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Marcsosa

Untitled

Mar 10th, 2018
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  1. pls=game:GetService'Players';
  2. rs=game:GetService'RunService';
  3. uinps=game:GetService'UserInputService';
  4. lp=pls.LocalPlayer;
  5. mouse=lp:GetMouse();
  6. c=lp.Character;
  7. rayModel=Instance.new('Model',c);
  8. human=c.Humanoid;
  9. Cone=nil;
  10. human.MaxHealth=math.huge;
  11. wait();
  12. human.Health=math.huge;
  13. c.Health:Destroy();
  14. Debounces={
  15. FPS=0;
  16. isAttacking=false;
  17. isMoving=false;
  18. isSprinting=false;
  19. Debounce=false;
  20. isTyping=false;
  21. isJumping=false;
  22. isFlash=false;
  23. };
  24. numLerp=function(start,goal,alpha)
  25. return(((goal-start)*alpha)+start);
  26. end;
  27. CFrameZero=function()
  28. return CFrame.new(Vector3.new());
  29. end;
  30. local function a()
  31. local t=tick();
  32. local l=t%1*3;
  33. local t=.5*math.pi*(l%1);
  34. if l<1 then
  35. return Color3.new(1,1-math.cos(t),1-math.sin(t));
  36. elseif l<2 then
  37. return Color3.new(1-math.sin(t),1,1-math.cos(t));
  38. else
  39. return Color3.new(1-math.cos(t),1-math.sin(t),1);
  40. end;
  41. end;
  42. rad=function(value)
  43. return math.rad(value);
  44. end;
  45. CFAngles=function(Vector)
  46. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z));
  47. end;
  48. AnimStat={
  49. lerpSpeed=.2;
  50. lerpSpeed2=.35;
  51. lerpTween=0;
  52. };
  53. Joints={
  54. c.HumanoidRootPart.RootJoint;
  55. c.Torso.Neck;
  56. c.Torso['Left Shoulder'];
  57. c.Torso['Right Shoulder'];
  58. c.Torso['Left Hip'];
  59. c.Torso['Right Hip'];
  60. };
  61. JointTargets={
  62. CFrameZero();
  63. CFrameZero();
  64. CFrameZero();
  65. CFrameZero();
  66. CFrameZero();
  67. CFrameZero();
  68. };
  69. local Music = SFX(414654191)
  70. Music.Looped = true;
  71. wait(1)
  72. Music:Play();
  73. -- ~CL 2016
  74. music5.Volume=50;
  75. human.WalkSpeed=0;
  76. human.JumpPower=150;
  77. for i,v in pairs(c:children())do
  78. if v:isA'Hat'then v:Destroy();end;
  79. if v:FindFirstChild'roblox'then v.roblox:Destroy();end;
  80. if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end;
  81. if v:FindFirstChild'face'then v.face:Destroy();end;
  82. if v:isA'Part'then v.BrickColor=BrickColor.new'White';end;
  83. end
  84. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character) shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1091821325"
  85. pants = Instance.new("Pants",game.Players.LocalPlayer.Character) pants.PantsTemplate = "http://www.roblox.com/asset/?id=1091821538"
  86. game.Players.LocalPlayer.Character.Head.Mesh.Scale = Vector3.new(0.45,0.45,0.45)
  87. game.Players.LocalPlayer.Character.Head.Mesh.Offset = Vector3.new(0,0.3,-0.1)
  88. game.Players.LocalPlayer.Character.Head.face:remove()
  89. game.Players.LocalPlayer.Character.Head.Mesh.MeshId = "rbxassetid://494265290"
  90. game.Players.LocalPlayer.Character.Head.Mesh.TextureId = "rbxassetid://494265293"
  91.  
  92. game.Players.LocalPlayer.Character.Head.Jumping.SoundId = "rbxassetid://158309736"
  93. Head:BreakJoints();
  94. local hw=Instance.new('Weld',c.Head);
  95. hw.Part0=c.Head;
  96. hw.Part1=Head;
  97. hw.C0=CFrame.new(0,.3,0);
  98. faceDecal=Instance.new('Decal',Head);
  99. faceDecal.Face=Enum.NormalId.Front;
  100. local backDecal=Instance.new('Decal',Head);
  101. backDecal.Face=Enum.NormalId.Back;
  102. local mes=Instance.new('BlockMesh',Head);
  103. mes.Scale=Vector3.new(1,1,.4);
  104. local Anim=human:FindFirstChild'Animator'
  105. if Anim then Anim:Destroy();end;
  106. end;
  107. setJointCFrames=function(table)
  108. for i=1,#table do
  109. JointTargets[i]=table[i];
  110. end;
  111. end;
  112. triWave=function(x)
  113. local pi2=math.pi/2;
  114. return math.abs((x/pi2)%4-2)-1;
  115. end;
  116. setLerp=function(speed)
  117. AnimStat.lerpSpeed=speed;
  118. end;
  119. setTween=function(tween)
  120. AnimStat.lerpTween=tween;
  121. end;
  122. playSound=function(id,part,vol,pitch)
  123. local vol=vol or 1;
  124. local pitch=pitch or 1;
  125. local x=Instance.new('Sound',part);
  126. x.Volume=vol;
  127. x.Pitch=pitch;
  128. x.SoundId='rbxassetid://'..id;
  129. spawn(function()
  130. wait();
  131. x:Play();
  132. wait(x.TimeLength+.2);
  133. x:Destroy();
  134. end);
  135. end;
  136. lerpBoom=function()
  137. if Cone then
  138. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  139. cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20);
  140. Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000;
  141. else
  142. Cone=Instance.new('Part',c);
  143. Cone.Anchored=true;
  144. Cone.CanCollide=false;
  145. Cone.Transparency=math.random(50,70)/100;
  146. Cone.Size=Vector3.new(1,1,1);
  147. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  148. cMesh=Instance.new('SpecialMesh',Cone);
  149. cMesh.MeshId='rbxassetid://1033714';
  150. cMesh.Scale=Vector3.new(20,50,20);
  151. end;
  152. end;
  153. noBoom=function()
  154. if Cone then local x=Cone Cone=nil;
  155. for i=1,20 do
  156. wait();
  157. x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5);
  158. x.Transparency=x.Transparency+1/30;
  159. end;
  160. end;
  161. end;
  162. gasterBlast=function(tCFrame,aimPos,charge)
  163. local aimTarget;
  164. if aimPos then
  165. aimTarget=CFrame.new(tCFrame,aimPos);
  166. else
  167. aimTarget=tCFrame;
  168. end;
  169. local gast=Instance.new('Part',c);
  170. gast.Size=Vector3.new(12,.2,12);
  171. gast.CanCollide=false;
  172. gast.Anchored=true;
  173. gast.Transparency=1;
  174. if charge then
  175. playSound(400523331,gast,math.random(90,110)/100);
  176. end;
  177. wait();
  178. for i=1,2 do
  179. local decal=Instance.new('Decal',gast);
  180. decal.Texture='rbxassetid://1247832932';
  181. if i==1 then
  182. decal.Face=Enum.NormalId.Top;
  183. else
  184. decal.Face=Enum.NormalId.Bottom;
  185. end;
  186. end;
  187. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  188. spawn(function()
  189. local tarCFrame=gast.CFrame;
  190. local isLooping=true;
  191. spawn(function()
  192. while rs.RenderStepped:wait()and isLooping do
  193. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  194. end;
  195. end);
  196. for i=1,30 do
  197. wait();
  198. tarCFrame=gast.CFrame:lerp(aimTarget,.24);
  199. end;
  200. playSound(340722848,gast,math.random(90,110)/100);
  201. isLooping=false;
  202. wait(.08);
  203. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  204. local _,pos=workspace:FindPartOnRay(ray,c);
  205. local dis=(aimTarget.p-pos).magnitude;
  206. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  207. local rayPart=Instance.new('Part',rayModel);
  208. rayPart.Material='Neon';
  209. rayPart.FormFactor='Custom';
  210. rayPart.Color=a();
  211. rayPart.Anchored=true;
  212. rayPart.CanCollide=false;
  213. rayPart.Shape='Cylinder';
  214. rayPart.Size=Vector3.new(dis+400,8,8);
  215. rayPart.CFrame=rayCFrame;
  216. gast:Destroy();
  217. end);
  218. end;
  219. largegasterBlast=function(tCFrame,aimPos)
  220. local aimTarget;
  221. if aimPos then
  222. aimTarget=CFrame.new(tCFrame,aimPos);
  223. else
  224. aimTarget=tCFrame;
  225. end;
  226. local gast=Instance.new('Part',c);
  227. gast.Size=Vector3.new(25,.2,25);
  228. gast.CanCollide=false;
  229. gast.Anchored=true;
  230. gast.Transparency=1;
  231. playSound(400523331,gast,math.random(85,97)/100);
  232. wait();
  233. for i=1,2 do
  234. local decal=Instance.new('Decal',gast);
  235. decal.Texture='rbxassetid://323497117';
  236. if i==1 then
  237. decal.Face=Enum.NormalId.Top;
  238. else
  239. decal.Face=Enum.NormalId.Bottom;
  240. end;
  241. end;
  242. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  243. spawn(function()
  244. local tarCFrame=gast.CFrame;
  245. local isLooping=true;
  246. spawn(function()
  247. while rs.RenderStepped:wait()and isLooping do
  248. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  249. end;
  250. end);
  251. for i=1,40 do
  252. wait();
  253. tarCFrame=gast.CFrame:lerp(aimTarget,.18);
  254. end;
  255. playSound(340722848,gast,math.random(80,95)/100);
  256. isLooping=false;
  257. wait(.08);
  258. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  259. local _,pos=workspace:FindPartOnRay(ray,c);
  260. local dis=(aimTarget.p-pos).magnitude;
  261. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  262. local rayPart=Instance.new('Part',rayModel);
  263. rayPart.Material='Neon';
  264. rayPart.FormFactor='Custom';
  265. rayPart.Color=a();
  266. rayPart.Anchored=true;
  267. rayPart.CanCollide=false;
  268. rayPart.Shape='Cylinder';
  269. rayPart.Size=Vector3.new(dis+400,17,17);
  270. rayPart.CFrame=rayCFrame;
  271. gast:Destroy();
  272. end);
  273. end;
  274. prepareCharacter();
  275. spawn(function()
  276. local sine=0;
  277. while wait()do
  278. if Debounces.isFlash then
  279. if(tick()*8)%2>1 then
  280. faceDecal.Texture='rbxassetid://400377503';
  281. else
  282. faceDecal.Texture='rbxassetid://400387868';
  283. end;
  284. else
  285. faceDecal.Texture='rbxassetid://400387868';
  286. end;
  287. if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then
  288. setLerp(.8);
  289. local spasm=math.abs(math.sin(tick()*20))*1.1;
  290. local spasm2=math.abs(math.sin(tick()*20-2))*1.1;
  291. local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1;
  292. setJointCFrames({
  293. CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0));
  294. CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177));
  295. CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60));
  296. CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60));
  297. CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582));
  298. CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184));
  299. });
  300. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then
  301. sine=tick()*18;
  302. human.WalkSpeed=120;
  303. setLerp(.35);
  304. setJointCFrames({
  305. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  306. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  307. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  308. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  309. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  310. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  311. });
  312. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then
  313. sine=tick()*28;
  314. human.WalkSpeed=400;
  315. lerpBoom();
  316. setLerp(.65);
  317. setJointCFrames({
  318. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  319. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  320. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  321. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  322. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  323. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  324. });
  325. elseif Debounces.isJumping==true and Debounces.Debounce==false then
  326. setLerp(.14);
  327. human.WalkSpeed=45;
  328. setJointCFrames({
  329. CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0));
  330. CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306));
  331. CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704));
  332. CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416));
  333. CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249));
  334. CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776));
  335. });
  336. end;
  337. end;
  338. end);
  339. human.Changed:connect(function(prop)
  340. if prop=='MoveDirection'then
  341. if human.MoveDirection.magnitude>.02 then
  342. Debounces.isMoving=true;
  343. else
  344. Debounces.isMoving=false;
  345. end;
  346. end;
  347. end);
  348. uinps.InputBegan:connect(function(InputObj)
  349. if InputObj.KeyCode==Enum.KeyCode.Slash then
  350. local finishEvent=nil;
  351. Debounces.isTyping=true
  352. finishEvent=uinps.InputBegan:connect(function(InputObj)
  353. if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then
  354. Debounces.isTyping=false;
  355. finishEvent:disconnect();
  356. end;
  357. end);
  358. end;
  359. end);
  360. mouse.KeyDown:connect(function(key)
  361. if key=='0'then
  362. Debounces.isSprinting=true;
  363. playSound(160248522,c.Torso);
  364. for i=1,3 do
  365. spawn(function()
  366. local e=Instance.new('Part',c);
  367. e.Size=Vector3.new(1,1,1);
  368. e.Material='Neon';
  369. e.Color=a();
  370. e.Anchored=true;
  371. e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2);
  372. e.CanCollide=false;
  373. local rm=Instance.new('SpecialMesh',e);
  374. rm.MeshType='FileMesh';
  375. rm.MeshId='rbxassetid://3270017';
  376. rm.Scale=Vector3.new(3.2,3.2,10);
  377. for x=1,30 do
  378. wait();
  379. rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1);
  380. e.Transparency=x/30+.5;
  381. end;
  382. end);
  383. end;
  384. c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200;
  385. end;
  386. end);
  387. mouse.KeyUp:connect(function(key)
  388. if key=='0'then
  389. Debounces.isSprinting=false;
  390. end;
  391. end);
  392. mouse.KeyDown:connect(function(key)
  393. if key=='v'then
  394. playSound(201858087,c.Torso,math.random(90,120)/100);
  395. local oldPos=c.HumanoidRootPart.CFrame.p;
  396. local mHit=mouse.Hit.p;
  397. for i=1,2 do
  398. spawn(function()
  399. local pos
  400. if i==1 then pos=oldPos else pos=mHit end
  401. local p=Instance.new('Part',workspace);
  402. p.Anchored=true;
  403. p.CanCollide=false;
  404. p.Color=a();
  405. p.FormFactor='Custom';
  406. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  407. p.Transparency=.4;
  408. p.Size=Vector3.new(20,1000,20);
  409. for i=1,20 do
  410. wait();
  411. p.Transparency=.4+(i/10)*.6;
  412. p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5);
  413. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  414. end;
  415. p:Destroy();
  416. end);
  417. end;
  418. if Debounces.isMoving then
  419. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z));
  420. else
  421. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z));
  422. end;
  423. end;
  424. end);
  425. mouse.KeyDown:connect(function(key)
  426. if key=='r'then
  427. local pointTarget=mouse.Hit.p;
  428. for i=1,20 do
  429. wait();
  430. gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget));
  431. end;
  432. wait();
  433. largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget));
  434. end;
  435. end);
  436. mouse.KeyDown:connect(function(key)
  437. if key=='f'then
  438. local pointTarget=mouse.Hit.p;
  439. for i=1,20 do
  440. wait();
  441. gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i)));
  442. end;
  443. largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25)));
  444. end;
  445. end);
  446. mouse.Button1Down:connect(function()
  447. Debounces.isFlash=true;
  448. end);
  449. mouse.Button1Up:connect(function()
  450. Debounces.isFlash=false;
  451. end);
  452. mouse.KeyDown:connect(function(key)
  453. if key=='k'then
  454. if music.isPlaying then music:Stop();else music:Play();end;
  455. end;
  456. end);
  457. mouse.KeyDown:connect(function(key)
  458. if key=='j'then
  459. if music2.isPlaying then music2:Stop();else music2:Play();end;
  460. end;
  461. end);
  462. mouse.KeyDown:connect(function(key)
  463. if key=='l'then
  464. if music3.isPlaying then music3:Stop();else music3:Play();end;
  465. end;
  466. end);
  467. mouse.KeyDown:connect(function(key)
  468. if key=='p'then
  469. if music4.isPlaying then music4:Stop();else music4:Play();end;
  470. end;
  471. end);
  472. mouse.KeyDown:connect(function(key)
  473. if key=='o'then
  474. if music5.isPlaying then music4:Stop();else music5:Play();end;
  475. end;
  476. end);
  477. mouse.KeyDown:connect(function(key)
  478. if key=='e'then
  479. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true);
  480. end;
  481. end);
  482. mouse.KeyDown:connect(function(key)
  483. if key=='c'then
  484. largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  485. end;
  486. end);
  487. mouse.KeyDown:connect(function(key)
  488. if key=='q'then
  489. for i=1,5 do
  490. wait();
  491. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  492. end;
  493. largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p);
  494. end;
  495. end);
  496. mouse.KeyDown:connect(function(key)
  497. if key=='t'then
  498. local pointTarget=mouse.Hit.p;
  499. for i=1,20 do
  500. gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget);
  501. end;
  502. wait(.2);
  503. for i=1,10 do
  504. largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget);
  505. end;
  506. end;
  507. end);
  508. human.StateChanged:connect(function(os,ns)
  509. if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then
  510. Debounces.isJumping=false;
  511. end;
  512. end);
  513. for i=1,#Joints do
  514. Joints[i].C1=CFrameZero();
  515. end;
  516. rs.RenderStepped:connect(function()
  517. Debounces.FPS=1/rs.RenderStepped:wait();
  518. if Debounces.FPS<30 then
  519. Debounces.FPS=30;
  520. end;
  521. if Debounces.isSprinting then
  522. lerpBoom();
  523. else
  524. noBoom();
  525. end;
  526. for _,v in pairs(rayModel:children())do
  527. v.Transparency=v.Transparency+.06/(Debounces.FPS/60);
  528. if v.Transparency>.99 then v:Destroy();return;end;
  529. v.CanCollide=true;
  530. local tParts=v:GetTouchingParts();
  531. v.CanCollide=false;
  532. local vCFrame=v.CFrame;
  533. v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60);
  534. v.CFrame=vCFrame;
  535. for _,x in pairs(tParts)do
  536. if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then
  537. x.Parent.Humanoid:TakeDamage(1,2);
  538. end;
  539. end;
  540. end;
  541. local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60);
  542. for i=1,#Joints do
  543. Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp);
  544. end;
  545. end);
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