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Aug 17th, 2021
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  1.  
  2. --game1-----------------------------------------------------------------------------------------------
  3.  
  4. if game.PlaceId == 2753915549 then
  5. local DiscordLib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/discord%20lib.txt")()
  6.  
  7. local win = DiscordLib:Window("QUÀNH THÍCH SKID :)))~~ v1 Old world")
  8.  
  9. local serv = win:Server("MAIN", "")
  10. --- Anti afk Auto
  11. local vu = game:GetService("VirtualUser")
  12. game:GetService("Players").LocalPlayer.Idled:connect(function()
  13. vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  14. wait(1)
  15. vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  16. end)
  17. --------------------------------------------------------------
  18.  
  19. --------------------------------------------------------------------------------------------------------------------------------------------------- Main
  20. local plr = game.Players.LocalPlayer
  21. local MYLEVELNEW = plr.Data.Level.Value
  22. function CHECKLEVEL()
  23. local MYLEVEL = plr.Data.Level.Value
  24. if MYLEVEL == 1 or MYLEVEL <= 9 then -- Bandit
  25. _G.MONNAME = "Bandit [Lv. 5]"
  26. _G.QUESTNAME = "BanditQuest1"
  27. _G.QUESTNUMBER = 1
  28. _G.MONCOORD = CFrame.new(1061.66699, 16.5166187, 1544.52905, -0.942978859, -3.33851502e-09, 0.332852632, 7.04340497e-09, 1, 2.99841325e-08, -0.332852632, 3.06188177e-08, -0.942978859)
  29. _G.QUESTCOORD = CFrame.new(1199.31287, 52.2717781, 1536.91516, -0.929782331, 6.60215846e-08, -0.368109822, 3.9077392e-08, 1, 8.06501603e-08, 0.368109822, 6.06023249e-08, -0.929782331)
  30. elseif MYLEVEL == 10 or MYLEVEL <= 14 then -- Monkey
  31. _G.MONNAME = "Monkey [Lv. 14]"
  32. _G.QUESTNAME = "JungleQuest"
  33. _G.QUESTNUMBER = 1
  34. _G.MONCOORD = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374)
  35. _G.QUESTCOORD = CFrame.new(-1402.74609, 98.5633316, 90.6417007, 0.836947978, 0, 0.547282517, -0, 1, -0, -0.547282517, 0, 0.836947978)
  36. elseif MYLEVEL == 15 or MYLEVEL <= 29 then -- Gorilla
  37. _G.MONNAME = "Gorilla [Lv. 20]"
  38. _G.QUESTNAME = "JungleQuest"
  39. _G.QUESTNUMBER = 2
  40. _G.MONCOORD = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374)
  41. _G.QUESTCOORD = CFrame.new(-1223.52808, 6.27936459, -502.292664, 0.310949147, -5.66602516e-08, 0.950426519, -3.37275488e-08, 1, 7.06501808e-08, -0.950426519, -5.40241736e-08, 0.310949147)
  42. elseif MYLEVEL == 30 or MYLEVEL <= 39 then -- Pirate
  43. _G.MONNAME = "Pirate [Lv. 35]"
  44. _G.QUESTNAME = "BuggyQuest1"
  45. _G.QUESTNUMBER = 1
  46. _G.MONCOORD = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506)
  47. _G.QUESTCOORD = CFrame.new(-1219.32324, 4.75205183, 3915.63452, -0.966492832, -6.91238853e-08, 0.25669381, -5.21195496e-08, 1, 7.3047012e-08, -0.25669381, 5.72206496e-08, -0.966492832)
  48. elseif MYLEVEL == 40 or MYLEVEL <= 59 then -- Brute
  49. _G.MONNAME = "Brute [Lv. 45]"
  50. _G.QUESTNAME = "BuggyQuest1"
  51. _G.QUESTNUMBER = 2
  52. _G.MONCOORD = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506)
  53. _G.QUESTCOORD = CFrame.new(-1146.49646, 96.0936813, 4312.1333, -0.978175163, -1.53222057e-08, 0.207781896, -3.33316912e-08, 1, -8.31738873e-08, -0.207781896, -8.82843523e-08, -0.978175163)
  54. elseif MYLEVEL == 60 or MYLEVEL <= 74 then -- Desert Bandit
  55. _G.MONNAME = "Desert Bandit [Lv. 60]"
  56. _G.QUESTNAME = "DesertQuest"
  57. _G.QUESTNUMBER = 1
  58. _G.MONCOORD = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724)
  59. _G.QUESTCOORD = CFrame.new(932.788818, 6.4503746, 4488.24609, -0.998625934, 3.08948351e-08, 0.0524050146, 2.79967303e-08, 1, -5.60361286e-08, -0.0524050146, -5.44919629e-08, -0.998625934)
  60. elseif MYLEVEL == 75 or MYLEVEL <= 89 then -- Desert Officre
  61. _G.MONNAME = "Desert Officer [Lv. 70]"
  62. _G.QUESTNAME = "DesertQuest"
  63. _G.QUESTNUMBER = 2
  64. _G.MONCOORD = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724)
  65. _G.QUESTCOORD = CFrame.new(1580.03198, 4.61375761, 4366.86426, 0.135744005, -6.44280718e-08, -0.990743816, 4.35738308e-08, 1, -5.90598574e-08, 0.990743816, -3.51534837e-08, 0.135744005)
  66. elseif MYLEVEL == 90 or MYLEVEL <= 99 then -- Snow Bandits
  67. _G.MONNAME = "Snow Bandit [Lv. 90]"
  68. _G.QUESTNAME = "SnowQuest"
  69. _G.QUESTNUMBER = 1
  70. _G.MONCOORD = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952)
  71. _G.QUESTCOORD = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439)
  72. elseif MYLEVEL == 100 or MYLEVEL <= 119 then -- Snowman
  73. _G.MONNAME = "Snowman [Lv. 100]"
  74. _G.QUESTNAME = "SnowQuest"
  75. _G.QUESTNUMBER = 2
  76. _G.MONCOORD = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952)
  77. _G.QUESTCOORD = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439)
  78. elseif MYLEVEL == 120 or MYLEVEL <= 149 then -- Chief Petty Officer
  79. _G.MONNAME = "Chief Petty Officer [Lv. 120]"
  80. _G.QUESTNAME = "MarineQuest2"
  81. _G.QUESTNUMBER = 1
  82. _G.MONCOORD = CFrame.new(-5035.0835, 28.6520386, 4325.29443, 0.0243340395, -7.08064647e-08, 0.999703884, -6.36926814e-08, 1, 7.23777944e-08, -0.999703884, -6.54350671e-08, 0.0243340395)
  83. _G.QUESTCOORD = CFrame.new(-4882.8623, 22.6520386, 4255.53516, 0.273695946, -5.40380647e-08, -0.96181643, 4.37720793e-08, 1, -4.37274998e-08, 0.96181643, -3.01326679e-08, 0.273695946)
  84. elseif MYLEVEL == 150 or MYLEVEL <= 174 then -- Sky Bandit
  85. _G.MONNAME = "Sky Bandit [Lv. 150]"
  86. _G.QUESTNAME = "SkyQuest"
  87. _G.QUESTNUMBER = 1
  88. _G.MONCOORD = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111)
  89. _G.QUESTCOORD = CFrame.new(-4970.74219, 294.544342, -2890.11353, -0.994874597, -8.61311236e-08, -0.101116329, -9.10836206e-08, 1, 4.43614923e-08, 0.101116329, 5.33441664e-08, -0.994874597)
  90. elseif MYLEVEL == 175 or MYLEVEL <= 224 then -- Dark Master
  91. _G.MONNAME = "Dark Master [Lv. 175]"
  92. _G.QUESTNAME = "SkyQuest"
  93. _G.QUESTNUMBER = 2
  94. _G.MONCOORD = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111)
  95. _G.QUESTCOORD = CFrame.new(-5220.58594, 430.693298, -2278.17456, -0.925375521, 1.12086873e-08, 0.379051805, -1.05115507e-08, 1, -5.52320891e-08, -0.379051805, -5.50948407e-08, -0.925375521)
  96. elseif MYLEVEL == 225 or MYLEVEL <= 274 then -- Toga Warrior
  97. _G.MONNAME = "Toga Warrior [Lv. 225]"
  98. _G.QUESTNAME = "ColosseumQuest"
  99. _G.QUESTNUMBER = 1
  100. _G.MONCOORD = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345)
  101. _G.QUESTCOORD = CFrame.new(-1779.97583, 44.6077499, -2736.35474, 0.984437346, 4.10396339e-08, 0.175734788, -3.62286876e-08, 1, -3.05844168e-08, -0.175734788, 2.3741821e-08, 0.984437346)
  102. elseif MYLEVEL == 275 or MYLEVEL <= 299 then -- Gladiato
  103. _G.MONNAME = "Gladiator [Lv. 275]"
  104. _G.QUESTNAME = "ColosseumQuest"
  105. _G.QUESTNUMBER = 2
  106. _G.MONCOORD = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345)
  107. _G.QUESTCOORD = CFrame.new(-1274.75903, 58.1895943, -3188.16309, 0.464524001, 6.21005611e-08, 0.885560572, -4.80449414e-09, 1, -6.76054768e-08, -0.885560572, 2.71497012e-08, 0.464524001)
  108. elseif MYLEVEL == 300 or MYLEVEL <= 329 then -- Military Soldier
  109. _G.MONNAME = "Military Soldier [Lv. 300]"
  110. _G.QUESTNAME = "MagmaQuest"
  111. _G.QUESTNUMBER = 1
  112. _G.MONCOORD = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557)
  113. _G.QUESTCOORD = CFrame.new(-5363.01123, 41.5056877, 8548.47266, -0.578253984, -3.29503091e-10, 0.815856814, 9.11209668e-08, 1, 6.498761e-08, -0.815856814, 1.11920997e-07, -0.578253984)
  114. elseif MYLEVEL == 300 or MYLEVEL <= 374 then -- Military Spy
  115. _G.MONNAME = "Military Spy [Lv. 330]"
  116. _G.QUESTNAME = "MagmaQuest"
  117. _G.QUESTNUMBER = 2
  118. _G.MONCOORD = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557)
  119. _G.QUESTCOORD = CFrame.new(-5787.99023, 120.864456, 8762.25293, -0.188358366, -1.84706277e-08, 0.982100308, -1.23782129e-07, 1, -4.93306951e-09, -0.982100308, -1.22495649e-07, -0.188358366)
  120. elseif MYLEVEL == 375 or MYLEVEL <= 399 then -- Fishman Warrior
  121. _G.MONNAME = "Fishman Warrior [Lv. 375]"
  122. _G.QUESTNAME = "FishmanQuest"
  123. _G.QUESTNUMBER = 1
  124. _G.MONCOORD = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468)
  125. _G.QUESTCOORD = CFrame.new(60946.6094, 48.6735229, 1525.91687, -0.0817126185, 8.90751153e-08, 0.996655822, 2.00889794e-08, 1, -8.77269599e-08, -0.996655822, 1.28533992e-08, -0.0817126185)
  126. elseif MYLEVEL == 400 or MYLEVEL <= 449 then -- Fishman Commando
  127. _G.MONNAME = "Fishman Commando [Lv. 400]"
  128. _G.QUESTNAME = "FishmanQuest"
  129. _G.QUESTNUMBER = 2
  130. _G.MONCOORD = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468)
  131. _G.QUESTCOORD = CFrame.new(61885.5039, 18.4828243, 1504.17896, 0.577502489, 0, -0.816389024, -0, 1.00000012, -0, 0.816389024, 0, 0.577502489)
  132. elseif MYLEVEL == 450 or MYLEVEL <= 474 then -- God's Guards
  133. _G.MONNAME = "God's Guard [Lv. 450]"
  134. _G.QUESTNAME = "SkyExp1Quest"
  135. _G.QUESTNUMBER = 1
  136. _G.MONCOORD = CFrame.new(-4721.71436, 845.277161, -1954.20105, -0.999277651, -5.56969759e-09, 0.0380011722, -4.14751478e-09, 1, 3.75035256e-08, -0.0380011722, 3.73188307e-08, -0.999277651)
  137. _G.QUESTCOORD = CFrame.new(-4716.95703, 853.089722, -1933.92542, -0.93441087, -6.77488776e-09, -0.356197298, 1.12145182e-08, 1, -4.84390199e-08, 0.356197298, -4.92565206e-08, -0.93441087)
  138. elseif MYLEVEL == 475 or MYLEVEL <= 524 then -- Shandas
  139. _G.MONNAME = "Shanda [Lv. 475]"
  140. _G.QUESTNAME = "SkyExp1Quest"
  141. _G.QUESTNUMBER = 2
  142. _G.MONCOORD = CFrame.new(-7863.63672, 5545.49316, -379.826324, 0.362120807, -1.98046344e-08, -0.93213129, 4.05822291e-08, 1, -5.48095125e-09, 0.93213129, -3.58431969e-08, 0.362120807)
  143. _G.QUESTCOORD = CFrame.new(-7685.12354, 5601.05127, -443.171509, 0.150056243, 1.79768236e-08, -0.988677442, 6.67798661e-09, 1, 1.91962481e-08, 0.988677442, -9.48289181e-09, 0.150056243)
  144. elseif MYLEVEL == 525 or MYLEVEL <= 549 then -- Royal Squad
  145. _G.MONNAME = "Royal Squad [Lv. 525]"
  146. _G.QUESTNAME = "SkyExp2Quest"
  147. _G.QUESTNUMBER = 1
  148. _G.MONCOORD = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959)
  149. _G.QUESTCOORD = CFrame.new(-7685.02051, 5606.87842, -1442.729, 0.561947823, 7.69527464e-09, -0.827172697, -4.24974544e-09, 1, 6.41599973e-09, 0.827172697, -9.01838604e-11, 0.561947823)
  150. elseif MYLEVEL == 550 or MYLEVEL <= 624 then -- Royal Soldier
  151. _G.MONNAME = "Royal Soldier [Lv. 550]"
  152. _G.QUESTNAME = "SkyExp2Quest"
  153. _G.QUESTNUMBER = 2
  154. _G.MONCOORD = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959)
  155. _G.QUESTCOORD = CFrame.new(-7864.44775, 5661.94092, -1708.22351, 0.998389959, 2.28686137e-09, -0.0567218624, 1.99431383e-09, 1, 7.54200258e-08, 0.0567218624, -7.54117195e-08, 0.998389959)
  156. elseif MYLEVEL == 625 or MYLEVEL <= 649 then -- Galley Pirate
  157. _G.MONNAME = "Galley Pirate [Lv. 625]"
  158. _G.QUESTNAME = "FountainQuest"
  159. _G.QUESTNUMBER = 1
  160. _G.MONCOORD = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425)
  161. _G.QUESTCOORD = CFrame.new(5595.06982, 41.5013695, 3961.47095, -0.992138803, -2.11610267e-08, -0.125142589, -1.34249509e-08, 1, -6.26613996e-08, 0.125142589, -6.04887518e-08, -0.992138803)
  162. elseif MYLEVEL >= 650 then -- Galley Captain
  163. _G.MONNAME = "Galley Captain [Lv. 650]"
  164. _G.QUESTNAME = "FountainQuest"
  165. _G.QUESTNUMBER = 2
  166. _G.MONCOORD = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425)
  167. _G.QUESTCOORD = CFrame.new(5658.5752, 38.5361786, 4928.93506, -0.996873081, 2.12391046e-06, -0.0790185928, 2.16989656e-06, 1, -4.96097414e-07, 0.0790185928, -6.66008248e-07, -0.996873081)
  168. end
  169. end
  170.  
  171. function GETQUEST()
  172. plr.Character.HumanoidRootPart.CFrame = _G.QUESTCOORD
  173. wait(.5)
  174. local args = {
  175. [1] = "StartQuest",
  176. [2] = _G.QUESTNAME,
  177. [3] = _G.QUESTNUMBER
  178. }
  179. game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
  180. end
  181.  
  182. function ATTACK()
  183. game:GetService'VirtualUser':CaptureController()
  184. game:GetService'VirtualUser':Button1Down(Vector2.new(0.52,0.487))
  185. end
  186.  
  187.  
  188. --------------------------------------------------------------------------------------------------------------------------------------------------- auto farm
  189.  
  190. local farmchannel = serv:Channel("Auto-Farm-Basic")
  191. farmchannel:Toggle("Auto-Farm",false, function(t)
  192. _G.FARM = t
  193. _G.Mode = "Above"
  194. function KILLMON()
  195. pcall(function()
  196. for i, v in pairs(game.workspace.Enemies:GetChildren()) do
  197. if v.Name == _G.MONNAME then
  198. repeat wait()
  199. if _G.FARM then
  200. plr.Character.Humanoid:ChangeState(11)
  201. plr.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
  202. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
  203. ATTACK()
  204. end
  205. until not _G.FARM or v.Humanoid.Health <= 0 or plr.PlayerGui.Main.Quest.Visible == false
  206. else
  207. plr.Character.HumanoidRootPart.CFrame = _G.MONCOORD
  208. end
  209. end
  210. end)
  211. end
  212.  
  213. function bring1()
  214. pcall(function()
  215. for i, v in pairs(game.workspace.Enemies:GetChildren()) do
  216. if v.Name == _G.MONNAME then
  217. v.HumanoidRootPart.Size = Vector3.new(60,60,60)
  218. v.HumanoidRootPart.Transparency = 1
  219. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
  220. end
  221. end
  222. end)
  223. end
  224.  
  225. while _G.FARM do wait(.1)
  226. CHECKLEVEL()
  227. if plr.PlayerGui.Main.Quest.Visible == false then
  228. GETQUEST()
  229. else
  230. bring1()
  231. KILLMON()
  232. end
  233. end
  234.  
  235. while _G.FARM do wait()
  236. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
  237. end
  238.  
  239. end)
  240. ------------------------------------------------------------------------------------------------ bring mob
  241. farmchannel:Toggle("Bring-mob",false, function(a)
  242. _G.bring = a
  243. function bring2()
  244. local plr = game.Players.LocalPlayer
  245. pcall(function()
  246. for i, v in pairs(game.workspace.Enemies:GetChildren()) do
  247. for k, x in pairs (game.workspace.Enemies:GetChildren()) do
  248. if x.Name == _G.MONNAME then
  249. if v.Name == _G.MONNAME then
  250. v.HumanoidRootPart.CFrame = x.HumanoidRootPart.CFrame
  251. v.Humanoid:ChangeState(11)
  252. v.HumanoidRootPart.CanCollide = false
  253. v.HumanoidRootPart.Size = Vector3.new(60,60,60)
  254. v.HumanoidRootPart.Transparency = 1
  255. end
  256. end
  257. end
  258. end
  259. end)
  260. end
  261. while _G.bring do wait(0.2)
  262. CHECKLEVEL()
  263. bring2()
  264. end
  265. end)
  266. while _G.FARM do wait()
  267. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
  268. end
  269. end
  270.  
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