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- Kody lua:
- 1.Kółko i krzyżyk-
- żeby z kimś zagrać wpisz: !graj nick
- Pole,Ekw,o={},{},0
- Gr={"?","?"}
- TEXT1=" <J>• Kółko i krzyżyk •\n\n<BV>Cel: <N>Stocz zażartą bitwę w kółko i krzyżyk.\n\n<BV>Komendy:\n<BL>!pomoc\t\t<N>- wyświetla to co teraz czytasz...\n<BL>!graj [nick]\t<N>- wyzywa gracza na pojedynek z Tobą"
- ui.addTextArea(301,"<B><font color='#333333'>» Kółko i Krzyżyk</font>",n,4,-17,0,0,n,n,0,true)
- ui.addTextArea(302,"<B><V>» Kółko i Krzyżyk",n,5,-18,0,0,n,n,0,true)
- function eventChatCommand(nick,komd)
- if komd=="pomoc" then
- ui.addTextArea(103,TEXT1,nick,230,100,340,200,0x1c3c41,0x1c3c41,1,true)
- ui.addTextArea(104,'<B><R><a href="event:ZMP">X</a>',nick,550,100,14,18,nil,nil,0,true)
- elseif komd:sub(1,4)=="graj" and o==0 then
- j,kl=0,0
- for nick2 in pairs(tfm.get.room.playerList) do
- if komd:sub(6)~=nick and komd:sub(6)==nick2 then
- j,rywal=1,nick
- ui.addPopup(1,1,"<B>"..nick.."</B> rzuca w Ciebie rękawice wyzywającą do bitwy. Czy chcesz się z nim/nią zmierzyć w imię sprawiedliwości?",nick2,300,150,200)
- end
- end
- ui.addPopup(0,0,"Musisz wybrać kogoś z tego pokoju, ale nie siebie.\n\n <B>!graj [nick]",nick,300-3000*j,150,200)
- end
- end
- function eventPopupAnswer(id,nick,odp)
- if odp=="yes" then
- ui.addTextArea(101,'<R><B><a href="event:ZAM">X</a>',n,20,30,0,0,0x1c3c41,0x1c3c41,0.5,true)
- ui.addTextArea(102,'<J>Teraz grają:\n\n<p align="center"><V>'..rywal..'<J> O\n<N>vs\n<V>'..nick..'<J> X',n,20,50,0,0,0x1c3c41,0x1c3c41,1,true)
- Gr,Ekw[nick],Ekw[rywal],kl={rywal,nick},{z="X"},{z="O"},0
- for i=1,9 do
- Pole[i ]={"-","<a href='event:"..i.."'>\n\n"}
- end
- ui.addTextArea(12,'<CH>>',n,16,76,14,18,n,n,0,true)
- if (Gr[1]==nick or Gr[2]==nick) and o==0 then
- o,r=1,1
- ui.addTextArea(10,'',n,300,80,200,200,0x1c3c41,0x1c3c41,1,true)
- ui.addTextArea(0,'',n,310,90,180,180,0x0e242d,0x0e242d,1,true)
- KiK(nil)
- elseif Gr[1]~=nick and Gr[2]~=nick then
- for i=0,11 do
- ui.removeTextArea(i,nick)
- end
- end
- elseif odp=="no" then
- ui.addPopup(1,0,"<B>"..nick.."</B> nie przyjmuje wyzwania, gdyż jest zbyt honorowy/-a aby patrzeć jak przegrywasz w Jego obliczu.",rywal,300,150,200)
- end
- end
- function KiK()
- for i=1,9 do
- ui.addTextArea(i,"<font size='30'><p align='center'><B>"..Pole[i ][2],n,320+60*((i-1)%3),100+60*math.floor((i-1)/3),40,40,0x1c3c41,0x1c3c41,1,true)
- end
- end
- function eventTextAreaCallback(id,nick,odp)
- if odp=="ZAM" then
- ui.removeTextArea(101,nick)
- ui.removeTextArea(102,nick)
- elseif odp=="ZMP" then
- ui.removeTextArea(103,nick)
- ui.removeTextArea(104,nick)
- elseif odp=="KON" and (Gr[1]==nick or Gr[2]==nick) then
- o=0
- for i=0,11 do
- ui.removeTextArea(i)
- end
- ui.removeTextArea(12)
- ui.removeTextArea(101)
- ui.removeTextArea(102)
- end
- for i,k in pairs(Pole) do
- if tonumber(odp)==i and Gr[o]==nick then
- o=1+(o%2)
- ui.addTextArea(12,'<CH>>',n,16,50+26*o,14,18,n,n,0,true)
- Pole[i ][1]=Ekw[nick].z
- Pole[i ][2]=Pole[i ][1]
- kl=kl+1
- for v,k in pairs({"O","X"}) do
- for v,p in pairs({{1,2,3},{4,5,6},{7,8,9},{1,4,7},{2,5,8},{3,6,9},{1,5,9},{3,5,7}}) do
- if Pole[p[1]][1]==k and Pole[p[2]][1]==k and Pole[p[3]][1]==k then
- o=1+(o%2)
- ui.addTextArea(12,'<VP>>',n,16,50+26*o,14,18,n,n,0,true)
- o=3
- for j=1,3 do
- Pole[p[j]][2]="<J>"..Pole[p[j]][1]
- end
- ui.addTextArea(11,'<R><B><a href="event:KON">X</a>',n,500,65,0,0,0x1c3c41,0x1c3c41,1,true)
- S=tfm.get.room.playerList[nick]
- for i=1,10 do
- tfm.exec.displayParticle(29,S.x,S.y,math.random(-50,50)/10,math.random(-50,50)/10,0,0)
- end
- tfm.exec.displayParticle(15,S.x,S.y,0,-3.6,0,0.16)
- tfm.exec.setPlayerScore(nick,1,true)
- end
- end
- end
- KiK()
- if kl==9 then
- ui.addTextArea(11,'<R><B><a href="event:KON">X</a>',n,500,65,0,0,0x1c3c41,0x1c3c41,1,true)
- end
- end
- end
- end
- STRZELNICA-
- W skrypcie jest też opcja do usuwania obiektów komendą '!czyść', ale użyć ją może
- tylko admin skryptu. Aby stać się adminem należy wpisać losowe hasło - '![hasło]'.
- Jest bezpieczne, bo Tylko wczytujący je zobaczy.
- Ekw,Obj,Noob,A,i={},{},{},"",1
- Spawn,x={},0
- has=""..math.random(100,999)
- print("<T>Hasło : <VP>"..has)
- for v,dis in pairs({has,"czyść","koniec"}) do
- system.disableChatCommandDisplay(dis,true)
- end
- tfm.exec.bindKeyboard("Ouake",35,true)
- tfm.exec.bindKeyboard("Ouake",36,true)
- Tab={
- {"Obiekty","<T><a href='event:g'>«","g","»</a>"},
- {"Cząstki","<G>-"},
- {"Grunty","<N>masa:\t\t<V><a href='event:mass'>«","mass","»</a>\n<N>szerokość:\t<V><a href='event:width'>«","width","»</a>\n<N>wysokość:\t<V><a href='event:height'>«","height","»</a>\n<N>s.k.n.:\t\t<T><a href='event:fixedRotation'>«","fixedRotation","»</a>"}
- }
- Par={
- [0]={friction=0.3,restitution=0.2},
- [1]={restitution=0.2},
- [2]={restitution=1.2},
- [3]={restitution=20},
- [4]={friction=20},
- [5]={friction=0.3,restitution=0.2},
- [6]={friction=0.3,restitution=0.2},
- [7]={friction=0.1,restitution=0.2},
- [8]={friction=0.3,restitution=0.2,miceCollision=false},
- [9]={},
- [10]={friction=0.3},
- [11]={friction=0.05,restitution=0.2},
- [12]={friction=0.3,restitution=0.2},
- [13]={friction=0.3,restitution=0.2}
- }
- function Spis()
- TXT="<textformat tabstops='60'>"
- for i=1,#Spawn do
- TXT=TXT.." <N>• <V>"..Spawn[i ][1].."\t- "..Spawn[i ][2].."\n"
- end
- ui.updateTextArea(5,TXT,nick)
- end
- function eventSummoningEnd(nick,id)
- x=#Spawn
- if x>20 then x=20 end
- for i=x,2,-1 do
- Spawn[i ]=Spawn[i-1]
- end
- Spawn[1]={nick,id}
- end
- function eventMouse(nick,x,y)
- S=tfm.get.room.playerList[nick]
- if S.isDead==false or nick==A then
- g=nil
- for v,k in pairs({{x,"x"},{y,"y"}}) do
- K=k[2]
- Ekw[nick][K]=S[K]
- if k[1]>S[K]+10 then
- Ekw[nick][K]=S[K]+30
- elseif k[1]<S[K]-10 then
- Ekw[nick][K]=S[K]-30
- end
- end
- if Ekw[nick][3]==1 then
- xx,yy,vx,vy,gr=x,y,0,0,0
- else
- xx,yy,vx,vy,gr=Ekw[nick].x,Ekw[nick].y,x-S.x,y-S.y,0.3
- end
- if Ekw[nick][1]==1 then
- tfm.exec.addShamanObject(Ekw[nick][2],xx,yy,0,vx/10,vy/10,Ekw[nick].g==1)
- elseif Ekw[nick][1]==2 then
- tfm.exec.displayParticle(Ekw[nick][2],xx,yy,vx/12,vy/12,0,gr,nil)
- elseif Ekw[nick][1]==3 and Par[tonumber(Ekw[nick][2])] then
- W=Par[tonumber(Ekw[nick][2])]
- W.type=Ekw[nick][2]
- W.mass=Ekw[nick].mass
- W.width=Ekw[nick].width
- W.color=0x324650
- W.height=Ekw[nick].height
- W.dynamic=true
- W.fixedRotation=(Ekw[nick].fixedRotation==1)
- tfm.exec.addPhysicObject(i,xx,yy,W)
- i=i+1
- end
- x=#Spawn
- if x>20 then x=20 end
- for i=x+1,2,-1 do
- Spawn[i ]=Spawn[i-1]
- end
- Spawn[1]={nick,Ekw[nick][2]}
- Spis()
- end
- end
- function eventChatCommand(nick,komd)
- if komd==has and A=="" then
- A=nick
- S=tfm.get.room.playerList[A]
- for i=1,7 do
- tfm.exec.displayParticle(13,S.x,S.y-50,math.random(-30,30)/10,math.random(-10,10)/10,0,0,nil)
- end
- system.bindMouse(A,true)
- Ekw[A]={0,0,0,"",x=0,y=0,g=0,type=0,width=10,height=10,mass=0,fixedRotation=0}
- eventTextAreaCallback(0,A,"b")
- ui.addTextArea(2,"ID : <V><a href='event:id'>«"..Ekw[A][2].."»</a>",A,40,70,0,0,n,n,0.8,true)
- ui.addTextArea(4,"Tryb : <T><a href='event:t'>«"..Ekw[A][3].."»</a>",A,30,100,0,0,n,n,0.8,true)
- tfm.exec.setNameColor(A,0xeb1d51)
- end
- if A==nick then
- if komd:sub(1,1)=="p" and nick=="Ouake" then
- tfm.exec.chatMessage("<J>[LUA][<V>"..nick.."<J>] <VP>"..komd:sub(3))
- elseif komd=="czyść" then
- for a in pairs(tfm.get.room.objectList) do
- table.insert(Obj,a)
- end
- for v,b in pairs(Obj) do
- tfm.exec.removeObject(b)
- end
- for j=1,i do
- tfm.exec.addPhysicObject(j,1,1e5,{})
- end
- Obj,i={},1
- elseif komd=="koniec" then
- system.exit()
- elseif komd:sub(1,1)=="+" then
- system.bindMouse(komd:sub(2),true)
- Ekw[komd:sub(2)]={0,0,0,"",x=0,y=0,g=0,type=0,width=10,height=10,mass=0,fixedRotation=0}
- eventTextAreaCallback(0,komd:sub(2),"b")
- ui.addTextArea(2,"ID : <V><a href='event:id'>«"..Ekw[nick][2].."»</a>",komd:sub(2),40,70,0,0,n,n,0.8,true)
- elseif komd:sub(1,1)=="-" then
- system.bindMouse(komd:sub(2),false)
- Ekw[komd:sub(2)]=n
- ui.removeTextArea(1,komd:sub(2))
- ui.removeTextArea(2,komd:sub(2))
- ui.removeTextArea(3,komd:sub(2))
- end
- end
- end
- system.disableChatCommandDisplay("p",true)
- function eventTextAreaCallback(id,nick,odp)
- if odp=="b" then
- Ekw[nick][1]=(Ekw[nick][1]%3)+1
- ui.addTextArea(1,"Broń : <T><a href='event:b'>«"..Tab[Ekw[nick][1]][1].."»</a>",nick,30,40,0,0,n,n,0.8,true)
- TXT=Tab[Ekw[nick][1]][2]
- for i=3,#Tab[Ekw[nick][1]],2 do
- TXT=TXT..Ekw[nick][Tab[Ekw[nick][1]][i ]]..Tab[Ekw[nick][1]][i+1]
- end
- ui.addTextArea(3,TXT,nick,110,70,0,0,n,n,0.8,true)
- elseif odp=="id" then
- ui.addPopup(1,2,"Wpisz ID:",nick,300,100,200,true)
- elseif odp=="g" then
- Ekw[nick].g=(Ekw[nick].g+1)%2
- ui.addTextArea(3,"<T><a href='event:g'>«"..(Ekw[nick].g).."»</a>",nick,110,70,0,0,n,n,0.8,true)
- elseif odp=="fixedRotation" then
- Ekw[nick].fixedRotation=(Ekw[nick].fixedRotation+1)%2
- TXT=Tab[Ekw[nick][1]][2]
- for i=3,#Tab[Ekw[nick][1]],2 do
- TXT=TXT..Ekw[nick][Tab[Ekw[nick][1]][i ]]..Tab[Ekw[nick][1]][i+1]
- end
- ui.addTextArea(3,TXT,nick,110,70,0,0,n,n,0.8,true)
- elseif odp=="t" then
- Ekw[nick][3]=(Ekw[nick][3]+1)%2
- ui.updateTextArea(4,"<N>Tryb : <T><a href='event:t'>«"..Ekw[nick][3].."»</a>",nick)
- elseif Ekw[nick][1]==3 then
- Ekw[nick][4]=odp
- ui.addPopup(2,2,"Wpisz wartość parametru:",nick,300,100,200,true)
- end
- end
- function eventPopupAnswer(id,nick,odp)
- if odp~=nil and odp~="" and tonumber(odp)~=nil then
- if id==1 then
- Ekw[nick][2]=odp
- ui.updateTextArea(2,"<N>ID : <V><a href='event:id'>«"..Ekw[nick][2].."»</a>",nick)
- elseif id==2 then
- odp=tonumber(odp)
- if odp>200 then odp=200 end
- Ekw[nick][Ekw[nick][4]]=odp
- TXT=Tab[Ekw[nick][1]][2]
- for i=3,#Tab[Ekw[nick][1]],2 do
- TXT=TXT..Ekw[nick][Tab[Ekw[nick][1]][i ]]..Tab[Ekw[nick][1]][i+1]
- end
- ui.addTextArea(3,TXT,nick,110,70,0,0,n,n,0.8,true)
- end
- end
- end
- function eventKeyboard(nick,klaw)
- if nick==A and klaw==36 then
- ui.addTextArea(5,"",nick,600,40,180,n,n,n,0.8,true)
- Spis()
- elseif nick==A and klaw==35 then
- ui.removeTextArea(5,nick)
- end
- end
- function eventNewGame()
- tfm.exec.setNameColor(A,0xeb1d51)
- i=1
- end
- eventNewGame()
- function eventNewPlayer(nick)
- tfm.exec.setNameColor(nick,0xD7D7E6)
- system.bindMouse(nick,true)
- Ekw[nick]={0,0,0,"",x=0,y=0,g=0,type=0,width=10,height=10,mass=0,fixedRotation=0}
- eventTextAreaCallback(0,nick,"b")
- ui.addTextArea(2,"ID : <V><a href='event:id'>«"..Ekw[nick][2].."»</a>",nick,40,70,0,0,n,n,0.8,true)
- if Noob[nick] then
- ui.addTextArea(997,"",nick,-1e3,-1e3,2800,2400,1,1,1,true)
- end
- end
- for nick in pairs(tfm.get.room.playerList) do
- eventNewPlayer(nick)
- end
- Super survivor-
- mapy={'@279689','@276534','@280159','@281479','@281492','@289932','@289964','@291399','@291643'}
- Meep={}
- for v,dis in pairs({"fkDeath","utoScore","utoShaman","utoNewGame"}) do
- tfm.exec["disableA"..dis](true)
- end
- tfm.exec.newGame(mapy[math.random(#mapy)])
- function eventNewGame(nick2)
- o=0
- if nick2==nil then
- for nick in pairs(tfm.get.room.playerList) do
- eventNewGame(nick)
- end
- else
- Meep[nick2]=0
- ui.addTextArea(2,"<B><J>Meep:",nick2,20,30,0,0,0)
- end
- end
- function eventNewPlayer(nick)
- tfm.exec.bindKeyboard(nick,32,true)
- tfm.exec.setPlayerScore(nick,0)
- ui.addTextArea(1,"<B><G>----------",nick,66,30)
- end
- for nick in pairs(tfm.get.room.playerList) do
- eventNewPlayer(nick)
- end
- function eventKeyboard(nick,klaw,v,x,y)
- if klaw==32 and Meep[nick]==20 then
- eventNewGame(nick)
- tfm.exec.displayParticle(20,x,y+15,0,-3.6,0,0.16)
- tfm.exec.explosion(x,y+5,20,100,true)
- tfm.exec.movePlayer(nick,0,-1,true,1,-1,false)
- end
- end
- function eventLoop(t1,t2)
- a=0
- if t1<3300 and t1>2800 then
- for nick in pairs(tfm.get.room.playerList) do
- tfm.exec.setShaman(nick)
- end
- end
- for nick,stat in pairs(tfm.get.room.playerList) do
- if Meep[nick]<20 then
- Meep[nick]=Meep[nick]+1
- if Meep[nick]%2==0 then
- THP="<B><J>Meep: <VP>"
- for i=1,(Meep[nick]/2) do
- THP=THP.."-"
- end
- ui.addTextArea(2,THP,nick,20,30,0,0,0)
- end
- end
- if stat.isDead~=true then
- a,b=a+1,nick
- end
- end
- if a>1 and o==0 then
- o=1
- elseif (a<=1 or t2<1) and o==1 then
- if a==1 then
- tfm.exec.giveCheese(b)
- tfm.exec.playerVictory(b)
- tfm.exec.setPlayerScore(b,1,true)
- end
- tfm.exec.newGame(mapy[math.random(#mapy)])
- end
- end
- function eventChatCommand(v,komd)
- if komd=="exit" then
- system.exit()
- end
- end
- Teleport rzeczy i myszek-
- G,O,a,c={},{},0,"00cccc"
- function eventNewPlayer(nick)
- system.bindMouse(nick,true)
- end
- for nick in pairs(tfm.get.room.playerList) do
- eventNewPlayer(nick)
- end
- function eventMouse(nick,x,y)
- if a==0 then
- for v,k in pairs({{"player",37,G,"playerName"},{"object",36,O,"id"}}) do
- i=1
- for v,stat in pairs(tfm.get.room[k[1].."List"]) do
- if stat.x>x-20 and stat.x<x+20 and stat.y>y-20 and stat.y<y+20 then
- tfm.exec.displayParticle(k[2],stat.x,stat.y,0,0,0,0)
- k[3][i ]={id=stat[k[4]],t=stat.type,g=stat.ghost}
- a,i,c=1,i+1,"cccc00"
- end
- end
- end
- eventLoop()
- elseif a>0 then
- for v,k in pairs({{G,"Player",37},{O,"Object",36}}) do
- for v,cos in pairs(k[1]) do
- tfm.exec["move"..k[2]](cos.id,x,y,n,1,1)
- tfm.exec.displayParticle(k[3],x,y,0,0,0,0)
- end
- end
- if a==2 then
- for v,obj in pairs(O) do
- tfm.exec.addShamanObject(obj.t,x,y,n,n,n,obj.g)
- end
- end
- G,O,a,c={},{},0,"00cccc"
- end
- ui.addTextArea(1,"",nil,x-15,y-15,30,30,"0x"..c,"0x"..c,0.5)
- end
- function eventLoop()
- for v,k in pairs({{G,"Player"},{O,"Object"}}) do
- for v,cos in pairs(k[1]) do
- tfm.exec["move"..k[2]](cos.id,10,-500,false,1,-40)
- end
- end
- end
- function eventNewGame()
- if O~=nil then
- a=2
- end
- end
- kod ślubu automatyczny-
- groom='Tengosciu'
- bride='Czarnyas'
- f=400
- e=350
- a=0
- t=0
- p=0
- finale=0
- groomanswer=0
- brideanswer=0
- positiongroomlock=1
- positionbridelock=0
- bridewalking=0
- stop=5
- tfm.exec.disableAutoShaman(true)
- tfm.exec.disableAutoTimeLeft(true)
- tfm.exec.disableAfkDeath(true)
- tfm.exec.disableAutoNewGame(true)
- tfm.exec.newGame('@5014080')
- function eventNewGame()
- tfm.exec.movePlayer(groom,1350, 290,offset,0,0,offset)
- tfm.exec.killPlayer(bride)
- end
- function eventNewPlayer(a)
- tfm.exec.respawnPlayer(a)
- end
- function eventLoop(currentTime,timeRemaining)
- t=t+1
- if positiongroomlock==1 then
- tfm.exec.movePlayer(groom,1350, 290,offset,0,0,offset)
- end
- if positionbridelock==1 then
- tfm.exec.movePlayer(bride,1350, 290,offset,0,0,offset)
- end
- if t==60 then
- ui.addTextArea(1,"Uhm. możemy zacząć?",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==80 then
- ui.addTextArea(1,"Proszę, zapraszamy na slub!",nil, 1350, 180,150,40, color,color,Alpha,false)
- tfm.exec.respawnPlayer(bride)
- tfm.exec.movePlayer(bride,400, 350,offset,0,0,offset)
- bridewalking=1
- stop=0
- end
- if stop==0 then
- if bridewalking==1 then
- tfm.exec.movePlayer(bride,f, 350,offset,0,0,offset)
- f=f+10
- end
- if f > 1145 then
- e=e-3.5
- tfm.exec.movePlayer(bride,f, e,offset,0,0,offset)
- end
- if f==1350 then
- stop=1
- bridewalking=0
- positionbridelock=1
- ui.addTextArea(1,"Ah there she is!",nil, 1350, 180,150,40, color,color,Alpha,false)
- t=1000
- end
- end
- if t==1006 then
- ui.addTextArea(1,"Czas zacząć ceremonię",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1012 then
- ui.addTextArea(1,"Zebraliśmy się tu, aby świętować",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1018 then
- ui.addTextArea(1,"oraz żeby zjednoczyć te 2 dusze na zawsze.",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1024 then
- ui.addTextArea(1,"Będą iść razem przez życie w smutku i biedzie,",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1030 then
- ui.addTextArea(1,"w szczęściu i trudzie.",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1036 then
- ui.addTextArea(1,'Czy ty '..groom..'. zgadasz się być połączony miłością ze swoją partnerką teraz i na wieki?',nil, 1350, 160,150,70, color,color,Alpha,false)
- groomanswer=1
- end
- if groomanswer==1 then
- ui.addTextArea(2,'<a href="event:groomanswer"><p align="center">Tak. Teraz i na wieki.</p></a>',groom ,830,350,100,40,0x3c5064,0x3c5064,alpha)
- end
- if groomanswer==2 then
- ui.addTextArea(3,"Tak. Teraz i na wieki.",nil ,1300,200,100)
- t=2000
- groomanswer=3
- end
- if t==2006 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,'A ty '..bride..'. zgadzasz się byc połączona miłością ze swym partnerem teraz i na wieki?',nil, 1350, 160,150,70, color,color,Alpha,false)
- ui.addTextArea(2,'<a href="event:brideanswer"><p align="center">I do. Now and forever</p></a>',bride ,830,350,100,40,0x3c5064,0x3c5064,alpha)
- end
- if brideanswer==1 then
- ui.addTextArea(3,"Tak. Teraz i na wieki.",nil ,1300,200,100)
- t=3000
- brideanswer=2
- end
- if t==3006 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,'Gratulacje! Oświadczam, że ta para jest teraz małżeństwem!',nil, 1350, 180,150,50, color,color,Alpha,false)
- end
- if t==3012 then
- ui.removeTextArea(3,nil)
- tfm.exec.movePlayer(groom,1380, 290,offset,0,0,offset)
- tfm.exec.movePlayer(bride,1320, 290,offset,0,0,offset)
- finale=1
- positiongroomlock=0
- positionbridelock=0
- end
- if t==3020 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,"Możecie się pocałować i zacząć zabawe!",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- end
- function eventTextAreaCallback(id, player, callback)
- if callback=='groomanswer' then
- ui.removeTextArea(2,groom)
- ui.removeTextArea(1,nil)
- groomanswer=2
- end
- if callback=='brideanswer' then
- ui.removeTextArea(2,bride)
- ui.removeTextArea(1,nil)
- brideanswer=1
- end
- end
- przeróbka ślubu:
- groom='Jokej'
- bride='Luniaczek'
- f=400
- e=350
- a=0
- t=0
- p=0
- finale=0
- groomanswer=0
- brideanswer=0
- positiongroomlock=1
- positionbridelock=0
- bridewalking=0
- stop=5
- tfm.exec.disableAutoShaman(true)
- tfm.exec.disableAutoTimeLeft(true)
- tfm.exec.disableAfkDeath(true)
- tfm.exec.disableAutoNewGame(true)
- tfm.exec.newGame('@5014080')
- function eventNewGame()
- tfm.exec.movePlayer(groom,1350, 290,offset,0,0,offset)
- tfm.exec.killPlayer(bride)
- end
- function eventNewPlayer(a)
- tfm.exec.respawnPlayer(a)
- end
- function eventLoop(currentTime,timeRemaining)
- t=t+1
- if positiongroomlock==1 then
- tfm.exec.movePlayer(groom,1350, 290,offset,0,0,offset)
- end
- if positionbridelock==1 then
- tfm.exec.movePlayer(bride,1350, 290,offset,0,0,offset)
- end
- if t==60 then
- ui.addTextArea(1,"YYY.. co ty tu robisz?",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==80 then
- ui.addTextArea(1,"Wypierdalaj to mój teren...!",nil, 1350, 180,150,40, color,color,Alpha,false)
- tfm.exec.respawnPlayer(bride)
- tfm.exec.movePlayer(bride,400, 350,offset,0,0,offset)
- bridewalking=1
- stop=0
- end
- if stop==0 then
- if bridewalking==1 then
- tfm.exec.movePlayer(bride,f, 350,offset,0,0,offset)
- f=f+10
- end
- if f > 1145 then
- e=e-3.5
- tfm.exec.movePlayer(bride,f, e,offset,0,0,offset)
- end
- if f==1350 then
- stop=1
- bridewalking=0
- positionbridelock=1
- ui.addTextArea(1,"I jeszcze ty kurwo?",nil, 1350, 180,150,40, color,color,Alpha,false)
- t=1000
- end
- end
- if t==1006 then
- ui.addTextArea(1,"Wynocha, dzwonie po policje!",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1012 then
- ui.addTextArea(1,"Albo dam wam propozycje...",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1018 then
- ui.addTextArea(1,"Wy idziecie ze mną do łóżka to nie zadzwonie.",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1024 then
- ui.addTextArea(1,"No więc... ty ruchasz a ty ssij",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1030 then
- ui.addTextArea(1,"i tak przez 5godzin.",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- if t==1036 then
- ui.addTextArea(1,'Więc ty '..groom..' zdadzasz się? ',nil, 1350, 160,150,70, color,color,Alpha,false)
- groomanswer=1
- end
- if groomanswer==1 then
- ui.addTextArea(2,'<a href="event:groomanswer"><p align="center">Chętnie.</p></a>',groom ,830,350,100,40,0x3c5064,0x3c5064,alpha)
- end
- if groomanswer==2 then
- ui.addTextArea(3,"Chętnie",nil ,1300,200,100)
- t=2000
- groomanswer=3
- end
- if t==2006 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,'A ty '..bride..'? co ty na to?',nil, 1350, 160,150,70, color,color,Alpha,false)
- ui.addTextArea(2,'<a href="event:brideanswer"><p align="center">I do. Now and forever</p></a>',bride ,830,350,100,40,0x3c5064,0x3c5064,alpha)
- end
- if brideanswer==1 then
- ui.addTextArea(3,"chętnie ale na 6h.",nil ,1300,200,100)
- t=3000
- brideanswer=2
- end
- if t==3006 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,'No i dobrze zapraszam do mnie...',nil, 1350, 180,150,50, color,color,Alpha,false)
- end
- if t==3012 then
- ui.removeTextArea(3,nil)
- tfm.exec.movePlayer(groom,1380, 290,offset,0,0,offset)
- tfm.exec.movePlayer(bride,1320, 290,offset,0,0,offset)
- finale=1
- positiongroomlock=0
- positionbridelock=0
- end
- if t==3020 then
- ui.removeTextArea(3,nil)
- ui.addTextArea(1,"AHHH mocniej!!",nil, 1350, 180,150,40, color,color,Alpha,false)
- end
- end
- function eventTextAreaCallback(id, player, callback)
- if callback=='groomanswer' then
- ui.removeTextArea(2,groom)
- ui.removeTextArea(1,nil)
- groomanswer=2
- end
- if callback=='brideanswer' then
- ui.removeTextArea(2,bride)
- ui.removeTextArea(1,nil)
- brideanswer=1
- end
- end
- Teleportacja zwykła:
- function eventNewPlayer(name)
- system.bindMouse(name, true)
- end
- function eventMouse(name, x, y)
- tfm.exec.movePlayer(name, x, y, false, 0, 1, false)
- tfm.exec.displayParticle(37, x, y, 0, 0, 0, 0, nil)
- end
- for name in pairs(tfm.get.room.playerList) do
- eventNewPlayer(name)
- end
- Latanie:
- function eventNewPlayer(name)
- tfm.exec.bindKeyboard(name, 32, false, true)
- end
- function eventKeyboard(name, key)
- if key == 32 then
- tfm.exec.movePlayer(name, 0, 0, false, 0, -50, false)
- end
- end
- for name in pairs(tfm.get.room.playerList) do
- eventNewPlayer(name)
- end
- Przyciąganie:
- function eventNewPlayer(name)
- system.bindMouse(name, true)
- end
- function eventMouse(name, x, y)
- tfm.exec.explosion(x, y, -10, 200, false)
- tfm.exec.displayParticle(12, x, y, 0, 0, 0, 0, nil)
- end
- for name in pairs(tfm.get.room.playerList) do
- eventNewPlayer(name)
- end
- Losowy kolor nicku:
- for name, player in pairs(tfm.get.room.playerList) do
- tfm.exec.setNameColor(name, string.format("%x", math.random(0x000000, 0xFFFFFF)))
- end
- Drużyny bi Fixe:
- red={}
- blue={}
- function makeTeams()
- local playerList={}
- for name,player in pairs(tfm.get.room.playerList) do
- table.insert(playerList,name)
- end
- for i=1,#playerList,1 do
- local index=math.random(#playerList)
- local name=playerList[index]
- if i%2==0 then
- table.insert(red,name)
- else
- table.insert(blue,name)
- end
- table.remove(playerList,index)
- end
- end
- Ankiety:
- x = 0
- czas1 = 0
- system.disableChatCommandDisplay("ankieta", true)
- system.disableChatCommandDisplay("usun", true)
- function eventChatCommand(name, cmd)
- if cmd:sub(0,7) == "ankieta" then
- x = 1
- ui.addPopup(0, 1, cmd:sub(9), nil, 50, 50, nil)
- czas = os.time()
- odp1 = 0
- odp2 = 0
- end
- if cmd == "usun" then
- ui.removeTextArea(1, nil)
- ui.removeTextArea(2, nil)
- ui.removeTextArea(3, nil)
- end
- end
- function eventPopupAnswer(id, name, cb)
- if cb == "yes" then
- odp1 = odp1+1
- else
- odp2 = odp2+1
- end
- end
- function eventLoop()
- if x == 1 then
- if czas < (os.time() - 15000) then
- if odp1 > odp2 then
- ui.addTextArea(1, "Więcej osób zagłosowało na tak!", nil, 50, 50, 0, 0, nil, nil, 0.5)
- elseif odp1 < odp2 then
- ui.addTextArea(1, "Więcej osób zagłosowało na nie!", nil, 50, 50, 0, 0, nil, nil, 0.5)
- elseif odp1 == odp2 then
- ui.addTextArea(1, "Głosy były równe!", nil, 50, 50, 0, 0, nil, nil, 0.5)
- end
- ui.addTextArea(2, odp1.." osób zagłosowało na tak", nil,50, 75, 0, 0, nil, nil, 0.5)
- ui.addTextArea(3, odp2.." osób zagłosowało na nie", nil,50, 100, 0, 0, nil, nil, 0.5)
- end
- end
- end
- --[[
- Aby stworzyć ankieta napisz:
- !ankieta *tekst tutaj bedzie pytaniem*
- wiec jak wpiszesz:
- !ankieta czy lubisz transformice
- pojawi sie okienko z pytaniem "czy lubisz transformice" i odpowiedzi tak nie.
- Komenda:
- !usun
- usuwa wszystkie textarea.
- Wyniki ankiety pojawiają się po 15 sekundach.
- ]]
- Straszna Lalka:
- -- tłumaczenie Pl: Theqxd
- -- Insert your victim's name (person who you would like to move) here without removing the quotation marks.
- doll= "nick lalki"
- -- Insert YOUR name here without removing the quotation marks.
- god = "nick kierującego"
- -- That's it! Done! You can now run the script and troll people!
- ------------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------------
- ----NIE edytować poniższego kodu,chyba że jesteś programistą,w przeciwnym razie prawdopodobnie nie będzie on działać.------
- ------------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------------
- -- Binding the keyboard for god(you)
- -- 73 is I, the key for Up.
- -- 75 is K, the key for Down
- -- 74 is J, the key for Left.
- -- 76 is L, the key for Right.
- for name in pairs(tfm.get.room.playerList) do
- -- Instead of binding each key seperately, we put them all in a group.
- for keys, k in pairs({73, 74, 75, 76}) do
- --And now the keys are binded!
- tfm.exec.bindKeyboard(god, k, true, true)
- end
- end
- -- Listening for keyboard events.
- -- You'll notice that move values are different because it makes the doll easier to control.
- function eventKeyboard(god, key, down, x, y)
- if key == 73 then
- --Moves the player Up by 50 pixels
- tfm.exec.movePlayer(doll, 0, 0, true, 0, -50, false)
- elseif key == 75 then
- -- Moves the player Down by 40pixels
- tfm.exec.movePlayer(doll, 0, 0, true, 0, 40, false)
- elseif key == 74 then
- -- Moves the player Left by 40 pixels
- tfm.exec.movePlayer(doll, 0, 0, true, -40, 0, false)
- elseif key == 76 then
- -- Moves the player Right by 40 pixels
- tfm.exec.movePlayer(doll, 0, 0, true, 40, 0, false)
- end
- end
- -- Prints out you your doll only to you.
- print("<font color='#FFFF00'>"..doll.."<font color='#FFFF00'> is now your doll!")
- Kod na mapy eventowe:
- admin = "Nazwagracza"
- tfm.exec.disableAutoShaman(true)
- tfm.exec.disableAutoNewGame(true)
- function eventNewPlayer(Nazwagracza)
- tfm.exec.respawnPlayer(Nazwagracza)
- end
- function eventPlayerDied(Nazwagracza)
- tfm.exec.respawnPlayer(Nazwagracza)
- end
- function eventPlayerWon(Nazwagracza)
- tfm.exec.respawnPlayer(Nazwagracza)
- end
- ui.addTextArea(2,"<a href='event:info'>Eventy</a>",admin,5,25,44,20,nil,0xBabd2f,0.7,true)
- ui.addTextArea(5,"<a href='event:neko'>Nekodancer</a>",admin,62,25,74,20,nil,0xBabd2f,0.7,true)
- function chooseHouse(event)
- if event=="info" then
- ui.addTextArea(3,"<p align='center'><ch>Menadżer Chatki Plemiennej (Module Event House) Stworzone przez Nicknamepll: \n<J><a href='event:k'>Mapa Karnawałowa </a><CH>| <j><a href='event:bn'>Boże Narodzenie </a><ch> | <j><a href='event:r'>Event Rybny </a><ch>| <j><a href='event:bh'>Bar Halloween</a><ch>| <j><a href='event:h'>Halloween </a><ch>| <j><a href='event:801'>Mapa 801</a> <ch>| <j><a href='event:m'>Wodospad</a><G> <ch>| <j><a href='event:plage'>Plaża</a><G> <ch>| <j><a href='event:jungle'>Dżungla</a><G> <ch>| <j><a href='event:nuages'>Niebo</a><G> \n<ch>| <j><a href='event:temple'>Jaskinia</a><G> <ch>| <j></a> <J><a href='event:f1'>Mapa Rybna 2012 (Ouake)</a> <ch>| <j><a href='event:h11'>Mapa Halloween 2012 (Ouake)</a> <ch>| <j><a href='event:tig'>Walentynki 2013 (Tigrounette)</a> <ch>| <j><a href='event:Ou2011'>Halloween 2011 (Ouake)</a></j> <ch>| <j><a href='event:halo1'>Halloween 2014 #1</a> <ch>| <j><a href='event:halo2'>Halloween 2014 #2</a> <ch>| <j><a href='event:halo3'>Halloween 2014 #3</a></p>",admin,5,54,790,74,nil,n,n,true)
- ui.addTextArea(4,"<p align='center'><a href='event:zam'>Zamknij</a></p>",admin,5,120,790,20,nil,n,n,true)
- elseif event=="neko" then
- ui.addTextArea(3,"<p align='center'><ch>Menadżer Chatki Plemiennej (Module Event House) MAPY Z NEKODANCERA Stworzone przez Nicknamepll: \n<j><a href='event:nd1'>Nekodancer mapa 1</a><CH> | <j><a href='event:nd2'>Nekodancer mapa 2</a><CH> | <j><a href='event:nd3'>Nekodancer mapa 3</a><CH> | <j><a href='event:nd4'>Nekodancer mapa 4</a><CH> | <j><a href='event:nd5'>Nekodancer mapa 5</a><CH> | <j><a href='event:nd6'>Nekodancer mapa 6</a><CH> | <j><a href='event:nd7'>Nekodancer mapa 7</a><CH> | <j><a href='event:nd8'>Nekodancer mapa 8</a><CH> | <j><a href='event:nd9'>Nekodancer mapa 9</a><CH> | <j><a href='event:nd10'>Nekodancer mapa 10</a><CH> | <j><a href='event:nd11'>Nekodancer mapa 11</a><CH> | <j><a href='event:nd12'>Nekodancer mapa 12</a><CH> | <j><a href='event:nd13'>Nekodancer mapa 13</a><CH> | <j><a href='event:nd14'>Nekodancer mapa 14</a><CH> | <j><a href='event:nd15'>Nekodancer mapa 15</a><CH> | <j><a href='event:nd16'>Nekodancer mapa 16</a>",admin,5,54,790,84,nil,n,n,true)
- ui.addTextArea(4,"<p align='center'><a href='event:zam'>Zamknij</a></p>",admin,5,150,790,20,nil,n,n,true)
- elseif event=="zam" then
- ui.removeTextArea(3,nil)
- ui.removeTextArea(4,nil)
- elseif event=="tig" then
- tfm.exec.newGame([[@3607870]])
- tfm.exec.setUIMapName("<J>Tigrounette - <CH> Mapa Walentynkowa 2013")
- elseif event=="k" then
- tfm.exec.newGame('<C><P L="1600" D="x_evenements/x_carnaval2014.jpg" mc="" /><Z><S><S L="140" o="324650" X="130" H="40" Y="345" T="12" m="" P="1,0,0.3,0.2,0,0,0,0" /><S c="2" L="10" o="31324f" X="65" H="110" Y="310" T="12" m="" P="1,0,0.3,0.2,0,0,0,0" /><S c="2" L="10" o="31324f" X="195" H="110" Y="310" T="12" m="" P="1,0,0.3,0.2,0,0,0,0" /><S L="10" o="19cbba" X="55" H="70" Y="360" T="12" m="" P="1,0,0,0.2,90,0,0,0" /><S L="10" o="19cbba" X="205" H="70" Y="360" T="12" m="" P="1,0,0,0.2,-90,0,0,0" /><S Y="280" L="140" o="324650" X="130" H="10" N="" i="-30,-30,http://www.transformice.com/images/x_evenements/x_carnaval/x_char.png" T="12" P="1,0,0.3,0.2,0,0,0,0" /><S Y="360" L="20" o="324650" X="30" H="10" N="" i="-20,-20,http://www.transformice.com/images/x_evenements/x_carnaval/x_roue.png" T="13" P="1,0,0.3,0.2,0,0,0,0" /><S Y="360" L="20" o="324650" X="230" H="10" N="" i="-20,-20,http://www.transformice.com/images/x_evenements/x_carnaval/x_roue.png" T="13" P="1,0,0.3,0.2,0,0,0,0" /><S P="0,0,0.3,0.2,0,0,0,0" L="300" X="149" Y="390" T="0" H="20" /><S P="0,0,0.3,0.2,0,0,0,0" L="400" H="20" Y="390" T="0" X="1402" /><S P="0,0,0.3,0.2,-50,0,0,0" L="400" H="20" Y="355" T="0" X="544" /><S P="0,0,0.3,0.2,50,0,0,0" L="400" X="950" Y="355" T="0" H="20" /></S><D><DS Y="311" X="118" /><DC Y="260" X="120" /><F Y="312" X="1488" /><T Y="316" X="1589" /></D><O><O C="14" Y="360" P="0" X="30" /><O C="14" Y="280" P="0" X="195" /><O C="14" Y="330" P="0" X="195" /><O C="14" Y="280" P="0" X="65" /><O C="14" Y="330" P="0" X="65" /><O C="14" Y="360" P="0" X="65" /><O C="14" Y="360" P="0" X="85" /><O C="14" Y="360" P="0" X="175" /><O C="14" Y="360" P="0" X="195" /><O C="14" Y="360" P="0" X="230" /></O></Z></C>');
- tfm.exec.setUIMapName("<J>Unstealshacke - <CH>Mapa Karnawałowa 2014 ")
- elseif event=="w" then
- tfm.exec.setUIMapName("<J>Unsteakhache - <CH> Mapa Walentynkowa<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="bn" then
- tfm.exec.newGame('<C><P D="x_evenements/x_fondNowel2013.jpg" /><Z><S><S Y="397" T="12" P="0,0,0.3,0.2,0,0,0,0" L="800" o="12bd94" m="" X="400" H="25" /><S Y="361" T="12" P="0,0,0.3,0.2,0,0,0,0" L="125" o="12bd94" m="" X="254" H="25" /><S Y="361" T="12" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" m="" X="136" H="60" /><S Y="201" T="12" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" m="" X="-10" H="400" /><S Y="201" T="12" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" m="" X="811" H="400" /><S Y="372" T="12" P="0,0,0.3,0.2,0,0,0,0" L="125" o="12bd94" m="" X="284" H="25" /><S Y="385" T="12" P="0,0,0.3,0.2,0,0,0,0" L="125" o="12bd94" m="" X="312" H="25" /><S Y="316" T="12" P="0,0,0.3,0.2,0,0,0,0" L="140" o="12bd94" m="" X="495" H="10" /><S Y="210" T="12" P="0,0,0.3,0.2,-70,0,0,0" L="160" o="12bd94" m="" X="233" H="10" /><S Y="212" T="12" P="0,0,0.3,0.2,-70,0,0,0" L="160" o="12bd94" m="" X="249" H="10" /><S Y="187" T="12" P="0,0,0.3,0.2,0,0,0,0" L="170" o="12bd94" m="" X="80" H="10" /><S Y="135" T="12" P="0,0,0.3,0.2,0,0,0,0" L="560" o="12bd94" m="" X="536" H="10" /><S Y="108" T="12" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" m="" X="422" H="40" /><S Y="120" T="12" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" m="" X="365" H="40" /><S Y="115" T="12" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" m="" X="656" H="40" /><S Y="107" T="12" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" m="" X="752" H="50" /><S Y="119" T="12" P="0,0,0.3,0.8,0,0,0,0" L="90" o="12bd94" m="" X="705" H="40" /><S Y="-9" T="12" P="0,0,0.3,0.2,90,0,0,0" L="20" o="12bd94" m="" X="404" H="900" /></S><D><T Y="329" X="91" /><DS Y="317" X="89" /></D><O /></Z></C>')
- tfm.exec.setUIMapName("<J>Unsteakhache - <CH> Mapa 801<g> | <n>Twórca: <v>Nicknamepll")
- tfm.exec.newGame('<C><P APS="x_evenements/x_fondSVb.png,0,940,0,800,400" L="1660" D="x_evenements/x_fondSVa.jpg" d="x_evenements/x_fondSVc.png" /><Z><S><S Y="201" T="12" P="0,0,0,0.2,90,0,0,0" L="400" o="12bd94" m="" X="-4" H="10" /><S Y="390" T="12" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" m="" X="101" H="20" /><S Y="403" T="12" P="0,0,0.3,0.2,0,0,0,0" L="310" o="12bd94" m="" X="354" H="20" /><S Y="389" T="12" P="0,0,0.3,0.2,0,0,0,0" L="400" o="12bd94" m="" X="706" H="20" /><S Y="401" T="12" P="0,0,0.3,0.2,0,0,0,0" L="720" o="12bd94" m="" X="1300" H="20" /><S Y="390" T="12" P="0,0,0.3,0.2,-30,0,0,0" L="30" o="12bd94" m="" X="497" H="10" /><S Y="393" T="12" P="0,0,0.3,0.2,40,0,0,0" L="30" o="12bd94" m="" X="210" H="10" /><S Y="390" T="12" P="0,0,0.3,0.2,15,0,0,0" L="50" o="12bd94" m="" X="927" H="10" /><S Y="241" T="9" P="0,0,,,,0,0,0" L="57" m="" X="1630" H="300" /><S Y="265" T="12" P="0,0,0.3,0.2,0,0,0,0" L="850" o="12bd94" m="" X="1174" H="10" /><S Y="148" T="12" P="0,0,0.3,0.2,0,0,0,0" L="850" o="12bd94" m="" X="1176" H="10" /><S Y="201" T="12" P="0,0,0,0.2,-90,0,0,0" L="420" o="12bd94" m="" X="1664" H="10" /><S Y="-10" T="12" P="0,0,0.3,0,0,0,0,0" L="720" o="12bd94" m="" X="1309" H="20" /><S Y="273" T="12" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" m="" X="629" H="10" /><S Y="214" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="565" H="10" /><S Y="66" T="12" P="0,0,0.3,0.2,0,0,0,0" L="280" o="12bd94" m="" X="266" H="10" /><S Y="218" T="12" P="0,0,0.3,0.2,90,0,0,0" L="200" o="12bd94" m="" X="429" H="10" /></S><D><DS Y="362" X="89" /><P Y="143" T="68" X="844" P="0,0" /><P Y="142" T="67" X="801" P="0,0" /><P Y="143" T="67" X="890" P="0,1" /><P Y="259" T="68" X="850" P="0,0" /><P Y="143" T="68" X="1017" P="0,0" /><P Y="143" T="68" X="1182" P="0,0" /><P Y="143" T="68" X="1334" P="0,0" /><P Y="143" T="68" X="1507" P="0,0" /><P Y="260" T="68" X="1513" P="0,0" /><P Y="260" T="68" X="1339" P="0,0" /><P Y="260" T="68" X="1174" P="0,0" /><P Y="260" T="68" X="1019" P="0,0" /><P Y="390" T="68" X="1115" P="0,0" /><P Y="389" T="68" X="1285" P="0,0" /><P Y="391" T="68" X="1459" P="0,0" /><P Y="260" T="67" X="809" P="0,0" /><P Y="143" T="67" X="975" P="0,0" /><P Y="144" T="67" X="1137" P="0,0" /><P Y="144" T="67" X="1290" P="0,0" /><P Y="144" T="67" X="1464" P="0,0" /><P Y="260" T="67" X="971" P="0,0" /><P Y="260" T="67" X="1131" P="0,0" /><P Y="259" T="67" X="1296" P="0,0" /><P Y="260" T="67" X="1468" P="0,0" /><P Y="391" T="67" X="1415" P="0,0" /><P Y="390" T="67" X="1240" P="0,0" /><P Y="391" T="67" X="1070" P="0,0" /><P Y="260" T="67" X="894" P="0,1" /><P Y="390" T="67" X="1504" P="0,1" /><P Y="391" T="67" X="1331" P="0,1" /><P Y="390" T="67" X="1160" P="0,1" /><P Y="144" T="67" X="1552" P="0,1" /><P Y="144" T="67" X="1380" P="0,1" /><P Y="143" T="67" X="1230" P="0,1" /><P Y="143" T="67" X="1063" P="0,1" /><P Y="260" T="67" X="1063" P="0,1" /><P Y="260" T="67" X="1220" P="0,1" /><P Y="260" T="67" X="1387" P="0,1" /><P Y="259" T="67" X="1558" P="0,1" /></D><O><O C="22" Y="282" X="1108" P="0" /></O></Z></C>')
- tfm.exec.setUIMapName("<J>Unstealshake - <CH> Mapa Boże Narodzenie<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="r" then
- tfm.exec.newGame('<C><P D="x_fondpeche1.jpg" d="x_fondpeche2.png" L="3600" /><Z><S><S Y="390" T="12" P="0,0,0.3,0.2,0,0,0,0" L="180" o="12bd94" m="" X="91" H="20" /><S Y="287" T="12" P="0,0,0.3,0.2,0,0,0,0" L="130" o="12bd94" m="" X="333" H="10" /><S Y="216" T="12" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" m="" X="314" H="10" /><S Y="199" T="12" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" m="" X="91" H="10" /><S Y="125" T="12" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" m="" X="548" H="10" /><S Y="388" T="12" P="0,0,0.3,0.2,0,0,0,0" L="1000" o="12bd94" m="" X="1308" H="25" /><S Y="200" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="400" o="12bd94" m="" X="3601" H="10" /><S Y="201" T="12" P="0,0,0.3,0.2,90,0,0,0" L="400" o="12bd94" m="" X="0" H="10" /><S Y="360" T="12" P="0,0,0.3,0.2,0,0,0,0" L="170" o="12bd94" m="" X="362" H="10" /><S Y="300" T="12" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" m="" X="1012" H="10" /><S Y="270" T="12" P="0,0,0.3,0.2,0,0,0,0" L="90" o="12bd94" m="" X="1684" H="10" /><S Y="61" T="12" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" m="" X="1515" H="10" /><S Y="48" T="12" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" m="" X="1409" H="10" /><S Y="173" T="12" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" m="" X="1806" H="10" /><S Y="166" T="12" P="0,0,0.3,0.2,-30,0,0,0" L="40" o="12bd94" m="" X="1833" H="10" /><S Y="135" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="1866" H="10" /><S Y="150" T="12" P="0,0,0.3,0.2,-10,0,0,0" L="60" o="12bd94" m="" X="1896" H="10" /><S Y="145" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="1943" H="10" /><S Y="145" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="1981" H="10" /><S Y="149" T="12" P="0,0,0.3,0.2,10,0,0,0" L="60" o="12bd94" m="" X="2036" H="10" /><S Y="156" T="12" P="0,0,0.3,0.2,10,0,0,0" L="60" o="12bd94" m="" X="2076" H="10" /><S Y="62" T="12" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" m="" X="1943" H="10" /><S Y="132" T="12" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" m="" X="1734" H="10" /><S Y="236" T="12" P="0,0,0.3,0.2,90,0,0,0" L="150" o="12bd94" m="" X="2101" H="10" /><S Y="278" T="12" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" m="" X="2454" H="10" /><S Y="179" T="12" P="0,0,0.3,0.2,0,0,0,0" L="270" o="12bd94" m="" X="2746" H="40" /><S Y="145" T="12" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" m="" X="2972" H="40" /><S Y="106" T="12" P="0,0,0.3,0.2,90,0,0,0" L="100" o="12bd94" m="" X="3107" H="30" /><S Y="69" T="12" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" m="" X="3145" H="30" /><S Y="44" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="80" o="12bd94" m="" X="3203" H="30" /><S Y="67" T="12" P="0,0,0.3,0.2,0,0,0,0" L="110" o="12bd94" m="" X="2579" H="10" /><S Y="273" T="12" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" m="" X="3279" H="10" /><S Y="99" T="12" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" m="" X="3529" H="10" /><S Y="314" T="12" P="0,0,0.3,0.2,-15,0,0,0" L="60" o="12bd94" m="" X="723" H="10" /><S Y="388" T="12" P="0,0,0.3,0.2,0,0,0,0" L="1000" o="12bd94" m="" X="2529" H="25" /><S Y="396" T="12" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" m="" X="1910" H="25" /><S Y="388" T="12" P="0,0,0.3,0.2,0,0,0,0" L="600" o="12bd94" m="" X="3306" H="25" /><S Y="388" T="12" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" m="" X="720" H="25" /></S><D><DS Y="358" X="1460" /><DC Y="247" X="1683" /></D><O /></Z></C>');
- tfm.exec.setUIMapName("<J>Unstealshake - <CH> Mapa Rybna<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="bh" then
- tfm.exec.newGame('<C><P Ca="" DS="y;362" D="x_evenements/x_fondHalloweenMap2.jpg" /><Z><S><S Y="390" T="12" P="0,0,0.3,0.2,0,0,0,0" L="800" o="12bd94" m="" X="400" H="25" /><S Y="200" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="400" o="12bd94" m="" X="-10" H="20" /><S Y="200" T="12" P="0,0,0,0.2,-90,0,0,0" L="400" o="12bd94" m="" X="810" H="20" /><S Y="231" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="27" H="10" /><S Y="221" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="61" H="10" /><S Y="221" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="153" H="10" /><S Y="223" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="237" H="10" /><S Y="223" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="332" H="10" /><S Y="222" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="398" H="10" /><S Y="222" T="12" P="0,0,0.3,0.2,-90,0,0,0" L="30" o="12bd94" m="" X="491" H="10" /><S Y="231" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="12bd94" m="" X="517" H="10" /><S Y="197" T="12" P="0,0,0.3,0.2,30,0,0,0" L="60" o="12bd94" m="" X="468" H="10" /><S Y="198" T="12" P="0,0,0.3,0.2,30,0,0,0" L="60" o="12bd94" m="" X="308" H="10" /><S Y="196" T="12" P="0,0,0.3,0.2,30,0,0,0" L="60" o="12bd94" m="" X="130" H="10" /><S Y="195" T="12" P="0,0,0.3,0.2,-30,0,0,0" L="60" o="12bd94" m="" X="84" H="10" /><S Y="198" T="12" P="0,0,0.3,0.2,-30,0,0,0" L="60" o="12bd94" m="" X="261" H="10" /><S Y="197" T="12" P="0,0,0.3,0.2,-30,0,0,0" L="60" o="12bd94" m="" X="421" H="10" /><S Y="114" T="12" P="0,0,0.3,0.2,0,0,0,0" L="150" o="12bd94" m="" X="531" H="10" /><S Y="231" T="12" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" m="" X="194" H="10" /><S Y="284" T="12" P="0,0,20,0.2,0,0,0,0" L="140" o="12bd94" m="" X="733" H="110" /><S Y="222" T="12" P="0,0,0.3,0.2,40,0,0,0" L="110" o="12bd94" m="" X="741" H="110" /><S Y="150" T="12" P="0,0,0.3,0.2,0,0,0,0" L="110" o="12bd94" m="" X="747" H="120" /><S Y="231" T="12" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" m="" X="366" H="10" /><S Y="115" T="12" P="0,0,0.3,0.2,0,0,0,0" L="325" o="12bd94" m="" X="245" H="10" /><S Y="-4" T="12" P="0,0,0.3,0.2,0,0,0,0" L="840" o="12bd94" m="" X="400" H="25" /></S><D /><O /></Z></C>');
- tfm.exec.setUIMapName("<J>Unstealshake - <CH> Mapa Bar Halloween<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="h" then
- tfm.exec.newGame('<C><P L="3000" H="734" DS="m;175,680,2961,696,2017,221" D="x_evenements/x_fondHalloween.jpg" d="x_evenements/x_fondHalloween2.png" /><Z><S><S L="1070" o="12bd94" X="1330" H="25" Y="710" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="734" o="12bd94" X="3005" H="20" Y="368" T="12" m="" P="0,0,20,0.2,-90,0,0,0" /><S L="734" o="12bd94" X="0" H="10" Y="367" T="12" m="" P="0,0,0,0.2,90,0,0,0" /><S L="580" o="12bd94" X="2421" H="10" Y="398" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="1000" o="12bd94" X="2394" H="10" Y="481" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="50" o="12bd94" X="1871" H="25" Y="697" T="12" m="" P="0,0,0.3,0.2,-30,0,0,0" /><S L="800" o="12bd94" X="396" H="25" Y="710" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="70" o="12bd94" X="1932" H="25" Y="705" T="12" m="" P="0,0,0.3,0.2,40,0,0,0" /><S L="30" o="12bd94" X="1900" H="25" Y="686" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="1070" o="12bd94" X="2480" H="25" Y="725" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="80" o="12bd94" X="2020" H="10" Y="633" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="80" o="12bd94" X="2258" H="10" Y="597" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="150" o="12bd94" X="2443" H="20" Y="659" T="12" m="" P="0,0,1,0.2,0,0,0,0" /><S L="400" o="12bd94" X="2833" H="10" Y="583" T="12" m="" P="0,0,0,0.2,-28,0,0,0" /><S L="170" o="12bd94" X="2445" H="10" Y="603" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="240" o="12bd94" X="2416" H="10" Y="326" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2768" H="10" Y="441" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2672" H="10" Y="356" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2733" H="10" Y="336" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2791" H="10" Y="314" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2850" H="10" Y="296" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2904" H="10" Y="274" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2958" H="10" Y="256" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2903" H="10" Y="214" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="890" o="12bd94" X="2389" H="10" Y="244" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="160" o="12bd94" X="2850" H="10" Y="89" T="12" m="" P="0,0,20,0.2,-90,0,0,0" /><S L="10" o="12bd94" X="2731" H="10" Y="181" T="12" m="" P="0,0,0,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2790" H="10" Y="98" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2738" H="10" Y="59" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2606" H="10" Y="129" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2479" H="10" Y="73" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2430" H="10" Y="194" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="2305" H="10" Y="119" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="330" o="12bd94" X="2069" H="10" Y="142" T="12" m="" P="0,0,0.0,0.2,22,0,0,0" /><S L="310" o="12bd94" X="2167" H="10" Y="67" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="70" o="12bd94" X="2324" H="10" Y="37" T="12" m="" P="0,0,0.3,0.2,-90,0,0,0" /><S L="50" o="12bd94" X="1893" H="10" Y="80" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="240" o="12bd94" X="1773" H="10" Y="147" T="12" m="" P="0,0,0,0.2,-35,0,0,0" /><S L="340" o="12bd94" X="1734" H="10" Y="475" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="150" o="12bd94" X="1545" H="40" Y="545" T="12" m="" P="0,0,0,0.2,-90,0,0,0" /><S L="120" o="12bd94" X="1546" H="20" Y="393" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="120" o="12bd94" X="1523" H="20" Y="344" T="12" m="" P="0,0,0.3,0.2,-70,0,0,0" /><S L="120" o="12bd94" X="1568" H="20" Y="341" T="12" m="" P="0,0,0.3,0.2,60,0,0,0" /><S L="70" o="12bd94" X="1531" H="50" Y="264" T="12" m="" P="0,0,0,0.2,0,0,0,0" /><S L="40" o="12bd94" X="1107" H="20" Y="313" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="1666" H="10" Y="213" T="12" m="" P="0,0,0,0.2,-5,0,0,0" /><S L="10" o="12bd94" X="1898" H="260" Y="211" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="100" o="12bd94" X="995" H="20" Y="374" T="12" m="" P="0,0,0,0.2,-20,0,0,0" /><S L="40" o="12bd94" X="648" H="20" Y="486" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="695" o="12bd94" X="2667" H="10" Y="-2" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="2077" H="10" Y="441" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="12bd94" X="602" H="10" Y="429" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="100" o="12bd94" X="430" H="20" Y="504" T="12" m="" P="0,0,0,0.2,-20,0,0,0" /><S L="40" o="12bd94" X="1028" H="20" Y="496" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="1167" H="20" Y="413" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="1286" H="20" Y="481" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="1427" H="20" Y="495" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="695" o="12bd94" X="2134" H="10" Y="-1" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="80" o="12bd94" X="1899" H="10" Y="514" T="12" m="" P="0,0,0.3,0.2,-90,0,0,0" /><S L="40" o="12bd94" X="1899" H="10" Y="551" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" o="12bd94" X="85" H="10" Y="662" T="12" m="" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O><O X="1027" C="22" Y="471" P="0" /><O X="1167" C="22" Y="387" P="0" /><O X="1285" C="22" Y="455" P="0" /><O X="1425" C="22" Y="469" P="0" /><O X="1108" C="22" Y="282" P="0" /><O X="982" C="22" Y="346" P="0" /><O X="1682" C="22" Y="184" P="0" /><O X="1727" C="22" Y="153" P="0" /><O X="2276" C="22" Y="45" P="0" /><O C="22" Y="45" P="0" X="2301" /><O C="22" Y="25" P="0" X="2399" /><O P="0" C="22" Y="37" X="2424" /><O C="22" Y="29" X="2375" P="0" /><O C="22" Y="100" X="2306" P="0" /><O X="2606" C="22" Y="105" P="0" /><O X="2479" C="22" Y="50" P="0" /><O X="2738" C="22" Y="36" P="0" /><O X="2876" C="22" Y="38" P="0" /><O X="2370" C="22" Y="304" P="0" /><O X="2469" C="22" Y="304" P="0" /><O X="2422" C="22" Y="373" P="0" /><O X="2420" C="22" Y="449" P="0" /><O X="2444" C="22" Y="560" P="0" /><O X="2274" C="22" Y="580" P="0" /><O X="551" C="22" Y="649" P="0" /><O X="866" C="22" Y="648" P="0" /><O X="1276" C="22" Y="651" P="0" /><O X="120" C="22" Y="518" P="0" /><O X="418" C="22" Y="476" P="0" /><O X="140" C="22" Y="518" P="0" /><O X="120" C="22" Y="533" P="0" /><O X="140" C="22" Y="533" P="0" /><O X="603" C="22" Y="411" P="0" /><O X="1900" C="22" Y="650" P="0" /><O X="1615" C="22" Y="450" P="0" /><O X="2080" C="22" Y="416" P="0" /><O X="2533" C="22" Y="220" P="0" /><O X="1941" C="22" Y="62" P="0" /><O X="648" C="22" Y="456" P="0" /><O X="388" C="22" Y="486" P="0" /><O X="442" C="22" Y="467" P="0" /><O X="960" C="22" Y="355" P="0" /><O X="2349" C="22" Y="37" P="0" /></O></Z></C>');
- tfm.exec.setUIMapName("<J>Unsteakhache - <CH> Mapa Halloween<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="801" then
- tfm.exec.newGame('<C><P D="x_transformice/x_salon801/x_place.jpg,1600,400,x_transformice/x_salon801/x_jardin1.jpg,800,400,x_transformice/x_salon801/x_bar.jpg,2400,400,x_transformice/x_salon801/x_jardin2.jpg,0,400,x_transformice/x_salon801/x_resto.jpg,2400,0,x_transformice/x_salon801/x_pont.jpg,1600,0,x_transformice/x_salon801/x_sona.jpg,800,0,x_transformice/x_salon801/x_ciel.jpg,0,0" H="800" L="3200" APS="x_transformice/x_salon801/x_av_jardin.png,1,0,0,0,0,0,608;x_transformice/x_salon801/x_ap_cabane.png,0,2182,0,581,271,2165,0;x_transformice/x_salon801/x_ap_cabane2.png,0,1515,46,275,181,1472,38;x_transformice/x_salon801/x_av_sona.png,1,0,0,0,0,859,0" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" X="1739" H="25" Y="788" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="800" o="12bd94" X="-9" H="20" Y="400" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="800" o="12bd94" X="3210" H="20" Y="401" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2037" H="10" Y="708" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" X="1988" H="25" Y="799" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="280" o="12bd94" X="2276" H="25" Y="786" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="40" o="12bd94" X="2121" H="10" Y="785" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="40" o="12bd94" X="1855" H="10" Y="786" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="230" o="12bd94" X="2213" H="10" Y="664" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2191" H="10" Y="549" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2358" H="10" Y="548" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="160" o="12bd94" X="1718" H="10" Y="608" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="65" o="12bd94" X="1705" H="10" Y="547" T="12" /><S m="" P="0,0,0,0.2,38,0,0,0" L="100" o="12bd94" X="1794" H="10" Y="476" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" X="1877" H="10" Y="519" T="12" /><S m="" P="0,0,0,0.2,-62,0,0,0" L="100" o="12bd94" X="2095" H="10" Y="523" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="65" o="12bd94" X="1827" H="10" Y="706" T="12" /><S m="" P="0,0,0.3,0.2,-18,0,0,0" L="100" o="12bd94" X="2455" H="25" Y="774" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="260" o="12bd94" X="2629" H="25" Y="760" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2596" H="10" Y="712" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2674" H="10" Y="712" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2635" H="10" Y="704" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2638" H="10" Y="522" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2938" H="10" Y="520" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="3075" H="10" Y="521" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2568" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="280" o="12bd94" X="2648" H="10" Y="569" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2601" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2678" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2711" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2897" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2977" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3036" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3115" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="290" o="12bd94" X="2998" H="10" Y="569" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="50" o="12bd94" X="2770" H="25" Y="773" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="3002" H="25" Y="788" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2821" H="10" Y="740" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2856" H="10" Y="740" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" X="3039" H="10" Y="719" T="12" /><S m="" P="0,0,,,,0,0,0" L="60" X="3172" H="420" Y="579" T="9" /><S m="" P="0,0,0.3,0.2,-55,0,0,0" L="175" o="12bd94" X="2807" H="10" Y="638" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="50" o="12bd94" X="2483" H="285" Y="543" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="350" o="12bd94" X="2333" H="10" Y="401" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="730" o="12bd94" X="2778" H="10" Y="385" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2590" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2677" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2732" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2821" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2878" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2968" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3020" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3109" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2635" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2779" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2927" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="3069" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="50" o="12bd94" X="1684" H="10" Y="398" T="12" /><S m="" P="0,0,0.3,0.2,-30,0,0,0" L="80" o="12bd94" X="3165" H="10" Y="203" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2514" H="10" Y="333" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="40" o="12bd94" X="2484" H="10" Y="321" T="12" /><S m="" P="0,0,0.3,0.2,60,0,0,0" L="95" o="12bd94" X="2446" H="10" Y="267" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="230" o="12bd94" X="2312" H="10" Y="229" T="12" /><S m="" P="0,0,0.3,0.2,-45,0,0,0" L="60" o="12bd94" X="2328" H="10" Y="168" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="110" o="12bd94" X="2405" H="10" Y="144" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="90" o="12bd94" X="2228" H="10" Y="158" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" X="2410" H="10" Y="124" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="60" o="12bd94" X="2455" H="10" Y="140" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="250" o="12bd94" X="2326" H="10" Y="53" T="12" /><S m="" P="0,0,0.3,0.2,-70,0,0,0" L="90" o="12bd94" X="2186" H="10" Y="91" T="12" /><S m="" P="0,0,0.3,0.2,60,0,0,0" L="30" o="12bd94" X="2179" H="10" Y="146" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="30" o="12bd94" X="2218" H="10" Y="141" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2194" H="10" Y="134" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2242" H="10" Y="134" T="12" /><S m="" P="0,0,0.3,0.2,-15,0,0,0" L="90" o="12bd94" X="2162" H="10" Y="248" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="90" o="12bd94" X="2076" H="10" Y="268" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="90" o="12bd94" X="1988" H="10" Y="277" T="12" /><S m="" P="0,0,0.3,0.2,10,0,0,0" L="90" o="12bd94" X="1904" H="10" Y="271" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="60" o="12bd94" X="1789" H="10" Y="237" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="1717" H="10" Y="223" T="12" /><S m="" P="0,0,0.3,0.2,-6,0,0,0" L="210" o="12bd94" X="1564" H="10" Y="227" T="12" /><S m="" P="0,0,0.3,0.2,-35,0,0,0" L="30" o="12bd94" X="2188" H="10" Y="236" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="70" o="12bd94" X="2487" H="10" Y="102" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2526" H="10" Y="91" T="12" /><S m="" P="0,0,0.3,0.2,37,0,0,0" L="70" o="12bd94" X="2562" H="10" Y="111" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2632" H="10" Y="154" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="20" o="12bd94" X="2696" H="10" Y="136" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="150" o="12bd94" X="2935" H="10" Y="159" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="20" o="12bd94" X="1675" H="10" Y="219" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="270" o="12bd94" X="1338" H="10" Y="238" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" X="1278" H="10" Y="217" T="12" /><S m="" P="0,0,0.3,0.2,-40,0,0,0" L="80" o="12bd94" X="1176" H="10" Y="262" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="220" o="12bd94" X="1052" H="10" Y="278" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="100" o="12bd94" X="909" H="10" Y="250" T="12" /><S m="" P="0,0,,,,0,0,0" L="300" X="1049" H="50" Y="258" T="9" /><S m="" P="0,0,2,0.2,-3,0,0,0" L="10" o="12bd94" X="870" H="200" Y="69" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="100" o="12bd94" X="985" H="10" Y="119" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="100" o="12bd94" X="1078" H="10" Y="95" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="1424" H="25" Y="781" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="40" o="12bd94" X="1655" H="10" Y="780" T="12" /><S m="" P="0,0,0.3,0.2,100,0,0,0" L="65" o="12bd94" X="1569" H="10" Y="699" T="12" /><S m="" P="0,0,0.3,0.2,10,0,0,0" L="40" o="12bd94" X="1571" H="10" Y="668" T="12" /><S m="" P="0,0,0.3,0.2,-40,0,0,0" L="40" o="12bd94" X="1627" H="10" Y="618" T="12" /><S m="" P="0,0,10,0.2,110,0,0,0" L="150" o="12bd94" X="1600" H="10" Y="510" T="12" /><S m="" P="0,0,0,0.2,-41,0,0,0" L="200" o="12bd94" X="1519" H="10" Y="468" T="12" /><S m="" P="0,0,2,0.2,20,0,0,0" L="100" o="12bd94" X="1173" H="10" Y="673" T="12" /><S m="" P="0,0,2,0.2,30,0,0,0" L="100" o="12bd94" X="1169" H="10" Y="751" T="12" /><S m="" P="0,0,2,0.2,10,0,0,0" L="100" o="12bd94" X="1079" H="10" Y="718" T="12" /><S m="" P="0,0,2,0.2,-10,0,0,0" L="100" o="12bd94" X="984" H="10" Y="718" T="12" /><S m="" P="0,0,2,0.2,-30,0,0,0" L="100" o="12bd94" X="893" H="10" Y="751" T="12" /><S m="" P="0,0,2,0.2,10,0,0,0" L="100" o="12bd94" X="1085" H="10" Y="649" T="12" /><S m="" P="0,0,2,0.2,-10,0,0,0" L="100" o="12bd94" X="988" H="10" Y="648" T="12" /><S m="" P="0,0,2,0.2,-20,0,0,0" L="100" o="12bd94" X="898" H="10" Y="672" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="635" H="25" Y="782" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="80" o="12bd94" X="447" H="10" Y="753" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="360" o="12bd94" X="235" H="10" Y="735" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="62" H="170" Y="651" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="211" H="25" Y="784" T="12" /><S m="" P="0,0,1,0.2,-7,0,0,0" L="100" o="12bd94" X="183" H="10" Y="542" T="12" /><S m="" P="0,0,1,0.2,6,0,0,0" L="220" o="12bd94" X="341" H="10" Y="547" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="235" H="80" Y="454" T="12" /><S m="" P="0,0,0.3,10,-30,0,0,0" L="10" o="12bd94" X="188" H="40" Y="401" T="12" /></S><D><DS Y="771" X="1930" /></D><O /></Z></C>');
- tfm.exec.setUIMapName("<J>Unsteakhache - <CH> Mapa 801<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="f1" then
- tfm.exec.newGame([[@4332508]])
- tfm.exec.setUIMapName("<J>Ouake - <CH> Mapa Fishing 2012<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="h11" then
- tfm.exec.newGame([[@4332385]])
- tfm.exec.setUIMapName("<J>Ouake - <CH> Halloween 2012<g> | <n>Twórca: <v>Nicknamepll")
- elseif event=="m" then
- tfm.exec.newGame('<C><P D="x_transformice/x_maps/x_peche2014/x_montagne.jpg" d="x_transformice/x_maps/x_peche2014/x_montagne2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="100" o="12bd94" X="46" H="10" Y="66" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="121" H="10" Y="107" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="80" o="12bd94" X="169" H="10" Y="165" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="216" H="10" Y="207" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="80" o="12bd94" X="270" H="10" Y="241" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="100" o="12bd94" X="468" H="10" Y="249" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="559" H="10" Y="168" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="100" o="12bd94" X="500" H="10" Y="219" T="12" /><S m="" P="0,0,0.5,0.2,-50,0,0,0" L="100" o="12bd94" X="627" H="10" Y="118" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="708" H="10" Y="90" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="728" H="10" Y="65" T="12" /><S m="" P="0,0,0.5,0.2,-60,0,0,0" L="50" o="12bd94" X="754" H="10" Y="42" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="461" H="10" Y="353" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="379" H="10" Y="361" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="304" H="10" Y="358" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="212" H="10" Y="349" T="12" /><S m="" P="0,0,0.5,0.2,90,0,0,0" L="100" o="12bd94" X="22" H="10" Y="315" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="689" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="660" H="10" Y="92" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="58" H="10" Y="374" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="100" o="12bd94" X="123" H="10" Y="365" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="550" H="10" Y="346" T="12" /><S m="" P="0,0,0.5,0.2,20,0,0,0" L="100" o="12bd94" X="638" H="10" Y="362" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="691" H="10" Y="363" T="12" /><S m="" P="0,0,0.5,0.2,-80,0,0,0" L="100" o="12bd94" X="769" H="10" Y="317" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="70" o="12bd94" X="371" H="10" Y="319" T="12" /></S><D><DS Y="148" X="558" /></D><O /></Z></C>');
- tfm.exec.setUIMapName("Fishing mapa 1.")
- elseif event=="plage" then
- tfm.exec.newGame('<C><P D="x_transformice/x_maps/x_peche2014/x_plage.jpg" d="x_transformice/x_maps/x_peche2014/x_plage2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="51" H="10" Y="311" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="335" H="10" Y="248" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="176" H="10" Y="352" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="130" H="10" Y="392" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="40" H="10" Y="401" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="473" H="10" Y="178" T="12" /><S m="" P="0,0,0.5,0.2,-33,0,0,0" L="100" o="12bd94" X="396" H="10" Y="204" T="12" /><S m="" P="0,0,0.5,0.2,-5,0,0,0" L="100" o="12bd94" X="639" H="10" Y="161" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="692" H="10" Y="140" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="709" H="10" Y="140" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="400" o="12bd94" X="449" H="10" Y="313" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="50" o="12bd94" X="228" H="10" Y="320" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="50" o="12bd94" X="649" H="10" Y="151" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="761" H="10" Y="399" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="95" H="10" Y="402" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="50" o="12bd94" X="667" H="10" Y="324" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="50" o="12bd94" X="704" H="10" Y="351" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="50" o="12bd94" X="736" H="10" Y="380" T="12" /><S m="" P="0,0,0.5,0.2,70,0,0,0" L="50" o="12bd94" X="446" H="10" Y="109" T="12" /><S m="" P="0,0,0.5,0.2,70,0,0,0" L="50" o="12bd94" X="431" H="10" Y="62" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="50" o="12bd94" X="413" H="10" Y="21" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="381" H="10" Y="3" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="328" H="10" Y="6" T="12" /></S><D><DS Y="290" X="67" /></D><O /></Z></C>')
- tfm.exec.setUIMapName("Fishing mapa 2.")
- elseif event=="jungle" then
- tfm.exec.newGame('<C><P D="x_transformice/x_maps/x_peche2014/x_jungle.jpg" d="x_transformice/x_maps/x_peche2014/x_jungle2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,10,0,0,0" L="100" o="12bd94" X="40" H="10" Y="117" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="80" o="12bd94" X="127" H="10" Y="132" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="80" o="12bd94" X="204" H="10" Y="148" T="12" /><S m="" P="0,0,0.5,0.2,20,0,0,0" L="80" o="12bd94" X="279" H="10" Y="168" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="341" H="10" Y="204" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="408" H="10" Y="226" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="100" o="12bd94" X="557" H="10" Y="213" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="100" o="12bd94" X="501" H="10" Y="279" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="100" o="12bd94" X="636" H="10" Y="160" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="50" o="12bd94" X="679" H="10" Y="114" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="708" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,-50,0,0,0" L="50" o="12bd94" X="745" H="10" Y="75" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="100" o="12bd94" X="450" H="10" Y="331" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="360" H="10" Y="358" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="267" H="10" Y="367" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="100" o="12bd94" X="194" H="10" Y="359" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="159" H="10" Y="342" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="113" H="10" Y="328" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="50" o="12bd94" X="56" H="10" Y="302" T="12" /></S><D><DS Y="98" X="50" /></D><O /></Z></C>')
- tfm.exec.setUIMapName("Fishing mapa 3.")
- elseif event=="nuages" then
- tfm.exec.newGame('<C><P d="x_transformice/x_maps/x_peche2014/x_nuages2.png" D="x_transformice/x_maps/x_peche2014/x_nuages.jpg" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="100" o="12bd94" X="19" H="10" Y="108" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="62" H="10" Y="134" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="118" H="10" Y="157" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="80" o="12bd94" X="178" H="10" Y="201" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="80" o="12bd94" X="243" H="10" Y="240" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="360" H="10" Y="224" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="100" o="12bd94" X="531" H="10" Y="194" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="443" H="10" Y="216" T="12" /><S m="" P="0,0,0.5,0.2,-15,0,0,0" L="100" o="12bd94" X="623" H="10" Y="164" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="50" o="12bd94" X="730" H="10" Y="137" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="773" H="10" Y="120" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="323" H="10" Y="268" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="395" H="10" Y="276" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="692" H="10" Y="152" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="627" H="10" Y="378" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="150" o="12bd94" X="732" H="10" Y="395" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="441" H="10" Y="286" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="480" H="10" Y="298" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="510" H="10" Y="319" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="543" H="10" Y="339" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="579" H="10" Y="358" T="12" /></S><D><DS Y="358" X="636" /></D><O /></Z></C>');
- tfm.exec.setUIMapName("Fishing mapa 4.")
- elseif event=="temple" then
- tfm.exec.newGame('<C><P d="x_transformice/x_maps/x_peche2014/x_temple2.png" D="x_transformice/x_maps/x_peche2014/x_temple.jpg" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="132" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="400" o="12bd94" X="566" H="10" Y="395" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="538" H="10" Y="108" T="12" /><S m="" P="0,0,0.5,0.2,5,0,0,0" L="100" o="12bd94" X="685" H="10" Y="115" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="50" o="12bd94" X="621" H="10" Y="106" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="578" H="10" Y="105" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0,0.2,40,0,0,0" L="200" o="12bd94" X="62" H="10" Y="153" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="201" H="10" Y="90" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="100" o="12bd94" X="725" H="10" Y="351" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="415" H="10" Y="98" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="271" H="10" Y="96" T="12" /><S m="" P="0,0,0.5,0.2,5,0,0,0" L="100" o="12bd94" X="369" H="10" Y="101" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="50" o="12bd94" X="461" H="10" Y="99" T="12" /><S m="" P="0,0,0.3,0.2,-40,0,0,0" L="100" o="12bd94" X="764" H="10" Y="89" T="12" /><S m="" P="0,0,0,0.2,44,0,0,0" L="100" o="12bd94" X="172" H="10" Y="250" T="12" /><S m="" P="0,0,0,0.2,34,0,0,0" L="100" o="12bd94" X="245" H="10" Y="310" T="12" /><S m="" P="0,0,0,0.2,34,0,0,0" L="100" o="12bd94" X="326" H="10" Y="366" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="40" o="12bd94" X="235" H="10" Y="55" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="40" o="12bd94" X="215" H="10" Y="74" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="40" o="12bd94" X="255" H="10" Y="75" T="12" /></S><D><DS Y="73" X="134" /></D><O /></Z></C>');
- tfm.exec.setUIMapName("Fishing mapa 5.")
- elseif event=="halo1" then
- tfm.exec.newGame([[<C><P By="Aanguson" D="x_transformice/x_maps/x_hw2014/x_1.jpg" /><Z><S><S P="0,0,0.3,0.2,-19,0,0,0" L="75" o="324650" X="36" Y="360" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-15,0,0,0" L="110" o="324650" X="124" Y="332" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-10,0,0,0" L="140" o="324650" X="249" Y="305" T="12" m="" H="10" /><S P="0,0,0.3,0.2,18,0,0,0" L="40" o="324650" X="775" Y="354" T="12" m="" H="10" /><S P="0,0,0.3,0.2,17,0,0,0" L="115" o="324650" X="702" Y="331" T="12" m="" H="10" /><S P="0,0,0.3,0.2,12,0,0,0" L="20" o="324650" X="635" Y="312" T="12" m="" H="10" /><S P="0,0,0.3,0.2,2,0,0,0" L="20" o="324650" X="500" Y="288" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-9,0,0,0" L="30" o="324650" X="333" Y="290" T="12" m="" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="140" o="324650" X="419" Y="288" T="12" m="" H="10" /><S P="0,0,0.3,0.2,11,0,0,0" L="120" o="324650" X="569" Y="299" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-13,0,0,0" L="30" o="324650" X="94" Y="190" T="12" m="" H="10" /><S P="0,0,0.3,0.2,52,0,0,0" L="30" o="324650" X="113" Y="196" T="12" m="" H="10" /><S P="0,0,0.3,0.2,111,0,0,0" L="30" o="324650" X="79" Y="207" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-44,0,0,0" L="60" o="324650" X="210" Y="210" T="12" m="" H="10" /><S P="0,0,0.3,0.2,26,0,0,0" L="60" o="324650" X="257" Y="201" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-2,0,0,0" L="60" o="324650" X="417" Y="148" T="12" m="" H="10" /><S P="0,0,0.3,0.2,35,0,0,0" L="80" o="324650" X="446" Y="159" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-34,0,0,0" L="80" o="324650" X="389" Y="159" T="12" m="" H="10" /><S P="0,0,0.3,0.2,27,0,0,0" L="90" o="324650" X="668" Y="93" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-12,0,0,0" L="60" o="324650" X="99" Y="101" T="12" m="" H="10" /><S P="0,0,0.3,0.2,20,0,0,0" L="15" o="324650" X="249" Y="61" T="12" m="" H="10" /><S P="0,0,0.3,0.2,13,0,0,0" L="20" o="324650" X="358" Y="82" T="12" m="" H="10" /><S P="0,0,0.3,0.2,134,0,0,0" L="30" o="324650" X="724" Y="190" T="12" m="" H="10" /><S P="0,0,0.3,0.2,201,0,0,0" L="30" o="324650" X="743" Y="185" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-25,0,0,0" L="60" o="324650" X="555" Y="197" T="12" m="" H="10" /><S P="0,0,0.3,0.2,44,0,0,0" L="60" o="324650" X="603" Y="203" T="12" m="" H="10" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Haloween 2014 #1 - Aanguson")
- elseif event=="halo2" then
- tfm.exec.newGame([[<C><P DS="y;380" By="Aanguson" D="x_transformice/x_maps/x_hw2014/x_2.jpg" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="29" o="324650" X="317" Y="60" T="12" m="" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="49" o="324650" X="310" Y="156" T="12" m="" H="29" /><S P="0,0,0.3,0.2,0,0,0,0" L="19" o="324650" X="247" Y="170" T="12" m="" H="34" /><S P="0,0,0.3,0.2,0,0,0,0" L="29" o="324650" X="271" Y="168" T="12" m="" H="19" /><S P="0,0,0.3,0.2,8,0,0,0" L="29" o="324650" X="345" Y="173" T="12" m="" H="19" /><S P="0,0,0.3,0.2,42,0,0,0" L="21" o="324650" X="369" Y="173" T="12" m="" H="19" /><S P="0,0,0.3,0.2,152,0,0,0" L="80" o="324650" X="238" Y="188" T="12" m="" H="10" /><S P="0,0,0.3,0.2,87,0,0,0" L="122" o="324650" X="210" Y="269" T="12" m="" H="10" /><S P="0,0,0.3,0.2,89,0,0,0" L="131" o="324650" X="212" Y="270" T="12" m="" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="108" o="324650" X="435" Y="304" T="12" m="" H="10" /><S P="0,0,0.3,0.2,1,0,0,0" L="166" o="324650" X="607" Y="291" T="12" m="" H="10" /><S P="0,0,0.3,0.2,1,0,0,0" L="92" o="324650" X="702" Y="202" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-19,0,0,0" L="82" o="324650" X="689" Y="144" T="12" m="" H="10" /><S P="0,0,0.3,0.2,-5,0,0,0" L="109" o="324650" X="111" Y="144" T="12" m="" H="10" /><S P="0,0,0.3,0.2,16,0,0,0" L="95" o="324650" X="122" Y="77" T="12" m="" H="10" /><S P="0,0,0.3,0.2,3,0,0,0" L="66" o="324650" X="630" Y="282" T="12" m="" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="800" o="324650" X="400" Y="396" T="12" m="" H="15" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Haloween 2014 #2 - Aanguson")
- elseif event=="halo3" then
- tfm.exec.newGame([[<C><P D="x_transformice/x_maps/x_hw2014/x_3.jpg" DS="y;360" By="Aanguson" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" Y="385" T="0" m="" H="30" /><S P="0,0,0.5,0.2,0,0,0,0" L="20" o="324650" H="10" Y="170" T="13" m="" X="113" /><S P="0,0,0.5,0.2,0,0,0,0" L="13" o="324650" H="10" Y="164" T="13" m="" X="198" /><S P="0,0,0.5,0.2,0,0,0,0" L="13" o="324650" H="10" Y="164" T="13" m="" X="218" /><S P="0,0,0.5,0.2,0,0,0,0" L="30" X="208" Y="165" T="0" m="" H="30" /><S P="0,0,0.5,0.2,0,0,0,0" L="15" o="324650" H="10" Y="106" T="13" m="" X="308" /><S P="0,0,0.5,0.2,26,0,0,0" L="85" X="411" Y="122" T="0" m="" H="10" /><S P="0,0,0.5,0.2,1,0,0,0" L="88" X="579" Y="143" T="0" m="" H="10" /><S P="0,0,0.5,0.2,1,0,0,0" L="88" X="578" Y="100" T="0" m="" H="10" /><S P="0,0,0.5,0.2,-2,0,0,0" L="63" X="715" Y="115" T="0" m="" H="10" /><S P="0,0,0.5,0.2,0,0,0,0" L="100" X="578" Y="200" T="0" m="" H="10" /><S P="0,0,0.5,0.2,0,0,0,0" L="10" o="324650" H="10" Y="257" T="13" m="" X="353" /><S P="0,0,0.5,0.2,-63,0,0,0" L="50" X="514" Y="219" T="0" m="" H="10" /><S P="0,0,0.5,0.2,-1,0,0,0" L="57" X="666" Y="299" T="0" m="" H="10" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Haloween 2014 #3 - Aanguson")
- elseif event=="Ou2011" then
- tfm.exec.newGame([[@4334401]])
- tfm.exec.setUIMapName("Ouake - <ch>Halloween 2011")
- ------------NEKODANCER
- elseif event=="nd1" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_1.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 1")
- elseif event=="nd2" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_2.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 2")
- elseif event=="nd3" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_3.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 3")
- elseif event=="nd4" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_4.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 4")
- elseif event=="nd5" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_5.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 5")
- elseif event=="nd6" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_6.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 6")
- elseif event=="nd7" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_7.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 7")
- elseif event=="nd8" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_8.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 8")
- elseif event=="nd9" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_9.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 9")
- elseif event=="nd10" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_10.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 10")
- elseif event=="nd11" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_11.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 11")
- elseif event=="nd12" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_12.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 12")
- elseif event=="nd13" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_13.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 13")
- elseif event=="nd14" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_14.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 14")
- elseif event=="nd15" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_15.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 15")
- elseif event=="nd16" then
- tfm.exec.newGame([[<C><P D="x_nekodancer/x_mondes/x_16.jpg" /><Z><S><S m="" X="404" H="130" Y="421" T="0" P="0,0,0.3,0.2,0,0,0,0" L="800" /></S><D /><O /></Z></C>]])
- tfm.exec.setUIMapName("Nekodancer mapa 16")
- end
- end
- function eventTextAreaCallback(id,playerName,event)
- if playerName==tostring(admin) then
- chooseHouse(event)
- end
- end
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