwo)
  3675. +   {
  3676. +       this.teamOne = teamOne;
  3677. +       this.teamTwo = teamTwo;
  3678. +   }
  3679. +  
  3680. +   public boolean isOutOfTheZone(TournamentTeam team)
  3681. +   {
  3682. +       for (Player member : team.getMembers())
  3683. +       {
  3684. +           if (member == null)
  3685. +           {
  3686. +               return true;
  3687. +           }
  3688. +           if (!member.isInsideZone(ZoneId.TOURNAMENT))
  3689. +           {
  3690. +               team.sendMessage(member.getName() + " is out side of the zone. Return to zone or lose battle.");
  3691. +               return true;
  3692. +           }
  3693. +          
  3694. +       }
  3695. +       return false;
  3696. +   }
  3697. +  
  3698. +   @Override
  3699. +   public void run()
  3700. +   {
  3701. +      
  3702. +       if (teamOne.getFightId() != 0 && teamTwo.getFightId() != 0 && teamOne.getFightId() == teamTwo.getFightId())
  3703. +       {
  3704. +           TournamentFight fight = TournamentManager.getInstance().getCurrentFights().get(teamOne.getFightId());
  3705. +           if (fight != null && fight.isStarted())
  3706. +           {
  3707. +               if (isOutOfTheZone(teamOne))
  3708. +                   teamOneOutSideTimes++;
  3709. +               else
  3710. +                   teamOneOutSideTimes = 0;
  3711. +               if (isOutOfTheZone(teamTwo))
  3712. +                   teamTwoOutSideTimes++;
  3713. +               else
  3714. +                   teamTwoOutSideTimes = 0;
  3715. +              
  3716. +               if (teamOneOutSideTimes >= 10)
  3717. +                   fight.finish(teamTwo);
  3718. +               if (teamTwoOutSideTimes >= 10)
  3719. +                   fight.finish(teamOne);
  3720. +           }
  3721. +       }
  3722. +      
  3723. +   }
  3724. +  
  3725. +   /**
  3726. +    * @return the teamOne
  3727. +    */
  3728. +   public TournamentTeam getTeamOne()
  3729. +   {
  3730. +       return teamOne;
  3731. +   }
  3732. +  
  3733. +   /**
  3734. +    * @param teamOne the teamOne to set
  3735. +    */
  3736. +   public void setTeamOne(TournamentTeam teamOne)
  3737. +   {
  3738. +       this.teamOne = teamOne;
  3739. +   }
  3740. +  
  3741. +   /**
  3742. +    * @return the teamTwo
  3743. +    */
  3744. +   public TournamentTeam getTeamTwo()
  3745. +   {
  3746. +       return teamTwo;
  3747. +   }
  3748. +  
  3749. +   /**
  3750. +    * @param teamTwo the teamTwo to set
  3751. +    */
  3752. +   public void setTeamTwo(TournamentTeam teamTwo)
  3753. +   {
  3754. +       this.teamTwo = teamTwo;
  3755. +   }
  3756. +  
  3757. +   /**
  3758. +    * @return the teamOneOutSideTimes
  3759. +    */
  3760. +   public int getTeamOneOutSideTimes()
  3761. +   {
  3762. +       return teamOneOutSideTimes;
  3763. +   }
  3764. +  
  3765. +   /**
  3766. +    * @param teamOneOutSideTimes the teamOneOutSideTimes to set
  3767. +    */
  3768. +   public void setTeamOneOutSideTimes(int teamOneOutSideTimes)
  3769. +   {
  3770. +       this.teamOneOutSideTimes = teamOneOutSideTimes;
  3771. +   }
  3772. +  
  3773. +   /**
  3774. +    * @return the teamTwoOutSideTimes
  3775. +    */
  3776. +   public int getTeamTwoOutSideTimes()
  3777. +   {
  3778. +       return teamTwoOutSideTimes;
  3779. +   }
  3780. +  
  3781. +   /**
  3782. +    * @param teamTwoOutSideTimes the teamTwoOutSideTimes to set
  3783. +    */
  3784. +   public void setTeamTwoOutSideTimes(int teamTwoOutSideTimes)
  3785. +   {
  3786. +       this.teamTwoOutSideTimes = teamTwoOutSideTimes;
  3787. +   }
  3788. +  
  3789. +}
  3790. \ No newline at end of file
  3791. diff --git java/Base/Tournament/Task/TournamentFight.java java/Base/Tournament/Task/TournamentFight.java
  3792. new file mode 100644
  3793. index 0000000..5e90a5f
  3794. --- /dev/null
  3795. +++ java/Base/Tournament/Task/TournamentFight.java
  3796. @@ -0,0 +1,442 @@
  3797. +package Base.Tournament.Task;
  3798. +
  3799. +import java.util.concurrent.ScheduledFuture;
  3800. +
  3801. +import net.sf.l2j.Config;
  3802. +import net.sf.l2j.commons.pool.ThreadPool;
  3803. +import net.sf.l2j.gameserver.model.actor.Player;
  3804. +
  3805. +
  3806. +import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage;
  3807. +import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage.SMPOS;
  3808. +
  3809. +import Base.Instance.Instance;
  3810. +import Base.Tournament.Enums.TournamentFightType;
  3811. +import Base.Tournament.Manager.TournamentManager;
  3812. +import Base.Tournament.Model.TournamentArena;
  3813. +import Base.Tournament.Model.TournamentTeam;
  3814. +
  3815. +/**
  3816. + * @author Zaun
  3817. + */
  3818. +public class TournamentFight
  3819. +{
  3820. +   private TournamentFightType fightType = TournamentFightType.NONE;
  3821. +   private Instance instance = null;
  3822. +  
  3823. +   private TournamentArena tournamentArena;
  3824. +   private TournamentTeam teamOne;
  3825. +   private TournamentTeam teamTwo;
  3826. +   private int id;
  3827. +   private ScheduledFuture<?> finishTask = null;
  3828. +   private ScheduledFuture<?> timer = null;
  3829. +   private long fightBeginTime;
  3830. +   private ScheduledFuture<?> outOfTheZoneTask = null;
  3831. +   private boolean started;
  3832. +  
  3833. +   public TournamentFight(int id, TournamentFightType fightType, Instance instance, TournamentTeam teamOne, TournamentTeam teamTwo, TournamentArena tournamentArena)
  3834. +   {
  3835. +      
  3836. +       this.fightType = fightType;
  3837. +       this.id = id;
  3838. +       this.instance = instance;
  3839. +       this.teamOne = teamOne;
  3840. +       this.teamTwo = teamTwo;
  3841. +       this.tournamentArena = tournamentArena;
  3842. +      
  3843. +       teamOne.setInTournamentMatch(true);
  3844. +       teamOne.setFightId(id);
  3845. +       teamOne.setTournamentFightType(fightType);
  3846. +       teamOne.screenMessage("Match found! You will be teleported in: " + Config.TOURNAMENT_TIME_TO_TELEPORT + " seconds.");
  3847. +       teamOne.screenMessage("Match found! You will be teleported in: " + Config.TOURNAMENT_TIME_TO_TELEPORT + " seconds.");
  3848. +       teamOne.prepareToFight();
  3849. +      
  3850. +       teamTwo.setInTournamentMatch(true);
  3851. +       teamTwo.setFightId(id);
  3852. +       teamTwo.setTournamentFightType(fightType);
  3853. +       teamTwo.screenMessage("Match found! You will be teleported in: " + Config.TOURNAMENT_TIME_TO_TELEPORT + " seconds.");
  3854. +       teamTwo.screenMessage("Match found! You will be teleported in: " + Config.TOURNAMENT_TIME_TO_TELEPORT + " seconds.");
  3855. +       teamTwo.prepareToFight();
  3856. +      
  3857. +       fightBeginTime = System.currentTimeMillis();
  3858. +       TournamentManager.getInstance().getCurrentFights().put(id, this);
  3859. +       TournamentManager.getInstance().setAllTimeFights(TournamentManager.getInstance().getAllTimeFights() + 1);
  3860. +       ThreadPool.schedule(new TournamentTeleport(this, tournamentArena, teamOne, teamTwo), Config.TOURNAMENT_TIME_TO_TELEPORT * 1000);
  3861. +       finishTask = ThreadPool.schedule(new FinishFight(), (Config.TOURNAMENT_FIGHT_DURATION.get(fightType)) * 60 * 1000 + (Config.TOURNAMENT_TIME_TO_TELEPORT + Config.TOURNAMENT_FIGHT_START_TIME.get(fightType) * 1000));
  3862. +       timer = ThreadPool.scheduleAtFixedRate(new Timer(), 1000, 1010);
  3863. +       setOutOfTheZoneTask(ThreadPool.scheduleAtFixedRate(new OutOfTheZoneTask(teamOne, teamTwo), 0, 1000));
  3864. +      
  3865. +   }
  3866. +  
  3867. +   class Timer implements Runnable
  3868. +   {
  3869. +      
  3870. +       @Override
  3871. +       public void run()
  3872. +       {
  3873. +           if (isStarted())
  3874. +               broadCastTimer();
  3875. +       }
  3876. +      
  3877. +   }
  3878. +  
  3879. +   public void broadCastTimer()
  3880. +   {
  3881. +       int secondsLeft = (int) (((fightBeginTime + (1000 * 60 * Config.TOURNAMENT_FIGHT_DURATION.get(fightType) + (Config.TOURNAMENT_TIME_TO_TELEPORT + Config.TOURNAMENT_FIGHT_START_TIME.get(fightType) * 1000))) - System.currentTimeMillis()) / 1000);
  3882. +       int minutes = secondsLeft / 60;
  3883. +       int seconds = secondsLeft % 60;
  3884. +       ExShowScreenMessage packet = new ExShowScreenMessage(String.format("%02d:%02d", minutes, seconds), 1010, SMPOS.BOTTOM_RIGHT, false);
  3885. +       for (Player player : teamOne.getMembers())
  3886. +           player.sendPacket(packet);
  3887. +       for (Player player : teamTwo.getMembers())
  3888. +           player.sendPacket(packet);
  3889. +   }
  3890. +  
  3891. +   private class FinishFight implements Runnable
  3892. +   {
  3893. +      
  3894. +       @Override
  3895. +       public void run()
  3896. +       {
  3897. +          
  3898. +           finish();
  3899. +       }
  3900. +      
  3901. +   }
  3902. +  
  3903. +   class TeleportBack implements Runnable
  3904. +   {
  3905. +       TournamentTeam team;
  3906. +      
  3907. +       public TeleportBack(TournamentTeam team)
  3908. +       {
  3909. +           this.team = team;
  3910. +       }
  3911. +      
  3912. +       @Override
  3913. +       public void run()
  3914. +       {
  3915. +           team.doRevive();
  3916. +           team.teleportBack();
  3917. +           team.backInstance();
  3918. +       }
  3919. +      
  3920. +   }
  3921. +  
  3922. +   public void finish()
  3923. +   {
  3924. +       try
  3925. +       {
  3926. +           if (getWinner() != null)
  3927. +           {
  3928. +               // reward victorious team
  3929. +               getWinner().reward(true);
  3930. +               // store +1 victory
  3931. +               getWinner().addTeamVictory(fightType);
  3932. +              
  3933. +               if (getLooser() != null)
  3934. +               {
  3935. +                   // reward looser team
  3936. +                   getLooser().reward(false);
  3937. +                   getLooser().addTeamDefeat(fightType);
  3938. +                  
  3939. +               }
  3940. +              
  3941. +           }
  3942. +           else
  3943. +           {
  3944. +               teamOne.screenMessage("Fight ended in a tie!");
  3945. +               teamTwo.screenMessage("Fight ended in a tie!");
  3946. +               teamOne.addTeamTie(fightType);
  3947. +               teamTwo.addTeamTie(fightType);
  3948. +           }
  3949. +          
  3950. +           // both teams code below
  3951. +          
  3952. +           // Team One
  3953. +           teamOne.addTotalDamageToPlayers(fightType);
  3954. +           teamOne.resetTeamMatchDamage(); // reset damage
  3955. +           teamOne.setInTournamentMatch(false);
  3956. +           teamOne.setFightId(0);
  3957. +           ThreadPool.schedule(new TeleportBack(teamOne), 5000);
  3958. +           teamOne.removeTournamentTeam();
  3959. +           teamOne.setTournamentFightType(TournamentFightType.NONE);
  3960. +           // store fight
  3961. +           store(teamOne);
  3962. +          
  3963. +           // Team Two
  3964. +           teamTwo.addTotalDamageToPlayers(fightType);
  3965. +           teamTwo.resetTeamMatchDamage();// reset damage
  3966. +           teamTwo.setInTournamentMatch(false);
  3967. +           teamTwo.setFightId(0);
  3968. +           ThreadPool.schedule(new TeleportBack(teamTwo), 5000);
  3969. +           teamTwo.removeTournamentTeam();
  3970. +           teamTwo.setTournamentFightType(TournamentFightType.NONE);
  3971. +           // store fight
  3972. +           store(teamTwo);
  3973. +          
  3974. +           TournamentManager.getInstance().getCurrentFights().remove(id);
  3975. +          
  3976. +           // cancel tasks
  3977. +           if (finishTask != null)
  3978. +           {
  3979. +               finishTask.cancel(true);
  3980. +               finishTask = null;
  3981. +           }
  3982. +          
  3983. +           if (timer != null)
  3984. +           {
  3985. +               timer.cancel(true);
  3986. +               timer = null;
  3987. +           }
  3988. +          
  3989. +           if (outOfTheZoneTask != null)
  3990. +           {
  3991. +               outOfTheZoneTask.cancel(true);
  3992. +               outOfTheZoneTask = null;
  3993. +           }
  3994. +          
  3995. +       }
  3996. +       catch (Exception e)
  3997. +       {
  3998. +           TournamentManager.getInstance().debugInfo("[Tournament Fight]: Could not finish a fight: ");
  3999. +           e.printStackTrace();
  4000. +       }
  4001. +      
  4002. +   }
  4003. +  
  4004. +   public void finish(TournamentTeam winner)
  4005. +   {
  4006. +       try
  4007. +       {
  4008. +           TournamentTeam looser = null;
  4009. +           if (winner != null)
  4010. +           {
  4011. +               if (winner == teamOne)
  4012. +               {
  4013. +                   looser = teamTwo;
  4014. +                  
  4015. +               }
  4016. +               else
  4017. +               {
  4018. +                   looser = teamOne;
  4019. +               }
  4020. +               // reward victorious team
  4021. +               winner.reward(true);
  4022. +               // store +1 victory
  4023. +               winner.addTeamVictory(fightType);
  4024. +              
  4025. +           }
  4026. +           if (looser != null)
  4027. +           {
  4028. +               looser.reward(false);
  4029. +               // reward looser team
  4030. +               looser.reward(false);
  4031. +               looser.addTeamDefeat(fightType);
  4032. +           }
  4033. +          
  4034. +           winner.sendMessage("Your team has won the battle because, players of enemy team were out of tournament zone.");
  4035. +           looser.sendMessage("Your team has lost the battle because, players of your team were out of tournament zone.");
  4036. +          
  4037. +           // both teams code below
  4038. +          
  4039. +           // Team One
  4040. +           teamOne.addTotalDamageToPlayers(fightType);
  4041. +           teamOne.resetTeamMatchDamage(); // reset damage
  4042. +           teamOne.setInTournamentMatch(false);
  4043. +           teamOne.setFightId(0);
  4044. +           ThreadPool.schedule(new TeleportBack(teamOne), 5000);
  4045. +           teamOne.removeTournamentTeam();
  4046. +           teamOne.setTournamentFightType(TournamentFightType.NONE);
  4047. +           // store fight
  4048. +           store(teamOne);
  4049. +          
  4050. +           // Team Two
  4051. +           teamTwo.addTotalDamageToPlayers(fightType);
  4052. +           teamTwo.resetTeamMatchDamage();// reset damage
  4053. +           teamTwo.setInTournamentMatch(false);
  4054. +           teamTwo.setFightId(0);
  4055. +           ThreadPool.schedule(new TeleportBack(teamTwo), 5000);
  4056. +           teamTwo.removeTournamentTeam();
  4057. +           teamTwo.setTournamentFightType(TournamentFightType.NONE);
  4058. +           // store fight
  4059. +           store(teamTwo);
  4060. +          
  4061. +           TournamentManager.getInstance().getCurrentFights().remove(id);
  4062. +          
  4063. +           // cancel tasks
  4064. +           if (finishTask != null)
  4065. +           {
  4066. +               finishTask.cancel(true);
  4067. +               finishTask = null;
  4068. +           }
  4069. +          
  4070. +           if (timer != null)
  4071. +           {
  4072. +               timer.cancel(true);
  4073. +               timer = null;
  4074. +           }
  4075. +          
  4076. +           if (outOfTheZoneTask != null)
  4077. +           {
  4078. +               outOfTheZoneTask.cancel(true);
  4079. +               outOfTheZoneTask = null;
  4080. +           }
  4081. +          
  4082. +       }
  4083. +       catch (Exception e)
  4084. +       {
  4085. +           TournamentManager.getInstance().debugInfo("[Tournament Fight]: Could not finish a fight: ");
  4086. +           e.printStackTrace();
  4087. +       }
  4088. +      
  4089. +   }
  4090. +  
  4091. +   public TournamentTeam getLooser()
  4092. +   {
  4093. +       if (getWinner() != null)
  4094. +       {
  4095. +           if (getWinner() == teamOne)
  4096. +           {
  4097. +               return teamTwo;
  4098. +           }
  4099. +           else if (getWinner() == teamTwo)
  4100. +           {
  4101. +               return teamOne;
  4102. +           }
  4103. +       }
  4104. +       return null;
  4105. +   }
  4106. +  
  4107. +   public TournamentTeam getWinner()
  4108. +   {
  4109. +       int teamOneLive = teamOne.getAliveMembers();
  4110. +       int teamTwoLive = teamTwo.getAliveMembers();
  4111. +       if (teamOneLive > teamTwoLive)
  4112. +       {
  4113. +           return teamOne;
  4114. +       }
  4115. +       else if (teamTwoLive > teamOneLive)
  4116. +       {
  4117. +           return teamTwo;
  4118. +       }
  4119. +       else if (teamOne.getTotalDamage() > teamTwo.getTotalDamage())
  4120. +       {
  4121. +           return teamOne;
  4122. +       }
  4123. +       else if (teamTwo.getTotalDamage() > teamOne.getTotalDamage())
  4124. +       {
  4125. +           return teamTwo;
  4126. +       }
  4127. +       return null;
  4128. +      
  4129. +   }
  4130. +  
  4131. +   public TournamentFightType getFightType()
  4132. +   {
  4133. +       return fightType;
  4134. +   }
  4135. +  
  4136. +   public void setFightType(TournamentFightType fightType)
  4137. +   {
  4138. +       this.fightType = fightType;
  4139. +   }
  4140. +  
  4141. +   public Instance getInstance()
  4142. +   {
  4143. +       return instance;
  4144. +   }
  4145. +  
  4146. +   public void setInstance(Instance instance)
  4147. +   {
  4148. +       this.instance = instance;
  4149. +   }
  4150. +  
  4151. +   public TournamentArena getTournamentArena()
  4152. +   {
  4153. +       return tournamentArena;
  4154. +   }
  4155. +  
  4156. +   public void setTournamentArena(TournamentArena tournamentArena)
  4157. +   {
  4158. +       this.tournamentArena = tournamentArena;
  4159. +   }
  4160. +  
  4161. +   public TournamentTeam getTeamTwo()
  4162. +   {
  4163. +       return teamTwo;
  4164. +   }
  4165. +  
  4166. +   public void setTeamTwo(TournamentTeam teamTwo)
  4167. +   {
  4168. +       this.teamTwo = teamTwo;
  4169. +   }
  4170. +  
  4171. +   public TournamentTeam getTeamOne()
  4172. +   {
  4173. +       return teamOne;
  4174. +   }
  4175. +  
  4176. +   public void setTeamOne(TournamentTeam teamOne)
  4177. +   {
  4178. +       this.teamOne = teamOne;
  4179. +   }
  4180. +  
  4181. +   public int getId()
  4182. +   {
  4183. +       return id;
  4184. +   }
  4185. +  
  4186. +   public void setId(int id)
  4187. +   {
  4188. +       this.id = id;
  4189. +   }
  4190. +  
  4191. +   public ScheduledFuture<?> getFinishTask()
  4192. +   {
  4193. +       return finishTask;
  4194. +   }
  4195. +  
  4196. +   public void setFinishTask(ScheduledFuture<?> finishTask)
  4197. +   {
  4198. +       this.finishTask = finishTask;
  4199. +   }
  4200. +  
  4201. +   /**
  4202. +    * @return the outOfTheZoneTask
  4203. +    */
  4204. +   public ScheduledFuture<?> getOutOfTheZoneTask()
  4205. +   {
  4206. +       return outOfTheZoneTask;
  4207. +   }
  4208. +  
  4209. +   /**
  4210. +    * @param outOfTheZoneTask the outOfTheZoneTask to set
  4211. +    */
  4212. +   public void setOutOfTheZoneTask(ScheduledFuture<?> outOfTheZoneTask)
  4213. +   {
  4214. +       this.outOfTheZoneTask = outOfTheZoneTask;
  4215. +   }
  4216. +  
  4217. +   /**
  4218. +    * @return the started
  4219. +    */
  4220. +   public boolean isStarted()
  4221. +   {
  4222. +       return started;
  4223. +   }
  4224. +  
  4225. +   /**
  4226. +    * @param started the started to set
  4227. +    */
  4228. +   public void setStarted(boolean started)
  4229. +   {
  4230. +       this.started = started;
  4231. +   }
  4232. +  
  4233. +   public void store(TournamentTeam team)
  4234. +   {
  4235. +       for (Player member : team.getMembers())
  4236. +           TournamentManager.getInstance().updateData(member, fightType);
  4237. +   }
  4238. +}
  4239. \ No newline at end of file
  4240. diff --git java/Base/Tournament/Task/TournamentSearchFights.java java/Base/Tournament/Task/TournamentSearchFights.java
  4241. new file mode 100644
  4242. index 0000000..88aea18
  4243. --- /dev/null
  4244. +++ java/Base/Tournament/Task/TournamentSearchFights.java
  4245. @@ -0,0 +1,92 @@
  4246. +package Base.Tournament.Task;
  4247. +
  4248. +import java.util.ArrayList;
  4249. +import java.util.List;
  4250. +
  4251. +import net.sf.l2j.commons.random.Rnd;
  4252. +
  4253. +import net.sf.l2j.Config;
  4254. +import net.sf.l2j.gameserver.idfactory.IdFactory;
  4255. +
  4256. +import Base.Instance.Instance;
  4257. +import Base.Instance.InstanceManager;
  4258. +import Base.Tournament.Data.TournamentArenaParser;
  4259. +import Base.Tournament.Enums.TournamentFightType;
  4260. +import Base.Tournament.Manager.TournamentManager;
  4261. +import Base.Tournament.Model.TournamentArena;
  4262. +import Base.Tournament.Model.TournamentTeam;
  4263. +
  4264. +public class TournamentSearchFights implements Runnable
  4265. +{
  4266. +  
  4267. +   private List<TournamentTeam> teams = new ArrayList<>();
  4268. +  
  4269. +   private TournamentFightType fightType;
  4270. +  
  4271. +   public TournamentSearchFights(TournamentFightType fightType)
  4272. +   {
  4273. +       this.fightType = fightType;
  4274. +   }
  4275. +  
  4276. +   @Override
  4277. +   public void run()
  4278. +   {
  4279. +       teams = TournamentManager.getInstance().getRegisteredTeamsByType(fightType);
  4280. +       if (teams.size() >= 2)
  4281. +       {
  4282. +           try
  4283. +           {
  4284. +               if (Config.TOURNAMENT_DEBUG)
  4285. +               {
  4286. +                   TournamentManager.getInstance().debugInfo("Tournament is Searching for " + fightType.name() + " fights.");
  4287. +               }
  4288. +               boolean found = false;
  4289. +               // Search teams for a new fight
  4290. +               List<TournamentTeam> searchList = teams;
  4291. +               int teamOneIndex = Rnd.get(searchList.size());
  4292. +               TournamentTeam teamOne = searchList.get(teamOneIndex);
  4293. +               searchList.remove(teamOneIndex);
  4294. +               int teamTwoIndex = Rnd.get(searchList.size());
  4295. +               TournamentTeam teamTwo = searchList.get(teamTwoIndex);
  4296. +               searchList.clear();
  4297. +               if (teamOne != teamTwo)
  4298. +               {
  4299. +                   found = true;
  4300. +               }
  4301. +              
  4302. +               // Create a new tournament fight
  4303. +               if (found)
  4304. +               {
  4305. +                   // remove teams from registered list
  4306. +                   TournamentManager.getInstance().getRegisteredTournamentTeams().remove(teamOne);
  4307. +                   TournamentManager.getInstance().getRegisteredTournamentTeams().remove(teamTwo);
  4308. +                  
  4309. +                   // Select an arena properly
  4310. +                   TournamentArena arena = TournamentArenaParser.getInstance().getRandomArenaForType(fightType);
  4311. +                   // Create a instance to run the match
  4312. +                   Instance instance = InstanceManager.getInstance().createInstance();
  4313. +                  
  4314. +                   int fightId = IdFactory.getInstance().getNextId();
  4315. +                   if (arena != null)
  4316. +                   {
  4317. +                       TournamentFight fight = new TournamentFight(fightId, fightType, instance, teamOne, teamTwo, arena);
  4318. +                      
  4319. +                       if (Config.TOURNAMENT_DEBUG)
  4320. +                       {
  4321. +                           TournamentManager.getInstance().debugInfo("A new fight (ID: " + fight.getId() + ") [" + fightType.name() + "] started: " + teamOne.getName() + " vs " + teamTwo.getName());
  4322. +                       }
  4323. +                      
  4324. +                   }
  4325. +                  
  4326. +               }
  4327. +           }
  4328. +           catch (Exception e)
  4329. +           {
  4330. +               TournamentManager.getInstance().debugInfo("[Tournament Search Fights]: Could not start a fight: ");
  4331. +               e.printStackTrace();
  4332. +              
  4333. +           }
  4334. +          
  4335. +       }
  4336. +   }
  4337. +}
  4338. \ No newline at end of file
  4339. diff --git java/Base/Tournament/Task/TournamentTeleport.java java/Base/Tournament/Task/TournamentTeleport.java
  4340. new file mode 100644
  4341. index 0000000..1c7c392
  4342. --- /dev/null
  4343. +++ java/Base/Tournament/Task/TournamentTeleport.java
  4344. @@ -0,0 +1,177 @@
  4345. +package Base.Tournament.Task;
  4346. +
  4347. +import java.util.List;
  4348. +
  4349. +import net.sf.l2j.commons.pool.ThreadPool;
  4350. +
  4351. +import net.sf.l2j.Config;
  4352. +import net.sf.l2j.gameserver.model.actor.Player;
  4353. +
  4354. +import net.sf.l2j.gameserver.model.location.Location;
  4355. +
  4356. +import Base.Tournament.Model.TournamentArena;
  4357. +import Base.Tournament.Model.TournamentTeam;
  4358. +
  4359. +public class TournamentTeleport implements Runnable
  4360. +{
  4361. +  
  4362. +   private TournamentArena arena;
  4363. +   private TournamentFight fight;
  4364. +   private TournamentTeam teamOne;
  4365. +   private TournamentTeam teamTwo;
  4366. +  
  4367. +   public TournamentTeleport(TournamentFight fight, TournamentArena arena, TournamentTeam teamOne, TournamentTeam teamTwo)
  4368. +   {
  4369. +       this.fight = fight;
  4370. +       this.arena = arena;
  4371. +       this.teamOne = teamOne;
  4372. +       this.teamTwo = teamTwo;
  4373. +   }
  4374. +  
  4375. +   @Override
  4376. +   public void run()
  4377. +   {
  4378. +       teleportTeamOne();
  4379. +       teleportTeamTwo();
  4380. +       teamOne.paralyze();
  4381. +       teamTwo.paralyze();
  4382. +       teamOne.screenMessage("Fight will start in " + Config.TOURNAMENT_FIGHT_START_TIME.get(fight.getFightType()) + " seconds");
  4383. +       teamTwo.screenMessage("Fight will start in " + Config.TOURNAMENT_FIGHT_START_TIME.get(fight.getFightType()) + " seconds");
  4384. +      
  4385. +       ThreadPool.schedule(new Unparalyze(), Config.TOURNAMENT_FIGHT_START_TIME.get(fight.getFightType()) * 1000);
  4386. +      
  4387. +   }
  4388. +  
  4389. +   class Unparalyze implements Runnable
  4390. +   {
  4391. +      
  4392. +       @Override
  4393. +       public void run()
  4394. +       {
  4395. +           teamOne.unparalyze();
  4396. +           teamTwo.unparalyze();
  4397. +           fight.setStarted(true);
  4398. +           teamOne.screenMessage("Battle Started!");
  4399. +           teamTwo.screenMessage("Battle Started!");
  4400. +          
  4401. +       }
  4402. +      
  4403. +   }
  4404. +  
  4405. +   public void teleportTeamOne()
  4406. +   {
  4407. +       int locIndex = 0;
  4408. +       for (Player player : teamOne.getMembers())
  4409. +       {
  4410. +           if (!player.isOnline())
  4411. +               continue;
  4412. +          
  4413. +           List<Location> locs = arena.getTeamOneLocation();
  4414. +           Location loc = locs.get(locIndex);
  4415. +           if (loc != null)
  4416. +           {
  4417. +               player.setLastX(player.getPosition().getX());
  4418. +               player.setLastY(player.getPosition().getY());
  4419. +               player.setLastZ(player.getPosition().getZ());
  4420. +               player.setInstance(fight.getInstance(), true);
  4421. +               player.teleToLocation(loc);
  4422. +               locIndex++;
  4423. +           }
  4424. +           else
  4425. +           {
  4426. +               fight.getTeamOne().sendMessage("Something goes wrong with locations of team one, please, contact and Admin.");
  4427. +               fight.getTeamTwo().sendMessage("Something goes wrong with locations of team one, please, contact and Admin.");
  4428. +               fight.finish();
  4429. +           }
  4430. +          
  4431. +       }
  4432. +   }
  4433. +  
  4434. +   public void teleportTeamTwo()
  4435. +   {
  4436. +       int locIndex = 0;
  4437. +       for (Player player : teamTwo.getMembers())
  4438. +       {
  4439. +           if (!player.isOnline())
  4440. +               continue;
  4441. +          
  4442. +           List<Location> locs = arena.getTeamTwoLocation();
  4443. +           Location loc = locs.get(locIndex);
  4444. +           if (loc != null)
  4445. +           {
  4446. +               player.setLastX(player.getPosition().getX());
  4447. +               player.setLastY(player.getPosition().getY());
  4448. +               player.setLastZ(player.getPosition().getZ());
  4449. +               player.setInstance(fight.getInstance(), true);
  4450. +               player.teleToLocation(loc);
  4451. +               locIndex++;
  4452. +           }
  4453. +           else
  4454. +           {
  4455. +               fight.getTeamOne().sendMessage("Something goes wrong with locations of team two, please, contact and Admin.");
  4456. +               fight.getTeamTwo().sendMessage("Something goes wrong with locations of team two, please, contact and Admin.");
  4457. +               fight.finish();
  4458. +           }
  4459. +          
  4460. +       }
  4461. +   }
  4462. +  
  4463. +   /**
  4464. +    * @return the arena
  4465. +    */
  4466. +   public TournamentArena getArena()
  4467. +   {
  4468. +       return arena;
  4469. +   }
  4470. +  
  4471. +   /**
  4472. +    * @param arena the arena to set
  4473. +    */
  4474. +   public void setArena(TournamentArena arena)
  4475. +   {
  4476. +       this.arena = arena;
  4477. +   }
  4478. +  
  4479. +   /**
  4480. +    * @return the teamOne
  4481. +    */
  4482. +   public TournamentTeam getTeamOne()
  4483. +   {
  4484. +       return teamOne;
  4485. +   }
  4486. +  
  4487. +   /**
  4488. +    * @param teamOne the teamOne to set
  4489. +    */
  4490. +   public void setTeamOne(TournamentTeam teamOne)
  4491. +   {
  4492. +       this.teamOne = teamOne;
  4493. +   }
  4494. +  
  4495. +   /**
  4496. +    * @return the teamTwo
  4497. +    */
  4498. +   public TournamentTeam getTeamTwo()
  4499. +   {
  4500. +       return teamTwo;
  4501. +   }
  4502. +  
  4503. +   /**
  4504. +    * @param teamTwo the teamTwo to set
  4505. +    */
  4506. +   public void setTeamTwo(TournamentTeam teamTwo)
  4507. +   {
  4508. +       this.teamTwo = teamTwo;
  4509. +   }
  4510. +  
  4511. +   public TournamentFight getFight()
  4512. +   {
  4513. +       return fight;
  4514. +   }
  4515. +  
  4516. +   public void setFight(TournamentFight fight)
  4517. +   {
  4518. +       this.fight = fight;
  4519. +   }
  4520. +  
  4521. +}
  4522. \ No newline at end of file
  4523. diff --git java/net/sf/l2j/Config.java java/net/sf/l2j/Config.java
  4524. index 3f6cec4..be6925e 100644
  4525. --- java/net/sf/l2j/Config.java
  4526. +++ java/net/sf/l2j/Config.java
  4527. @@ -24,7 +24,11 @@
  4528.  
  4529.  import net.sf.l2j.gameserver.enums.GeoType;
  4530.  import net.sf.l2j.gameserver.model.holder.IntIntHolder;
  4531. +import net.sf.l2j.gameserver.model.location.Location;
  4532.  import net.sf.l2j.gameserver.model.olympiad.enums.OlympiadPeriod;
  4533. +import net.sf.l2j.util.RewardHolder;
  4534. +
  4535. +import Base.Tournament.Enums.TournamentFightType;
  4536.  
  4537.  /**
  4538.   * This class contains global server configuration.<br>
  4539. @@ -48,6 +52,320 @@
  4540.     public static final String RUS_ACIS_FILE = "./config/rus_acis.properties";
  4541.     public static final String SERVER_FILE = "./config/server.properties";
  4542.     public static final String SIEGE_FILE = "./config/siege.properties";
  4543. +   public static final String TOURNAMENT = "./config/Tournament.ini";
  4544. +
  4545. +  
  4546. +   /** Tournament */
  4547. +  
  4548. +   public static int TOURNAMENT_EVENT_DURATION;
  4549. +  
  4550. +   public static String[] TOURNAMENT_EVENT_INTERVAL_BY_TIME_OF_DAY;
  4551. +   public static int TOURNAMENT_NPC_ID;
  4552. +   public static Location TOURNAMENT_NPC_LOCATION;
  4553. +   public static List<Integer> TOURNAMENT_RESTRICTED_SKILL_LIST = new ArrayList<>();
  4554. +   public static List<Integer> TOURNAMENT_RESTRICTED_ITEM_LIST = new ArrayList<>();
  4555. +   public static int TOURNAMENT_TIME_SEARCH_FIGHTS;
  4556. +   public static List<RewardHolder> TOURNAMENT_FIGHT_REWARD_WINNER = new ArrayList<>();
  4557. +   public static List<RewardHolder> TOURNAMENT_FIGHT_REWARD_LOOSER = new ArrayList<>();
  4558. +   public static Map<TournamentFightType, Integer> TOURNAMENT_FIGHT_START_TIME = new HashMap<>();
  4559. +   public static Map<TournamentFightType, Integer> TOURNAMENT_FIGHT_DURATION = new HashMap<>();
  4560. +   public static int TOURNAMENT_TIME_TO_TELEPORT;
  4561. +   public static boolean TOURNAMENT_DEBUG;
  4562. +  
  4563. +   public static Map<TournamentFightType, Integer> TOURNAMENT_DUELIST_ALLOWED = new HashMap<>();
  4564. +   public static Map<TournamentFightType, Integer> TOURNAMENT_DREADNOUGHT_ALLOWED = new HashMap<>();
  4565. +   public static Map<TournamentFightType, Integer> TOURNAMENT_TANKER_ALLOWED = new HashMap<>();
  4566. +   public static Map<TournamentFightType, Integer> TOURNAMENT_DAGGER_ALLOWED = new HashMap<>();
  4567. +   public static Map<TournamentFightType, Integer> TOURNAMENT_ARCHER_ALLOWED = new HashMap<>();
  4568. +   public static Map<TournamentFightType, Integer> TOURNAMENT_HEALER_ALLOWED = new HashMap<>();
  4569. +   public static Map<TournamentFightType, Integer> TOURNAMENT_ARCHMAGE_ALLOWED = new HashMap<>();
  4570. +   public static Map<TournamentFightType, Integer> TOURNAMENT_SOULTAKER_ALLOWED = new HashMap<>();
  4571. +   public static Map<TournamentFightType, Integer> TOURNAMENT_MYSTICMUSE_ALLOWED = new HashMap<>();
  4572. +   public static Map<TournamentFightType, Integer> TOURNAMENT_STORMSCREAMER_ALLOWED = new HashMap<>();
  4573. +   public static Map<TournamentFightType, Integer> TOURNAMENT_TITAN_ALLOWED = new HashMap<>();
  4574. +   public static Map<TournamentFightType, Integer> TOURNAMENT_DOMINATOR_ALLOWED = new HashMap<>();
  4575. +   public static Map<TournamentFightType, Integer> TOURNAMENT_DOOMCRYER_ALLOWED = new HashMap<>();
  4576. +  
  4577. +   private static final void loadTournament()
  4578. +   {
  4579. +       final ExProperties tournament = initProperties(TOURNAMENT);
  4580. +      
  4581. +       String[] npcLoc = tournament.getProperty("TournamentNpcLocation", "150086,46733,-3412").split(",");
  4582. +       TOURNAMENT_NPC_ID = tournament.getProperty("TournamentNpcId", 50009);
  4583. +       TOURNAMENT_NPC_LOCATION = new Location(Integer.parseInt(npcLoc[0]), Integer.parseInt(npcLoc[1]), Integer.parseInt(npcLoc[2]));
  4584. +       TOURNAMENT_EVENT_INTERVAL_BY_TIME_OF_DAY = tournament.getProperty("TournamentStartTime", "20:00").split(",");
  4585. +       TOURNAMENT_EVENT_DURATION = tournament.getProperty("TournamentDuration", 5);
  4586. +       for (String item : tournament.getProperty("ItemRestrictedList", "").split(","))
  4587. +       {
  4588. +           TOURNAMENT_RESTRICTED_ITEM_LIST.add(Integer.parseInt(item));
  4589. +       }
  4590. +       for (String skill : tournament.getProperty("SkillRestrictedList", "").split(","))
  4591. +       {
  4592. +           TOURNAMENT_RESTRICTED_SKILL_LIST.add(Integer.parseInt(skill));
  4593. +       }
  4594. +       TOURNAMENT_TIME_SEARCH_FIGHTS = tournament.getProperty("TimeBetweenSearchFights", 5);
  4595. +       TOURNAMENT_DEBUG = tournament.getProperty("Debug", true);
  4596. +       TOURNAMENT_TIME_TO_TELEPORT = tournament.getProperty("TeleportFightTime", 10);
  4597. +       TOURNAMENT_FIGHT_REWARD_WINNER.clear();
  4598. +       for (String s : tournament.getProperty("WinnerRewards", "57,1000;3470,10").split(";"))
  4599. +       {
  4600. +           String[] reward = s.split(",");
  4601. +          
  4602. +           RewardHolder simpleReward = new RewardHolder(Integer.parseInt(reward[0]), Integer.parseInt(reward[1]));
  4603. +           TOURNAMENT_FIGHT_REWARD_WINNER.add(simpleReward);
  4604. +       }
  4605. +       TOURNAMENT_FIGHT_REWARD_LOOSER.clear();
  4606. +       for (String s : tournament.getProperty("LooserRewards", "57,500;3470,5").split(";"))
  4607. +       {
  4608. +           String[] reward = s.split(",");
  4609. +          
  4610. +           RewardHolder simpleReward = new RewardHolder(Integer.parseInt(reward[0]), Integer.parseInt(reward[1]));
  4611. +           TOURNAMENT_FIGHT_REWARD_LOOSER.add(simpleReward);
  4612. +       }
  4613. +      
  4614. +       TOURNAMENT_FIGHT_START_TIME.clear();
  4615. +       int startTime1x1 = tournament.getProperty("FightStartTime_1x1", 10);
  4616. +       int startTime2x2 = tournament.getProperty("FightStartTime_2x2", 10);
  4617. +       int startTime3x3 = tournament.getProperty("FightStartTime_3x3", 10);
  4618. +       int startTime4x4 = tournament.getProperty("FightStartTime_4x4", 10);
  4619. +       int startTime5x5 = tournament.getProperty("FightStartTime_5x5", 10);
  4620. +       int startTime9x9 = tournament.getProperty("FightStartTime_9x9", 10);
  4621. +      
  4622. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F1X1, startTime1x1);
  4623. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F2X2, startTime2x2);
  4624. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F3X3, startTime3x3);
  4625. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F4X4, startTime4x4);
  4626. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F5X5, startTime5x5);
  4627. +       TOURNAMENT_FIGHT_START_TIME.put(TournamentFightType.F9X9, startTime9x9);
  4628. +      
  4629. +       TOURNAMENT_FIGHT_DURATION.clear();
  4630. +       int fightTime1x1 = tournament.getProperty("FightDuration_1x1", 1);
  4631. +       int fightTime2x2 = tournament.getProperty("FightDuration_2x2", 1);
  4632. +       int fightTime3x3 = tournament.getProperty("FightDuration_3x3", 1);
  4633. +       int fightTime4x4 = tournament.getProperty("FightDuration_4x4", 1);
  4634. +       int fightTime5x5 = tournament.getProperty("FightDuration_5x5", 1);
  4635. +       int fightTime9x9 = tournament.getProperty("FightDuration_9x9", 1);
  4636. +      
  4637. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F1X1, fightTime1x1);
  4638. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F2X2, fightTime2x2);
  4639. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F3X3, fightTime3x3);
  4640. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F4X4, fightTime4x4);
  4641. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F5X5, fightTime5x5);
  4642. +       TOURNAMENT_FIGHT_DURATION.put(TournamentFightType.F9X9, fightTime9x9);
  4643. +      
  4644. +       TOURNAMENT_DUELIST_ALLOWED.clear();
  4645. +       TOURNAMENT_DREADNOUGHT_ALLOWED.clear();
  4646. +       TOURNAMENT_TANKER_ALLOWED.clear();
  4647. +       TOURNAMENT_DAGGER_ALLOWED.clear();
  4648. +       TOURNAMENT_ARCHER_ALLOWED.clear();
  4649. +       TOURNAMENT_HEALER_ALLOWED.clear();
  4650. +       TOURNAMENT_ARCHMAGE_ALLOWED.clear();
  4651. +       TOURNAMENT_SOULTAKER_ALLOWED.clear();
  4652. +       TOURNAMENT_MYSTICMUSE_ALLOWED.clear();
  4653. +       TOURNAMENT_STORMSCREAMER_ALLOWED.clear();
  4654. +       TOURNAMENT_TITAN_ALLOWED.clear();
  4655. +       TOURNAMENT_DOMINATOR_ALLOWED.clear();
  4656. +       TOURNAMENT_DOOMCRYER_ALLOWED.clear();
  4657. +       // ARCHERS
  4658. +       int archer1x1 = tournament.getProperty("ArchersCountAllowed_1x1", 1);
  4659. +       int archer2x2 = tournament.getProperty("ArchersCountAllowed_2x2", 1);
  4660. +       int archer3x3 = tournament.getProperty("ArchersCountAllowed_3x3", 1);
  4661. +       int archer4x4 = tournament.getProperty("ArchersCountAllowed_4x4", 1);
  4662. +       int archer5x5 = tournament.getProperty("ArchersCountAllowed_5x5", 1);
  4663. +       int archer9x9 = tournament.getProperty("ArchersCountAllowed_9x9", 1);
  4664. +      
  4665. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F1X1, archer1x1);
  4666. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F2X2, archer2x2);
  4667. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F3X3, archer3x3);
  4668. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F4X4, archer4x4);
  4669. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F5X5, archer5x5);
  4670. +       TOURNAMENT_ARCHER_ALLOWED.put(TournamentFightType.F9X9, archer9x9);
  4671. +      
  4672. +       // archmages
  4673. +       int archmage1X1 = tournament.getProperty("ArchmagesCountAllowed_1x1", 1);
  4674. +       int archmage2x2 = tournament.getProperty("ArchmagesCountAllowed_2x2", 1);
  4675. +       int archmage3x3 = tournament.getProperty("ArchmagesCountAllowed_3x3", 1);
  4676. +       int archmage4x4 = tournament.getProperty("ArchmagesCountAllowed_4x4", 1);
  4677. +       int archmage5x5 = tournament.getProperty("ArchmagesCountAllowed_5x5", 1);
  4678. +       int archmage9x9 = tournament.getProperty("ArchmagesCountAllowed_9x9", 1);
  4679. +      
  4680. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F1X1, archmage1X1);
  4681. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F2X2, archmage2x2);
  4682. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F3X3, archmage3x3);
  4683. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F4X4, archmage4x4);
  4684. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F5X5, archmage5x5);
  4685. +       TOURNAMENT_ARCHMAGE_ALLOWED.put(TournamentFightType.F9X9, archmage9x9);
  4686. +      
  4687. +       // DAGGERS
  4688. +       int dagger1x1 = tournament.getProperty("DaggersCountAllowed_1x1", 1);
  4689. +       int dagger2x2 = tournament.getProperty("DaggersCountAllowed_2x2", 1);
  4690. +       int dagger3x3 = tournament.getProperty("DaggersCountAllowed_3x3", 1);
  4691. +       int dagger4x4 = tournament.getProperty("DaggersCountAllowed_4x4", 1);
  4692. +       int dagger5x5 = tournament.getProperty("DaggersCountAllowed_5x5", 1);
  4693. +       int dagger9x9 = tournament.getProperty("DaggersCountAllowed_9x9", 1);
  4694. +      
  4695. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F1X1, dagger1x1);
  4696. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F2X2, dagger2x2);
  4697. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F3X3, dagger3x3);
  4698. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F4X4, dagger4x4);
  4699. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F5X5, dagger5x5);
  4700. +       TOURNAMENT_DAGGER_ALLOWED.put(TournamentFightType.F9X9, dagger9x9);
  4701. +      
  4702. +       // DOMINATOR
  4703. +       int dominator1x1 = tournament.getProperty("DominatorsCountAllowed_1x1", 1);
  4704. +       int dominator2x2 = tournament.getProperty("DominatorsCountAllowed_2x2", 1);
  4705. +       int dominator3x3 = tournament.getProperty("DominatorsCountAllowed_3x3", 1);
  4706. +       int dominator4x4 = tournament.getProperty("DominatorsCountAllowed_4x4", 1);
  4707. +       int dominator5x5 = tournament.getProperty("DominatorsCountAllowed_5x5", 1);
  4708. +       int dominator9x9 = tournament.getProperty("DominatorsCountAllowed_9x9", 1);
  4709. +      
  4710. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F1X1, dominator1x1);
  4711. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F2X2, dominator2x2);
  4712. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F3X3, dominator3x3);
  4713. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F4X4, dominator4x4);
  4714. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F5X5, dominator5x5);
  4715. +       TOURNAMENT_DOMINATOR_ALLOWED.put(TournamentFightType.F9X9, dominator9x9);
  4716. +      
  4717. +       // DOOMCRYER
  4718. +       int doomcryer1x1 = tournament.getProperty("DoomcryersCountAllowed_1x1", 1);
  4719. +       int doomcryer2x2 = tournament.getProperty("DoomcryersCountAllowed_2x2", 1);
  4720. +       int doomcryer3x3 = tournament.getProperty("DoomcryersCountAllowed_3x3", 1);
  4721. +       int doomcryer4x4 = tournament.getProperty("DoomcryersCountAllowed_4x4", 1);
  4722. +       int doomcryer5x5 = tournament.getProperty("DoomcryersCountAllowed_5x5", 1);
  4723. +       int doomcryer9x9 = tournament.getProperty("DoomcryersCountAllowed_9x9", 1);
  4724. +      
  4725. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F1X1, doomcryer1x1);
  4726. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F2X2, doomcryer2x2);
  4727. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F3X3, doomcryer3x3);
  4728. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F4X4, doomcryer4x4);
  4729. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F5X5, doomcryer5x5);
  4730. +       TOURNAMENT_DOOMCRYER_ALLOWED.put(TournamentFightType.F9X9, doomcryer9x9);
  4731. +      
  4732. +       // DREADNOUGHT
  4733. +       int dreadnought1x1 = tournament.getProperty("DreadnoughtsCountAllowed_1x1", 1);
  4734. +       int dreadnought2x2 = tournament.getProperty("DreadnoughtsCountAllowed_2x2", 1);
  4735. +       int dreadnought3x3 = tournament.getProperty("DreadnoughtsCountAllowed_3x3", 1);
  4736. +       int dreadnought4x4 = tournament.getProperty("DreadnoughtsCountAllowed_4x4", 1);
  4737. +       int dreadnought5x5 = tournament.getProperty("DreadnoughtsCountAllowed_5x5", 1);
  4738. +       int dreadnought9x9 = tournament.getProperty("DreadnoughtsCountAllowed_9x9", 1);
  4739. +      
  4740. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F1X1, dreadnought1x1);
  4741. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F2X2, dreadnought2x2);
  4742. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F3X3, dreadnought3x3);
  4743. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F4X4, dreadnought4x4);
  4744. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F5X5, dreadnought5x5);
  4745. +       TOURNAMENT_DREADNOUGHT_ALLOWED.put(TournamentFightType.F9X9, dreadnought9x9);
  4746. +      
  4747. +       // DUELIST
  4748. +       int duelist1x1 = tournament.getProperty("DuelistsCountAllowed_1x1", 1);
  4749. +       int duelist2x2 = tournament.getProperty("DuelistsCountAllowed_2x2", 1);
  4750. +       int duelist3x3 = tournament.getProperty("DuelistsCountAllowed_3x3", 1);
  4751. +       int duelist4x4 = tournament.getProperty("DuelistsCountAllowed_4x4", 1);
  4752. +       int duelist5x5 = tournament.getProperty("DuelistsCountAllowed_5x5", 1);
  4753. +       int duelist9x9 = tournament.getProperty("DuelistsCountAllowed_9x9", 1);
  4754. +      
  4755. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F1X1, duelist1x1);
  4756. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F2X2, duelist2x2);
  4757. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F3X3, duelist3x3);
  4758. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F4X4, duelist4x4);
  4759. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F5X5, duelist5x5);
  4760. +       TOURNAMENT_DUELIST_ALLOWED.put(TournamentFightType.F9X9, duelist9x9);
  4761. +      
  4762. +       // HEALER
  4763. +       int healer1x1 = tournament.getProperty("HealersCountAllowed_1x1", 1);
  4764. +       int healer2x2 = tournament.getProperty("HealersCountAllowed_2x2", 1);
  4765. +       int healer3x3 = tournament.getProperty("HealersCountAllowed_3x3", 1);
  4766. +       int healer4x4 = tournament.getProperty("HealersCountAllowed_4x4", 1);
  4767. +       int healer5x5 = tournament.getProperty("HealersCountAllowed_5x5", 1);
  4768. +       int healer9x9 = tournament.getProperty("HealersCountAllowed_9x9", 1);
  4769. +      
  4770. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F1X1, healer1x1);
  4771. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F2X2, healer2x2);
  4772. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F3X3, healer3x3);
  4773. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F4X4, healer4x4);
  4774. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F5X5, healer5x5);
  4775. +       TOURNAMENT_HEALER_ALLOWED.put(TournamentFightType.F9X9, healer9x9);
  4776. +      
  4777. +       // MYSTIC MUSE
  4778. +       int mysticmuse1x1 = tournament.getProperty("MysticMusesCountAllowed_1x1", 1);
  4779. +       int mysticmuse2x2 = tournament.getProperty("MysticMusesCountAllowed_2x2", 1);
  4780. +       int mysticmuse3x3 = tournament.getProperty("MysticMusesCountAllowed_3x3", 1);
  4781. +       int mysticmuse4x4 = tournament.getProperty("MysticMusesCountAllowed_4x4", 1);
  4782. +       int mysticmuse5x5 = tournament.getProperty("MysticMusesCountAllowed_5x5", 1);
  4783. +       int mysticmuse9x9 = tournament.getProperty("MysticMusesCountAllowed_9x9", 1);
  4784. +      
  4785. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F1X1, mysticmuse1x1);
  4786. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F2X2, mysticmuse2x2);
  4787. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F3X3, mysticmuse3x3);
  4788. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F4X4, mysticmuse4x4);
  4789. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F5X5, mysticmuse5x5);
  4790. +       TOURNAMENT_MYSTICMUSE_ALLOWED.put(TournamentFightType.F9X9, mysticmuse9x9);
  4791. +      
  4792. +       // SOUL TAKER
  4793. +       int soulTaker1x1 = tournament.getProperty("SoulTakersCountAllowed_1x1", 1);
  4794. +       int soulTaker2x2 = tournament.getProperty("SoulTakersCountAllowed_2x2", 1);
  4795. +       int soulTaker3x3 = tournament.getProperty("SoulTakersCountAllowed_3x3", 1);
  4796. +       int soulTaker4x4 = tournament.getProperty("SoulTakersCountAllowed_4x4", 1);
  4797. +       int soulTaker5x5 = tournament.getProperty("SoulTakersCountAllowed_5x5", 1);
  4798. +       int soulTaker9x9 = tournament.getProperty("SoulTakersCountAllowed_9x9", 1);
  4799. +      
  4800. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F1X1, soulTaker1x1);
  4801. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F2X2, soulTaker2x2);
  4802. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F3X3, soulTaker3x3);
  4803. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F4X4, soulTaker4x4);
  4804. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F5X5, soulTaker5x5);
  4805. +       TOURNAMENT_SOULTAKER_ALLOWED.put(TournamentFightType.F9X9, soulTaker9x9);
  4806. +      
  4807. +       // TITAN
  4808. +       int titan1x1 = tournament.getProperty("TitansCountAllowed_1x1", 1);
  4809. +       int titan2x2 = tournament.getProperty("TitansCountAllowed_2x2", 1);
  4810. +       int titan3x3 = tournament.getProperty("TitansCountAllowed_3x3", 1);
  4811. +       int titan4x4 = tournament.getProperty("TitansCountAllowed_4x4", 1);
  4812. +       int titan5x5 = tournament.getProperty("TitansCountAllowed_5x5", 1);
  4813. +       int titan9x9 = tournament.getProperty("TitansCountAllowed_9x9", 1);
  4814. +      
  4815. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F1X1, titan1x1);
  4816. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F2X2, titan2x2);
  4817. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F3X3, titan3x3);
  4818. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F4X4, titan4x4);
  4819. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F5X5, titan5x5);
  4820. +       TOURNAMENT_TITAN_ALLOWED.put(TournamentFightType.F9X9, titan9x9);
  4821. +      
  4822. +       // STORM SCREAMER
  4823. +       int stormScreamer1x1 = tournament.getProperty("StormScreamersCountAllowed_1x1", 1);
  4824. +       int stormScreamer2x2 = tournament.getProperty("StormScreamersCountAllowed_2x2", 1);
  4825. +       int stormScreamer3x3 = tournament.getProperty("StormScreamersCountAllowed_3x3", 1);
  4826. +       int stormScreamer4x4 = tournament.getProperty("StormScreamersCountAllowed_4x4", 1);
  4827. +       int stormScreamer5x5 = tournament.getProperty("StormScreamersCountAllowed_5x5", 1);
  4828. +       int stormScreamer9x9 = tournament.getProperty("StormScreamersCountAllowed_9x9", 1);
  4829. +      
  4830. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F1X1, stormScreamer1x1);
  4831. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F2X2, stormScreamer2x2);
  4832. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F3X3, stormScreamer3x3);
  4833. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F4X4, stormScreamer4x4);
  4834. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F5X5, stormScreamer5x5);
  4835. +       TOURNAMENT_STORMSCREAMER_ALLOWED.put(TournamentFightType.F9X9, stormScreamer9x9);
  4836. +      
  4837. +       // TANKERS
  4838. +       int tanker1x1 = tournament.getProperty("TankersCountAllowed_1x1", 1);
  4839. +       int tanker2x2 = tournament.getProperty("TankersCountAllowed_2x2", 1);
  4840. +       int tanker3x3 = tournament.getProperty("TankersCountAllowed_3x3", 1);
  4841. +       int tanker4x4 = tournament.getProperty("TankersCountAllowed_4x4", 1);
  4842. +       int tanker5x5 = tournament.getProperty("TankersCountAllowed_5x5", 1);
  4843. +       int tanker9x9 = tournament.getProperty("TankersCountAllowed_9x9", 1);
  4844. +      
  4845. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F1X1, tanker1x1);
  4846. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F2X2, tanker2x2);
  4847. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F3X3, tanker3x3);
  4848. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F4X4, tanker4x4);
  4849. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F5X5, tanker5x5);
  4850. +       TOURNAMENT_TANKER_ALLOWED.put(TournamentFightType.F9X9, tanker9x9);
  4851. +      
  4852. +   }
  4853. +  
  4854. +  
  4855. +  
  4856. +  
  4857.    
  4858.    
  4859.         /** Character Killing Monument settings */
  4860. @@ -2568,6 +2886,8 @@
  4861.         // rates settings
  4862.         loadRates();
  4863.        
  4864. +       loadTournament();
  4865. +      
  4866.         // rusacis settings
  4867.         loadRusAcis();
  4868.     }
  4869. diff --git java/net/sf/l2j/commons/data/xml/IXmlReader.java java/net/sf/l2j/commons/data/xml/IXmlReader.java
  4870. index d876bb1..cc69d62 100644
  4871. --- java/net/sf/l2j/commons/data/xml/IXmlReader.java
  4872. +++ java/net/sf/l2j/commons/data/xml/IXmlReader.java
  4873. @@ -465,4 +465,24 @@
  4874.             throw e;
  4875.         }
  4876.     }
  4877. +  
  4878. +  
  4879. +   /**
  4880. +    * This method parses the content of a NamedNodeMap and feed the given StatsSet.
  4881. +    * @param attrs : The NamedNodeMap to parse.
  4882. +    * @param set : The StatsSet to feed.
  4883. +    */
  4884. +   default void parseAndFeed(NamedNodeMap attrs, StatSet set)
  4885. +   {
  4886. +       for (int i = 0; i < attrs.getLength(); i++)
  4887. +       {
  4888. +           final Node attr = attrs.item(i);
  4889. +           set.set(attr.getNodeName(), attr.getNodeValue());
  4890. +       }
  4891. +   }
  4892. +  
  4893. +  
  4894. +  
  4895. +  
  4896. +  
  4897.  }
  4898. \ No newline at end of file
  4899. diff --git java/net/sf/l2j/gameserver/GameServer.java java/net/sf/l2j/gameserver/GameServer.java
  4900. index 98f7da4..9a43506 100644
  4901. --- java/net/sf/l2j/gameserver/GameServer.java
  4902. +++ java/net/sf/l2j/gameserver/GameServer.java
  4903. @@ -81,6 +81,7 @@
  4904.  import net.sf.l2j.gameserver.data.xml.WalkerRouteData;
  4905.  import net.sf.l2j.gameserver.geoengine.GeoEngine;
  4906.  import net.sf.l2j.gameserver.handler.AdminCommandHandler;
  4907. +import net.sf.l2j.gameserver.handler.BypassHandler;
  4908.  import net.sf.l2j.gameserver.handler.ChatHandler;
  4909.  import net.sf.l2j.gameserver.handler.ItemHandler;
  4910.  import net.sf.l2j.gameserver.handler.SkillHandler;
  4911. @@ -116,6 +117,8 @@
  4912.  import Base.HuntPass.HuntPassData;
  4913.  import Base.HuntPass.HuntPassManager;
  4914.  import Base.HuntPass.HuntPassPointCollector;
  4915. +import Base.Instance.InstanceManager;
  4916. +import Base.Tournament.Manager.TournamentManager;
  4917.  
  4918.  public class GameServer
  4919.  {
  4920. @@ -299,6 +302,7 @@
  4921.         LOGGER.info("Loaded {} skill handlers.", SkillHandler.getInstance().size());
  4922.         LOGGER.info("Loaded {} target handlers.", TargetHandler.getInstance().size());
  4923.         LOGGER.info("Loaded {} user command handlers.", UserCommandHandler.getInstance().size());
  4924. +       LOGGER.info("Loaded {} bypass command handlers.", BypassHandler.getInstance().size());
  4925.         LOGGER.info("Loaded {} voiced command handlers.", VoicedCommandHandler.getInstance().size());
  4926.        
  4927.        
  4928. @@ -334,6 +338,13 @@
  4929.                
  4930.                
  4931.        
  4932. +                       StringUtil.printSection("Instance Manager");
  4933. +                       InstanceManager.getInstance();
  4934. +                      
  4935. +                       StringUtil.printSection("Tournament Manager");
  4936. +                       TournamentManager.getInstance();               
  4937. +              
  4938. +              
  4939.        
  4940.         StringUtil.printSection("System");
  4941.         Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  4942. diff --git java/net/sf/l2j/gameserver/enums/ZoneId.java java/net/sf/l2j/gameserver/enums/ZoneId.java
  4943. index 1be8899..01a1938 100644
  4944. --- java/net/sf/l2j/gameserver/enums/ZoneId.java
  4945. +++ java/net/sf/l2j/gameserver/enums/ZoneId.java
  4946. @@ -23,8 +23,9 @@
  4947.     SCRIPT(18),
  4948.     BOSS(19),
  4949.     PAGAN(20),
  4950. -   SSQ(21),
  4951. -   ENCHANT_ZONE(22);
  4952. +       TOURNAMENT(21),
  4953. +       SSQ(22),
  4954. +   ENCHANT_ZONE(23);
  4955.    
  4956.     private final int _id;
  4957.    
  4958. diff --git java/net/sf/l2j/gameserver/enums/actors/ClassId.java java/net/sf/l2j/gameserver/enums/actors/ClassId.java
  4959. index 9fbfcef..7bc550d 100644
  4960. --- java/net/sf/l2j/gameserver/enums/actors/ClassId.java
  4961. +++ java/net/sf/l2j/gameserver/enums/actors/ClassId.java
  4962. @@ -2,6 +2,8 @@
  4963.  
  4964.  import java.util.EnumSet;
  4965.  
  4966. +import net.sf.l2j.commons.util.ArraysUtil;
  4967. +
  4968.  import net.sf.l2j.gameserver.model.actor.Player;
  4969.  
  4970.  /**
  4971. @@ -182,6 +184,79 @@
  4972.         return _name;
  4973.     }
  4974.    
  4975. +  
  4976. +  
  4977. +   private static final ClassId[] HEALERS =
  4978. +   {
  4979. +       ClassId.BISHOP,
  4980. +       ClassId.CARDINAL,
  4981. +       ClassId.EVAS_SAINT,
  4982. +       ClassId.ELVEN_ELDER,
  4983. +       ClassId.SHILLIEN_SAINT,
  4984. +       ClassId.SHILLIEN_ELDER
  4985. +   };
  4986. +  
  4987. +   private static final ClassId[] TANKERS =
  4988. +   {
  4989. +       ClassId.HELL_KNIGHT,
  4990. +       ClassId.DARK_AVENGER,
  4991. +       ClassId.SHILLIEN_KNIGHT,
  4992. +       ClassId.SHILLIEN_TEMPLAR,
  4993. +       ClassId.EVAS_TEMPLAR,
  4994. +       ClassId.TEMPLE_KNIGHT,
  4995. +       ClassId.BLADEDANCER,
  4996. +       ClassId.SPECTRAL_DANCER,
  4997. +       ClassId.SWORD_SINGER,
  4998. +       ClassId.SWORD_MUSE,
  4999. +       ClassId.PHOENIX_KNIGHT,
  5000. +       ClassId.PALADIN,
  5001. +   };
  5002. +  
  5003. +   private static final ClassId[] DAGGERS =
  5004. +   {
  5005. +       ClassId.ADVENTURER,
  5006. +       ClassId.TREASURE_HUNTER,
  5007. +       ClassId.GHOST_HUNTER,
  5008. +       ClassId.ABYSS_WALKER,
  5009. +       ClassId.PLAINS_WALKER,
  5010. +       ClassId.WIND_RIDER,
  5011. +       ClassId.FORTUNE_SEEKER,
  5012. +       ClassId.BOUNTY_HUNTER
  5013. +   };
  5014. +  
  5015. +   private static final ClassId[] ARCHERS =
  5016. +   {
  5017. +       ClassId.SAGGITARIUS,
  5018. +       ClassId.HAWKEYE,
  5019. +       ClassId.GHOST_SENTINEL,
  5020. +       ClassId.PHANTOM_RANGER,
  5021. +       ClassId.MOONLIGHT_SENTINEL,
  5022. +       ClassId.SILVER_RANGER
  5023. +   };
  5024. +  
  5025. +   public boolean isHealer()
  5026. +   {
  5027. +       return ArraysUtil.contains(HEALERS, this);
  5028. +   }
  5029. +  
  5030. +   public boolean isDagger()
  5031. +   {
  5032. +       return ArraysUtil.contains(DAGGERS, this);
  5033. +   }
  5034. +  
  5035. +   public boolean isTanker()
  5036. +   {
  5037. +       return ArraysUtil.contains(TANKERS, this);
  5038. +   }
  5039. +  
  5040. +   public boolean isArcher()
  5041. +   {
  5042. +       return ArraysUtil.contains(ARCHERS, this);
  5043. +   }
  5044. +  
  5045. +  
  5046. +  
  5047. +  
  5048.     /**
  5049.      * @return The associated id of this {@link ClassId}.
  5050.      */
  5051. diff --git java/net/sf/l2j/gameserver/geoengine/geodata/IGeoObject.java java/net/sf/l2j/gameserver/geoengine/geodata/IGeoObject.java
  5052. index 379e708..28b43ff 100644
  5053. --- java/net/sf/l2j/gameserver/geoengine/geodata/IGeoObject.java
  5054. +++ java/net/sf/l2j/gameserver/geoengine/geodata/IGeoObject.java
  5055. @@ -31,4 +31,6 @@
  5056.      * @return byte[][] : {@link IGeoObject} data.
  5057.      */
  5058.     public byte[][] getObjectGeoData();
  5059. +  
  5060. +   public int getInstanceID();
  5061.  }
  5062. diff --git java/net/sf/l2j/gameserver/handler/AdminCommandHandler.java java/net/sf/l2j/gameserver/handler/AdminCommandHandler.java
  5063. index 926b29c..1842f7f 100644
  5064. --- java/net/sf/l2j/gameserver/handler/AdminCommandHandler.java
  5065. +++ java/net/sf/l2j/gameserver/handler/AdminCommandHandler.java
  5066. @@ -18,6 +18,7 @@
  5067.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminFind;
  5068.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeoEngine;
  5069.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminInfo;
  5070. +import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminInstance;
  5071.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminItem;
  5072.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminKnownlist;
  5073.  import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminLMEvent;
  5074. @@ -88,9 +89,10 @@
  5075.         registerHandler(new AdminTest());
  5076.         registerHandler(new AdminZone());
  5077.         registerHandler(new AdminZoneCreation());
  5078. +       registerHandler(new AdminInstance());
  5079.     }
  5080.    
  5081. -   private void registerHandler(IAdminCommandHandler handler)
  5082. +   public void registerHandler(IAdminCommandHandler handler)
  5083.     {
  5084.         for (String id : handler.getAdminCommandList())
  5085.             _entries.put(id.hashCode(), handler);
  5086. diff --git java/net/sf/l2j/gameserver/handler/BypassHandler.java java/net/sf/l2j/gameserver/handler/BypassHandler.java
  5087. new file mode 100644
  5088. index 0000000..b8f406f
  5089. --- /dev/null
  5090. +++ java/net/sf/l2j/gameserver/handler/BypassHandler.java
  5091. @@ -0,0 +1,54 @@
  5092. +package net.sf.l2j.gameserver.handler;
  5093. +
  5094. +import java.util.HashMap;
  5095. +import java.util.Map;
  5096. +
  5097. +
  5098. +import net.sf.l2j.gameserver.model.entity.Tournament.ByPasses.TournamentBypasses;
  5099. +
  5100. +/**
  5101. + * @author Anarchy
  5102. + */
  5103. +public class BypassHandler
  5104. +{
  5105. +
  5106. +   private final Map<Integer, IBypassHandler> _datatable = new HashMap<>();
  5107. +  
  5108. +   public static BypassHandler getInstance()
  5109. +   {
  5110. +       return SingletonHolder._instance;
  5111. +   }
  5112. +  
  5113. +   private BypassHandler()
  5114. +   {
  5115. +       registerBypassHandler(new TournamentBypasses());       
  5116. +   }
  5117. +  
  5118. +   public void registerBypassHandler(IBypassHandler handler)
  5119. +   {
  5120. +       String[] ids = handler.getBypassHandlersList();
  5121. +       for (int i = 0; i < ids.length; i++)
  5122. +       {
  5123. +           _datatable.put(ids[i].hashCode(), handler);
  5124. +       }
  5125. +   }
  5126. +  
  5127. +   public IBypassHandler getBypassHandler(String bypass)
  5128. +   {
  5129. +       String command = bypass;
  5130. +       if (bypass.indexOf(" ") != -1)
  5131. +           command = bypass.substring(0, bypass.indexOf(" "));
  5132. +
  5133. +       return _datatable.get(command.hashCode());
  5134. +   }
  5135. +  
  5136. +   public int size()
  5137. +   {
  5138. +       return _datatable.size();
  5139. +   }
  5140. +  
  5141. +   private static class SingletonHolder
  5142. +   {
  5143. +       protected static final BypassHandler _instance = new BypassHandler();
  5144. +   }
  5145. +}
  5146. \ No newline at end of file
  5147. diff --git java/net/sf/l2j/gameserver/handler/IBypassHandler.java java/net/sf/l2j/gameserver/handler/IBypassHandler.java
  5148. new file mode 100644
  5149. index 0000000..3fec86c
  5150. --- /dev/null
  5151. +++ java/net/sf/l2j/gameserver/handler/IBypassHandler.java
  5152. @@ -0,0 +1,13 @@
  5153. +package net.sf.l2j.gameserver.handler;
  5154. +
  5155. +import net.sf.l2j.gameserver.model.actor.Player;
  5156. +
  5157. +/**
  5158. + * @author Anarchy
  5159. + */
  5160. +public interface IBypassHandler
  5161. +{
  5162. +   public boolean handleBypass(String bypass, Player activeChar);
  5163. +  
  5164. +   public String[] getBypassHandlersList();
  5165. +}
  5166. \ No newline at end of file
  5167. diff --git java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminInstance.java java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminInstance.java
  5168. new file mode 100644
  5169. index 0000000..5e1a2ec
  5170. --- /dev/null
  5171. +++ java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminInstance.java
  5172. @@ -0,0 +1,62 @@
  5173. +package net.sf.l2j.gameserver.handler.admincommandhandlers;
  5174. +
  5175. +import java.util.StringTokenizer;
  5176. +
  5177. +import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
  5178. +import net.sf.l2j.gameserver.model.World;
  5179. +import net.sf.l2j.gameserver.model.actor.Player;
  5180. +
  5181. +import Base.Instance.InstanceManager;
  5182. +
  5183. +
  5184. +/**
  5185. + * @author Rouxy
  5186. + */
  5187. +public class AdminInstance implements IAdminCommandHandler
  5188. +{
  5189. +  
  5190. +   @Override
  5191. +   public void useAdminCommand(String command, Player activeChar)
  5192. +   {
  5193. +       if (command.startsWith("admin_getinstance"))
  5194. +       {
  5195. +           StringTokenizer st = new StringTokenizer(command, " ");
  5196. +           st.nextToken(); // skip command
  5197. +          
  5198. +           if (!st.hasMoreTokens())
  5199. +           {
  5200. +               activeChar.sendMessage("Write the name.");
  5201. +               return;
  5202. +           }
  5203. +          
  5204. +           String target_name = st.nextToken();
  5205. +           Player player = World.getInstance().getPlayer(target_name);
  5206. +           if (player == null)
  5207. +           {
  5208. +               activeChar.sendMessage("Player is offline");
  5209. +               return;
  5210. +           }
  5211. +          
  5212. +           activeChar.setInstance(player.getInstance(), false);
  5213. +           activeChar.sendMessage("You are with the same instance of player " + target_name);
  5214. +       }
  5215. +       else if (command.startsWith("admin_resetmyinstance"))
  5216. +       {
  5217. +           activeChar.setInstance(InstanceManager.getInstance().getInstance(0), false);
  5218. +           activeChar.sendMessage("Your instance is now default");
  5219. +       }
  5220. +      
  5221. +   }
  5222. +  
  5223. +   @Override
  5224. +   public String[] getAdminCommandList()
  5225. +   {
  5226. +      
  5227. +       return new String[]
  5228. +       {
  5229. +           "admin_getinstance",
  5230. +           "admin_resetmyinstance"
  5231. +       };
  5232. +   }
  5233. +  
  5234. +}
  5235. \ No newline at end of file
  5236. diff --git java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminReload.java java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminReload.java
  5237. index 61144d5..7ad61ea 100644
  5238. --- java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminReload.java
  5239. +++ java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminReload.java
  5240. @@ -27,6 +27,8 @@
  5241.  import net.sf.l2j.gameserver.model.actor.Player;
  5242.  import net.sf.l2j.util.LocalizationStorage;
  5243.  
  5244. +import Base.Tournament.Data.TournamentArenaParser;
  5245. +
  5246.  public class AdminReload implements IAdminCommandHandler
  5247.  {
  5248.     private static final String[] ADMIN_COMMANDS =
  5249. @@ -75,6 +77,12 @@
  5250.                     CrestCache.getInstance().reload();
  5251.                     player.sendMessage("Crests have been reloaded.");
  5252.                 }
  5253. +               else if (type.startsWith("tournamentarena"))
  5254. +               {
  5255. +                   TournamentArenaParser.getInstance().reload();
  5256. +                   player.sendMessage("The content of Tournament arenas.xml has been reloaded.");
  5257. +               }
  5258. +              
  5259.                 else if (type.startsWith("cw"))
  5260.                 {
  5261.                     CursedWeaponManager.getInstance().reload();
  5262. diff --git java/net/sf/l2j/gameserver/model/WorldObject.java java/net/sf/l2j/gameserver/model/WorldObject.java
  5263. index 2bb4d4a..90f3e13 100644
  5264. --- java/net/sf/l2j/gameserver/model/WorldObject.java
  5265. +++ java/net/sf/l2j/gameserver/model/WorldObject.java
  5266. @@ -15,12 +15,16 @@
  5267.  import net.sf.l2j.gameserver.model.actor.Creature;
  5268.  import net.sf.l2j.gameserver.model.actor.Playable;
  5269.  import net.sf.l2j.gameserver.model.actor.Player;
  5270. +import net.sf.l2j.gameserver.model.actor.instance.Fence;
  5271.  import net.sf.l2j.gameserver.model.boat.BoatItinerary;
  5272.  import net.sf.l2j.gameserver.model.location.Location;
  5273.  import net.sf.l2j.gameserver.model.location.SpawnLocation;
  5274.  import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType;
  5275.  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
  5276.  
  5277. +import Base.Instance.Instance;
  5278. +import Base.Instance.InstanceManager;
  5279. +
  5280.  /**
  5281.   * Mother class of all interactive objects in the world (PC, NPC, Item...)
  5282.   */
  5283. @@ -399,6 +403,18 @@
  5284.             }
  5285.         }
  5286.        
  5287. +      
  5288. +      
  5289. +       for (WorldObject object : getDifferentInstanceObjects())
  5290. +       {
  5291. +           object.removeKnownObject(this);
  5292. +           removeKnownObject(object);
  5293. +       }
  5294. +      
  5295. +      
  5296. +      
  5297. +      
  5298. +      
  5299.         // For every new surrounding area NOT SHARED with old surrounding areas.
  5300.         for (WorldRegion region : newAreas)
  5301.         {
  5302. @@ -411,7 +427,8 @@
  5303.                 // Update all objects.
  5304.                 for (WorldObject obj : region.getObjects())
  5305.                 {
  5306. -                   if (obj == this)
  5307. +                   //                  if (obj == this)
  5308. +                                       if (obj == this || obj.getInstance().getId() != getInstance().getId())
  5309.                         continue;
  5310.                    
  5311.                     obj.addKnownObject(this);
  5312. @@ -494,6 +511,11 @@
  5313.                 if (obj == this || !type.isAssignableFrom(obj.getClass()))
  5314.                     continue;
  5315.                
  5316. +              
  5317. +                               if (obj.getInstance().getId() != getInstance().getId() && !(obj instanceof Fence))
  5318. +                                       continue;          
  5319. +              
  5320. +              
  5321.                 result.add((A) obj);
  5322.             }
  5323.         }
  5324. @@ -524,6 +546,12 @@
  5325.                 if (obj == this || !type.isAssignableFrom(obj.getClass()) || !predicate.test((A) obj))
  5326.                     continue;
  5327.                
  5328. +              
  5329. +                               if (obj.getInstance().getId() != getInstance().getId() && !(obj instanceof Fence))
  5330. +                                       continue;              
  5331. +              
  5332. +              
  5333. +              
  5334.                 result.add((A) obj);
  5335.             }
  5336.         }
  5337. @@ -814,4 +842,50 @@
  5338.     {
  5339.        
  5340.     }
  5341. +  
  5342. +  
  5343. +  
  5344. +   // Rouxy: Instance
  5345. +   private Instance _instance = InstanceManager.getInstance().getInstance(0);
  5346. +  
  5347. +   public void setInstance(Instance instance, boolean silent)
  5348. +   {
  5349. +       _instance = instance;
  5350. +      
  5351. +       if (!silent)
  5352. +       {
  5353. +           decayMe();
  5354. +           spawnMe();
  5355. +       }
  5356. +   }
  5357. +  
  5358. +   public Instance getInstance()
  5359. +   {
  5360. +       return _instance;
  5361. +   }
  5362. +  
  5363. +   private final List<WorldObject> getDifferentInstanceObjects()
  5364. +   {
  5365. +       final WorldRegion region = _region;
  5366. +       if (region == null)
  5367. +           return Collections.emptyList();
  5368. +      
  5369. +       final List<WorldObject> result = new ArrayList<>();
  5370. +      
  5371. +       for (WorldRegion reg : region.getSurroundingRegions())
  5372. +       {
  5373. +           for (WorldObject obj : reg.getObjects())
  5374. +           {
  5375. +               if (obj == this || obj.getInstance().getId() == getInstance().getId() || obj instanceof Fence)
  5376. +                   continue;
  5377. +              
  5378. +               result.add(obj);
  5379. +           }
  5380. +       }
  5381. +      
  5382. +       return result;
  5383. +   }
  5384. +
  5385. +  
  5386. +  
  5387.  }
  5388. \ No newline at end of file
  5389. diff --git java/net/sf/l2j/gameserver/model/actor/Player.java java/net/sf/l2j/gameserver/model/actor/Player.java
  5390. index 6aaf342..93586b7 100644
  5391. --- java/net/sf/l2j/gameserver/model/actor/Player.java
  5392. +++ java/net/sf/l2j/gameserver/model/actor/Player.java
  5393. @@ -67,6 +67,7 @@
  5394.  import net.sf.l2j.gameserver.enums.PrivilegeType;
  5395.  import net.sf.l2j.gameserver.enums.PunishmentType;
  5396.  import net.sf.l2j.gameserver.enums.RestartType;
  5397. +import net.sf.l2j.gameserver.enums.SayType;
  5398.  import net.sf.l2j.gameserver.enums.ShortcutType;
  5399.  import net.sf.l2j.gameserver.enums.SpawnType;
  5400.  import net.sf.l2j.gameserver.enums.StatusType;
  5401. @@ -171,6 +172,7 @@
  5402.  import net.sf.l2j.gameserver.network.serverpackets.ChangeWaitType;
  5403.  import net.sf.l2j.gameserver.network.serverpackets.CharInfo;
  5404.  import net.sf.l2j.gameserver.network.serverpackets.ConfirmDlg;
  5405. +import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
  5406.  import net.sf.l2j.gameserver.network.serverpackets.DeleteObject;
  5407.  import net.sf.l2j.gameserver.network.serverpackets.EnchantResult;
  5408.  import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate;
  5409. @@ -182,6 +184,7 @@
  5410.  import net.sf.l2j.gameserver.network.serverpackets.ExStorageMaxCount;
  5411.  import net.sf.l2j.gameserver.network.serverpackets.HennaInfo;
  5412.  import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
  5413. +import net.sf.l2j.gameserver.network.serverpackets.ItemList;
  5414.  import net.sf.l2j.gameserver.network.serverpackets.L2GameServerPacket;
  5415.  import net.sf.l2j.gameserver.network.serverpackets.LeaveWorld;
  5416.  import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
  5417. @@ -239,6 +242,13 @@
  5418.  import net.sf.l2j.gameserver.taskmanager.ShadowItemTaskManager;
  5419.  import net.sf.l2j.gameserver.taskmanager.WaterTaskManager;
  5420.  import net.sf.l2j.util.CustomMessage;
  5421. +import net.sf.l2j.util.Mysql;
  5422. +import net.sf.l2j.util.PlayerVar;
  5423. +import net.sf.l2j.util.PlayerVariables;
  5424. +
  5425. +import Base.Tournament.Enums.TournamentFightType;
  5426. +import Base.Tournament.Manager.TournamentManager;
  5427. +import Base.Tournament.Model.TournamentTeam;
  5428.  
  5429.  
  5430.  
  5431. @@ -2062,6 +2072,8 @@
  5432.             return null;
  5433.         }
  5434.        
  5435. +               item.setInstance(getInstance(), true); // True because Drop me will spawn it
  5436. +      
  5437.         item.dropMe(this, x, y, z);
  5438.        
  5439.         // Send message to client, if requested.
  5440. @@ -2662,6 +2674,7 @@
  5441.         if (killer != null)
  5442.         {
  5443.             final Player pk = killer.getActingPlayer();
  5444. +           TournamentManager.getInstance().onKill(killer, this);
  5445.            
  5446.             if (pk != null)
  5447.             {
  5448. @@ -4316,6 +4329,9 @@
  5449.                         player.getStatus().stopHpMpRegeneration();
  5450.                     }
  5451.                    
  5452. +                   PlayerVariables.loadVariables(player);
  5453. +                   TournamentManager.getInstance().onPlayerEnter(player);
  5454. +                  
  5455.                     if (Config.RESTORE_STORE_ITEMS)
  5456.                         player.restoreStoreList();
  5457.                    
  5458. @@ -6809,6 +6825,9 @@
  5459.        
  5460.         if (isInOlympiadMode() && target instanceof Player && ((Player) target).isInOlympiadMode() && ((Player) target).getOlympiadGameId() == getOlympiadGameId())
  5461.             OlympiadGameManager.getInstance().notifyCompetitorDamage(this, damage);
  5462. +  
  5463. +               if (isInTournamentMatch() && target instanceof Player && ((Player) target).isInTournamentMatch() && ((Player) target).getTournamentFightId() == getTournamentFightId())
  5464. +                       addTournamentMatchDamage(damage);
  5465.     }
  5466.    
  5467.     public void checkItemRestriction()
  5468. @@ -7859,7 +7878,468 @@
  5469.  
  5470.        
  5471.        
  5472. -      
  5473. +       // Rouxy: Daily Reward
  5474. +       /**
  5475. +        * @return the nextRewardTime
  5476. +        */
  5477. +       public long getNextRewardTime()
  5478. +       {
  5479. +           return nextRewardTime;
  5480. +       }
  5481. +      
  5482. +       /**
  5483. +        * @param nextRewardTime the nextRewardTime to set
  5484. +        */
  5485. +       public void setNextRewardTime(long nextRewardTime)
  5486. +       {
  5487. +           this.nextRewardTime = nextRewardTime;
  5488. +       }
  5489. +      
  5490. +       private long nextRewardTime;
  5491. +      
  5492. +       // Rouxy: Tournament
  5493. +      
  5494. +       private boolean tournamentTeamBeingInvited;
  5495. +       private int tournamentFightId;
  5496. +       private TournamentFightType tournamentFightType = TournamentFightType.NONE;
  5497. +       private boolean inTournamentMatch;
  5498. +       private int lastX;
  5499. +       private int lastY;
  5500. +       private int lastZ;
  5501. +       private int tournamentPoints;
  5502. +       private int tournamentMatchDamage;
  5503. +       private Map<TournamentFightType, Integer> tournamentKills = new HashMap<>();
  5504. +       private Map<TournamentFightType, Integer> tournamentVictories = new HashMap<>();
  5505. +       private Map<TournamentFightType, Integer> tournamentDefeats = new HashMap<>();
  5506. +       private Map<TournamentFightType, Integer> tournamentTies = new HashMap<>();
  5507. +       private Map<TournamentFightType, Integer> tournamentDamage = new HashMap<>();
  5508. +      
  5509. +       public int getTournamentTotalDamage()
  5510. +       {
  5511. +           int count = 0;
  5512. +           for (Map.Entry<TournamentFightType, Integer> entry : tournamentDamage.entrySet())
  5513. +           {
  5514. +               count += entry.getValue();
  5515. +           }
  5516. +           return count;
  5517. +       }
  5518. +      
  5519. +       public int getTournamentTotalDamage(TournamentFightType type)
  5520. +       {
  5521. +           return tournamentDamage.get(type);
  5522. +       }
  5523. +      
  5524. +       public int getTotalVictories()
  5525. +       {
  5526. +           int count = 0;
  5527. +           for (Map.Entry<TournamentFightType, Integer> entry : tournamentVictories.entrySet())
  5528. +           {
  5529. +               count += entry.getValue();
  5530. +           }
  5531. +           return count;
  5532. +       }
  5533. +      
  5534. +       public int getTotalDefeats()
  5535. +       {
  5536. +           int count = 0;
  5537. +           for (Map.Entry<TournamentFightType, Integer> entry : tournamentDefeats.entrySet())
  5538. +           {
  5539. +               count += entry.getValue();
  5540. +           }
  5541. +           return count;
  5542. +       }
  5543. +      
  5544. +       public int getTotalTies()
  5545. +       {
  5546. +           int count = 0;
  5547. +           for (Map.Entry<TournamentFightType, Integer> entry : tournamentTies.entrySet())
  5548. +           {
  5549. +               count += entry.getValue();
  5550. +           }
  5551. +           return count;
  5552. +       }
  5553. +      
  5554. +       /**
  5555. +        * @return Total of fights done by player
  5556. +        */
  5557. +       public int getTotalTournamentFightsDone()
  5558. +       {
  5559. +           return getTournamentFightsDone(TournamentFightType.F1X1) + getTournamentFightsDone(TournamentFightType.F2X2) + getTournamentFightsDone(TournamentFightType.F3X3) + getTournamentFightsDone(TournamentFightType.F4X4) + getTournamentFightsDone(TournamentFightType.F5X5) + getTournamentFightsDone(TournamentFightType.F9X9);
  5560. +       }
  5561. +      
  5562. +       /**
  5563. +        * @param type
  5564. +        * @return Total of fights of type done by player
  5565. +        */
  5566. +       public int getTournamentFightsDone(TournamentFightType type)
  5567. +       {
  5568. +           return tournamentVictories.get(type) + tournamentDefeats.get(type) + tournamentTies.get(type);
  5569. +       }
  5570. +      
  5571. +       /**
  5572. +        * @return if player is in a registered team o tournament
  5573. +        */
  5574. +       public boolean isInTournamentMode()
  5575. +       {
  5576. +           return TournamentManager.getInstance().isInTournamentMode(this);
  5577. +       }
  5578. +      
  5579. +       public TournamentTeam getTournamentTeam()
  5580. +       {
  5581. +           return tournamentTeam;
  5582. +       }
  5583. +      
  5584. +       public void setTournamentTeam(TournamentTeam tournamentTeam)
  5585. +       {
  5586. +           this.tournamentTeam = tournamentTeam;
  5587. +       }
  5588. +      
  5589. +       private TournamentTeam tournamentTeam;
  5590. +      
  5591. +       public boolean isInTournamentTeam()
  5592. +       {
  5593. +           return getTournamentTeam() != null;
  5594. +       }
  5595. +      
  5596. +       /**
  5597. +        * @return if player received a invitation to a tour team
  5598. +        */
  5599. +       public boolean isTournamentTeamBeingInvited()
  5600. +       {
  5601. +           return tournamentTeamBeingInvited;
  5602. +       }
  5603. +      
  5604. +       public void setTournamentTeamBeingInvited(boolean tournamentTeamBeingInvited)
  5605. +       {
  5606. +           this.tournamentTeamBeingInvited = tournamentTeamBeingInvited;
  5607. +       }
  5608. +      
  5609. +       public int getTournamentFightId()
  5610. +       {
  5611. +           return tournamentFightId;
  5612. +       }
  5613. +      
  5614. +       public void setTournamentFightId(int tournamentFightId)
  5615. +       {
  5616. +           this.tournamentFightId = tournamentFightId;
  5617. +       }
  5618. +      
  5619. +       public TournamentFightType getTournamentFightType()
  5620. +       {
  5621. +           return tournamentFightType;
  5622. +       }
  5623. +      
  5624. +       public void setTournamentFightType(TournamentFightType tournamentFightType)
  5625. +       {
  5626. +           this.tournamentFightType = tournamentFightType;
  5627. +       }
  5628. +      
  5629. +       /**
  5630. +        * @return the inTournamentMatch
  5631. +        */
  5632. +       public boolean isInTournamentMatch()
  5633. +       {
  5634. +           return inTournamentMatch;
  5635. +       }
  5636. +      
  5637. +       /**
  5638. +        * @param inTournamentMatch the inTournamentMatch to set
  5639. +        */
  5640. +       public void setInTournamentMatch(boolean inTournamentMatch)
  5641. +       {
  5642. +           this.inTournamentMatch = inTournamentMatch;
  5643. +       }
  5644. +      
  5645. +       /**
  5646. +        * @return the lastX
  5647. +        */
  5648. +       public int getLastX()
  5649. +       {
  5650. +           return lastX;
  5651. +       }
  5652. +      
  5653. +       /**
  5654. +        * @param lastX the lastX to set
  5655. +        */
  5656. +       public void setLastX(int lastX)
  5657. +       {
  5658. +           this.lastX = lastX;
  5659. +       }
  5660. +      
  5661. +       /**
  5662. +        * @return the lastY
  5663. +        */
  5664. +       public int getLastY()
  5665. +       {
  5666. +           return lastY;
  5667. +       }
  5668. +      
  5669. +       /**
  5670. +        * @param lastY the lastY to set
  5671. +        */
  5672. +       public void setLastY(int lastY)
  5673. +       {
  5674. +           this.lastY = lastY;
  5675. +       }
  5676. +      
  5677. +       /**
  5678. +        * @return the lastZ
  5679. +        */
  5680. +       public int getLastZ()
  5681. +       {
  5682. +           return lastZ;
  5683. +       }
  5684. +      
  5685. +       /**
  5686. +        * @param lastZ the lastZ to set
  5687. +        */
  5688. +       public void setLastZ(int lastZ)
  5689. +       {
  5690. +           this.lastZ = lastZ;
  5691. +       }
  5692. +      
  5693. +       /**
  5694. +        * @return the tournamentMatchDamage
  5695. +        */
  5696. +       public int getTournamentMatchDamage()
  5697. +       {
  5698. +           return tournamentMatchDamage;
  5699. +       }
  5700. +      
  5701. +       public void addTournamentMatchDamage(int damage)
  5702. +       {
  5703. +           tournamentMatchDamage += damage;
  5704. +       }
  5705. +      
  5706. +       /**
  5707. +        * @param tournamentMatchDamage the tournamentMatchDamage to set
  5708. +        */
  5709. +       public void setTournamentMatchDamage(int tournamentMatchDamage)
  5710. +       {
  5711. +           this.tournamentMatchDamage = tournamentMatchDamage;
  5712. +       }
  5713. +      
  5714. +       /**
  5715. +        * @return the tournamentKills
  5716. +        */
  5717. +       public Map<TournamentFightType, Integer> getTournamentKills()
  5718. +       {
  5719. +           return tournamentKills;
  5720. +       }
  5721. +      
  5722. +       /**
  5723. +        * @param tournamentKills the tournamentKills to set
  5724. +        */
  5725. +       public void setTournamentKills(Map<TournamentFightType, Integer> tournamentKills)
  5726. +       {
  5727. +           this.tournamentKills = tournamentKills;
  5728. +       }
  5729. +      
  5730. +       public void addTournamentTie(TournamentFightType type)
  5731. +       {
  5732. +           increment(tournamentTies, type);
  5733. +       }
  5734. +      
  5735. +       public void addTournamentDefeat(TournamentFightType type)
  5736. +       {
  5737. +           increment(tournamentDefeats, type);
  5738. +       }
  5739. +      
  5740. +       public void addTournamentVictory(TournamentFightType type)
  5741. +       {
  5742. +           increment(tournamentVictories, type);
  5743. +       }
  5744. +      
  5745. +       public void addTournamentKill(TournamentFightType type)
  5746. +       {
  5747. +           increment(tournamentKills, type);
  5748. +       }
  5749. +      
  5750. +       public static <K> void increment(Map<K, Integer> map, K key)
  5751. +       {
  5752. +           map.merge(key, 1, Integer::sum);
  5753. +          
  5754. +       }
  5755. +      
  5756. +       public void addTournamentDamage(TournamentFightType type, int damage)
  5757. +       {
  5758. +           increment(tournamentDamage, type, damage);
  5759. +       }
  5760. +      
  5761. +       public static <K> void increment(Map<K, Integer> map, K key, int toIncrement)
  5762. +       {
  5763. +          
  5764. +           int val = map.get(key);
  5765. +           map.put(key, val + toIncrement);
  5766. +       }
  5767. +      
  5768. +       /**
  5769. +        * @return all kills of plaer in tournament
  5770. +        */
  5771. +       public int getTotalTournamentKills()
  5772. +       {
  5773. +           int kills = 0;
  5774. +           for (Map.Entry<TournamentFightType, Integer> entry : tournamentKills.entrySet())
  5775. +           {
  5776. +               kills += entry.getValue();
  5777. +           }
  5778. +           return kills;
  5779. +       }
  5780. +      
  5781. +       /**
  5782. +        * @return the tournamentVictories
  5783. +        */
  5784. +       public Map<TournamentFightType, Integer> getTournamentVictories()
  5785. +       {
  5786. +           return tournamentVictories;
  5787. +       }
  5788. +      
  5789. +       /**
  5790. +        * @param tournamentVictories the tournamentVictories to set
  5791. +        */
  5792. +       public void setTournamentVictories(Map<TournamentFightType, Integer> tournamentVictories)
  5793. +       {
  5794. +           this.tournamentVictories = tournamentVictories;
  5795. +       }
  5796. +      
  5797. +       /**
  5798. +        * @return the tournamentDefeats
  5799. +        */
  5800. +       public Map<TournamentFightType, Integer> getTournamentDefeats()
  5801. +       {
  5802. +           return tournamentDefeats;
  5803. +       }
  5804. +      
  5805. +       /**
  5806. +        * @param tournamentDefeats the tournamentDefeats to set
  5807. +        */
  5808. +       public void setTournamentDefeats(Map<TournamentFightType, Integer> tournamentDefeats)
  5809. +       {
  5810. +           this.tournamentDefeats = tournamentDefeats;
  5811. +       }
  5812. +      
  5813. +       /**
  5814. +        * @return the tournamentTies
  5815. +        */
  5816. +       public Map<TournamentFightType, Integer> getTournamentTies()
  5817. +       {
  5818. +           return tournamentTies;
  5819. +       }
  5820. +      
  5821. +       /**
  5822. +        * @param tournamentTies the tournamentTies to set
  5823. +        */
  5824. +       public void setTournamentTies(Map<TournamentFightType, Integer> tournamentTies)
  5825. +       {
  5826. +           this.tournamentTies = tournamentTies;
  5827. +       }
  5828. +      
  5829. +       public void storeTournament()
  5830. +       {
  5831. +          
  5832. +       }
  5833. +      
  5834. +       /**
  5835. +        * @return the tournamentDamage
  5836. +        */
  5837. +       public Map<TournamentFightType, Integer> getTournamentDamage()
  5838. +       {
  5839. +           return tournamentDamage;
  5840. +       }
  5841. +      
  5842. +       /**
  5843. +        * @param tournamentDamage the tournamentDamage to set
  5844. +        */
  5845. +       public void setTournamentDamage(Map<TournamentFightType, Integer> tournamentDamage)
  5846. +       {
  5847. +           this.tournamentDamage = tournamentDamage;
  5848. +       }
  5849. +      
  5850. +       /**
  5851. +        * @return the tournamentPoints
  5852. +        */
  5853. +       public int getTournamentPoints()
  5854. +       {
  5855. +           return tournamentPoints;
  5856. +       }
  5857. +      
  5858. +       /**
  5859. +        * @param tournamentPoints the tournamentPoints to set
  5860. +        */
  5861. +       public void setTournamentPoints(int tournamentPoints)
  5862. +       {
  5863. +           this.tournamentPoints = tournamentPoints;
  5864. +       }
  5865. +      
  5866. +       /**
  5867. +        * @return the tournamentTeamRequesterId
  5868. +        */
  5869. +       public int getTournamentTeamRequesterId()
  5870. +       {
  5871. +           return tournamentTeamRequesterId;
  5872. +       }
  5873. +      
  5874. +       /**
  5875. +        * @param tournamentTeamRequesterId the tournamentTeamRequesterId to set
  5876. +        */
  5877. +       public void setTournamentTeamRequesterId(int tournamentTeamRequesterId)
  5878. +       {
  5879. +           this.tournamentTeamRequesterId = tournamentTeamRequesterId;
  5880. +       }
  5881. +      
  5882. +       private int tournamentTeamRequesterId;
  5883. +      
  5884. +       // player variables
  5885. +       private final Map<String, PlayerVar> vars = new ConcurrentHashMap<>();
  5886. +      
  5887. +       /**
  5888. +        * @return player memos.
  5889. +        */
  5890. +       public Map<String, PlayerVar> getVariables()
  5891. +       {
  5892. +           return vars;
  5893. +       }
  5894. +      
  5895. +       public void deleteTempItem(int itemObjectID)
  5896. +       {
  5897. +           boolean destroyed = false;
  5898. +           if (getInventory().getItemByObjectId(itemObjectID) != null)
  5899. +           {
  5900. +               sendMessage("Your " + ItemData.getInstance().getTemplate(getInventory().getItemByObjectId(itemObjectID).getItemId()).getName() + " has expired.");
  5901. +               destroyItem("tempItemDestroy", itemObjectID, 1, this, true);
  5902. +              
  5903. +               sendPacket(new ItemList(this, true));
  5904. +              
  5905. +               destroyed = true;
  5906. +           }
  5907. +          
  5908. +           if (!destroyed)
  5909. +           {
  5910. +               Connection con = null;
  5911. +               PreparedStatement statement = null;
  5912. +               ResultSet rset = null;
  5913. +               try
  5914. +               {
  5915. +                   con = ConnectionPool.getConnection();
  5916. +                   statement = con.prepareStatement("DELETE FROM items WHERE object_id=?");
  5917. +                   statement.setInt(1, itemObjectID);
  5918. +                   statement.execute();
  5919. +               }
  5920. +               catch (Exception e)
  5921. +               {
  5922. +                   e.printStackTrace();
  5923. +               }
  5924. +               finally
  5925. +               {
  5926. +                   Mysql.closeQuietly(con, statement, rset);
  5927. +               }
  5928. +           }
  5929. +       }
  5930. +      
  5931. +       public void sendChatMessage(int objectId, SayType messageType, String charName, String text)
  5932. +       {
  5933. +           sendPacket(new CreatureSay(objectId, messageType, charName, text));
  5934. +       }  
  5935.        
  5936.        
  5937.    
  5938. diff --git java/net/sf/l2j/gameserver/model/actor/cast/PlayableCast.java java/net/sf/l2j/gameserver/model/actor/cast/PlayableCast.java
  5939. index 39e9d29..41653ff 100644
  5940. --- java/net/sf/l2j/gameserver/model/actor/cast/PlayableCast.java
  5941. +++ java/net/sf/l2j/gameserver/model/actor/cast/PlayableCast.java
  5942. @@ -1,5 +1,6 @@
  5943.  package net.sf.l2j.gameserver.model.actor.cast;
  5944.  
  5945. +import net.sf.l2j.Config;
  5946.  import net.sf.l2j.gameserver.enums.skills.SkillType;
  5947.  import net.sf.l2j.gameserver.model.actor.Creature;
  5948.  import net.sf.l2j.gameserver.model.actor.Playable;
  5949. @@ -70,6 +71,16 @@
  5950.         if (!skill.checkCondition(_actor, target, false))
  5951.             return false;
  5952.        
  5953. +               if (_actor.getActingPlayer().isInTournamentMatch())
  5954. +                   {
  5955. +                       if (Config.TOURNAMENT_RESTRICTED_SKILL_LIST.contains(skill.getId()))
  5956. +                       {
  5957. +                           _actor.sendMessage("You can't use this skill in Tournament.");
  5958. +                           return false;
  5959. +                       }
  5960. +                   }
  5961. +      
  5962. +      
  5963.         final Player player = _actor.getActingPlayer();
  5964.        
  5965.         if (player.isInOlympiadMode() && (skill.isHeroSkill() || skill.getSkillType() == SkillType.RESURRECT))
  5966. diff --git java/net/sf/l2j/gameserver/model/actor/instance/Door.java java/net/sf/l2j/gameserver/model/actor/instance/Door.java
  5967. index f35d09a..2bf5cca 100644
  5968. --- java/net/sf/l2j/gameserver/model/actor/instance/Door.java
  5969. +++ java/net/sf/l2j/gameserver/model/actor/instance/Door.java
  5970. @@ -464,4 +464,15 @@
  5971.         _npcMakers.remove(npcMaker);
  5972.         _npcMakers.add(npcMaker);
  5973.     }
  5974. +  
  5975. +  
  5976. +   @Override
  5977. +   public int getInstanceID()
  5978. +   {
  5979. +       if (getDoorId() == 17100001 || getDoorId() == 17100002 || getDoorId() == 17100101 || getDoorId() == 17100102 || getDoorId() == 17100201 || getDoorId() == 17100202 || getDoorId() == 17100301 || getDoorId() == 17100302)
  5980. +           return 2140000000;
  5981. +      
  5982. +       return getInstance().getId();
  5983. +   }
  5984. +  
  5985.  }
  5986. \ No newline at end of file
  5987. diff --git java/net/sf/l2j/gameserver/model/actor/instance/Fence.java java/net/sf/l2j/gameserver/model/actor/instance/Fence.java
  5988. index cd75ae9..6c5c189 100644
  5989. --- java/net/sf/l2j/gameserver/model/actor/instance/Fence.java
  5990. +++ java/net/sf/l2j/gameserver/model/actor/instance/Fence.java
  5991. @@ -142,4 +142,12 @@
  5992.             player.sendPacket(new ExColosseumFenceInfo(getObjectId(), _fence));
  5993.         }
  5994.     }
  5995. +  
  5996. +       @Override
  5997. +       public int getInstanceID()
  5998. +       {
  5999. +          
  6000. +           return getInstance().getId();
  6001. +       }
  6002. +  
  6003.  }
  6004. \ No newline at end of file
  6005. diff --git java/net/sf/l2j/gameserver/model/actor/instance/Monster.java java/net/sf/l2j/gameserver/model/actor/instance/Monster.java
  6006. index dbdcbaf..b2319ca 100644
  6007. --- java/net/sf/l2j/gameserver/model/actor/instance/Monster.java
  6008. +++ java/net/sf/l2j/gameserver/model/actor/instance/Monster.java
  6009. @@ -628,6 +628,7 @@
  6010.             final ItemInstance item = ItemInstance.create(holder.getId(), holder.getValue(), player, this);
  6011.             if (player != null)
  6012.                 item.setDropProtection(player.getObjectId(), isRaidBoss());
  6013. +           item.setInstance(getInstance(), false);
  6014.             item.dropMe(this, 70);
  6015.            
  6016.             // If stackable, end loop as entire count is included in 1 instance of item.
  6017. diff --git java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java
  6018. index 5f5f47d..d0f0bd3 100644
  6019. --- java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java
  6020. +++ java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java
  6021. @@ -22,21 +22,13 @@
  6022.  public class SchemeBuffer extends Folk
  6023.  {
  6024.     private static final int PAGE_LIMIT = 6;
  6025. -   private static SchemeBuffer _instance = null;
  6026. -  
  6027. +
  6028.     public SchemeBuffer(int objectId, NpcTemplate template)
  6029.     {
  6030.         super(objectId, template);
  6031.     }
  6032.    
  6033. -   public static SchemeBuffer getInstance()
  6034. -   {
  6035. -       if (_instance == null)
  6036. -       {
  6037. -           _instance = new SchemeBuffer(0, null);
  6038. -       }
  6039. -       return _instance;
  6040. -   }
  6041. +
  6042.  
  6043.    
  6044.     @Override
  6045. diff --git java/net/sf/l2j/gameserver/model/actor/instance/TournamentNpc.java java/net/sf/l2j/gameserver/model/actor/instance/TournamentNpc.java
  6046. new file mode 100644
  6047. index 0000000..5295334
  6048. --- /dev/null
  6049. +++ java/net/sf/l2j/gameserver/model/actor/instance/TournamentNpc.java
  6050. @@ -0,0 +1,40 @@
  6051. +package net.sf.l2j.gameserver.model.actor.instance;
  6052. +
  6053. +import net.sf.l2j.gameserver.model.actor.Player;
  6054. +import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
  6055. +
  6056. +import Base.Tournament.Enums.TournamentFightType;
  6057. +import Base.Tournament.Manager.TournamentManager;
  6058. +
  6059. +
  6060. +/**
  6061. + * @author Rouxy
  6062. + */
  6063. +public class TournamentNpc extends Folk
  6064. +{
  6065. +   public TournamentNpc(final int objectId, final NpcTemplate template)
  6066. +   {
  6067. +       super(objectId, template);
  6068. +   }
  6069. +  
  6070. +   @Override
  6071. +   public void showChatWindow(Player player)
  6072. +   {
  6073. +       TournamentManager.getInstance().showHtml(player, "main", TournamentFightType.NONE);
  6074. +   }
  6075. +  
  6076. +   @Override
  6077. +   public String getHtmlPath(Player id, final int npcId, final int val)
  6078. +   {
  6079. +       String pom = "";
  6080. +       if (val == 0)
  6081. +       {
  6082. +           pom = "" + npcId;
  6083. +       }
  6084. +       else
  6085. +       {
  6086. +           pom = npcId + "-" + val;
  6087. +       }
  6088. +       return "data/html/en/mods/tournament/" + pom + ".htm";
  6089. +   }
  6090. +}
  6091. \ No newline at end of file
  6092. diff --git java/net/sf/l2j/gameserver/model/entity/Tournament/ByPasses/TournamentBypasses.java java/net/sf/l2j/gameserver/model/entity/Tournament/ByPasses/TournamentBypasses.java
  6093. new file mode 100644
  6094. index 0000000..0e5a5dc
  6095. --- /dev/null
  6096. +++ java/net/sf/l2j/gameserver/model/entity/Tournament/ByPasses/TournamentBypasses.java
  6097. @@ -0,0 +1,445 @@
  6098. +package net.sf.l2j.gameserver.model.entity.Tournament.ByPasses;
  6099. +
  6100. +import java.util.StringTokenizer;
  6101. +
  6102. +import net.sf.l2j.gameserver.data.sql.PlayerInfoTable;
  6103. +import net.sf.l2j.gameserver.handler.IBypassHandler;
  6104. +import net.sf.l2j.gameserver.model.World;
  6105. +import net.sf.l2j.gameserver.model.actor.Player;
  6106. +
  6107. +import Base.Tournament.Enums.TournamentFightType;
  6108. +import Base.Tournament.Manager.TournamentManager;
  6109. +import Base.Tournament.Matches.TournamentMatch1x1;
  6110. +import Base.Tournament.Matches.TournamentMatch2x2;
  6111. +import Base.Tournament.Matches.TournamentMatch3x3;
  6112. +import Base.Tournament.Matches.TournamentMatch4x4;
  6113. +import Base.Tournament.Matches.TournamentMatch5x5;
  6114. +import Base.Tournament.Matches.TournamentMatch9x9;
  6115. +import Base.Tournament.Model.TournamentTeam;
  6116. +
  6117. +
  6118. +public class TournamentBypasses implements IBypassHandler
  6119. +{
  6120. +  
  6121. +   @Override
  6122. +   public boolean handleBypass(String bypass, Player player)
  6123. +   {
  6124. +       StringTokenizer st = new StringTokenizer(bypass, " ");
  6125. +       st.nextToken();
  6126. +       TournamentTeam team = player.getTournamentTeam();
  6127. +      
  6128. +       if (bypass.startsWith("bp_tournamentTeamInfo"))
  6129. +       {
  6130. +           if (team != null)
  6131. +           {
  6132. +               TournamentManager.getInstance().showHtml(player, "createTeam", TournamentFightType.F2X2);
  6133. +           }
  6134. +           else
  6135. +           {
  6136. +               player.sendMessage("First you must create a new Tournament Team.");
  6137. +           }
  6138. +       }
  6139. +       if (bypass.startsWith("bp_leaveTournamentTeam"))
  6140. +       {
  6141. +           if (team != null)
  6142. +           {
  6143. +               team.removeMember(player);
  6144. +           }
  6145. +           else
  6146. +           {
  6147. +               player.sendMessage("You haven't a Team.");
  6148. +           }
  6149. +       }
  6150. +       if (bypass.startsWith("bp_registerTournament1x1"))
  6151. +       {
  6152. +           TournamentManager.getInstance().showHtml(player, "fights/F1X1", TournamentFightType.F1X1);
  6153. +           if (!TournamentManager.getInstance().isRunning())
  6154. +           {
  6155. +               player.sendMessage("Tournament isn't Running!");
  6156. +               return false;
  6157. +           }
  6158. +           if (!player.isInTournamentTeam())
  6159. +           {
  6160. +               team = new TournamentTeam(player, null);
  6161. +           }
  6162. +          
  6163. +           if (!TournamentMatch1x1.getInstance().checkConditions(team))
  6164. +           {
  6165. +               return false;
  6166. +           }
  6167. +           if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6168. +           {
  6169. +               player.sendMessage("Your team already registered.");
  6170. +               return true;
  6171. +           }
  6172. +          
  6173. +           if (team.getLeader() != player)
  6174. +           {
  6175. +               player.sendMessage("Only Leaders can register.");
  6176. +               return false;
  6177. +           }
  6178. +          
  6179. +           if (TournamentMatch1x1.getInstance().register(team))
  6180. +           {
  6181. +               team.sendMessage("Your are on the 1x1 waiting list. ");
  6182. +               return true;
  6183. +           }
  6184. +          
  6185. +       }
  6186. +       if (bypass.startsWith("bp_registerTournament2x2"))
  6187. +       {
  6188. +           if (!TournamentManager.getInstance().isRunning())
  6189. +           {
  6190. +               player.sendMessage("Tournament isn't Running!");
  6191. +               return false;
  6192. +           }
  6193. +           if (!player.isInTournamentTeam() || player.getTournamentTeam().getMembers().size() < 2)
  6194. +           {
  6195. +               player.sendMessage("You need to invite 1 players to register this mode.");
  6196. +           }
  6197. +           else
  6198. +           {
  6199. +               if (!TournamentMatch2x2.getInstance().checkConditions(team))
  6200. +               {
  6201. +                   return false;
  6202. +               }
  6203. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6204. +               {
  6205. +                   player.sendMessage("Your team already registered.");
  6206. +                   return true;
  6207. +               }
  6208. +              
  6209. +               if (team.getLeader() != player)
  6210. +               {
  6211. +                   player.sendMessage("Only Leaders can register.");
  6212. +                   return false;
  6213. +               }
  6214. +              
  6215. +               if (TournamentMatch2x2.getInstance().register(team))
  6216. +               {
  6217. +                   team.sendMessage("Your team is on the 2x2 waiting list. ");
  6218. +                   return true;
  6219. +               }
  6220. +           }
  6221. +           TournamentManager.getInstance().showHtml(player, "fights/F2X2", TournamentFightType.F2X2);
  6222. +          
  6223. +       }
  6224. +       if (bypass.startsWith("bp_registerTournament3x3"))
  6225. +       {
  6226. +           if (!TournamentManager.getInstance().isRunning())
  6227. +           {
  6228. +               player.sendMessage("Tournament isn't Running!");
  6229. +               return false;
  6230. +           }
  6231. +           if (!player.isInTournamentTeam() || player.getTournamentTeam().getMembers().size() < 3)
  6232. +           {
  6233. +               player.sendMessage("You need to invite 2 players to register this mode.");
  6234. +           }
  6235. +           else
  6236. +           {
  6237. +               if (!TournamentMatch3x3.getInstance().checkConditions(team))
  6238. +               {
  6239. +                   return false;
  6240. +               }
  6241. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6242. +               {
  6243. +                   player.sendMessage("Your team already registered.");
  6244. +                   return true;
  6245. +               }
  6246. +              
  6247. +               if (team.getLeader() != player)
  6248. +               {
  6249. +                   player.sendMessage("Only Leaders can register.");
  6250. +                   return false;
  6251. +               }
  6252. +              
  6253. +               if (TournamentMatch3x3.getInstance().register(team))
  6254. +               {
  6255. +                   team.sendMessage("Your team is on the 3x3 waiting list. ");
  6256. +                   return true;
  6257. +               }
  6258. +              
  6259. +           }
  6260. +           TournamentManager.getInstance().showHtml(player, "fights/F3X3", TournamentFightType.F3X3);
  6261. +          
  6262. +       }
  6263. +      
  6264. +       if (bypass.startsWith("bp_registerTournament4x4"))
  6265. +       {
  6266. +           if (!TournamentManager.getInstance().isRunning())
  6267. +           {
  6268. +               player.sendMessage("Tournament isn't Running!");
  6269. +               return false;
  6270. +           }
  6271. +           if (!player.isInTournamentTeam() || player.getTournamentTeam().getMembers().size() < 4)
  6272. +           {
  6273. +               player.sendMessage("You need to invite 3 players to register this mode.");
  6274. +           }
  6275. +           else
  6276. +           {
  6277. +               if (!TournamentMatch3x3.getInstance().checkConditions(team))
  6278. +               {
  6279. +                   return false;
  6280. +               }
  6281. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6282. +               {
  6283. +                   player.sendMessage("Your team already registered.");
  6284. +                   return true;
  6285. +               }
  6286. +              
  6287. +               if (team.getLeader() != player)
  6288. +               {
  6289. +                   player.sendMessage("Only Leaders can register.");
  6290. +                   return false;
  6291. +               }
  6292. +              
  6293. +               if (TournamentMatch4x4.getInstance().register(team))
  6294. +               {
  6295. +                   team.sendMessage("Your team is on the 4x4 waiting list. ");
  6296. +                   return true;
  6297. +               }
  6298. +           }
  6299. +           TournamentManager.getInstance().showHtml(player, "fights/F4X4", TournamentFightType.F4X4);
  6300. +          
  6301. +       }
  6302. +      
  6303. +       if (bypass.startsWith("bp_registerTournament5x5"))
  6304. +       {
  6305. +           if (!TournamentManager.getInstance().isRunning())
  6306. +           {
  6307. +               player.sendMessage("Tournament isn't Running!");
  6308. +               return false;
  6309. +           }
  6310. +           if (!player.isInTournamentTeam() || player.getTournamentTeam().getMembers().size() < 5)
  6311. +           {
  6312. +               player.sendMessage("You need to invite 4 players to register this mode.");
  6313. +           }
  6314. +           else
  6315. +           {
  6316. +               if (!TournamentMatch3x3.getInstance().checkConditions(team))
  6317. +               {
  6318. +                   return false;
  6319. +               }
  6320. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6321. +               {
  6322. +                   player.sendMessage("Your team already registered.");
  6323. +                   return true;
  6324. +               }
  6325. +              
  6326. +               if (team.getLeader() != player)
  6327. +               {
  6328. +                   player.sendMessage("Only Leaders can register.");
  6329. +                   return false;
  6330. +               }
  6331. +              
  6332. +               if (TournamentMatch5x5.getInstance().register(team))
  6333. +               {
  6334. +                   team.sendMessage("Your team is on the 5x5 waiting list. ");
  6335. +                   return true;
  6336. +               }
  6337. +           }
  6338. +           TournamentManager.getInstance().showHtml(player, "fights/F5X5", TournamentFightType.F5X5);
  6339. +          
  6340. +       }
  6341. +      
  6342. +       if (bypass.startsWith("bp_registerTournament9x9"))
  6343. +       {
  6344. +           if (!TournamentManager.getInstance().isRunning())
  6345. +           {
  6346. +               player.sendMessage("Tournament isn't Running!");
  6347. +               return false;
  6348. +           }
  6349. +           if (!player.isInTournamentTeam() || player.getTournamentTeam().getMembers().size() < 9)
  6350. +           {
  6351. +               player.sendMessage("You need to invite 8 players to register this mode.");
  6352. +           }
  6353. +           else
  6354. +           {
  6355. +               if (!TournamentMatch3x3.getInstance().checkConditions(team))
  6356. +               {
  6357. +                   return false;
  6358. +               }
  6359. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6360. +               {
  6361. +                   player.sendMessage("Your team already registered.");
  6362. +                   return true;
  6363. +               }
  6364. +              
  6365. +               if (team.getLeader() != player)
  6366. +               {
  6367. +                   player.sendMessage("Only Leaders can register.");
  6368. +                   return false;
  6369. +               }
  6370. +              
  6371. +               if (TournamentMatch9x9.getInstance().register(team))
  6372. +               {
  6373. +                   team.sendMessage("Your team is on the 9x9 waiting list. ");
  6374. +                   return true;
  6375. +               }
  6376. +           }
  6377. +           TournamentManager.getInstance().showHtml(player, "fights/F9X9", TournamentFightType.F9X9);
  6378. +          
  6379. +       }
  6380. +       if (bypass.startsWith("bp_deleteTournamentTeam"))
  6381. +       {
  6382. +          
  6383. +           if (team != null)
  6384. +           {
  6385. +               team.disbandTeam();
  6386. +           }
  6387. +           else
  6388. +           {
  6389. +               player.sendMessage("You haven't a Tournament Team.");
  6390. +           }
  6391. +           TournamentManager.getInstance().showHtml(player, "main", TournamentFightType.NONE);
  6392. +       }
  6393. +       if (bypass.startsWith("bp_inviteTournamentMember"))
  6394. +       {
  6395. +           if (!TournamentManager.getInstance().isRunning())
  6396. +           {
  6397. +               player.sendMessage("Tournament isn't Running!");
  6398. +               return false;
  6399. +           }
  6400. +           if (TournamentManager.getInstance().isTournamentTeleporting())
  6401. +           {
  6402. +               player.sendMessage("Tournament is teleportind players, wait 30 seconds to invite someone.");
  6403. +               return false;
  6404. +           }
  6405. +           String nextMemberName = st.nextToken();
  6406. +           Player nextMember = World.getInstance().getPlayer(nextMemberName);
  6407. +           if (nextMember == player)
  6408. +           {
  6409. +               player.sendMessage("You can't invite yourself!");
  6410. +               return false;
  6411. +           }
  6412. +          
  6413. +           if (nextMember != null)
  6414. +           {
  6415. +               if (nextMember.isInTournamentTeam())
  6416. +               {
  6417. +                   player.sendMessage("This player already in Tournament Team.");
  6418. +                   return false;
  6419. +               }
  6420. +               if (nextMember.isInParty())
  6421. +               {
  6422. +                   player.sendMessage("You can't players in party. Don't worry, party will be automatically created!");
  6423. +                   return false;
  6424. +               }
  6425. +               if (team != null)
  6426. +               {
  6427. +                   if (team.getLeader() != player)
  6428. +                   {
  6429. +                       player.sendMessage("Only Leaders can invite players.");
  6430. +                       return false;
  6431. +                   }
  6432. +               }
  6433. +               TournamentManager.getInstance().askJoinTeam(player, nextMember);
  6434. +           }
  6435. +           else
  6436. +           {
  6437. +               player.sendMessage("Player " + nextMemberName + " doesn't exists or is not online!");
  6438. +               return false;
  6439. +           }
  6440. +          
  6441. +       }
  6442. +       if (bypass.startsWith("bp_removeTournamentParticipation"))
  6443. +       {
  6444. +           if (!TournamentManager.getInstance().isRunning())
  6445. +           {
  6446. +               player.sendMessage("Tournament isn't Running!");
  6447. +               return false;
  6448. +           }
  6449. +           if (team != null)
  6450. +           {
  6451. +               if (TournamentManager.getInstance().getRegisteredTournamentTeams().containsKey(team))
  6452. +               {
  6453. +                   TournamentManager.getInstance().getRegisteredTournamentTeams().remove(team);
  6454. +                   team.sendMessage("Your team have been removed from Tournament Waiting List");
  6455. +               }
  6456. +               else
  6457. +               {
  6458. +                   player.sendMessage("Your team isn't registered.");
  6459. +                   TournamentManager.getInstance().showHtml(player, "main", TournamentFightType.NONE);
  6460. +                   return false;
  6461. +               }
  6462. +           }
  6463. +           else
  6464. +           {
  6465. +               player.sendMessage("You haven't a Tournament Team.");
  6466. +           }
  6467. +           TournamentManager.getInstance().showHtml(player, "main", TournamentFightType.NONE);
  6468. +          
  6469. +       }
  6470. +      
  6471. +       if (bypass.startsWith("bp_createTournamentTeam"))
  6472. +       {
  6473. +           if (!TournamentManager.getInstance().isRunning())
  6474. +           {
  6475. +               player.sendMessage("Tournament isn't Running!");
  6476. +               return false;
  6477. +           }
  6478. +           if (player.getTournamentTeam() != null)
  6479. +           {
  6480. +               player.sendMessage("You can't create a new Tournament Team.");
  6481. +               return false;
  6482. +           }
  6483. +          
  6484. +           if (team == null)
  6485. +           {
  6486. +               team = new TournamentTeam(player, null);
  6487. +           }
  6488. +           else
  6489. +           {
  6490. +               player.sendMessage("Your Tournament Team has been already created, try to invite someone.");
  6491. +               return false;
  6492. +           }
  6493. +           TournamentManager.getInstance().showHtml(player, "main", TournamentFightType.NONE);
  6494. +          
  6495. +       }
  6496. +       else if (bypass.startsWith("bp_showTournamentPage"))
  6497. +       {
  6498. +           String page = st.nextToken();
  6499. +           TournamentManager.getInstance().showHtml(player, page, TournamentFightType.NONE);
  6500. +       }
  6501. +       else if (bypass.startsWith("bp_checkTournamentPlayer"))
  6502. +       {
  6503. +           String playerName = st.nextToken();
  6504. +           String type = st.nextToken();
  6505. +           int targetObjectId = PlayerInfoTable.getInstance().getPlayerObjectId(playerName);
  6506. +           TournamentManager.getInstance().showPlayerRankingData(player, targetObjectId, TournamentFightType.valueOf(type));
  6507. +       }
  6508. +       else if (bypass.startsWith("bp_tournamentRanking"))
  6509. +       {
  6510. +           String type = st.nextToken();
  6511. +           String rankType = st.nextToken();
  6512. +           TournamentManager.getInstance().showRanking(player, TournamentFightType.valueOf(type), rankType);
  6513. +       }
  6514. +       return false;
  6515. +   }
  6516. +  
  6517. +   @Override
  6518. +   public String[] getBypassHandlersList()
  6519. +   {
  6520. +      
  6521. +       return new String[]
  6522. +       {
  6523. +           "bp_checkTournamentPlayer",
  6524. +           "bp_showTournamentPage",
  6525. +           "bp_registerTournament1x1",
  6526. +           "bp_removeTournamentParticipation",
  6527. +           "bp_createTournamentTeam",
  6528. +           "bp_registerTournament2x2",
  6529. +           "bp_inviteTournamentMember",
  6530. +           "bp_deleteTournamentTeam",
  6531. +           "bp_tournamentTeamInfo",
  6532. +           "bp_inviteTournamentPage",
  6533. +           "bp_registerTournament3x3",
  6534. +           "bp_registerTournament4x4",
  6535. +           "bp_registerTournament5x5",
  6536. +           "bp_registerTournament9x9",
  6537. +           "bp_tournamentRanking",
  6538. +           "bp_leaveTournamentTeam"
  6539. +      
  6540. +       };
  6541. +   }
  6542. +}
  6543. \ No newline at end of file
  6544. diff --git java/net/sf/l2j/gameserver/model/zone/SpawnZone.java java/net/sf/l2j/gameserver/model/zone/SpawnZone.java
  6545. new file mode 100644
  6546. index 0000000..2110804
  6547. --- /dev/null
  6548. +++ java/net/sf/l2j/gameserver/model/zone/SpawnZone.java
  6549. @@ -0,0 +1,58 @@
  6550. +package net.sf.l2j.gameserver.model.zone;
  6551. +
  6552. +import java.util.ArrayList;
  6553. +import java.util.List;
  6554. +
  6555. +import net.sf.l2j.commons.random.Rnd;
  6556. +
  6557. +import net.sf.l2j.gameserver.model.location.Location;
  6558. +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType;
  6559. +
  6560. +/**
  6561. + * Abstract zone with spawn locations.<br>
  6562. + * It inherits regular L2ZoneType behavior, with the possible addition of 2 Lists holding Locations.
  6563. + */
  6564. +public abstract class SpawnZone extends ZoneType
  6565. +{
  6566. +   private List<Location> _spawnLocs = null;
  6567. +   private List<Location> _chaoticSpawnLocs = null;
  6568. +  
  6569. +   public SpawnZone(int id)
  6570. +   {
  6571. +       super(id);
  6572. +   }
  6573. +  
  6574. +   public final void addSpawn(int x, int y, int z)
  6575. +   {
  6576. +       if (_spawnLocs == null)
  6577. +           _spawnLocs = new ArrayList<>();
  6578. +      
  6579. +       _spawnLocs.add(new Location(x, y, z));
  6580. +   }
  6581. +  
  6582. +   public final void addChaoticSpawn(int x, int y, int z)
  6583. +   {
  6584. +       if (_chaoticSpawnLocs == null)
  6585. +           _chaoticSpawnLocs = new ArrayList<>();
  6586. +      
  6587. +       _chaoticSpawnLocs.add(new Location(x, y, z));
  6588. +   }
  6589. +  
  6590. +   public final List<Location> getSpawns()
  6591. +   {
  6592. +       return _spawnLocs;
  6593. +   }
  6594. +  
  6595. +   public final Location getSpawnLoc()
  6596. +   {
  6597. +       return Rnd.get(_spawnLocs);
  6598. +   }
  6599. +  
  6600. +   public final Location getChaoticSpawnLoc()
  6601. +   {
  6602. +       if (_chaoticSpawnLocs != null)
  6603. +           return Rnd.get(_chaoticSpawnLocs);
  6604. +      
  6605. +       return getSpawnLoc();
  6606. +   }
  6607. +}
  6608. \ No newline at end of file
  6609. diff --git java/net/sf/l2j/gameserver/model/zone/type/TournamentZone.java java/net/sf/l2j/gameserver/model/zone/type/TournamentZone.java
  6610. new file mode 100644
  6611. index 0000000..dc258f8
  6612. --- /dev/null
  6613. +++ java/net/sf/l2j/gameserver/model/zone/type/TournamentZone.java
  6614. @@ -0,0 +1,51 @@
  6615. +package net.sf.l2j.gameserver.model.zone.type;
  6616. +
  6617. +import net.sf.l2j.gameserver.enums.ZoneId;
  6618. +import net.sf.l2j.gameserver.model.actor.Creature;
  6619. +import net.sf.l2j.gameserver.model.actor.Player;
  6620. +import net.sf.l2j.gameserver.model.zone.SpawnZone;
  6621. +import net.sf.l2j.gameserver.network.SystemMessageId;
  6622. +
  6623. +/**
  6624. + * @author Rouxy
  6625. + */
  6626. +public class TournamentZone extends SpawnZone
  6627. +{
  6628. +  
  6629. +   @Override
  6630. +   public void setParameter(String name, String value)
  6631. +   {
  6632. +      
  6633. +       super.setParameter(name, value);
  6634. +   }
  6635. +  
  6636. +   public TournamentZone(int id)
  6637. +   {
  6638. +       super(id);
  6639. +      
  6640. +   }
  6641. +  
  6642. +   @Override
  6643. +   protected void onEnter(Creature character)
  6644. +   {
  6645. +       character.setInsideZone(ZoneId.TOURNAMENT, true);
  6646. +       if (character instanceof Player)
  6647. +           ((Player) character).sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE);
  6648. +      
  6649. +       character.setInsideZone(ZoneId.PVP, true);
  6650. +       character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true);
  6651. +   }
  6652. +  
  6653. +   @Override
  6654. +   protected void onExit(Creature character)
  6655. +   {
  6656. +       character.setInsideZone(ZoneId.TOURNAMENT, false);
  6657. +       character.setInsideZone(ZoneId.PVP, false);
  6658. +       character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false);
  6659. +      
  6660. +       if (character instanceof Player)
  6661. +           ((Player) character).sendPacket(SystemMessageId.LEFT_COMBAT_ZONE);
  6662. +      
  6663. +   }
  6664. +  
  6665. +}
  6666. \ No newline at end of file
  6667. diff --git java/net/sf/l2j/gameserver/network/clientpackets/DlgAnswer.java java/net/sf/l2j/gameserver/network/clientpackets/DlgAnswer.java
  6668. index 5103b6e..d2727e4 100644
  6669. --- java/net/sf/l2j/gameserver/network/clientpackets/DlgAnswer.java
  6670. +++ java/net/sf/l2j/gameserver/network/clientpackets/DlgAnswer.java
  6671. @@ -1,5 +1,8 @@
  6672.  package net.sf.l2j.gameserver.network.clientpackets;
  6673.  
  6674. +import net.sf.l2j.Config;
  6675. +import net.sf.l2j.gameserver.enums.LootRule;
  6676. +import net.sf.l2j.gameserver.model.World;
  6677.  import net.sf.l2j.gameserver.model.actor.Player;
  6678.  import net.sf.l2j.gameserver.model.entity.events.capturetheflag.CTFEvent;
  6679.  import net.sf.l2j.gameserver.model.entity.events.capturetheflag.CTFManager;
  6680. @@ -9,7 +12,12 @@
  6681.  import net.sf.l2j.gameserver.model.entity.events.lastman.LMManager;
  6682.  import net.sf.l2j.gameserver.model.entity.events.teamvsteam.TvTEvent;
  6683.  import net.sf.l2j.gameserver.model.entity.events.teamvsteam.TvTManager;
  6684. +import net.sf.l2j.gameserver.model.group.Party;
  6685.  import net.sf.l2j.gameserver.network.SystemMessageId;
  6686. +import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage;
  6687. +
  6688. +import Base.Tournament.Manager.TournamentManager;
  6689. +import Base.Tournament.Model.TournamentTeam;
  6690.  
  6691.  public final class DlgAnswer extends L2GameClientPacket
  6692.  {
  6693. @@ -50,5 +58,92 @@
  6694.             player.activateGate(_answer, 1);
  6695.         else if (_messageId == SystemMessageId.WOULD_YOU_LIKE_TO_CLOSE_THE_GATE.getId())
  6696.             player.activateGate(_answer, 0);
  6697. +      
  6698. +       else if (_messageId == SystemMessageId.S1.getId())
  6699. +       {
  6700. +           if (TournamentManager.getInstance().isTournamentTeleporting())
  6701. +           {
  6702. +               if (_answer == 1)
  6703. +               {
  6704. +                   player.teleportTo(Config.TOURNAMENT_NPC_LOCATION.getX(), Config.TOURNAMENT_NPC_LOCATION.getY(), Config.TOURNAMENT_NPC_LOCATION.getZ(), 500);
  6705. +               }
  6706. +           }
  6707. +           else if (player.isTournamentTeamBeingInvited())
  6708. +           {
  6709. +               Player leader = World.getInstance().getPlayer(player.getTournamentTeamRequesterId());
  6710. +               if (leader != null)
  6711. +               {
  6712. +                   TournamentTeam team = leader.getTournamentTeam();
  6713. +                   if (_answer == 1)
  6714. +                   {
  6715. +                       if (team == null)
  6716. +                       {
  6717. +                           team = new TournamentTeam(leader, player);
  6718. +                           player.sendPacket(new ExShowScreenMessage("Your Team have been created!", 3000));
  6719. +                       }
  6720. +                       else
  6721. +                       {
  6722. +                           team.addMember(player);
  6723. +                           leader.sendPacket(new ExShowScreenMessage(player.getName() + " entered your team.", 3000));
  6724. +                           player.sendPacket(new ExShowScreenMessage("You entered " + team.getName() + ".", 3000));
  6725. +                       }
  6726. +                       Party party = leader.getParty();
  6727. +                       if (party != null)
  6728. +                       {
  6729. +                           party.addPartyMember(player);
  6730. +                       }
  6731. +                       else
  6732. +                       {
  6733. +                           party = new Party(leader, player, LootRule.ITEM_LOOTER);
  6734. +                           team.setParty(party);
  6735. +                       }
  6736. +                       // String pageToOpen = null;
  6737. +                       // TournamentFightType type = TournamentFightType.NONE;
  6738. +                       // switch (team.getMembers().size())
  6739. +                       // {
  6740. +                       // case 1:
  6741. +                       // pageToOpen = "fights/F1X1";
  6742. +                       // type = TournamentFightType.F1X1;
  6743. +                       // break;
  6744. +                       // case 2:
  6745. +                       // pageToOpen = "fights/F2X2";
  6746. +                       // type = TournamentFightType.F2X2;
  6747. +                       // break;
  6748. +                       // case 3:
  6749. +                       // pageToOpen = "fights/F3X3";
  6750. +                       // type = TournamentFightType.F3X3;
  6751. +                       // break;
  6752. +                       // case 4:
  6753. +                       // pageToOpen = "fights/F4X4";
  6754. +                       // type = TournamentFightType.F4X4;
  6755. +                       // break;
  6756. +                       // case 5:
  6757. +                       // pageToOpen = "fights/F5X5";
  6758. +                       // type = TournamentFightType.F5X5;
  6759. +                       // break;
  6760. +                       // case 9:
  6761. +                       // pageToOpen = "fights/F9X9";
  6762. +                       // type = TournamentFightType.F9X9;
  6763. +                       // break;
  6764. +                       //
  6765. +                       // }
  6766. +                       // TournamentManager.getInstance().showHtml(leader, pageToOpen, type);
  6767. +                       // TournamentManager.getInstance().showHtml(player, pageToOpen, type);
  6768. +                      
  6769. +                   }
  6770. +                   else
  6771. +                   {
  6772. +                       leader.sendMessage(player.getName() + " denied your Tournament Team request.");
  6773. +                       return;
  6774. +                   }
  6775. +               }
  6776. +               player.setTournamentTeamRequesterId(0);
  6777. +               player.setTournamentTeamBeingInvited(false);
  6778. +           }
  6779. +       }      
  6780. +      
  6781. +      
  6782. +      
  6783. +      
  6784.     }
  6785.  }
  6786. \ No newline at end of file
  6787. diff --git java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
  6788. index fa0119b..b23a2ea 100644
  6789. --- java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
  6790. +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
  6791. @@ -34,7 +34,9 @@
  6792.  import net.sf.l2j.gameserver.enums.skills.ElementType;
  6793.  import net.sf.l2j.gameserver.enums.skills.SkillType;
  6794.  import net.sf.l2j.gameserver.handler.AdminCommandHandler;
  6795. +import net.sf.l2j.gameserver.handler.BypassHandler;
  6796.  import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
  6797. +import net.sf.l2j.gameserver.handler.IBypassHandler;
  6798.  import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
  6799.  import net.sf.l2j.gameserver.handler.VoicedCommandHandler;
  6800.  import net.sf.l2j.gameserver.handler.itemhandlers.Cubic;
  6801. @@ -126,6 +128,22 @@
  6802.             ach.useAdminCommand(_command, player);
  6803.         }
  6804.        
  6805. +       else if (_command.startsWith("bp_"))
  6806. +       {
  6807. +           String command = _command.split(" ")[0];
  6808. +           IBypassHandler bh = BypassHandler.getInstance().getBypassHandler(command);
  6809. +           if (bh == null)
  6810. +           {
  6811. +               GMAUDIT_LOG.warning("No handler registered for bypass '" + command + "'");
  6812. +               return;
  6813. +           }
  6814. +           bh.handleBypass(_command, player);
  6815. +       }
  6816. +      
  6817. +      
  6818. +      
  6819. +      
  6820. +      
  6821.         else if (_command.startsWith("cubic_"))
  6822.         {
  6823.             String command = _command.substring(6);
  6824. diff --git java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java
  6825. index 75ebcca..8cc59d8 100644
  6826. --- java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java
  6827. +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java
  6828. @@ -32,6 +32,14 @@
  6829.         if (requestor == null)
  6830.             return;
  6831.        
  6832. +      
  6833. +       if (requestor.isInTournamentMatch())
  6834. +       {
  6835. +           requestor.sendMessage("You can't invite players in Tournament.");
  6836. +           return;
  6837. +       }
  6838. +      
  6839. +      
  6840.         final Player target = World.getInstance().getPlayer(_targetName);
  6841.         if (target == null)
  6842.         {
  6843. diff --git java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java
  6844. index 00a37d4..61cdf4c 100644
  6845. --- java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java
  6846. +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java
  6847. @@ -11,6 +11,8 @@
  6848.  import net.sf.l2j.gameserver.network.serverpackets.RestartResponse;
  6849.  import net.sf.l2j.gameserver.taskmanager.AttackStanceTaskManager;
  6850.  
  6851. +import Base.Tournament.Manager.TournamentManager;
  6852. +
  6853.  public final class RequestRestart extends L2GameClientPacket
  6854.  {
  6855.     @Override
  6856. @@ -52,6 +54,8 @@
  6857.             return;
  6858.         }
  6859.        
  6860. +      
  6861. +       TournamentManager.getInstance().onDisconnect(player);
  6862.         player.removeFromBossZone();
  6863.        
  6864.         final GameClient client = getClient();
  6865. diff --git java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java
  6866. index 7f2cc2d..53cff25 100644
  6867. --- java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java
  6868. +++ java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java
  6869. @@ -73,6 +73,17 @@
  6870.             }
  6871.         }
  6872.        
  6873. +      
  6874. +       if (player.getActingPlayer().isInTournamentMatch())
  6875. +       {
  6876. +           if (Config.TOURNAMENT_RESTRICTED_ITEM_LIST.contains(item.getItem().getItemId()))
  6877. +           {
  6878. +               player.sendMessage("You can't use this item in Tournament.");
  6879. +               return;
  6880. +           }
  6881. +       }
  6882. +      
  6883. +      
  6884.         if (item.getItem().getType2() == Item.TYPE2_QUEST)
  6885.         {
  6886.             player.sendPacket(SystemMessageId.CANNOT_USE_QUEST_ITEMS);
  6887. diff --git java/net/sf/l2j/gameserver/network/serverpackets/NpcHtmlMessage.java java/net/sf/l2j/gameserver/network/serverpackets/NpcHtmlMessage.java
  6888. index b34e4bf..92a45a8 100644
  6889. --- java/net/sf/l2j/gameserver/network/serverpackets/NpcHtmlMessage.java
  6890. +++ java/net/sf/l2j/gameserver/network/serverpackets/NpcHtmlMessage.java
  6891. @@ -14,6 +14,23 @@
  6892.     private String _html;
  6893.     private String _file;
  6894.    
  6895. +   /**
  6896. +    * @return the _file
  6897. +    */
  6898. +   public String getFile()
  6899. +   {
  6900. +       return _file;
  6901. +   }
  6902. +  
  6903. +   /**
  6904. +    * @param _file the _file to set
  6905. +    */
  6906. +   public void set_file(String _file)
  6907. +   {
  6908. +       this._file = _file;
  6909. +   }
  6910. +  
  6911. +  
  6912.     private int _itemId = 0;
  6913.     private boolean _validate = true;
  6914.    
  6915. diff --git java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java
  6916. index 59e8b0a..f8df991 100644
  6917. --- java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java
  6918. +++ java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java
  6919. @@ -173,7 +173,7 @@
  6920.             spawnLoc.addStrictOffset(40);
  6921.             spawnLoc.setHeadingTo(activeChar.getPosition());
  6922.             spawnLoc.set(GeoEngine.getInstance().getValidLocation(activeChar, spawnLoc));
  6923. -          
  6924. +           summon.setInstance(activeChar.getInstance(), true);
  6925.             summon.spawnMe(spawnLoc);
  6926.             summon.getAI().setFollowStatus(true);
  6927.            
  6928. diff --git java/net/sf/l2j/util/Mysql.java java/net/sf/l2j/util/Mysql.java
  6929. new file mode 100644
  6930. index 0000000..efaaab8
  6931. --- /dev/null
  6932. +++ java/net/sf/l2j/util/Mysql.java
  6933. @@ -0,0 +1,187 @@
  6934. +package net.sf.l2j.util;
  6935. +
  6936. +import java.sql.Connection;
  6937. +import java.sql.PreparedStatement;
  6938. +import java.sql.ResultSet;
  6939. +import java.sql.SQLException;
  6940. +import java.sql.Statement;
  6941. +import java.util.logging.Logger;
  6942. +
  6943. +import net.sf.l2j.commons.pool.ConnectionPool;
  6944. +
  6945. +public abstract class Mysql
  6946. +{
  6947. +   private static final Logger _log = Logger.getLogger(Mysql.class.getName());
  6948. +  
  6949. +   /**
  6950. +    * Performs a simple sql queries where unnecessary control parameters <BR>
  6951. +    * NOTE: In this method, the parameters passed are not valid for SQL-injection!
  6952. +    * @param db
  6953. +    * @param query
  6954. +    * @param vars
  6955. +    * @return
  6956. +    */
  6957. +   public static boolean setEx(ConnectionPool db, String query, Object... vars)
  6958. +   {
  6959. +       Connection con = null;
  6960. +       Statement statement = null;
  6961. +       PreparedStatement pstatement = null;
  6962. +       boolean successed = true;
  6963. +      
  6964. +       try
  6965. +       {
  6966. +           if (db == null)
  6967. +               db = new ConnectionPool();
  6968. +          
  6969. +           con = db.getConnection();
  6970. +           if (vars.length == 0)
  6971. +           {
  6972. +               statement = con.createStatement();
  6973. +               statement.executeUpdate(query);
  6974. +               statement.close();
  6975. +           }
  6976. +           else
  6977. +           {
  6978. +               pstatement = con.prepareStatement(query);
  6979. +               setVars(pstatement, vars);
  6980. +               pstatement.executeUpdate();
  6981. +               pstatement.close();
  6982. +           }
  6983. +           con.close();
  6984. +       }
  6985. +       catch (Exception e)
  6986. +       {
  6987. +           _log.warning("Could not execute update '" + query + "': " + e);
  6988. +           e.printStackTrace();
  6989. +           successed = false;
  6990. +       }
  6991. +       finally
  6992. +       {
  6993. +           closeQuietly(con, pstatement);
  6994. +           closeQuietly(statement);
  6995. +       }
  6996. +       return successed;
  6997. +   }
  6998. +  
  6999. +   public static void setVars(PreparedStatement statement, Object... vars) throws SQLException
  7000. +   {
  7001. +       Number n;
  7002. +       long long_val;
  7003. +       double double_val;
  7004. +       for (int i = 0; i < vars.length; i++)
  7005. +           if (vars[i] instanceof Number)
  7006. +           {
  7007. +               n = (Number) vars[i];
  7008. +               long_val = n.longValue();
  7009. +               double_val = n.doubleValue();
  7010. +               if (long_val == double_val)
  7011. +                   statement.setLong(i + 1, long_val);
  7012. +               else
  7013. +                   statement.setDouble(i + 1, double_val);
  7014. +           }
  7015. +           else if (vars[i] instanceof String)
  7016. +               statement.setString(i + 1, (String) vars[i]);
  7017. +   }
  7018. +  
  7019. +   public static boolean set(String query, Object... vars)
  7020. +   {
  7021. +       return setEx(null, query, vars);
  7022. +   }
  7023. +  
  7024. +   public static boolean set(String query)
  7025. +   {
  7026. +       return setEx(null, query);
  7027. +   }
  7028. +  
  7029. +   public static void closeQuietly(Connection conn)
  7030. +   {
  7031. +       try
  7032. +       {
  7033. +           close(conn);
  7034. +       }
  7035. +       catch (SQLException e)
  7036. +       { // NOPMD
  7037. +           // quiet
  7038. +       }
  7039. +   }
  7040. +  
  7041. +   public static void closeQuietly(Connection conn, Statement stmt, ResultSet rs)
  7042. +   {
  7043. +      
  7044. +       try
  7045. +       {
  7046. +           closeQuietly(rs);
  7047. +       }
  7048. +       finally
  7049. +       {
  7050. +           try
  7051. +           {
  7052. +               closeQuietly(stmt);
  7053. +           }
  7054. +           finally
  7055. +           {
  7056. +               closeQuietly(conn);
  7057. +           }
  7058. +       }
  7059. +   }
  7060. +  
  7061. +   public static void closeQuietly(Connection conn, Statement stmt)
  7062. +   {
  7063. +       try
  7064. +       {
  7065. +           closeQuietly(stmt);
  7066. +       }
  7067. +       finally
  7068. +       {
  7069. +           closeQuietly(conn);
  7070. +       }
  7071. +   }
  7072. +  
  7073. +   public static void closeQuietly(ResultSet rs)
  7074. +   {
  7075. +       try
  7076. +       {
  7077. +           close(rs);
  7078. +       }
  7079. +       catch (SQLException e)
  7080. +       { // NOPMD
  7081. +           // quiet
  7082. +       }
  7083. +   }
  7084. +  
  7085. +   public static void closeQuietly(Statement stmt)
  7086. +   {
  7087. +       try
  7088. +       {
  7089. +           close(stmt);
  7090. +       }
  7091. +       catch (SQLException e)
  7092. +       { // NOPMD
  7093. +           // quiet
  7094. +       }
  7095. +   }
  7096. +  
  7097. +   public static void close(Connection conn) throws SQLException
  7098. +   {
  7099. +       if (conn != null)
  7100. +       {
  7101. +           conn.close();
  7102. +       }
  7103. +   }
  7104. +  
  7105. +   public static void close(ResultSet rs) throws SQLException
  7106. +   {
  7107. +       if (rs != null)
  7108. +       {
  7109. +           rs.close();
  7110. +       }
  7111. +   }
  7112. +  
  7113. +   public static void close(Statement stmt) throws SQLException
  7114. +   {
  7115. +       if (stmt != null)
  7116. +       {
  7117. +           stmt.close();
  7118. +       }
  7119. +   }
  7120. +}
  7121. \ No newline at end of file
  7122. diff --git java/net/sf/l2j/util/PlayerVar.java java/net/sf/l2j/util/PlayerVar.java
  7123. new file mode 100644
  7124. index 0000000..4c6ab26
  7125. --- /dev/null
  7126. +++ java/net/sf/l2j/util/PlayerVar.java
  7127. @@ -0,0 +1,122 @@
  7128. +package net.sf.l2j.util;
  7129. +
  7130. +import java.util.concurrent.ScheduledFuture;
  7131. +
  7132. +import net.sf.l2j.commons.pool.ThreadPool;
  7133. +
  7134. +import net.sf.l2j.gameserver.model.actor.Player;
  7135. +
  7136. +public class PlayerVar
  7137. +{
  7138. +   private Player owner;
  7139. +   private String name;
  7140. +   private String value;
  7141. +   private long expire_time;
  7142. +  
  7143. +   @SuppressWarnings("rawtypes")
  7144. +   private ScheduledFuture task;
  7145. +  
  7146. +   public PlayerVar(Player owner, String name, String value, long expire_time)
  7147. +   {
  7148. +       this.owner = owner;
  7149. +       this.name = name;
  7150. +       this.value = value;
  7151. +       this.expire_time = expire_time;
  7152. +      
  7153. +       if (expire_time > 0) // if expires schedule expiration
  7154. +       {
  7155. +           task = ThreadPool.schedule(new PlayerVarExpireTask(this), expire_time - System.currentTimeMillis());
  7156. +       }
  7157. +   }
  7158. +  
  7159. +   public int getIntValue()
  7160. +   {
  7161. +       if (isNumeric(getValue()))
  7162. +       {
  7163. +           return Integer.parseInt(getValue());
  7164. +       }
  7165. +       return -1;
  7166. +   }
  7167. +  
  7168. +   public String getName()
  7169. +   {
  7170. +       return name;
  7171. +   }
  7172. +  
  7173. +   public Player getOwner()
  7174. +   {
  7175. +       return owner;
  7176. +   }
  7177. +  
  7178. +   public boolean hasExpired()
  7179. +   {
  7180. +       return task == null || task.isDone();
  7181. +   }
  7182. +  
  7183. +   public long getTimeToExpire()
  7184. +   {
  7185. +       return expire_time - System.currentTimeMillis();
  7186. +   }
  7187. +  
  7188. +   public String getValue()
  7189. +   {
  7190. +       return value;
  7191. +   }
  7192. +  
  7193. +   public boolean getValueBoolean()
  7194. +   {
  7195. +       if (isNumeric(value))
  7196. +           return Integer.parseInt(value) > 0;
  7197. +      
  7198. +       return value.equalsIgnoreCase("true");
  7199. +   }
  7200. +  
  7201. +   public void setValue(String val)
  7202. +   {
  7203. +       value = val;
  7204. +   }
  7205. +  
  7206. +   public void stopExpireTask()
  7207. +   {
  7208. +       if (task != null && !task.isDone())
  7209. +       {
  7210. +           task.cancel(true);
  7211. +       }
  7212. +   }
  7213. +  
  7214. +   private static class PlayerVarExpireTask implements Runnable
  7215. +   {
  7216. +       private PlayerVar _pv;
  7217. +      
  7218. +       public PlayerVarExpireTask(PlayerVar pv)
  7219. +       {
  7220. +           _pv = pv;
  7221. +       }
  7222. +      
  7223. +       @Override
  7224. +       public void run()
  7225. +       {
  7226. +           Player pc = _pv.getOwner();
  7227. +           if (pc == null)
  7228. +           {
  7229. +               return;
  7230. +           }
  7231. +          
  7232. +           PlayerVariables.unsetVar(pc, _pv.getName());
  7233. +       }
  7234. +   }
  7235. +  
  7236. +   public boolean isNumeric(String str)
  7237. +   {
  7238. +       try
  7239. +       {
  7240. +           @SuppressWarnings("unused")
  7241. +           double d = Double.parseDouble(str);
  7242. +       }
  7243. +       catch (NumberFormatException nfe)
  7244. +       {
  7245. +           return false;
  7246. +       }
  7247. +       return true;
  7248. +   }
  7249. +}
  7250. \ No newline at end of file
  7251. diff --git java/net/sf/l2j/util/PlayerVariables.java java/net/sf/l2j/util/PlayerVariables.java
  7252. new file mode 100644
  7253. index 0000000..4c191c8
  7254. --- /dev/null
  7255. +++ java/net/sf/l2j/util/PlayerVariables.java
  7256. @@ -0,0 +1,351 @@
  7257. +package net.sf.l2j.util;
  7258. +
  7259. +import java.sql.Connection;
  7260. +import java.sql.PreparedStatement;
  7261. +import java.sql.ResultSet;
  7262. +
  7263. +import net.sf.l2j.commons.pool.ConnectionPool;
  7264. +
  7265. +import net.sf.l2j.gameserver.model.actor.Player;
  7266. +
  7267. +/**
  7268. + * @author DevKatara
  7269. + */
  7270. +public class PlayerVariables
  7271. +{
  7272. +   // When var exist
  7273. +   public static void changeValue(Player player, String name, String value)
  7274. +   {
  7275. +       if (!player.getVariables().containsKey(name))
  7276. +       {
  7277. +           player.sendMessage("Variable is not exist...");
  7278. +           return;
  7279. +       }
  7280. +      
  7281. +       getVarObject(player, name).setValue(value);
  7282. +       Mysql.set("UPDATE character_memo_alt SET value=? WHERE obj_id=? AND name=?", value, player.getObjectId(), name);
  7283. +   }
  7284. +  
  7285. +   public static void setVar(Player player, String name, String value, long expirationTime)
  7286. +   {
  7287. +       if (player.getVariables().containsKey(name))
  7288. +           getVarObject(player, name).stopExpireTask();
  7289. +      
  7290. +       player.getVariables().put(name, new PlayerVar(player, name, value, expirationTime));
  7291. +       Mysql.set("REPLACE INTO character_memo_alt (obj_id, name, value, expire_time) VALUES (?,?,?,?)", player.getObjectId(), name, value, expirationTime);
  7292. +   }
  7293. +  
  7294. +   public static void setVar(int objId, String name, String value, long expirationTime)
  7295. +   {
  7296. +       Mysql.set("REPLACE INTO character_memo_alt (obj_id, name, value, expire_time) VALUES (?,?,?,?)", objId, name, value, expirationTime);
  7297. +   }
  7298. +  
  7299. +   public static void setVar(Player player, String name, int value, long expirationTime)
  7300. +   {
  7301. +       setVar(player, name, String.valueOf(value), expirationTime);
  7302. +   }
  7303. +  
  7304. +   public void setVar(Player player, String name, long value, long expirationTime)
  7305. +   {
  7306. +       setVar(player, name, String.valueOf(value), expirationTime);
  7307. +   }
  7308. +  
  7309. +   public static PlayerVar getVarObject(Player player, String name)
  7310. +   {
  7311. +       if (player.getVariables() == null)
  7312. +           return null;
  7313. +      
  7314. +       return player.getVariables().get(name);
  7315. +   }
  7316. +  
  7317. +   public static long getVarTimeToExpire(Player player, String name)
  7318. +   {
  7319. +       try
  7320. +       {
  7321. +           return getVarObject(player, name).getTimeToExpire();
  7322. +       }
  7323. +       catch (NullPointerException npe)
  7324. +       {
  7325. +       }
  7326. +      
  7327. +       return 0;
  7328. +   }
  7329. +  
  7330. +   public static void unsetVar(Player player, String name)
  7331. +   {
  7332. +       if (name == null)
  7333. +           return;
  7334. +      
  7335. +       // Avoid possible unsetVar that have elements for login
  7336. +       if (player == null)
  7337. +           return;
  7338. +      
  7339. +       PlayerVar pv = player.getVariables().remove(name);
  7340. +      
  7341. +       if (pv != null)
  7342. +       {
  7343. +           if (name.contains("delete_temp_item"))
  7344. +               pv.getOwner().deleteTempItem(Integer.parseInt(pv.getValue()));
  7345. +           else if (name.contains("solo_hero"))
  7346. +           {
  7347. +               pv.getOwner().broadcastCharInfo();
  7348. +               pv.getOwner().broadcastUserInfo();
  7349. +           }
  7350. +          
  7351. +           Mysql.set("DELETE FROM character_memo_alt WHERE obj_id=? AND name=? LIMIT 1", pv.getOwner().getObjectId(), name);
  7352. +          
  7353. +           pv.stopExpireTask();
  7354. +       }
  7355. +   }
  7356. +  
  7357. +   public static void deleteExpiredVar(Player player, String name, String value)
  7358. +   {
  7359. +       if (name == null)
  7360. +           return;
  7361. +      
  7362. +       if (name.contains("delete_temp_item"))
  7363. +           player.deleteTempItem(Integer.parseInt(value));
  7364. +       /*
  7365. +        * else if(name.contains("solo_hero")) // Useless player.broadcastCharInfo();
  7366. +        */
  7367. +      
  7368. +       Mysql.set("DELETE FROM character_memo_alt WHERE obj_id=? AND name=? LIMIT 1", player.getObjectId(), name);
  7369. +   }
  7370. +  
  7371. +   public static String getVar(Player player, String name)
  7372. +   {
  7373. +       PlayerVar pv = getVarObject(player, name);
  7374. +      
  7375. +       if (pv == null)
  7376. +           return null;
  7377. +      
  7378. +       return pv.getValue();
  7379. +   }
  7380. +  
  7381. +   public static long getVarTimeToExpireSQL(Player player, String name)
  7382. +   {
  7383. +       long expireTime = 0;
  7384. +       try (Connection con = ConnectionPool.getConnection())
  7385. +       {
  7386. +           PreparedStatement statement = con.prepareStatement("SELECT expire_time FROM character_memo_alt WHERE obj_id = ? AND name = ?");
  7387. +           statement.setLong(1, player.getObjectId());
  7388. +           statement.setString(2, name);
  7389. +           for (ResultSet rset = statement.executeQuery(); rset.next();)
  7390. +               expireTime = rset.getLong("expire_time");
  7391. +          
  7392. +           con.close();
  7393. +           statement.close();
  7394. +       }
  7395. +       catch (Exception e)
  7396. +       {
  7397. +           e.printStackTrace();
  7398. +       }
  7399. +      
  7400. +       return expireTime;
  7401. +   }
  7402. +  
  7403. +   public static boolean getVarB(Player player, String name, boolean defaultVal)
  7404. +   {
  7405. +       PlayerVar pv = getVarObject(player, name);
  7406. +      
  7407. +       if (pv == null)
  7408. +           return defaultVal;
  7409. +      
  7410. +       return pv.getValueBoolean();
  7411. +   }
  7412. +  
  7413. +   public static boolean getVarB(Player player, String name)
  7414. +   {
  7415. +       return getVarB(player, name, false);
  7416. +   }
  7417. +  
  7418. +   public long getVarLong(Player player, String name)
  7419. +   {
  7420. +       return getVarLong(player, name, 0L);
  7421. +   }
  7422. +  
  7423. +   public long getVarLong(Player player, String name, long defaultVal)
  7424. +   {
  7425. +       long result = defaultVal;
  7426. +       String var = getVar(player, name);
  7427. +       if (var != null)
  7428. +           result = Long.parseLong(var);
  7429. +      
  7430. +       return result;
  7431. +   }
  7432. +  
  7433. +   public static int getVarInt(Player player, String name)
  7434. +   {
  7435. +       return getVarInt(player, name, 0);
  7436. +   }
  7437. +  
  7438. +   public static int getVarInt(Player player, String name, int defaultVal)
  7439. +   {
  7440. +       int result = defaultVal;
  7441. +       String var = getVar(player, name);
  7442. +       if (var != null)
  7443. +       {
  7444. +           if (var.equalsIgnoreCase("true"))
  7445. +               result = 1;
  7446. +           else if (var.equalsIgnoreCase("false"))
  7447. +               result = 0;
  7448. +           else
  7449. +               result = Integer.parseInt(var);
  7450. +       }
  7451. +       return result;
  7452. +   }
  7453. +  
  7454. +   public static void votedResult(Player player)
  7455. +   {
  7456. +       Connection con = null;
  7457. +       PreparedStatement offline = null;
  7458. +       ResultSet rs = null;
  7459. +       try
  7460. +       {
  7461. +           con = ConnectionPool.getConnection();
  7462. +           offline = con.prepareStatement("SELECT * FROM character_memo_alt WHERE obj_id=? AND name=?");
  7463. +           offline.setInt(1, player.getObjectId());
  7464. +           rs = offline.executeQuery();
  7465. +           boolean hasResult = rs.next();
  7466. +           if (!hasResult)
  7467. +           {
  7468. +               insertVoteSites(player);
  7469. +           }
  7470. +          
  7471. +           con.close();
  7472. +       }
  7473. +       catch (Exception e)
  7474. +       {
  7475. +           e.printStackTrace();
  7476. +       }
  7477. +       finally
  7478. +       {
  7479. +           Mysql.closeQuietly(con, offline, rs);
  7480. +       }
  7481. +   }
  7482. +  
  7483. +   public static void insertVoteSites(Player player)
  7484. +   {
  7485. +       Connection con = null;
  7486. +       PreparedStatement offline = null;
  7487. +       ResultSet rs = null;
  7488. +       try
  7489. +       {
  7490. +           con = ConnectionPool.getConnection();
  7491. +           offline = con.prepareStatement("INSERT INTO character_memo_alt (obj_id,name,value,expire_time) VALUES (?,?,?,?)");
  7492. +           offline.setInt(1, player.getObjectId());
  7493. +           offline.setString(2, "votedSites");
  7494. +           offline.setString(3, "0");
  7495. +           offline.setLong(4, 0);
  7496. +           offline.execute();
  7497. +           con.close();
  7498. +       }
  7499. +       catch (Exception e)
  7500. +       {
  7501. +           e.printStackTrace();
  7502. +       }
  7503. +       finally
  7504. +       {
  7505. +           Mysql.closeQuietly(con, offline, rs);
  7506. +       }
  7507. +   }
  7508. +  
  7509. +   public static void loadVariables(Player player)
  7510. +   {
  7511. +       Connection con = null;
  7512. +       PreparedStatement offline = null;
  7513. +       ResultSet rs = null;
  7514. +       try
  7515. +       {
  7516. +           con = ConnectionPool.getConnection();
  7517. +           offline = con.prepareStatement("SELECT * FROM character_memo_alt WHERE obj_id =?");
  7518. +           offline.setInt(1, player.getObjectId());
  7519. +           rs = offline.executeQuery();
  7520. +          
  7521. +           while (rs.next())
  7522. +           {
  7523. +               String name = rs.getString("name");
  7524. +               String value = rs.getString("value");
  7525. +               long expire_time = rs.getLong("expire_time");
  7526. +               long curtime = System.currentTimeMillis();
  7527. +              
  7528. +               if ((expire_time <= curtime) && (expire_time > 0))
  7529. +               {
  7530. +                   deleteExpiredVar(player, name, rs.getString("value")); // TODO: Remove the Var
  7531. +                   continue;
  7532. +               }
  7533. +              
  7534. +               player.getVariables().put(name, new PlayerVar(player, name, value, expire_time));
  7535. +           }
  7536. +          
  7537. +           con.close();
  7538. +       }
  7539. +       catch (Exception e)
  7540. +       {
  7541. +           e.printStackTrace();
  7542. +       }
  7543. +       finally
  7544. +       {
  7545. +           Mysql.closeQuietly(con, offline, rs);
  7546. +       }
  7547. +   }
  7548. +  
  7549. +   public static String getVarValue(Player player, String var, String defaultString)
  7550. +   {
  7551. +       String value = null;
  7552. +       Connection con = null;
  7553. +       PreparedStatement offline = null;
  7554. +       ResultSet rs = null;
  7555. +       try
  7556. +       {
  7557. +           con = ConnectionPool.getConnection();
  7558. +           offline = con.prepareStatement("SELECT value FROM character_memo_alt WHERE obj_id = ? AND name = ?");
  7559. +           offline.setInt(1, player.getObjectId());
  7560. +           offline.setString(2, var);
  7561. +           rs = offline.executeQuery();
  7562. +           if (rs.next())
  7563. +               value = rs.getString("value");
  7564. +          
  7565. +           con.close();
  7566. +       }
  7567. +       catch (Exception e)
  7568. +       {
  7569. +           e.printStackTrace();
  7570. +       }
  7571. +       finally
  7572. +       {
  7573. +           Mysql.closeQuietly(con, offline, rs);
  7574. +       }
  7575. +       return value == null ? defaultString : value;
  7576. +   }
  7577. +  
  7578. +   public static String getVarValue(int objectId, String var, String defaultString)
  7579. +   {
  7580. +       String value = null;
  7581. +       Connection con = null;
  7582. +       PreparedStatement offline = null;
  7583. +       ResultSet rs = null;
  7584. +       try
  7585. +       {
  7586. +           con = ConnectionPool.getConnection();
  7587. +           offline = con.prepareStatement("SELECT value FROM character_memo_alt WHERE obj_id = ? AND name = ?");
  7588. +           offline.setInt(1, objectId);
  7589. +           offline.setString(2, var);
  7590. +           rs = offline.executeQuery();
  7591. +           if (rs.next())
  7592. +               value = rs.getString("value");
  7593. +          
  7594. +           con.close();
  7595. +       }
  7596. +       catch (Exception e)
  7597. +       {
  7598. +           e.printStackTrace();
  7599. +       }
  7600. +       finally
  7601. +       {
  7602. +           Mysql.closeQuietly(con, offline, rs);
  7603. +       }
  7604. +       return value == null ? defaultString : value;
  7605. +   }
  7606. +  
  7607. +}
  7608. \ No newline at end of file
  7609. diff --git java/net/sf/l2j/util/RewardHolder.java java/net/sf/l2j/util/RewardHolder.java
  7610. new file mode 100644
  7611. index 0000000..422b063
  7612. --- /dev/null
  7613. +++ java/net/sf/l2j/util/RewardHolder.java
  7614. @@ -0,0 +1,49 @@
  7615. +package net.sf.l2j.util;
  7616. +
  7617. +/**
  7618. + * @author Rouxy
  7619. + */
  7620. +public class RewardHolder
  7621. +{
  7622. +   private int itemId;
  7623. +   private int count;
  7624. +   private int chance;
  7625. +  
  7626. +   public RewardHolder(int itemId, int count)
  7627. +   {
  7628. +       this.itemId = itemId;
  7629. +       this.count = count;
  7630. +       this.chance = 100;
  7631. +   }
  7632. +  
  7633. +   public int getItemId()
  7634. +   {
  7635. +       return itemId;
  7636. +   }
  7637. +  
  7638. +   public void setItemId(int itemId)
  7639. +   {
  7640. +       this.itemId = itemId;
  7641. +   }
  7642. +  
  7643. +   public int getCount()
  7644. +   {
  7645. +       return count;
  7646. +   }
  7647. +  
  7648. +   public void setCount(int count)
  7649. +   {
  7650. +       this.count = count;
  7651. +   }
  7652. +  
  7653. +   public int getChance()
  7654. +   {
  7655. +       return chance;
  7656. +   }
  7657. +  
  7658. +   public void setChance(int chance)
  7659. +   {
  7660. +       this.chance = chance;
  7661. +   }
  7662. +  
  7663. +}
  7664. \ No newline at end of file
  7665. diff --git server/gameserver/data/xml/TournamentData/Arenas.xml server/gameserver/data/xml/TournamentData/Arenas.xml
  7666. new file mode 100644
  7667. index 0000000..3292d3a
  7668. --- /dev/null
  7669. +++ server/gameserver/data/xml/TournamentData/Arenas.xml
  7670. @@ -0,0 +1,159 @@
  7671. +<?xml version='1.0' encoding='utf-8'?>
  7672. +<list>
  7673. +   <!--<arena id="1" types="F1X1;F2X2;F3X3;F4X4;F5X5;F9X9">
  7674. +          
  7675. +           <team_one_loc x="87775" y="257757" z="-10381"/>
  7676. +           <team_one_loc x="87775" y="257857" z="-10381"/>
  7677. +           <team_one_loc x="87775" y="257957" z="-10381"/>
  7678. +           <team_one_loc x="87775" y="258057" z="-10381"/>
  7679. +           <team_one_loc x="87775" y="258157" z="-10381"/>
  7680. +           <team_one_loc x="87775" y="258257" z="-10381"/>
  7681. +           <team_one_loc x="87775" y="258357" z="-10381"/>
  7682. +           <team_one_loc x="87775" y="258457" z="-10381"/>
  7683. +           <team_one_loc x="87775" y="258557" z="-10381"/>
  7684. +          
  7685. +           <team_two_loc x="88959" y="257757" z="-10381"/>
  7686. +           <team_two_loc x="88959" y="257857" z="-10381"/>
  7687. +           <team_two_loc x="88959" y="257957" z="-10381"/>
  7688. +           <team_two_loc x="88959" y="258057" z="-10381"/>
  7689. +           <team_two_loc x="88959" y="258157" z="-10381"/>
  7690. +           <team_two_loc x="88959" y="258257" z="-10381"/>
  7691. +           <team_two_loc x="88959" y="258357" z="-10381"/>
  7692. +           <team_two_loc x="88959" y="258457" z="-10381"/>
  7693. +           <team_two_loc x="88959" y="258557" z="-10381"/>
  7694. +   </arena>-->
  7695. +  
  7696. +   <!-- coliseum 1x1 -->
  7697. +   <arena id="2" types="F1X1">
  7698. +       <!-- Team One Locs -->
  7699. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7700. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7701. +       <!-- Team Two Locs -->
  7702. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7703. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7704. +   </arena>
  7705. +  
  7706. +   <!-- coliseum 2x2 -->
  7707. +   <arena id="3" types="F2X2">
  7708. +       <!-- Team One Locs -->
  7709. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7710. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7711. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7712. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7713. +       <!-- Team Two Locs -->
  7714. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7715. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7716. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7717. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7718. +   </arena>
  7719. +  
  7720. +   <!-- coliseum 3x3 -->
  7721. +   <arena id="4" types="F3X3">
  7722. +       <!-- Team One Locs -->
  7723. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7724. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7725. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7726. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7727. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7728. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7729. +       <!-- Team Two Locs -->
  7730. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7731. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7732. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7733. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7734. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7735. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7736. +   </arena>
  7737. +  
  7738. +   <!-- coliseum 4x4 -->
  7739. +   <arena id="5" types="F4X4">
  7740. +       <!-- Team One Locs -->
  7741. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7742. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7743. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7744. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7745. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7746. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7747. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7748. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7749. +       <!-- Team Two Locs -->
  7750. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7751. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7752. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7753. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7754. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7755. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7756. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7757. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7758. +   </arena>
  7759. +  
  7760. +   <!-- coliseum 5x5 -->
  7761. +   <arena id="6" types="F5X5">
  7762. +       <!-- Team One Locs -->
  7763. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7764. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7765. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7766. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7767. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7768. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7769. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7770. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7771. +       <team_one_loc x="150396" y="46526" z="-3408"/>
  7772. +       <team_one_loc x="150396" y="46526" z="-3408"/>
  7773. +       <!-- Team Two Locs -->
  7774. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7775. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7776. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7777. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7778. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7779. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7780. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7781. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7782. +       <team_two_loc x="148532" y="46526" z="-3408"/>
  7783. +       <team_two_loc x="148532" y="46526" z="-3408"/>
  7784. +   </arena>
  7785. +  
  7786. +   <!-- coliseum 9x9 -->
  7787. +   <arena id="7" types="F9X9">
  7788. +       <!-- Team One Locs -->
  7789. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7790. +       <team_one_loc x="150396" y="46726" z="-3408"/>
  7791. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7792. +       <team_one_loc x="150396" y="46826" z="-3408"/>
  7793. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7794. +       <team_one_loc x="150396" y="46626" z="-3408"/>
  7795. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7796. +       <team_one_loc x="150396" y="46926" z="-3408"/>
  7797. +       <team_one_loc x="150396" y="46526" z="-3408"/>
  7798. +       <team_one_loc x="150396" y="46526" z="-3408"/>
  7799. +       <team_one_loc x="150396" y="46426" z="-3408"/>
  7800. +       <team_one_loc x="150396" y="46426" z="-3408"/>
  7801. +       <team_one_loc x="150396" y="46326" z="-3408"/>
  7802. +       <team_one_loc x="150396" y="46326" z="-3408"/>
  7803. +       <team_one_loc x="150396" y="47026" z="-3408"/>
  7804. +       <team_one_loc x="150396" y="47026" z="-3408"/>
  7805. +       <team_one_loc x="150396" y="47126" z="-3408"/>
  7806. +       <team_one_loc x="150396" y="47126" z="-3408"/>
  7807. +       <!-- Team Two Locs -->
  7808. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7809. +       <team_two_loc x="148532" y="46726" z="-3408"/>
  7810. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7811. +       <team_two_loc x="148532" y="46826" z="-3408"/>
  7812. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7813. +       <team_two_loc x="148532" y="46626" z="-3408"/>
  7814. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7815. +       <team_two_loc x="148532" y="46926" z="-3408"/>
  7816. +       <team_two_loc x="148532" y="46526" z="-3408"/>
  7817. +       <team_two_loc x="148532" y="46526" z="-3408"/>
  7818. +       <team_two_loc x="148532" y="46426" z="-3408"/>
  7819. +       <team_two_loc x="148532" y="46426" z="-3408"/>
  7820. +       <team_two_loc x="148532" y="46326" z="-3408"/>
  7821. +       <team_two_loc x="148532" y="46326" z="-3408"/>
  7822. +       <team_two_loc x="148532" y="47026" z="-3408"/>
  7823. +       <team_two_loc x="148532" y="47026" z="-3408"/>
  7824. +       <team_two_loc x="148532" y="47126" z="-3408"/>
  7825. +       <team_two_loc x="148532" y="47126" z="-3408"/>
  7826. +   </arena>
  7827. +
  7828. +  
  7829. +</list>
  7830. \ No newline at end of file
  7831. diff --git server/gameserver/data/xml/adminCommands.xml server/gameserver/data/xml/adminCommands.xml
  7832. index a8921c9..d70cc57 100644
  7833. --- server/gameserver/data/xml/adminCommands.xml
  7834. +++ server/gameserver/data/xml/adminCommands.xml
  7835. @@ -11,6 +11,9 @@
  7836.     <aCar name="admin_msg" accessLevel="7" params="id" desc="Send the associated SystemMessage id."/>
  7837.     <aCar name="admin_show" accessLevel="7" params="clear|door|html|move|path|walker" desc="Show visual paths. For html, show the complete folder."/>
  7838.  
  7839. +   <!-- ADMIN TOURNAMENT -->
  7840. +   <aCar name="admin_tour" accessLevel="7" params="" desc="Activate or Deactivate the manual tournament."/>
  7841. +
  7842.     <!-- ANNOUNCEMENTS -->
  7843.     <aCar name="admin_announce" accessLevel="7" params="[list|all|add|add_auto|del]" desc="Open the Announcements panel."/>
  7844.     <aCar name="admin_ann" accessLevel="7" params="message" desc="Broadcast the message, with 'Announcements:' tag."/>
  7845. diff --git server/gameserver/data/xml/npcs/TournamentNPC.xml server/gameserver/data/xml/npcs/TournamentNPC.xml
  7846. new file mode 100644
  7847. index 0000000..217e99c
  7848. --- /dev/null
  7849. +++ server/gameserver/data/xml/npcs/TournamentNPC.xml
  7850. @@ -0,0 +1,40 @@
  7851. +<?xml version="1.0" encoding="utf-8"?>
  7852. +<list>
  7853. +   <npc id="50009" idTemplate="30519" name="First" title="Tournament Manager">
  7854. +       <set name="usingServerSideName" val="true"/>
  7855. +       <set name="usingServerSideTitle" val="true"/>
  7856. +       <set name="level" val="70"/>
  7857. +       <set name="radius" val="7"/>
  7858. +       <set name="height" val="18"/>
  7859. +       <set name="rHand" val="0"/>
  7860. +       <set name="lHand" val="0"/>
  7861. +       <set name="type" val="TournamentNpc"/>
  7862. +       <set name="exp" val="0"/>
  7863. +       <set name="sp" val="0"/>
  7864. +       <set name="hp" val="2444.46819"/>
  7865. +       <set name="mp" val="1345.8"/>
  7866. +       <set name="hpRegen" val="7.5"/>
  7867. +       <set name="mpRegen" val="2.7"/>
  7868. +       <set name="pAtk" val="688.86373"/>
  7869. +       <set name="pDef" val="295.91597"/>
  7870. +       <set name="mAtk" val="470.40463"/>
  7871. +       <set name="mDef" val="216.53847"/>
  7872. +       <set name="crit" val="4"/>
  7873. +       <set name="atkSpd" val="253"/>
  7874. +       <set name="str" val="40"/>
  7875. +       <set name="int" val="21"/>
  7876. +       <set name="dex" val="30"/>
  7877. +       <set name="wit" val="20"/>
  7878. +       <set name="con" val="43"/>
  7879. +       <set name="men" val="20"/>
  7880. +       <set name="corpseTime" val="7"/>
  7881. +       <set name="walkSpd" val="50"/>
  7882. +       <set name="runSpd" val="120"/>
  7883. +       <set name="dropHerbGroup" val="0"/>
  7884. +       <ai type="DEFAULT" ssCount="0" ssRate="0" spsCount="0" spsRate="0" aggro="0" canMove="true" seedable="false"/>
  7885. +       <skills>
  7886. +           <skill id="4045" level="1"/>
  7887. +           <skill id="4416" level="18"/>
  7888. +       </skills>
  7889. +   </npc>
  7890. +</list>
  7891. \ No newline at end of file
  7892. diff --git server/gameserver/data/xml/zones/TournamentZone.xml server/gameserver/data/xml/zones/TournamentZone.xml
  7893. new file mode 100644
  7894. index 0000000..354553d
  7895. --- /dev/null
  7896. +++ server/gameserver/data/xml/zones/TournamentZone.xml
  7897. @@ -0,0 +1,47 @@
  7898. +<?xml version="1.0" encoding="UTF-8"?>
  7899. +<list>
  7900. +   <!-- PVP Zones -->
  7901. +   <zone shape="NPoly" minZ="-3596" maxZ="-3396"><!-- dion_monster_pvp -->
  7902. +       <node x="11947" y="183019"/>
  7903. +       <node x="12937" y="183019"/>
  7904. +       <node x="12943" y="184010"/>
  7905. +       <node x="11941" y="184010"/>
  7906. +   </zone>
  7907. +   <zone shape="NPoly" minZ="-3752" maxZ="-3352"><!-- gludin_pvp -->
  7908. +       <node x="-88411" y="141732"/>
  7909. +       <node x="-87429" y="141733"/>
  7910. +       <node x="-87429" y="142708"/>
  7911. +       <node x="-88408" y="142708"/>
  7912. +   </zone>
  7913. +   <zone shape="NPoly" minZ="-3850" maxZ="-3350"><!-- giran_pvp_battle -->
  7914. +       <node x="72493" y="142263"/>
  7915. +       <node x="73493" y="142264"/>
  7916. +       <node x="73493" y="143261"/>
  7917. +       <node x="72495" y="143258"/>
  7918. +   </zone>
  7919. +   <zone shape="NPoly" minZ="-3498" maxZ="-3298"><!-- colosseum_battle -->
  7920. +       <node x="150948" y="46483" />
  7921. +       <node x="151210" y="46186" />
  7922. +       <node x="151221" y="45928" />
  7923. +       <node x="150737" y="45344" />
  7924. +       <node x="148265" y="45346" />
  7925. +       <node x="147769" y="45942" />
  7926. +       <node x="147784" y="46184" />
  7927. +       <node x="148047" y="46482" />
  7928. +       <node x="148049" y="46954" />
  7929. +       <node x="147781" y="47256" />
  7930. +       <node x="147769" y="47492" />
  7931. +       <node x="148263" y="48087" />
  7932. +       <node x="150745" y="48084" />
  7933. +       <node x="151220" y="47493" />
  7934. +       <node x="151216" y="47259" />
  7935. +       <node x="150947" y="46960" />
  7936. +   </zone>
  7937. +  
  7938. +   <zone shape="NPoly" minZ="1000" maxZ="-20000"><!-- heine room 1 -->
  7939. +       <node x="87595" y="259076"/>
  7940. +       <node x="87595" y="257344"/>
  7941. +       <node x="89223" y="257344"/>
  7942. +       <node x="89223" y="259076"/>
  7943. +   </zone>
  7944. +</list>
  7945. \ No newline at end of file
  7946. diff --git java/net/sf/l2j/gameserver/network/GameClient.java java/net/sf/l2j/gameserver/network/GameClient.java
  7947. index ab7c1e4..a453c60 100644
  7948. --- java/net/sf/l2j/gameserver/network/GameClient.java
  7949. +++ java/net/sf/l2j/gameserver/network/GameClient.java
  7950. @@ -1,5 +1,6 @@
  7951.  package net.sf.l2j.gameserver.network;
  7952.  
  7953. +import java.lang.System.Logger.Level;
  7954.  import java.net.InetAddress;
  7955.  import java.nio.ByteBuffer;
  7956.  import java.sql.Connection;
  7957. @@ -25,6 +26,7 @@
  7958.  import net.sf.l2j.gameserver.data.sql.PlayerInfoTable;
  7959.  import net.sf.l2j.gameserver.enums.FloodProtector;
  7960.  import net.sf.l2j.gameserver.enums.MessageType;
  7961. +import net.sf.l2j.gameserver.enums.TeleportType;
  7962.  import net.sf.l2j.gameserver.model.CharSelectSlot;
  7963.  import net.sf.l2j.gameserver.model.World;
  7964.  import net.sf.l2j.gameserver.model.actor.Player;
  7965. @@ -39,6 +41,9 @@
  7966.  import net.sf.l2j.gameserver.network.serverpackets.L2GameServerPacket;
  7967.  import net.sf.l2j.gameserver.network.serverpackets.ServerClose;
  7968.  
  7969. +import Base.Instance.InstanceManager;
  7970. +import Base.Tournament.Manager.TournamentManager;
  7971. +
  7972.  /**
  7973.   * Represents a client connected on Game Server.<br>
  7974.   * <br>
  7975. @@ -213,9 +218,21 @@
  7976.     {
  7977.         try
  7978.         {
  7979. -           ThreadPool.execute(() ->
  7980. +           ThreadPool.execute(new DisconnectTask());
  7981. +       }
  7982. +       catch (RejectedExecutionException e)
  7983. +       {
  7984. +       }
  7985. +   }
  7986. +  
  7987. +   protected class DisconnectTask implements Runnable
  7988. +   {
  7989. +       @Override
  7990. +       public void run()
  7991. +       {
  7992. +           boolean fast = true;
  7993. +           try
  7994.             {
  7995. -               boolean fast = true;
  7996.                 final Player player = getPlayer();
  7997.                 if (player != null && !isDetached())
  7998.                 {
  7999. @@ -263,11 +280,26 @@
  8000.                 }
  8001.                
  8002.                 AntiFeedManager.getInstance().onDisconnect(GameClient.this);
  8003. +               // Rouxy: Instance Mod
  8004. +               Player player2 = getPlayer();
  8005. +               if (player2 != null)
  8006. +               {
  8007. +                   if (player2.getInstance() != null && player2.getInstance().getId() != 0)
  8008. +                   {
  8009. +                       player2.setInstance(InstanceManager.getInstance().getInstance(0), true);
  8010. +                       player2.teleportTo(83384,148152,-3400,100);
  8011. +                   }
  8012. +               }
  8013. +               // Rouxy: Tournament
  8014. +               TournamentManager.getInstance().onDisconnect(player);
  8015. +              
  8016. +              
  8017.                 cleanMe(fast);
  8018. -           });
  8019. -       }
  8020. -       catch (RejectedExecutionException e)
  8021. -       {
  8022. +           }
  8023. +           catch (Exception e1)
  8024. +           {
  8025. +               LOGGER.info(Level.WARNING, "error while disconnecting client", e1);
  8026. +           }
  8027.         }
  8028.     }
  8029.    
  8030. diff --git java/net/sf/l2j/gameserver/network/serverpackets/Die.java java/net/sf/l2j/gameserver/network/serverpackets/Die.java
  8031. index 1644ed0..cb5f105 100644
  8032. --- java/net/sf/l2j/gameserver/network/serverpackets/Die.java
  8033. +++ java/net/sf/l2j/gameserver/network/serverpackets/Die.java
  8034. @@ -29,7 +29,7 @@
  8035.     {
  8036.         _creature = creature;
  8037.         _objectId = creature.getObjectId();
  8038. -       _canTeleport = !(((creature instanceof Player)) && CTFEvent.isStarted() && CTFEvent.isPlayerParticipant(_objectId) || TvTEvent.isStarted() && TvTEvent.isPlayerParticipant(_objectId) || LMEvent.isStarted() && LMEvent.isPlayerParticipant(_objectId) || DMEvent.isStarted() && DMEvent.isPlayerParticipant(_objectId));
  8039. +       _canTeleport =  !(((creature instanceof Player)) && !creature.getActingPlayer().isInTournamentMatch() && CTFEvent.isStarted() && CTFEvent.isPlayerParticipant(_objectId) || TvTEvent.isStarted() && TvTEvent.isPlayerParticipant(_objectId) || LMEvent.isStarted() && LMEvent.isPlayerParticipant(_objectId) || DMEvent.isStarted() && DMEvent.isPlayerParticipant(_objectId));
  8040.         _fake = !creature.isDead();
  8041.        
  8042.         if (creature instanceof Player)
  8043. diff --git a/aCis_datapack/data/html/mods/tournament/createTeam.htm b/aCis_datapack/data/html/mods/tournament/createTeam.htm
  8044. new file mode 100644
  8045. index 0000000..4640213
  8046. --- /dev/null
  8047. +++ b/aCis_datapack/data/html/mods/tournament/createTeam.htm
  8048. @@ -0,0 +1,38 @@
  8049. +
  8050. +<html>
  8051. +<title>Battle Tournament</title>
  8052. +<body>
  8053. +<center>
  8054. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  8055. +<br>          
  8056. +
  8057. +
  8058. +<center>
  8059. +       Tournament Team:
  8060. +      
  8061. +   <br>You need to invite <font color=LEVEL>%missingMembers%</font>
  8062. +</center>
  8063. +
  8064. +<img src="Sek.cbui371" width=300 height=1>
  8065. +
  8066. +
  8067. +
  8068. +<img src="Sek.cbui371" width=300 height=1>
  8069. +%inviteBoxRegButton%
  8070. +<br>
  8071. +
  8072. +<center>
  8073. +   <table width=320 bgcolor=000000>
  8074. +       <tr>
  8075. +           <td align=center>
  8076. +               <font color=994992>** Team Members **</font>
  8077. +           </td>
  8078. +       </tr>
  8079. +   </table>
  8080. +   %memberslist%
  8081. +  
  8082. +</center>
  8083. +<br>
  8084. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>   
  8085. +</body>
  8086. +</html>
  8087. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F1X1.htm b/aCis_datapack/data/html/mods/tournament/fights/F1X1.htm
  8088. new file mode 100644
  8089. index 0000000..2fbba6a
  8090. --- /dev/null
  8091. +++ b/aCis_datapack/data/html/mods/tournament/fights/F1X1.htm
  8092. @@ -0,0 +1,93 @@
  8093. +<html><body>
  8094. +
  8095. +
  8096. +<table width=300>
  8097. +   <tr>
  8098. +       <td fixwidth=20></td>
  8099. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8100. +       <td fixwidth=20></td>
  8101. +   </tr>
  8102. +</table>
  8103. +<br>
  8104. +<table border="0" width="320" bgcolor="000000">
  8105. +<tr>
  8106. +
  8107. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8108. +<td width=99 align=center> <font color=ff0019>Tournament (1x1)</font></td>
  8109. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8110. +</tr>
  8111. +</table>
  8112. +<br>
  8113. +
  8114. +
  8115. +<table width=315  bgcolor=000000>
  8116. +   <tr>
  8117. +       <td fixwidth=5>
  8118. +       </td>
  8119. +       <td align=center>
  8120. +           <font color=LEVEL>Players Registered: </font>%teamsRegF1X1%<br>
  8121. +       </td>
  8122. +   </tr>
  8123. +   <tr>
  8124. +       <td fixwidth=5>
  8125. +       </td>
  8126. +       <td align=center>
  8127. +           <font color=LEVEL>Active Fights: </font>%activeFightsF1X1%<br>
  8128. +       </td>
  8129. +   </tr>
  8130. +   <tr>
  8131. +       <td fixwidth=5>
  8132. +       </td>
  8133. +       <td align=center>
  8134. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8135. +       </td>
  8136. +   </tr>
  8137. +</table>
  8138. +
  8139. +<br>
  8140. +<table width=315 bgcolor=000000>
  8141. +   <tr>
  8142. +       <td fixwidth=50></td>
  8143. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament1x1" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8144. +       <td fixwidth=50></td>
  8145. +   </tr>
  8146. +</table>
  8147. +
  8148. +<table width=315 bgcolor=000000>
  8149. +   <tr>
  8150. +       <td fixwidth=50></td>
  8151. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8152. +       <td fixwidth=50></td>
  8153. +   </tr>
  8154. +</table>
  8155. +
  8156. +<table width=315 bgcolor=000000>
  8157. +   <tr>
  8158. +       <td fixwidth=50></td>
  8159. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8160. +       <td fixwidth=50></td>
  8161. +   </tr>
  8162. +</table>
  8163. +
  8164. +<table width=330 bgcolor=000000>
  8165. +   <tr>
  8166. +       <td fixwidth=50></td>
  8167. +       <td align=center>* Your Team *</td>
  8168. +       <td fixwidth=50></td>
  8169. +   </tr>
  8170. +</table>
  8171. +<center>
  8172. +%memberslist%
  8173. +</center>
  8174. +</body></html>
  8175. \ No newline at end of file
  8176. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F2X2.htm b/aCis_datapack/data/html/mods/tournament/fights/F2X2.htm
  8177. new file mode 100644
  8178. index 0000000..0dd4456
  8179. --- /dev/null
  8180. +++ b/aCis_datapack/data/html/mods/tournament/fights/F2X2.htm
  8181. @@ -0,0 +1,110 @@
  8182. +<html><body>
  8183. +
  8184. +
  8185. +<table width=300>
  8186. +   <tr>
  8187. +       <td fixwidth=20></td>
  8188. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8189. +       <td fixwidth=20></td>
  8190. +   </tr>
  8191. +</table>
  8192. +<br>
  8193. +<table border="0" width="320" bgcolor="000000">
  8194. +<tr>
  8195. +
  8196. +<td align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8197. +<td  align=center> <font color=ff0019>Tournament (2x2)</font></td>
  8198. +<td  align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8199. +</tr>
  8200. +</table>
  8201. +<br>
  8202. +
  8203. +
  8204. +<table width=320 bgcolor=000000>
  8205. +   <tr>
  8206. +       <td fixwidth=5></td>
  8207. +       <td align=center>
  8208. +           <font color=LEVEL>Players Registered: </font>%teamsRegF2X2%<br>
  8209. +       </td>
  8210. +       <td fixwidth=5></td>
  8211. +   </tr>
  8212. +   <tr>
  8213. +       <td fixwidth=5>
  8214. +       </td>
  8215. +       <td align=center>
  8216. +           <font color=LEVEL>Active Fights: </font>%activeFightsF2X2%<br>
  8217. +       </td>
  8218. +   </tr>
  8219. +   <tr>
  8220. +       <td fixwidth=5>
  8221. +       </td>
  8222. +       <td align=center>
  8223. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8224. +       </td>
  8225. +   </tr>
  8226. +</table>
  8227. +
  8228. +<br>
  8229. +<table width=300 bgcolor=000000>
  8230. +   <tr>
  8231. +       <td fixwidth=50></td>
  8232. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament2x2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8233. +       <td fixwidth=50></td>
  8234. +   </tr>
  8235. +</table>
  8236. +
  8237. +
  8238. +<table width=300 bgcolor=000000>
  8239. +   <tr>
  8240. +       <td fixwidth=50></td>
  8241. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8242. +       <td fixwidth=50></td>
  8243. +   </tr>
  8244. +</table>
  8245. +
  8246. +<table width=300 bgcolor=000000>
  8247. +   <tr>
  8248. +       <td fixwidth=50></td>
  8249. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8250. +       <td fixwidth=50></td>
  8251. +   </tr>
  8252. +</table>
  8253. +
  8254. +
  8255. +<table width=300>
  8256. +   <tr>
  8257. +       <td align=center >Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font></td>
  8258. +      
  8259. +   </tr>
  8260. +</table>
  8261. +
  8262. +<table width=280>
  8263. +       <tr>
  8264. +           <td align=center>Player Name:</td>
  8265. +           <td align=left><edit var="playerName" width=120 height=10></td>
  8266. +           <td align=center><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8267. +       </tr>
  8268. +   </table>
  8269. +
  8270. +<br>
  8271. +
  8272. +
  8273. +<table width=330 bgcolor=000000>
  8274. +   <tr>
  8275. +       <td fixwidth=50></td>
  8276. +       <td align=center>* Your Team *</td>
  8277. +       <td fixwidth=50></td>
  8278. +   </tr>
  8279. +</table>
  8280. +<center>
  8281. +%memberslist%
  8282. +</center>
  8283. +</body></html>
  8284. \ No newline at end of file
  8285. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F3X3.htm b/aCis_datapack/data/html/mods/tournament/fights/F3X3.htm
  8286. new file mode 100644
  8287. index 0000000..9afe1b2
  8288. --- /dev/null
  8289. +++ b/aCis_datapack/data/html/mods/tournament/fights/F3X3.htm
  8290. @@ -0,0 +1,110 @@
  8291. +<html><body>
  8292. +
  8293. +
  8294. +<table width=300>
  8295. +   <tr>
  8296. +       <td fixwidth=20></td>
  8297. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8298. +       <td fixwidth=20></td>
  8299. +   </tr>
  8300. +</table>
  8301. +<br>
  8302. +<table border="0" width="320" bgcolor="000000">
  8303. +<tr>
  8304. +
  8305. +<td align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8306. +<td  align=center> <font color=ff0019>Tournament (3x3)</font></td>
  8307. +<td  align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8308. +</tr>
  8309. +</table>
  8310. +<br>
  8311. +
  8312. +
  8313. +<table width=320 bgcolor=000000>
  8314. +   <tr>
  8315. +       <td fixwidth=5></td>
  8316. +       <td align=center>
  8317. +           <font color=LEVEL>Players Registered: </font>%teamsRegF3X3%<br>
  8318. +       </td>
  8319. +       <td fixwidth=5></td>
  8320. +   </tr>
  8321. +   <tr>
  8322. +       <td fixwidth=5>
  8323. +       </td>
  8324. +       <td align=center>
  8325. +           <font color=LEVEL>Active Fights: </font>%activeFightsF3X3%<br>
  8326. +       </td>
  8327. +   </tr>
  8328. +   <tr>
  8329. +       <td fixwidth=5>
  8330. +       </td>
  8331. +       <td align=center>
  8332. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8333. +       </td>
  8334. +   </tr>
  8335. +</table>
  8336. +
  8337. +<br>
  8338. +<table width=300 bgcolor=000000>
  8339. +   <tr>
  8340. +       <td fixwidth=50></td>
  8341. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament3x3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8342. +       <td fixwidth=50></td>
  8343. +   </tr>
  8344. +</table>
  8345. +
  8346. +
  8347. +<table width=300 bgcolor=000000>
  8348. +   <tr>
  8349. +       <td fixwidth=50></td>
  8350. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8351. +       <td fixwidth=50></td>
  8352. +   </tr>
  8353. +</table>
  8354. +
  8355. +<table width=300 bgcolor=000000>
  8356. +   <tr>
  8357. +       <td fixwidth=50></td>
  8358. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8359. +       <td fixwidth=50></td>
  8360. +   </tr>
  8361. +</table>
  8362. +
  8363. +
  8364. +<table width=300>
  8365. +   <tr>
  8366. +       <td align=center >Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font></td>
  8367. +      
  8368. +   </tr>
  8369. +</table>
  8370. +
  8371. +<table width=280>
  8372. +       <tr>
  8373. +           <td align=center>Player Name:</td>
  8374. +           <td align=left><edit var="playerName" width=120 height=10></td>
  8375. +           <td align=center><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8376. +       </tr>
  8377. +   </table>
  8378. +
  8379. +<br>
  8380. +
  8381. +
  8382. +<table width=330 bgcolor=000000>
  8383. +   <tr>
  8384. +       <td fixwidth=50></td>
  8385. +       <td align=center>* Your Team *</td>
  8386. +       <td fixwidth=50></td>
  8387. +   </tr>
  8388. +</table>
  8389. +<center>
  8390. +%memberslist%
  8391. +</center>
  8392. +</body></html>
  8393. \ No newline at end of file
  8394. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F4X4.htm b/aCis_datapack/data/html/mods/tournament/fights/F4X4.htm
  8395. new file mode 100644
  8396. index 0000000..a8bd719
  8397. --- /dev/null
  8398. +++ b/aCis_datapack/data/html/mods/tournament/fights/F4X4.htm
  8399. @@ -0,0 +1,110 @@
  8400. +<html><body>
  8401. +
  8402. +
  8403. +<table width=300>
  8404. +   <tr>
  8405. +       <td fixwidth=20></td>
  8406. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8407. +       <td fixwidth=20></td>
  8408. +   </tr>
  8409. +</table>
  8410. +<br>
  8411. +<table border="0" width="320" bgcolor="000000">
  8412. +<tr>
  8413. +
  8414. +<td align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8415. +<td  align=center> <font color=ff0019>Tournament (4x4)</font></td>
  8416. +<td  align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8417. +</tr>
  8418. +</table>
  8419. +<br>
  8420. +
  8421. +
  8422. +<table width=320 bgcolor=000000>
  8423. +   <tr>
  8424. +       <td fixwidth=5></td>
  8425. +       <td align=center>
  8426. +           <font color=LEVEL>Players Registered: </font>%teamsRegF4X4%<br>
  8427. +       </td>
  8428. +       <td fixwidth=5></td>
  8429. +   </tr>
  8430. +   <tr>
  8431. +       <td fixwidth=5>
  8432. +       </td>
  8433. +       <td align=center>
  8434. +           <font color=LEVEL>Active Fights: </font>%activeFightsF4X4%<br>
  8435. +       </td>
  8436. +   </tr>
  8437. +   <tr>
  8438. +       <td fixwidth=5>
  8439. +       </td>
  8440. +       <td align=center>
  8441. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8442. +       </td>
  8443. +   </tr>
  8444. +</table>
  8445. +
  8446. +<br>
  8447. +<table width=300 bgcolor=000000>
  8448. +   <tr>
  8449. +       <td fixwidth=50></td>
  8450. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament4x4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8451. +       <td fixwidth=50></td>
  8452. +   </tr>
  8453. +</table>
  8454. +
  8455. +
  8456. +<table width=300 bgcolor=000000>
  8457. +   <tr>
  8458. +       <td fixwidth=50></td>
  8459. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8460. +       <td fixwidth=50></td>
  8461. +   </tr>
  8462. +</table>
  8463. +
  8464. +<table width=300 bgcolor=000000>
  8465. +   <tr>
  8466. +       <td fixwidth=50></td>
  8467. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8468. +       <td fixwidth=50></td>
  8469. +   </tr>
  8470. +</table>
  8471. +
  8472. +
  8473. +<table width=300>
  8474. +   <tr>
  8475. +       <td align=center >Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font></td>
  8476. +      
  8477. +   </tr>
  8478. +</table>
  8479. +
  8480. +<table width=280>
  8481. +       <tr>
  8482. +           <td align=center>Player Name:</td>
  8483. +           <td align=left><edit var="playerName" width=120 height=10></td>
  8484. +           <td align=center><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8485. +       </tr>
  8486. +   </table>
  8487. +
  8488. +<br>
  8489. +
  8490. +
  8491. +<table width=330 bgcolor=000000>
  8492. +   <tr>
  8493. +       <td fixwidth=50></td>
  8494. +       <td align=center>* Your Team *</td>
  8495. +       <td fixwidth=50></td>
  8496. +   </tr>
  8497. +</table>
  8498. +<center>
  8499. +%memberslist%
  8500. +</center>
  8501. +</body></html>
  8502. \ No newline at end of file
  8503. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F5X5.htm b/aCis_datapack/data/html/mods/tournament/fights/F5X5.htm
  8504. new file mode 100644
  8505. index 0000000..361e55b
  8506. --- /dev/null
  8507. +++ b/aCis_datapack/data/html/mods/tournament/fights/F5X5.htm
  8508. @@ -0,0 +1,110 @@
  8509. +<html><body>
  8510. +
  8511. +
  8512. +<table width=300>
  8513. +   <tr>
  8514. +       <td fixwidth=20></td>
  8515. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8516. +       <td fixwidth=20></td>
  8517. +   </tr>
  8518. +</table>
  8519. +<br>
  8520. +<table border="0" width="320" bgcolor="000000">
  8521. +<tr>
  8522. +
  8523. +<td align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8524. +<td  align=center> <font color=ff0019>Tournament (5x5)</font></td>
  8525. +<td  align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8526. +</tr>
  8527. +</table>
  8528. +<br>
  8529. +
  8530. +
  8531. +<table width=320 bgcolor=000000>
  8532. +   <tr>
  8533. +       <td fixwidth=5></td>
  8534. +       <td align=center>
  8535. +           <font color=LEVEL>Players Registered: </font>%teamsRegF5X5%<br>
  8536. +       </td>
  8537. +       <td fixwidth=5></td>
  8538. +   </tr>
  8539. +   <tr>
  8540. +       <td fixwidth=5>
  8541. +       </td>
  8542. +       <td align=center>
  8543. +           <font color=LEVEL>Active Fights: </font>%activeFightsF5X5%<br>
  8544. +       </td>
  8545. +   </tr>
  8546. +   <tr>
  8547. +       <td fixwidth=5>
  8548. +       </td>
  8549. +       <td align=center>
  8550. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8551. +       </td>
  8552. +   </tr>
  8553. +</table>
  8554. +
  8555. +<br>
  8556. +<table width=300 bgcolor=000000>
  8557. +   <tr>
  8558. +       <td fixwidth=50></td>
  8559. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament5x5" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8560. +       <td fixwidth=50></td>
  8561. +   </tr>
  8562. +</table>
  8563. +
  8564. +
  8565. +<table width=300 bgcolor=000000>
  8566. +   <tr>
  8567. +       <td fixwidth=50></td>
  8568. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8569. +       <td fixwidth=50></td>
  8570. +   </tr>
  8571. +</table>
  8572. +
  8573. +<table width=300 bgcolor=000000>
  8574. +   <tr>
  8575. +       <td fixwidth=50></td>
  8576. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8577. +       <td fixwidth=50></td>
  8578. +   </tr>
  8579. +</table>
  8580. +
  8581. +
  8582. +<table width=300>
  8583. +   <tr>
  8584. +       <td align=center >Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font></td>
  8585. +      
  8586. +   </tr>
  8587. +</table>
  8588. +
  8589. +<table width=280>
  8590. +       <tr>
  8591. +           <td align=center>Player Name:</td>
  8592. +           <td align=left><edit var="playerName" width=120 height=10></td>
  8593. +           <td align=center><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8594. +       </tr>
  8595. +   </table>
  8596. +
  8597. +<br>
  8598. +
  8599. +
  8600. +<table width=330 bgcolor=000000>
  8601. +   <tr>
  8602. +       <td fixwidth=50></td>
  8603. +       <td align=center>* Your Team *</td>
  8604. +       <td fixwidth=50></td>
  8605. +   </tr>
  8606. +</table>
  8607. +<center>
  8608. +%memberslist%
  8609. +</center>
  8610. +</body></html>
  8611. \ No newline at end of file
  8612. diff --git a/aCis_datapack/data/html/mods/tournament/fights/F9X9.htm b/aCis_datapack/data/html/mods/tournament/fights/F9X9.htm
  8613. new file mode 100644
  8614. index 0000000..2cddd64
  8615. --- /dev/null
  8616. +++ b/aCis_datapack/data/html/mods/tournament/fights/F9X9.htm
  8617. @@ -0,0 +1,110 @@
  8618. +<html><body>
  8619. +
  8620. +
  8621. +<table width=300>
  8622. +   <tr>
  8623. +       <td fixwidth=20></td>
  8624. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  8625. +       <td fixwidth=20></td>
  8626. +   </tr>
  8627. +</table>
  8628. +<br>
  8629. +<table border="0" width="320" bgcolor="000000">
  8630. +<tr>
  8631. +
  8632. +<td align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8633. +<td  align=center> <font color=ff0019>Tournament (9x9)</font></td>
  8634. +<td  align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8635. +</tr>
  8636. +</table>
  8637. +<br>
  8638. +
  8639. +
  8640. +<table width=320 bgcolor=000000>
  8641. +   <tr>
  8642. +       <td fixwidth=5></td>
  8643. +       <td align=center>
  8644. +           <font color=LEVEL>Players Registered: </font>%teamsRegF9X9%<br>
  8645. +       </td>
  8646. +       <td fixwidth=5></td>
  8647. +   </tr>
  8648. +   <tr>
  8649. +       <td fixwidth=5>
  8650. +       </td>
  8651. +       <td align=center>
  8652. +           <font color=LEVEL>Active Fights: </font>%activeFightsF9X9%<br>
  8653. +       </td>
  8654. +   </tr>
  8655. +   <tr>
  8656. +       <td fixwidth=5>
  8657. +       </td>
  8658. +       <td align=center>
  8659. +           <font color=LEVEL>Total Fights: </font>%allTimeFights%<br>
  8660. +       </td>
  8661. +   </tr>
  8662. +</table>
  8663. +
  8664. +<br>
  8665. +<table width=300 bgcolor=000000>
  8666. +   <tr>
  8667. +       <td fixwidth=50></td>
  8668. +       <td align=center><button value="Register" action="bypass -h bp_registerTournament9x9" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8669. +       <td fixwidth=50></td>
  8670. +   </tr>
  8671. +</table>
  8672. +
  8673. +
  8674. +<table width=300 bgcolor=000000>
  8675. +   <tr>
  8676. +       <td fixwidth=50></td>
  8677. +       <td align=center><button value="Leave" action="bypass -h bp_removeTournamentParticipation" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8678. +       <td fixwidth=50></td>
  8679. +   </tr>
  8680. +</table>
  8681. +
  8682. +<table width=300 bgcolor=000000>
  8683. +   <tr>
  8684. +       <td fixwidth=50></td>
  8685. +       <td align=center><button value="DeleteTeam" action="bypass -h bp_deleteTournamentTeam" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  8686. +       <td fixwidth=50></td>
  8687. +   </tr>
  8688. +</table>
  8689. +
  8690. +
  8691. +<table width=300>
  8692. +   <tr>
  8693. +       <td align=center >Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font></td>
  8694. +      
  8695. +   </tr>
  8696. +</table>
  8697. +
  8698. +<table width=280>
  8699. +       <tr>
  8700. +           <td align=center>Player Name:</td>
  8701. +           <td align=left><edit var="playerName" width=120 height=10></td>
  8702. +           <td align=center><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8703. +       </tr>
  8704. +   </table>
  8705. +
  8706. +<br>
  8707. +
  8708. +
  8709. +<table width=330 bgcolor=000000>
  8710. +   <tr>
  8711. +       <td fixwidth=50></td>
  8712. +       <td align=center>* Your Team *</td>
  8713. +       <td fixwidth=50></td>
  8714. +   </tr>
  8715. +</table>
  8716. +<center>
  8717. +%memberslist%
  8718. +</center>
  8719. +</body></html>
  8720. \ No newline at end of file
  8721. diff --git a/aCis_datapack/data/html/mods/tournament/invitePage.htm b/aCis_datapack/data/html/mods/tournament/invitePage.htm
  8722. new file mode 100644
  8723. index 0000000..526a149
  8724. --- /dev/null
  8725. +++ b/aCis_datapack/data/html/mods/tournament/invitePage.htm
  8726. @@ -0,0 +1,49 @@
  8727. +
  8728. +<html>
  8729. +<title>Battle Tournament</title>
  8730. +<body>
  8731. +<center>
  8732. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  8733. +<br>          
  8734. +
  8735. +
  8736. +<center>
  8737. +       Tournament Team:
  8738. +      
  8739. +  
  8740. +</center>
  8741. +
  8742. +<img src="Sek.cbui371" width=300 height=1>
  8743. +
  8744. +
  8745. +
  8746. +<img src="Sek.cbui371" width=300 height=1>
  8747. +
  8748. +<center>
  8749. +   Type the name of your partner or use command: <br1><font color=994992>".tournamentinvite playername"</font>
  8750. +</center>
  8751. +<table width=280>
  8752. +       <tr>
  8753. +           <td>Player Name</td>
  8754. +           <td><edit var="playerName" width=120 height=15></td>
  8755. +           <td><button value="Invite" action="bypass -h bp_inviteTournamentMember $playerName" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
  8756. +       </tr>
  8757. +   </table>
  8758. +
  8759. +<br>
  8760. +
  8761. +<center>
  8762. +   <table width=320 bgcolor=000000>
  8763. +       <tr>
  8764. +           <td align=center>
  8765. +               <font color=994992>** Team Members **</font>
  8766. +           </td>
  8767. +       </tr>
  8768. +   </table>
  8769. +   %memberslist%
  8770. +  
  8771. +</center>
  8772. +<br>
  8773. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>   
  8774. +</body>
  8775. +</html>
  8776. diff --git a/aCis_datapack/data/html/mods/tournament/main.htm b/aCis_datapack/data/html/mods/tournament/main.htm
  8777. new file mode 100644
  8778. index 0000000..9b5eb60
  8779. --- /dev/null
  8780. +++ b/aCis_datapack/data/html/mods/tournament/main.htm
  8781. @@ -0,0 +1,126 @@
  8782. +
  8783. +<html>
  8784. +<title>Battle Tournament</title>
  8785. +<body>
  8786. +<center>
  8787. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  8788. +<br>          
  8789. +
  8790. +
  8791. +<img src="Sek.cbui371" width=300 height=1>
  8792. +<table width=280 bgcolor=000000>
  8793. +<tr>
  8794. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.skill1367" fore="icon.skill1369"></td>
  8795. +<td width=120>
  8796. +<table>
  8797. +<tr><td><font color="abf04b">[ Battle Tour 1x1 ] </font></td></tr>
  8798. +<tr><td>{ 1 member per team }</font></td></tr>
  8799. +</table>
  8800. +</td>
  8801. +<td width=8></td>
  8802. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F1X1" value="Fight 1x1"></td>
  8803. +</tr>
  8804. +</table>
  8805. +
  8806. +<img src="Sek.cbui371" width=300 height=1>
  8807. +<table width=280 bgcolor=000000>
  8808. +<tr>
  8809. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.skill1367" fore="icon.skill1369"></td>
  8810. +<td width=120>
  8811. +<table>
  8812. +<tr><td><font color="abf04b">[ Battle Tour 2x2 ] </font></td></tr>
  8813. +<tr><td>{ 2 members for pt }</font></td></tr>
  8814. +</table>
  8815. +</td>
  8816. +<td width=8></td>
  8817. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F2X2" value="Fight 2x2"></td>
  8818. +</tr>
  8819. +</table>
  8820. +
  8821. +
  8822. +<img src="Sek.cbui371" width=300 height=1>
  8823. +<table width=280 bgcolor=000000>
  8824. +<tr>
  8825. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.etc_event_medal_i00" fore="icon.skill1368"></td>
  8826. +<td width=120>
  8827. +<table>
  8828. +<tr><td><font color="abf04b">[ Battle Tour 3x3 ] </font></td></tr>
  8829. +<tr><td>{ 3 members for pt } </font></td></tr>
  8830. +</table>
  8831. +</td>
  8832. +<td width=11></td>
  8833. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F3X3" value="Fight 3x3"></td>
  8834. +</tr>
  8835. +</table>
  8836. +
  8837. +
  8838. +<img src="Sek.cbui371" width=300 height=1>
  8839. +<table width=280 bgcolor=000000>
  8840. +<tr>
  8841. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.etc_event_medal_i00" fore="icon.skill1368"></td>
  8842. +<td width=120>
  8843. +<table>
  8844. +<tr><td><font color="abf04b">[ Battle Tour 4x4 ] </font></td></tr>
  8845. +<tr><td>{ 4 members for pt } </font></td></tr>
  8846. +</table>
  8847. +</td>
  8848. +<td width=11></td>
  8849. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F4X4" value="Fight 4x4"></td>
  8850. +</tr>
  8851. +</table>
  8852. +
  8853. +<img src="Sek.cbui371" width=300 height=1>
  8854. +<table width=280 bgcolor=000000>
  8855. +<tr>
  8856. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.etc_event_medal_i00" fore="icon.skill1370"></td>
  8857. +<td width=120>
  8858. +<table>
  8859. +<tr><td><font color="abf04b">[ Battle Tour 5x5 ] </font></td></tr>
  8860. +<tr><td>{ 5 members for pt } </font></td></tr>
  8861. +</table>
  8862. +</td>
  8863. +<td width=11></td>
  8864. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F5X5" value="Fight 5x5"></td>
  8865. +</tr>
  8866. +</table>
  8867. +
  8868. +
  8869. +<img src="Sek.cbui371" width=300 height=1>
  8870. +<table width=280 bgcolor=000000>
  8871. +<tr>
  8872. +<td width=25 align="right"><button action="" width=32 height=32 back="icon.etc_event_medal_i00" fore="icon.skill1370"></td>
  8873. +<td width=120>
  8874. +<table>
  8875. +<tr><td><font color="abf04b">[ Battle Tour 9x9 ] </font></td></tr>
  8876. +<tr><td>{ 9 members for pt } </font></td></tr>
  8877. +</table>
  8878. +</td>
  8879. +<td width=11></td>
  8880. +<td><button width="115" height="30" back="L2UI_ch3.bigbutton2_down" fore="L2UI_ch3.bigbutton2" action="bypass -h bp_showTournamentPage fights/F9X9" value="Fight 9x9"></td>
  8881. +</tr>
  8882. +</table>
  8883. +
  8884. +
  8885. +<img src="Sek.cbui371" width=300 height=1>
  8886. +<br>
  8887. +<table width=315 bgcolor=000000>
  8888. +   <tr>
  8889. +       <td align=center><font color=ff0000>Quick Actions</font></td>
  8890. +      
  8891. +   </tr>
  8892. +</table>
  8893. +<br>
  8894. +<table width=315 bgcolor=000000>
  8895. +   <tr>
  8896. +       <td align=center><font color=LEVEL><a action="bypass bp_deleteTournamentTeam">Delete Team</a></font></td>
  8897. +       <td align=center><font color=LEVEL><a action="bypass bp_leaveTournamentTeam">Leave Team</a></font></td>
  8898. +       <td align=center><font color=LEVEL><a action="bypass bp_removeTournamentParticipation">Unregister</a></font></td>
  8899. +       <td align=center><font color=LEVEL><a action="bypass bp_showTournamentPage invitePage">Invite Page</a></font></td>
  8900. +      
  8901. +      
  8902. +   </tr>
  8903. +</table>
  8904. +
  8905. +<br>
  8906. +</body>
  8907. +</html>
  8908. diff --git a/aCis_datapack/data/html/mods/tournament/myTour - Copia.htm b/aCis_datapack/data/html/mods/tournament/myTour - Copia.htm
  8909. new file mode 100644
  8910. index 0000000..8698fd4
  8911. --- /dev/null
  8912. +++ b/aCis_datapack/data/html/mods/tournament/myTour - Copia.htm
  8913. @@ -0,0 +1,148 @@
  8914. +<html><title>My Tour</title><body>
  8915. +
  8916. +<center>
  8917. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  8918. +</center>
  8919. +<a action="bypass bp_showTournamentPage ranking">rank</a>
  8920. +
  8921. +<table border="1" width=316  bgcolor="000000">
  8922. +<tr>
  8923. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  8924. +</td>
  8925. +</tr>
  8926. +</table>
  8927. +<br>
  8928. +
  8929. +<table border="0" width="300" bgcolor="000000">
  8930. +<tr>
  8931. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8932. +<td width=99 align=center> <font color=ff0019> My Tour</font></td>
  8933. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  8934. +</tr>
  8935. +</table>
  8936. +<br>
  8937. +
  8938. +
  8939. +<table width=300 height=32 bgcolor=000000>
  8940. +<tr>
  8941. +<td fixwidth=5>
  8942. +</td>
  8943. +<td fixwidth=250 align=center>
  8944. +<font color=LEVEL>Here you can check all your Tournament Status.</font>
  8945. +</td>
  8946. +
  8947. +</tr>
  8948. +</table>
  8949. +<br>
  8950. +
  8951. +<table width=320  bgcolor=000000>
  8952. +   <tr>
  8953. +       <td fixwidth=5>
  8954. +       </td>
  8955. +       <td fixwidth=290>
  8956. +           <font color=LEVEL>General</font><br>
  8957. +       </td>
  8958. +   </tr>
  8959. +  
  8960. +</table>
  8961. +
  8962. +<table width=320  bgcolor=000000>
  8963. +   <tr>
  8964. +       <td fixwidth=5>
  8965. +       </td>
  8966. +       <td align=left>
  8967. +           <font color=ff0029>DPF:</font> %dpfTotal%
  8968. +           <br>
  8969. +       </td>
  8970. +       <td align=left>
  8971. +           <font color=ff0029>WDT:</font> %wdt%
  8972. +          
  8973. +           <br>
  8974. +       </td>
  8975. +   </tr>
  8976. +   <tr>
  8977. +       <td fixwidth=5>
  8978. +       </td>
  8979. +       <td align=left>
  8980. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  8981. +           <br>
  8982. +       </td>
  8983. +       <td align=left>
  8984. +           <font color=ff0029>Total Fights:</font> %totalFights%
  8985. +           <br>
  8986. +       </td>
  8987. +   </tr>
  8988. +   <tr>
  8989. +       <td fixwidth=5>
  8990. +       </td>
  8991. +       <td align=left>
  8992. +           <font color=ff0029>Total Kills:</font> %killstotal%
  8993. +           <br>
  8994. +       </td>
  8995. +      
  8996. +   </tr>
  8997. +</table>
  8998. +<br>
  8999. +
  9000. +<table width=300 bgcolor=000000>
  9001. +<tr>
  9002. +<td fixwidth=5>
  9003. +</td>
  9004. +<td fixwidth=250 align=center>
  9005. +<font color=LEVEL>Click on Fight to full check</font>
  9006. +</td>
  9007. +
  9008. +</tr>
  9009. +</table>
  9010. +<table width=330  bgcolor=000000>
  9011. +   <tr>
  9012. +       <td fixwidth=30>
  9013. +       </td>
  9014. +       <td>
  9015. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  9016. +       </td>
  9017. +       <td>
  9018. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  9019. +       </td>
  9020. +       <td>
  9021. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  9022. +       </td>
  9023. +       <td>
  9024. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  9025. +       </td>
  9026. +       <td>
  9027. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  9028. +       </td>
  9029. +       <td>
  9030. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  9031. +       </td>
  9032. +       <td fixwidth=30>
  9033. +       </td>
  9034. +   </tr>
  9035. +  
  9036. +  
  9037. +</table>
  9038. +
  9039. +
  9040. +<br><br>
  9041. +
  9042. +<table width=300  bgcolor=000000>
  9043. +   <tr>
  9044. +       <td fixwidth=5>
  9045. +       </td>
  9046. +       <td fixwidth=250>
  9047. +           <a action=""><font color=LEVEL>DPF = Damage Per Fight</font></a>
  9048. +       </td>
  9049. +   </tr>
  9050. +   <tr>
  9051. +       <td fixwidth=5>
  9052. +       </td>
  9053. +       <td fixwidth=250>
  9054. +           <a action=""><font color=LEVEL>WDT = Win/Defeats/Ties Ratio</font></a>
  9055. +       </td>
  9056. +   </tr>
  9057. +  
  9058. +</table>
  9059. +
  9060. +
  9061. +</body></html>
  9062. \ No newline at end of file
  9063. diff --git a/aCis_datapack/data/html/mods/tournament/myTour.htm b/aCis_datapack/data/html/mods/tournament/myTour.htm
  9064. new file mode 100644
  9065. index 0000000..740f6de
  9066. --- /dev/null
  9067. +++ b/aCis_datapack/data/html/mods/tournament/myTour.htm
  9068. @@ -0,0 +1,161 @@
  9069. +<html><title>My Tour</title><body>
  9070. +
  9071. +<table width=314 bgcolor=000000>
  9072. +   <tr>
  9073. +       <td fixwidth=50></td>
  9074. +       <td align=center><button value="Rankings" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9075. +       <td fixwidth=50></td>
  9076. +   </tr>
  9077. +</table>
  9078. +
  9079. +<table width=300>
  9080. +   <tr>
  9081. +       <td fixwidth=20></td>
  9082. +       <td align=center><img src="l2ui_ch3.herotower_deco" width=256 height=32>    </td>
  9083. +       <td fixwidth=50></td>
  9084. +   </tr>
  9085. +</table>
  9086. +
  9087. +
  9088. +
  9089. +<table border="1" width=316  bgcolor="000000">
  9090. +<tr>
  9091. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  9092. +</td>
  9093. +</tr>
  9094. +</table>
  9095. +<br>
  9096. +
  9097. +<table border="0" width="300" bgcolor="000000">
  9098. +<tr>
  9099. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9100. +<td width=99 align=center> <font color=ff0019> My Tour</font></td>
  9101. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9102. +</tr>
  9103. +</table>
  9104. +<br>
  9105. +
  9106. +
  9107. +<table width=300 height=32 bgcolor=000000>
  9108. +<tr>
  9109. +<td fixwidth=5>
  9110. +</td>
  9111. +<td fixwidth=250 align=center>
  9112. +<font color=LEVEL>Here you can check all your Tournament Status.</font>
  9113. +</td>
  9114. +
  9115. +</tr>
  9116. +</table>
  9117. +<br>
  9118. +
  9119. +<table width=320  bgcolor=000000>
  9120. +   <tr>
  9121. +       <td fixwidth=5>
  9122. +       </td>
  9123. +       <td fixwidth=290>
  9124. +           <font color=LEVEL>General</font><br>
  9125. +       </td>
  9126. +   </tr>
  9127. +  
  9128. +</table>
  9129. +
  9130. +<table width=320  bgcolor=000000>
  9131. +   <tr>
  9132. +       <td fixwidth=5>
  9133. +       </td>
  9134. +       <td align=left>
  9135. +           <font color=ff0029>DPF:</font> %dpfTotal%
  9136. +           <br>
  9137. +       </td>
  9138. +       <td align=left>
  9139. +           <font color=ff0029>WDT:</font> %wdt%
  9140. +          
  9141. +           <br>
  9142. +       </td>
  9143. +   </tr>
  9144. +   <tr>
  9145. +       <td fixwidth=5>
  9146. +       </td>
  9147. +       <td align=left>
  9148. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  9149. +           <br>
  9150. +       </td>
  9151. +       <td align=left>
  9152. +           <font color=ff0029>Total Fights:</font> %totalFights%
  9153. +           <br>
  9154. +       </td>
  9155. +   </tr>
  9156. +   <tr>
  9157. +       <td fixwidth=5>
  9158. +       </td>
  9159. +       <td align=left>
  9160. +           <font color=ff0029>Total Kills:</font> %killstotal%
  9161. +           <br>
  9162. +       </td>
  9163. +      
  9164. +   </tr>
  9165. +</table>
  9166. +<br>
  9167. +
  9168. +<table width=300 bgcolor=000000>
  9169. +<tr>
  9170. +<td fixwidth=5>
  9171. +</td>
  9172. +<td fixwidth=250 align=center>
  9173. +<font color=LEVEL>Click on Fight to full check</font>
  9174. +</td>
  9175. +
  9176. +</tr>
  9177. +</table>
  9178. +<table width=330  bgcolor=000000>
  9179. +   <tr>
  9180. +       <td fixwidth=30>
  9181. +       </td>
  9182. +       <td>
  9183. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  9184. +       </td>
  9185. +       <td>
  9186. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  9187. +       </td>
  9188. +       <td>
  9189. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  9190. +       </td>
  9191. +       <td>
  9192. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  9193. +       </td>
  9194. +       <td>
  9195. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  9196. +       </td>
  9197. +       <td>
  9198. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  9199. +       </td>
  9200. +       <td fixwidth=30>
  9201. +       </td>
  9202. +   </tr>
  9203. +  
  9204. +  
  9205. +</table>
  9206. +
  9207. +
  9208. +<br>
  9209. +
  9210. +<table width=300  bgcolor=000000>
  9211. +   <tr>
  9212. +       <td fixwidth=5>
  9213. +       </td>
  9214. +       <td fixwidth=250>
  9215. +           <a action=""><font color=LEVEL>DPF = Damage Per Fight</font></a>
  9216. +       </td>
  9217. +   </tr>
  9218. +   <tr>
  9219. +       <td fixwidth=5>
  9220. +       </td>
  9221. +       <td fixwidth=250>
  9222. +           <a action=""><font color=LEVEL>WDT = Win/Defeats/Ties Ratio</font></a>
  9223. +       </td>
  9224. +   </tr>
  9225. +  
  9226. +</table>
  9227. +
  9228. +
  9229. +</body></html>
  9230. \ No newline at end of file
  9231. diff --git a/aCis_datapack/data/html/mods/tournament/ranking.htm b/aCis_datapack/data/html/mods/tournament/ranking.htm
  9232. new file mode 100644
  9233. index 0000000..5d692e0
  9234. --- /dev/null
  9235. +++ b/aCis_datapack/data/html/mods/tournament/ranking.htm
  9236. @@ -0,0 +1,139 @@
  9237. +<html><body>
  9238. +
  9239. +<center>
  9240. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9241. +</center>
  9242. +<table border="1" width="315"  bgcolor="000000">
  9243. +<tr>
  9244. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  9245. +</td>
  9246. +</tr>
  9247. +</table>
  9248. +<br>
  9249. +<table border="0" width="300" bgcolor="000000">
  9250. +<tr>
  9251. +
  9252. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9253. +<td width=99 align=center> <font color=ff0019>Rankings</font></td>
  9254. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9255. +</tr>
  9256. +</table>
  9257. +<br>
  9258. +
  9259. +
  9260. +<table width=300 height=32 bgcolor=000000>
  9261. +<tr>
  9262. +<td fixwidth=5>
  9263. +</td>
  9264. +<td fixwidth=32 height=35>
  9265. +<img src=icon.skill1363 width=32 height=32>
  9266. +</td>
  9267. +<td fixwidth=250>
  9268. +<font color=FE642E>Top Global</font><br1>
  9269. +<font color=F2F5A9>Best Tournament Players.</font>
  9270. +</td>
  9271. +<td fixwidth=50>
  9272. +<button action="bypass -h bp_showTournamentPage ranking/global" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9273. +</td>
  9274. +</tr>
  9275. +</table>
  9276. +
  9277. +
  9278. +<table width=300 height=32 bgcolor=000000>
  9279. +   <tr>
  9280. +   <td fixwidth=5>
  9281. +   </td>
  9282. +   <td fixwidth=32 height=35>
  9283. +   <img src=icon.skill1230 width=32 height=32>
  9284. +   </td>
  9285. +   <td fixwidth=250>
  9286. +   <font color=FE642E>Top Kills</font><br1>
  9287. +   <font color=F2F5A9>Top Killers in Tournament.</font>
  9288. +   </td>
  9289. +   <td fixwidth=50>
  9290. +   <button action="bypass -h bp_showTournamentPage ranking/kills" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9291. +   </td>
  9292. +   </tr>
  9293. +</table>
  9294. +
  9295. +<table width=300 height=32 bgcolor=000000>
  9296. +<tr>
  9297. +<td fixwidth=5>
  9298. +</td>
  9299. +<td fixwidth=32 height=35>
  9300. +<img src=icon.skill1374 width=32 height=32>
  9301. +</td>
  9302. +<td fixwidth=250>
  9303. +<font color=FE642E>Top Victories</font><br1>
  9304. +<font color=F2F5A9>Most victorious players in Tournament.</font>
  9305. +</td>
  9306. +<td fixwidth=50>
  9307. +<button action="bypass -h bp_showTournamentPage ranking/victories" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9308. +</td>
  9309. +</tr>
  9310. +</table>
  9311. +
  9312. +<table width=300 height=32 bgcolor=000000>
  9313. +<tr>
  9314. +<td fixwidth=5>
  9315. +</td>
  9316. +<td fixwidth=32 height=35>
  9317. +<img src=icon.skill0260 width=32 height=32>
  9318. +</td>
  9319. +<td fixwidth=250>
  9320. +<font color=FE642E>Top Damage</font><br1>
  9321. +<font color=F2F5A9>Players with more damage in Tournament.</font>
  9322. +</td>
  9323. +<td fixwidth=50>
  9324. +<button action="bypass -h bp_showTournamentPage ranking/damage" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9325. +</td>
  9326. +</tr>
  9327. +</table>
  9328. +
  9329. +
  9330. +<table width=300 height=32 bgcolor=000000>
  9331. +<tr>
  9332. +<td fixwidth=5>
  9333. +</td>
  9334. +<td fixwidth=32 height=35>
  9335. +<img src=icon.skill0426 width=32 height=32>
  9336. +</td>
  9337. +<td fixwidth=250>
  9338. +<font color=FE642E>Top Ties</font><br1>
  9339. +<font color=F2F5A9>Players with more tied fights in Tournament.</font>
  9340. +</td>
  9341. +<td fixwidth=50>
  9342. +<button action="bypass -h bp_showTournamentPage ranking/ties" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9343. +</td>
  9344. +</tr>
  9345. +</table>
  9346. +
  9347. +<table width=300 height=32 bgcolor=000000>
  9348. +<tr>
  9349. +<td fixwidth=5>
  9350. +</td>
  9351. +<td fixwidth=32 height=40>
  9352. +<img src=icon.skill0060 width=32 height=32>
  9353. +</td>
  9354. +<td fixwidth=250>
  9355. +<font color=FE642E>Top Defeats</font><br1>
  9356. +<font color=F2F5A9>Players with more deaths in Tournament.</font>
  9357. +</td>
  9358. +<td fixwidth=50>
  9359. +<button action="bypass -h bp_showTournamentPage ranking/defeats" width=32 height=32 fore="L2UI_CH3.Minimap.mapbutton_zoomin1" back="L2UI_CH3.Minimap.mapbutton_zoomin2">
  9360. +</td>
  9361. +</tr>
  9362. +</table>
  9363. +
  9364. +<br>
  9365. +<table width=314 bgcolor=000000>
  9366. +   <tr>
  9367. +       <td fixwidth=50></td>
  9368. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage mytour" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9369. +       <td fixwidth=50></td>
  9370. +   </tr>
  9371. +</table>
  9372. +
  9373. +
  9374. +
  9375. +</body></html>
  9376. \ No newline at end of file
  9377. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage.htm
  9378. new file mode 100644
  9379. index 0000000..9b8e3d4
  9380. --- /dev/null
  9381. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage.htm
  9382. @@ -0,0 +1,148 @@
  9383. +<html><body>
  9384. +
  9385. +<table border="1" width="320"  bgcolor="000000">
  9386. +<tr>
  9387. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  9388. +</td>
  9389. +</tr>
  9390. +</table>
  9391. +<table border="0" width="300" bgcolor="000000">
  9392. +<tr>
  9393. +
  9394. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9395. +<td width=99 align=center> <font color=ff0019>(Damage) Select a Mode:</font></td>
  9396. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9397. +</tr>
  9398. +</table>
  9399. +<br>
  9400. +
  9401. +
  9402. +
  9403. +<table width=300 height=32 bgcolor=000000>
  9404. +<tr>
  9405. +<td fixwidth=5>
  9406. +</td>
  9407. +<td fixwidth=32 height=35>
  9408. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  9409. +</td>
  9410. +<td fixwidth=190 align=center>
  9411. +<font color=LEVEL>1x1 MODE</font><br1>
  9412. +<a action="bypass bp_tournamentRanking F1X1 damage"><font color=009099>Check Ranking</font></a>
  9413. +</td>
  9414. +<td fixwidth=32 height=35>
  9415. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  9416. +</td>
  9417. +</tr>
  9418. +</table>
  9419. +<br>
  9420. +
  9421. +
  9422. +<table width=300 height=32 bgcolor=000000>
  9423. +<tr>
  9424. +<td fixwidth=5>
  9425. +</td>
  9426. +<td fixwidth=32 height=35>
  9427. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  9428. +</td>
  9429. +<td fixwidth=190 align=center>
  9430. +<font color=LEVEL>2x2 MODE</font><br1>
  9431. +<a action="bypass bp_tournamentRanking F2X2 damage"><font color=009099>Check Ranking</font></a>
  9432. +</td>
  9433. +<td fixwidth=32 height=35>
  9434. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  9435. +</td>
  9436. +</tr>
  9437. +</table>
  9438. +<br>
  9439. +
  9440. +
  9441. +<table width=300 height=32 bgcolor=000000>
  9442. +<tr>
  9443. +<td fixwidth=5>
  9444. +</td>
  9445. +<td fixwidth=32 height=35>
  9446. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  9447. +</td>
  9448. +<td fixwidth=190 align=center>
  9449. +<font color=LEVEL>3x3 MODE</font><br1>
  9450. +<a action="bypass bp_tournamentRanking F3X3 damage"><font color=009099>Check Ranking</font></a>
  9451. +</td>
  9452. +<td fixwidth=32 height=35>
  9453. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  9454. +</td>
  9455. +</tr>
  9456. +</table>
  9457. +<br>
  9458. +
  9459. +
  9460. +<table width=300 height=32 bgcolor=000000>
  9461. +<tr>
  9462. +<td fixwidth=5>
  9463. +</td>
  9464. +<td fixwidth=32 height=35>
  9465. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  9466. +</td>
  9467. +<td fixwidth=190 align=center>
  9468. +<font color=LEVEL>4x4 MODE</font><br1>
  9469. +<a action="bypass bp_tournamentRanking F4X4 damage"><font color=009099>Check Ranking</font></a>
  9470. +</td>
  9471. +<td fixwidth=32 height=35>
  9472. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  9473. +</td>
  9474. +</tr>
  9475. +</table>
  9476. +<br>
  9477. +
  9478. +
  9479. +
  9480. +<table width=300 height=32 bgcolor=000000>
  9481. +<tr>
  9482. +<td fixwidth=5>
  9483. +</td>
  9484. +<td fixwidth=32 height=35>
  9485. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  9486. +</td>
  9487. +<td fixwidth=190 align=center>
  9488. +<font color=LEVEL>5x5 MODE</font><br1>
  9489. +<a action="bypass bp_tournamentRanking F5X5 damage"><font color=009099>Check Ranking</font></a>
  9490. +</td>
  9491. +<td fixwidth=32 height=35>
  9492. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  9493. +</td>
  9494. +</tr>
  9495. +</table>
  9496. +<br>
  9497. +
  9498. +
  9499. +<table width=300 height=32 bgcolor=000000>
  9500. +<tr>
  9501. +<td fixwidth=5>
  9502. +</td>
  9503. +<td fixwidth=32 height=35>
  9504. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  9505. +</td>
  9506. +<td fixwidth=190 align=center>
  9507. +<font color=LEVEL>9x9 MODE</font><br1>
  9508. +<a action="bypass bp_tournamentRanking F9X9 damage"><font color=009099>Check Ranking</font></a>
  9509. +</td>
  9510. +<td fixwidth=32 height=35>
  9511. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  9512. +</td>
  9513. +</tr>
  9514. +</table>
  9515. +<br>
  9516. +<table width=314 bgcolor=000000>
  9517. +   <tr>
  9518. +       <td fixwidth=50></td>
  9519. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9520. +       <td fixwidth=50></td>
  9521. +   </tr>
  9522. +</table>
  9523. +
  9524. +
  9525. +
  9526. +
  9527. +
  9528. +
  9529. +
  9530. +</body></html>
  9531. \ No newline at end of file
  9532. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F1X1.htm
  9533. new file mode 100644
  9534. index 0000000..003f324
  9535. --- /dev/null
  9536. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F1X1.htm
  9537. @@ -0,0 +1,53 @@
  9538. +<html><body>
  9539. +
  9540. +<center>
  9541. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9542. +</center>
  9543. +
  9544. +<br>
  9545. +<table border="0" width="320" bgcolor="000000">
  9546. +<tr>
  9547. +
  9548. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9549. +<td width=99 align=center> <font color=ff0019>Damage Ranking (1x1)</font></td>
  9550. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9551. +</tr>
  9552. +</table>
  9553. +<br>
  9554. +
  9555. +<table width=300 bgcolor=000000>
  9556. +   <tr>
  9557. +       <td fixwidth=5></td>
  9558. +       <td align=center fixwidth=20>
  9559. +           #
  9560. +       </td>
  9561. +       <td align=center fixwidth=75>
  9562. +           Player
  9563. +       </td>
  9564. +       <td align=center fixwidth=50>
  9565. +           Damage
  9566. +       </td>
  9567. +       <td align=center fixwidth=50>
  9568. +           Action
  9569. +       </td>
  9570. +   </tr>
  9571. +  
  9572. +</table>
  9573. +%ranking-damageF1X1%
  9574. +
  9575. +<br>
  9576. +<table width=314 bgcolor=000000>
  9577. +   <tr>
  9578. +       <td fixwidth=50></td>
  9579. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9580. +       <td fixwidth=50></td>
  9581. +   </tr>
  9582. +</table>
  9583. +
  9584. +
  9585. +
  9586. +
  9587. +
  9588. +
  9589. +
  9590. +</body></html>
  9591. \ No newline at end of file
  9592. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F2X2.htm
  9593. new file mode 100644
  9594. index 0000000..2cf79e2
  9595. --- /dev/null
  9596. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F2X2.htm
  9597. @@ -0,0 +1,54 @@
  9598. +<html><body>
  9599. +
  9600. +<center>
  9601. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9602. +</center>
  9603. +
  9604. +<br>
  9605. +<table border="0" width="320" bgcolor="000000">
  9606. +<tr>
  9607. +
  9608. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9609. +<td width=99 align=center> <font color=ff0019>Damage Ranking (2x2)</font></td>
  9610. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9611. +</tr>
  9612. +</table>
  9613. +<br>
  9614. +
  9615. +<table width=300 bgcolor=000000>
  9616. +   <tr>
  9617. +       <td fixwidth=5></td>
  9618. +       <td align=center fixwidth=20>
  9619. +           #
  9620. +       </td>
  9621. +       <td align=center fixwidth=75>
  9622. +           Player
  9623. +       </td>
  9624. +       <td align=center fixwidth=50>
  9625. +           Damage
  9626. +       </td>
  9627. +       <td align=center fixwidth=50>
  9628. +           Action
  9629. +       </td>
  9630. +   </tr>
  9631. +  
  9632. +</table>
  9633. +%ranking-damageF2X2%
  9634. +
  9635. +
  9636. +
  9637. +<br>
  9638. +<table width=314 bgcolor=000000>
  9639. +   <tr>
  9640. +       <td fixwidth=50></td>
  9641. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9642. +       <td fixwidth=50></td>
  9643. +   </tr>
  9644. +</table>
  9645. +
  9646. +
  9647. +
  9648. +
  9649. +
  9650. +
  9651. +</body></html>
  9652. \ No newline at end of file
  9653. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F3X3.htm
  9654. new file mode 100644
  9655. index 0000000..f3d936a
  9656. --- /dev/null
  9657. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F3X3.htm
  9658. @@ -0,0 +1,54 @@
  9659. +<html><body>
  9660. +
  9661. +<center>
  9662. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9663. +</center>
  9664. +
  9665. +<br>
  9666. +<table border="0" width="320" bgcolor="000000">
  9667. +<tr>
  9668. +
  9669. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9670. +<td width=99 align=center> <font color=ff0019>Damage Ranking (3x3)</font></td>
  9671. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9672. +</tr>
  9673. +</table>
  9674. +<br>
  9675. +
  9676. +<table width=300 bgcolor=000000>
  9677. +   <tr>
  9678. +       <td fixwidth=5></td>
  9679. +       <td align=center fixwidth=20>
  9680. +           #
  9681. +       </td>
  9682. +       <td align=center fixwidth=75>
  9683. +           Player
  9684. +       </td>
  9685. +       <td align=center fixwidth=50>
  9686. +           Damage
  9687. +       </td>
  9688. +       <td align=center fixwidth=50>
  9689. +           Action
  9690. +       </td>
  9691. +   </tr>
  9692. +  
  9693. +</table>
  9694. +%ranking-damageF3X3%
  9695. +
  9696. +
  9697. +
  9698. +<br>
  9699. +<table width=314 bgcolor=000000>
  9700. +   <tr>
  9701. +       <td fixwidth=50></td>
  9702. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9703. +       <td fixwidth=50></td>
  9704. +   </tr>
  9705. +</table>
  9706. +
  9707. +
  9708. +
  9709. +
  9710. +
  9711. +
  9712. +</body></html>
  9713. \ No newline at end of file
  9714. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F4X4.htm
  9715. new file mode 100644
  9716. index 0000000..29d021c
  9717. --- /dev/null
  9718. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F4X4.htm
  9719. @@ -0,0 +1,54 @@
  9720. +<html><body>
  9721. +
  9722. +<center>
  9723. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9724. +</center>
  9725. +
  9726. +<br>
  9727. +<table border="0" width="320" bgcolor="000000">
  9728. +<tr>
  9729. +
  9730. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9731. +<td width=99 align=center> <font color=ff0019>Damage Ranking (4x4)</font></td>
  9732. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9733. +</tr>
  9734. +</table>
  9735. +<br>
  9736. +
  9737. +<table width=300 bgcolor=000000>
  9738. +   <tr>
  9739. +       <td fixwidth=5></td>
  9740. +       <td align=center fixwidth=20>
  9741. +           #
  9742. +       </td>
  9743. +       <td align=center fixwidth=75>
  9744. +           Player
  9745. +       </td>
  9746. +       <td align=center fixwidth=50>
  9747. +           Damage
  9748. +       </td>
  9749. +       <td align=center fixwidth=50>
  9750. +           Action
  9751. +       </td>
  9752. +   </tr>
  9753. +  
  9754. +</table>
  9755. +%ranking-damageF4X4%
  9756. +
  9757. +
  9758. +
  9759. +<br>
  9760. +<table width=314 bgcolor=000000>
  9761. +   <tr>
  9762. +       <td fixwidth=50></td>
  9763. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9764. +       <td fixwidth=50></td>
  9765. +   </tr>
  9766. +</table>
  9767. +
  9768. +
  9769. +
  9770. +
  9771. +
  9772. +
  9773. +</body></html>
  9774. \ No newline at end of file
  9775. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F5X5.htm
  9776. new file mode 100644
  9777. index 0000000..a96922c
  9778. --- /dev/null
  9779. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F5X5.htm
  9780. @@ -0,0 +1,54 @@
  9781. +<html><body>
  9782. +
  9783. +<center>
  9784. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9785. +</center>
  9786. +
  9787. +<br>
  9788. +<table border="0" width="320" bgcolor="000000">
  9789. +<tr>
  9790. +
  9791. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9792. +<td width=99 align=center> <font color=ff0019>Damage Ranking (5x5)</font></td>
  9793. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9794. +</tr>
  9795. +</table>
  9796. +<br>
  9797. +
  9798. +<table width=300 bgcolor=000000>
  9799. +   <tr>
  9800. +       <td fixwidth=5></td>
  9801. +       <td align=center fixwidth=20>
  9802. +           #
  9803. +       </td>
  9804. +       <td align=center fixwidth=75>
  9805. +           Player
  9806. +       </td>
  9807. +       <td align=center fixwidth=50>
  9808. +           Damage
  9809. +       </td>
  9810. +       <td align=center fixwidth=50>
  9811. +           Action
  9812. +       </td>
  9813. +   </tr>
  9814. +  
  9815. +</table>
  9816. +%ranking-damageF5X5%
  9817. +
  9818. +
  9819. +
  9820. +<br>
  9821. +<table width=314 bgcolor=000000>
  9822. +   <tr>
  9823. +       <td fixwidth=50></td>
  9824. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9825. +       <td fixwidth=50></td>
  9826. +   </tr>
  9827. +</table>
  9828. +
  9829. +
  9830. +
  9831. +
  9832. +
  9833. +
  9834. +</body></html>
  9835. \ No newline at end of file
  9836. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/damage/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/damage/F9X9.htm
  9837. new file mode 100644
  9838. index 0000000..a5a75a8
  9839. --- /dev/null
  9840. +++ b/aCis_datapack/data/html/mods/tournament/ranking/damage/F9X9.htm
  9841. @@ -0,0 +1,54 @@
  9842. +<html><body>
  9843. +
  9844. +<center>
  9845. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  9846. +</center>
  9847. +
  9848. +<br>
  9849. +<table border="0" width="320" bgcolor="000000">
  9850. +<tr>
  9851. +
  9852. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9853. +<td width=99 align=center> <font color=ff0019>Damage Ranking (9x9)</font></td>
  9854. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9855. +</tr>
  9856. +</table>
  9857. +<br>
  9858. +
  9859. +<table width=300 bgcolor=000000>
  9860. +   <tr>
  9861. +       <td fixwidth=5></td>
  9862. +       <td align=center fixwidth=20>
  9863. +           #
  9864. +       </td>
  9865. +       <td align=center fixwidth=75>
  9866. +           Player
  9867. +       </td>
  9868. +       <td align=center fixwidth=50>
  9869. +           Damage
  9870. +       </td>
  9871. +       <td align=center fixwidth=50>
  9872. +           Action
  9873. +       </td>
  9874. +   </tr>
  9875. +  
  9876. +</table>
  9877. +%ranking-damageF9X9%
  9878. +
  9879. +
  9880. +<br>
  9881. +<table width=314 bgcolor=000000>
  9882. +   <tr>
  9883. +       <td fixwidth=50></td>
  9884. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/damage" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  9885. +       <td fixwidth=50></td>
  9886. +   </tr>
  9887. +</table>
  9888. +
  9889. +
  9890. +
  9891. +
  9892. +
  9893. +
  9894. +
  9895. +</body></html>
  9896. \ No newline at end of file
  9897. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats.htm
  9898. new file mode 100644
  9899. index 0000000..4af0b8f
  9900. --- /dev/null
  9901. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats.htm
  9902. @@ -0,0 +1,148 @@
  9903. +<html><body>
  9904. +
  9905. +<table border="1" width="320"  bgcolor="000000">
  9906. +<tr>
  9907. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  9908. +</td>
  9909. +</tr>
  9910. +</table>
  9911. +<table border="0" width="300" bgcolor="000000">
  9912. +<tr>
  9913. +
  9914. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9915. +<td width=99 align=center> <font color=ff0019>(Defeats) Select a Mode:</font></td>
  9916. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  9917. +</tr>
  9918. +</table>
  9919. +<br>
  9920. +
  9921. +
  9922. +
  9923. +<table width=300 height=32 bgcolor=000000>
  9924. +<tr>
  9925. +<td fixwidth=5>
  9926. +</td>
  9927. +<td fixwidth=32 height=35>
  9928. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  9929. +</td>
  9930. +<td fixwidth=190 align=center>
  9931. +<font color=LEVEL>1x1 MODE</font><br1>
  9932. +<a action="bypass bp_tournamentRanking F1X1 defeats"><font color=009099>Check Ranking</font></a>
  9933. +</td>
  9934. +<td fixwidth=32 height=35>
  9935. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  9936. +</td>
  9937. +</tr>
  9938. +</table>
  9939. +<br>
  9940. +
  9941. +
  9942. +<table width=300 height=32 bgcolor=000000>
  9943. +<tr>
  9944. +<td fixwidth=5>
  9945. +</td>
  9946. +<td fixwidth=32 height=35>
  9947. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  9948. +</td>
  9949. +<td fixwidth=190 align=center>
  9950. +<font color=LEVEL>2x2 MODE</font><br1>
  9951. +<a action="bypass bp_tournamentRanking F2X2 defeats"><font color=009099>Check Ranking</font></a>
  9952. +</td>
  9953. +<td fixwidth=32 height=35>
  9954. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  9955. +</td>
  9956. +</tr>
  9957. +</table>
  9958. +<br>
  9959. +
  9960. +
  9961. +<table width=300 height=32 bgcolor=000000>
  9962. +<tr>
  9963. +<td fixwidth=5>
  9964. +</td>
  9965. +<td fixwidth=32 height=35>
  9966. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  9967. +</td>
  9968. +<td fixwidth=190 align=center>
  9969. +<font color=LEVEL>3x3 MODE</font><br1>
  9970. +<a action="bypass bp_tournamentRanking F3X3 defeats"><font color=009099>Check Ranking</font></a>
  9971. +</td>
  9972. +<td fixwidth=32 height=35>
  9973. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  9974. +</td>
  9975. +</tr>
  9976. +</table>
  9977. +<br>
  9978. +
  9979. +
  9980. +<table width=300 height=32 bgcolor=000000>
  9981. +<tr>
  9982. +<td fixwidth=5>
  9983. +</td>
  9984. +<td fixwidth=32 height=35>
  9985. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  9986. +</td>
  9987. +<td fixwidth=190 align=center>
  9988. +<font color=LEVEL>4x4 MODE</font><br1>
  9989. +<a action="bypass bp_tournamentRanking F4X4 defeats"><font color=009099>Check Ranking</font></a>
  9990. +</td>
  9991. +<td fixwidth=32 height=35>
  9992. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  9993. +</td>
  9994. +</tr>
  9995. +</table>
  9996. +<br>
  9997. +
  9998. +
  9999. +
  10000. +<table width=300 height=32 bgcolor=000000>
  10001. +<tr>
  10002. +<td fixwidth=5>
  10003. +</td>
  10004. +<td fixwidth=32 height=35>
  10005. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  10006. +</td>
  10007. +<td fixwidth=190 align=center>
  10008. +<font color=LEVEL>5x5 MODE</font><br1>
  10009. +<a action="bypass bp_tournamentRanking F5X5 defeats"><font color=009099>Check Ranking</font></a>
  10010. +</td>
  10011. +<td fixwidth=32 height=35>
  10012. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  10013. +</td>
  10014. +</tr>
  10015. +</table>
  10016. +<br>
  10017. +
  10018. +
  10019. +<table width=300 height=32 bgcolor=000000>
  10020. +<tr>
  10021. +<td fixwidth=5>
  10022. +</td>
  10023. +<td fixwidth=32 height=35>
  10024. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  10025. +</td>
  10026. +<td fixwidth=190 align=center>
  10027. +<font color=LEVEL>9x9 MODE</font><br1>
  10028. +<a action="bypass bp_tournamentRanking F9X9 defeats"><font color=009099>Check Ranking</font></a>
  10029. +</td>
  10030. +<td fixwidth=32 height=35>
  10031. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  10032. +</td>
  10033. +</tr>
  10034. +</table>
  10035. +<br>
  10036. +<table width=314 bgcolor=000000>
  10037. +   <tr>
  10038. +       <td fixwidth=50></td>
  10039. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10040. +       <td fixwidth=50></td>
  10041. +   </tr>
  10042. +</table>
  10043. +
  10044. +
  10045. +
  10046. +
  10047. +
  10048. +
  10049. +
  10050. +</body></html>
  10051. \ No newline at end of file
  10052. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F1X1.htm
  10053. new file mode 100644
  10054. index 0000000..0dfc564
  10055. --- /dev/null
  10056. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F1X1.htm
  10057. @@ -0,0 +1,54 @@
  10058. +<html><body>
  10059. +
  10060. +<center>
  10061. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10062. +</center>
  10063. +
  10064. +<br>
  10065. +<table border="0" width="320" bgcolor="000000">
  10066. +<tr>
  10067. +
  10068. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10069. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (1x1)</font></td>
  10070. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10071. +</tr>
  10072. +</table>
  10073. +<br>
  10074. +
  10075. +<table width=300 bgcolor=000000>
  10076. +   <tr>
  10077. +       <td fixwidth=5></td>
  10078. +       <td align=center fixwidth=20>
  10079. +           #
  10080. +       </td>
  10081. +       <td align=center fixwidth=75>
  10082. +           Player
  10083. +       </td>
  10084. +       <td align=center fixwidth=50>
  10085. +           Victories
  10086. +       </td>
  10087. +       <td align=center fixwidth=50>
  10088. +           Action
  10089. +       </td>
  10090. +   </tr>
  10091. +  
  10092. +</table>
  10093. +%ranking-defeatsF1X1%
  10094. +
  10095. +
  10096. +
  10097. +<br>
  10098. +<table width=314 bgcolor=000000>
  10099. +   <tr>
  10100. +       <td fixwidth=50></td>
  10101. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10102. +       <td fixwidth=50></td>
  10103. +   </tr>
  10104. +</table>
  10105. +
  10106. +
  10107. +
  10108. +
  10109. +
  10110. +
  10111. +</body></html>
  10112. \ No newline at end of file
  10113. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F2X2.htm
  10114. new file mode 100644
  10115. index 0000000..cbfda68
  10116. --- /dev/null
  10117. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F2X2.htm
  10118. @@ -0,0 +1,54 @@
  10119. +<html><body>
  10120. +
  10121. +<center>
  10122. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10123. +</center>
  10124. +
  10125. +<br>
  10126. +<table border="0" width="320" bgcolor="000000">
  10127. +<tr>
  10128. +
  10129. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10130. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (2x2)</font></td>
  10131. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10132. +</tr>
  10133. +</table>
  10134. +<br>
  10135. +
  10136. +<table width=300 bgcolor=000000>
  10137. +   <tr>
  10138. +       <td fixwidth=5></td>
  10139. +       <td align=center fixwidth=20>
  10140. +           #
  10141. +       </td>
  10142. +       <td align=center fixwidth=75>
  10143. +           Player
  10144. +       </td>
  10145. +       <td align=center fixwidth=50>
  10146. +           Victories
  10147. +       </td>
  10148. +       <td align=center fixwidth=50>
  10149. +           Action
  10150. +       </td>
  10151. +   </tr>
  10152. +  
  10153. +</table>
  10154. +%ranking-defeatsF2X2%
  10155. +
  10156. +
  10157. +
  10158. +<br>
  10159. +<table width=314 bgcolor=000000>
  10160. +   <tr>
  10161. +       <td fixwidth=50></td>
  10162. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10163. +       <td fixwidth=50></td>
  10164. +   </tr>
  10165. +</table>
  10166. +
  10167. +
  10168. +
  10169. +
  10170. +
  10171. +
  10172. +</body></html>
  10173. \ No newline at end of file
  10174. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F3X3.htm
  10175. new file mode 100644
  10176. index 0000000..fc439d0
  10177. --- /dev/null
  10178. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F3X3.htm
  10179. @@ -0,0 +1,54 @@
  10180. +<html><body>
  10181. +
  10182. +<center>
  10183. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10184. +</center>
  10185. +
  10186. +<br>
  10187. +<table border="0" width="320" bgcolor="000000">
  10188. +<tr>
  10189. +
  10190. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10191. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (3x3)</font></td>
  10192. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10193. +</tr>
  10194. +</table>
  10195. +<br>
  10196. +
  10197. +<table width=300 bgcolor=000000>
  10198. +   <tr>
  10199. +       <td fixwidth=5></td>
  10200. +       <td align=center fixwidth=20>
  10201. +           #
  10202. +       </td>
  10203. +       <td align=center fixwidth=75>
  10204. +           Player
  10205. +       </td>
  10206. +       <td align=center fixwidth=50>
  10207. +           Defeats
  10208. +       </td>
  10209. +       <td align=center fixwidth=50>
  10210. +           Action
  10211. +       </td>
  10212. +   </tr>
  10213. +  
  10214. +</table>
  10215. +%ranking-defeatsF3X3%
  10216. +
  10217. +
  10218. +
  10219. +<br>
  10220. +<table width=314 bgcolor=000000>
  10221. +   <tr>
  10222. +       <td fixwidth=50></td>
  10223. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10224. +       <td fixwidth=50></td>
  10225. +   </tr>
  10226. +</table>
  10227. +
  10228. +
  10229. +
  10230. +
  10231. +
  10232. +
  10233. +</body></html>
  10234. \ No newline at end of file
  10235. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F4X4.htm
  10236. new file mode 100644
  10237. index 0000000..776e626
  10238. --- /dev/null
  10239. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F4X4.htm
  10240. @@ -0,0 +1,54 @@
  10241. +<html><body>
  10242. +
  10243. +<center>
  10244. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10245. +</center>
  10246. +
  10247. +<br>
  10248. +<table border="0" width="320" bgcolor="000000">
  10249. +<tr>
  10250. +
  10251. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10252. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (4x4)</font></td>
  10253. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10254. +</tr>
  10255. +</table>
  10256. +<br>
  10257. +
  10258. +<table width=300 bgcolor=000000>
  10259. +   <tr>
  10260. +       <td fixwidth=5></td>
  10261. +       <td align=center fixwidth=20>
  10262. +           #
  10263. +       </td>
  10264. +       <td align=center fixwidth=75>
  10265. +           Player
  10266. +       </td>
  10267. +       <td align=center fixwidth=50>
  10268. +           Victories
  10269. +       </td>
  10270. +       <td align=center fixwidth=50>
  10271. +           Action
  10272. +       </td>
  10273. +   </tr>
  10274. +  
  10275. +</table>
  10276. +%ranking-defeatsF4X4%
  10277. +
  10278. +
  10279. +
  10280. +
  10281. +<br>
  10282. +<table width=314 bgcolor=000000>
  10283. +   <tr>
  10284. +       <td fixwidth=50></td>
  10285. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10286. +       <td fixwidth=50></td>
  10287. +   </tr>
  10288. +</table>
  10289. +
  10290. +
  10291. +
  10292. +
  10293. +
  10294. +</body></html>
  10295. \ No newline at end of file
  10296. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F5X5.htm
  10297. new file mode 100644
  10298. index 0000000..dbaaf00
  10299. --- /dev/null
  10300. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F5X5.htm
  10301. @@ -0,0 +1,54 @@
  10302. +<html><body>
  10303. +
  10304. +<center>
  10305. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10306. +</center>
  10307. +
  10308. +<br>
  10309. +<table border="0" width="320" bgcolor="000000">
  10310. +<tr>
  10311. +
  10312. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10313. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (5x5)</font></td>
  10314. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10315. +</tr>
  10316. +</table>
  10317. +<br>
  10318. +
  10319. +<table width=300 bgcolor=000000>
  10320. +   <tr>
  10321. +       <td fixwidth=5></td>
  10322. +       <td align=center fixwidth=20>
  10323. +           #
  10324. +       </td>
  10325. +       <td align=center fixwidth=75>
  10326. +           Player
  10327. +       </td>
  10328. +       <td align=center fixwidth=50>
  10329. +           Victories
  10330. +       </td>
  10331. +       <td align=center fixwidth=50>
  10332. +           Action
  10333. +       </td>
  10334. +   </tr>
  10335. +  
  10336. +</table>
  10337. +%ranking-defeatsF5X5%
  10338. +
  10339. +
  10340. +
  10341. +<br>
  10342. +<table width=314 bgcolor=000000>
  10343. +   <tr>
  10344. +       <td fixwidth=50></td>
  10345. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10346. +       <td fixwidth=50></td>
  10347. +   </tr>
  10348. +</table>
  10349. +
  10350. +
  10351. +
  10352. +
  10353. +
  10354. +
  10355. +</body></html>
  10356. \ No newline at end of file
  10357. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/defeats/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F9X9.htm
  10358. new file mode 100644
  10359. index 0000000..4540c2a
  10360. --- /dev/null
  10361. +++ b/aCis_datapack/data/html/mods/tournament/ranking/defeats/F9X9.htm
  10362. @@ -0,0 +1,54 @@
  10363. +<html><body>
  10364. +
  10365. +<center>
  10366. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10367. +</center>
  10368. +
  10369. +<br>
  10370. +<table border="0" width="320" bgcolor="000000">
  10371. +<tr>
  10372. +
  10373. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10374. +<td width=99 align=center> <font color=ff0019>Defeats Ranking (9x9)</font></td>
  10375. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10376. +</tr>
  10377. +</table>
  10378. +<br>
  10379. +
  10380. +<table width=300 bgcolor=000000>
  10381. +   <tr>
  10382. +       <td fixwidth=5></td>
  10383. +       <td align=center fixwidth=20>
  10384. +           #
  10385. +       </td>
  10386. +       <td align=center fixwidth=75>
  10387. +           Player
  10388. +       </td>
  10389. +       <td align=center fixwidth=50>
  10390. +           Victories
  10391. +       </td>
  10392. +       <td align=center fixwidth=50>
  10393. +           Action
  10394. +       </td>
  10395. +   </tr>
  10396. +  
  10397. +</table>
  10398. +%ranking-defeatsF9X9%
  10399. +
  10400. +
  10401. +
  10402. +
  10403. +
  10404. +<br>
  10405. +<table width=314 bgcolor=000000>
  10406. +   <tr>
  10407. +       <td fixwidth=50></td>
  10408. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/defeats" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10409. +       <td fixwidth=50></td>
  10410. +   </tr>
  10411. +</table>
  10412. +
  10413. +
  10414. +
  10415. +
  10416. +</body></html>
  10417. \ No newline at end of file
  10418. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F1X1.htm
  10419. new file mode 100644
  10420. index 0000000..91adfee
  10421. --- /dev/null
  10422. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F1X1.htm
  10423. @@ -0,0 +1,46 @@
  10424. +<html><body>
  10425. +
  10426. +<center>
  10427. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10428. +</center>
  10429. +
  10430. +<br>
  10431. +<table border="0" width="320" bgcolor="000000">
  10432. +<tr>
  10433. +
  10434. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10435. +<td width=99 align=center> <font color=ff0019>Damage Per Fight (DPF) Ranking(1x1)</font></td>
  10436. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10437. +</tr>
  10438. +</table>
  10439. +<br>
  10440. +
  10441. +<table width=300 bgcolor=000000>
  10442. +   <tr>
  10443. +       <td fixwidth=5></td>
  10444. +       <td align=center fixwidth=20>
  10445. +           #
  10446. +       </td>
  10447. +       <td align=center fixwidth=75>
  10448. +           Player
  10449. +       </td>
  10450. +       <td align=center fixwidth=50>
  10451. +           DPF
  10452. +       </td>
  10453. +       <td align=center fixwidth=50>
  10454. +           Action
  10455. +       </td>
  10456. +   </tr>
  10457. +  
  10458. +</table>
  10459. +%ranking-dpfF1X1%
  10460. +
  10461. +
  10462. +
  10463. +
  10464. +
  10465. +
  10466. +
  10467. +
  10468. +
  10469. +</body></html>
  10470. \ No newline at end of file
  10471. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F2X2.htm
  10472. new file mode 100644
  10473. index 0000000..d904061
  10474. --- /dev/null
  10475. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F2X2.htm
  10476. @@ -0,0 +1,46 @@
  10477. +<html><body>
  10478. +
  10479. +<center>
  10480. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10481. +</center>
  10482. +
  10483. +<br>
  10484. +<table border="0" width="320" bgcolor="000000">
  10485. +<tr>
  10486. +
  10487. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10488. +<td width=99 align=center> <font color=ff0019>Damage Per Fight (DPF) Ranking(2x2)</font></td>
  10489. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10490. +</tr>
  10491. +</table>
  10492. +<br>
  10493. +
  10494. +<table width=300 bgcolor=000000>
  10495. +   <tr>
  10496. +       <td fixwidth=5></td>
  10497. +       <td align=center fixwidth=20>
  10498. +           #
  10499. +       </td>
  10500. +       <td align=center fixwidth=75>
  10501. +           Player
  10502. +       </td>
  10503. +       <td align=center fixwidth=50>
  10504. +           DPF
  10505. +       </td>
  10506. +       <td align=center fixwidth=50>
  10507. +           Action
  10508. +       </td>
  10509. +   </tr>
  10510. +  
  10511. +</table>
  10512. +%ranking-dpfF2X2%
  10513. +
  10514. +
  10515. +
  10516. +
  10517. +
  10518. +
  10519. +
  10520. +
  10521. +
  10522. +</body></html>
  10523. \ No newline at end of file
  10524. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F3X3.htm
  10525. new file mode 100644
  10526. index 0000000..3f15f47
  10527. --- /dev/null
  10528. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F3X3.htm
  10529. @@ -0,0 +1,46 @@
  10530. +<html><body>
  10531. +
  10532. +<center>
  10533. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10534. +</center>
  10535. +
  10536. +<br>
  10537. +<table border="0" width="320" bgcolor="000000">
  10538. +<tr>
  10539. +
  10540. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10541. +<td width=99 align=center> <font color=ff0019>Damage Per Fight (DPF) Ranking(3x3)</font></td>
  10542. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10543. +</tr>
  10544. +</table>
  10545. +<br>
  10546. +
  10547. +<table width=300 bgcolor=000000>
  10548. +   <tr>
  10549. +       <td fixwidth=5></td>
  10550. +       <td align=center fixwidth=20>
  10551. +           #
  10552. +       </td>
  10553. +       <td align=center fixwidth=75>
  10554. +           Player
  10555. +       </td>
  10556. +       <td align=center fixwidth=50>
  10557. +           DPF
  10558. +       </td>
  10559. +       <td align=center fixwidth=50>
  10560. +           Action
  10561. +       </td>
  10562. +   </tr>
  10563. +  
  10564. +</table>
  10565. +%ranking-dpfF3X3%
  10566. +
  10567. +
  10568. +
  10569. +
  10570. +
  10571. +
  10572. +
  10573. +
  10574. +
  10575. +</body></html>
  10576. \ No newline at end of file
  10577. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F4X4.htm
  10578. new file mode 100644
  10579. index 0000000..186fc91
  10580. --- /dev/null
  10581. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F4X4.htm
  10582. @@ -0,0 +1,46 @@
  10583. +<html><body>
  10584. +
  10585. +<center>
  10586. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10587. +</center>
  10588. +
  10589. +<br>
  10590. +<table border="0" width="320" bgcolor="000000">
  10591. +<tr>
  10592. +
  10593. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10594. +<td width=99 align=center> <font color=ff0019>Damage Per Fight (DPF) Ranking(4x4)</font></td>
  10595. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10596. +</tr>
  10597. +</table>
  10598. +<br>
  10599. +
  10600. +<table width=300 bgcolor=000000>
  10601. +   <tr>
  10602. +       <td fixwidth=5></td>
  10603. +       <td align=center fixwidth=20>
  10604. +           #
  10605. +       </td>
  10606. +       <td align=center fixwidth=75>
  10607. +           Player
  10608. +       </td>
  10609. +       <td align=center fixwidth=50>
  10610. +           DPF
  10611. +       </td>
  10612. +       <td align=center fixwidth=50>
  10613. +           Action
  10614. +       </td>
  10615. +   </tr>
  10616. +  
  10617. +</table>
  10618. +%ranking-dpfF4X4%
  10619. +
  10620. +
  10621. +
  10622. +
  10623. +
  10624. +
  10625. +
  10626. +
  10627. +
  10628. +</body></html>
  10629. \ No newline at end of file
  10630. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F5X5.htm
  10631. new file mode 100644
  10632. index 0000000..7861a00
  10633. --- /dev/null
  10634. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F5X5.htm
  10635. @@ -0,0 +1,46 @@
  10636. +<html><body>
  10637. +
  10638. +<center>
  10639. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10640. +</center>
  10641. +
  10642. +<br>
  10643. +<table border="0" width="320" bgcolor="000000">
  10644. +<tr>
  10645. +
  10646. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10647. +<td width=99 align=center> <font color=ff0019>Damage Per Fight (DPF) Ranking (5x5)</font></td>
  10648. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10649. +</tr>
  10650. +</table>
  10651. +<br>
  10652. +
  10653. +<table width=300 bgcolor=000000>
  10654. +   <tr>
  10655. +       <td fixwidth=5></td>
  10656. +       <td align=center fixwidth=20>
  10657. +           #
  10658. +       </td>
  10659. +       <td align=center fixwidth=75>
  10660. +           Player
  10661. +       </td>
  10662. +       <td align=center fixwidth=50>
  10663. +           DPF
  10664. +       </td>
  10665. +       <td align=center fixwidth=50>
  10666. +           Action
  10667. +       </td>
  10668. +   </tr>
  10669. +  
  10670. +</table>
  10671. +%ranking-dpfF5X5%
  10672. +
  10673. +
  10674. +
  10675. +
  10676. +
  10677. +
  10678. +
  10679. +
  10680. +
  10681. +</body></html>
  10682. \ No newline at end of file
  10683. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/dpf/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F9X9.htm
  10684. new file mode 100644
  10685. index 0000000..74d96ce
  10686. --- /dev/null
  10687. +++ b/aCis_datapack/data/html/mods/tournament/ranking/dpf/F9X9.htm
  10688. @@ -0,0 +1,46 @@
  10689. +<html><body>
  10690. +
  10691. +<center>
  10692. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10693. +</center>
  10694. +
  10695. +<br>
  10696. +<table border="0" width="320" bgcolor="000000">
  10697. +<tr>
  10698. +
  10699. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10700. +<td width=99 align=center> <font color=ff0019>Global Ranking (9x9)</font></td>
  10701. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10702. +</tr>
  10703. +</table>
  10704. +<br>
  10705. +
  10706. +<table width=300 bgcolor=000000>
  10707. +   <tr>
  10708. +       <td fixwidth=5></td>
  10709. +       <td align=center fixwidth=20>
  10710. +           #
  10711. +       </td>
  10712. +       <td align=center fixwidth=75>
  10713. +           Player
  10714. +       </td>
  10715. +       <td align=center fixwidth=50>
  10716. +           DPF
  10717. +       </td>
  10718. +       <td align=center fixwidth=50>
  10719. +           Action
  10720. +       </td>
  10721. +   </tr>
  10722. +  
  10723. +</table>
  10724. +%ranking-dpfF9X9%
  10725. +
  10726. +
  10727. +
  10728. +
  10729. +
  10730. +
  10731. +
  10732. +
  10733. +
  10734. +</body></html>
  10735. \ No newline at end of file
  10736. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/global.htm b/aCis_datapack/data/html/mods/tournament/ranking/global.htm
  10737. new file mode 100644
  10738. index 0000000..150caab
  10739. --- /dev/null
  10740. +++ b/aCis_datapack/data/html/mods/tournament/ranking/global.htm
  10741. @@ -0,0 +1,148 @@
  10742. +<html><body>
  10743. +
  10744. +<table border="1" width="320"  bgcolor="000000">
  10745. +<tr>
  10746. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  10747. +</td>
  10748. +</tr>
  10749. +</table>
  10750. +<table border="0" width="300" bgcolor="000000">
  10751. +<tr>
  10752. +
  10753. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10754. +<td width=99 align=center> <font color=ff0019>Select a Mode:</font></td>
  10755. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10756. +</tr>
  10757. +</table>
  10758. +<br>
  10759. +
  10760. +
  10761. +
  10762. +<table width=300 height=32 bgcolor=000000>
  10763. +<tr>
  10764. +<td fixwidth=5>
  10765. +</td>
  10766. +<td fixwidth=32 height=35>
  10767. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  10768. +</td>
  10769. +<td fixwidth=190 align=center>
  10770. +<font color=LEVEL>1x1 MODE</font><br1>
  10771. +<a action="bypass bp_tournamentRanking F1X1 wdt"><font color=009099>Check Ranking</font></a>
  10772. +</td>
  10773. +<td fixwidth=32 height=35>
  10774. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  10775. +</td>
  10776. +</tr>
  10777. +</table>
  10778. +<br>
  10779. +
  10780. +
  10781. +<table width=300 height=32 bgcolor=000000>
  10782. +<tr>
  10783. +<td fixwidth=5>
  10784. +</td>
  10785. +<td fixwidth=32 height=35>
  10786. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  10787. +</td>
  10788. +<td fixwidth=190 align=center>
  10789. +<font color=LEVEL>2x2 MODE</font><br1>
  10790. +<a action="bypass bp_tournamentRanking F2X2 wdt"><font color=009099>Check Ranking</font></a>
  10791. +</td>
  10792. +<td fixwidth=32 height=35>
  10793. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  10794. +</td>
  10795. +</tr>
  10796. +</table>
  10797. +<br>
  10798. +
  10799. +
  10800. +<table width=300 height=32 bgcolor=000000>
  10801. +<tr>
  10802. +<td fixwidth=5>
  10803. +</td>
  10804. +<td fixwidth=32 height=35>
  10805. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  10806. +</td>
  10807. +<td fixwidth=190 align=center>
  10808. +<font color=LEVEL>3x3 MODE</font><br1>
  10809. +<a action="bypass bp_tournamentRanking F3X3 wdt"><font color=009099>Check Ranking</font></a>
  10810. +</td>
  10811. +<td fixwidth=32 height=35>
  10812. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  10813. +</td>
  10814. +</tr>
  10815. +</table>
  10816. +<br>
  10817. +
  10818. +
  10819. +<table width=300 height=32 bgcolor=000000>
  10820. +<tr>
  10821. +<td fixwidth=5>
  10822. +</td>
  10823. +<td fixwidth=32 height=35>
  10824. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  10825. +</td>
  10826. +<td fixwidth=190 align=center>
  10827. +<font color=LEVEL>4x4 MODE</font><br1>
  10828. +<a action="bypass bp_tournamentRanking F4X4 wdt"><font color=009099>Check Ranking</font></a>
  10829. +</td>
  10830. +<td fixwidth=32 height=35>
  10831. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  10832. +</td>
  10833. +</tr>
  10834. +</table>
  10835. +<br>
  10836. +
  10837. +
  10838. +
  10839. +<table width=300 height=32 bgcolor=000000>
  10840. +<tr>
  10841. +<td fixwidth=5>
  10842. +</td>
  10843. +<td fixwidth=32 height=35>
  10844. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  10845. +</td>
  10846. +<td fixwidth=190 align=center>
  10847. +<font color=LEVEL>5x5 MODE</font><br1>
  10848. +<a action="bypass bp_tournamentRanking F5X5 wdt"><font color=009099>Check Ranking</font></a>
  10849. +</td>
  10850. +<td fixwidth=32 height=35>
  10851. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  10852. +</td>
  10853. +</tr>
  10854. +</table>
  10855. +<br>
  10856. +
  10857. +
  10858. +<table width=300 height=32 bgcolor=000000>
  10859. +<tr>
  10860. +<td fixwidth=5>
  10861. +</td>
  10862. +<td fixwidth=32 height=35>
  10863. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  10864. +</td>
  10865. +<td fixwidth=190 align=center>
  10866. +<font color=LEVEL>9x9 MODE</font><br1>
  10867. +<a action="bypass bp_tournamentRanking F9X9 wdt"><font color=009099>Check Ranking</font></a>
  10868. +</td>
  10869. +<td fixwidth=32 height=35>
  10870. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  10871. +</td>
  10872. +</tr>
  10873. +</table>
  10874. +<br>
  10875. +<table width=314 bgcolor=000000>
  10876. +   <tr>
  10877. +       <td fixwidth=50></td>
  10878. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  10879. +       <td fixwidth=50></td>
  10880. +   </tr>
  10881. +</table>
  10882. +
  10883. +
  10884. +
  10885. +
  10886. +
  10887. +
  10888. +
  10889. +</body></html>
  10890. \ No newline at end of file
  10891. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF1X1.htm
  10892. new file mode 100644
  10893. index 0000000..c45a0fb
  10894. --- /dev/null
  10895. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF1X1.htm
  10896. @@ -0,0 +1,183 @@
  10897. +<html><title>My Tour</title><body>
  10898. +
  10899. +<center>
  10900. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  10901. +</center>
  10902. +
  10903. +<table border="1" width=316  bgcolor="000000">
  10904. +<tr>
  10905. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  10906. +</td>
  10907. +</tr>
  10908. +</table>
  10909. +<br>
  10910. +
  10911. +<table border="0" width="300" bgcolor="000000">
  10912. +<tr>
  10913. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10914. +<td width=99 align=center> <font color=ff0019> 1x1 Details</font></td>
  10915. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  10916. +</tr>
  10917. +</table>
  10918. +<br>
  10919. +
  10920. +
  10921. +<table width=300 height=32 bgcolor=000000>
  10922. +<tr>
  10923. +<td fixwidth=5>
  10924. +</td>
  10925. +<td fixwidth=250 align=center>
  10926. +<font color=LEVEL>All statuses below refer to 1x1 mode</font>
  10927. +</td>
  10928. +
  10929. +</tr>
  10930. +</table>
  10931. +<br>
  10932. +
  10933. +<table width=320  bgcolor=000000>
  10934. +   <tr>
  10935. +       <td fixwidth=5>
  10936. +       </td>
  10937. +       <td fixwidth=290>
  10938. +           <font color=LEVEL>General (1x1)</font><br>
  10939. +       </td>
  10940. +   </tr>
  10941. +  
  10942. +</table>
  10943. +
  10944. +<table width=320  bgcolor=000000>
  10945. +   <tr>
  10946. +       <td fixwidth=5>
  10947. +       </td>
  10948. +       <td align=left>
  10949. +           <font color=ff0029>DPF:</font> %dpfF1X1%
  10950. +           <br>
  10951. +       </td>
  10952. +       <td align=left>
  10953. +           <font color=ff0029>WDT:</font> %wdt%
  10954. +          
  10955. +           <br>
  10956. +       </td>
  10957. +   </tr>
  10958. +   <tr>
  10959. +       <td fixwidth=5>
  10960. +       </td>
  10961. +       <td align=left>
  10962. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  10963. +           <br>
  10964. +       </td>
  10965. +       <td align=left>
  10966. +           <font color=ff0029>Total Fights:</font> %totalFights%
  10967. +           <br>
  10968. +       </td>
  10969. +   </tr>
  10970. +   <tr>
  10971. +       <td fixwidth=5>
  10972. +       </td>
  10973. +       <td align=left>
  10974. +           <font color=ff0029>Total Kills:</font> %killstotal%
  10975. +           <br>
  10976. +       </td>
  10977. +      
  10978. +   </tr>
  10979. +</table>
  10980. +<br>
  10981. +
  10982. +
  10983. +<table width=320  bgcolor=000000>
  10984. +   <tr>
  10985. +       <td fixwidth=5>
  10986. +       </td>
  10987. +       <td fixwidth=290>
  10988. +           <font color=LEVEL>Matches (1x1)</font><br>
  10989. +       </td>
  10990. +       <tr>
  10991. +   </tr>
  10992. +</table>
  10993. +
  10994. +<table width=320  bgcolor=000000>
  10995. +   <tr>
  10996. +       <td fixwidth=5>
  10997. +       </td>
  10998. +       <td align=left>
  10999. +           <font color=ff0029>Victories:</font> %victoriesF1X1%
  11000. +           <br>
  11001. +       </td>
  11002. +       <td align=left>
  11003. +           <font color=ff0029>Defeats:</font> %defeatsF1X1%
  11004. +          
  11005. +           <br>
  11006. +       </td>
  11007. +   </tr>
  11008. +   <tr>
  11009. +       <td fixwidth=5>
  11010. +       </td>
  11011. +       <td align=left>
  11012. +           <font color=ff0029>Damage (1x1):</font> %damageF1X1%
  11013. +           <br>
  11014. +       </td>
  11015. +       <td align=left>
  11016. +           <font color=ff0029>Total Fights:</font> %fightsDoneF1X1%
  11017. +           <br>
  11018. +       </td>
  11019. +   </tr>
  11020. +   <tr>
  11021. +       <td fixwidth=5>
  11022. +       </td>
  11023. +       <td align=left>
  11024. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11025. +           <br>
  11026. +       </td>
  11027. +      
  11028. +   </tr>
  11029. +</table>
  11030. +<br>
  11031. +
  11032. +
  11033. +<table width=300 bgcolor=000000>
  11034. +<tr>
  11035. +<td fixwidth=5>
  11036. +</td>
  11037. +<td fixwidth=250 align=center>
  11038. +<font color=LEVEL>Click on Fight to full check</font>
  11039. +</td>
  11040. +
  11041. +</tr>
  11042. +</table>
  11043. +<table width=330  bgcolor=000000>
  11044. +   <tr>
  11045. +       <td fixwidth=30>
  11046. +       </td>
  11047. +       <td>
  11048. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11049. +       </td>
  11050. +       <td>
  11051. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11052. +       </td>
  11053. +       <td>
  11054. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  11055. +       </td>
  11056. +       <td>
  11057. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  11058. +       </td>
  11059. +       <td>
  11060. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  11061. +       </td>
  11062. +       <td>
  11063. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  11064. +       </td>
  11065. +       <td fixwidth=30>
  11066. +       </td>
  11067. +   </tr>
  11068. +  
  11069. +  
  11070. +</table>
  11071. +
  11072. +
  11073. +<center>
  11074. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  11075. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11076. +</center>
  11077. +
  11078. +
  11079. +</body></html>
  11080. \ No newline at end of file
  11081. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF2X2.htm
  11082. new file mode 100644
  11083. index 0000000..33f7848
  11084. --- /dev/null
  11085. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF2X2.htm
  11086. @@ -0,0 +1,183 @@
  11087. +<html><title>My Tour</title><body>
  11088. +
  11089. +<center>
  11090. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11091. +</center>
  11092. +
  11093. +<table border="1" width=316  bgcolor="000000">
  11094. +<tr>
  11095. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  11096. +</td>
  11097. +</tr>
  11098. +</table>
  11099. +<br>
  11100. +
  11101. +<table border="0" width="300" bgcolor="000000">
  11102. +<tr>
  11103. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11104. +<td width=99 align=center> <font color=ff0019> 2x2 Details</font></td>
  11105. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11106. +</tr>
  11107. +</table>
  11108. +<br>
  11109. +
  11110. +
  11111. +<table width=300 height=32 bgcolor=000000>
  11112. +<tr>
  11113. +<td fixwidth=5>
  11114. +</td>
  11115. +<td fixwidth=250 align=center>
  11116. +<font color=LEVEL>All statuses below refer to 2x2 mode</font>
  11117. +</td>
  11118. +
  11119. +</tr>
  11120. +</table>
  11121. +<br>
  11122. +
  11123. +<table width=320  bgcolor=000000>
  11124. +   <tr>
  11125. +       <td fixwidth=5>
  11126. +       </td>
  11127. +       <td fixwidth=290>
  11128. +           <font color=LEVEL>General (2x2)</font><br>
  11129. +       </td>
  11130. +   </tr>
  11131. +  
  11132. +</table>
  11133. +
  11134. +<table width=320  bgcolor=000000>
  11135. +   <tr>
  11136. +       <td fixwidth=5>
  11137. +       </td>
  11138. +       <td align=left>
  11139. +           <font color=ff0029>DPF:</font> %dpfF2X2%
  11140. +           <br>
  11141. +       </td>
  11142. +       <td align=left>
  11143. +           <font color=ff0029>WDT:</font> %wdt%
  11144. +          
  11145. +           <br>
  11146. +       </td>
  11147. +   </tr>
  11148. +   <tr>
  11149. +       <td fixwidth=5>
  11150. +       </td>
  11151. +       <td align=left>
  11152. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  11153. +           <br>
  11154. +       </td>
  11155. +       <td align=left>
  11156. +           <font color=ff0029>Total Fights:</font> %totalFights%
  11157. +           <br>
  11158. +       </td>
  11159. +   </tr>
  11160. +   <tr>
  11161. +       <td fixwidth=5>
  11162. +       </td>
  11163. +       <td align=left>
  11164. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11165. +           <br>
  11166. +       </td>
  11167. +      
  11168. +   </tr>
  11169. +</table>
  11170. +<br>
  11171. +
  11172. +
  11173. +<table width=320  bgcolor=000000>
  11174. +   <tr>
  11175. +       <td fixwidth=5>
  11176. +       </td>
  11177. +       <td fixwidth=290>
  11178. +           <font color=LEVEL>Matches (2x2)</font><br>
  11179. +       </td>
  11180. +       <tr>
  11181. +   </tr>
  11182. +</table>
  11183. +
  11184. +<table width=320  bgcolor=000000>
  11185. +   <tr>
  11186. +       <td fixwidth=5>
  11187. +       </td>
  11188. +       <td align=left>
  11189. +           <font color=ff0029>Victories:</font> %victoriesF2X2%
  11190. +           <br>
  11191. +       </td>
  11192. +       <td align=left>
  11193. +           <font color=ff0029>Defeats:</font> %defeatsF2X2%
  11194. +          
  11195. +           <br>
  11196. +       </td>
  11197. +   </tr>
  11198. +   <tr>
  11199. +       <td fixwidth=5>
  11200. +       </td>
  11201. +       <td align=left>
  11202. +           <font color=ff0029>Damage (1x1):</font> %damageF2X2%
  11203. +           <br>
  11204. +       </td>
  11205. +       <td align=left>
  11206. +           <font color=ff0029>Total Fights:</font> %fightsDoneF2X2%
  11207. +           <br>
  11208. +       </td>
  11209. +   </tr>
  11210. +   <tr>
  11211. +       <td fixwidth=5>
  11212. +       </td>
  11213. +       <td align=left>
  11214. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11215. +           <br>
  11216. +       </td>
  11217. +      
  11218. +   </tr>
  11219. +</table>
  11220. +<br>
  11221. +
  11222. +
  11223. +<table width=300 bgcolor=000000>
  11224. +<tr>
  11225. +<td fixwidth=5>
  11226. +</td>
  11227. +<td fixwidth=250 align=center>
  11228. +<font color=LEVEL>Click on Fight to full check</font>
  11229. +</td>
  11230. +
  11231. +</tr>
  11232. +</table>
  11233. +<table width=330  bgcolor=000000>
  11234. +   <tr>
  11235. +       <td fixwidth=30>
  11236. +       </td>
  11237. +       <td>
  11238. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11239. +       </td>
  11240. +       <td>
  11241. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11242. +       </td>
  11243. +       <td>
  11244. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  11245. +       </td>
  11246. +       <td>
  11247. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  11248. +       </td>
  11249. +       <td>
  11250. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  11251. +       </td>
  11252. +       <td>
  11253. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  11254. +       </td>
  11255. +       <td fixwidth=30>
  11256. +       </td>
  11257. +   </tr>
  11258. +  
  11259. +  
  11260. +</table>
  11261. +
  11262. +
  11263. +<center>
  11264. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  11265. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11266. +</center>
  11267. +
  11268. +
  11269. +</body></html>
  11270. \ No newline at end of file
  11271. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF3X3.htm
  11272. new file mode 100644
  11273. index 0000000..16fdef5
  11274. --- /dev/null
  11275. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF3X3.htm
  11276. @@ -0,0 +1,183 @@
  11277. +<html><title>My Tour</title><body>
  11278. +
  11279. +<center>
  11280. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11281. +</center>
  11282. +
  11283. +<table border="1" width=316  bgcolor="000000">
  11284. +<tr>
  11285. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  11286. +</td>
  11287. +</tr>
  11288. +</table>
  11289. +<br>
  11290. +
  11291. +<table border="0" width="300" bgcolor="000000">
  11292. +<tr>
  11293. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11294. +<td width=99 align=center> <font color=ff0019> 3x3 Details</font></td>
  11295. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11296. +</tr>
  11297. +</table>
  11298. +<br>
  11299. +
  11300. +
  11301. +<table width=300 height=32 bgcolor=000000>
  11302. +<tr>
  11303. +<td fixwidth=5>
  11304. +</td>
  11305. +<td fixwidth=250 align=center>
  11306. +<font color=LEVEL>All statuses below refer to 3x3 mode</font>
  11307. +</td>
  11308. +
  11309. +</tr>
  11310. +</table>
  11311. +<br>
  11312. +
  11313. +<table width=320  bgcolor=000000>
  11314. +   <tr>
  11315. +       <td fixwidth=5>
  11316. +       </td>
  11317. +       <td fixwidth=290>
  11318. +           <font color=LEVEL>General (3x3)</font><br>
  11319. +       </td>
  11320. +   </tr>
  11321. +  
  11322. +</table>
  11323. +
  11324. +<table width=320  bgcolor=000000>
  11325. +   <tr>
  11326. +       <td fixwidth=5>
  11327. +       </td>
  11328. +       <td align=left>
  11329. +           <font color=ff0029>DPF:</font> %dpfF3X3%
  11330. +           <br>
  11331. +       </td>
  11332. +       <td align=left>
  11333. +           <font color=ff0029>WDT:</font> %wdt%
  11334. +          
  11335. +           <br>
  11336. +       </td>
  11337. +   </tr>
  11338. +   <tr>
  11339. +       <td fixwidth=5>
  11340. +       </td>
  11341. +       <td align=left>
  11342. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  11343. +           <br>
  11344. +       </td>
  11345. +       <td align=left>
  11346. +           <font color=ff0029>Total Fights:</font> %totalFights%
  11347. +           <br>
  11348. +       </td>
  11349. +   </tr>
  11350. +   <tr>
  11351. +       <td fixwidth=5>
  11352. +       </td>
  11353. +       <td align=left>
  11354. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11355. +           <br>
  11356. +       </td>
  11357. +      
  11358. +   </tr>
  11359. +</table>
  11360. +<br>
  11361. +
  11362. +
  11363. +<table width=320  bgcolor=000000>
  11364. +   <tr>
  11365. +       <td fixwidth=5>
  11366. +       </td>
  11367. +       <td fixwidth=290>
  11368. +           <font color=LEVEL>Matches (2X2)</font><br>
  11369. +       </td>
  11370. +       <tr>
  11371. +   </tr>
  11372. +</table>
  11373. +
  11374. +<table width=320  bgcolor=000000>
  11375. +   <tr>
  11376. +       <td fixwidth=5>
  11377. +       </td>
  11378. +       <td align=left>
  11379. +           <font color=ff0029>Victories:</font> %victoriesF3X3%
  11380. +           <br>
  11381. +       </td>
  11382. +       <td align=left>
  11383. +           <font color=ff0029>Defeats:</font> %defeatsF3X3%
  11384. +          
  11385. +           <br>
  11386. +       </td>
  11387. +   </tr>
  11388. +   <tr>
  11389. +       <td fixwidth=5>
  11390. +       </td>
  11391. +       <td align=left>
  11392. +           <font color=ff0029>Damage (3x3):</font> %damageF3X3%
  11393. +           <br>
  11394. +       </td>
  11395. +       <td align=left>
  11396. +           <font color=ff0029>Total Fights:</font> %fightsDoneF3X3%
  11397. +           <br>
  11398. +       </td>
  11399. +   </tr>
  11400. +   <tr>
  11401. +       <td fixwidth=5>
  11402. +       </td>
  11403. +       <td align=left>
  11404. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11405. +           <br>
  11406. +       </td>
  11407. +      
  11408. +   </tr>
  11409. +</table>
  11410. +<br>
  11411. +
  11412. +
  11413. +<table width=300 bgcolor=000000>
  11414. +<tr>
  11415. +<td fixwidth=5>
  11416. +</td>
  11417. +<td fixwidth=250 align=center>
  11418. +<font color=LEVEL>Click on Fight to full check</font>
  11419. +</td>
  11420. +
  11421. +</tr>
  11422. +</table>
  11423. +<table width=330  bgcolor=000000>
  11424. +   <tr>
  11425. +       <td fixwidth=30>
  11426. +       </td>
  11427. +       <td>
  11428. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11429. +       </td>
  11430. +       <td>
  11431. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11432. +       </td>
  11433. +       <td>
  11434. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  11435. +       </td>
  11436. +       <td>
  11437. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  11438. +       </td>
  11439. +       <td>
  11440. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  11441. +       </td>
  11442. +       <td>
  11443. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  11444. +       </td>
  11445. +       <td fixwidth=30>
  11446. +       </td>
  11447. +   </tr>
  11448. +  
  11449. +  
  11450. +</table>
  11451. +
  11452. +
  11453. +<center>
  11454. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  11455. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11456. +</center>
  11457. +
  11458. +
  11459. +</body></html>
  11460. \ No newline at end of file
  11461. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF4X4.htm
  11462. new file mode 100644
  11463. index 0000000..cca73a2
  11464. --- /dev/null
  11465. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF4X4.htm
  11466. @@ -0,0 +1,183 @@
  11467. +<html><title>My Tour</title><body>
  11468. +
  11469. +<center>
  11470. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11471. +</center>
  11472. +
  11473. +<table border="1" width=316  bgcolor="000000">
  11474. +<tr>
  11475. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  11476. +</td>
  11477. +</tr>
  11478. +</table>
  11479. +<br>
  11480. +
  11481. +<table border="0" width="300" bgcolor="000000">
  11482. +<tr>
  11483. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11484. +<td width=99 align=center> <font color=ff0019> 4x4 Details</font></td>
  11485. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11486. +</tr>
  11487. +</table>
  11488. +<br>
  11489. +
  11490. +
  11491. +<table width=300 height=32 bgcolor=000000>
  11492. +<tr>
  11493. +<td fixwidth=5>
  11494. +</td>
  11495. +<td fixwidth=250 align=center>
  11496. +<font color=LEVEL>All statuses below refer to 4x4 mode</font>
  11497. +</td>
  11498. +
  11499. +</tr>
  11500. +</table>
  11501. +<br>
  11502. +
  11503. +<table width=320  bgcolor=000000>
  11504. +   <tr>
  11505. +       <td fixwidth=5>
  11506. +       </td>
  11507. +       <td fixwidth=290>
  11508. +           <font color=LEVEL>General (4x4)</font><br>
  11509. +       </td>
  11510. +   </tr>
  11511. +  
  11512. +</table>
  11513. +
  11514. +<table width=320  bgcolor=000000>
  11515. +   <tr>
  11516. +       <td fixwidth=5>
  11517. +       </td>
  11518. +       <td align=left>
  11519. +           <font color=ff0029>DPF:</font> %dpfF4X4%
  11520. +           <br>
  11521. +       </td>
  11522. +       <td align=left>
  11523. +           <font color=ff0029>WDT:</font> %wdt%
  11524. +          
  11525. +           <br>
  11526. +       </td>
  11527. +   </tr>
  11528. +   <tr>
  11529. +       <td fixwidth=5>
  11530. +       </td>
  11531. +       <td align=left>
  11532. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  11533. +           <br>
  11534. +       </td>
  11535. +       <td align=left>
  11536. +           <font color=ff0029>Total Fights:</font> %totalFights%
  11537. +           <br>
  11538. +       </td>
  11539. +   </tr>
  11540. +   <tr>
  11541. +       <td fixwidth=5>
  11542. +       </td>
  11543. +       <td align=left>
  11544. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11545. +           <br>
  11546. +       </td>
  11547. +      
  11548. +   </tr>
  11549. +</table>
  11550. +<br>
  11551. +
  11552. +
  11553. +<table width=320  bgcolor=000000>
  11554. +   <tr>
  11555. +       <td fixwidth=5>
  11556. +       </td>
  11557. +       <td fixwidth=290>
  11558. +           <font color=LEVEL>Matches (2X2)</font><br>
  11559. +       </td>
  11560. +       <tr>
  11561. +   </tr>
  11562. +</table>
  11563. +
  11564. +<table width=320  bgcolor=000000>
  11565. +   <tr>
  11566. +       <td fixwidth=5>
  11567. +       </td>
  11568. +       <td align=left>
  11569. +           <font color=ff0029>Victories:</font> %victoriesF4X4%
  11570. +           <br>
  11571. +       </td>
  11572. +       <td align=left>
  11573. +           <font color=ff0029>Defeats:</font> %defeatsF4X4%
  11574. +          
  11575. +           <br>
  11576. +       </td>
  11577. +   </tr>
  11578. +   <tr>
  11579. +       <td fixwidth=5>
  11580. +       </td>
  11581. +       <td align=left>
  11582. +           <font color=ff0029>Damage (4x4):</font> %damageF4X4%
  11583. +           <br>
  11584. +       </td>
  11585. +       <td align=left>
  11586. +           <font color=ff0029>Total Fights:</font> %fightsDoneF4X4%
  11587. +           <br>
  11588. +       </td>
  11589. +   </tr>
  11590. +   <tr>
  11591. +       <td fixwidth=5>
  11592. +       </td>
  11593. +       <td align=left>
  11594. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11595. +           <br>
  11596. +       </td>
  11597. +      
  11598. +   </tr>
  11599. +</table>
  11600. +<br>
  11601. +
  11602. +
  11603. +<table width=300 bgcolor=000000>
  11604. +<tr>
  11605. +<td fixwidth=5>
  11606. +</td>
  11607. +<td fixwidth=250 align=center>
  11608. +<font color=LEVEL>Click on Fight to full check</font>
  11609. +</td>
  11610. +
  11611. +</tr>
  11612. +</table>
  11613. +<table width=330  bgcolor=000000>
  11614. +   <tr>
  11615. +       <td fixwidth=30>
  11616. +       </td>
  11617. +       <td>
  11618. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11619. +       </td>
  11620. +       <td>
  11621. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11622. +       </td>
  11623. +       <td>
  11624. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  11625. +       </td>
  11626. +       <td>
  11627. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  11628. +       </td>
  11629. +       <td>
  11630. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  11631. +       </td>
  11632. +       <td>
  11633. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  11634. +       </td>
  11635. +       <td fixwidth=30>
  11636. +       </td>
  11637. +   </tr>
  11638. +  
  11639. +  
  11640. +</table>
  11641. +
  11642. +
  11643. +<center>
  11644. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  11645. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11646. +</center>
  11647. +
  11648. +
  11649. +</body></html>
  11650. \ No newline at end of file
  11651. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF5X5.htm
  11652. new file mode 100644
  11653. index 0000000..f9d0670
  11654. --- /dev/null
  11655. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF5X5.htm
  11656. @@ -0,0 +1,183 @@
  11657. +<html><title>My Tour</title><body>
  11658. +
  11659. +<center>
  11660. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11661. +</center>
  11662. +
  11663. +<table border="1" width=316  bgcolor="000000">
  11664. +<tr>
  11665. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  11666. +</td>
  11667. +</tr>
  11668. +</table>
  11669. +<br>
  11670. +
  11671. +<table border="0" width="300" bgcolor="000000">
  11672. +<tr>
  11673. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11674. +<td width=99 align=center> <font color=ff0019> 5x5 Details</font></td>
  11675. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11676. +</tr>
  11677. +</table>
  11678. +<br>
  11679. +
  11680. +
  11681. +<table width=300 height=32 bgcolor=000000>
  11682. +<tr>
  11683. +<td fixwidth=5>
  11684. +</td>
  11685. +<td fixwidth=250 align=center>
  11686. +<font color=LEVEL>All statuses below refer to 5x5 mode</font>
  11687. +</td>
  11688. +
  11689. +</tr>
  11690. +</table>
  11691. +<br>
  11692. +
  11693. +<table width=320  bgcolor=000000>
  11694. +   <tr>
  11695. +       <td fixwidth=5>
  11696. +       </td>
  11697. +       <td fixwidth=290>
  11698. +           <font color=LEVEL>General (5x5)</font><br>
  11699. +       </td>
  11700. +   </tr>
  11701. +  
  11702. +</table>
  11703. +
  11704. +<table width=320  bgcolor=000000>
  11705. +   <tr>
  11706. +       <td fixwidth=5>
  11707. +       </td>
  11708. +       <td align=left>
  11709. +           <font color=ff0029>DPF:</font> %dpfF5X5%
  11710. +           <br>
  11711. +       </td>
  11712. +       <td align=left>
  11713. +           <font color=ff0029>WDT:</font> %wdt%
  11714. +          
  11715. +           <br>
  11716. +       </td>
  11717. +   </tr>
  11718. +   <tr>
  11719. +       <td fixwidth=5>
  11720. +       </td>
  11721. +       <td align=left>
  11722. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  11723. +           <br>
  11724. +       </td>
  11725. +       <td align=left>
  11726. +           <font color=ff0029>Total Fights:</font> %totalFights%
  11727. +           <br>
  11728. +       </td>
  11729. +   </tr>
  11730. +   <tr>
  11731. +       <td fixwidth=5>
  11732. +       </td>
  11733. +       <td align=left>
  11734. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11735. +           <br>
  11736. +       </td>
  11737. +      
  11738. +   </tr>
  11739. +</table>
  11740. +<br>
  11741. +
  11742. +
  11743. +<table width=320  bgcolor=000000>
  11744. +   <tr>
  11745. +       <td fixwidth=5>
  11746. +       </td>
  11747. +       <td fixwidth=290>
  11748. +           <font color=LEVEL>Matches (2X2)</font><br>
  11749. +       </td>
  11750. +       <tr>
  11751. +   </tr>
  11752. +</table>
  11753. +
  11754. +<table width=320  bgcolor=000000>
  11755. +   <tr>
  11756. +       <td fixwidth=5>
  11757. +       </td>
  11758. +       <td align=left>
  11759. +           <font color=ff0029>Victories:</font> %victoriesF5X5%
  11760. +           <br>
  11761. +       </td>
  11762. +       <td align=left>
  11763. +           <font color=ff0029>Defeats:</font> %defeatsF5X5%
  11764. +          
  11765. +           <br>
  11766. +       </td>
  11767. +   </tr>
  11768. +   <tr>
  11769. +       <td fixwidth=5>
  11770. +       </td>
  11771. +       <td align=left>
  11772. +           <font color=ff0029>Damage (5x5):</font> %damageF5X5%
  11773. +           <br>
  11774. +       </td>
  11775. +       <td align=left>
  11776. +           <font color=ff0029>Total Fights:</font> %fightsDoneF5X5%
  11777. +           <br>
  11778. +       </td>
  11779. +   </tr>
  11780. +   <tr>
  11781. +       <td fixwidth=5>
  11782. +       </td>
  11783. +       <td align=left>
  11784. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11785. +           <br>
  11786. +       </td>
  11787. +      
  11788. +   </tr>
  11789. +</table>
  11790. +<br>
  11791. +
  11792. +
  11793. +<table width=300 bgcolor=000000>
  11794. +<tr>
  11795. +<td fixwidth=5>
  11796. +</td>
  11797. +<td fixwidth=250 align=center>
  11798. +<font color=LEVEL>Click on Fight to full check</font>
  11799. +</td>
  11800. +
  11801. +</tr>
  11802. +</table>
  11803. +<table width=330  bgcolor=000000>
  11804. +   <tr>
  11805. +       <td fixwidth=30>
  11806. +       </td>
  11807. +       <td>
  11808. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11809. +       </td>
  11810. +       <td>
  11811. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11812. +       </td>
  11813. +       <td>
  11814. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  11815. +       </td>
  11816. +       <td>
  11817. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  11818. +       </td>
  11819. +       <td>
  11820. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  11821. +       </td>
  11822. +       <td>
  11823. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  11824. +       </td>
  11825. +       <td fixwidth=30>
  11826. +       </td>
  11827. +   </tr>
  11828. +  
  11829. +  
  11830. +</table>
  11831. +
  11832. +
  11833. +<center>
  11834. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  11835. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  11836. +</center>
  11837. +
  11838. +
  11839. +</body></html>
  11840. \ No newline at end of file
  11841. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF9X9.htm
  11842. new file mode 100644
  11843. index 0000000..dfceab8
  11844. --- /dev/null
  11845. +++ b/aCis_datapack/data/html/mods/tournament/ranking/info/playerInfoF9X9.htm
  11846. @@ -0,0 +1,180 @@
  11847. +<html><title>My Tour</title><body>
  11848. +
  11849. +
  11850. +<table border="1" width=316  bgcolor="000000">
  11851. +<tr>
  11852. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  11853. +</td>
  11854. +</tr>
  11855. +</table>
  11856. +<br>
  11857. +
  11858. +<table border="0" width="300" bgcolor="000000">
  11859. +<tr>
  11860. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11861. +<td width=99 align=center> <font color=ff0019> 9x9 Details</font></td>
  11862. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  11863. +</tr>
  11864. +</table>
  11865. +<br>
  11866. +
  11867. +
  11868. +<table width=300 height=32 bgcolor=000000>
  11869. +<tr>
  11870. +<td fixwidth=5>
  11871. +</td>
  11872. +<td fixwidth=250 align=center>
  11873. +<font color=LEVEL>All statuses below refer to 9x9 mode</font>
  11874. +</td>
  11875. +
  11876. +</tr>
  11877. +</table>
  11878. +<br>
  11879. +
  11880. +<table width=320  bgcolor=000000>
  11881. +   <tr>
  11882. +       <td fixwidth=5>
  11883. +       </td>
  11884. +       <td fixwidth=290>
  11885. +           <font color=LEVEL>General (9x9)</font><br>
  11886. +       </td>
  11887. +   </tr>
  11888. +  
  11889. +</table>
  11890. +
  11891. +<table width=320  bgcolor=000000>
  11892. +   <tr>
  11893. +       <td fixwidth=5>
  11894. +       </td>
  11895. +       <td align=left>
  11896. +           <font color=ff0029>DPF:</font> %dpfF9X9%
  11897. +           <br>
  11898. +       </td>
  11899. +       <td align=left>
  11900. +           <font color=ff0029>WDT:</font> %wdt%
  11901. +          
  11902. +           <br>
  11903. +       </td>
  11904. +   </tr>
  11905. +   <tr>
  11906. +       <td fixwidth=5>
  11907. +       </td>
  11908. +       <td align=left>
  11909. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  11910. +           <br>
  11911. +       </td>
  11912. +       <td align=left>
  11913. +           <font color=ff0029>Total Fights:</font> %totalFights%
  11914. +           <br>
  11915. +       </td>
  11916. +   </tr>
  11917. +   <tr>
  11918. +       <td fixwidth=5>
  11919. +       </td>
  11920. +       <td align=left>
  11921. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11922. +           <br>
  11923. +       </td>
  11924. +      
  11925. +   </tr>
  11926. +</table>
  11927. +<br>
  11928. +
  11929. +
  11930. +<table width=320  bgcolor=000000>
  11931. +   <tr>
  11932. +       <td fixwidth=5>
  11933. +       </td>
  11934. +       <td fixwidth=290>
  11935. +           <font color=LEVEL>Matches (2X2)</font><br>
  11936. +       </td>
  11937. +       <tr>
  11938. +   </tr>
  11939. +</table>
  11940. +
  11941. +<table width=320  bgcolor=000000>
  11942. +   <tr>
  11943. +       <td fixwidth=5>
  11944. +       </td>
  11945. +       <td align=left>
  11946. +           <font color=ff0029>Victories:</font> %victoriesF9X9%
  11947. +           <br>
  11948. +       </td>
  11949. +       <td align=left>
  11950. +           <font color=ff0029>Defeats:</font> %defeatsF9X9%
  11951. +          
  11952. +           <br>
  11953. +       </td>
  11954. +   </tr>
  11955. +   <tr>
  11956. +       <td fixwidth=5>
  11957. +       </td>
  11958. +       <td align=left>
  11959. +           <font color=ff0029>Damage (9x9):</font> %damageF9X9%
  11960. +           <br>
  11961. +       </td>
  11962. +       <td align=left>
  11963. +           <font color=ff0029>Total Fights:</font> %fightsDoneF9X9%
  11964. +           <br>
  11965. +       </td>
  11966. +   </tr>
  11967. +   <tr>
  11968. +       <td fixwidth=5>
  11969. +       </td>
  11970. +       <td align=left>
  11971. +           <font color=ff0029>Total Kills:</font> %killstotal%
  11972. +           <br>
  11973. +       </td>
  11974. +      
  11975. +   </tr>
  11976. +</table>
  11977. +<br>
  11978. +
  11979. +
  11980. +<table width=300 bgcolor=000000>
  11981. +<tr>
  11982. +<td fixwidth=5>
  11983. +</td>
  11984. +<td fixwidth=250 align=center>
  11985. +<font color=LEVEL>Click on Fight to full check</font>
  11986. +</td>
  11987. +
  11988. +</tr>
  11989. +</table>
  11990. +<table width=330  bgcolor=000000>
  11991. +   <tr>
  11992. +       <td fixwidth=30>
  11993. +       </td>
  11994. +       <td>
  11995. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  11996. +       </td>
  11997. +       <td>
  11998. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  11999. +       </td>
  12000. +       <td>
  12001. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  12002. +       </td>
  12003. +       <td>
  12004. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  12005. +       </td>
  12006. +       <td>
  12007. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  12008. +       </td>
  12009. +       <td>
  12010. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  12011. +       </td>
  12012. +       <td fixwidth=30>
  12013. +       </td>
  12014. +   </tr>
  12015. +  
  12016. +  
  12017. +</table>
  12018. +
  12019. +
  12020. +<center>
  12021. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  12022. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12023. +</center>
  12024. +
  12025. +
  12026. +</body></html>
  12027. \ No newline at end of file
  12028. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills.htm
  12029. new file mode 100644
  12030. index 0000000..8fa36b7
  12031. --- /dev/null
  12032. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills.htm
  12033. @@ -0,0 +1,148 @@
  12034. +<html><body>
  12035. +
  12036. +<table border="1" width="320"  bgcolor="000000">
  12037. +<tr>
  12038. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  12039. +</td>
  12040. +</tr>
  12041. +</table>
  12042. +<table border="0" width="300" bgcolor="000000">
  12043. +<tr>
  12044. +
  12045. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12046. +<td width=99 align=center> <font color=ff0019>(Kills) Select a Mode:</font></td>
  12047. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12048. +</tr>
  12049. +</table>
  12050. +<br>
  12051. +
  12052. +
  12053. +
  12054. +<table width=300 height=32 bgcolor=000000>
  12055. +<tr>
  12056. +<td fixwidth=5>
  12057. +</td>
  12058. +<td fixwidth=32 height=35>
  12059. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  12060. +</td>
  12061. +<td fixwidth=190 align=center>
  12062. +<font color=LEVEL>1x1 MODE</font><br1>
  12063. +<a action="bypass bp_tournamentRanking F1X1 kills"><font color=009099>Check Ranking</font></a>
  12064. +</td>
  12065. +<td fixwidth=32 height=35>
  12066. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  12067. +</td>
  12068. +</tr>
  12069. +</table>
  12070. +<br>
  12071. +
  12072. +
  12073. +<table width=300 height=32 bgcolor=000000>
  12074. +<tr>
  12075. +<td fixwidth=5>
  12076. +</td>
  12077. +<td fixwidth=32 height=35>
  12078. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  12079. +</td>
  12080. +<td fixwidth=190 align=center>
  12081. +<font color=LEVEL>2x2 MODE</font><br1>
  12082. +<a action="bypass bp_tournamentRanking F2X2 kills"><font color=009099>Check Ranking</font></a>
  12083. +</td>
  12084. +<td fixwidth=32 height=35>
  12085. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  12086. +</td>
  12087. +</tr>
  12088. +</table>
  12089. +<br>
  12090. +
  12091. +
  12092. +<table width=300 height=32 bgcolor=000000>
  12093. +<tr>
  12094. +<td fixwidth=5>
  12095. +</td>
  12096. +<td fixwidth=32 height=35>
  12097. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  12098. +</td>
  12099. +<td fixwidth=190 align=center>
  12100. +<font color=LEVEL>3x3 MODE</font><br1>
  12101. +<a action="bypass bp_tournamentRanking F3X3 kills"><font color=009099>Check Ranking</font></a>
  12102. +</td>
  12103. +<td fixwidth=32 height=35>
  12104. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  12105. +</td>
  12106. +</tr>
  12107. +</table>
  12108. +<br>
  12109. +
  12110. +
  12111. +<table width=300 height=32 bgcolor=000000>
  12112. +<tr>
  12113. +<td fixwidth=5>
  12114. +</td>
  12115. +<td fixwidth=32 height=35>
  12116. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  12117. +</td>
  12118. +<td fixwidth=190 align=center>
  12119. +<font color=LEVEL>4x4 MODE</font><br1>
  12120. +<a action="bypass bp_tournamentRanking F4X4 kills"><font color=009099>Check Ranking</font></a>
  12121. +</td>
  12122. +<td fixwidth=32 height=35>
  12123. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  12124. +</td>
  12125. +</tr>
  12126. +</table>
  12127. +<br>
  12128. +
  12129. +
  12130. +
  12131. +<table width=300 height=32 bgcolor=000000>
  12132. +<tr>
  12133. +<td fixwidth=5>
  12134. +</td>
  12135. +<td fixwidth=32 height=35>
  12136. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  12137. +</td>
  12138. +<td fixwidth=190 align=center>
  12139. +<font color=LEVEL>5x5 MODE</font><br1>
  12140. +<a action="bypass bp_tournamentRanking F5X5 kills"><font color=009099>Check Ranking</font></a>
  12141. +</td>
  12142. +<td fixwidth=32 height=35>
  12143. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  12144. +</td>
  12145. +</tr>
  12146. +</table>
  12147. +<br>
  12148. +
  12149. +
  12150. +<table width=300 height=32 bgcolor=000000>
  12151. +<tr>
  12152. +<td fixwidth=5>
  12153. +</td>
  12154. +<td fixwidth=32 height=35>
  12155. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  12156. +</td>
  12157. +<td fixwidth=190 align=center>
  12158. +<font color=LEVEL>9x9 MODE</font><br1>
  12159. +<a action="bypass bp_tournamentRanking F9X9 kills"><font color=009099>Check Ranking</font></a>
  12160. +</td>
  12161. +<td fixwidth=32 height=35>
  12162. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  12163. +</td>
  12164. +</tr>
  12165. +</table>
  12166. +<br>
  12167. +<table width=314 bgcolor=000000>
  12168. +   <tr>
  12169. +       <td fixwidth=50></td>
  12170. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12171. +       <td fixwidth=50></td>
  12172. +   </tr>
  12173. +</table>
  12174. +
  12175. +
  12176. +
  12177. +
  12178. +
  12179. +
  12180. +
  12181. +</body></html>
  12182. \ No newline at end of file
  12183. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F1X1.htm
  12184. new file mode 100644
  12185. index 0000000..320a738
  12186. --- /dev/null
  12187. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F1X1.htm
  12188. @@ -0,0 +1,57 @@
  12189. +<html><body>
  12190. +
  12191. +<center>
  12192. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12193. +</center>
  12194. +
  12195. +<br>
  12196. +<table border="0" width="320" bgcolor="000000">
  12197. +<tr>
  12198. +
  12199. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12200. +<td width=99 align=center> <font color=ff0019>Kills Ranking(1x1)</font></td>
  12201. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12202. +</tr>
  12203. +</table>
  12204. +<br>
  12205. +
  12206. +<table width=300 bgcolor=000000>
  12207. +   <tr>
  12208. +       <td fixwidth=5></td>
  12209. +       <td align=center fixwidth=20>
  12210. +           #
  12211. +       </td>
  12212. +       <td align=center fixwidth=75>
  12213. +           Player
  12214. +       </td>
  12215. +       <td align=center fixwidth=50>
  12216. +           Kills
  12217. +       </td>
  12218. +       <td align=center fixwidth=50>
  12219. +           Action
  12220. +       </td>
  12221. +   </tr>
  12222. +  
  12223. +</table>
  12224. +%ranking-killsF1X1%
  12225. +
  12226. +
  12227. +<br>
  12228. +<table width=314 bgcolor=000000>
  12229. +   <tr>
  12230. +       <td fixwidth=50></td>
  12231. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12232. +       <td fixwidth=50></td>
  12233. +   </tr>
  12234. +</table>
  12235. +
  12236. +
  12237. +
  12238. +
  12239. +
  12240. +
  12241. +
  12242. +
  12243. +
  12244. +
  12245. +</body></html>
  12246. \ No newline at end of file
  12247. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F2X2.htm
  12248. new file mode 100644
  12249. index 0000000..d934dee
  12250. --- /dev/null
  12251. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F2X2.htm
  12252. @@ -0,0 +1,57 @@
  12253. +<html><body>
  12254. +
  12255. +<center>
  12256. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12257. +</center>
  12258. +
  12259. +<br>
  12260. +<table border="0" width="320" bgcolor="000000">
  12261. +<tr>
  12262. +
  12263. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12264. +<td width=99 align=center> <font color=ff0019>Kills Ranking(2x2)</font></td>
  12265. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12266. +</tr>
  12267. +</table>
  12268. +<br>
  12269. +
  12270. +<table width=300 bgcolor=000000>
  12271. +   <tr>
  12272. +       <td fixwidth=5></td>
  12273. +       <td align=center fixwidth=20>
  12274. +           #
  12275. +       </td>
  12276. +       <td align=center fixwidth=75>
  12277. +           Player
  12278. +       </td>
  12279. +       <td align=center fixwidth=50>
  12280. +           Kills
  12281. +       </td>
  12282. +       <td align=center fixwidth=50>
  12283. +           Action
  12284. +       </td>
  12285. +   </tr>
  12286. +  
  12287. +</table>
  12288. +%ranking-killsF2X2%
  12289. +
  12290. +
  12291. +
  12292. +
  12293. +<br>
  12294. +<table width=314 bgcolor=000000>
  12295. +   <tr>
  12296. +       <td fixwidth=50></td>
  12297. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12298. +       <td fixwidth=50></td>
  12299. +   </tr>
  12300. +</table>
  12301. +
  12302. +
  12303. +
  12304. +
  12305. +
  12306. +
  12307. +
  12308. +
  12309. +</body></html>
  12310. \ No newline at end of file
  12311. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F3X3.htm
  12312. new file mode 100644
  12313. index 0000000..3ddbc24
  12314. --- /dev/null
  12315. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F3X3.htm
  12316. @@ -0,0 +1,57 @@
  12317. +<html><body>
  12318. +
  12319. +<center>
  12320. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12321. +</center>
  12322. +
  12323. +<br>
  12324. +<table border="0" width="320" bgcolor="000000">
  12325. +<tr>
  12326. +
  12327. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12328. +<td width=99 align=center> <font color=ff0019>Kills Ranking(3x3)</font></td>
  12329. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12330. +</tr>
  12331. +</table>
  12332. +<br>
  12333. +
  12334. +<table width=300 bgcolor=000000>
  12335. +   <tr>
  12336. +       <td fixwidth=5></td>
  12337. +       <td align=center fixwidth=20>
  12338. +           #
  12339. +       </td>
  12340. +       <td align=center fixwidth=75>
  12341. +           Player
  12342. +       </td>
  12343. +       <td align=center fixwidth=50>
  12344. +           Kills
  12345. +       </td>
  12346. +       <td align=center fixwidth=50>
  12347. +           Action
  12348. +       </td>
  12349. +   </tr>
  12350. +  
  12351. +</table>
  12352. +%ranking-killsF3X3%
  12353. +
  12354. +
  12355. +
  12356. +
  12357. +<br>
  12358. +<table width=314 bgcolor=000000>
  12359. +   <tr>
  12360. +       <td fixwidth=50></td>
  12361. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12362. +       <td fixwidth=50></td>
  12363. +   </tr>
  12364. +</table>
  12365. +
  12366. +
  12367. +
  12368. +
  12369. +
  12370. +
  12371. +
  12372. +
  12373. +</body></html>
  12374. \ No newline at end of file
  12375. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F4X4.htm
  12376. new file mode 100644
  12377. index 0000000..9ed4aae
  12378. --- /dev/null
  12379. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F4X4.htm
  12380. @@ -0,0 +1,57 @@
  12381. +<html><body>
  12382. +
  12383. +<center>
  12384. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12385. +</center>
  12386. +
  12387. +<br>
  12388. +<table border="0" width="320" bgcolor="000000">
  12389. +<tr>
  12390. +
  12391. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12392. +<td width=99 align=center> <font color=ff0019>Kills Ranking(4x4)</font></td>
  12393. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12394. +</tr>
  12395. +</table>
  12396. +<br>
  12397. +
  12398. +<table width=300 bgcolor=000000>
  12399. +   <tr>
  12400. +       <td fixwidth=5></td>
  12401. +       <td align=center fixwidth=20>
  12402. +           #
  12403. +       </td>
  12404. +       <td align=center fixwidth=75>
  12405. +           Player
  12406. +       </td>
  12407. +       <td align=center fixwidth=50>
  12408. +           DPF
  12409. +       </td>
  12410. +       <td align=center fixwidth=50>
  12411. +           Action
  12412. +       </td>
  12413. +   </tr>
  12414. +  
  12415. +</table>
  12416. +%ranking-killsF4X4%
  12417. +
  12418. +
  12419. +<br>
  12420. +<table width=314 bgcolor=000000>
  12421. +   <tr>
  12422. +       <td fixwidth=50></td>
  12423. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12424. +       <td fixwidth=50></td>
  12425. +   </tr>
  12426. +</table>
  12427. +
  12428. +
  12429. +
  12430. +
  12431. +
  12432. +
  12433. +
  12434. +
  12435. +
  12436. +
  12437. +</body></html>
  12438. \ No newline at end of file
  12439. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F5X5.htm
  12440. new file mode 100644
  12441. index 0000000..b2081e6
  12442. --- /dev/null
  12443. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F5X5.htm
  12444. @@ -0,0 +1,57 @@
  12445. +<html><body>
  12446. +
  12447. +<center>
  12448. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12449. +</center>
  12450. +
  12451. +<br>
  12452. +<table border="0" width="320" bgcolor="000000">
  12453. +<tr>
  12454. +
  12455. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12456. +<td width=99 align=center> <font color=ff0019>Kills Ranking (5x5)</font></td>
  12457. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12458. +</tr>
  12459. +</table>
  12460. +<br>
  12461. +
  12462. +<table width=300 bgcolor=000000>
  12463. +   <tr>
  12464. +       <td fixwidth=5></td>
  12465. +       <td align=center fixwidth=20>
  12466. +           #
  12467. +       </td>
  12468. +       <td align=center fixwidth=75>
  12469. +           Player
  12470. +       </td>
  12471. +       <td align=center fixwidth=50>
  12472. +           Kills
  12473. +       </td>
  12474. +       <td align=center fixwidth=50>
  12475. +           Action
  12476. +       </td>
  12477. +   </tr>
  12478. +  
  12479. +</table>
  12480. +%ranking-killsF5X5%
  12481. +
  12482. +
  12483. +
  12484. +
  12485. +<br>
  12486. +<table width=314 bgcolor=000000>
  12487. +   <tr>
  12488. +       <td fixwidth=50></td>
  12489. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12490. +       <td fixwidth=50></td>
  12491. +   </tr>
  12492. +</table>
  12493. +
  12494. +
  12495. +
  12496. +
  12497. +
  12498. +
  12499. +
  12500. +
  12501. +</body></html>
  12502. \ No newline at end of file
  12503. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/kills/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/kills/F9X9.htm
  12504. new file mode 100644
  12505. index 0000000..3726491
  12506. --- /dev/null
  12507. +++ b/aCis_datapack/data/html/mods/tournament/ranking/kills/F9X9.htm
  12508. @@ -0,0 +1,54 @@
  12509. +<html><body>
  12510. +
  12511. +<center>
  12512. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12513. +</center>
  12514. +
  12515. +<br>
  12516. +<table border="0" width="320" bgcolor="000000">
  12517. +<tr>
  12518. +
  12519. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12520. +<td width=99 align=center> <font color=ff0019>Kills Ranking (9x9)</font></td>
  12521. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12522. +</tr>
  12523. +</table>
  12524. +<br>
  12525. +
  12526. +<table width=300 bgcolor=000000>
  12527. +   <tr>
  12528. +       <td fixwidth=5></td>
  12529. +       <td align=center fixwidth=20>
  12530. +           #
  12531. +       </td>
  12532. +       <td align=center fixwidth=75>
  12533. +           Player
  12534. +       </td>
  12535. +       <td align=center fixwidth=50>
  12536. +           Kill
  12537. +       </td>
  12538. +       <td align=center fixwidth=50>
  12539. +           Action
  12540. +       </td>
  12541. +   </tr>
  12542. +  
  12543. +</table>
  12544. +%ranking-killsF9X9%
  12545. +
  12546. +
  12547. +
  12548. +<br>
  12549. +<table width=314 bgcolor=000000>
  12550. +   <tr>
  12551. +       <td fixwidth=50></td>
  12552. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/kills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12553. +       <td fixwidth=50></td>
  12554. +   </tr>
  12555. +</table>
  12556. +
  12557. +
  12558. +
  12559. +
  12560. +
  12561. +
  12562. +</body></html>
  12563. \ No newline at end of file
  12564. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties.htm
  12565. new file mode 100644
  12566. index 0000000..d218dd9
  12567. --- /dev/null
  12568. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties.htm
  12569. @@ -0,0 +1,148 @@
  12570. +<html><body>
  12571. +
  12572. +<table border="1" width="320"  bgcolor="000000">
  12573. +<tr>
  12574. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  12575. +</td>
  12576. +</tr>
  12577. +</table>
  12578. +<table border="0" width="300" bgcolor="000000">
  12579. +<tr>
  12580. +
  12581. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12582. +<td width=99 align=center> <font color=ff0019>(Tie) Select a Mode:</font></td>
  12583. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12584. +</tr>
  12585. +</table>
  12586. +<br>
  12587. +
  12588. +
  12589. +
  12590. +<table width=300 height=32 bgcolor=000000>
  12591. +<tr>
  12592. +<td fixwidth=5>
  12593. +</td>
  12594. +<td fixwidth=32 height=35>
  12595. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  12596. +</td>
  12597. +<td fixwidth=190 align=center>
  12598. +<font color=LEVEL>1x1 MODE</font><br1>
  12599. +<a action="bypass bp_tournamentRanking F1X1 ties"><font color=009099>Check Ranking</font></a>
  12600. +</td>
  12601. +<td fixwidth=32 height=35>
  12602. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  12603. +</td>
  12604. +</tr>
  12605. +</table>
  12606. +<br>
  12607. +
  12608. +
  12609. +<table width=300 height=32 bgcolor=000000>
  12610. +<tr>
  12611. +<td fixwidth=5>
  12612. +</td>
  12613. +<td fixwidth=32 height=35>
  12614. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  12615. +</td>
  12616. +<td fixwidth=190 align=center>
  12617. +<font color=LEVEL>2x2 MODE</font><br1>
  12618. +<a action="bypass bp_tournamentRanking F2X2 ties"><font color=009099>Check Ranking</font></a>
  12619. +</td>
  12620. +<td fixwidth=32 height=35>
  12621. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  12622. +</td>
  12623. +</tr>
  12624. +</table>
  12625. +<br>
  12626. +
  12627. +
  12628. +<table width=300 height=32 bgcolor=000000>
  12629. +<tr>
  12630. +<td fixwidth=5>
  12631. +</td>
  12632. +<td fixwidth=32 height=35>
  12633. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  12634. +</td>
  12635. +<td fixwidth=190 align=center>
  12636. +<font color=LEVEL>3x3 MODE</font><br1>
  12637. +<a action="bypass bp_tournamentRanking F3X3 ties"><font color=009099>Check Ranking</font></a>
  12638. +</td>
  12639. +<td fixwidth=32 height=35>
  12640. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  12641. +</td>
  12642. +</tr>
  12643. +</table>
  12644. +<br>
  12645. +
  12646. +
  12647. +<table width=300 height=32 bgcolor=000000>
  12648. +<tr>
  12649. +<td fixwidth=5>
  12650. +</td>
  12651. +<td fixwidth=32 height=35>
  12652. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  12653. +</td>
  12654. +<td fixwidth=190 align=center>
  12655. +<font color=LEVEL>4x4 MODE</font><br1>
  12656. +<a action="bypass bp_tournamentRanking F4X4 ties"><font color=009099>Check Ranking</font></a>
  12657. +</td>
  12658. +<td fixwidth=32 height=35>
  12659. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  12660. +</td>
  12661. +</tr>
  12662. +</table>
  12663. +<br>
  12664. +
  12665. +
  12666. +
  12667. +<table width=300 height=32 bgcolor=000000>
  12668. +<tr>
  12669. +<td fixwidth=5>
  12670. +</td>
  12671. +<td fixwidth=32 height=35>
  12672. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  12673. +</td>
  12674. +<td fixwidth=190 align=center>
  12675. +<font color=LEVEL>5x5 MODE</font><br1>
  12676. +<a action="bypass bp_tournamentRanking F5X5 ties"><font color=009099>Check Ranking</font></a>
  12677. +</td>
  12678. +<td fixwidth=32 height=35>
  12679. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  12680. +</td>
  12681. +</tr>
  12682. +</table>
  12683. +<br>
  12684. +
  12685. +
  12686. +<table width=300 height=32 bgcolor=000000>
  12687. +<tr>
  12688. +<td fixwidth=5>
  12689. +</td>
  12690. +<td fixwidth=32 height=35>
  12691. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  12692. +</td>
  12693. +<td fixwidth=190 align=center>
  12694. +<font color=LEVEL>9x9 MODE</font><br1>
  12695. +<a action="bypass bp_tournamentRanking F9X9 ties"><font color=009099>Check Ranking</font></a>
  12696. +</td>
  12697. +<td fixwidth=32 height=35>
  12698. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  12699. +</td>
  12700. +</tr>
  12701. +</table>
  12702. +<br>
  12703. +<table width=314 bgcolor=000000>
  12704. +   <tr>
  12705. +       <td fixwidth=50></td>
  12706. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12707. +       <td fixwidth=50></td>
  12708. +   </tr>
  12709. +</table>
  12710. +
  12711. +
  12712. +
  12713. +
  12714. +
  12715. +
  12716. +
  12717. +</body></html>
  12718. \ No newline at end of file
  12719. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F1X1.htm
  12720. new file mode 100644
  12721. index 0000000..51b6ae8
  12722. --- /dev/null
  12723. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F1X1.htm
  12724. @@ -0,0 +1,55 @@
  12725. +<html><body>
  12726. +
  12727. +<center>
  12728. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12729. +</center>
  12730. +
  12731. +<br>
  12732. +<table border="0" width="320" bgcolor="000000">
  12733. +<tr>
  12734. +
  12735. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12736. +<td width=99 align=center> <font color=ff0019>Ties Ranking(1x1)</font></td>
  12737. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12738. +</tr>
  12739. +</table>
  12740. +<br>
  12741. +
  12742. +<table width=300 bgcolor=000000>
  12743. +   <tr>
  12744. +       <td fixwidth=5></td>
  12745. +       <td align=center fixwidth=20>
  12746. +           #
  12747. +       </td>
  12748. +       <td align=center fixwidth=75>
  12749. +           Player
  12750. +       </td>
  12751. +       <td align=center fixwidth=50>
  12752. +           Ties
  12753. +       </td>
  12754. +       <td align=center fixwidth=50>
  12755. +           Action
  12756. +       </td>
  12757. +   </tr>
  12758. +  
  12759. +</table>
  12760. +%ranking-tiesF1X1%
  12761. +
  12762. +
  12763. +
  12764. +
  12765. +<br>
  12766. +<table width=314 bgcolor=000000>
  12767. +   <tr>
  12768. +       <td fixwidth=50></td>
  12769. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12770. +       <td fixwidth=50></td>
  12771. +   </tr>
  12772. +</table>
  12773. +
  12774. +
  12775. +
  12776. +
  12777. +
  12778. +
  12779. +</body></html>
  12780. \ No newline at end of file
  12781. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F2X2.htm
  12782. new file mode 100644
  12783. index 0000000..29d7c15
  12784. --- /dev/null
  12785. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F2X2.htm
  12786. @@ -0,0 +1,55 @@
  12787. +<html><body>
  12788. +
  12789. +<center>
  12790. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12791. +</center>
  12792. +
  12793. +<br>
  12794. +<table border="0" width="320" bgcolor="000000">
  12795. +<tr>
  12796. +
  12797. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12798. +<td width=99 align=center> <font color=ff0019>Ties Ranking(2x2)</font></td>
  12799. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12800. +</tr>
  12801. +</table>
  12802. +<br>
  12803. +
  12804. +<table width=300 bgcolor=000000>
  12805. +   <tr>
  12806. +       <td fixwidth=5></td>
  12807. +       <td align=center fixwidth=20>
  12808. +           #
  12809. +       </td>
  12810. +       <td align=center fixwidth=75>
  12811. +           Player
  12812. +       </td>
  12813. +       <td align=center fixwidth=50>
  12814. +           Ties
  12815. +       </td>
  12816. +       <td align=center fixwidth=50>
  12817. +           Action
  12818. +       </td>
  12819. +   </tr>
  12820. +  
  12821. +</table>
  12822. +%ranking-tiesF2X2%
  12823. +
  12824. +
  12825. +
  12826. +
  12827. +
  12828. +
  12829. +<br>
  12830. +<table width=314 bgcolor=000000>
  12831. +   <tr>
  12832. +       <td fixwidth=50></td>
  12833. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12834. +       <td fixwidth=50></td>
  12835. +   </tr>
  12836. +</table>
  12837. +
  12838. +
  12839. +
  12840. +
  12841. +</body></html>
  12842. \ No newline at end of file
  12843. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F3X3.htm
  12844. new file mode 100644
  12845. index 0000000..603be3a
  12846. --- /dev/null
  12847. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F3X3.htm
  12848. @@ -0,0 +1,55 @@
  12849. +<html><body>
  12850. +
  12851. +<center>
  12852. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12853. +</center>
  12854. +
  12855. +<br>
  12856. +<table border="0" width="320" bgcolor="000000">
  12857. +<tr>
  12858. +
  12859. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12860. +<td width=99 align=center> <font color=ff0019>Ties Ranking(3x3)</font></td>
  12861. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12862. +</tr>
  12863. +</table>
  12864. +<br>
  12865. +
  12866. +<table width=300 bgcolor=000000>
  12867. +   <tr>
  12868. +       <td fixwidth=5></td>
  12869. +       <td align=center fixwidth=20>
  12870. +           #
  12871. +       </td>
  12872. +       <td align=center fixwidth=75>
  12873. +           Player
  12874. +       </td>
  12875. +       <td align=center fixwidth=50>
  12876. +           Ties
  12877. +       </td>
  12878. +       <td align=center fixwidth=50>
  12879. +           Action
  12880. +       </td>
  12881. +   </tr>
  12882. +  
  12883. +</table>
  12884. +%ranking-tiesF3X3%
  12885. +
  12886. +
  12887. +
  12888. +
  12889. +
  12890. +<br>
  12891. +<table width=314 bgcolor=000000>
  12892. +   <tr>
  12893. +       <td fixwidth=50></td>
  12894. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12895. +       <td fixwidth=50></td>
  12896. +   </tr>
  12897. +</table>
  12898. +
  12899. +
  12900. +
  12901. +
  12902. +
  12903. +</body></html>
  12904. \ No newline at end of file
  12905. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F4X4.htm
  12906. new file mode 100644
  12907. index 0000000..e4393b4
  12908. --- /dev/null
  12909. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F4X4.htm
  12910. @@ -0,0 +1,55 @@
  12911. +<html><body>
  12912. +
  12913. +<center>
  12914. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12915. +</center>
  12916. +
  12917. +<br>
  12918. +<table border="0" width="320" bgcolor="000000">
  12919. +<tr>
  12920. +
  12921. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12922. +<td width=99 align=center> <font color=ff0019>Ties Ranking(4x4)</font></td>
  12923. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12924. +</tr>
  12925. +</table>
  12926. +<br>
  12927. +
  12928. +<table width=300 bgcolor=000000>
  12929. +   <tr>
  12930. +       <td fixwidth=5></td>
  12931. +       <td align=center fixwidth=20>
  12932. +           #
  12933. +       </td>
  12934. +       <td align=center fixwidth=75>
  12935. +           Player
  12936. +       </td>
  12937. +       <td align=center fixwidth=50>
  12938. +           Ties
  12939. +       </td>
  12940. +       <td align=center fixwidth=50>
  12941. +           Action
  12942. +       </td>
  12943. +   </tr>
  12944. +  
  12945. +</table>
  12946. +%ranking-tiesF4X4%
  12947. +
  12948. +
  12949. +
  12950. +
  12951. +<br>
  12952. +<table width=314 bgcolor=000000>
  12953. +   <tr>
  12954. +       <td fixwidth=50></td>
  12955. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  12956. +       <td fixwidth=50></td>
  12957. +   </tr>
  12958. +</table>
  12959. +
  12960. +
  12961. +
  12962. +
  12963. +
  12964. +
  12965. +</body></html>
  12966. \ No newline at end of file
  12967. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F5X5.htm
  12968. new file mode 100644
  12969. index 0000000..0d7affa
  12970. --- /dev/null
  12971. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F5X5.htm
  12972. @@ -0,0 +1,55 @@
  12973. +<html><body>
  12974. +
  12975. +<center>
  12976. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  12977. +</center>
  12978. +
  12979. +<br>
  12980. +<table border="0" width="320" bgcolor="000000">
  12981. +<tr>
  12982. +
  12983. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12984. +<td width=99 align=center> <font color=ff0019>Ties Ranking (5x5)</font></td>
  12985. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  12986. +</tr>
  12987. +</table>
  12988. +<br>
  12989. +
  12990. +<table width=300 bgcolor=000000>
  12991. +   <tr>
  12992. +       <td fixwidth=5></td>
  12993. +       <td align=center fixwidth=20>
  12994. +           #
  12995. +       </td>
  12996. +       <td align=center fixwidth=75>
  12997. +           Player
  12998. +       </td>
  12999. +       <td align=center fixwidth=50>
  13000. +           Ties
  13001. +       </td>
  13002. +       <td align=center fixwidth=50>
  13003. +           Action
  13004. +       </td>
  13005. +   </tr>
  13006. +  
  13007. +</table>
  13008. +%ranking-tiesF5X5%
  13009. +
  13010. +
  13011. +
  13012. +
  13013. +
  13014. +
  13015. +<br>
  13016. +<table width=314 bgcolor=000000>
  13017. +   <tr>
  13018. +       <td fixwidth=50></td>
  13019. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13020. +       <td fixwidth=50></td>
  13021. +   </tr>
  13022. +</table>
  13023. +
  13024. +
  13025. +
  13026. +
  13027. +</body></html>
  13028. \ No newline at end of file
  13029. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/ties/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/ties/F9X9.htm
  13030. new file mode 100644
  13031. index 0000000..a78a158
  13032. --- /dev/null
  13033. +++ b/aCis_datapack/data/html/mods/tournament/ranking/ties/F9X9.htm
  13034. @@ -0,0 +1,57 @@
  13035. +<html><body>
  13036. +
  13037. +<center>
  13038. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13039. +</center>
  13040. +
  13041. +<br>
  13042. +<table border="0" width="320" bgcolor="000000">
  13043. +<tr>
  13044. +
  13045. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13046. +<td width=99 align=center> <font color=ff0019>Global Ranking (9x9)</font></td>
  13047. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13048. +</tr>
  13049. +</table>
  13050. +<br>
  13051. +
  13052. +<table width=300 bgcolor=000000>
  13053. +   <tr>
  13054. +       <td fixwidth=5></td>
  13055. +       <td align=center fixwidth=20>
  13056. +           #
  13057. +       </td>
  13058. +       <td align=center fixwidth=75>
  13059. +           Player
  13060. +       </td>
  13061. +       <td align=center fixwidth=50>
  13062. +           Ties
  13063. +       </td>
  13064. +       <td align=center fixwidth=50>
  13065. +           Action
  13066. +       </td>
  13067. +   </tr>
  13068. +  
  13069. +</table>
  13070. +%ranking-tiesF9X9%
  13071. +
  13072. +
  13073. +<br>
  13074. +<table width=314 bgcolor=000000>
  13075. +   <tr>
  13076. +       <td fixwidth=50></td>
  13077. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/ties" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13078. +       <td fixwidth=50></td>
  13079. +   </tr>
  13080. +</table>
  13081. +
  13082. +
  13083. +
  13084. +
  13085. +
  13086. +
  13087. +
  13088. +
  13089. +
  13090. +
  13091. +</body></html>
  13092. \ No newline at end of file
  13093. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories.htm
  13094. new file mode 100644
  13095. index 0000000..74093b6
  13096. --- /dev/null
  13097. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories.htm
  13098. @@ -0,0 +1,148 @@
  13099. +<html><body>
  13100. +
  13101. +<table border="1" width="320"  bgcolor="000000">
  13102. +<tr>
  13103. +<td width=99 align=center>Tournament Points: <font color=LEVEL>%tourPoints%</font><br1>
  13104. +</td>
  13105. +</tr>
  13106. +</table>
  13107. +<table border="0" width="300" bgcolor="000000">
  13108. +<tr>
  13109. +
  13110. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13111. +<td width=99 align=center> <font color=ff0019>(Victories) Select a Mode:</font></td>
  13112. +<td width=50 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13113. +</tr>
  13114. +</table>
  13115. +<br>
  13116. +
  13117. +
  13118. +
  13119. +<table width=300 height=32 bgcolor=000000>
  13120. +<tr>
  13121. +<td fixwidth=5>
  13122. +</td>
  13123. +<td fixwidth=32 height=35>
  13124. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  13125. +</td>
  13126. +<td fixwidth=190 align=center>
  13127. +<font color=LEVEL>1x1 MODE</font><br1>
  13128. +<a action="bypass bp_tournamentRanking F1X1 victories"><font color=009099>Check Ranking</font></a>
  13129. +</td>
  13130. +<td fixwidth=32 height=35>
  13131. +<img src=l2ui_ch3.calculate1_1 width=32 height=32>
  13132. +</td>
  13133. +</tr>
  13134. +</table>
  13135. +<br>
  13136. +
  13137. +
  13138. +<table width=300 height=32 bgcolor=000000>
  13139. +<tr>
  13140. +<td fixwidth=5>
  13141. +</td>
  13142. +<td fixwidth=32 height=35>
  13143. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  13144. +</td>
  13145. +<td fixwidth=190 align=center>
  13146. +<font color=LEVEL>2x2 MODE</font><br1>
  13147. +<a action="bypass bp_tournamentRanking F2X2 victories"><font color=009099>Check Ranking</font></a>
  13148. +</td>
  13149. +<td fixwidth=32 height=35>
  13150. +<img src=l2ui_ch3.calculate1_2 width=32 height=32>
  13151. +</td>
  13152. +</tr>
  13153. +</table>
  13154. +<br>
  13155. +
  13156. +
  13157. +<table width=300 height=32 bgcolor=000000>
  13158. +<tr>
  13159. +<td fixwidth=5>
  13160. +</td>
  13161. +<td fixwidth=32 height=35>
  13162. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  13163. +</td>
  13164. +<td fixwidth=190 align=center>
  13165. +<font color=LEVEL>3x3 MODE</font><br1>
  13166. +<a action="bypass bp_tournamentRanking F3X3 victories"><font color=009099>Check Ranking</font></a>
  13167. +</td>
  13168. +<td fixwidth=32 height=35>
  13169. +<img src=l2ui_ch3.calculate1_3 width=32 height=32>
  13170. +</td>
  13171. +</tr>
  13172. +</table>
  13173. +<br>
  13174. +
  13175. +
  13176. +<table width=300 height=32 bgcolor=000000>
  13177. +<tr>
  13178. +<td fixwidth=5>
  13179. +</td>
  13180. +<td fixwidth=32 height=35>
  13181. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  13182. +</td>
  13183. +<td fixwidth=190 align=center>
  13184. +<font color=LEVEL>4x4 MODE</font><br1>
  13185. +<a action="bypass bp_tournamentRanking F4X4 victories"><font color=009099>Check Ranking</font></a>
  13186. +</td>
  13187. +<td fixwidth=32 height=35>
  13188. +<img src=l2ui_ch3.calculate1_4 width=32 height=32>
  13189. +</td>
  13190. +</tr>
  13191. +</table>
  13192. +<br>
  13193. +
  13194. +
  13195. +
  13196. +<table width=300 height=32 bgcolor=000000>
  13197. +<tr>
  13198. +<td fixwidth=5>
  13199. +</td>
  13200. +<td fixwidth=32 height=35>
  13201. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  13202. +</td>
  13203. +<td fixwidth=190 align=center>
  13204. +<font color=LEVEL>5x5 MODE</font><br1>
  13205. +<a action="bypass bp_tournamentRanking F5X5 victories"><font color=009099>Check Ranking</font></a>
  13206. +</td>
  13207. +<td fixwidth=32 height=35>
  13208. +<img src=l2ui_ch3.calculate1_5 width=32 height=32>
  13209. +</td>
  13210. +</tr>
  13211. +</table>
  13212. +<br>
  13213. +
  13214. +
  13215. +<table width=300 height=32 bgcolor=000000>
  13216. +<tr>
  13217. +<td fixwidth=5>
  13218. +</td>
  13219. +<td fixwidth=32 height=35>
  13220. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  13221. +</td>
  13222. +<td fixwidth=190 align=center>
  13223. +<font color=LEVEL>9x9 MODE</font><br1>
  13224. +<a action="bypass bp_tournamentRanking F9X9 victories"><font color=009099>Check Ranking</font></a>
  13225. +</td>
  13226. +<td fixwidth=32 height=35>
  13227. +<img src=l2ui_ch3.calculate1_9 width=32 height=32>
  13228. +</td>
  13229. +</tr>
  13230. +</table>
  13231. +<br>
  13232. +<table width=314 bgcolor=000000>
  13233. +   <tr>
  13234. +       <td fixwidth=50></td>
  13235. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13236. +       <td fixwidth=50></td>
  13237. +   </tr>
  13238. +</table>
  13239. +
  13240. +
  13241. +
  13242. +
  13243. +
  13244. +
  13245. +
  13246. +</body></html>
  13247. \ No newline at end of file
  13248. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F1X1.htm
  13249. new file mode 100644
  13250. index 0000000..e19840f
  13251. --- /dev/null
  13252. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F1X1.htm
  13253. @@ -0,0 +1,54 @@
  13254. +<html><body>
  13255. +
  13256. +<center>
  13257. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13258. +</center>
  13259. +
  13260. +<br>
  13261. +<table border="0" width="320" bgcolor="000000">
  13262. +<tr>
  13263. +
  13264. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13265. +<td width=99 align=center> <font color=ff0019>Victories Ranking (1x1)</font></td>
  13266. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13267. +</tr>
  13268. +</table>
  13269. +<br>
  13270. +
  13271. +<table width=300 bgcolor=000000>
  13272. +   <tr>
  13273. +       <td fixwidth=5></td>
  13274. +       <td align=center fixwidth=20>
  13275. +           #
  13276. +       </td>
  13277. +       <td align=center fixwidth=75>
  13278. +           Player
  13279. +       </td>
  13280. +       <td align=center fixwidth=50>
  13281. +           Victories
  13282. +       </td>
  13283. +       <td align=center fixwidth=50>
  13284. +           Action
  13285. +       </td>
  13286. +   </tr>
  13287. +  
  13288. +</table>
  13289. +%ranking-victoriesF1X1%
  13290. +
  13291. +
  13292. +
  13293. +
  13294. +<br>
  13295. +<table width=314 bgcolor=000000>
  13296. +   <tr>
  13297. +       <td fixwidth=50></td>
  13298. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13299. +       <td fixwidth=50></td>
  13300. +   </tr>
  13301. +</table>
  13302. +
  13303. +
  13304. +
  13305. +
  13306. +
  13307. +</body></html>
  13308. \ No newline at end of file
  13309. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F2X2.htm
  13310. new file mode 100644
  13311. index 0000000..61176eb
  13312. --- /dev/null
  13313. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F2X2.htm
  13314. @@ -0,0 +1,54 @@
  13315. +<html><body>
  13316. +
  13317. +<center>
  13318. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13319. +</center>
  13320. +
  13321. +<br>
  13322. +<table border="0" width="320" bgcolor="000000">
  13323. +<tr>
  13324. +
  13325. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13326. +<td width=99 align=center> <font color=ff0019>Victories Ranking (2x2)</font></td>
  13327. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13328. +</tr>
  13329. +</table>
  13330. +<br>
  13331. +
  13332. +<table width=300 bgcolor=000000>
  13333. +   <tr>
  13334. +       <td fixwidth=5></td>
  13335. +       <td align=center fixwidth=20>
  13336. +           #
  13337. +       </td>
  13338. +       <td align=center fixwidth=75>
  13339. +           Player
  13340. +       </td>
  13341. +       <td align=center fixwidth=50>
  13342. +           Victories
  13343. +       </td>
  13344. +       <td align=center fixwidth=50>
  13345. +           Action
  13346. +       </td>
  13347. +   </tr>
  13348. +  
  13349. +</table>
  13350. +%ranking-victoriesF2X2%
  13351. +
  13352. +
  13353. +
  13354. +
  13355. +<br>
  13356. +<table width=314 bgcolor=000000>
  13357. +   <tr>
  13358. +       <td fixwidth=50></td>
  13359. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13360. +       <td fixwidth=50></td>
  13361. +   </tr>
  13362. +</table>
  13363. +
  13364. +
  13365. +
  13366. +
  13367. +
  13368. +</body></html>
  13369. \ No newline at end of file
  13370. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F3X3.htm
  13371. new file mode 100644
  13372. index 0000000..10cb636
  13373. --- /dev/null
  13374. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F3X3.htm
  13375. @@ -0,0 +1,54 @@
  13376. +<html><body>
  13377. +
  13378. +<center>
  13379. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13380. +</center>
  13381. +
  13382. +<br>
  13383. +<table border="0" width="320" bgcolor="000000">
  13384. +<tr>
  13385. +
  13386. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13387. +<td width=99 align=center> <font color=ff0019>Victories Ranking (3x3)</font></td>
  13388. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13389. +</tr>
  13390. +</table>
  13391. +<br>
  13392. +
  13393. +<table width=300 bgcolor=000000>
  13394. +   <tr>
  13395. +       <td fixwidth=5></td>
  13396. +       <td align=center fixwidth=20>
  13397. +           #
  13398. +       </td>
  13399. +       <td align=center fixwidth=75>
  13400. +           Player
  13401. +       </td>
  13402. +       <td align=center fixwidth=50>
  13403. +           Victories
  13404. +       </td>
  13405. +       <td align=center fixwidth=50>
  13406. +           Action
  13407. +       </td>
  13408. +   </tr>
  13409. +  
  13410. +</table>
  13411. +%ranking-victoriesF3X3%
  13412. +
  13413. +
  13414. +
  13415. +<br>
  13416. +<table width=314 bgcolor=000000>
  13417. +   <tr>
  13418. +       <td fixwidth=50></td>
  13419. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13420. +       <td fixwidth=50></td>
  13421. +   </tr>
  13422. +</table>
  13423. +
  13424. +
  13425. +
  13426. +
  13427. +
  13428. +
  13429. +</body></html>
  13430. \ No newline at end of file
  13431. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F4X4.htm
  13432. new file mode 100644
  13433. index 0000000..47af928
  13434. --- /dev/null
  13435. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F4X4.htm
  13436. @@ -0,0 +1,54 @@
  13437. +<html><body>
  13438. +
  13439. +<center>
  13440. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13441. +</center>
  13442. +
  13443. +<br>
  13444. +<table border="0" width="320" bgcolor="000000">
  13445. +<tr>
  13446. +
  13447. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13448. +<td width=99 align=center> <font color=ff0019>Victories Ranking (4x4)</font></td>
  13449. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13450. +</tr>
  13451. +</table>
  13452. +<br>
  13453. +
  13454. +<table width=300 bgcolor=000000>
  13455. +   <tr>
  13456. +       <td fixwidth=5></td>
  13457. +       <td align=center fixwidth=20>
  13458. +           #
  13459. +       </td>
  13460. +       <td align=center fixwidth=75>
  13461. +           Player
  13462. +       </td>
  13463. +       <td align=center fixwidth=50>
  13464. +           Victories
  13465. +       </td>
  13466. +       <td align=center fixwidth=50>
  13467. +           Action
  13468. +       </td>
  13469. +   </tr>
  13470. +  
  13471. +</table>
  13472. +%ranking-victoriesF4X4%
  13473. +
  13474. +
  13475. +
  13476. +
  13477. +<br>
  13478. +<table width=314 bgcolor=000000>
  13479. +   <tr>
  13480. +       <td fixwidth=50></td>
  13481. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13482. +       <td fixwidth=50></td>
  13483. +   </tr>
  13484. +</table>
  13485. +
  13486. +
  13487. +
  13488. +
  13489. +
  13490. +</body></html>
  13491. \ No newline at end of file
  13492. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F5X5.htm
  13493. new file mode 100644
  13494. index 0000000..594ccae
  13495. --- /dev/null
  13496. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F5X5.htm
  13497. @@ -0,0 +1,54 @@
  13498. +<html><body>
  13499. +
  13500. +<center>
  13501. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13502. +</center>
  13503. +
  13504. +<br>
  13505. +<table border="0" width="320" bgcolor="000000">
  13506. +<tr>
  13507. +
  13508. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13509. +<td width=99 align=center> <font color=ff0019>Victories Ranking (5x5)</font></td>
  13510. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13511. +</tr>
  13512. +</table>
  13513. +<br>
  13514. +
  13515. +<table width=300 bgcolor=000000>
  13516. +   <tr>
  13517. +       <td fixwidth=5></td>
  13518. +       <td align=center fixwidth=20>
  13519. +           #
  13520. +       </td>
  13521. +       <td align=center fixwidth=75>
  13522. +           Player
  13523. +       </td>
  13524. +       <td align=center fixwidth=50>
  13525. +           Victories
  13526. +       </td>
  13527. +       <td align=center fixwidth=50>
  13528. +           Action
  13529. +       </td>
  13530. +   </tr>
  13531. +  
  13532. +</table>
  13533. +%ranking-victoriesF5X5%
  13534. +
  13535. +
  13536. +<br>
  13537. +<table width=314 bgcolor=000000>
  13538. +   <tr>
  13539. +       <td fixwidth=50></td>
  13540. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13541. +       <td fixwidth=50></td>
  13542. +   </tr>
  13543. +</table>
  13544. +
  13545. +
  13546. +
  13547. +
  13548. +
  13549. +
  13550. +
  13551. +</body></html>
  13552. \ No newline at end of file
  13553. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/victories/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/victories/F9X9.htm
  13554. new file mode 100644
  13555. index 0000000..3f87e17
  13556. --- /dev/null
  13557. +++ b/aCis_datapack/data/html/mods/tournament/ranking/victories/F9X9.htm
  13558. @@ -0,0 +1,55 @@
  13559. +<html><body>
  13560. +
  13561. +<center>
  13562. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13563. +</center>
  13564. +
  13565. +<br>
  13566. +<table border="0" width="320" bgcolor="000000">
  13567. +<tr>
  13568. +
  13569. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13570. +<td width=99 align=center> <font color=ff0019>Victories Ranking (9x9)</font></td>
  13571. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13572. +</tr>
  13573. +</table>
  13574. +<br>
  13575. +
  13576. +<table width=300 bgcolor=000000>
  13577. +   <tr>
  13578. +       <td fixwidth=5></td>
  13579. +       <td align=center fixwidth=20>
  13580. +           #
  13581. +       </td>
  13582. +       <td align=center fixwidth=75>
  13583. +           Player
  13584. +       </td>
  13585. +       <td align=center fixwidth=50>
  13586. +           Victories
  13587. +       </td>
  13588. +       <td align=center fixwidth=50>
  13589. +           Action
  13590. +       </td>
  13591. +   </tr>
  13592. +  
  13593. +</table>
  13594. +%ranking-victoriesF9X9%
  13595. +
  13596. +
  13597. +
  13598. +<br>
  13599. +<table width=314 bgcolor=000000>
  13600. +   <tr>
  13601. +       <td fixwidth=50></td>
  13602. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/victories" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13603. +       <td fixwidth=50></td>
  13604. +   </tr>
  13605. +</table>
  13606. +
  13607. +
  13608. +
  13609. +
  13610. +
  13611. +
  13612. +
  13613. +</body></html>
  13614. \ No newline at end of file
  13615. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F1X1.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F1X1.htm
  13616. new file mode 100644
  13617. index 0000000..b6476f8
  13618. --- /dev/null
  13619. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F1X1.htm
  13620. @@ -0,0 +1,54 @@
  13621. +<html><body>
  13622. +
  13623. +<center>
  13624. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13625. +</center>
  13626. +
  13627. +<br>
  13628. +<table border="0" width="320" bgcolor="000000">
  13629. +<tr>
  13630. +
  13631. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13632. +<td width=99 align=center> <font color=ff0019>Global  Ranking (1x1)</font></td>
  13633. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13634. +</tr>
  13635. +</table>
  13636. +<br>
  13637. +
  13638. +<table width=300 bgcolor=000000>
  13639. +   <tr>
  13640. +       <td fixwidth=5></td>
  13641. +       <td align=center fixwidth=20>
  13642. +           #
  13643. +       </td>
  13644. +       <td align=center fixwidth=75>
  13645. +           Player
  13646. +       </td>
  13647. +       <td align=center fixwidth=50>
  13648. +           W/D/T
  13649. +       </td>
  13650. +       <td align=center fixwidth=50>
  13651. +           Action
  13652. +       </td>
  13653. +   </tr>
  13654. +  
  13655. +</table>
  13656. +%ranking-wdtF1X1%
  13657. +
  13658. +
  13659. +<br>
  13660. +<table width=314 bgcolor=000000>
  13661. +   <tr>
  13662. +       <td fixwidth=50></td>
  13663. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13664. +       <td fixwidth=50></td>
  13665. +   </tr>
  13666. +</table>
  13667. +
  13668. +
  13669. +
  13670. +
  13671. +
  13672. +
  13673. +
  13674. +</body></html>
  13675. \ No newline at end of file
  13676. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F2X2.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F2X2.htm
  13677. new file mode 100644
  13678. index 0000000..235866c
  13679. --- /dev/null
  13680. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F2X2.htm
  13681. @@ -0,0 +1,54 @@
  13682. +<html><body>
  13683. +
  13684. +<center>
  13685. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13686. +</center>
  13687. +
  13688. +<br>
  13689. +<table border="0" width="320" bgcolor="000000">
  13690. +<tr>
  13691. +
  13692. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13693. +<td width=99 align=center> <font color=ff0019>Global  Ranking (2x2)</font></td>
  13694. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13695. +</tr>
  13696. +</table>
  13697. +<br>
  13698. +
  13699. +<table width=300 bgcolor=000000>
  13700. +   <tr>
  13701. +       <td fixwidth=5></td>
  13702. +       <td align=center fixwidth=20>
  13703. +           #
  13704. +       </td>
  13705. +       <td align=center fixwidth=75>
  13706. +           Player
  13707. +       </td>
  13708. +       <td align=center fixwidth=50>
  13709. +           W/D/T
  13710. +       </td>
  13711. +       <td align=center fixwidth=50>
  13712. +           Action
  13713. +       </td>
  13714. +   </tr>
  13715. +  
  13716. +</table>
  13717. +%ranking-wdtF2X2%
  13718. +
  13719. +
  13720. +
  13721. +<br>
  13722. +<table width=314 bgcolor=000000>
  13723. +   <tr>
  13724. +       <td fixwidth=50></td>
  13725. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13726. +       <td fixwidth=50></td>
  13727. +   </tr>
  13728. +</table>
  13729. +
  13730. +
  13731. +
  13732. +
  13733. +
  13734. +
  13735. +</body></html>
  13736. \ No newline at end of file
  13737. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F3X3.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F3X3.htm
  13738. new file mode 100644
  13739. index 0000000..bdefa5d
  13740. --- /dev/null
  13741. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F3X3.htm
  13742. @@ -0,0 +1,54 @@
  13743. +<html><body>
  13744. +
  13745. +<center>
  13746. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13747. +</center>
  13748. +
  13749. +<br>
  13750. +<table border="0" width="320" bgcolor="000000">
  13751. +<tr>
  13752. +
  13753. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13754. +<td width=99 align=center> <font color=ff0019>Global  Ranking (3x3)</font></td>
  13755. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13756. +</tr>
  13757. +</table>
  13758. +<br>
  13759. +
  13760. +<table width=300 bgcolor=000000>
  13761. +   <tr>
  13762. +       <td fixwidth=5></td>
  13763. +       <td align=center fixwidth=20>
  13764. +           #
  13765. +       </td>
  13766. +       <td align=center fixwidth=75>
  13767. +           Player
  13768. +       </td>
  13769. +       <td align=center fixwidth=50>
  13770. +           W/D/T
  13771. +       </td>
  13772. +       <td align=center fixwidth=50>
  13773. +           Action
  13774. +       </td>
  13775. +   </tr>
  13776. +  
  13777. +</table>
  13778. +%ranking-wdtF3X3%
  13779. +
  13780. +
  13781. +
  13782. +<br>
  13783. +<table width=314 bgcolor=000000>
  13784. +   <tr>
  13785. +       <td fixwidth=50></td>
  13786. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13787. +       <td fixwidth=50></td>
  13788. +   </tr>
  13789. +</table>
  13790. +
  13791. +
  13792. +
  13793. +
  13794. +
  13795. +
  13796. +</body></html>
  13797. \ No newline at end of file
  13798. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F4X4.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F4X4.htm
  13799. new file mode 100644
  13800. index 0000000..ec04ca1
  13801. --- /dev/null
  13802. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F4X4.htm
  13803. @@ -0,0 +1,54 @@
  13804. +<html><body>
  13805. +
  13806. +<center>
  13807. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13808. +</center>
  13809. +
  13810. +<br>
  13811. +<table border="0" width="320" bgcolor="000000">
  13812. +<tr>
  13813. +
  13814. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13815. +<td width=99 align=center> <font color=ff0019>Global  Ranking (4x4)</font></td>
  13816. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13817. +</tr>
  13818. +</table>
  13819. +<br>
  13820. +
  13821. +<table width=300 bgcolor=000000>
  13822. +   <tr>
  13823. +       <td fixwidth=5></td>
  13824. +       <td align=center fixwidth=20>
  13825. +           #
  13826. +       </td>
  13827. +       <td align=center fixwidth=75>
  13828. +           Player
  13829. +       </td>
  13830. +       <td align=center fixwidth=50>
  13831. +           W/D/T
  13832. +       </td>
  13833. +       <td align=center fixwidth=50>
  13834. +           Action
  13835. +       </td>
  13836. +   </tr>
  13837. +  
  13838. +</table>
  13839. +%ranking-wdtF4X4%
  13840. +
  13841. +
  13842. +
  13843. +
  13844. +<br>
  13845. +<table width=314 bgcolor=000000>
  13846. +   <tr>
  13847. +       <td fixwidth=50></td>
  13848. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13849. +       <td fixwidth=50></td>
  13850. +   </tr>
  13851. +</table>
  13852. +
  13853. +
  13854. +
  13855. +
  13856. +
  13857. +</body></html>
  13858. \ No newline at end of file
  13859. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F5X5.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F5X5.htm
  13860. new file mode 100644
  13861. index 0000000..a9bbf4a
  13862. --- /dev/null
  13863. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F5X5.htm
  13864. @@ -0,0 +1,55 @@
  13865. +<html><body>
  13866. +
  13867. +<center>
  13868. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13869. +</center>
  13870. +
  13871. +<br>
  13872. +<table border="0" width="320" bgcolor="000000">
  13873. +<tr>
  13874. +
  13875. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13876. +<td width=99 align=center> <font color=ff0019>Global  Ranking (5x5)</font></td>
  13877. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13878. +</tr>
  13879. +</table>
  13880. +<br>
  13881. +
  13882. +<table width=300 bgcolor=000000>
  13883. +   <tr>
  13884. +       <td fixwidth=5></td>
  13885. +       <td align=center fixwidth=20>
  13886. +           #
  13887. +       </td>
  13888. +       <td align=center fixwidth=75>
  13889. +           Player
  13890. +       </td>
  13891. +       <td align=center fixwidth=50>
  13892. +           W/D/T
  13893. +       </td>
  13894. +       <td align=center fixwidth=50>
  13895. +           Action
  13896. +       </td>
  13897. +   </tr>
  13898. +  
  13899. +</table>
  13900. +%ranking-wdtF5X5%
  13901. +
  13902. +
  13903. +
  13904. +<br>
  13905. +<table width=314 bgcolor=000000>
  13906. +   <tr>
  13907. +       <td fixwidth=50></td>
  13908. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13909. +       <td fixwidth=50></td>
  13910. +   </tr>
  13911. +</table>
  13912. +
  13913. +
  13914. +
  13915. +
  13916. +
  13917. +
  13918. +
  13919. +</body></html>
  13920. \ No newline at end of file
  13921. diff --git a/aCis_datapack/data/html/mods/tournament/ranking/wdt/F9X9.htm b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F9X9.htm
  13922. new file mode 100644
  13923. index 0000000..ed3d56c
  13924. --- /dev/null
  13925. +++ b/aCis_datapack/data/html/mods/tournament/ranking/wdt/F9X9.htm
  13926. @@ -0,0 +1,54 @@
  13927. +<html><body>
  13928. +
  13929. +<center>
  13930. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13931. +</center>
  13932. +
  13933. +<br>
  13934. +<table border="0" width="320" bgcolor="000000">
  13935. +<tr>
  13936. +
  13937. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13938. +<td width=99 align=center> <font color=ff0019>Global Ranking (9x9)</font></td>
  13939. +<td width=30 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  13940. +</tr>
  13941. +</table>
  13942. +<br>
  13943. +
  13944. +<table width=300 bgcolor=000000>
  13945. +   <tr>
  13946. +       <td fixwidth=5></td>
  13947. +       <td align=center fixwidth=20>
  13948. +           #
  13949. +       </td>
  13950. +       <td align=center fixwidth=75>
  13951. +           Player
  13952. +       </td>
  13953. +       <td align=center fixwidth=50>
  13954. +           W/D/T
  13955. +       </td>
  13956. +       <td align=center fixwidth=50>
  13957. +           Action
  13958. +       </td>
  13959. +   </tr>
  13960. +  
  13961. +</table>
  13962. +%ranking-wdtF9X9%
  13963. +
  13964. +
  13965. +
  13966. +
  13967. +<br>
  13968. +<table width=314 bgcolor=000000>
  13969. +   <tr>
  13970. +       <td fixwidth=50></td>
  13971. +       <td align=center><button value="Back" action="bypass bp_showTournamentPage ranking/global" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
  13972. +       <td fixwidth=50></td>
  13973. +   </tr>
  13974. +</table>
  13975. +
  13976. +
  13977. +
  13978. +
  13979. +
  13980. +</body></html>
  13981. \ No newline at end of file
  13982. diff --git a/aCis_datapack/data/html/mods/tournament/status/1x1.htm b/aCis_datapack/data/html/mods/tournament/status/1x1.htm
  13983. new file mode 100644
  13984. index 0000000..c45a0fb
  13985. --- /dev/null
  13986. +++ b/aCis_datapack/data/html/mods/tournament/status/1x1.htm
  13987. @@ -0,0 +1,183 @@
  13988. +<html><title>My Tour</title><body>
  13989. +
  13990. +<center>
  13991. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  13992. +</center>
  13993. +
  13994. +<table border="1" width=316  bgcolor="000000">
  13995. +<tr>
  13996. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  13997. +</td>
  13998. +</tr>
  13999. +</table>
  14000. +<br>
  14001. +
  14002. +<table border="0" width="300" bgcolor="000000">
  14003. +<tr>
  14004. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14005. +<td width=99 align=center> <font color=ff0019> 1x1 Details</font></td>
  14006. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14007. +</tr>
  14008. +</table>
  14009. +<br>
  14010. +
  14011. +
  14012. +<table width=300 height=32 bgcolor=000000>
  14013. +<tr>
  14014. +<td fixwidth=5>
  14015. +</td>
  14016. +<td fixwidth=250 align=center>
  14017. +<font color=LEVEL>All statuses below refer to 1x1 mode</font>
  14018. +</td>
  14019. +
  14020. +</tr>
  14021. +</table>
  14022. +<br>
  14023. +
  14024. +<table width=320  bgcolor=000000>
  14025. +   <tr>
  14026. +       <td fixwidth=5>
  14027. +       </td>
  14028. +       <td fixwidth=290>
  14029. +           <font color=LEVEL>General (1x1)</font><br>
  14030. +       </td>
  14031. +   </tr>
  14032. +  
  14033. +</table>
  14034. +
  14035. +<table width=320  bgcolor=000000>
  14036. +   <tr>
  14037. +       <td fixwidth=5>
  14038. +       </td>
  14039. +       <td align=left>
  14040. +           <font color=ff0029>DPF:</font> %dpfF1X1%
  14041. +           <br>
  14042. +       </td>
  14043. +       <td align=left>
  14044. +           <font color=ff0029>WDT:</font> %wdt%
  14045. +          
  14046. +           <br>
  14047. +       </td>
  14048. +   </tr>
  14049. +   <tr>
  14050. +       <td fixwidth=5>
  14051. +       </td>
  14052. +       <td align=left>
  14053. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  14054. +           <br>
  14055. +       </td>
  14056. +       <td align=left>
  14057. +           <font color=ff0029>Total Fights:</font> %totalFights%
  14058. +           <br>
  14059. +       </td>
  14060. +   </tr>
  14061. +   <tr>
  14062. +       <td fixwidth=5>
  14063. +       </td>
  14064. +       <td align=left>
  14065. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14066. +           <br>
  14067. +       </td>
  14068. +      
  14069. +   </tr>
  14070. +</table>
  14071. +<br>
  14072. +
  14073. +
  14074. +<table width=320  bgcolor=000000>
  14075. +   <tr>
  14076. +       <td fixwidth=5>
  14077. +       </td>
  14078. +       <td fixwidth=290>
  14079. +           <font color=LEVEL>Matches (1x1)</font><br>
  14080. +       </td>
  14081. +       <tr>
  14082. +   </tr>
  14083. +</table>
  14084. +
  14085. +<table width=320  bgcolor=000000>
  14086. +   <tr>
  14087. +       <td fixwidth=5>
  14088. +       </td>
  14089. +       <td align=left>
  14090. +           <font color=ff0029>Victories:</font> %victoriesF1X1%
  14091. +           <br>
  14092. +       </td>
  14093. +       <td align=left>
  14094. +           <font color=ff0029>Defeats:</font> %defeatsF1X1%
  14095. +          
  14096. +           <br>
  14097. +       </td>
  14098. +   </tr>
  14099. +   <tr>
  14100. +       <td fixwidth=5>
  14101. +       </td>
  14102. +       <td align=left>
  14103. +           <font color=ff0029>Damage (1x1):</font> %damageF1X1%
  14104. +           <br>
  14105. +       </td>
  14106. +       <td align=left>
  14107. +           <font color=ff0029>Total Fights:</font> %fightsDoneF1X1%
  14108. +           <br>
  14109. +       </td>
  14110. +   </tr>
  14111. +   <tr>
  14112. +       <td fixwidth=5>
  14113. +       </td>
  14114. +       <td align=left>
  14115. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14116. +           <br>
  14117. +       </td>
  14118. +      
  14119. +   </tr>
  14120. +</table>
  14121. +<br>
  14122. +
  14123. +
  14124. +<table width=300 bgcolor=000000>
  14125. +<tr>
  14126. +<td fixwidth=5>
  14127. +</td>
  14128. +<td fixwidth=250 align=center>
  14129. +<font color=LEVEL>Click on Fight to full check</font>
  14130. +</td>
  14131. +
  14132. +</tr>
  14133. +</table>
  14134. +<table width=330  bgcolor=000000>
  14135. +   <tr>
  14136. +       <td fixwidth=30>
  14137. +       </td>
  14138. +       <td>
  14139. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  14140. +       </td>
  14141. +       <td>
  14142. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  14143. +       </td>
  14144. +       <td>
  14145. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  14146. +       </td>
  14147. +       <td>
  14148. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  14149. +       </td>
  14150. +       <td>
  14151. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  14152. +       </td>
  14153. +       <td>
  14154. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  14155. +       </td>
  14156. +       <td fixwidth=30>
  14157. +       </td>
  14158. +   </tr>
  14159. +  
  14160. +  
  14161. +</table>
  14162. +
  14163. +
  14164. +<center>
  14165. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  14166. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14167. +</center>
  14168. +
  14169. +
  14170. +</body></html>
  14171. \ No newline at end of file
  14172. diff --git a/aCis_datapack/data/html/mods/tournament/status/2x2.htm b/aCis_datapack/data/html/mods/tournament/status/2x2.htm
  14173. new file mode 100644
  14174. index 0000000..33f7848
  14175. --- /dev/null
  14176. +++ b/aCis_datapack/data/html/mods/tournament/status/2x2.htm
  14177. @@ -0,0 +1,183 @@
  14178. +<html><title>My Tour</title><body>
  14179. +
  14180. +<center>
  14181. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14182. +</center>
  14183. +
  14184. +<table border="1" width=316  bgcolor="000000">
  14185. +<tr>
  14186. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  14187. +</td>
  14188. +</tr>
  14189. +</table>
  14190. +<br>
  14191. +
  14192. +<table border="0" width="300" bgcolor="000000">
  14193. +<tr>
  14194. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14195. +<td width=99 align=center> <font color=ff0019> 2x2 Details</font></td>
  14196. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14197. +</tr>
  14198. +</table>
  14199. +<br>
  14200. +
  14201. +
  14202. +<table width=300 height=32 bgcolor=000000>
  14203. +<tr>
  14204. +<td fixwidth=5>
  14205. +</td>
  14206. +<td fixwidth=250 align=center>
  14207. +<font color=LEVEL>All statuses below refer to 2x2 mode</font>
  14208. +</td>
  14209. +
  14210. +</tr>
  14211. +</table>
  14212. +<br>
  14213. +
  14214. +<table width=320  bgcolor=000000>
  14215. +   <tr>
  14216. +       <td fixwidth=5>
  14217. +       </td>
  14218. +       <td fixwidth=290>
  14219. +           <font color=LEVEL>General (2x2)</font><br>
  14220. +       </td>
  14221. +   </tr>
  14222. +  
  14223. +</table>
  14224. +
  14225. +<table width=320  bgcolor=000000>
  14226. +   <tr>
  14227. +       <td fixwidth=5>
  14228. +       </td>
  14229. +       <td align=left>
  14230. +           <font color=ff0029>DPF:</font> %dpfF2X2%
  14231. +           <br>
  14232. +       </td>
  14233. +       <td align=left>
  14234. +           <font color=ff0029>WDT:</font> %wdt%
  14235. +          
  14236. +           <br>
  14237. +       </td>
  14238. +   </tr>
  14239. +   <tr>
  14240. +       <td fixwidth=5>
  14241. +       </td>
  14242. +       <td align=left>
  14243. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  14244. +           <br>
  14245. +       </td>
  14246. +       <td align=left>
  14247. +           <font color=ff0029>Total Fights:</font> %totalFights%
  14248. +           <br>
  14249. +       </td>
  14250. +   </tr>
  14251. +   <tr>
  14252. +       <td fixwidth=5>
  14253. +       </td>
  14254. +       <td align=left>
  14255. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14256. +           <br>
  14257. +       </td>
  14258. +      
  14259. +   </tr>
  14260. +</table>
  14261. +<br>
  14262. +
  14263. +
  14264. +<table width=320  bgcolor=000000>
  14265. +   <tr>
  14266. +       <td fixwidth=5>
  14267. +       </td>
  14268. +       <td fixwidth=290>
  14269. +           <font color=LEVEL>Matches (2x2)</font><br>
  14270. +       </td>
  14271. +       <tr>
  14272. +   </tr>
  14273. +</table>
  14274. +
  14275. +<table width=320  bgcolor=000000>
  14276. +   <tr>
  14277. +       <td fixwidth=5>
  14278. +       </td>
  14279. +       <td align=left>
  14280. +           <font color=ff0029>Victories:</font> %victoriesF2X2%
  14281. +           <br>
  14282. +       </td>
  14283. +       <td align=left>
  14284. +           <font color=ff0029>Defeats:</font> %defeatsF2X2%
  14285. +          
  14286. +           <br>
  14287. +       </td>
  14288. +   </tr>
  14289. +   <tr>
  14290. +       <td fixwidth=5>
  14291. +       </td>
  14292. +       <td align=left>
  14293. +           <font color=ff0029>Damage (1x1):</font> %damageF2X2%
  14294. +           <br>
  14295. +       </td>
  14296. +       <td align=left>
  14297. +           <font color=ff0029>Total Fights:</font> %fightsDoneF2X2%
  14298. +           <br>
  14299. +       </td>
  14300. +   </tr>
  14301. +   <tr>
  14302. +       <td fixwidth=5>
  14303. +       </td>
  14304. +       <td align=left>
  14305. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14306. +           <br>
  14307. +       </td>
  14308. +      
  14309. +   </tr>
  14310. +</table>
  14311. +<br>
  14312. +
  14313. +
  14314. +<table width=300 bgcolor=000000>
  14315. +<tr>
  14316. +<td fixwidth=5>
  14317. +</td>
  14318. +<td fixwidth=250 align=center>
  14319. +<font color=LEVEL>Click on Fight to full check</font>
  14320. +</td>
  14321. +
  14322. +</tr>
  14323. +</table>
  14324. +<table width=330  bgcolor=000000>
  14325. +   <tr>
  14326. +       <td fixwidth=30>
  14327. +       </td>
  14328. +       <td>
  14329. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  14330. +       </td>
  14331. +       <td>
  14332. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  14333. +       </td>
  14334. +       <td>
  14335. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  14336. +       </td>
  14337. +       <td>
  14338. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  14339. +       </td>
  14340. +       <td>
  14341. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  14342. +       </td>
  14343. +       <td>
  14344. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  14345. +       </td>
  14346. +       <td fixwidth=30>
  14347. +       </td>
  14348. +   </tr>
  14349. +  
  14350. +  
  14351. +</table>
  14352. +
  14353. +
  14354. +<center>
  14355. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  14356. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14357. +</center>
  14358. +
  14359. +
  14360. +</body></html>
  14361. \ No newline at end of file
  14362. diff --git a/aCis_datapack/data/html/mods/tournament/status/3x3.htm b/aCis_datapack/data/html/mods/tournament/status/3x3.htm
  14363. new file mode 100644
  14364. index 0000000..da41c65
  14365. --- /dev/null
  14366. +++ b/aCis_datapack/data/html/mods/tournament/status/3x3.htm
  14367. @@ -0,0 +1,183 @@
  14368. +<html><title>My Tour</title><body>
  14369. +
  14370. +<center>
  14371. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14372. +</center>
  14373. +
  14374. +<table border="1" width=316  bgcolor="000000">
  14375. +<tr>
  14376. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  14377. +</td>
  14378. +</tr>
  14379. +</table>
  14380. +<br>
  14381. +
  14382. +<table border="0" width="300" bgcolor="000000">
  14383. +<tr>
  14384. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14385. +<td width=99 align=center> <font color=ff0019> 3x3 Details</font></td>
  14386. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14387. +</tr>
  14388. +</table>
  14389. +<br>
  14390. +
  14391. +
  14392. +<table width=300 height=32 bgcolor=000000>
  14393. +<tr>
  14394. +<td fixwidth=5>
  14395. +</td>
  14396. +<td fixwidth=250 align=center>
  14397. +<font color=LEVEL>All statuses below refer to 3x3 mode</font>
  14398. +</td>
  14399. +
  14400. +</tr>
  14401. +</table>
  14402. +<br>
  14403. +
  14404. +<table width=320  bgcolor=000000>
  14405. +   <tr>
  14406. +       <td fixwidth=5>
  14407. +       </td>
  14408. +       <td fixwidth=290>
  14409. +           <font color=LEVEL>General (3x3)</font><br>
  14410. +       </td>
  14411. +   </tr>
  14412. +  
  14413. +</table>
  14414. +
  14415. +<table width=320  bgcolor=000000>
  14416. +   <tr>
  14417. +       <td fixwidth=5>
  14418. +       </td>
  14419. +       <td align=left>
  14420. +           <font color=ff0029>DPF:</font> %dpfF3X3%
  14421. +           <br>
  14422. +       </td>
  14423. +       <td align=left>
  14424. +           <font color=ff0029>WDT:</font> %wdt%
  14425. +          
  14426. +           <br>
  14427. +       </td>
  14428. +   </tr>
  14429. +   <tr>
  14430. +       <td fixwidth=5>
  14431. +       </td>
  14432. +       <td align=left>
  14433. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  14434. +           <br>
  14435. +       </td>
  14436. +       <td align=left>
  14437. +           <font color=ff0029>Total Fights:</font> %totalFights%
  14438. +           <br>
  14439. +       </td>
  14440. +   </tr>
  14441. +   <tr>
  14442. +       <td fixwidth=5>
  14443. +       </td>
  14444. +       <td align=left>
  14445. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14446. +           <br>
  14447. +       </td>
  14448. +      
  14449. +   </tr>
  14450. +</table>
  14451. +<br>
  14452. +
  14453. +
  14454. +<table width=320  bgcolor=000000>
  14455. +   <tr>
  14456. +       <td fixwidth=5>
  14457. +       </td>
  14458. +       <td fixwidth=290>
  14459. +           <font color=LEVEL>Matches (3x3)</font><br>
  14460. +       </td>
  14461. +       <tr>
  14462. +   </tr>
  14463. +</table>
  14464. +
  14465. +<table width=320  bgcolor=000000>
  14466. +   <tr>
  14467. +       <td fixwidth=5>
  14468. +       </td>
  14469. +       <td align=left>
  14470. +           <font color=ff0029>Victories:</font> %victoriesF3X3%
  14471. +           <br>
  14472. +       </td>
  14473. +       <td align=left>
  14474. +           <font color=ff0029>Defeats:</font> %defeatsF3X3%
  14475. +          
  14476. +           <br>
  14477. +       </td>
  14478. +   </tr>
  14479. +   <tr>
  14480. +       <td fixwidth=5>
  14481. +       </td>
  14482. +       <td align=left>
  14483. +           <font color=ff0029>Damage (3x3):</font> %damageF3X3%
  14484. +           <br>
  14485. +       </td>
  14486. +       <td align=left>
  14487. +           <font color=ff0029>Total Fights:</font> %fightsDoneF3X3%
  14488. +           <br>
  14489. +       </td>
  14490. +   </tr>
  14491. +   <tr>
  14492. +       <td fixwidth=5>
  14493. +       </td>
  14494. +       <td align=left>
  14495. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14496. +           <br>
  14497. +       </td>
  14498. +      
  14499. +   </tr>
  14500. +</table>
  14501. +<br>
  14502. +
  14503. +
  14504. +<table width=300 bgcolor=000000>
  14505. +<tr>
  14506. +<td fixwidth=5>
  14507. +</td>
  14508. +<td fixwidth=250 align=center>
  14509. +<font color=LEVEL>Click on Fight to full check</font>
  14510. +</td>
  14511. +
  14512. +</tr>
  14513. +</table>
  14514. +<table width=330  bgcolor=000000>
  14515. +   <tr>
  14516. +       <td fixwidth=30>
  14517. +       </td>
  14518. +       <td>
  14519. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  14520. +       </td>
  14521. +       <td>
  14522. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  14523. +       </td>
  14524. +       <td>
  14525. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  14526. +       </td>
  14527. +       <td>
  14528. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  14529. +       </td>
  14530. +       <td>
  14531. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  14532. +       </td>
  14533. +       <td>
  14534. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  14535. +       </td>
  14536. +       <td fixwidth=30>
  14537. +       </td>
  14538. +   </tr>
  14539. +  
  14540. +  
  14541. +</table>
  14542. +
  14543. +
  14544. +<center>
  14545. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  14546. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14547. +</center>
  14548. +
  14549. +
  14550. +</body></html>
  14551. \ No newline at end of file
  14552. diff --git a/aCis_datapack/data/html/mods/tournament/status/4x4.htm b/aCis_datapack/data/html/mods/tournament/status/4x4.htm
  14553. new file mode 100644
  14554. index 0000000..9416d63
  14555. --- /dev/null
  14556. +++ b/aCis_datapack/data/html/mods/tournament/status/4x4.htm
  14557. @@ -0,0 +1,183 @@
  14558. +<html><title>My Tour</title><body>
  14559. +
  14560. +<center>
  14561. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14562. +</center>
  14563. +
  14564. +<table border="1" width=316  bgcolor="000000">
  14565. +<tr>
  14566. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  14567. +</td>
  14568. +</tr>
  14569. +</table>
  14570. +<br>
  14571. +
  14572. +<table border="0" width="300" bgcolor="000000">
  14573. +<tr>
  14574. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14575. +<td width=99 align=center> <font color=ff0019> 4x4 Details</font></td>
  14576. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14577. +</tr>
  14578. +</table>
  14579. +<br>
  14580. +
  14581. +
  14582. +<table width=300 height=32 bgcolor=000000>
  14583. +<tr>
  14584. +<td fixwidth=5>
  14585. +</td>
  14586. +<td fixwidth=250 align=center>
  14587. +<font color=LEVEL>All statuses below refer to 4x4 mode</font>
  14588. +</td>
  14589. +
  14590. +</tr>
  14591. +</table>
  14592. +<br>
  14593. +
  14594. +<table width=320  bgcolor=000000>
  14595. +   <tr>
  14596. +       <td fixwidth=5>
  14597. +       </td>
  14598. +       <td fixwidth=290>
  14599. +           <font color=LEVEL>General (4x4)</font><br>
  14600. +       </td>
  14601. +   </tr>
  14602. +  
  14603. +</table>
  14604. +
  14605. +<table width=320  bgcolor=000000>
  14606. +   <tr>
  14607. +       <td fixwidth=5>
  14608. +       </td>
  14609. +       <td align=left>
  14610. +           <font color=ff0029>DPF:</font> %dpfF4X4%
  14611. +           <br>
  14612. +       </td>
  14613. +       <td align=left>
  14614. +           <font color=ff0029>WDT:</font> %wdt%
  14615. +          
  14616. +           <br>
  14617. +       </td>
  14618. +   </tr>
  14619. +   <tr>
  14620. +       <td fixwidth=5>
  14621. +       </td>
  14622. +       <td align=left>
  14623. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  14624. +           <br>
  14625. +       </td>
  14626. +       <td align=left>
  14627. +           <font color=ff0029>Total Fights:</font> %totalFights%
  14628. +           <br>
  14629. +       </td>
  14630. +   </tr>
  14631. +   <tr>
  14632. +       <td fixwidth=5>
  14633. +       </td>
  14634. +       <td align=left>
  14635. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14636. +           <br>
  14637. +       </td>
  14638. +      
  14639. +   </tr>
  14640. +</table>
  14641. +<br>
  14642. +
  14643. +
  14644. +<table width=320  bgcolor=000000>
  14645. +   <tr>
  14646. +       <td fixwidth=5>
  14647. +       </td>
  14648. +       <td fixwidth=290>
  14649. +           <font color=LEVEL>Matches (4x4)</font><br>
  14650. +       </td>
  14651. +       <tr>
  14652. +   </tr>
  14653. +</table>
  14654. +
  14655. +<table width=320  bgcolor=000000>
  14656. +   <tr>
  14657. +       <td fixwidth=5>
  14658. +       </td>
  14659. +       <td align=left>
  14660. +           <font color=ff0029>Victories:</font> %victoriesF4X4%
  14661. +           <br>
  14662. +       </td>
  14663. +       <td align=left>
  14664. +           <font color=ff0029>Defeats:</font> %defeatsF4X4%
  14665. +          
  14666. +           <br>
  14667. +       </td>
  14668. +   </tr>
  14669. +   <tr>
  14670. +       <td fixwidth=5>
  14671. +       </td>
  14672. +       <td align=left>
  14673. +           <font color=ff0029>Damage (4x4):</font> %damageF4X4%
  14674. +           <br>
  14675. +       </td>
  14676. +       <td align=left>
  14677. +           <font color=ff0029>Total Fights:</font> %fightsDoneF4X4%
  14678. +           <br>
  14679. +       </td>
  14680. +   </tr>
  14681. +   <tr>
  14682. +       <td fixwidth=5>
  14683. +       </td>
  14684. +       <td align=left>
  14685. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14686. +           <br>
  14687. +       </td>
  14688. +      
  14689. +   </tr>
  14690. +</table>
  14691. +<br>
  14692. +
  14693. +
  14694. +<table width=300 bgcolor=000000>
  14695. +<tr>
  14696. +<td fixwidth=5>
  14697. +</td>
  14698. +<td fixwidth=250 align=center>
  14699. +<font color=LEVEL>Click on Fight to full check</font>
  14700. +</td>
  14701. +
  14702. +</tr>
  14703. +</table>
  14704. +<table width=330  bgcolor=000000>
  14705. +   <tr>
  14706. +       <td fixwidth=30>
  14707. +       </td>
  14708. +       <td>
  14709. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  14710. +       </td>
  14711. +       <td>
  14712. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  14713. +       </td>
  14714. +       <td>
  14715. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  14716. +       </td>
  14717. +       <td>
  14718. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  14719. +       </td>
  14720. +       <td>
  14721. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  14722. +       </td>
  14723. +       <td>
  14724. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  14725. +       </td>
  14726. +       <td fixwidth=30>
  14727. +       </td>
  14728. +   </tr>
  14729. +  
  14730. +  
  14731. +</table>
  14732. +
  14733. +
  14734. +<center>
  14735. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  14736. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14737. +</center>
  14738. +
  14739. +
  14740. +</body></html>
  14741. \ No newline at end of file
  14742. diff --git a/aCis_datapack/data/html/mods/tournament/status/5x5.htm b/aCis_datapack/data/html/mods/tournament/status/5x5.htm
  14743. new file mode 100644
  14744. index 0000000..d525eaf
  14745. --- /dev/null
  14746. +++ b/aCis_datapack/data/html/mods/tournament/status/5x5.htm
  14747. @@ -0,0 +1,183 @@
  14748. +<html><title>My Tour</title><body>
  14749. +
  14750. +<center>
  14751. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14752. +</center>
  14753. +
  14754. +<table border="1" width=316  bgcolor="000000">
  14755. +<tr>
  14756. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  14757. +</td>
  14758. +</tr>
  14759. +</table>
  14760. +<br>
  14761. +
  14762. +<table border="0" width="300" bgcolor="000000">
  14763. +<tr>
  14764. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14765. +<td width=99 align=center> <font color=ff0019> 5x5 Details</font></td>
  14766. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14767. +</tr>
  14768. +</table>
  14769. +<br>
  14770. +
  14771. +
  14772. +<table width=300 height=32 bgcolor=000000>
  14773. +<tr>
  14774. +<td fixwidth=5>
  14775. +</td>
  14776. +<td fixwidth=250 align=center>
  14777. +<font color=LEVEL>All statuses below refer to 5x5 mode</font>
  14778. +</td>
  14779. +
  14780. +</tr>
  14781. +</table>
  14782. +<br>
  14783. +
  14784. +<table width=320  bgcolor=000000>
  14785. +   <tr>
  14786. +       <td fixwidth=5>
  14787. +       </td>
  14788. +       <td fixwidth=290>
  14789. +           <font color=LEVEL>General (5x5)</font><br>
  14790. +       </td>
  14791. +   </tr>
  14792. +  
  14793. +</table>
  14794. +
  14795. +<table width=320  bgcolor=000000>
  14796. +   <tr>
  14797. +       <td fixwidth=5>
  14798. +       </td>
  14799. +       <td align=left>
  14800. +           <font color=ff0029>DPF:</font> %dpfF5X5%
  14801. +           <br>
  14802. +       </td>
  14803. +       <td align=left>
  14804. +           <font color=ff0029>WDT:</font> %wdt%
  14805. +          
  14806. +           <br>
  14807. +       </td>
  14808. +   </tr>
  14809. +   <tr>
  14810. +       <td fixwidth=5>
  14811. +       </td>
  14812. +       <td align=left>
  14813. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  14814. +           <br>
  14815. +       </td>
  14816. +       <td align=left>
  14817. +           <font color=ff0029>Total Fights:</font> %totalFights%
  14818. +           <br>
  14819. +       </td>
  14820. +   </tr>
  14821. +   <tr>
  14822. +       <td fixwidth=5>
  14823. +       </td>
  14824. +       <td align=left>
  14825. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14826. +           <br>
  14827. +       </td>
  14828. +      
  14829. +   </tr>
  14830. +</table>
  14831. +<br>
  14832. +
  14833. +
  14834. +<table width=320  bgcolor=000000>
  14835. +   <tr>
  14836. +       <td fixwidth=5>
  14837. +       </td>
  14838. +       <td fixwidth=290>
  14839. +           <font color=LEVEL>Matches (5x5)</font><br>
  14840. +       </td>
  14841. +       <tr>
  14842. +   </tr>
  14843. +</table>
  14844. +
  14845. +<table width=320  bgcolor=000000>
  14846. +   <tr>
  14847. +       <td fixwidth=5>
  14848. +       </td>
  14849. +       <td align=left>
  14850. +           <font color=ff0029>Victories:</font> %victoriesF5X5%
  14851. +           <br>
  14852. +       </td>
  14853. +       <td align=left>
  14854. +           <font color=ff0029>Defeats:</font> %defeatsF5X5%
  14855. +          
  14856. +           <br>
  14857. +       </td>
  14858. +   </tr>
  14859. +   <tr>
  14860. +       <td fixwidth=5>
  14861. +       </td>
  14862. +       <td align=left>
  14863. +           <font color=ff0029>Damage (5x5):</font> %damageF5X5%
  14864. +           <br>
  14865. +       </td>
  14866. +       <td align=left>
  14867. +           <font color=ff0029>Total Fights:</font> %fightsDoneF5X5%
  14868. +           <br>
  14869. +       </td>
  14870. +   </tr>
  14871. +   <tr>
  14872. +       <td fixwidth=5>
  14873. +       </td>
  14874. +       <td align=left>
  14875. +           <font color=ff0029>Total Kills:</font> %killstotal%
  14876. +           <br>
  14877. +       </td>
  14878. +      
  14879. +   </tr>
  14880. +</table>
  14881. +<br>
  14882. +
  14883. +
  14884. +<table width=300 bgcolor=000000>
  14885. +<tr>
  14886. +<td fixwidth=5>
  14887. +</td>
  14888. +<td fixwidth=250 align=center>
  14889. +<font color=LEVEL>Click on Fight to full check</font>
  14890. +</td>
  14891. +
  14892. +</tr>
  14893. +</table>
  14894. +<table width=330  bgcolor=000000>
  14895. +   <tr>
  14896. +       <td fixwidth=30>
  14897. +       </td>
  14898. +       <td>
  14899. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  14900. +       </td>
  14901. +       <td>
  14902. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  14903. +       </td>
  14904. +       <td>
  14905. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  14906. +       </td>
  14907. +       <td>
  14908. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  14909. +       </td>
  14910. +       <td>
  14911. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  14912. +       </td>
  14913. +       <td>
  14914. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  14915. +       </td>
  14916. +       <td fixwidth=30>
  14917. +       </td>
  14918. +   </tr>
  14919. +  
  14920. +  
  14921. +</table>
  14922. +
  14923. +
  14924. +<center>
  14925. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  14926. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  14927. +</center>
  14928. +
  14929. +
  14930. +</body></html>
  14931. \ No newline at end of file
  14932. diff --git a/aCis_datapack/data/html/mods/tournament/status/9x9.htm b/aCis_datapack/data/html/mods/tournament/status/9x9.htm
  14933. new file mode 100644
  14934. index 0000000..306ea0c
  14935. --- /dev/null
  14936. +++ b/aCis_datapack/data/html/mods/tournament/status/9x9.htm
  14937. @@ -0,0 +1,180 @@
  14938. +<html><title>My Tour</title><body>
  14939. +
  14940. +
  14941. +<table border="1" width=316  bgcolor="000000">
  14942. +<tr>
  14943. +<td width=99 align=center><font color=LEVEL>%playerName%</font>
  14944. +</td>
  14945. +</tr>
  14946. +</table>
  14947. +<br>
  14948. +
  14949. +<table border="0" width="300" bgcolor="000000">
  14950. +<tr>
  14951. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14952. +<td width=99 align=center> <font color=ff0019> 9x9 Details</font></td>
  14953. +<td width=99 align=center> <img src="L2UI.bbs_boardmaster" width=16 height=16></td>
  14954. +</tr>
  14955. +</table>
  14956. +<br>
  14957. +
  14958. +
  14959. +<table width=300 height=32 bgcolor=000000>
  14960. +<tr>
  14961. +<td fixwidth=5>
  14962. +</td>
  14963. +<td fixwidth=250 align=center>
  14964. +<font color=LEVEL>All statuses below refer to 9x9 mode</font>
  14965. +</td>
  14966. +
  14967. +</tr>
  14968. +</table>
  14969. +<br>
  14970. +
  14971. +<table width=320  bgcolor=000000>
  14972. +   <tr>
  14973. +       <td fixwidth=5>
  14974. +       </td>
  14975. +       <td fixwidth=290>
  14976. +           <font color=LEVEL>General (9x9)</font><br>
  14977. +       </td>
  14978. +   </tr>
  14979. +  
  14980. +</table>
  14981. +
  14982. +<table width=320  bgcolor=000000>
  14983. +   <tr>
  14984. +       <td fixwidth=5>
  14985. +       </td>
  14986. +       <td align=left>
  14987. +           <font color=ff0029>DPF:</font> %dpfF9X9%
  14988. +           <br>
  14989. +       </td>
  14990. +       <td align=left>
  14991. +           <font color=ff0029>WDT:</font> %wdt%
  14992. +          
  14993. +           <br>
  14994. +       </td>
  14995. +   </tr>
  14996. +   <tr>
  14997. +       <td fixwidth=5>
  14998. +       </td>
  14999. +       <td align=left>
  15000. +           <font color=ff0029>Total Damage:</font> %totalDmg%
  15001. +           <br>
  15002. +       </td>
  15003. +       <td align=left>
  15004. +           <font color=ff0029>Total Fights:</font> %totalFights%
  15005. +           <br>
  15006. +       </td>
  15007. +   </tr>
  15008. +   <tr>
  15009. +       <td fixwidth=5>
  15010. +       </td>
  15011. +       <td align=left>
  15012. +           <font color=ff0029>Total Kills:</font> %killstotal%
  15013. +           <br>
  15014. +       </td>
  15015. +      
  15016. +   </tr>
  15017. +</table>
  15018. +<br>
  15019. +
  15020. +
  15021. +<table width=320  bgcolor=000000>
  15022. +   <tr>
  15023. +       <td fixwidth=5>
  15024. +       </td>
  15025. +       <td fixwidth=290>
  15026. +           <font color=LEVEL>Matches (9x9)</font><br>
  15027. +       </td>
  15028. +       <tr>
  15029. +   </tr>
  15030. +</table>
  15031. +
  15032. +<table width=320  bgcolor=000000>
  15033. +   <tr>
  15034. +       <td fixwidth=5>
  15035. +       </td>
  15036. +       <td align=left>
  15037. +           <font color=ff0029>Victories:</font> %victoriesF9X9%
  15038. +           <br>
  15039. +       </td>
  15040. +       <td align=left>
  15041. +           <font color=ff0029>Defeats:</font> %defeatsF9X9%
  15042. +          
  15043. +           <br>
  15044. +       </td>
  15045. +   </tr>
  15046. +   <tr>
  15047. +       <td fixwidth=5>
  15048. +       </td>
  15049. +       <td align=left>
  15050. +           <font color=ff0029>Damage (9x9):</font> %damageF9X9%
  15051. +           <br>
  15052. +       </td>
  15053. +       <td align=left>
  15054. +           <font color=ff0029>Total Fights:</font> %fightsDoneF9X9%
  15055. +           <br>
  15056. +       </td>
  15057. +   </tr>
  15058. +   <tr>
  15059. +       <td fixwidth=5>
  15060. +       </td>
  15061. +       <td align=left>
  15062. +           <font color=ff0029>Total Kills:</font> %killstotal%
  15063. +           <br>
  15064. +       </td>
  15065. +      
  15066. +   </tr>
  15067. +</table>
  15068. +<br>
  15069. +
  15070. +
  15071. +<table width=300 bgcolor=000000>
  15072. +<tr>
  15073. +<td fixwidth=5>
  15074. +</td>
  15075. +<td fixwidth=250 align=center>
  15076. +<font color=LEVEL>Click on Fight to full check</font>
  15077. +</td>
  15078. +
  15079. +</tr>
  15080. +</table>
  15081. +<table width=330  bgcolor=000000>
  15082. +   <tr>
  15083. +       <td fixwidth=30>
  15084. +       </td>
  15085. +       <td>
  15086. +           <a action="bypass bp_showTournamentPage status/1x1"><font color=FF0000>1x1</font></a>
  15087. +       </td>
  15088. +       <td>
  15089. +           <a action="bypass bp_showTournamentPage status/2x2"><font color=FF0000>2x2</font></a>
  15090. +       </td>
  15091. +       <td>
  15092. +           <a action="bypass bp_showTournamentPage status/3x3"><font color=FF0000>3x3</font></a>
  15093. +       </td>
  15094. +       <td>
  15095. +           <a action="bypass bp_showTournamentPage status/4x4"><font color=FF0000>4x4</font></a>
  15096. +       </td>
  15097. +       <td>
  15098. +           <a action="bypass bp_showTournamentPage status/5x5"><font color=FF0000>5x5</font></a>
  15099. +       </td>
  15100. +       <td>
  15101. +           <a action="bypass bp_showTournamentPage status/9x9"><font color=FF0000>9x9</font></a>
  15102. +       </td>
  15103. +       <td fixwidth=30>
  15104. +       </td>
  15105. +   </tr>
  15106. +  
  15107. +  
  15108. +</table>
  15109. +
  15110. +
  15111. +<center>
  15112. +<a action="bypass bp_showTournamentPage myTour"> Back</a>
  15113. +<img src="l2ui_ch3.herotower_deco" width=256 height=32>               
  15114. +</center>
  15115. +
  15116. +
  15117. +</body></html>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement