Advertisement
kakeru012435

lets see if it works

Mar 19th, 2017
186
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 140.42 KB | None | 0 0
  1. local Player = game:service("Players").LocalPlayer
  2.  
  3. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  4.  
  5.  
  6. -------------------------------------------------------------------------------------
  7. -------------------------------------------------------------------------------------
  8.  
  9. local Color = ColorSequence.new(Color3.new(5,5,5), Color3.new(0,0,0))
  10.  
  11. local Num = 0.5
  12.  
  13. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  14. local Size = 0.8
  15. local Rate = 300
  16. -------------------------------------------------------------------------------------
  17. local Player = game:service'Players'.LocalPlayer
  18. local Character = Player.Character
  19. Torso = Character:WaitForChild'Torso'
  20.  
  21. local Wing1 = Instance.new("Part",Character)
  22. Wing1.FormFactor = Enum.FormFactor.Custom
  23. Wing1.Size = Vector3.new(.2, .2, .2)
  24. Wing1.Name = "WIng_1"
  25.  
  26. local fire = Instance.new("ParticleEmitter", Wing1)
  27. fire.VelocitySpread = 0
  28. fire.Lifetime = NumberRange.new(2)
  29. fire.Acceleration = Vector3.new(0, 2, 2)
  30. fire.RotSpeed = NumberRange.new(10)
  31. fire.Rate = Rate
  32. fire.Rotation = NumberRange.new(151515)
  33. fire.Name = "Fire"
  34. fire.LightEmission = 0.78
  35. fire.LockedToPart = true
  36. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  37. fire.Color = Color
  38. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  39.  
  40. local Wing2 = Wing1:Clone()
  41. Wing2.Parent = Torso
  42. local x,y,z = 0,-1,-6
  43.  
  44. Wld = function(a,b,cf)
  45. local Weld = Instance.new('Weld',a)
  46. Weld.Part0 = a
  47. Weld.Part1 = b
  48. Weld.C1 = cf
  49. return Weld
  50. end
  51.  
  52. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  53. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  54.  
  55.  
  56. game:service'RunService'.Stepped:connect(function()
  57. --z = 6+math.sin(tick()*2)
  58. y = -1+math.sin(tick()*Num)*Num2
  59. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  60. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  61. end)
  62. ------------------------------------------------------------------------------------------------
  63. local Player = game:service'Players'.LocalPlayer
  64. local Character = Player.Character
  65. Torso = Character:WaitForChild'Torso'
  66.  
  67. local Wing1 = Instance.new("Part",Character)
  68. Wing1.FormFactor = Enum.FormFactor.Custom
  69. Wing1.Size = Vector3.new(.2, .2, .2)
  70. Wing1.Name = "WIng_1"
  71.  
  72. local fire = Instance.new("ParticleEmitter", Wing1)
  73. fire.VelocitySpread = 0
  74. fire.Lifetime = NumberRange.new(2.5)
  75. fire.Acceleration = Vector3.new(0, 4, 4)
  76. fire.RotSpeed = NumberRange.new(10)
  77. fire.Rate = Rate
  78. fire.Rotation = NumberRange.new(151515)
  79. fire.Name = "Fire"
  80. fire.LightEmission = 0.78
  81. fire.LockedToPart = true
  82. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  83. fire.Color = Color
  84. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  85.  
  86. local Wing2 = Wing1:Clone()
  87. Wing2.Parent = Torso
  88. local x,y,z = 0,-1,-6
  89.  
  90. Wld = function(a,b,cf)
  91. local Weld = Instance.new('Weld',a)
  92. Weld.Part0 = a
  93. Weld.Part1 = b
  94. Weld.C1 = cf
  95. return Weld
  96. end
  97.  
  98. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  99. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  100.  
  101. print'Loaded'
  102.  
  103. game:service'RunService'.Stepped:connect(function()
  104. --z = 6+math.sin(tick()*2)
  105. y = -1+math.sin(tick()*Num)*Num2
  106. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  107. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  108. end)
  109.  
  110. ------------------------------------------------------------------------------------------------
  111. local Player = game:service'Players'.LocalPlayer
  112. local Character = Player.Character
  113. Torso = Character:WaitForChild'Torso'
  114.  
  115. local Wing1 = Instance.new("Part",Character)
  116. Wing1.FormFactor = Enum.FormFactor.Custom
  117. Wing1.Size = Vector3.new(.2, .2, .2)
  118. Wing1.Name = "WIng_1"
  119.  
  120. local fire = Instance.new("ParticleEmitter", Wing1)
  121. fire.VelocitySpread = 0
  122. fire.Lifetime = NumberRange.new(2.8)
  123. fire.Acceleration = Vector3.new(0, 4, 4)
  124. fire.RotSpeed = NumberRange.new(10)
  125. fire.Rate = Rate
  126. fire.Rotation = NumberRange.new(151515)
  127. fire.Name = "Fire"
  128. fire.LightEmission = 0.78
  129. fire.LockedToPart = true
  130. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  131. fire.Color = Color
  132. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  133.  
  134. local Wing2 = Wing1:Clone()
  135. Wing2.Parent = Torso
  136. local x,y,z = 0,-1,-6
  137.  
  138. Wld = function(a,b,cf)
  139. local Weld = Instance.new('Weld',a)
  140. Weld.Part0 = a
  141. Weld.Part1 = b
  142. Weld.C1 = cf
  143. return Weld
  144. end
  145.  
  146. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  147. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  148.  
  149. print'Loaded'
  150.  
  151. game:service'RunService'.Stepped:connect(function()
  152. --z = 6+math.sin(tick()*2)
  153. y = -1+math.sin(tick()*Num)*Num2
  154. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  155. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  156. end)
  157.  
  158. ------------------------------------------------------------------------------------------------
  159. local Player = game:service'Players'.LocalPlayer
  160. local Character = Player.Character
  161. Torso = Character:WaitForChild'Torso'
  162.  
  163. local Wing1 = Instance.new("Part",Character)
  164. Wing1.FormFactor = Enum.FormFactor.Custom
  165. Wing1.Size = Vector3.new(.2, .2, .2)
  166. Wing1.Name = "WIng_1"
  167.  
  168. local fire = Instance.new("ParticleEmitter", Wing1)
  169. fire.VelocitySpread = 0
  170. fire.Lifetime = NumberRange.new(3)
  171. fire.Acceleration = Vector3.new(0, 4, 4)
  172. fire.RotSpeed = NumberRange.new(10)
  173. fire.Rate = Rate
  174. fire.Rotation = NumberRange.new(151515)
  175. fire.Name = "Fire"
  176. fire.LightEmission = 0.78
  177. fire.LockedToPart = true
  178. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  179. fire.Color = Color
  180. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  181.  
  182. local Wing2 = Wing1:Clone()
  183. Wing2.Parent = Torso
  184. local x,y,z = 0,-1,-6
  185.  
  186. Wld = function(a,b,cf)
  187. local Weld = Instance.new('Weld',a)
  188. Weld.Part0 = a
  189. Weld.Part1 = b
  190. Weld.C1 = cf
  191. return Weld
  192. end
  193.  
  194. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  195. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  196.  
  197. print'Loaded'
  198.  
  199. game:service'RunService'.Stepped:connect(function()
  200. --z = 6+math.sin(tick()*2)
  201. y = -1+math.sin(tick()*Num)*Num2
  202. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  203. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  204. end)
  205.  
  206. ------------------------------------------------------------------------------------------------
  207. local Player = game:service'Players'.LocalPlayer
  208. local Character = Player.Character
  209. Torso = Character:WaitForChild'Torso'
  210.  
  211. local Wing1 = Instance.new("Part",Character)
  212. Wing1.FormFactor = Enum.FormFactor.Custom
  213. Wing1.Size = Vector3.new(.2, .2, .2)
  214. Wing1.Name = "WIng_1"
  215.  
  216. local fire = Instance.new("ParticleEmitter", Wing1)
  217. fire.VelocitySpread = 0
  218. fire.Lifetime = NumberRange.new(3.1)
  219. fire.Acceleration = Vector3.new(0, 4, 4)
  220. fire.RotSpeed = NumberRange.new(10)
  221. fire.Rate = Rate
  222. fire.Rotation = NumberRange.new(151515)
  223. fire.Name = "Fire"
  224. fire.LightEmission = 0.78
  225. fire.LockedToPart = true
  226. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  227. fire.Color = Color
  228. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  229.  
  230. local Wing2 = Wing1:Clone()
  231. Wing2.Parent = Torso
  232. local x,y,z = 0,-1,-6
  233.  
  234. Wld = function(a,b,cf)
  235. local Weld = Instance.new('Weld',a)
  236. Weld.Part0 = a
  237. Weld.Part1 = b
  238. Weld.C1 = cf
  239. return Weld
  240. end
  241.  
  242. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  243. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  244.  
  245. print'Loaded'
  246.  
  247. game:service'RunService'.Stepped:connect(function()
  248. --z = 6+math.sin(tick()*2)
  249. y = -1+math.sin(tick()*Num)*Num2
  250. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  251. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  252. end)
  253.  
  254. --[[PointCoded's Edit Of The Titan Script]]--
  255. --[[Old]]--
  256.  
  257. local p = game.Players.LocalPlayer
  258. local char = p.Character
  259. local mouse = p:GetMouse()
  260. local larm = char["Left Arm"]
  261. local rarm = char["Right Arm"]
  262. local TitanBet = ";"
  263. local lleg = char["Left Leg"]
  264. local rleg = char["Right Leg"]
  265. local hed = char.Head
  266. local torso = char.Torso
  267. local hum = char.Humanoid
  268. local cam = game.Workspace.CurrentCamera
  269. local root = char.HumanoidRootPart
  270. local deb = false
  271. local shot = 0
  272. local l = game:GetService("Lighting")
  273. local rs = game:GetService("RunService").RenderStepped
  274. local stanceToggle = "Normal"
  275. local Mana = Instance.new("IntValue", char)
  276. Mana.Value = 5000
  277. Mana.Name = "Mana"
  278. math.randomseed(os.time())
  279. hum.WalkSpeed = 50
  280. char.Health:Destroy()
  281. hum.MaxHealth = math.huge
  282. wait(0.1)
  283. hum.Health = math.huge
  284. ----------------------------------------------------
  285. local G = Instance.new("ScreenGui")
  286. G.Parent = p.PlayerGui
  287. G.Name = "Mana"
  288. local T = Instance.new("TextLabel")
  289. T.Name = "Mana"
  290. T.Parent = G
  291. T.Text = "Mana: "..char.Mana.Value
  292. T.FontSize = "Size24"
  293. T.BackgroundTransparency = 1
  294. T.TextColor3 = Color3.new(255,255,255)
  295. T.TextStrokeTransparency = 0
  296. T.Position = UDim2.new(0,250,0,400)
  297. T.BorderSizePixel = 0
  298. --//
  299. for i = 1,30 do
  300. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  301. end
  302. --//
  303. Debounces = {
  304. on = false;
  305. ks = false;
  306. CanAttack = true;
  307. CanJoke = true;
  308. NoIdl = false;
  309. Slashing = false;
  310. Slashed = false;
  311. Grabbing = false;
  312. Grabbed = false;
  313. }
  314. local Touche = {char.Name, }
  315. ----------------------------------------------------
  316. function lerp(a, b, t) -- Linear interpolation
  317. return a + (b - a)*t
  318. end
  319.  
  320. function slerp(a, b, t) --Spherical interpolation
  321. dot = a:Dot(b)
  322. if dot > 0.99999 or dot < -0.99999 then
  323. return t <= 0.5 and a or b
  324. else
  325. r = math.acos(dot)
  326. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  327. end
  328. end
  329.  
  330. function matrixInterpolate(a, b, t)
  331. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  332. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  333. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  334. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  335. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  336. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  337. local t = v1:Dot(v2)
  338. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  339. return CFrame.new()
  340. end
  341. return CFrame.new(
  342. v0.x, v0.y, v0.z,
  343. v1.x, v1.y, v1.z,
  344. v2.x, v2.y, v2.z,
  345. v3.x, v3.y, v3.z)
  346. end
  347. ----------------------------------------------------//Mesh setting
  348. local cmeshes = {}
  349. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  350. ll.BodyPart = 'LeftLeg'
  351. rl.BodyPart = 'RightLeg'
  352. la.BodyPart = 'LeftArm'
  353. ra.BodyPart = 'RightArm'
  354. t.BodyPart = 'Torso'
  355. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  356. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  357. t.MeshId,t.OverlayTextureId=68241695,18051314
  358.  
  359. ----------------------------------------------------
  360. function genWeld(a,b)
  361. local w = Instance.new("Weld",a)
  362. w.Part0 = a
  363. w.Part1 = b
  364. return w
  365. end
  366. function weld(a, b)
  367. local weld = Instance.new("Weld")
  368. weld.Name = "W"
  369. weld.Part0 = a
  370. weld.Part1 = b
  371. weld.C0 = a.CFrame:inverse() * b.CFrame
  372. weld.Parent = a
  373. return weld;
  374. end
  375. ----------------------------------------------------
  376. function Lerp(c1,c2,al)
  377. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  378. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  379. for i,v in pairs(com1) do
  380. com1[i] = v+(com2[i]-v)*al
  381. end
  382. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  383. end
  384. ----------------------------------------------------
  385. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  386. local wld = Instance.new("Weld", wp1)
  387. wld.Part0 = wp0
  388. wld.Part1 = wp1
  389. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  390. end
  391. ----------------------------------------------------
  392. for i,v in pairs(char:children()) do
  393. if v:IsA("Hat") then
  394. v:Destroy()
  395. end
  396. end
  397. for i,v in pairs(hed:children()) do
  398. if v:IsA("Sound") then
  399. v:Destroy()
  400. end
  401. end
  402. ----------------------------------------------------
  403. function HasntTouched(plrname)
  404. local ret = true
  405. for _, v in pairs(Touche) do
  406. if v == plrname then
  407. ret = false
  408. end
  409. end
  410. return ret
  411. end
  412. ----------------------------------------------------
  413. larm.Size = larm.Size * 2
  414. rarm.Size = rarm.Size * 2
  415. lleg.Size = lleg.Size * 2
  416. rleg.Size = rleg.Size * 2
  417. torso.Size = torso.Size * 2
  418. hed.Size = hed.Size * 2
  419. root.Size = root.Size * 2
  420. ----------------------------------------------------
  421. newWeld(torso, larm, -1.5, 1, 0)
  422. larm.Weld.C1 = CFrame.new(0, 1, 0)
  423. newWeld(torso, rarm, 1.5, 1, 0)
  424. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  425. newWeld(torso, hed, 0, 3, 0)
  426. newWeld(torso, lleg, -1, -2, 0)
  427. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  428. newWeld(torso, rleg, 1, -2, 0)
  429. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  430. newWeld(root, torso, 0, -2, 0)
  431. torso.Weld.C1 = CFrame.new(0, -2, 0)
  432. ----------------------------------------------------
  433.  
  434. hed.face:Remove''
  435. hed.Transparency = 0
  436. local meshx9 = Instance.new('SpecialMesh',hed)
  437. meshx9.MeshType = 'FileMesh'
  438. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  439. meshx9.Scale = Vector3.new(2,2,2)
  440.  
  441.  
  442.  
  443. lite = Instance.new("PointLight", torso)
  444. lite.Brightness = 14
  445. lite.Range = 10
  446. lite.Color = Color3.new(1, 0, 0)
  447. local hed2 = hed:Clone()
  448. hed2.CanCollide = false
  449. hed2.Parent = char
  450. hed2:ClearAllChildren()
  451. hed2.Transparency = 1
  452. hed2.Name = "DARP"
  453. local w = Instance.new("Weld",hed2)
  454. w.Part0 = hed
  455. w.Part1 = hed2
  456. w.C0 = CFrame.new(0,0,-0.175)
  457. z=Instance.new("SurfaceGui",hed2)
  458. z.Enabled = true
  459. z.Face = "Front"
  460. z.Adornee = hed2
  461. z.CanvasSize = Vector2.new(100,100)
  462. local face = Instance.new("ImageLabel",z)
  463. face.Size = UDim2.new(1,-30,1,0)
  464. face.Position = UDim2.new(0,15,0,0)
  465. face.BackgroundTransparency = 1
  466. face.Image='rbxassetid://46282671'
  467. ----------------------------------------------------
  468. local m = Instance.new("Model")
  469. m.Name = "Absolution"
  470. p1 = Instance.new("Part", m)
  471. p1.BrickColor = BrickColor.new("Really black")
  472. p1.FormFactor = Enum.FormFactor.Custom
  473. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  474. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  475. p1.CanCollide = false
  476. p1.Locked = true
  477. p1.Elasticity = 0
  478. p1.BottomSurface = Enum.SurfaceType.Smooth
  479. p1.TopSurface = Enum.SurfaceType.Smooth
  480. b1 = Instance.new("SpecialMesh", p1)
  481. b1.MeshType = Enum.MeshType.Wedge
  482. b1.Name = "Mesh"
  483. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  484. p2 = Instance.new("Part", m)
  485. p2.BrickColor = BrickColor.new("Really black")
  486. p2.FormFactor = Enum.FormFactor.Custom
  487. p2.Size = Vector3.new(1, 2.9000001, 1)
  488. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  489. p2.CanCollide = false
  490. p2.Locked = true
  491. p2.Elasticity = 0
  492. p2.BottomSurface = Enum.SurfaceType.Smooth
  493. p2.TopSurface = Enum.SurfaceType.Smooth
  494. b2 = Instance.new("BlockMesh", p2)
  495. b2.Name = "Mesh"
  496. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  497. p3 = Instance.new("Part", m)
  498. p3.BrickColor = BrickColor.new("Really black")
  499. p3.FormFactor = Enum.FormFactor.Custom
  500. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  501. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  502. p3.CanCollide = false
  503. p3.Locked = true
  504. p3.Elasticity = 0
  505. p3.BottomSurface = Enum.SurfaceType.Smooth
  506. p3.TopSurface = Enum.SurfaceType.Smooth
  507. b3 = Instance.new("SpecialMesh", p3)
  508. b3.MeshType = Enum.MeshType.Wedge
  509. b3.Name = "Mesh"
  510. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  511. p4 = Instance.new("Part", m)
  512. p4.BrickColor = BrickColor.new("Really black")
  513. p4.FormFactor = Enum.FormFactor.Custom
  514. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  515. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  516. p4.CanCollide = false
  517. p4.Locked = true
  518. p4.Elasticity = 0
  519. p4.BottomSurface = Enum.SurfaceType.Smooth
  520. p4.TopSurface = Enum.SurfaceType.Smooth
  521. b4 = Instance.new("SpecialMesh", p4)
  522. b4.MeshType = Enum.MeshType.Wedge
  523. b4.Name = "Mesh"
  524. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  525. p5 = Instance.new("Part", m)
  526. p5.BrickColor = BrickColor.new("Really black")
  527. p5.FormFactor = Enum.FormFactor.Custom
  528. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  529. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  530. p5.CanCollide = false
  531. p5.Locked = true
  532. p5.Elasticity = 0
  533. p5.BottomSurface = Enum.SurfaceType.Smooth
  534. p5.TopSurface = Enum.SurfaceType.Smooth
  535. b5 = Instance.new("SpecialMesh", p5)
  536. b5.MeshType = Enum.MeshType.Wedge
  537. b5.Name = "Mesh"
  538. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  539. p6 = Instance.new("Part", m)
  540. p6.Name = "Handle"
  541. p6.BrickColor = BrickColor.new(192)
  542. p6.FormFactor = Enum.FormFactor.Custom
  543. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  544. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  545. p6.CanCollide = false
  546. p6.Locked = true
  547. p6.Elasticity = 0
  548. p6.BottomSurface = Enum.SurfaceType.Smooth
  549. p6.TopSurface = Enum.SurfaceType.Smooth
  550. b6 = Instance.new("BlockMesh", p6)
  551. b6.Name = "Mesh"
  552. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  553. p7 = Instance.new("Part", m)
  554. p7.BrickColor = BrickColor.new("Really black")
  555. p7.FormFactor = Enum.FormFactor.Custom
  556. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  557. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  558. p7.CanCollide = false
  559. p7.Locked = true
  560. p7.Elasticity = 0
  561. p7.BottomSurface = Enum.SurfaceType.Smooth
  562. p7.TopSurface = Enum.SurfaceType.Smooth
  563. b7 = Instance.new("SpecialMesh", p7)
  564. b7.MeshType = Enum.MeshType.Wedge
  565. b7.Name = "Mesh"
  566. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  567. p8 = Instance.new("Part", m)
  568. p8.BrickColor = BrickColor.new("Really black")
  569. p8.FormFactor = Enum.FormFactor.Custom
  570. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  571. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  572. p8.CanCollide = false
  573. p8.Locked = true
  574. p8.Elasticity = 0
  575. p8.BottomSurface = Enum.SurfaceType.Smooth
  576. p8.TopSurface = Enum.SurfaceType.Smooth
  577. b8 = Instance.new("SpecialMesh", p8)
  578. b8.MeshType = Enum.MeshType.Wedge
  579. b8.Name = "Mesh"
  580. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  581. p9 = Instance.new("Part", m)
  582. p9.BrickColor = BrickColor.new("Really black")
  583. p9.FormFactor = Enum.FormFactor.Custom
  584. p9.Size = Vector3.new(1, 1.07999957, 1)
  585. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  586. p9.CanCollide = false
  587. p9.Locked = true
  588. p9.Elasticity = 0
  589. p9.BottomSurface = Enum.SurfaceType.Smooth
  590. p9.TopSurface = Enum.SurfaceType.Smooth
  591. b9 = Instance.new("BlockMesh", p9)
  592. b9.Name = "Mesh"
  593. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  594. p10 = Instance.new("Part", m)
  595. p10.BrickColor = BrickColor.new("Really black")
  596. p10.FormFactor = Enum.FormFactor.Custom
  597. p10.Size = Vector3.new(1, 1.41999948, 1)
  598. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  599. p10.CanCollide = false
  600. p10.Locked = true
  601. p10.Elasticity = 0
  602. p10.BottomSurface = Enum.SurfaceType.Smooth
  603. p10.TopSurface = Enum.SurfaceType.Smooth
  604. b10 = Instance.new("BlockMesh", p10)
  605. b10.Name = "Mesh"
  606. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  607. p11 = Instance.new("Part", m)
  608. p11.BrickColor = BrickColor.new("Really black")
  609. p11.FormFactor = Enum.FormFactor.Custom
  610. p11.Size = Vector3.new(1, 1.50999951, 1)
  611. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  612. p11.CanCollide = false
  613. p11.Locked = true
  614. p11.Elasticity = 0
  615. p11.BottomSurface = Enum.SurfaceType.Smooth
  616. p11.TopSurface = Enum.SurfaceType.Smooth
  617. b11 = Instance.new("BlockMesh", p11)
  618. b11.Name = "Mesh"
  619. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  620. p12 = Instance.new("Part", m)
  621. p12.Name = "BladeCenter"
  622. p12.BrickColor = BrickColor.new("")
  623. p12.Material = Enum.Material.Concrete
  624. p12.FormFactor = Enum.FormFactor.Symmetric
  625. p12.Size = Vector3.new(1, 2, 2)
  626. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  627. p12.CanCollide = false
  628. p12.Locked = true
  629. p12.BottomSurface = Enum.SurfaceType.Smooth
  630. p12.TopSurface = Enum.SurfaceType.Smooth
  631. b12 = Instance.new("SpecialMesh", p12)
  632. b12.MeshType = Enum.MeshType.Brick
  633. b12.Name = "Mesh"
  634. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  635. p13 = Instance.new("Part", m)
  636. p13.BrickColor = BrickColor.new("Really black")
  637. p13.FormFactor = Enum.FormFactor.Custom
  638. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  639. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  640. p13.CanCollide = false
  641. p13.Locked = true
  642. p13.Elasticity = 0
  643. p13.BottomSurface = Enum.SurfaceType.Smooth
  644. p13.TopSurface = Enum.SurfaceType.Smooth
  645. b13 = Instance.new("BlockMesh", p13)
  646. b13.Name = "Mesh"
  647. b13.Scale = Vector3.new(1, 1, 0.400000006)
  648. p14 = Instance.new("Part", m)
  649. p14.BrickColor = BrickColor.new("Really black")
  650. p14.FormFactor = Enum.FormFactor.Custom
  651. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  652. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  653. p14.CanCollide = false
  654. p14.Locked = true
  655. p14.Elasticity = 0
  656. p14.BottomSurface = Enum.SurfaceType.Smooth
  657. p14.TopSurface = Enum.SurfaceType.Smooth
  658. b14 = Instance.new("BlockMesh", p14)
  659. b14.Name = "Mesh"
  660. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  661. p15 = Instance.new("Part", m)
  662. p15.BrickColor = BrickColor.new("Really black")
  663. p15.FormFactor = Enum.FormFactor.Custom
  664. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  665. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  666. p15.CanCollide = false
  667. p15.Locked = true
  668. p15.Material = "Neon"
  669. p15.Elasticity = 0
  670. p15.BottomSurface = Enum.SurfaceType.Smooth
  671. p15.TopSurface = Enum.SurfaceType.Smooth
  672. b15 = Instance.new("BlockMesh", p15)
  673. b15.Name = "Mesh"
  674. b15.Scale = Vector3.new(1, 1, 0.400000006)
  675. p16 = Instance.new("Part", m)
  676. p16.BrickColor = BrickColor.new("Really black")
  677. p16.FormFactor = Enum.FormFactor.Custom
  678. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  679. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  680. p16.CanCollide = false
  681. p16.Locked = true
  682. p16.Material = "Neon"
  683. p16.Elasticity = 0
  684. p16.BottomSurface = Enum.SurfaceType.Smooth
  685. p16.TopSurface = Enum.SurfaceType.Smooth
  686. b16 = Instance.new("BlockMesh", p16)
  687. b16.Name = "Mesh"
  688. b16.Scale = Vector3.new(1, 1, 0.400000006)
  689. p17 = Instance.new("Part", m)
  690. p17.BrickColor = BrickColor.new("Really black")
  691. p17.FormFactor = Enum.FormFactor.Custom
  692. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  693. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  694. p17.CanCollide = false
  695. p17.Material = "Neon"
  696. p17.Locked = true
  697. p17.Elasticity = 0
  698. p17.BottomSurface = Enum.SurfaceType.Smooth
  699. p17.TopSurface = Enum.SurfaceType.Smooth
  700. b17 = Instance.new("BlockMesh", p17)
  701. b17.Name = "Mesh"
  702. b17.Scale = Vector3.new(1, 1, 0.400000006)
  703. p18 = Instance.new("WedgePart", m)
  704. p18.BrickColor = BrickColor.new("Black")
  705. p18.Material = "Neon"
  706. p18.Name = "BladePart1"
  707. p18.Material = Enum.Material.Concrete
  708. p18.Name = "Wedge"
  709. p18.FormFactor = Enum.FormFactor.Symmetric
  710. p18.Size = Vector3.new(1, 4, 2)
  711. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  712. p18.CanCollide = false
  713. p18.Locked = true
  714. p18.BottomSurface = Enum.SurfaceType.Smooth
  715. p18.TopSurface = Enum.SurfaceType.Smooth
  716. b18 = Instance.new("SpecialMesh", p18)
  717. b18.MeshType = Enum.MeshType.Wedge
  718. b18.Name = "Mesh"
  719. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  720. p19 = Instance.new("WedgePart", m)
  721. p19.BrickColor = BrickColor.new("Institutional white")
  722. p19.Name = "BladePart2"
  723. p19.Material = "Neon"
  724. p19.Material = Enum.Material.Concrete
  725. p19.Name = "Wedge"
  726. p19.FormFactor = Enum.FormFactor.Symmetric
  727. p19.Size = Vector3.new(1, 4, 2)
  728. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  729. p19.CanCollide = false
  730. p19.Locked = true
  731. p19.BottomSurface = Enum.SurfaceType.Smooth
  732. p19.TopSurface = Enum.SurfaceType.Smooth
  733. b19 = Instance.new("SpecialMesh", p19)
  734. b19.MeshType = Enum.MeshType.Wedge
  735. b19.Name = "Mesh"
  736. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  737. p20 = Instance.new("Part", m)
  738. p20.BrickColor = BrickColor.new("Really black")
  739. p20.FormFactor = Enum.FormFactor.Custom
  740. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  741. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  742. p20.CanCollide = false
  743. p20.Material = "Neon"
  744. p20.Locked = true
  745. p20.Elasticity = 0
  746. p20.BottomSurface = Enum.SurfaceType.Smooth
  747. p20.TopSurface = Enum.SurfaceType.Smooth
  748. b20 = Instance.new("BlockMesh", p20)
  749. b20.Name = "Mesh"
  750. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  751. p21 = Instance.new("Part", m)
  752. p21.BrickColor = BrickColor.new("Really black")
  753. p21.FormFactor = Enum.FormFactor.Custom
  754. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  755. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  756. p21.CanCollide = false
  757. p21.Locked = true
  758. p21.Elasticity = 0
  759. p21.BottomSurface = Enum.SurfaceType.Smooth
  760. p21.TopSurface = Enum.SurfaceType.Smooth
  761. b21 = Instance.new("SpecialMesh", p21)
  762. b21.MeshType = Enum.MeshType.Wedge
  763. b21.Name = "Mesh"
  764. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  765. w1 = Instance.new("Weld", p1)
  766. w1.Name = "Part_Weld"
  767. w1.Part0 = p1
  768. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  769. w1.Part1 = p2
  770. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  771. w2 = Instance.new("Weld", p2)
  772. w2.Name = "Part_Weld"
  773. w2.Part0 = p2
  774. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  775. w2.Part1 = p3
  776. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  777. w3 = Instance.new("Weld", p3)
  778. w3.Name = "Part_Weld"
  779. w3.Part0 = p3
  780. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  781. w3.Part1 = p4
  782. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  783. w4 = Instance.new("Weld", p4)
  784. w4.Name = "Part_Weld"
  785. w4.Part0 = p4
  786. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  787. w4.Part1 = p5
  788. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  789. w5 = Instance.new("Weld", p5)
  790. w5.Name = "Part_Weld"
  791. w5.Part0 = p5
  792. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  793. w5.Part1 = p6
  794. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  795. w6 = Instance.new("Weld", p6)
  796. w6.Name = "Part_Weld"
  797. w6.Part0 = p6
  798. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  799. w6.Part1 = p7
  800. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  801. w7 = Instance.new("Weld", p7)
  802. w7.Name = "Part_Weld"
  803. w7.Part0 = p7
  804. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  805. w7.Part1 = p8
  806. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  807. w8 = Instance.new("Weld", p8)
  808. w8.Name = "Part_Weld"
  809. w8.Part0 = p8
  810. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  811. w8.Part1 = p9
  812. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  813. w9 = Instance.new("Weld", p9)
  814. w9.Name = "Part_Weld"
  815. w9.Part0 = p9
  816. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  817. w9.Part1 = p10
  818. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  819. w10 = Instance.new("Weld", p10)
  820. w10.Name = "Part_Weld"
  821. w10.Part0 = p10
  822. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  823. w10.Part1 = p11
  824. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  825. w11 = Instance.new("Weld", p11)
  826. w11.Name = "Part_Weld"
  827. w11.Part0 = p11
  828. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  829. w11.Part1 = p12
  830. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  831. w12 = Instance.new("Weld", p12)
  832. w12.Name = "Part_Weld"
  833. w12.Part0 = p12
  834. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  835. w12.Part1 = p13
  836. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  837. w13 = Instance.new("Weld", p13)
  838. w13.Name = "Part_Weld"
  839. w13.Part0 = p13
  840. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  841. w13.Part1 = p14
  842. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  843. w14 = Instance.new("Weld", p14)
  844. w14.Name = "Part_Weld"
  845. w14.Part0 = p14
  846. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  847. w14.Part1 = p15
  848. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  849. w15 = Instance.new("Weld", p15)
  850. w15.Name = "Part_Weld"
  851. w15.Part0 = p15
  852. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  853. w15.Part1 = p16
  854. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  855. w16 = Instance.new("Weld", p16)
  856. w16.Name = "Part_Weld"
  857. w16.Part0 = p16
  858. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  859. w16.Part1 = p17
  860. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  861. w17 = Instance.new("Weld", p17)
  862. w17.Name = "Wedge_Weld"
  863. w17.Part0 = p17
  864. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  865. w17.Part1 = p18
  866. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  867. w18 = Instance.new("Weld", p18)
  868. w18.Name = "Wedge_Weld"
  869. w18.Part0 = p18
  870. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  871. w18.Part1 = p19
  872. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  873. w19 = Instance.new("Weld", p19)
  874. w19.Name = "Part_Weld"
  875. w19.Part0 = p19
  876. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  877. w19.Part1 = p20
  878. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  879. w20 = Instance.new("Weld", p20)
  880. w20.Name = "Part_Weld"
  881. w20.Part0 = p20
  882. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  883. w20.Part1 = p21
  884. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  885. m.Parent = char
  886. m:MakeJoints()
  887. ----------------------------------------------------
  888. local cor = Instance.new("Part", char.Absolution)
  889. cor.Name = "Thingy"
  890. cor.Locked = true
  891. cor.BottomSurface = 0
  892. cor.CanCollide = false
  893. cor.Size = Vector3.new(1, 13, 1)
  894. cor.Transparency = 1
  895. cor.TopSurface = 0
  896. corw = Instance.new("Weld", cor)
  897. corw.Part0 = rarm
  898. corw.Part1 = cor
  899. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  900. corw.C1 = CFrame.new(0, 0, 0)
  901. weld1 = Instance.new("Weld", char.Absolution)
  902. weld1.Part0 = cor
  903. weld1.Part1 = p6
  904. weld1.C0 = CFrame.new(0, 0, 0)
  905. ----------------------------------------------------
  906. hitb = Instance.new("Part", char.Absolution)
  907. hitb.Name = "Thingy2"
  908. hitb.Locked = true
  909. hitb.BottomSurface = 0
  910. hitb.CanCollide = false
  911. hitb.Size = Vector3.new(0, 8, 6)
  912. hitb.Transparency = 1
  913. hitb.TopSurface = 0
  914. weld2 = Instance.new("Weld", char.Absolution)
  915. weld2.Part0 = hitb
  916. weld2.Part1 = p12
  917. weld2.C0 = CFrame.new(0, .6, 1)
  918.  
  919.  
  920. ----------------------------------------------------
  921. function weld5(part0, part1, c0, c1)
  922. weeld=Instance.new("Weld", part0)
  923. weeld.Part0=part0
  924. weeld.Part1=part1
  925. weeld.C0=c0
  926. weeld.C1=c1
  927. return weeld
  928. end
  929. ----------------------------------------------------
  930. function newRay(start,face,range,wat)
  931. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  932. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  933. return rey,hit,pos
  934. end
  935. ----------------------------------------------------
  936. mod5 = Instance.new("Model",char)
  937.  
  938. function FindNearestTorso(Position,Distance,SinglePlayer)
  939. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  940. local List = {}
  941. for i,v in pairs(workspace:GetChildren())do
  942. if v:IsA("Model")then
  943. if v:findFirstChild("Torso")then
  944. if v ~= char then
  945. if(v.Torso.Position -Position).magnitude <= Distance then
  946. table.insert(List,v)
  947. end
  948. end
  949. end
  950. end
  951. end
  952. return List
  953. end
  954.  
  955. function Landing()
  956. part=Instance.new('Part',mod5)
  957. part.Anchored=true
  958. part.CanCollide=false
  959. part.FormFactor='Custom'
  960. part.Size=Vector3.new(.2,.2,.2)
  961. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  962. part.Transparency=.7
  963. part.BrickColor=BrickColor.new('Really black')
  964. mesh=Instance.new('SpecialMesh',part)
  965. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  966. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  967. mesh.Scale=Vector3.new(10,5,10)
  968.  
  969. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  970. if v:FindFirstChild('Humanoid') then
  971. v.Humanoid:TakeDamage(math.random(20,30))
  972. v.Humanoid.PlatformStand = true
  973. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  974. end
  975. end
  976.  
  977. coroutine.resume(coroutine.create(function()
  978. for i=0,3.8,0.05 do
  979. wait()
  980. part.CFrame=part.CFrame
  981. part.Transparency=i
  982. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  983. end
  984. part.Parent = nil
  985. end))
  986. end
  987. ----------------------------------------------------
  988. mod4 = Instance.new("Model",char)
  989.  
  990. ptez = {0.7, 0.8, 0.9, 1}
  991.  
  992. function FindNearestTorso(Position,Distance,SinglePlayer)
  993. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  994. local List = {}
  995. for i,v in pairs(workspace:GetChildren())do
  996. if v:IsA("Model")then
  997. if v:findFirstChild("Torso")then
  998. if v ~= char then
  999. if(v.Torso.Position -Position).magnitude <= Distance then
  1000. table.insert(List,v)
  1001. end
  1002. end
  1003. end
  1004. end
  1005. end
  1006. return List
  1007. end
  1008.  
  1009. function GroundPound()
  1010. part=Instance.new('Part',mod4)
  1011. part.Anchored=true
  1012. part.CanCollide=false
  1013. part.FormFactor='Custom'
  1014. part.Size=Vector3.new(.2,.2,.2)
  1015. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1016. part.Transparency=.7
  1017. part.BrickColor=BrickColor.new('Institutional white')
  1018. mesh=Instance.new('SpecialMesh',part)
  1019. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1020. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1021. mesh.Scale=Vector3.new(3,3,3)
  1022. part2=Instance.new('Part',mod4)
  1023. part2.Anchored=true
  1024. part2.CanCollide=false
  1025. part2.FormFactor='Custom'
  1026. part2.Size=Vector3.new(.2,.2,.2)
  1027. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1028. part2.Transparency=.7
  1029. part2.BrickColor=BrickColor.new('Institutional white')
  1030. mesh2=Instance.new('SpecialMesh',part2)
  1031. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1032. mesh2.Scale=Vector3.new(3,1.5,3)
  1033. x = Instance.new("Sound",char)
  1034. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1035. x.Pitch = ptez[math.random(1,#ptez)]
  1036. x.Volume = 1
  1037. wait(.1)
  1038. x:Play()
  1039. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1040. if v:FindFirstChild('Humanoid') then
  1041. v.Humanoid:TakeDamage(math.random(8,15))
  1042. end
  1043. end
  1044. coroutine.resume(coroutine.create(function()
  1045. for i=0,0.62,0.13 do
  1046. wait()
  1047. part.CFrame=part.CFrame
  1048. part.Transparency=i
  1049. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1050. part2.CFrame=part2.CFrame
  1051. part2.Transparency=i
  1052. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1053. end
  1054. part.Parent=nil
  1055. part2.Parent=nil
  1056. x:Destroy()
  1057. end))
  1058. end
  1059. ----------------------------------------------------
  1060. mod=Instance.new('Model',char)
  1061.  
  1062. function charge()
  1063. hed.Velocity=hed.CFrame.lookVector*200
  1064. part=Instance.new('Part',mod)
  1065. part.Anchored=true
  1066. part.CanCollide=false
  1067. part.FormFactor='Custom'
  1068. part.Size=Vector3.new(.2,.2,.2)
  1069. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1070. part.Transparency=.7
  1071. part.Name = "Wow"
  1072. part.BrickColor=BrickColor.new('Black')
  1073. mesh=Instance.new('SpecialMesh',part)
  1074. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1075. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1076. mesh.Scale=Vector3.new(10,5,10)
  1077. part2=part:clone()
  1078. part2.Parent=mod
  1079. part2.BrickColor=BrickColor.new('Institutional white')
  1080. mesh2=mesh:clone()
  1081. mesh2.Parent=part2
  1082. mesh2.Scale=Vector3.new(20,10,20)
  1083. part3=part2:clone()
  1084. part3.Parent = mod
  1085. part3.BrickColor=BrickColor.new('Cyan')
  1086. mesh3=mesh2:clone()
  1087. mesh2.Parent=part3
  1088. mesh3.Scale=Vector3.new(30,15,30)
  1089. coroutine.resume(coroutine.create(function()
  1090. for i=0,1,0.1 do
  1091. wait()
  1092. part.CFrame=part.CFrame
  1093. part.Transparency=i
  1094. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1095. part2.CFrame=part2.CFrame
  1096. part2.Transparency=i
  1097. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1098. part3.CFrame=part3.CFrame
  1099. part3.Transparency=i
  1100. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1101. end
  1102. part.Parent=nil
  1103. part2.Parent=nil
  1104. part3.Parent = nil
  1105. part1:remove()
  1106. part:remove()
  1107. part2:remove()
  1108. part3:remove()
  1109. end))
  1110. end
  1111. ----------------------------------------------------
  1112. function FindNearestTorso(Position,Distance,SinglePlayer)
  1113. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1114. local List = {}
  1115. for i,v in pairs(workspace:GetChildren())do
  1116. if v:IsA("Model")then
  1117. if v:findFirstChild("Torso")then
  1118. if v ~= char then
  1119. if(v.Torso.Position -Position).magnitude <= Distance then
  1120. table.insert(List,v)
  1121. end
  1122. end
  1123. end
  1124. end
  1125. end
  1126. return List
  1127. end
  1128.  
  1129. mod3 = Instance.new("Model",rleg)
  1130.  
  1131. function Stomp()
  1132. part=Instance.new('Part',mod3)
  1133. part.Anchored=true
  1134. part.CanCollide=false
  1135. part.FormFactor='Custom'
  1136. part.Size=Vector3.new(.2,.2,.2)
  1137. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1138. part.Transparency=0.7
  1139. part.BrickColor=BrickColor.new('')
  1140. mesh=Instance.new('SpecialMesh',part)
  1141. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1142. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1143. mesh.Scale=Vector3.new(25,25,25)
  1144. part2=part:clone()
  1145. part2.Parent=mod3
  1146. part2.BrickColor=BrickColor.new('Deep orange')
  1147. mesh2=mesh:clone()
  1148. mesh2.Parent=part2
  1149. mesh2.Scale=Vector3.new(15,15,15)
  1150. part3=part:clone()
  1151. part3.Parent=mod3
  1152. part3.TopSurface=0
  1153. part3.BottomSurface=0
  1154. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1155. mesh3=Instance.new('SpecialMesh',part3)
  1156. mesh3.MeshType = 3
  1157. mesh3.Scale=Vector3.new(12,12,12)
  1158. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1159. if v:FindFirstChild('Humanoid') then
  1160. v.Humanoid:TakeDamage(math.random(20,60))
  1161. v.Humanoid.PlatformStand = true
  1162. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1163. end
  1164. end
  1165. coroutine.resume(coroutine.create(function()
  1166. for i=0,3.8,0.05 do
  1167. wait()
  1168. part.CFrame=part.CFrame
  1169. part.Transparency=i
  1170. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1171. part2.CFrame=part2.CFrame
  1172. part2.Transparency=i
  1173. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1174. part3.CFrame=part3.CFrame
  1175. part3.Transparency=i
  1176. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1177. end
  1178. end))
  1179. end
  1180. ----------------------------------------------------
  1181.  
  1182. local acos = math.acos
  1183. local sqrt = math.sqrt
  1184. local Vec3 = Vector3.new
  1185. local fromAxisAngle = CFrame.fromAxisAngle
  1186.  
  1187. local function toAxisAngle(CFr)
  1188. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1189. local Angle = math.acos((R00+R11+R22-1)/2)
  1190. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1191. A = A == 0 and 0.00001 or A
  1192. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1193. B = B == 0 and 0.00001 or B
  1194. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1195. C = C == 0 and 0.00001 or C
  1196. local x = (R21-R12)/sqrt(A)
  1197. local y = (R02-R20)/sqrt(B)
  1198. local z = (R10-R01)/sqrt(C)
  1199. return Vec3(x,y,z),Angle
  1200. end
  1201.  
  1202. function ApplyTrig(Num,Func)
  1203. local Min,Max = Func(0),Func(1)
  1204. local i = Func(Num)
  1205. return (i-Min)/(Max-Min)
  1206. end
  1207.  
  1208. function LerpCFrame(CFrame1,CFrame2,Num)
  1209. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1210. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1211. end
  1212.  
  1213. function Crater(Torso,Radius)
  1214. Spawn(function()
  1215. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1216. local Ignore = {}
  1217. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1218. if v.Character ~= nil then
  1219. Ignore[#Ignore+1] = v.Character
  1220. end
  1221. end
  1222. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1223. if Hit == nil then return end
  1224. local Parts = {}
  1225. for i = 1,360,10 do
  1226. local P = Instance.new("Part",Torso.Parent)
  1227. P.Anchored = true
  1228. P.FormFactor = "Custom"
  1229. P.BrickColor = Hit.BrickColor
  1230. P.Material = Hit.Material
  1231. P.TopSurface = "Smooth"
  1232. P.BottomSurface = "Smooth"
  1233. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1234. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1235. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1236. if math.random(0,5) == 0 then -- rubble
  1237. local P = Instance.new("Part",Torso.Parent)
  1238. P.Anchored = true
  1239. P.FormFactor = "Custom"
  1240. P.BrickColor = Hit.BrickColor
  1241. P.Material = Hit.Material
  1242. P.TopSurface = "Smooth"
  1243. P.BottomSurface = "Smooth"
  1244. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1245. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1246. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1247. end
  1248. end
  1249. for i = 0,1,0.05 do
  1250. for i2,v in pairs(Parts) do
  1251. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1252. end
  1253. wait(0.02)
  1254. end
  1255. for i,v in pairs(Parts) do
  1256. if v[1].Size.X > 2.1 then
  1257. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1258. end
  1259. v[1].Anchored = false
  1260. end
  1261. for i = 0,1,0.05 do
  1262. for i2,v in pairs(Parts) do
  1263. v[1].Transparency = i
  1264. if i == 1 then
  1265. v[1]:Destroy()
  1266. elseif i >= 0.25 then
  1267. v[1].CanCollide = false
  1268. end
  1269. end
  1270. wait(0.02)
  1271. end
  1272. Parts = nil
  1273. end)
  1274. end
  1275.  
  1276. ----------------------------------------------------
  1277. mouse.KeyDown:connect(function(key)
  1278. if key == "r" and char.Mana.Value>=50 then
  1279. char.Mana.Value = char.Mana.Value - 50
  1280. larm.BrickColor = BrickColor.new("Bright red")
  1281. rarm.BrickColor = BrickColor.new("Bright red")
  1282. if Debounces.CanAttack == true then
  1283. Debounces.CanAttack = false
  1284. Debounces.on = true
  1285. Debounces.NoIdl = true
  1286. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1287. hit = ht.Parent
  1288. if ht and hit:IsA("Model") then
  1289. if hit:FindFirstChild("Humanoid") then
  1290. if hit.Name ~= p.Name then
  1291. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1292. wait(1)
  1293. end
  1294. end
  1295. elseif ht and hit:IsA("Hat") then
  1296. if hit.Parent.Name ~= p.Name then
  1297. if hit.Parent:FindFirstChild("Humanoid") then
  1298.  
  1299. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1300. wait(1)
  1301. --Debounces.Slashed = false
  1302. end
  1303. end
  1304. end
  1305. end)
  1306. q = Instance.new("Sound",hed)
  1307. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1308. q.Pitch = 0.85
  1309. q.Looped = false
  1310. q1 = Instance.new("Sound",hed)
  1311. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1312. q1.Pitch = 0.85
  1313. q1.Looped = false
  1314. q:Play()
  1315. q1:Play()
  1316. for i = 1,20 do
  1317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1323. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1324. if Debounces.on == false then break end
  1325. wait()
  1326. end
  1327. n = Instance.new("Sound",hed)
  1328. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1329. n.Pitch = 0.94
  1330. n.Looped = false
  1331. n1 = Instance.new("Sound",hed)
  1332. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1333. n1.Pitch = 0.94
  1334. n1.Looped = false
  1335. n:Play()
  1336. n1:Play()
  1337. b = Instance.new("Sound",hed)
  1338. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1339. b.Pitch = 0.94
  1340. b.Looped = false
  1341. b1 = Instance.new("Sound",hed)
  1342. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1343. b1.Pitch = 0.94
  1344. b1.Looped = false
  1345. b:Play()
  1346. b1:Play()
  1347. for i = 1,26 do
  1348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1354. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1355. if Debounces.on == false then break end
  1356. wait()
  1357. end
  1358. wait(.5)
  1359. to:disconnect()
  1360. q:Destroy()
  1361. q1:Destroy()
  1362. n:Destroy()
  1363. n1:Destroy()
  1364. larm.BrickColor = BrickColor.new("Really black")
  1365. rarm.BrickColor = BrickColor.new("Really black")
  1366. if Debounces.CanAttack == false then
  1367. Debounces.CanAttack = true
  1368. Debounces.on = false
  1369. Debounces.NoIdl = false
  1370. end
  1371. end
  1372. end
  1373. end)
  1374. ----------------------------------------------------
  1375. mouse.KeyDown:connect(function(key)
  1376. if key == "q" and char.Mana.Value>=50 then
  1377. char.Mana.Value = char.Mana.Value - 50
  1378. larm.BrickColor = BrickColor.new("Bright red")
  1379. rarm.BrickColor = BrickColor.new("Bright red")
  1380. if Debounces.CanAttack == true then
  1381. Debounces.CanAttack = false
  1382. Debounces.on = true
  1383. Debounces.NoIdl = true
  1384. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1385. hit = ht.Parent
  1386. if ht and hit:IsA("Model") then
  1387. if hit:FindFirstChild("Humanoid") then
  1388. if hit.Name ~= p.Name then
  1389. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1390. wait(1)
  1391. --Debounces.Slashed = false
  1392. --end
  1393. end
  1394. end
  1395. elseif ht and hit:IsA("Hat") then
  1396. if hit.Parent.Name ~= p.Name then
  1397. if hit.Parent:FindFirstChild("Humanoid") then
  1398. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1399. wait(1)
  1400. --Debounces.Slashed = false
  1401. end
  1402. end
  1403. end
  1404. end)
  1405. for i = 1, 20 do
  1406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1412. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1413. if Debounces.on == false then break end
  1414. wait()
  1415. end
  1416. z = Instance.new("Sound",hed)
  1417. z.SoundId = "rbxassetid://160069154"
  1418. z.Looped = false
  1419. z.Pitch = .9
  1420. z1 = Instance.new("Sound",hed)
  1421. z1.SoundId = "rbxassetid://160069154"
  1422. z1.Looped = false
  1423. z1.Pitch = .9
  1424. wait(0.01)
  1425. z:Play()
  1426. z1:Play()
  1427. for i = 1, 12 do
  1428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1434. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1435. if Debounces.on == false then break end
  1436. wait()
  1437. end
  1438. for i = 1, 12 do
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1445. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1446. if Debounces.on == false then break end
  1447. wait()
  1448. end
  1449. z = Instance.new("Sound",hed)
  1450. z.SoundId = "rbxassetid://168586621"
  1451. z.Looped = false
  1452. z.Pitch = 1
  1453. z1 = Instance.new("Sound",hed)
  1454. z1.SoundId = "rbxassetid://168586621"
  1455. z1.Looped = false
  1456. z1.Pitch = 1
  1457. wait(0.01)
  1458. z:Play()
  1459. z1:Play()
  1460. for i = 1, 12 do
  1461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1467. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1468. if Debounces.on == false then break end
  1469. wait()
  1470. end
  1471. to:disconnect()
  1472. larm.BrickColor = BrickColor.new("Really black")
  1473. rarm.BrickColor = BrickColor.new("Really black")
  1474. if Debounces.CanAttack == false then
  1475. Debounces.CanAttack = true
  1476. Debounces.on = false
  1477. Debounces.NoIdl = false
  1478. end
  1479. end
  1480. end
  1481. end)
  1482. ----------------------------------------------------
  1483. Sit = false
  1484. mouse.KeyDown:connect(function(key)
  1485. if key == "v" then
  1486. if Sit == false then
  1487. Sit = true
  1488. hum.WalkSpeed = 20
  1489. stanceToggle = "Sitting"
  1490. elseif Sit == true then
  1491. Sit = false
  1492. hum.WalkSpeed = 50
  1493. stanceToggle = "Normal"
  1494. end
  1495. end
  1496. end)
  1497. ----------------------------------------------------
  1498. mouse.KeyDown:connect(function(key)
  1499. if key == "t" and char.Mana.Value>=50 then
  1500. char.Mana.Value = char.Mana.Value - 50
  1501. if Debounces.CanAttack == true then
  1502. Debounces.CanAttack = false
  1503. Debounces.on = true
  1504. Debounces.NoIdl = true
  1505. for i = 1, 25 do
  1506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1512. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1513. if Debounces.on == false then break end
  1514. wait()
  1515. end
  1516. Spawn(function()
  1517. local Parts = {}
  1518. for Y = -5,5 do
  1519. local P = Instance.new("Part",char)
  1520. P.Anchored = true
  1521. P.FormFactor = "Custom"
  1522. P.CanCollide = false
  1523. P.Size = Vector3.new(1,1,1)
  1524. P.TopSurface = "SmoothNoOutlines"
  1525. P.BottomSurface = "SmoothNoOutlines"
  1526. P.BrickColor = BrickColor.new("Really black")
  1527. P.Material = "Neon"
  1528. P.Name = tostring(Y)
  1529. local i = (Y+5)/(10)
  1530. i = 1-math.cos(math.pi*i-(math.pi/2))
  1531. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1532. P.Touched:connect(function(ht)
  1533. local hit = ht.Parent
  1534. if hit:FindFirstChild("Humanoid") then
  1535. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1536. end
  1537. end)
  1538. s = Instance.new("Sound",P)
  1539. s.SoundId = "rbxassetid://228343271"
  1540. s.Volume = .7
  1541. s.Pitch = 0.9
  1542. s:Play()
  1543. P.Touched:connect(function(ht)
  1544. hit = ht.Parent
  1545. if ht and hit:IsA("Model") then
  1546. if hit:FindFirstChild("Humanoid") then
  1547. if hit.Name ~= p.Name then
  1548.  
  1549. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1550. hit:FindFirstChild("Humanoid").PlatformStand = true
  1551. wait(1)
  1552. --Debounces.Slashed = false
  1553. --end
  1554. end
  1555. end
  1556. elseif ht and hit:IsA("Hat") then
  1557. if hit.Parent.Name ~= p.Name then
  1558. if hit.Parent:FindFirstChild("Humanoid") then
  1559.  
  1560. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1561. hit:FindFirstChild("Humanoid").PlatformStand = true
  1562. wait(1)
  1563. --Debounces.Slashed = false
  1564. --end
  1565. end
  1566. end
  1567. end
  1568. end)
  1569. Parts[#Parts+1] = P
  1570. end
  1571. local BREAKIT = false
  1572. local CParts = {}
  1573. local Rocks = {}
  1574. local LastPos = nil
  1575. for i = 1,70 do
  1576. for i2,v in pairs(Parts) do
  1577. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1578. local cf = v.CFrame
  1579. v.Size = v.Size+Vector3.new(1,1,1)
  1580. v.CFrame = cf
  1581. v.Transparency = v.Transparency+0.02
  1582. if v.Transparency >= 0.975 then BREAKIT = true end
  1583. if v.Name == "0" then
  1584. local Ignore = {}
  1585. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1586. if v.Character ~= nil then
  1587. Ignore[#Ignore+1] = v.Character
  1588. end
  1589. end
  1590. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1591. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1592. if Hit ~= nil then
  1593. if #Rocks == 0 then
  1594. for i = 1,5 do
  1595. local P = Instance.new("Part",char)
  1596. Rocks[#Rocks+1] = P
  1597. P.Anchored = true
  1598. P.FormFactor = "Custom"
  1599. P.BrickColor = Hit.BrickColor
  1600. P.Material = Hit.Material
  1601. P.TopSurface = "Smooth"
  1602. P.BottomSurface = "Smooth"
  1603. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1604. end
  1605. end
  1606. for i,P in pairs(Rocks) do
  1607. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1608. end
  1609. local P = Instance.new("Part",char)
  1610. CParts[#CParts+1] = {P,tick()}
  1611. P.Anchored = true
  1612. P.FormFactor = "Custom"
  1613. P.BrickColor = Hit.BrickColor
  1614. P.Material = Hit.Material
  1615. P.TopSurface = "Smooth"
  1616. P.BottomSurface = "Smooth"
  1617. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1618. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1619. Pos = Pos.p
  1620. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1621. local P = P:Clone()
  1622. CParts[#CParts+1] = {P,tick()}
  1623. P.Parent = char
  1624. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1625. Pos = Pos.p
  1626. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1627. if LastPos ~= nil then
  1628. local P = P:Clone()
  1629. CParts[#CParts+1] = {P,tick()}
  1630. P.Parent = char
  1631. P.BrickColor = BrickColor.new("Really black")
  1632. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1633. Pos = Pos.p
  1634. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1635. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1636. --P.Velocity = Vector3.new(0,-1000,0)
  1637. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1638. end
  1639. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1640. end
  1641. end
  1642. end
  1643. if BREAKIT then break end
  1644. wait(0.002)
  1645. end
  1646. for i,v in pairs(Rocks) do
  1647. CParts[#CParts+1] = {v,tick()}
  1648. end
  1649. for i,v in pairs(Parts) do
  1650. v:Destroy()
  1651. end
  1652. Parts = nil
  1653. while true do
  1654. local t = tick()
  1655. local p = nil
  1656. for i,v in pairs(CParts) do
  1657. if t-v[2] > 4 then
  1658. v[1].Transparency = v[1].Transparency+0.05
  1659. if v[1].Transparency >= 1 then
  1660. v[1]:Destroy()
  1661. CParts[i] = nil
  1662. end
  1663. end
  1664. p = v
  1665. end
  1666. if p == nil then break end
  1667. wait(0.002)
  1668. end
  1669. for i,v in pairs(CParts) do
  1670. v:Destroy()
  1671. end
  1672. CParts = {}
  1673. end)
  1674. for i = 1, 20 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1681. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1682. if Debounces.on == false then break end
  1683. wait()
  1684. end
  1685. if Debounces.CanAttack == false then
  1686. Debounces.CanAttack = true
  1687. Debounces.on = false
  1688. Debounces.NoIdl = false
  1689. end
  1690. end
  1691. end
  1692. end)
  1693. ----------------------------------------------------
  1694. mouse.KeyDown:connect(function(key)
  1695. if key == "e" and char.Mana.Value>=50 then
  1696. char.Mana.Value = char.Mana.Value - 50
  1697. larm.BrickColor = BrickColor.new("Bright red")
  1698. rarm.BrickColor = BrickColor.new("Bright red")
  1699. if Debounces.CanAttack == true then
  1700. Debounces.CanAttack = false
  1701. Debounces.on = true
  1702. Debounces.NoIdl = true
  1703. for i = 1, 18 do
  1704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1710. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1711. if Debounces.on == false then break end
  1712. wait()
  1713. end
  1714. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1715. local rng = Instance.new("Part", char.Absolution.Handle)
  1716. rng.Anchored = true
  1717. rng.BrickColor = BrickColor.new("Really black")
  1718. rng.CanCollide = true
  1719. rng.FormFactor = 3
  1720. rng.Name = "Ring"
  1721. rng.Size = Vector3.new(1, 1, 1)
  1722. rng.CanCollide = false
  1723. rng.Transparency = 0.35
  1724. rng.TopSurface = 0
  1725. rng.BottomSurface = 0
  1726. rng.CFrame = HandCF
  1727. local rngm = Instance.new("SpecialMesh", rng)
  1728. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1729. rngm.Scale = Vector3.new(1, 1, 2)
  1730. x = Instance.new("Sound", hed)
  1731. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1732. x.Looped = false
  1733. x.Pitch = .7
  1734. x.Volume = 1
  1735. x1 = Instance.new("Sound", hed)
  1736. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1737. x1.Looped = false
  1738. x1.Pitch = .7
  1739. x1.Volume = 1
  1740. x:Play()
  1741. x1:Play()
  1742. rngto = rng.Touched:connect(function(ht)
  1743. hit = ht.Parent
  1744. if ht and hit:IsA("Model") then
  1745. if hit:FindFirstChild("Humanoid") then
  1746. if hit.Name ~= p.Name then
  1747.  
  1748. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1749. hit:FindFirstChild("Humanoid").PlatformStand = true
  1750. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1751. --Debounces.Slashed = false
  1752. --end
  1753. end
  1754. end
  1755. elseif ht and hit:IsA("Hat") then
  1756. if hit.Parent.Name ~= p.Name then
  1757. if hit.Parent:FindFirstChild("Humanoid") then
  1758.  
  1759. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1760. hit:FindFirstChild("Humanoid").PlatformStand = true
  1761. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1762. --Debounces.Slashed = false
  1763. end
  1764. end
  1765. end
  1766. end)
  1767. coroutine.wrap(function()
  1768. for i = 1, 60, 2 do
  1769. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1770. rng.Size = rngm.Scale
  1771. rng.CFrame = HandCF
  1772. rng.Transparency = i/60
  1773. wait()
  1774. end
  1775. wait()
  1776. rng:Destroy()
  1777. end)()
  1778. for i = 1, 18 do
  1779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1785. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1786. if Debounces.on == false then break end
  1787. wait()
  1788. end
  1789. larm.BrickColor = BrickColor.new("Really black")
  1790. rarm.BrickColor = BrickColor.new("Really black")
  1791. x:Destroy()
  1792. x1:Destroy()
  1793. if Debounces.CanAttack == false then
  1794. Debounces.CanAttack = true
  1795. Debounces.on = false
  1796. Debounces.NoIdl = false
  1797. end
  1798. end
  1799. end
  1800. end)
  1801. ----------------------------------------------------
  1802. mouse.KeyDown:connect(function(key)
  1803. if key == "y" then
  1804. if Debounces.CanAttack == true then
  1805. Debounces.CanAttack = false
  1806. Debounces.on = true
  1807. Debounces.NoIdl = true
  1808. for i = 1, 15 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1815. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1816. if Debounces.on == false then break end
  1817. wait()
  1818. end
  1819. x = Instance.new("Sound",char)
  1820. x.SoundId = "rbxassetid://228343271"
  1821. x.Pitch = 1
  1822. x.Volume = .8
  1823. wait(.1)
  1824. x:Play()
  1825. Debounces.on = false
  1826. Debounces.Here = false
  1827. shot = shot + 1
  1828. local rng = Instance.new("Part", char)
  1829. rng.Anchored = true
  1830. rng.BrickColor = BrickColor.new("Really black")
  1831. rng.CanCollide = false
  1832. rng.FormFactor = 3
  1833. rng.Name = "Ring"
  1834. rng.Size = Vector3.new(1, 1, 1)
  1835. rng.Transparency = 0.35
  1836. rng.TopSurface = 0
  1837. rng.BottomSurface = 0
  1838. rng2 = rng:clone()
  1839. rng3 = rng2:clone()
  1840. rng4 = rng2:clone()
  1841. local rngm = Instance.new("SpecialMesh", rng)
  1842. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1843. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1844. rngm.Scale = Vector3.new(10, 10, 1)
  1845. rngm2 = rngm:clone()
  1846. rngm2.Scale = Vector3.new(5, 5, 1)
  1847. rngm3=rngm2:clone()
  1848. rngm3.Parent = rng3
  1849. rngm3.Scale = Vector3.new(8, 8, 1)
  1850. rngm4 = rngm2:clone()
  1851. rngm4.Parent = rng4
  1852. rngm4.Scale = Vector3.new(6, 6, 1)
  1853. local bem = Instance.new("Part", char)
  1854. bem.Anchored = true
  1855. bem.BrickColor = BrickColor.new("Really black")
  1856. bem.CanCollide = false
  1857. bem.FormFactor = 3
  1858. bem.Name = "Beam" .. shot
  1859. bem.Size = Vector3.new(1, 1, 1)
  1860. bem.Transparency = 0.35
  1861. bem.TopSurface = 0
  1862. bem.BottomSurface = 0
  1863. local bemm = Instance.new("SpecialMesh", bem)
  1864. bemm.MeshType = 4
  1865. bemm.Scale = Vector3.new(1, 4, 4)
  1866. local out = Instance.new("Part", char)
  1867. out.Anchored = true
  1868. out.BrickColor = BrickColor.new("Really black")
  1869. out.CanCollide = false
  1870. out.FormFactor = 3
  1871. out.Name = "Out"
  1872. out.Size = Vector3.new(4, 4, 4)
  1873. out.Transparency = 0.35
  1874. out.TopSurface = 0
  1875. out.BottomSurface = 0
  1876. local outm = Instance.new("SpecialMesh", out)
  1877. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1878. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1879. outm.Scale = Vector3.new(4, 4, 4)
  1880. local bnd = Instance.new("Part", char)
  1881. bnd.Anchored = true
  1882. bnd.BrickColor = BrickColor.new("Really black")
  1883. bnd.CanCollide = false
  1884. bnd.FormFactor = 3
  1885. bnd.Material = "Neon"
  1886. bnd.Name = "Bend"
  1887. bnd.Size = Vector3.new(1, 1, 1)
  1888. bnd.Transparency = 1
  1889. bnd.TopSurface = 0
  1890. bnd.BottomSurface = 0
  1891. local bndm = Instance.new("SpecialMesh", bnd)
  1892. bndm.MeshType = 3
  1893. bndm.Scale = Vector3.new(8, 8, 8)
  1894. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1895. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1896. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1897. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1898. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1899. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1900. Debounces.Shewt = true
  1901. coroutine.wrap(function()
  1902. for i = 1, 50, 0.2 do
  1903. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1904. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1905. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1906. rng.Transparency = i/20
  1907. rng3.Transparency = 1/16
  1908. rng4.Transparency = i/12
  1909. wait()
  1910. end
  1911. wait()
  1912. rng:Destroy()
  1913. end)()
  1914. if Debounces.Shewt == true then
  1915. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1916. hit = ht.Parent
  1917. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1918. if HasntTouched(hit.Name) == true and deb == false then
  1919. deb = true
  1920. coroutine.wrap(function()
  1921. hit:FindFirstChild("Humanoid").PlatformStand = true
  1922. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1923. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1924. end)()
  1925. table.insert(Touche, hit.Name)
  1926. deb = false
  1927. end
  1928. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1929. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1930. deb = true
  1931. coroutine.wrap(function()
  1932. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1933. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1934. wait(1)
  1935. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1936. end)()
  1937. table.insert(Touche, hit.Parent.Name)
  1938. deb = false
  1939. for i, v in pairs(Touche) do
  1940. print(v)
  1941. end
  1942. end
  1943. end
  1944. end)
  1945. end
  1946. for i = 0, 260, 8 do
  1947. bem.Size = Vector3.new(i, 2, 2)
  1948. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1949. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1950. bnd.Size = Vector3.new(1,1,1)
  1951. bndm.Scale = Vector3.new(8,8,8)
  1952. if i % 10 == 0 then
  1953. local newRng = rng2:Clone()
  1954. newRng.Parent = char
  1955. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1956. local newRngm = rngm2:clone()
  1957. newRngm.Parent=newRng
  1958. coroutine.wrap(function()
  1959. for i = 1, 10, 0.2 do
  1960. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1961. newRng.Transparency = i/10
  1962. wait()
  1963. end
  1964. wait()
  1965. newRng:Destroy()
  1966. end)()
  1967. end
  1968. wait()
  1969. end
  1970. wait()
  1971. Debounces.Shewt = false
  1972. bem:Destroy()
  1973. out:Destroy()
  1974. bnd:Destroy()
  1975. Debounces.Ready = false
  1976. for i, v in pairs(Touche) do
  1977. table.remove(Touche, i)
  1978. end
  1979. wait()
  1980. table.insert(Touche, char.Name)
  1981. Debounces.NoIdl = false
  1982. if Debounces.CanAttack == false then
  1983. Debounces.CanAttack = true
  1984. end
  1985. end
  1986. end
  1987. end)
  1988. ----------------------------------------------------
  1989. sidz = {"231917888", "231917845", "231917806"}
  1990. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1991. mouse.KeyDown:connect(function(key)
  1992. if key == "f" and char.Mana.Value>=50 then
  1993. char.Mana.Value = char.Mana.Value - 50
  1994. larm.BrickColor = BrickColor.new("Really black")
  1995. rarm.BrickColor = BrickColor.new("Camo")
  1996. if Debounces.CanAttack == true then
  1997. Debounces.CanAttack = false
  1998. Debounces.on = true
  1999. Debounces.NoIdl = true
  2000. for i = 1, 10 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2007. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2008. if Debounces.on == false then break end
  2009. wait()
  2010. end
  2011. z = Instance.new("Sound",char)
  2012. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2013. z.Pitch = ptz[math.random(1,#ptz)]
  2014. z.Volume = 1
  2015. z1 = Instance.new("Sound",char)
  2016. z1.SoundId = z.SoundId
  2017. z1.Pitch = z.Pitch
  2018. z1.Volume = 1
  2019. wait(1)
  2020. z:Play()
  2021. z1:Play()
  2022. Stomp()
  2023. for i = 1, 20 do
  2024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2030. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2031. if Debounces.on == false then break end
  2032. wait()
  2033. end
  2034. if Debounces.CanAttack == false then
  2035. Debounces.CanAttack = true
  2036. Debounces.on = false
  2037. Debounces.NoIdl = false
  2038. larm.BrickColor = BrickColor.new("Really black")
  2039. rarm.BrickColor = BrickColor.new("Really black")
  2040. end
  2041. end
  2042. end
  2043. end)
  2044. ----------------------------------------------------
  2045. mouse.KeyDown:connect(function(key)
  2046. if key == "g" and char.Mana.Value>5 then
  2047. char.Mana.Value = char.Mana.Value - 5
  2048. larm.BrickColor = BrickColor.new("Camo")
  2049. rarm.BrickColor = BrickColor.new("Really black")
  2050. if Debounces.CanAttack == true then
  2051. Debounces.CanAttack = false
  2052. Debounces.on = true
  2053. Debounces.NoIdl = true
  2054. chrg = lleg.Touched:connect(function(ht)
  2055. hit = ht.Parent
  2056. if ht and hit:IsA("Model") then
  2057. if hit:FindFirstChild("Humanoid") then
  2058. if hit.Name ~= p.Name then
  2059.  
  2060. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2061. hit:FindFirstChild("Humanoid").PlatformStand = true
  2062. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2063. --Debounces.Slashed = false
  2064. --end
  2065. end
  2066. end
  2067. elseif ht and hit:IsA("Hat") then
  2068. if hit.Parent.Name ~= p.Name then
  2069. if hit.Parent:FindFirstChild("Humanoid") then
  2070.  
  2071. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2072. hit:FindFirstChild("Humanoid").PlatformStand = true
  2073. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2074. --Debounces.Slashed = false
  2075. end
  2076. end
  2077. end
  2078. end)
  2079. for i = 1, 14 do
  2080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2086. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2087. if Debounces.on == false then break end
  2088. wait()
  2089. end
  2090. charge()
  2091. z = Instance.new("Sound",char)
  2092. z.SoundId = "rbxassetid://200632875"
  2093. z.Volume = 1
  2094. z.Pitch = .8
  2095. z1 = Instance.new("Sound",char)
  2096. z1.SoundId = "rbxassetid://200632875"
  2097. z1.Volume = 1
  2098. z1.Pitch = .9
  2099. z:Play()
  2100. z1:Play()
  2101. wait(1)
  2102. z:Destroy()
  2103. z1:Destroy()
  2104. chrg:disconnect()
  2105. if Debounces.CanAttack == false then
  2106. Debounces.CanAttack = true
  2107. Debounces.on = false
  2108. Debounces.NoIdl = false
  2109. larm.BrickColor = BrickColor.new("Really black")
  2110. rarm.BrickColor = BrickColor.new("Really black")
  2111. end
  2112. end
  2113. end
  2114. end)
  2115. ----------------------------------------------------
  2116. pt = {0.7, 0.8, 0.9}
  2117. mouse.KeyDown:connect(function(key)
  2118. if key == "h" and char.Mana.Value>50 then
  2119. char.Mana.Value = char.Mana.Value - 50
  2120. if Debounces.CanJoke == true then
  2121. Debounces.CanJoke = false
  2122. u = Instance.new("Sound")
  2123. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2124. u.Parent = char
  2125. u.Looped = false
  2126. u.Pitch = pt[math.random(1,#pt)]
  2127. u.Volume = 1
  2128. u2 = Instance.new("Sound")
  2129. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2130. u2.Parent = char
  2131. u2.Looped = false
  2132. u2.Pitch = u.Pitch
  2133. u2.Volume = 1
  2134. wait(.01)
  2135. u:Play()
  2136. u2:Play()
  2137. wait(6)
  2138. u:Destroy()
  2139. u2:Destroy()
  2140. if Debounces.CanJoke == false then
  2141. Debounces.CanJoke = true
  2142. end
  2143. end
  2144. end
  2145. end)
  2146. ----------------------------------------------------
  2147. mouse.KeyDown:connect(function(key)
  2148. if key == "j" and char.Mana.Value> 30 then
  2149. char.Mana.Value = char.Mana.Value-30
  2150. if Debounces.CanJoke == true then
  2151. Debounces.CanJoke = false
  2152. z = Instance.new("Sound",char)
  2153. z.SoundId = "rbxassetid://135017755"
  2154. z.Pitch = .76
  2155. z.Volume = 1
  2156. wait()
  2157. z:Play()
  2158. wait(6)
  2159. z:Destroy()
  2160. if Debounces.CanJoke == false then
  2161. Debounces.CanJoke = true
  2162. end
  2163. end
  2164. end
  2165. end)
  2166. ----------------------------------------------------
  2167. mouse.KeyDown:connect(function(key)
  2168. if key == "k" and char.Mana.Value> 10 then
  2169. char.Mana.Value = char.Mana.Value -10
  2170. if Debounces.CanJoke == true then
  2171. Debounces.CanJoke = false
  2172. z = Instance.new("Sound",char)
  2173. z.SoundId = "rbxassetid://135017578"
  2174. z.Pitch = .76
  2175. z.Volume = 1
  2176. wait()
  2177. z:Play()
  2178. wait(4)
  2179. z:Destroy()
  2180. if Debounces.CanJoke == false then
  2181. Debounces.CanJoke = true
  2182. end
  2183. end
  2184. end
  2185. end)
  2186. ----------------------------------------------------
  2187. mouse.KeyDown:connect(function(key)
  2188. if key == "u" and char.Mana.Value>200 then
  2189. wait(1)
  2190. char.Mana.Value = char.Mana.Value-200
  2191. charge()
  2192. wait(0.6)
  2193. charge()
  2194. wait(0.6)
  2195. charge()
  2196. wait(2)
  2197. end
  2198. end)
  2199. ----------------------------------------------------
  2200. mouse.KeyDown:connect(function(key)
  2201. if key == "x" and char.Mana.Value>50 then
  2202. char.Mana.Value = char.Mana.Value-50
  2203. if Debounces.CanAttack == true then
  2204. Debounces.CanAttack = false
  2205. Debounces.NoIdl = true
  2206. Debounces.on = true
  2207. Debounces.ks = true
  2208. for i = 1, 10 do
  2209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2215. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2216. if Debounces.on == false then break end
  2217. wait()
  2218. end
  2219. z = Instance.new("Sound",hed)
  2220. z.SoundId = "rbxassetid://169445092"
  2221. z.Volume = 1
  2222. wait(0.1)
  2223. z:Play()
  2224. kik = rleg.Touched:connect(function(ht)
  2225. hit = ht.Parent
  2226. if ht and hit:IsA("Model") then
  2227. if hit:FindFirstChild("Humanoid") then
  2228. if hit.Name ~= p.Name then
  2229.  
  2230. if Debounces.ks==true then
  2231. z = Instance.new("Sound",hed)
  2232. z.SoundId = "rbxassetid://169380525"
  2233. z.Volume = 1
  2234. z:Play()
  2235. Debounces.ks=false
  2236. end
  2237. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2238. hit:FindFirstChild("Humanoid").PlatformStand = true
  2239. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2240. --Debounces.Slashed = false
  2241. --end
  2242. end
  2243. end
  2244. elseif ht and hit:IsA("Hat") then
  2245. if hit.Parent.Name ~= p.Name then
  2246. if hit.Parent:FindFirstChild("Humanoid") then
  2247.  
  2248. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2249. hit:FindFirstChild("Humanoid").PlatformStand = true
  2250. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2251. --Debounces.Slashed = false
  2252. --end
  2253. end
  2254. end
  2255. end
  2256. end)
  2257. for i = 1, 8 do
  2258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2264. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2265. if Debounces.on == false then break end
  2266. wait()
  2267. end
  2268. kik:disconnect()
  2269. if Debounces.CanAttack == false then
  2270. Debounces.CanAttack = true
  2271. Debounces.on = false
  2272. Debounces.NoIdl = false
  2273. end
  2274. end
  2275. end
  2276. end)
  2277. ----------------------------------------------------
  2278. mouse.KeyDown:connect(function(key)
  2279. if key == "c" and char.Mana.Value>80 then
  2280. char.Mana.Value = char.Mana.Value -80
  2281. if Debounces.CanAttack == true then
  2282. Debounces.CanAttack = false
  2283. Debounces.NoIdl = true
  2284. Debounces.on = true
  2285. SIDZ = {"231917744", "231917742"}
  2286. PTZ = {0.7, 0.8, 0.9, 1}
  2287. for i = 1, 20 do
  2288. wait()
  2289. for i,v in pairs(char.Absolution:children()) do
  2290. if v:IsA("Part") or v:IsA("WedgePart") then
  2291. v.Transparency = v.Transparency + 0.05
  2292. end
  2293. end
  2294. end
  2295. function FindNearestTorso(Position,Distance,SinglePlayer)
  2296. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2297. local List = {}
  2298. for i,v in pairs(workspace:GetChildren())do
  2299. if v:IsA("Model")then
  2300. if v:findFirstChild("Torso")then
  2301. if v ~= char then
  2302. if(v.Torso.Position -Position).magnitude <= Distance then
  2303. table.insert(List,v)
  2304. end
  2305. end
  2306. end
  2307. end
  2308. end
  2309. return List
  2310. end
  2311. GroundPound()
  2312. for i = 1, 5 do
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2319. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2320. if Debounces.on == false then break end
  2321. wait()
  2322. end
  2323. GroundPound()
  2324. for i = 1, 5 do
  2325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2331. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2332. if Debounces.on == false then break end
  2333. wait()
  2334. end
  2335. GroundPound()
  2336. for i = 1, 5 do
  2337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2343. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. GroundPound()
  2348. for i = 1, 5 do
  2349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2355. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2356. if Debounces.on == false then break end
  2357. wait()
  2358. end
  2359. GroundPound()
  2360. for i = 1, 5 do
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2367. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2368. if Debounces.on == false then break end
  2369. wait()
  2370. end
  2371. GroundPound()
  2372. for i = 1, 5 do
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2379. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2380. if Debounces.on == false then break end
  2381. wait()
  2382. end
  2383. for i = 1, 18 do
  2384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2390. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2391. if Debounces.on == false then break end
  2392. wait()
  2393. end
  2394. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2395. if v:FindFirstChild('Humanoid') then
  2396. v.Humanoid:TakeDamage(math.random(20,60))
  2397. v.Humanoid.PlatformStand = true
  2398. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2399. end
  2400. end
  2401. x = Instance.new("Sound",char)
  2402. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2403. x.Pitch = PTZ[math.random(1,#PTZ)]
  2404. x.Volume = 1
  2405. wait(0.1)
  2406. x:Play()
  2407. Crater(hed,20)
  2408. for i = 1, 14 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2415. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2416. if Debounces.on == false then break end
  2417. wait()
  2418. end
  2419. if Debounces.CanAttack == false then
  2420. Debounces.CanAttack = true
  2421. Debounces.on = false
  2422. Debounces.NoIdl = false
  2423. for i = 1, 20 do
  2424. wait()
  2425. for i,v in pairs(char.Absolution:children()) do
  2426. if v:IsA("Part") or v:IsA("WedgePart") then
  2427. v.Transparency = v.Transparency - 0.05
  2428. end
  2429. end
  2430. end
  2431. end
  2432. end
  2433. end
  2434. end)
  2435. ----------------------------------------------------176349813
  2436. mouse.KeyDown:connect(function(key)
  2437. if key == "b" and char.Mana.Value>80 then
  2438. char.Mana.Value = char.Mana.Value -80
  2439. hum.WalkSpeed = 20
  2440. if Debounces.CanAttack == true then
  2441. Debounces.CanAttack = false
  2442. Debounces.NoIdl = true
  2443. Debounces.on = true
  2444. for i = 1,20 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2451. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2452. if Debounces.on == false then break end
  2453. wait()
  2454. end
  2455. wait(1)
  2456. v = Instance.new("Sound")
  2457. v.SoundId = "rbxassetid://181384451"
  2458. v.Parent = char
  2459. v.Looped = false
  2460. v.Pitch = 1.04
  2461. v.Volume = 1.5
  2462. wait(.01)
  2463. v:Play()
  2464.  
  2465. v = Instance.new("Sound")
  2466. v.SoundId = "rbxassetid://138252341"
  2467. v.Parent = char
  2468. v.Looped = false
  2469. v.Pitch = 1.04
  2470. v.Volume = 1.2
  2471. wait(.01)
  2472. v:Play()
  2473. if Daytime == true then
  2474. Daytime = false
  2475. l.TimeOfDay = 24
  2476. else
  2477. Daytime = true
  2478. l.TimeOfDay = 12
  2479. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2480. end
  2481.  
  2482. local Shockwave = function()
  2483. local rng1 = Instance.new("Part", char)
  2484. rng1.Anchored = true
  2485. rng1.BrickColor = BrickColor.new("Institutional white")
  2486. rng1.CanCollide = false
  2487. rng1.FormFactor = 3
  2488. rng1.Name = "Ring"
  2489. rng1.Material = "Neon"
  2490. rng1.Size = Vector3.new(1, 1, 1)
  2491. rng1.Transparency = 0.35
  2492. rng1.TopSurface = 0
  2493. rng1.BottomSurface = 0
  2494. local rngm1 = Instance.new("SpecialMesh", rng)
  2495. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2496. rngm1.Scale = Vector3.new(10, 10, 1)
  2497. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2498. local Wave = Instance.new("Part", game.Workspace)
  2499. Wave.Name = "Shockwave"
  2500. Wave.BrickColor = BrickColor.new("Really black")
  2501. Wave.Size = Vector3.new(1, 1, 1)
  2502. Wave.Shape = "Ball"
  2503. Wave.Name = "Wave"
  2504. Wave.Material = "Neon"
  2505. Wave.CanCollide = false
  2506. Wave.Anchored = true
  2507. Wave.TopSurface = 0
  2508. Wave.BottomSurface = 0
  2509. Wave.Touched:connect(function(hit)
  2510. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2511. local Occlude = true
  2512. local NotOccludes = {
  2513. char.Name;
  2514. "Wings";
  2515. "Scythe";
  2516. "Thingy";
  2517. "Thingy2"; -- put all of the names in a table pls
  2518. }
  2519. for i,v in pairs(NotOccludes) do
  2520. if hit.Parent.Name == v then
  2521. Occlude = false
  2522. end
  2523. end
  2524. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2525. if Occlude then
  2526. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2527. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2528. end
  2529. end
  2530. end)
  2531.  
  2532. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2533.  
  2534. coroutine.wrap(function()
  2535. for i = 1, 20, 0.2 do
  2536. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2537. rng1.Transparency = i/20
  2538. local Wav2 = game.Workspace.Wave:Clone()
  2539. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2540. wait()
  2541. end
  2542. wait()
  2543. rng1:Destroy()
  2544. end)()
  2545.  
  2546. Delay(0, function()
  2547.  
  2548. if Daytime == false then
  2549. for i = 1, 50, 1 do
  2550. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2551. Wave.CFrame = char.Torso.CFrame
  2552. local t = i / 50
  2553. Wave.Transparency = t
  2554. wait()
  2555. end
  2556. else
  2557. for i = 1, 50, 1 do
  2558. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2559. Wave.CFrame = char.Torso.CFrame
  2560. local t = i / 50
  2561. Wave.Transparency = t
  2562. wait()
  2563. end
  2564. end
  2565. Wave:Destroy()
  2566. end)
  2567. Delay(0, function()
  2568. while wait() do
  2569. if Wave ~= nil then
  2570. Wave.CFrame = char.Torso.CFrame
  2571. else
  2572. break
  2573. end
  2574. end
  2575. end)
  2576. end
  2577. Shockwave()
  2578. for i = 1, 15 do
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. for i = 1, 15 do
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. for i = 1, 15 do
  2599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2605. if Debounces.on == false then break end
  2606. wait()
  2607. end
  2608. for i = 1, 15 do
  2609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. for i = 1, 15 do
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. for i = 1, 15 do
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2635. if Debounces.on == false then break end
  2636. wait()
  2637. end
  2638. wait(1.4)
  2639. Debounces.NoIdl = false
  2640. hum.WalkSpeed = 50
  2641. Debounces.on = false
  2642. wait()
  2643. if Debounces.CanAttack == false then
  2644. Debounces.CanAttack = true
  2645. v:Destroy()
  2646. end
  2647. char.Mana.Value = char.Mana.Value + 1000
  2648. wait(4)
  2649. end
  2650. end
  2651. end)
  2652. ----------------------------------------------------
  2653. mouse.KeyDown:connect(function(key)
  2654. if key == "m" and char.Mana.Value> 60 then
  2655. char.Mana.Value = char.Mana.Value-60
  2656. hum.WalkSpeed = 0
  2657. if Debounces.CanAttack == true then
  2658. Debounces.CanAttack = false
  2659. Debounces.on = true
  2660. Debounces.NoIdl = true
  2661. x = Instance.new("Sound",char)
  2662. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2663. x.Looped = false
  2664. x.Pitch = 1.1
  2665. x.Volume = 1
  2666. x:Play()
  2667. x2 = Instance.new("Sound",char)
  2668. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2669. x2.Looped = false
  2670. x2.Pitch = .7
  2671. x2.Volume = 1
  2672. wait(.1)
  2673. x:Play()
  2674. x2:Play()
  2675. for i = 1, 20 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2682. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2683. if Debounces.on == false then break end
  2684. wait()
  2685. x:Destroy()
  2686. x2:Destroy()
  2687. end
  2688. wait(1)
  2689. local rng = Instance.new("Part", char)
  2690. rng.Anchored = true
  2691. rng.BrickColor = BrickColor.new("Really black")
  2692. rng.CanCollide = false
  2693. rng.FormFactor = 3
  2694. rng.Name = "Ring"
  2695. rng.Size = Vector3.new(1, 1, 1)
  2696. rng.Transparency = 0.35
  2697. rng.TopSurface = 0
  2698. rng.BottomSurface = 0
  2699. rng.Position = torso.Position - Vector3.new(0,2,0)
  2700. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2701. local rngm = Instance.new("SpecialMesh", rng)
  2702. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2703. rngm.Scale = Vector3.new(1, 1, 2)
  2704. x = Instance.new("Sound",char)
  2705. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2706. x.Looped = false
  2707. x.Pitch = .7
  2708. x.Volume = 1
  2709. x:Play()
  2710. coroutine.wrap(function()
  2711. for i = 1, 60, 2 do
  2712. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2713. rng.Transparency = i/60
  2714. wait()
  2715. end
  2716. wait()
  2717. rng:Destroy()
  2718. end)()
  2719. hum.WalkSpeed = 50
  2720. BV = Instance.new("BodyVelocity", torso)
  2721. BV.maxForce = Vector3.new(0,200000,0)
  2722. BV.P = 100000
  2723. BV.velocity = Vector3.new(0,800,0)
  2724. for i = 1, 20 do
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2731. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2732. if Debounces.on == false then break end
  2733. wait()
  2734. end
  2735. x:Destroy()
  2736. BV:Destroy()
  2737. for i = 1, 30 do
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2744. if Debounces.on == false then break end
  2745. wait()
  2746. end
  2747. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2748. for i = 1, 30 do
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2755. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. end
  2760. Debounces.on = false
  2761. Debounces.NoIdl = false
  2762. local ry,ht,ps=nil,nil,nil
  2763. while ht==nil do
  2764. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2765. wait()
  2766. end
  2767. z = Instance.new("Sound",char)
  2768. z.SoundId = "rbxassetid://142070127"
  2769. z.Volume = 1
  2770. wait(.1)
  2771. z:Play()
  2772. Landing()
  2773. hum.WalkSpeed = 50
  2774. if Debounces.CanAttack == false then
  2775. Debounces.CanAttack = true
  2776. end
  2777. end
  2778. end
  2779. end)
  2780. ----------------------------------------------------
  2781. Grab = false
  2782. mouse.KeyDown:connect(function(key)
  2783. if key == "z" then
  2784. larm.BrickColor = BrickColor.new("Bright red")
  2785. rarm.BrickColor = BrickColor.new("Bright red")
  2786. Debounces.on = true
  2787. Debounces.NoIdl = true
  2788. if Grab == false then
  2789. gp = nil
  2790. con1=larm.Touched:connect(function(hit) -- this is grab
  2791. ht = hit.Parent
  2792. hum1=ht:FindFirstChild('Humanoid')
  2793. if hum1 ~= nil then
  2794. hum1.PlatformStand=true
  2795. gp = ht
  2796. Grab = true
  2797. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2798. asd.Parent = larm
  2799. asd.Name = "asd"
  2800. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2801. elseif hum1 == nil then
  2802. con1:disconnect()
  2803. wait() return
  2804. end
  2805. end)
  2806. for i = 1, 18 do
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2813. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2814. if Debounces.on == false then break end
  2815. wait()
  2816. end
  2817. con1:disconnect()
  2818. Debounces.on = false
  2819. Debounces.NoIdl = false
  2820. elseif Grab == true then
  2821. Grab = false
  2822. for i = 1, 20 do
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2829. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2830. if Debounces.on == false then end
  2831. wait()
  2832. end
  2833. if gp ~= nil then
  2834. for i,v in pairs(larm:GetChildren()) do
  2835. if v.Name == "asd" and v:IsA("Weld") then
  2836. v:Remove()
  2837. end
  2838. end
  2839. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2840. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2841. bv.P = 125000
  2842. bv.velocity = char.Head.CFrame.lookVector * 200
  2843. for i = 1, 12 do
  2844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2845. if Debounces.on == false then end
  2846. wait()
  2847. end
  2848. ht=nil
  2849. Spawn(function()
  2850. wait(0.5)
  2851. bv:Destroy()
  2852. end)
  2853. Debounces.on = false
  2854. Debounces.NoIdl = false
  2855. elseif ht == nil then wait()
  2856. Grab = false
  2857. Debounces.on = false
  2858. Debounces.NoIdl = false
  2859. end
  2860. end
  2861. end
  2862. end)
  2863. ----------------------------------------------------
  2864. mouse.KeyDown:connect(function(key)
  2865. if string.byte(key) == 52 then
  2866. char.Humanoid.WalkSpeed = 21
  2867. end
  2868. end)
  2869. mouse.KeyUp:connect(function(key)
  2870. if string.byte(key) == 52 then
  2871. char.Humanoid.WalkSpeed = 50
  2872. end
  2873. end)
  2874. ----------------------------------------------------
  2875. local animpose = "Idle"
  2876. local lastanimpose = "Idle"
  2877. local sine = 0
  2878. local change = 1
  2879. local val = 0
  2880. local ffing = false
  2881. ----------------------------------------------------
  2882. x = Instance.new("Sound", char)
  2883. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2884. x.Looped = true
  2885. x.Volume = 1
  2886. x.Pitch = 1
  2887. local footsteps = false
  2888. -------------------------------
  2889. game:GetService("RunService").RenderStepped:connect(function()
  2890. if char.Humanoid.Jump == true then
  2891. jump = true
  2892. else
  2893. jump = false
  2894. end
  2895. char.Humanoid.FreeFalling:connect(function(f)
  2896. if f then
  2897. ffing = true
  2898. else
  2899. ffing = false
  2900. end
  2901. end)
  2902. sine = sine + change
  2903. if jumpn == true then
  2904. animpose = "Jumping"
  2905. elseif ffing == true then
  2906. animpose = "Freefalling"
  2907. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2908. animpose = "Idle"
  2909. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2910. animpose = "Walking"
  2911. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2912. animpose = "Running"
  2913. end
  2914. if animpose ~= lastanimpose then
  2915. sine = 0
  2916. if Debounces.NoIdl == false then
  2917. if animpose == "Idle" then
  2918. for i = 1, 2 do
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2925. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2926. end
  2927. elseif animpose == "Walking" then
  2928. for i = 1, 2 do
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2935. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2936. end
  2937. elseif animpose == "Running" then
  2938. for i = 1, 2 do
  2939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2945. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2946. end
  2947. wait()
  2948. end
  2949. else
  2950. end
  2951. end
  2952. lastanimpose = animpose
  2953. if Debounces.NoIdl == false then
  2954. if animpose == "Idle" then
  2955. if stanceToggle == "Normal" then
  2956. change = 0.5
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2963. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2964. elseif stanceToggle == "Sitting" then
  2965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2971. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2972. end
  2973. elseif animpose == "Walking" then
  2974. if stanceToggle == "Normal" then
  2975. change = 1
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2982. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2983. end
  2984. elseif animpose == "Running" then
  2985. change = 1
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2992. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2993. end
  2994. end
  2995. if animpose == "Walking" then
  2996. if footsteps == false then
  2997. x:Play()
  2998. footsteps = true
  2999. end
  3000. x.Pitch = 1.1
  3001. elseif animpose == "Idle" then
  3002. x:Stop()
  3003. footsteps = false
  3004. elseif animpose == "Running" then
  3005. x.Pitch = 1.2
  3006. if footsteps == false then
  3007. x:Play()
  3008. footsteps = true
  3009. end
  3010. end
  3011. end)
  3012. p.Chatted:connect(function(msg)
  3013. if msg == TitanBet.."loadsong" then
  3014. z = Instance.new("Sound", char)
  3015. z.SoundId = "rbxassetid://306826153"--242463565
  3016. z.Name = "Music"
  3017. z.Looped = true
  3018. z.Volume = 1
  3019. z.Pitch = 1
  3020. wait()
  3021. if p.Name == "PointCoded" or "nguyenjimbo" then
  3022. z:Play()
  3023. else
  3024. print("Not Point Coded = no music")
  3025. end
  3026. end
  3027.  
  3028. end)
  3029.  
  3030. p.Chatted:connect(function(msg)
  3031. if msg == TitanBet.."stopsong" then
  3032. char.Music:remove()
  3033. end
  3034.  
  3035. end)
  3036.  
  3037. while true do
  3038. local pe = char:GetChildren()
  3039. pe.Locked = true
  3040. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  3041. if char.Mana.Value>4999 then
  3042. char.Mana.Value = 4999
  3043. end
  3044. char.Mana.Value = char.Mana.Value + 1
  3045. local pe = char:GetChildren()
  3046. hum.MaxHealth = 50000
  3047. hum.Health = 50000
  3048. pe.Locked = true
  3049. wait(0.000000000000000000000000001)
  3050. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement