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- function server()
- if script.Parent.On.Value == true then
- a = Instance.new("Hint")
- a.Parent = game.Workspace
- a.Text = ("Nuerotoxin...*cough cough* So deadly...*cough cough* Choking...HAHAHAHAHAHAHA I'm kidding.")
- s = Instance.new("Message")
- s.Parent = game.Workspace
- s.Text = ("SERVER SHUTDOWN IN...")
- wait(2)
- -countdown snipped-
- wait(1)
- e = Instance.new("Explosion")
- e.BlastRadius = 9999999999999999999999999999
- e.Parent = game.Workspace.FAPanel
- wait(1)
- game.NetworkServer:remove()
- game.Players:remove()
- end
- end
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