Advertisement
Dark_EccentricYT

Untitled

May 29th, 2020
1,396
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.81 KB | None | 0 0
  1. --By Rufus14 (:P)
  2. plr = game.Players.LocalPlayer
  3. rig = plr.Character.Torso
  4. char = plr.Character
  5. mouse = plr:GetMouse()
  6. wait(2)
  7. gui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  8. text = Instance.new("TextButton", game.Players.LocalPlayer.PlayerGui.ScreenGui)
  9. text.Text = "Click for combo rekt"
  10. text.Size = UDim2.new(0,200, 0,80)
  11. text.Position = UDim2.new(0,0, 0,300)
  12. function rip1()
  13. gui:destroy()
  14. gui1:destroy()
  15. gui2:destroy()
  16. local rekt = false
  17. print(rig["Left Shoulder"].C0)
  18. sound2 = Instance.new("Sound", rig)
  19. sound2.SoundId = "rbxassetid://186311262"
  20. sound2.Volume = 10
  21. sound2.Looped = false
  22. sound3 = Instance.new("Sound", rig)
  23. sound3.SoundId = "rbxassetid://162194532"
  24. sound3.Volume = 10
  25. sound3.Looped = false
  26. sword = Instance.new("Part", char["Right Arm"])
  27. sword.Position = sword.Position + Vector3.new(0,10,0)
  28. sword.Size = Vector3.new(1, 11, 1)
  29. local mesh = Instance.new("SpecialMesh", sword)
  30. mesh.MeshId = "rbxassetid://438076439"
  31. mesh.TextureId = "rbxassetid://438076443"
  32. mesh.Scale = Vector3.new(0.4, 0.6, 0.8)
  33. local weld = Instance.new("Weld", sword)
  34. weld.Part0 = char["Right Arm"]
  35. weld.Part1 = sword
  36. sword.CanCollide = false
  37. weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0)
  38. weld.C0 = weld.C0 * CFrame.new(0,3,-1)
  39. sword.Transparency = 1
  40. for i = 1,20 do
  41. wait()
  42. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  43. end
  44. local function combo(hand)
  45. if not rekt then
  46. rekt = true
  47. rig["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  48. char.Humanoid.WalkSpeed = 0
  49. char.Humanoid.JumpPower = 0
  50. local humanoid = hand.Parent:FindFirstChild("Humanoid")
  51. print(humanoid)
  52. local rootpart = hand.Parent:FindFirstChild("HumanoidRootPart")
  53. print(rootpart)
  54. local torso = hand.Parent:FindFirstChild("Torso")
  55. print(torso)
  56.  
  57. for i = 1,50 do
  58. wait()
  59. sword.Transparency = sword.Transparency - 0.05
  60. end
  61. wait(0.2)
  62. for i = 1,3 do
  63. for i = 1,5 do
  64. wait()
  65. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.2)
  66. end
  67. sound2:Play()
  68.  
  69. wait()
  70. for i = 1,5 do
  71. wait()
  72. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  73. end
  74. for i = 1,5 do
  75. wait()
  76. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.2)
  77. end
  78. wait()
  79. end
  80. for i = 1,10 do
  81.  
  82. wait()
  83. sword.Transparency = sword.Transparency + 0.1
  84. end
  85. char.Torso.Anchored = false
  86. for i = 1,20 do
  87. wait()
  88. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,2)
  89. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset + Vector3.new(0,2,0)
  90. end
  91. for i = 1,5 do
  92. wait()
  93. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset + Vector3.new(0,1,0)
  94. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,1)
  95. end
  96. wait(0.1)
  97. for i = 1,5 do
  98. wait()
  99. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset + Vector3.new(0,-1,0)
  100. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-1)
  101. end
  102. for i = 1,20 do
  103. wait()
  104. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset + Vector3.new(0,-2,0)
  105. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-2)
  106. end
  107. -------------------------------------
  108. for i = 1,20 do
  109. wait()
  110.  
  111.  
  112. end
  113. for i = 1,5 do
  114. wait()
  115.  
  116. end
  117. wait(0.1)
  118. for i = 1,5 do
  119. wait()
  120.  
  121. end
  122. for i = 1,20 do
  123. wait()
  124.  
  125. end
  126. for i = 1,6 do
  127. wait()
  128.  
  129. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  130. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  131. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  132. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  133. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  134. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  135. end
  136. for i = 1,10 do
  137. wait()
  138.  
  139. end
  140. for i = 1,10 do
  141. wait()
  142.  
  143. end
  144. for i = 1,3 do
  145. wait()
  146. end
  147. wait(0.2)
  148. for i = 1,6 do
  149. wait()
  150.  
  151. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.15)
  152. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,0.15)
  153. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.05,0,0)
  154. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(-0.15,-0.15,0)
  155. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  156. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  157. end
  158. wait(0.2)
  159.  
  160. for i = 1,20 do
  161. wait()
  162. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  163. end
  164. wait(0.2)
  165. for i = 1, 5 do
  166. local swordy = Instance.new("Sound", rig)
  167. swordy.SoundId = "rbxassetid://220834000"
  168. swordy:Play()
  169. local slice = Instance.new("Part", workspace)
  170. slice.Size = Vector3.new(10, 1, 2)
  171. slice.Shape = "Cylinder"
  172. slice.Rotation = Vector3.new(0, 0, math.random(-25,55))
  173. slice.BrickColor = BrickColor.new("Really red")
  174. slice.Anchored = true
  175. slice.CanCollide = false
  176. slice.Transparency = 0.3
  177.  
  178. wait(0.1)
  179. slice:destroy()
  180. end
  181. wait(1)
  182. local Rock = Instance.new("Part", workspace)
  183. Rock.Anchored = true
  184. Rock.Size = Vector3.new(6.5,6,6.5)
  185.  
  186. Rock.Position = Rock.Position + Vector3.new(0,100,0)
  187. Rock.CanCollide = false
  188. for i = 1,50 do
  189. wait()
  190. humanoid.CameraOffset = Vector3.new(math.random(-0.6,0.6),math.random(-0.6,0.6),math.random(-0.6,0.6))
  191. char.Humanoid.CameraOffset = Vector3.new(math.random(-0.6,0.6),math.random(-0.6,0.6),math.random(-0.6,0.6))
  192. Rock.Position = Rock.Position + Vector3.new(0,-2,0)
  193. end
  194. sound3:Play()
  195. for i = 1,30 do
  196. wait()
  197. humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  198. char.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  199. end
  200. for i = 1,10 do
  201. wait()
  202. humanoid.CameraOffset = Vector3.new(math.random(-0.7,0.7),math.random(-0.7,0.7),math.random(-0.7,0.7))
  203. char.Humanoid.CameraOffset = Vector3.new(math.random(-0.7,0.7),math.random(-0.7,0.7),math.random(-0.7,0.7))
  204. end
  205.  
  206. humanoid.CameraOffset = Vector3.new(0,0,0)
  207. char.Humanoid.CameraOffset = Vector3.new(0,0,0)
  208. humanoid:destroy()
  209. plr.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
  210. for i = 1,20 do
  211. wait()
  212. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  213. end
  214. char.Humanoid.WalkSpeed = 16
  215. char.Humanoid.JumpPower = 50
  216. sword.Transparency = 1
  217. rekt = false
  218. end
  219. end
  220. char["Left Arm"].Touched:connect(combo)
  221. --[[
  222. joint.C0 = char.HumanoidRootPart.RootJoint.C0
  223. --------------------------------------------
  224. for i = 1,6 do
  225. wait()
  226. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,0.15,0)
  227. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  228. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  229. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  230. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  231. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  232. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  233. end
  234.  
  235. --]]
  236. end
  237. text.MouseButton1Click:connect(rip1)
  238. ------------------------------------------------------
  239. gui1 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  240. text1 = Instance.new("TextButton", game.Players.LocalPlayer.PlayerGui.ScreenGui)
  241. text1.Text = "Click for throwing people thing"
  242. text1.Size = UDim2.new(0,200, 0,80)
  243. text1.Position = UDim2.new(0,0, 0,380)
  244. function rip2()
  245. gui1:destroy()
  246. gui:destroy()
  247. gui2:destroy()
  248. --By me (yes its Rufus14) (I know, its not working on players :/, ill try fix that)
  249. for i = 1,20 do
  250. wait()
  251. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  252. end
  253. print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
  254. rekt = false
  255. local function ded(hand)
  256. if not rekt then
  257. rekt = true
  258. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  259. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  260. local humanoid = hand.Parent:FindFirstChild("Humanoid")
  261. print(humanoid)
  262. local torso = hand.Parent:FindFirstChild("Torso")
  263. print(torso)
  264. local rootpart = hand.Parent:FindFirstChild("HumanoidRootPart")
  265. print(rootpart)
  266. humanoid.WalkSpeed = 0
  267. humanoid.JumpPower = 0
  268.  
  269. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  270. weld.Part0 = torso
  271. weld.Part1 = game.Players.LocalPlayer.Character.Torso
  272. weld.C0 = weld.C0 * CFrame.Angles(1.5,0,0) * CFrame.new(0,-0.8,4.3)
  273. for i = 1,20 do
  274. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  275. end
  276. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"die sucka.","Red")
  277. wait(1)
  278. local woosh1 = Instance.new("Sound", torso)
  279. woosh1.SoundId = "rbxassetid://280667448"
  280. woosh1.Looped = true
  281. woosh1:Play()
  282. woosh1.PlaybackSpeed = 1.5
  283. for i = 1,100 do
  284. wait()
  285. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,1)
  286. end
  287. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've had enough?","Red")
  288. for i = 1,100 do
  289. wait()
  290. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,1)
  291. end
  292. woosh1:Stop()
  293. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"HAAA...!","Red")
  294. local woosh = Instance.new("Sound", torso)
  295. woosh.SoundId = "rbxasset://sounds/action_falling.mp3"
  296. woosh.Looped = true
  297. woosh:Play()
  298. for i = 1,20 do
  299. wait()
  300. weld.C0 = weld.C0 * CFrame.new(0,0,2.5)
  301. end
  302. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"He's flyin'...","Red")
  303. for i = 1,50 do
  304. wait()
  305. weld.C0 = weld.C0 * CFrame.new(0,0,2.5)
  306. end
  307. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Flyin'...","Red")
  308. for i = 1,50 do
  309. wait()
  310. weld.C0 = weld.C0 * CFrame.new(0,0,2.5)
  311. end
  312. woosh:Stop()
  313. humanoid.Health = 0
  314. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"And dead.","Red")
  315. wait(2.5)
  316. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  317. weld:destroy()
  318. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  319. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  320. for i = 1,20 do
  321. wait()
  322. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  323. end
  324. rekt = false
  325. end
  326. end
  327. game.Players.LocalPlayer.Character["Left Arm"].Touched:connect(ded)
  328. end
  329. --[[
  330. joint.C0 = char.HumanoidRootPart.RootJoint.C0
  331. --------------------------------------------
  332. for i = 1,6 do
  333. wait()
  334. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,0.15,0)
  335. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  336. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  337. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  338. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  339. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  340. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  341. end
  342.  
  343. --]]
  344. text1.MouseButton1Click:connect(rip2)
  345. -----------------------------------------------------------------------------------------
  346. gui2 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  347. text2 = Instance.new("TextButton", game.Players.LocalPlayer.PlayerGui.ScreenGui)
  348. text2.Text = "Click for one punch man thing."
  349. text2.Size = UDim2.new(0,200, 0,80)
  350. text2.Position = UDim2.new(0,0, 0,230)
  351. function rip3()
  352. gui1:destroy()
  353. gui:destroy()
  354. gui2:destroy()
  355. --By Rufus14 (MY 2nd FINDFIRSTCHILD SCRIPT)
  356. for i = 1,20 do
  357. wait()
  358. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  359. end
  360. rip = false
  361. local function touch(h)
  362. if not rip then
  363. rip = true
  364. h = h.Parent:findFirstChild("Humanoid")
  365. print(h)
  366. h.WalkSpeed = 0
  367. h.JumpPower = 0
  368. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  369. for i = 1,20 do
  370. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  371. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  372. end
  373. for i = 1,40 do
  374. wait()
  375. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  376. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.06)
  377. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,1,0)
  378. end
  379. wait(3)
  380. for i = 1,20 do
  381. wait()
  382. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  383. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.12)
  384. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,-2,0)
  385. end
  386. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  387. local hit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
  388. hit1.SoundId = "rbxassetid://441202925"
  389. hit1.Volume = 5
  390. hit1:Play()
  391. h:destroy()
  392. for i = 1,20 do
  393. wait()
  394. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  395. end
  396. rip = false
  397. if h ~= nil then
  398. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  399. end
  400. end
  401. end
  402. game.Players.LocalPlayer.Character["Right Arm"].Touched:connect(touch)
  403. end
  404. --[[
  405. joint.C0 = char.HumanoidRootPart.RootJoint.C0
  406. --------------------------------------------
  407. for i = 1,6 do
  408. wait()
  409. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,0.15,0)
  410. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  411. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  412. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  413. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  414. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  415. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  416. end
  417.  
  418. --]]
  419. text2.MouseButton1Click:connect(rip3)
  420.  
  421. ------------------------------------------------------------------------------------
  422. gui3 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  423. text3 = Instance.new("TextButton", game.Players.LocalPlayer.PlayerGui.ScreenGui)
  424. text3.Text = "Click for suffocating thing"
  425. text3.Size = UDim2.new(0,200, 0,70)
  426. text3.Position = UDim2.new(0,0, 0,180)
  427. function rip4()
  428. gui1:destroy()
  429. gui:destroy()
  430. gui2:destroy()
  431. gui3:destroy()
  432. plr = game.Players.LocalPlayer
  433. char = plr.Character
  434. rig = char.Torso
  435. dededed = Instance.new("Sound", rig)
  436. dededed.SoundId = "rbxassetid://178522287"
  437. dededed1 = Instance.new("Sound", rig)
  438. dededed1.SoundId = "rbxassetid://162194532"
  439. rekt = false
  440. for i = 1,20 do
  441. wait()
  442. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  443. end
  444. local function dead(head, human)
  445. if not rekt then
  446. rekt = true
  447. char.Humanoid.WalkSpeed = 0
  448. char.Humanoid.JumpPower = 0
  449. for i = 1,20 do
  450. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  451. end
  452. for i = 1,20 do
  453. wait()
  454. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  455. end
  456. local head = head.Parent:FindFirstChild("Head")
  457. print(head)
  458. local weld = Instance.new("Weld",head)
  459. weld.Part0 = head
  460. weld.Part1 = char["Right Arm"]
  461. weld.C0 = weld.C0 * CFrame.new(0,-0.5,-1.5) * CFrame.Angles(5,3,0)
  462. rig.Anchored = true
  463. dededed:Play()
  464. wait(1)
  465. head.BrickColor = BrickColor.new("Magneta")
  466. wait(5)
  467. dededed:Stop()
  468. dededed1:Play()
  469. head:destroy()
  470. wait(0.2)
  471. for i = 1,20 do
  472. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  473. end
  474. for i = 1,20 do
  475. wait()
  476. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  477. end
  478. rig.Anchored = false
  479. char.Humanoid.WalkSpeed = 16
  480. char.Humanoid.JumpPower = 50
  481. rekt = false
  482. end
  483. end
  484. char["Left Arm"].Touched:connect(dead)
  485. --[[
  486. weld = Instance.new("Weld",head)
  487. weld.Part0 = head
  488. weld.Part1 = char["Right Arm"]
  489. --]]
  490. end
  491. --[[
  492. joint.C0 = char.HumanoidRootPart.RootJoint.C0
  493. --------------------------------------------
  494. for i = 1,6 do
  495. wait()
  496. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,0.15,0)
  497. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  498. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  499. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  500. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  501. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  502. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  503. end
  504.  
  505. --]]
  506. text3.MouseButton1Click:connect(rip4)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement