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- name = "SomeGuyVintage"
- player = game.Workspace["SomeGuyVintage"]
- m = Instance.new("Model") m.Parent = player m.Name = "" .. name .. "'s Orb"
- p = Instance.new("Part") p.Parent = player["" .. name .. "'s Orb"] p.Size = Vector3.new(1,1,1) p.Position = Vector3.new(0,20,0) p.Name = "Head"
- h = Instance.new("Humanoid") h.Parent = player["" .. name .. "'s Orb"] h.MaxHealth = 0 h.Health = 0
- b = Instance.new("BodyPosition") b.Parent = player["" .. name .. "'s Orb"].Head b.maxForce = Vector3.new(10000000,10000000,10000000)
- while true do
- b.position = player.Head.Position + Vector3.new(0,3,5)
- wait()
- end
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