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- local args = {
- [1] = "PlacementTower",
- [2] = "Barracks",
- [3] = "Default",
- [4] = -32.346622467041016,
- [5] = 16.02549500465393,
- [6] = -58.392818450927734,
- [7] = 0
- }
- game:GetService("ReplicatedStorage").Others.Placement:FireServer(unpack(args))
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