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- function onPlayerEntered(player)
- ---------- Leaderstats ----------
- local stats = Instance.new("Configuration",player)
- stats.Name = "leaderstats"
- ---------- Visible Leaderstats ----------
- local s1 = Instance.new("IntValue",stats)
- s1.Name = "Stage"
- local s2 = Instance.new("IntValue",stats)
- s2.Name = "World"
- local s3 = Instance.new("StringValue",stats)
- s3.Name = "Area"
- s3.Value = "Spawn Room"
- ---------- Invisible Leaderstats ----------
- local s4 = Instance.new("Intvalue",player)
- s4.Name = "Lives"
- s4.Value = 10
- local s5 = Instance.new("BoolValue",player)
- s5.Name = "ExtremeModeEnabled"
- end
- game.Players.PlayerAdded:connect(onPlayerEntered)
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