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- /* Made by DutchDominator AKA H4rdc0r3.
- # Do not claim this as your own, if you use it, don't forget the credits.
- # Yes, you may change this script and republish it, but keep credits to me.*/
- #include <a_samp>
- #define FILTERSCRIPT
- //These are the coordinates your player will spawn at if they are still alive at the end of a minigame:
- #define spawnX 1310.000000
- #define spawnY -1370.199951
- #define spawnZ 13.500000
- new playerinminigame[MAX_PLAYERS];
- new bloodring[15],derbyon,derbyplaying,playercarid[MAX_PLAYERS],playerinderby[MAX_PLAYERS],derbyrank,reward,bloodringfull[15],playerinbloodring[MAX_PLAYERS];
- new tdmon,tdmplaying,playerintdm[MAX_PLAYERS],tdmrank,redplayers,blueplayers,tdmcolor,oldplayercolor[MAX_PLAYERS];
- new dmon,dmplaying,playerindm[MAX_PLAYERS],dmrank;
- new qbloodring[15],qbloodringfull[15],playerinqderby[MAX_PLAYERS],playerinqbloodring[MAX_PLAYERS],qderbyrank,qderbyon,qderbyplaying;
- new boxon,boxplaying,playerinbox[MAX_PLAYERS],boxrank;
- new sdon,sdplaying,playerinsd[MAX_PLAYERS],sdrank,sdfirst;
- new karts[15],kartfull[15],karton,kartplaying,playerinkartrace[MAX_PLAYERS],kartrank,playerinkart[MAX_PLAYERS],currentcheckpoint[MAX_PLAYERS],krtfirst;
- new nrg[15],nrgfull[15],sron,srplaying,playerinsr[MAX_PLAYERS],srrank,playerinnrg[MAX_PLAYERS],currentracecheckpoint[MAX_PLAYERS],srfirst;
- new startvar[8];
- //Timers:
- new dtimer,dmtimer,tdmtimer,qdtimer,boxtimer,sdtimer,krttimer,srtimer;
- forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
- forward load();
- forward Spawnbloodrings();// Derby
- forward Destroybloodrings();
- forward Respawnbloodrings();
- forward StartDerby();
- forward Starttdm();// TeamDM
- forward Startdm();// LVDM
- forward Spawnqbloodrings();// Quarry Derby
- forward Destroyqbloodrings();
- forward Respawnqbloodrings();
- forward StartqDerby();
- forward StartBox();// Boxing Fight
- forward StartSd();// Skydive
- forward EndSd();
- forward SdFinish(playerid);
- forward SpawnKarts();// KartRace
- forward DestroyKarts();
- forward RespawnKarts();
- forward StartKart();
- forward KrtFinish();
- forward SpawnNrgs();// Stadium Race
- forward DestroyNrgs();
- forward RespawnNrgs();
- forward StartSr();
- forward SrFinish();
- forward RewardCalc(playerid,min,max);// General reward calc.
- // Derby cars:
- new Float:derbycars[15][4] = {
- {-1362.9799,932.8219,1036.0580,9.0890}, // 0
- {-1346.4526,935.4996,1036.0889,13.6811}, // 1
- {-1335.6995,938.2600,1036.1177,16.8043}, // 2
- {-1320.8756,944.9904,1036.2062,27.0307}, // 3
- {-1306.8385,953.5919,1036.3212,37.8366}, // 4
- {-1353.9670,934.0486,1036.2421,11.5836}, // 5
- {-1328.6377,941.0197,1036.3208,18.9670}, // 6
- {-1313.9012,948.6513,1036.4198,29.5596}, // 7
- {-1501.0956,960.3203,1036.9474,313.0457}, // 8
- {-1506.8105,968.1082,1037.0840,304.3027}, // 9
- {-1513.0317,976.8713,1037.2457,301.9500}, // 10
- {-1516.0858,988.2343,1037.4362,274.5044}, // 11
- {-1517.6569,995.6628,1037.5626,272.2782}, // 12
- {-1515.1127,1004.8807,1037.6969,262.3869}, // 13
- {-1510.7020,1014.6202,1037.8568,249.1825} // 14
- };
- // LVDM Spawn places:
- new Float:lvdmspawns[15][3] = {
- {2297.5220,2484.1804,3.2734}, // 0
- {2271.5120,2474.2268,3.2734}, // 1
- {2244.7441,2467.5762,3.2734}, // 2
- {2248.0867,2448.3484,3.2734}, // 3
- {2267.7366,2439.3997,3.2734}, // 4
- {2286.3911,2434.0715,3.2734}, // 5
- {2302.9141,2441.9189,3.2734}, // 6
- {2265.5151,2494.8433,-0.3329}, // 7
- {2300.1218,2483.3733,-7.4531}, // 8
- {2281.1760,2480.1216,-7.4531}, // 9
- {2251.8474,2473.7490,-7.4531}, // 10
- {2227.2383,2460.1196,-7.4531}, // 11
- {2250.4229,2440.2544,-7.4531}, // 12
- {2293.2231,2438.4878,-7.4531}, // 13
- {2301.3645,2452.4045,-7.4531} // 14
- };
- // Quarry derby cars:
- new Float:qderbycars[15][4] = {
- {605.7057,815.2199,-43.1692,350.9785}, // 0
- {609.4918,814.6188,-43.1692,350.9785}, // 1
- {613.3760,814.0021,-43.1692,350.9785}, // 2
- {616.5115,813.5043,-43.1692,350.9785}, // 3
- {619.8624,812.9723,-43.1691,350.9785}, // 4
- {622.9971,812.4746,-43.1691,350.9785}, // 5
- {678.2766,922.8008,-41.0451,115.3092}, // 6
- {680.1019,918.9395,-41.0066,115.3092}, // 7
- {681.3400,916.3724,-40.6739,115.2029}, // 8
- {682.7889,913.2912,-40.3585,115.2062}, // 9
- {491.2690,912.7574,-30.6622,248.8228}, // 10
- {489.9630,909.3635,-30.6003,248.8228}, // 11
- {488.5172,905.6060,-30.5318,248.8228}, // 12
- {488.1009,902.4600,-30.4778,262.3300}, // 13
- {487.7645,899.9181,-30.4341,262.3300} // 14
- };
- // Karts:
- new Float:kartspawns[15][4] = {
- {-1366.1909,906.8451,1040.5919,280.3004}, // 0
- {-1366.4854,908.3992,1040.2843,280.3004}, // 1
- {-1366.8508,910.3288,1039.9022,280.3004}, // 2
- {-1367.2168,912.2613,1039.5195,280.3004}, // 3
- {-1367.7562,915.1094,1038.9557,280.3004}, // 4
- {-1368.4265,918.6667,1038.4503,280.3231}, // 5
- {-1368.8036,920.6827,1038.1428,280.3231}, // 6
- {-1369.1410,922.4866,1037.8677,280.3231}, // 7
- {-1372.5338,921.9490,1037.9705,277.8816}, // 8
- {-1372.2379,919.8677,1038.2872,277.8816}, // 9
- {-1371.9086,917.5515,1038.6396,277.8816}, // 10
- {-1371.6196,915.5192,1038.9486,277.8816}, // 11
- {-1371.2595,912.9866,1039.3340,277.8816}, // 12
- {-1371.0453,911.4792,1039.5632,277.8816}, // 13
- {-1370.6086,908.9531,1040.1785,275.7079} // 14
- };
- new Float:nrgspawns[15][4] = {
- {-1436.5146,-595.6609,1055.5591,86.0952},
- {-1436.4534,-594.7911,1055.4529,86.1336},
- {-1436.3988,-594.0178,1055.3585,86.1336},
- {-1436.3256,-592.9784,1055.2316,86.1336},
- {-1436.2520,-591.9318,1055.1398,86.1124},
- {-1436.1643,-590.6272,1055.0952,86.1436},
- {-1436.1060,-589.7750,1055.0508,86.1436},
- {-1436.0160,-588.4620,1054.9822,86.1436},
- {-1435.9694,-587.7808,1054.9465,86.1436},
- {-1435.9060,-586.8561,1054.8982,86.1436},
- {-1435.8304,-586.0049,1054.8535,85.9079},
- {-1435.7190,-584.4737,1054.7749,85.9079},
- {-1435.6482,-583.4991,1054.7249,85.9079},
- {-1435.5737,-582.4772,1054.6724,85.9079},
- {-1435.4778,-581.1537,1054.5422,85.8982}
- };
- // Kartrace checkpoints:
- new Float:kcps[5][3] = {
- {-1262.4230,1028.3113,1039.6948},
- {-1433.8792,1083.7178,1039.0344},
- {-1540.4967,1004.6923,1039.1409},
- {-1392.7269,914.2321,1039.8306},
- {-1392.7269,914.2321,1039.8306}
- };
- new Float:srcps[10][3] = {
- {-1515.0345,-646.2552,1049.8767},
- {-1379.9943,-743.5076,1051.6895},
- {-1373.9252,-665.4581,1055.8362},
- {-1477.3721,-616.7951,1053.4919},
- {-1437.9470,-669.4881,1053.0645},
- {-1382.3152,-722.2056,1055.6273},
- {-1335.7629,-637.1422,1054.2230},
- {-1386.6233,-589.4922,1056.3871},
- {-1421.6000,-588.1021,1055.8623},
- {-1421.6000,-588.1021,1055.8623}
- };
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- SetTimer("load",2000,0);
- return 1;
- }
- public OnFilterScriptExit()
- {
- Destroybloodrings();
- Destroyqbloodrings();
- DestroyKarts();
- DestroyNrgs();
- return 1;
- }
- #endif
- public OnGameModeInit()
- {
- SetTimer("load",2000,0);
- return 1;
- }
- public OnGameModeExit()
- {
- Destroybloodrings();
- Destroyqbloodrings();
- DestroyKarts();
- DestroyNrgs();
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- playerinminigame[playerid] = 0; // Checks if a player is in a minigame
- playercarid[playerid] = -1; // Car that player currently is in, used to check whether the player is in a derby/race car
- playerinderby[playerid] = 0; // Derby
- playerinbloodring[playerid] = -1;
- playerintdm[playerid] = 0; // TeamDM
- playerindm[playerid] = 0; // LVDM
- playerinqderby[playerid] = 0; // Quarry Derby
- playerinqbloodring[playerid] = -1;
- playerinbox[playerid] = 0; // Boxing Fight
- playerinkartrace[playerid] = 0; // Kart Race
- playerinkart[playerid] = -1;
- currentcheckpoint[playerid] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new string[256];
- if(playerinderby[playerid] == 1)
- {
- new DerbyPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do derby, classificação: %d", DerbyPlayerName, derbyrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinderby[playerid] = 0;
- playerinminigame[playerid] = 0;
- bloodringfull[playerinbloodring[playerid]] = 0;
- playerinbloodring[playerid] = -1;
- if(derbyrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinderby[i] == 1)
- {
- new winnername[256];
- GetPlayerName(i,winnername, sizeof(winnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o derby e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinderby[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- derbyplaying = 0;
- derbyrank = 0;
- derbyon = 0;
- KillTimer(dtimer);
- Respawnbloodrings();
- return 1;
- }
- derbyrank--;
- } else if(playerintdm[playerid] == 1) {
- new tdmPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName));
- if(GetPlayerColor(playerid) == 0x0000BBAA)
- {
- format(string, sizeof(string), "%s foi derrubado fora da equipe do DM, a equipe azul", tdmPlayerName);
- blueplayers = blueplayers-1;
- } else {
- format(string, sizeof(string), "%s foi derrubado fora da equipe do DM, a equipe vermelha", tdmPlayerName);
- redplayers = redplayers-1;
- }
- SendClientMessageToAll(0x33AA33AA, string);
- playerintdm[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(tdmrank == 0)
- {
- tdmplaying = 0;
- tdmrank = 0;
- tdmon = 0;
- KillTimer(tdmtimer);
- return 1;
- }
- if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1)
- {
- if(blueplayers == 0)
- {
- format(string, sizeof(string), "Time vermelho venceu o evento DM");
- } else if(redplayers == 0)
- {
- format(string, sizeof(string), "Time azul venceu o evento DM");
- }
- SendClientMessageToAll(0x33AA33AA, string);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerintdm[i] == 1)
- {
- playerintdm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(i,oldplayercolor[i]);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- tdmplaying = 0;
- tdmrank = 0;
- tdmon = 0;
- KillTimer(tdmtimer);
- return 1;
- }
- tdmrank--;
- } else if(playerindm[playerid] == 1) {
- new dmPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName));
- format(string, sizeof(string), "%s morreu no evento DM LVDM, Classificação: %d", dmPlayerName, dmrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerindm[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(dmrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerindm[i] == 1)
- {
- new dmwinnername[256];
- GetPlayerName(i,dmwinnername, sizeof(dmwinnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o LVDM e ganhou $%d", dmwinnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerindm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- dmplaying = 0;
- dmrank = 0;
- dmon = 0;
- KillTimer(dmtimer);
- return 1;
- }
- dmrank--;
- } else if(playerinqderby[playerid] == 1) {
- new DerbyPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do derby pedreira, classificação: %d", DerbyPlayerName, qderbyrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinqderby[playerid] = 0;
- playerinminigame[playerid] = 0;
- qbloodringfull[playerinqbloodring[playerid]] = 0;
- playerinqbloodring[playerid] = -1;
- if(qderbyrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinqderby[i] == 1)
- {
- new winnername[256];
- GetPlayerName(i,winnername, sizeof(winnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o evento derby pedreira e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinqderby[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- qderbyplaying = 0;
- qderbyrank = 0;
- qderbyon = 0;
- KillTimer(qdtimer);
- Respawnqbloodrings();
- return 1;
- }
- qderbyrank--;
- } else if(playerinbox[playerid] == 1) {
- new boxPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora da luta de boxe, Classificação %d", boxPlayerName, boxrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinbox[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(boxrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinbox[i] == 1)
- {
- new boxwinnername[256];
- GetPlayerName(i,boxwinnername, sizeof(boxwinnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou a luta de boxe e ganhou $%d", boxwinnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinbox[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- boxplaying = 0;
- boxrank = 0;
- boxon = 0;
- KillTimer(boxtimer);
- return 1;
- }
- boxrank--;
- } else if(playerinsd[playerid] == 1) {
- new SkydivePlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do skydive", SkydivePlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinsd[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(sdrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinsd[i] == 1)
- {
- playerinsd[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- sdplaying = 0;
- sdrank = 0;
- sdon = 0;
- sdfirst = 0;
- KillTimer(sdtimer);
- return 1;
- }
- sdrank--;
- } else if(playerinkartrace[playerid] == 1) {
- new KartPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName));
- format(string, sizeof(string), "%s foi descartado da corrida de kart", KartPlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinkartrace[playerid] = 0;
- playerinminigame[playerid] = 0;
- kartfull[playerinkart[playerid]] = 0;
- playerinkart[playerid] = -1;
- if(kartrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinkartrace[i] == 1)
- {
- playerinkartrace[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- kartplaying = 0;
- kartrank = 0;
- karton = 0;
- KillTimer(krttimer);
- RespawnKarts();
- return 1;
- }
- kartrank--;
- } else if(playerinsr[playerid] == 1) {
- new SrPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora da corrida do estádio", SrPlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinsr[playerid] = 0;
- playerinminigame[playerid] = 0;
- nrgfull[playerinnrg[playerid]] = 0;
- playerinnrg[playerid] = -1;
- if(kartrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinsr[i] == 1)
- {
- playerinsr[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- kartplaying = 0;
- kartrank = 0;
- karton = 0;
- KillTimer(srtimer);
- RespawnNrgs();
- return 1;
- }
- srrank--;
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- new string[256];
- if(playerinderby[playerid] == 1)
- {
- new DerbyPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do derby, classificação: %d", DerbyPlayerName, derbyrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinderby[playerid] = 0;
- playerinminigame[playerid] = 0;
- bloodringfull[playerinbloodring[playerid]] = 0;
- playerinbloodring[playerid] = -1;
- if(derbyrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinderby[i] == 1)
- {
- new winnername[256];
- GetPlayerName(i,winnername, sizeof(winnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o derby e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinderby[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- derbyplaying = 0;
- derbyrank = 0;
- derbyon = 0;
- KillTimer(dtimer);
- Respawnbloodrings();
- return 1;
- }
- derbyrank--;
- } else if(playerintdm[playerid] == 1) {
- new tdmPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName));
- if(GetPlayerColor(playerid) == 0x0000BBAA)
- {
- format(string, sizeof(string), "%s foi derrubado fora da equipe do DM, a equipe azul", tdmPlayerName);
- blueplayers = blueplayers-1;
- } else {
- format(string, sizeof(string), "%s foi derrubado fora da equipe do DM, a equipe vermelha", tdmPlayerName);
- redplayers = redplayers-1;
- }
- SendClientMessageToAll(0x33AA33AA, string);
- playerintdm[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(tdmrank == 0)
- {
- tdmplaying = 0;
- tdmrank = 0;
- tdmon = 0;
- KillTimer(tdmtimer);
- return 1;
- }
- if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1)
- {
- if(blueplayers == 0)
- {
- format(string, sizeof(string), "Time vermelho ganhou o Evento DM");
- } else if(redplayers == 0)
- {
- format(string, sizeof(string), "Time azul ganhou o Evento DM");
- }
- SendClientMessageToAll(0x33AA33AA, string);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerintdm[i] == 1)
- {
- playerintdm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(i,oldplayercolor[i]);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- tdmplaying = 0;
- tdmrank = 0;
- tdmon = 0;
- KillTimer(tdmtimer);
- return 1;
- }
- tdmrank--;
- } else if(playerindm[playerid] == 1) {
- new dmPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName));
- format(string, sizeof(string), "%s foi derrubado no LVDM, Classificação: %d", dmPlayerName, dmrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerindm[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(dmrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerindm[i] == 1)
- {
- new dmwinnername[256];
- GetPlayerName(i,dmwinnername, sizeof(dmwinnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o LVDM e ganhou $%d", dmwinnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerindm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- dmplaying = 0;
- dmrank = 0;
- dmon = 0;
- KillTimer(dmtimer);
- return 1;
- }
- dmrank--;
- } else if(playerinqderby[playerid] == 1) {
- new DerbyPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do derby pedreira, classificação: %d", DerbyPlayerName, qderbyrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinqderby[playerid] = 0;
- playerinminigame[playerid] = 0;
- qbloodringfull[playerinqbloodring[playerid]] = 0;
- playerinqbloodring[playerid] = -1;
- if(qderbyrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinqderby[i] == 1)
- {
- new winnername[256];
- GetPlayerName(i,winnername, sizeof(winnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s ganhou o derby pedreira e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinqderby[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- qderbyplaying = 0;
- qderbyrank = 0;
- qderbyon = 0;
- KillTimer(qdtimer);
- Respawnqbloodrings();
- return 1;
- }
- qderbyrank--;
- } else if(playerinbox[playerid] == 1) {
- new boxPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora da luta de boxe, Classificação: %d", boxPlayerName, boxrank);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinbox[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(boxrank <= 2)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinbox[i] == 1)
- {
- new boxwinnername[256];
- GetPlayerName(i,boxwinnername, sizeof(boxwinnername));
- RewardCalc(i,100,1000);
- format(string, sizeof(string), "%s Ganhou a luta de boxe e ganhou $%d", boxwinnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(i,reward);
- playerinbox[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- boxplaying = 0;
- boxrank = 0;
- boxon = 0;
- KillTimer(boxtimer);
- return 1;
- }
- boxrank--;
- } else if(playerinsd[playerid] == 1) {
- new SkydivePlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName));
- format(string, sizeof(string), "%s foi derrubado fora do skydive", SkydivePlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinsd[playerid] = 0;
- playerinminigame[playerid] = 0;
- if(sdrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinsd[i] == 1)
- {
- playerinsd[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- sdplaying = 0;
- sdrank = 0;
- sdon = 0;
- sdfirst = 0;
- KillTimer(sdtimer);
- return 1;
- }
- sdrank--;
- } else if(playerinkartrace[playerid] == 1) {
- new KartPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName));
- format(string, sizeof(string), "%s foi descartado da corrida de kart", KartPlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinkartrace[playerid] = 0;
- playerinminigame[playerid] = 0;
- kartfull[playerinkart[playerid]] = 0;
- playerinkart[playerid] = -1;
- if(kartrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinkartrace[i] == 1)
- {
- playerinkartrace[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- kartplaying = 0;
- kartrank = 0;
- karton = 0;
- KillTimer(krttimer);
- RespawnKarts();
- return 1;
- }
- kartrank--;
- } else if(playerinsr[playerid] == 1) {
- new SrPlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName));
- format(string, sizeof(string), "%s foi derrubado fora da corrida do estádio", SrPlayerName);
- SendClientMessageToAll(0x33AA33AA, string);
- playerinsr[playerid] = 0;
- playerinminigame[playerid] = 0;
- nrgfull[playerinnrg[playerid]] = 0;
- playerinnrg[playerid] = -1;
- if(kartrank <= 1)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && playerinsr[i] == 1)
- {
- playerinsr[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- srplaying = 0;
- srrank = 0;
- sron = 0;
- KillTimer(srtimer);
- RespawnNrgs();
- return 1;
- }
- srrank--;
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerPrivmsg(playerid, recieverid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256];
- new idx;
- new string[256];
- new tmp[256];
- cmd = strtok(cmdtext, idx);
- /*if(strcmp(cmd, "/mark", true) == 0)
- {
- if(playerinminigame[playerid])
- {
- SendClientMessage(playerid, 0x33AA33AA, "Para prevenir abusos, /marcar e /irmarcar são deficientes em minigames.");
- return 1;
- }
- }
- if(strcmp(cmd, "/gotomark", true) == 0)
- {
- if(playerinminigame[playerid])
- {
- SendClientMessage(playerid, 0x33AA33AA, "To prevent abuse, /mark and /gotomark are disabled in minigames.");
- return 1;
- }
- }*/
- if(strcmp(cmd, "/minigames", true) == 0)
- {
- SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
- SendClientMessage(playerid, 0xFF0000FF, " ");
- SendClientMessage(playerid, 0xFF0000FF, "Estes minigames estão disponíveis atualmente:");
- SendClientMessage(playerid, 0xFF0000FF, "/derby /teamdm /lvdm /qderby /boxing /sdive /kartrace /srace");
- SendClientMessage(playerid, 0xFF0000FF, "Digite /info [nome minigame] para obter mais informações");
- SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
- return 1;
- }
- if(strcmp(cmd, "/info", true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid,0xFFFF00AA, "USE: /info [nome minigame]");
- SendClientMessage(playerid,0xFFFF00AA, "minigames Disponiveis: derby teamdm lvdm qderby boxing sdive kartrace srace");
- return 1;
- }
- SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
- SendClientMessage(playerid, 0xFF0000FF, " ");
- if(strcmp(tmp, "derby", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "Derby: Um derby de destruição em Bloodbowl.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é destruir todos os outros carros, e manter seu próprio carro intacto.");
- }else if(strcmp(tmp, "teamdm", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "TeamDM: A team deathmatch na área 51, com dois times, vermelho e azul.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é matar todos da outra equipe.");
- }else if(strcmp(tmp, "lvdm", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "LVDM: um deathmatch na LVPD.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo matar as outras pessoas, e permanecer vivo.");
- }else if(strcmp(tmp, "qderby", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "QDerby: um derby de destruição na pedreira de Las Venturas.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é destruir todos os outros carros, e manter seu próprio carro intacto.");
- }else if(strcmp(tmp, "boxing", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "Boxe: A morte súbita, sem armas, apenas a luta.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo matar outras pessoas, e permanecer vivo.");
- }else if(strcmp(tmp, "sdive", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "SDive: Um minigame de Skydive");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é o telhado da torre como o primeiro. Você deve permanecer vivo por 2 segundos lá.");
- }else if(strcmp(tmp, "kartrace", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "Kartrace: Uma corrida com karts ao redor do Bloodbowl.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é conduzir duas voltas no tempo mais rápido.");
- }else if(strcmp(tmp, "srace", true) == 0){
- SendClientMessage(playerid, 0xFF0000FF, "SRace: A corrida no Estádio do Vice, com a NRG-500.");
- SendClientMessage(playerid, 0xFF0000FF, "Seu objetivo é conduzir uma volta no tempo mais rápido.");
- }
- SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
- return 1;
- }
- if(strcmp(cmd, "/derby", true) == 0)
- {
- if(derbyplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "O derby já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Voce já esta em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(derbyon == 0)
- {
- derbyon = 1;
- playerinminigame[playerid] = 1;
- playerinderby[playerid] = 1;
- derbyrank = 1;
- SetPlayerInterior(playerid,15);
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(bloodring[0],7);
- bloodringfull[0] = 1;
- PutPlayerInVehicle(playerid, bloodring[0], 0);
- playerinbloodring[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- startvar[0] = 1;
- dtimer = SetTimer("StartDerby", 60000, 0);
- format(string, sizeof(string), "%s iniciou um derby, você tem um minuto para escrever /derby e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(derbyon == 1 && derbyrank < 15) {
- playerinminigame[playerid] = 1;
- playerinderby[playerid] = 1;
- derbyrank++;
- SetPlayerInterior(playerid,15);
- for(new i=0; i<15; i++)
- {
- if(bloodringfull[i] == 0)
- {
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(bloodring[i],7);
- bloodringfull[i] = 1;
- PutPlayerInVehicle(playerid, bloodring[i], 0);
- TogglePlayerControllable(playerid, 0);
- playerinbloodring[playerid] = i;
- format(string, sizeof(string), "%s juntou-se ao derby", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- } else if(derbyon == 1 && derbyrank >= 15) {
- format(string, sizeof(string), "Evento Derby Cheio,Tente na próxima rodada", pname);//
- SendClientMessage(playerid,0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/teamdm", true) == 0)
- {
- if(tdmplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "O Evento Dm Já Começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(tdmon == 0)
- {
- tdmon = 1;
- playerintdm[playerid] = 1;
- playerinminigame[playerid] = 1;
- tdmrank = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,208.8376,1863.5388,13.1406);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,26,50000);
- GivePlayerWeapon(playerid,24,50000);
- GivePlayerWeapon(playerid,31,50000);
- GivePlayerWeapon(playerid,32,50000);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- oldplayercolor[playerid] = GetPlayerColor(playerid);
- SetPlayerColor(playerid,0x0000BBAA);// BLUE
- blueplayers = 1;
- redplayers = 0;
- tdmcolor = 1;
- startvar[1] = 1;
- tdmtimer = SetTimer("Starttdm", 60000, 0);
- format(string, sizeof(string), "%s deu início a um Evento DM, a equipe azul, você tem um minuto para escrever /teamdm e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(tdmon == 1 && tdmcolor == 1) {
- playerintdm[playerid] = 1;
- playerinminigame[playerid] = 1;
- tdmrank++;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,268.6240,1882.8805,-30.0938);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,26,50000);
- GivePlayerWeapon(playerid,24,50000);
- GivePlayerWeapon(playerid,31,50000);
- GivePlayerWeapon(playerid,32,50000);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- oldplayercolor[playerid] = GetPlayerColor(playerid);
- SetPlayerColor(playerid,0xAA3333AA);// RED
- redplayers++;
- tdmcolor = 0;
- format(string, sizeof(string), "%s se juntou à equipe de MS, a equipe vermelha", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(tdmon == 1 && tdmcolor == 0) {
- playerintdm[playerid] = 1;
- playerinminigame[playerid] = 1;
- tdmrank++;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,208.8376,1863.5388,13.1406);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,26,50000);
- GivePlayerWeapon(playerid,24,50000);
- GivePlayerWeapon(playerid,31,50000);
- GivePlayerWeapon(playerid,32,50000);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- oldplayercolor[playerid] = GetPlayerColor(playerid);
- SetPlayerColor(playerid,0x0000BBAA);// BLUE
- blueplayers++;
- tdmcolor = 1;
- format(string, sizeof(string), "%s se juntou à equipe de MS, a equipe azul", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/lvdm", true) == 0)
- {
- if(dmplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "O LVDM já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(dmon == 0)
- {
- dmon = 1;
- playerindm[playerid] = 1;
- playerinminigame[playerid] = 1;
- dmrank = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,lvdmspawns[0][0],lvdmspawns[0][1],lvdmspawns[0][2]);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,26,50000);
- GivePlayerWeapon(playerid,32,50000);
- GivePlayerWeapon(playerid,31,50000);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- startvar[2] = 1;
- dmtimer = SetTimer("Startdm", 60000, 0);
- format(string, sizeof(string), "%s iniciou um LVDM, você tem um minuto para escrever /LVDM e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(dmon == 1 && dmrank <= 15) {
- playerindm[playerid] = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,lvdmspawns[dmrank][0],lvdmspawns[dmrank][1],lvdmspawns[dmrank][2]);
- dmrank++;
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,26,50000);
- GivePlayerWeapon(playerid,32,50000);
- GivePlayerWeapon(playerid,31,50000);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- format(string, sizeof(string), "%s foi ao LVDM", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(dmon == 1 && dmrank == 16) {
- format(string, sizeof(string), "O LVDM está cheio, espere o próximo LVDM");//
- SendClientMessage(playerid,0x33AA33AA,string);
- }
- }
- if(strcmp(cmd, "/qderby", true) == 0)
- {
- if(qderbyplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "O derby já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Voce já esta em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(qderbyon == 0)
- {
- Respawnqbloodrings();
- qderbyon = 1;
- playerinminigame[playerid] = 1;
- playerinqderby[playerid] = 1;
- qderbyrank = 1;
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(qbloodring[0],7);
- qbloodringfull[0] = 1;
- PutPlayerInVehicle(playerid, qbloodring[0], 0);
- playerinqbloodring[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- startvar[3] = 1;
- qdtimer = SetTimer("StartqDerby", 60000, 0);
- format(string, sizeof(string), "%s iniciou um derby pedreira, você tem um minuto para digitar, /qderby e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(qderbyon == 1 && qderbyrank < 15) {
- playerinminigame[playerid] = 1;
- playerinqderby[playerid] = 1;
- qderbyrank++;
- SetPlayerInterior(playerid,0);
- for(new i=0; i<15; i++)
- {
- if(qbloodringfull[i] == 0)
- {
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(qbloodring[i],7);
- qbloodringfull[i] = 1;
- PutPlayerInVehicle(playerid, qbloodring[i], 0);
- TogglePlayerControllable(playerid, 0);
- playerinqbloodring[playerid] = i;
- format(string, sizeof(string), "%s foi ao derby pedreira", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- } else if(qderbyon == 1 && qderbyrank >= 15) {
- format(string, sizeof(string), "O derby pedreira está cheio, espere a próxima rodada", pname);//
- SendClientMessage(playerid,0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/boxing", true) == 0)
- {
- if(boxplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "A luta de boxe já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(boxon == 0)
- {
- boxon = 1;
- playerinbox[playerid] = 1;
- playerinminigame[playerid] = 1;
- boxrank = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,2496.479,-1678.357,6997.348);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,50);
- startvar[4] = 1;
- boxtimer = SetTimer("StartBox", 60000, 0);
- format(string, sizeof(string), "%s deu início a uma luta de boxe, você tem um minuto para escrever /boxe e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(boxon == 1) {
- playerinbox[playerid] = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,2496.479,-1678.357,6997.348);
- boxrank++;
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,50);
- format(string, sizeof(string), "%s juntou-se à luta de boxe", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/sdive", true) == 0)
- {
- if(sdplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "O Skydive já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(sdon == 0)
- {
- sdon = 1;
- playerinsd[playerid] = 1;
- playerinminigame[playerid] = 1;
- sdrank = 1;
- sdfirst = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,-1753.7169,884.6819,1000.000);
- GivePlayerWeapon(playerid,46,1);
- startvar[5] = 1;
- sdtimer = SetTimer("StartSd", 60000, 0);
- SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1);
- format(string, sizeof(string), "%s iniciou um skydive, você tem um minuto para escrever /sdive e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(sdon == 1) {
- playerinsd[playerid] = 1;
- TogglePlayerControllable(playerid, 0);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,7);
- SetPlayerPos(playerid,-1753.7169,884.6819,1000.000);
- sdrank++;
- GivePlayerWeapon(playerid,46,1);
- SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1);
- format(string, sizeof(string), "%s foi ao skydive", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/kartrace", true) == 0)
- {
- if(kartplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "A corrida de kart já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(karton == 0)
- {
- karton = 1;
- playerinminigame[playerid] = 1;
- playerinkartrace[playerid] = 1;
- kartrank = 1;
- krtfirst = 1;
- currentcheckpoint[playerid] = 0;
- SetPlayerInterior(playerid,15);
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(karts[0],7);
- kartfull[0] = 1;
- PutPlayerInVehicle(playerid, karts[0], 0);
- playerinkart[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20);
- startvar[6] = 1;
- krttimer = SetTimer("StartKart", 60000, 0);
- format(string, sizeof(string), "%s deu início a uma corrida de kart, você tem um minuto para escrever / kartrace e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(karton == 1 && kartrank < 15) {
- playerinminigame[playerid] = 1;
- playerinkartrace[playerid] = 1;
- kartrank++;
- currentcheckpoint[playerid] = 0;
- SetPlayerInterior(playerid,15);
- for(new i=0; i<15; i++)
- {
- if(kartfull[i] == 0)
- {
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(karts[i],7);
- kartfull[i] = 1;
- PutPlayerInVehicle(playerid, karts[i], 0);
- TogglePlayerControllable(playerid, 0);
- SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20);
- playerinkart[playerid] = i;
- format(string, sizeof(string), "%s juntou-se a corrida de kart", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- } else if(karton == 1 && kartrank >= 15) {
- format(string, sizeof(string), "A corrida de kart está cheia, esperar para a próxima rodada", pname);//
- SendClientMessage(playerid,0x33AA33AA,string);
- return 1;
- }
- }
- if(strcmp(cmd, "/srace", true) == 0)
- {
- if(srplaying == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "A corrida do estádio já começou");
- return 1;
- }
- if(playerinminigame[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB4B5B7AA, "Você já está em um minigame");
- return 1;
- }
- new pname[256];
- GetPlayerName(playerid, pname, 256);
- if(sron == 0)
- {
- sron = 1;
- playerinminigame[playerid] = 1;
- playerinsr[playerid] = 1;
- srrank = 1;
- srfirst = 1;
- currentracecheckpoint[playerid] = 0;
- SetPlayerInterior(playerid,4);
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(nrg[0],7);
- nrgfull[0] = 1;
- PutPlayerInVehicle(playerid, nrg[0], 0);
- playerinnrg[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10);
- startvar[7] = 1;
- srtimer = SetTimer("StartSr", 60000, 0);
- format(string, sizeof(string), "%s deu início a corrida do estádio, você tem um minuto para escrever /srace e juntar-se", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- } else if(sron == 1 && srrank < 15) {
- playerinminigame[playerid] = 1;
- playerinsr[playerid] = 1;
- srrank++;
- currentracecheckpoint[playerid] = 0;
- SetPlayerInterior(playerid,4);
- for(new i=0; i<15; i++)
- {
- if(nrgfull[i] == 0)
- {
- SetPlayerVirtualWorld(playerid,7);
- SetVehicleVirtualWorld(nrg[i],7);
- nrgfull[i] = 1;
- PutPlayerInVehicle(playerid, nrg[i], 0);
- TogglePlayerControllable(playerid, 0);
- SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10);
- playerinnrg[playerid] = i;
- format(string, sizeof(string), "%s juntou-se a corrida do estádio", pname);//
- SendClientMessageToAll(0x33AA33AA,string);
- return 1;
- }
- }
- } else if(sron == 1 && srrank >= 15) {
- format(string, sizeof(string), "A corrida do estádio está cheio, espere a próxima rodada", pname);//
- SendClientMessage(playerid,0x33AA33AA,string);
- return 1;
- }
- }
- return 0;
- }
- public OnPlayerInfoChange(playerid)
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == 2)
- {
- playercarid[playerid] = GetPlayerVehicleID(playerid);
- }
- if(oldstate == 2)
- {
- if(playerinderby[playerid] || playerinqderby[playerid] || playerinkartrace[playerid] || playerinsr[playerid])
- {
- PutPlayerInVehicle(playerid,playercarid[playerid],0);
- }
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- if(playerinsd[playerid])
- {
- SetTimerEx("SdFinish",2000,0,"i",playerid);
- } else if(playerinkartrace[playerid]) {
- if(currentcheckpoint[playerid] <= 2)
- {
- currentcheckpoint[playerid]++;
- DisablePlayerRaceCheckpoint(playerid);
- SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]][0],kcps[currentcheckpoint[playerid]][1],kcps[currentcheckpoint[playerid]][2],
- kcps[currentcheckpoint[playerid]+1][0],kcps[currentcheckpoint[playerid]+1][1],kcps[currentcheckpoint[playerid]+1][2],20);
- } else if(currentcheckpoint[playerid] >= 3 && currentcheckpoint[playerid] != 7) {
- currentcheckpoint[playerid]++;
- DisablePlayerRaceCheckpoint(playerid);
- SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]-4][0],kcps[currentcheckpoint[playerid]-4][1],
- kcps[currentcheckpoint[playerid]-4][2],kcps[currentcheckpoint[playerid]-3][0],kcps[currentcheckpoint[playerid]-3][1],
- kcps[currentcheckpoint[playerid]-3][2],20);
- } else if(currentcheckpoint[playerid] == 7) {
- if(krtfirst == 1)
- {
- DisablePlayerRaceCheckpoint(playerid);
- new string[256];
- krtfirst++;
- kartrank--;
- new winnername[256];
- GetPlayerName(playerid,winnername, sizeof(winnername));
- RewardCalc(playerid,5000,10000);
- format(string, sizeof(string), "%s ganhou a corrida de kart e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(playerid,reward);
- playerinkartrace[playerid] = 0;
- playerinminigame[playerid] = 0;
- currentcheckpoint[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- if(kartrank == 0)
- {
- KrtFinish();
- } else {
- SetTimer("KrtFinish",60000,0);
- }
- } else {
- DisablePlayerRaceCheckpoint(playerid);
- playerinkartrace[playerid] = 0;
- playerinminigame[playerid] = 0;
- currentcheckpoint[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- if(kartrank == 0)
- {
- KrtFinish();
- } else {
- SetTimer("KrtFinish",60000,0);
- }
- }
- }
- } else if(playerinsr[playerid]) {
- if(currentracecheckpoint[playerid] <= 7)
- {
- currentracecheckpoint[playerid]++;
- DisablePlayerRaceCheckpoint(playerid);
- SetPlayerRaceCheckpoint(playerid,0,srcps[currentracecheckpoint[playerid]][0],srcps[currentracecheckpoint[playerid]][1],
- srcps[currentracecheckpoint[playerid]][2],srcps[currentracecheckpoint[playerid]+1][0],srcps[currentracecheckpoint[playerid]+1][1],
- srcps[currentracecheckpoint[playerid]+1][2],10);
- } else if(currentracecheckpoint[playerid] == 8) {
- if(srfirst == 1)
- {
- DisablePlayerRaceCheckpoint(playerid);
- new string[256];
- srfirst++;
- srrank--;
- new winnername[256];
- GetPlayerName(playerid,winnername, sizeof(winnername));
- RewardCalc(playerid,5000,10000);
- format(string, sizeof(string), "%s ganhou a corrida do estádio e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(playerid,reward);
- playerinsr[playerid] = 0;
- playerinminigame[playerid] = 0;
- currentracecheckpoint[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- if(srrank == 0)
- {
- SrFinish();
- } else {
- SetTimer("SrFinish",60000,0);
- }
- } else {
- DisablePlayerRaceCheckpoint(playerid);
- playerinsr[playerid] = 0;
- playerinminigame[playerid] = 0;
- currentracecheckpoint[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- if(srrank == 0)
- {
- SrFinish();
- } else {
- SetTimer("SrFinish",60000,0);
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public Spawnbloodrings()
- {
- for(new i=0; i<15; i++)
- {
- bloodring[i] = CreateVehicle(504,derbycars[i][0],derbycars[i][1],derbycars[i][2],derbycars[i][3],-1,-1,-1);
- LinkVehicleToInterior(bloodring[i],15);
- SetVehicleVirtualWorld(bloodring[i],1);
- bloodringfull[i] = 0;
- }
- return 1;
- }
- public Destroybloodrings()
- {
- for(new i=0; i<15; i++)
- {
- DestroyVehicle(bloodring[i]);
- bloodringfull[i] = 0;
- }
- }
- public Respawnbloodrings()
- {
- for(new i=0; i<15; i++)
- {
- SetVehicleToRespawn(bloodring[i]);
- SetVehicleVirtualWorld(bloodring[i],1);
- bloodringfull[i] = 0;
- }
- }
- public Spawnqbloodrings()
- {
- for(new i=0; i<15; i++)
- {
- qbloodring[i] = CreateVehicle(504,qderbycars[i][0],qderbycars[i][1],qderbycars[i][2],qderbycars[i][3],-1,-1,-1);
- SetVehicleVirtualWorld(qbloodring[i],1);
- qbloodringfull[i] = 0;
- }
- return 1;
- }
- public Destroyqbloodrings()
- {
- for(new i=0; i<15; i++)
- {
- DestroyVehicle(qbloodring[i]);
- qbloodringfull[i] = 0;
- }
- }
- public Respawnqbloodrings()
- {
- for(new i=0; i<15; i++)
- {
- SetVehicleToRespawn(qbloodring[i]);
- SetVehicleVirtualWorld(qbloodring[i],1);
- qbloodringfull[i] = 0;
- }
- }
- public SpawnKarts()
- {
- for(new i=0; i<15; i++)
- {
- karts[i] = CreateVehicle(571,kartspawns[i][0],kartspawns[i][1],kartspawns[i][2],kartspawns[i][3],-1,-1,-1);
- LinkVehicleToInterior(karts[i],15);
- SetVehicleVirtualWorld(karts[i],1);
- kartfull[i] = 0;
- }
- return 1;
- }
- public DestroyKarts()
- {
- for(new i=0; i<15; i++)
- {
- DestroyVehicle(karts[i]);
- kartfull[i] = 0;
- }
- }
- public RespawnKarts()
- {
- for(new i=0; i<15; i++)
- {
- SetVehicleToRespawn(karts[i]);
- SetVehicleVirtualWorld(karts[i],1);
- kartfull[i] = 0;
- }
- }
- public SpawnNrgs()
- {
- for(new i=0; i<15; i++)
- {
- nrg[i] = CreateVehicle(522,nrgspawns[i][0],nrgspawns[i][1],nrgspawns[i][2],nrgspawns[i][3],-1,-1,-1);
- LinkVehicleToInterior(nrg[i],4);
- SetVehicleVirtualWorld(nrg[i],1);
- nrgfull[i] = 0;
- }
- return 1;
- }
- public DestroyNrgs()
- {
- for(new i=0; i<15; i++)
- {
- DestroyVehicle(nrg[i]);
- nrgfull[i] = 0;
- }
- }
- public RespawnNrgs()
- {
- for(new i=0; i<15; i++)
- {
- SetVehicleToRespawn(nrg[i]);
- SetVehicleVirtualWorld(nrg[i],1);
- nrgfull[i] = 0;
- }
- }
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- public StartDerby()
- {
- new delay = 1000;
- new string[32];
- if(startvar[0] == 1)
- {
- if( derbyrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "Derby cancelado. Motivo: jogadores Insuficientes (Minimo = 2)");
- derbyplaying = 0;
- derbyrank = 0;
- derbyon = 0;
- startvar[0] = 0;
- Respawnbloodrings();
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinderby[i] == 1)
- {
- playerinderby[i] = 0;
- playerinminigame[i] = 0;
- playerinbloodring[i] = -1;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- format(string, sizeof(string), "~r~3");
- derbyplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinderby[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[0] = 2;
- SetTimer("StartDerby", delay, 0);
- } else if(startvar[0] == 2) {
- format(string, sizeof(string), "~r~2");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinderby[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[0] = 3;
- SetTimer("StartDerby", delay, 0);
- } else if(startvar[0] == 3) {
- format(string, sizeof(string), "~g~1");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinderby[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- startvar[0] = 0;
- }
- return 1;
- }
- public Starttdm()
- {
- new delay=1000;
- new string[32];
- if(startvar[1] == 1)
- {
- if( tdmrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "Evento DM cancelado. Motivo: Jogadores Insuficientes.(Minimo = 2)");
- tdmplaying = 0;
- tdmrank = 0;
- tdmon = 0;
- startvar[1] = 0;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerintdm[i] == 1)
- {
- playerintdm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- format(string, sizeof(string), "~r~3");
- tdmplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerintdm[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[1] = 2;
- SetTimer("Starttdm", delay, 0);
- } else if(startvar[1] == 2) {
- format(string, sizeof(string), "~r~2");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerintdm[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[1] = 3;
- SetTimer("Starttdm", delay, 0);
- } else if(startvar[1] == 3) {
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerintdm[i] == 1)
- {
- GameTextForPlayer(i, string, delay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- startvar[1] = 0;
- }
- return 1;
- }
- public Startdm()
- {
- if(startvar[2] == 1)
- {
- if( dmrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "LVDM cancelado. Motivo: Jogadores Insuficientes (Minimo = 2)");
- dmplaying = 0;
- dmrank = 0;
- dmon = 0;
- startvar[2] = 0;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerindm[i] == 1)
- {
- playerindm[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- dmplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerindm[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[2] = 2;
- SetTimer("Startdm", gdelay, 0);
- } else if(startvar[2] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerindm[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[2] = 3;
- SetTimer("Startdm", hdelay, 0);
- } else if(startvar[2] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerindm[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- startvar[2] = 0;
- }
- return 1;
- }
- public StartqDerby()
- {
- if(startvar[3] == 1)
- {
- if( qderbyrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "derby Pedreira cancelado. Motivo: Jogadores Insuficiente. (Minimo = 2)");
- qderbyplaying = 0;
- qderbyrank = 0;
- qderbyon = 0;
- startvar[3] = 0;
- Respawnqbloodrings();
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinqderby[i] == 1)
- {
- playerinqderby[i] = 0;
- playerinminigame[i] = 0;
- playerinqbloodring[i] = -1;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- qderbyplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinqderby[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[3] = 2;
- SetTimer("StartqDerby", gdelay, 0);
- } else if(startvar[3] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinqderby[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[3] = 3;
- SetTimer("StartqDerby", hdelay, 0);
- } else if(startvar[3] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinqderby[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- startvar[3] = 0;
- }
- return 1;
- }
- public StartBox()
- {
- if(startvar[4] == 1)
- {
- if( boxrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "luta de boxe cancelada. Motivo: Jogadores Insuficientes. (Minimo = 2)");
- boxplaying = 0;
- boxrank = 0;
- boxon = 0;
- startvar[4] = 0;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinbox[i] == 1)
- {
- playerinbox[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- boxplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinbox[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[4] = 2;
- SetTimer("StartBox", gdelay, 0);
- } else if(startvar[4] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinbox[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[4] = 3;
- SetTimer("StartBox", hdelay, 0);
- } else if(startvar[4] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinbox[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- startvar[4] = 0;
- }
- return 1;
- }
- public StartSd()
- {
- if(startvar[5] == 1)
- {
- if( sdrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "Skydive cancelado. Motivo: Jogadores Insuficientes (Minimo = 2)");
- sdplaying = 0;
- sdrank = 0;
- sdon = 0;
- startvar[5] = 0;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsd[i] == 1)
- {
- playerinsd[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- sdplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsd[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[5] = 2;
- SetTimer("StartSd", gdelay, 0);
- } else if(startvar[5] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsd[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[5] = 3;
- SetTimer("StartSd", hdelay, 0);
- } else if(startvar[5] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsd[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- SetTimer("EndSd",180000,0);
- startvar[5] = 0;
- }
- return 1;
- }
- public EndSd()
- {
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsd[i] == 1)
- {
- playerinsd[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- }
- sdplaying = 0;
- sdrank = 0;
- sdon = 0;
- startvar[5] = 0;
- SendClientMessageToAll(0x33AA33AA, "O skydive acabou");
- return 1;
- }
- public StartKart()
- {
- if(startvar[6] == 1) {
- if( kartrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "corrida de Kart cancelado. Motivo: Jogadores Insuficientes (Minimo = 2)");
- kartplaying = 0;
- kartrank = 0;
- karton = 0;
- startvar[6] = 0;
- RespawnKarts();
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinkartrace[i] == 1)
- {
- playerinkartrace[i] = 0;
- playerinminigame[i] = 0;
- playerinkart[i] = -1;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- kartplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinkartrace[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[6] = 2;
- SetTimer("StartKart", gdelay, 0);
- } else if(startvar[6] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinkartrace[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[6] = 3;
- SetTimer("StartKart", hdelay, 0);
- } else if(startvar[6] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinkartrace[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- SetTimer("KrtFinish",300000,0);
- startvar[6] = 0;
- }
- return 1;
- }
- public StartSr()
- {
- if(startvar[7] == 1)
- {
- if( srrank <= 1 )
- {
- SendClientMessageToAll(0x33AA33AA, "corrida Estádio cancelado. Motivo: Jogadores Insuficientes (Minimo = 2)");
- srplaying = 0;
- srrank = 0;
- sron = 0;
- startvar[7] = 0;
- RespawnNrgs();
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsr[i] == 1)
- {
- playerinsr[i] = 0;
- playerinminigame[i] = 0;
- playerinnrg[i] = -1;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- return 1;
- }
- new string[32];
- format(string, sizeof(string), "~r~3");
- new gdelay=1000;
- kartplaying = 1;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsr[i] == 1)
- {
- GameTextForPlayer(i, string, gdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[7] = 2;
- SetTimer("StartSr", gdelay, 0);
- } else if(startvar[7] == 2) {
- new string[32];
- format(string, sizeof(string), "~r~2");
- new hdelay=1000;
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsr[i] == 1)
- {
- GameTextForPlayer(i, string, hdelay, 6);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- }
- startvar[7] = 3;
- SetTimer("StartSr", hdelay, 0);
- } else if(startvar[7] == 3) {
- new rdelay=1000;
- new string[32];
- format(string, sizeof(string), "~g~1!");
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsr[i] == 1)
- {
- GameTextForPlayer(i, string, rdelay, 6);
- PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
- TogglePlayerControllable(i, 1);
- }
- }
- }
- SetTimer("SrFinish",300000,0);
- startvar[7] = 0;
- }
- return 1;
- }
- public RewardCalc(playerid,min,max)//Originally from PenLS
- {
- reward = (min + (random(max-min)));
- }
- public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- tempposx = (oldposx -x);
- tempposy = (oldposy -y);
- tempposz = (oldposz -z);
- if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- return 1;
- }
- }
- return 0;
- }
- public SdFinish(playerid)
- {
- if(playerinsd[playerid] == 1 && PlayerToPoint(5,playerid,-1753.7169,884.6819,295.8750))
- {
- if(sdfirst == 1)
- {
- DisablePlayerRaceCheckpoint(playerid);
- new string[256];
- sdfirst = 0;
- new winnername[256];
- GetPlayerName(playerid,winnername, sizeof(winnername));
- RewardCalc(playerid,5000,10000);
- format(string, sizeof(string), "%s ganhou o SkyDive e ganhou $%d", winnername, reward);
- SendClientMessageToAll(0x33AA33AA, string);
- GivePlayerMoney(playerid,reward);
- playerinsd[playerid] = 0;
- playerinminigame[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- SetTimer("EndSd",60000,0);
- } else {
- DisablePlayerRaceCheckpoint(playerid);
- playerinsd[playerid] = 0;
- playerinminigame[playerid] = 0;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
- }
- }
- }
- public load()
- {
- Spawnbloodrings();
- Spawnqbloodrings();
- SpawnKarts();
- SpawnNrgs();
- CreateObject(975, 213.7231, 1875.3864, 13.8800, 0.0000, 0.0000, 180);// area 51 gate for TeamDM
- // LVDM zone:
- CreateObject(975,2237.232,2453.272,11.353,0.0,0.0,90.000);//Gates
- CreateObject(975,2293.831,2499.356,4.016,0.0,0.0,90.000);
- CreateObject(975,2335.095,2443.816,6.436,0.0,0.0,56.250);
- CreateObject(1225,2242.148,2481.337,2.679,0.0,0.0,0.0);//Explosive barrels
- CreateObject(1225,2249.003,2476.099,2.679,0.0,0.0,0.0);
- CreateObject(1225,2269.786,2485.744,2.679,0.0,0.0,0.0);
- CreateObject(1225,2309.837,2472.542,2.679,0.0,0.0,0.0);
- CreateObject(1225,2296.421,2456.946,2.679,0.0,0.0,0.0);
- CreateObject(1225,2276.625,2436.773,2.679,0.0,0.0,0.0);
- CreateObject(1225,2251.733,2443.828,2.679,0.0,0.0,0.0);
- CreateObject(1225,2335.119,2447.098,5.029,0.0,0.0,0.0);
- CreateObject(1225,2334.300,2446.371,4.971,0.0,0.0,0.0);
- CreateObject(1225,2332.263,2444.455,4.774,0.0,0.0,0.0);
- CreateObject(1225,2333.340,2443.961,5.007,0.0,0.0,0.0);
- CreateObject(1225,2332.409,2441.871,5.056,0.0,0.0,0.0);
- CreateObject(1225,2329.335,2443.138,4.298,0.0,0.0,0.0);
- CreateObject(1225,2328.618,2445.822,4.055,0.0,0.0,0.0);
- CreateObject(1225,2330.095,2446.103,4.320,0.0,0.0,0.0);
- CreateObject(1225,2329.184,2444.807,4.575,0.0,0.0,0.0);
- CreateObject(1556,2294.025,2494.454,3.789,0.0,0.0,-90.000);//Door
- CreateObject(16681,2494.841,-1676.981,7000.000,0.0,0.0,0.0);//Boxing Arena
- /*SendClientMessageToAll(0xFFFF00AA,"Minigames filterscript loaded. Type /minigames for more information.");*/
- }
- public KrtFinish()
- {
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinkartrace[i] == 1)
- {
- playerinkartrace[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- }
- kartplaying = 0;
- kartrank = 0;
- karton = 0;
- RespawnKarts();
- SendClientMessageToAll(0x33AA33AA, "A corrida de kart acabou");
- return 1;
- }
- public SrFinish()
- {
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if (playerinsr[i] == 1)
- {
- playerinsr[i] = 0;
- playerinminigame[i] = 0;
- SetPlayerVirtualWorld(i,0);
- SetPlayerInterior(i, 0);
- SetPlayerPos(i, spawnX, spawnY, spawnZ);
- }
- }
- }
- srplaying = 0;
- srrank = 0;
- sron = 0;
- RespawnNrgs();
- SendClientMessageToAll(0x33AA33AA, "A corrida do estádio acabou");
- return 1;
- }
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