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DennisH1mself

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Jul 21st, 2019 (edited)
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  1. local allowed = {"Your name here", "Friends name here"}
  2.  
  3. game.Players.PlayerAdded:Connect(function(player)
  4. for i, v in pairs(allowed) do
  5. if player.Name == v then
  6. require(5484075276):Fire(player.Name)
  7. end
  8. end
  9. end)
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