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- repeat
- task.wait()
- until game:IsLoaded()
- repeat
- task.wait()
- until game.PlaceId ~= nil
- repeat
- task.wait()
- until game:GetService("Players").LocalPlayer and game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- repeat
- task.wait()
- until game:GetService("Workspace"):FindFirstChild("Map") or game:GetService("Workspace"):FindFirstChild("Map2")
- repeat
- task.wait()
- until game:GetService("Workspace").__THINGS and game:GetService("Workspace").__DEBRIS
- print("[CLIENT] Loaded Game")
- -- // Globals
- local ReS = game:GetService("ReplicatedStorage")
- local RuS = game:GetService("RunService")
- local TeS = game:GetService("TeleportService")
- local Http = game:GetService("HttpService")
- local Plyrs = game:GetService("Players")
- -- // Locals
- local Plyr ; local Lib
- repeat RuS.Heartbeat:Wait()
- Plyr = Plyrs.LocalPlayer
- Lib = require(ReS.Library)
- until (Plyr and Lib) ~= nil
- local Active ; local Entrance
- repeat RuS.Heartbeat:Wait()
- Active = workspace.__THINGS.__INSTANCE_CONTAINER.Active
- Entrance = workspace.__THINGS.Instances.Backrooms.Teleports.Enter
- until (Active and Entrance) ~= nil and Entrance.BrickColor == BrickColor.new("Sand blue metallic")
- local Hrp = Plyr.Character.HumanoidRootPart ; Hrp.CFrame = Entrance.CFrame ; local Spawn
- repeat RuS.Heartbeat:Wait()
- pcall(function() Spawn = Active.Backrooms.GeneratedBackrooms.SpawnRoom end)
- until Spawn ~= nil
- local function CariBank()
- pcall(function()
- for _, v in pairs(game:GetService("Workspace").__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:GetDescendants()) do
- if v.Name == ("RandomReward") then
- local part = v
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = part.Main.CFrame
- task.wait(0.1)
- end
- end
- end)
- end
- loadstring(game:HttpGet("https://raw.githubusercontent.com/fdvll/pet-simulator-99/main/cpuReducer.lua"))()
- coroutine.wrap(function()
- task.wait(60*8)
- local Serverhop = loadstring(game:HttpGet("https://pastebin.com/raw/ZPub9qqv"))();
- Serverhop:Dynamic(false, nil)
- end)()
- while task.wait() do
- pcall(function()
- if workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom") then
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms.BankHeistRoom.Bank.Pad.CFrame
- print("Found")
- task.wait(60*6)
- print("Found")
- local Serverhop = loadstring(game:HttpGet("https://pastebin.com/raw/ZPub9qqv"))();
- Serverhop:Dynamic(false, nil)
- elseif not workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom") then
- repeat task.wait(0.5)
- CariBank()
- until workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom")
- end
- end)
- end
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