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- c = "iop"
- h = "frd"
- debounce = true
- scale = 2
- local Me = script.Parent.Parent.Parent.Parent.Parent.Parent.Character -- finds you
- function Click(mouse)
- if not debounce then
- return
- end
- debounce = false
- t = "fYf"
- o = "dl"
- u = "sks"
- if Me:findFirstChild("Humanoid") then
- if Me:findFirstChild("Left Leg") and Me:findFirstChild("Right Leg") and Me:findFirstChild("Right Arm") and Me:findFirstChild("Left Arm") and Me:findFirstChild("Head") and Me:findFirstChild("Torso") then
- bin = Me
- la = bin["Left Arm"]
- ra = bin["Right Arm"]
- ll = bin["Left Leg"]
- rl = bin["Right Leg"]
- h = bin.Head
- t = bin.Torso
- sizeup = {t,h,ll,rl,ra,la}
- for i = 1, #sizeup do
- sizeup[i].Size = Vector3.new(sizeup[i].Size.x * scale,sizeup[i].Size.y * scale,sizeup[i].Size.z * scale)
- sizeup[i].TopSurface = 0
- sizeup[i].BottomSurface = 0
- sizeup[i].RightSurface = 0
- sizeup[i].LeftSurface = 0
- sizeup[i].FrontSurface = 0
- sizeup[i].BackSurface = 0
- end
- sizex = t.Size.x/2
- sizey = t.Size.x/2
- sizez = t.Size.x/2
- ls = Instance.new("Motor")
- ls.Parent = t
- ls.Name = "Left Shoulder"
- ls.Part0 = t
- ls.Part1 = la
- ls.MaxVelocity = 0.1
- ls.C0 = CFrame.new(-sizex - la.Size.x/2,la.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,-3.14/2,0)
- ls.C1 = CFrame.new(0,la.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- rs = Instance.new("Motor")
- rs.Parent = t
- rs.Name = "Right Shoulder"
- rs.Part0 = t
- rs.Part1 = ra
- rs.MaxVelocity = 0.1
- rs.C0 = CFrame.new(sizex + ra.Size.x/2,ra.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- rs.C1 = CFrame.new(0,ra.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- lh = Instance.new("Motor")
- lh.Parent = t
- lh.Name = "Left Hip"
- lh.Part0 = t
- lh.Part1 = ll
- lh.MaxVelocity = 0.1
- lh.C0 = CFrame.new(sizex - ll.Size.x*1.5,-(ll.Size.y/4)*3,0) * CFrame.fromEulerAnglesXYZ(0,-3.14/2,0)
- lh.C1 = CFrame.new(0,ll.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- rh = Instance.new("Motor")
- rh.Parent = t
- rh.Name = "Right Hip"
- rh.Part0 = t
- rh.Part1 = rl
- rh.MaxVelocity = 0.1
- rh.C0 = CFrame.new(sizex - rl.Size.x/2,-(ll.Size.y/4)*3,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- rh.C1 = CFrame.new(0,rl.Size.y/4,0) * CFrame.fromEulerAnglesXYZ(0,3.14/2,0)
- n = Instance.new("Snap")
- n.Parent = t
- n.Name = "Neck"
- n.Part0 = t
- n.Part1 = h
- n.C0 = CFrame.new(0,sizey + h.Size.y/2,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- if bin:findFirstChild("Animate") then
- o = bin.Animate:clone()
- bin.Animate:remove()
- o.Parent = bin
- end
- bin.Humanoid.WalkSpeed = bin.Humanoid.WalkSpeed * scale
- onTouched2(bin.Head)
- onTouched3(bin.Head)
- onTouched4(bin.Head)
- end
- end
- wait(3)
- debounce = true
- end
- script.Parent.MouseButton1Down:connect(Click)
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