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- local plr = game.Players.LocalPlayer
- local Orb = Instance.new("Part", workspace)
- Orb.Anchored = true
- Orb.CanCollide = false
- Orb.BrickColor = BrickColor.new("Institutional white")
- Orb.Material = "Neon"
- Orb.Size = Vector3.new(1.3,1.3,1.3)
- Orb.Name = "Zynontic Server Orb"
- Orb.Shape = "Ball"
- Orb.TopSurface = "Smooth"
- Orb.BottomSurface = "Smooth"
- local PointLight = Instance.new("PointLight", Orb)
- PointLight.Range = 10
- for i=1,360 do
- local tp = game.Workspace.DigitalZer3.Torso
- wait()
- Orb.CFrame = tp.CFrame*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,5)
- end
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