Advertisement
5sdfsadgaq5465

red scythe fe

Mar 17th, 2019
648
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. Player=owner
  87. Character=Player.Character
  88. PlayerGui=Player.PlayerGui
  89. Backpack=Player.Backpack
  90. Torso=Character.Torso
  91. Head=Character.Head
  92. Humanoid=Character.Humanoid
  93. m=Instance.new('Model',Character)
  94. LeftArm=Character["Left Arm"]
  95. LeftLeg=Character["Left Leg"]
  96. RightArm=Character["Right Arm"]
  97. RightLeg=Character["Right Leg"]
  98. LS=Torso["Left Shoulder"]
  99. LH=Torso["Left Hip"]
  100. RS=Torso["Right Shoulder"]
  101. RH=Torso["Right Hip"]
  102. Face = Head.face
  103. Neck=Torso.Neck
  104. it=Instance.new
  105. attacktype=1
  106. vt=Vector3.new
  107. cf=CFrame.new
  108. euler=CFrame.fromEulerAnglesXYZ
  109. angles=CFrame.Angles
  110. cloaked=false
  111. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  112. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  113. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  114. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  115. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  116. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  117. RootPart=Character.HumanoidRootPart
  118. RootJoint=RootPart.RootJoint
  119. RootCF=euler(-1.57,0,3.14)
  120. attack = false
  121. attackdebounce = false
  122. deb=false
  123. equipped=true
  124. hand=false
  125. MMouse=nil
  126. combo=0
  127. mana=0
  128. trispeed=.2
  129. attackmode='none'
  130. local idle=0
  131. local Anim="Idle"
  132. local Effects={}
  133. local gun=false
  134. local shoot=false
  135. player=nil
  136. mana=0
  137.  
  138. --save shoulders
  139. RSH, LSH=nil, nil
  140. --welds
  141. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  142. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  143. LH=Torso["Left Hip"]
  144. RH=Torso["Right Hip"]
  145. TorsoColor=Torso.BrickColor
  146. function NoOutline(Part)
  147. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  148. end
  149. player=Player
  150. ch=Character
  151. RSH=ch.Torso["Right Shoulder"]
  152. LSH=ch.Torso["Left Shoulder"]
  153. --
  154. RSH.Parent=nil
  155. LSH.Parent=nil
  156. --
  157. RW.Name="Right Shoulder"
  158. RW.Part0=ch.Torso
  159. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  160. RW.C1=cf(0, 0.5, 0)
  161. RW.Part1=ch["Right Arm"]
  162. RW.Parent=ch.Torso
  163. --
  164. LW.Name="Left Shoulder"
  165. LW.Part0=ch.Torso
  166. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  167. LW.C1=cf(0, 0.5, 0)
  168. LW.Part1=ch["Left Arm"]
  169. LW.Parent=ch.Torso
  170.  
  171. Player=owner
  172. Character=Player.Character
  173. m=Instance.new('Model',Character)
  174.  
  175.  
  176. local function weldBetween(a, b)
  177. local weldd = Instance.new("ManualWeld")
  178. weldd.Part0 = a
  179. weldd.Part1 = b
  180. weldd.C0 = CFrame.new()
  181. weldd.C1 = b.CFrame:inverse() * a.CFrame
  182. weldd.Parent = a
  183. return weldd
  184. end
  185.  
  186. function swait(num)
  187. if num==0 or num==nil then
  188. game:service'RunService'.Stepped:wait(0)
  189. else
  190. for i=0,num do
  191. game:service'RunService'.Stepped:wait(0)
  192. end
  193. end
  194. end
  195.  
  196. function nooutline(part)
  197. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  198. end
  199.  
  200. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  201. local fp=it("Part")
  202. fp.formFactor=formfactor
  203. fp.Parent=parent
  204. fp.Reflectance=reflectance
  205. fp.Transparency=transparency
  206. fp.CanCollide=false
  207. fp.Locked=true
  208. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  209. fp.Name=name
  210. fp.Size=size
  211. fp.Position=Character.Torso.Position
  212. nooutline(fp)
  213. fp.Material=material
  214. fp:BreakJoints()
  215. return fp
  216. end
  217.  
  218. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  219. local mesh=it(Mesh)
  220. mesh.Parent=part
  221. if Mesh=="SpecialMesh" then
  222. mesh.MeshType=meshtype
  223. mesh.MeshId=meshid
  224. end
  225. mesh.Offset=offset
  226. mesh.Scale=scale
  227. return mesh
  228. end
  229.  
  230. function weld(parent,part0,part1,c0,c1)
  231. local weld=it("Weld")
  232. weld.Parent=parent
  233. weld.Part0=part0
  234. weld.Part1=part1
  235. weld.C0=c0
  236. weld.C1=c1
  237. return weld
  238. end
  239.  
  240.  
  241. local function CFrameFromTopBack(at, top, back)
  242. local right = top:Cross(back)
  243. return CFrame.new(at.x, at.y, at.z,
  244. right.x, top.x, back.x,
  245. right.y, top.y, back.y,
  246. right.z, top.z, back.z)
  247. end
  248.  
  249. function Triangle(a, b, c)
  250. local edg1 = (c-a):Dot((b-a).unit)
  251. local edg2 = (a-b):Dot((c-b).unit)
  252. local edg3 = (b-c):Dot((a-c).unit)
  253. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  254. a, b, c = a, b, c
  255. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  256. a, b, c = b, c, a
  257. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  258. a, b, c = c, a, b
  259. else
  260. assert(false, "unreachable")
  261. end
  262.  
  263. local len1 = (c-a):Dot((b-a).unit)
  264. local len2 = (b-a).magnitude - len1
  265. local width = (a + (b-a).unit*len1 - c).magnitude
  266.  
  267. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  268.  
  269. local list = {}
  270.  
  271. if len1 > 0.01 then
  272. local w1 = Instance.new('WedgePart', m)
  273. game:GetService("Debris"):AddItem(w1,5)
  274. w1.Material = "SmoothPlastic"
  275. w1.FormFactor = 'Custom'
  276. w1.BrickColor = BrickColor.new("Really black")
  277. w1.Transparency = 0
  278. w1.Reflectance = 0
  279. w1.Material = "SmoothPlastic"
  280. w1.CanCollide = false
  281. NoOutline(w1)
  282. local sz = Vector3.new(0.2, width, len1)
  283. w1.Size = sz
  284. local sp = Instance.new("SpecialMesh",w1)
  285. sp.MeshType = "Wedge"
  286. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  287. w1:BreakJoints()
  288. w1.Anchored = true
  289. w1.Parent = workspace
  290. w1.Transparency = 0.7
  291. table.insert(Effects,{w1,"Disappear",.01})
  292. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  293. table.insert(list,w1)
  294. end
  295.  
  296. if len2 > 0.01 then
  297. local w2 = Instance.new('WedgePart', m)
  298. game:GetService("Debris"):AddItem(w2,5)
  299. w2.Material = "SmoothPlastic"
  300. w2.FormFactor = 'Custom'
  301. w2.BrickColor = BrickColor.new("Really red")
  302. w2.Transparency = 0
  303. w2.Reflectance = 0
  304. w2.Material = "SmoothPlastic"
  305. w2.CanCollide = false
  306. NoOutline(w2)
  307. local sz = Vector3.new(0.2, width, len2)
  308. w2.Size = sz
  309. local sp = Instance.new("SpecialMesh",w2)
  310. sp.MeshType = "Wedge"
  311. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  312. w2:BreakJoints()
  313. w2.Anchored = true
  314. w2.Parent = workspace
  315. w2.Transparency = 0.7
  316. table.insert(Effects,{w2,"Disappear",.01})
  317. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  318. table.insert(list,w2)
  319. end
  320. return unpack(list)
  321. end
  322.  
  323.  
  324. so = function(id,par,vol,pit)
  325. coroutine.resume(coroutine.create(function()
  326. local sou = Instance.new("Sound",par or workspace)
  327. sou.Volume=vol
  328. sou.Pitch=pit or 1
  329. sou.SoundId=id
  330. swait()
  331. sou:play()
  332. game:GetService("Debris"):AddItem(sou,6)
  333. end))
  334. end
  335.  
  336. function clerp(a,b,t)
  337. local qa = {QuaternionFromCFrame(a)}
  338. local qb = {QuaternionFromCFrame(b)}
  339. local ax, ay, az = a.x, a.y, a.z
  340. local bx, by, bz = b.x, b.y, b.z
  341. local _t = 1-t
  342. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  343. end
  344.  
  345. function QuaternionFromCFrame(cf)
  346. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  347. local trace = m00 + m11 + m22
  348. if trace > 0 then
  349. local s = math.sqrt(1 + trace)
  350. local recip = 0.5/s
  351. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  352. else
  353. local i = 0
  354. if m11 > m00 then
  355. i = 1
  356. end
  357. if m22 > (i == 0 and m00 or m11) then
  358. i = 2
  359. end
  360. if i == 0 then
  361. local s = math.sqrt(m00-m11-m22+1)
  362. local recip = 0.5/s
  363. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  364. elseif i == 1 then
  365. local s = math.sqrt(m11-m22-m00+1)
  366. local recip = 0.5/s
  367. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  368. elseif i == 2 then
  369. local s = math.sqrt(m22-m00-m11+1)
  370. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  371. end
  372. end
  373. end
  374.  
  375. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  376. local xs, ys, zs = x + x, y + y, z + z
  377. local wx, wy, wz = w*xs, w*ys, w*zs
  378. local xx = x*xs
  379. local xy = x*ys
  380. local xz = x*zs
  381. local yy = y*ys
  382. local yz = y*zs
  383. local zz = z*zs
  384. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  385. end
  386.  
  387. function QuaternionSlerp(a, b, t)
  388. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  389. local startInterp, finishInterp;
  390. if cosTheta >= 0.0001 then
  391. if (1 - cosTheta) > 0.0001 then
  392. local theta = math.acos(cosTheta)
  393. local invSinTheta = 1/math.sin(theta)
  394. startInterp = math.sin((1-t)*theta)*invSinTheta
  395. finishInterp = math.sin(t*theta)*invSinTheta
  396. else
  397. startInterp = 1-t
  398. finishInterp = t
  399. end
  400. else
  401. if (1+cosTheta) > 0.0001 then
  402. local theta = math.acos(-cosTheta)
  403. local invSinTheta = 1/math.sin(theta)
  404. startInterp = math.sin((t-1)*theta)*invSinTheta
  405. finishInterp = math.sin(t*theta)*invSinTheta
  406. else
  407. startInterp = t-1
  408. finishInterp = t
  409. end
  410. end
  411. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  412. end
  413.  
  414. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  415. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  416. end
  417.  
  418. local function CFrameFromTopBack(at, top, back)
  419. local right = top:Cross(back)
  420. return CFrame.new(at.x, at.y, at.z,
  421. right.x, top.x, back.x,
  422. right.y, top.y, back.y,
  423. right.z, top.z, back.z)
  424. end
  425.  
  426. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  427.  
  428.  
  429. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  430. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  431. end
  432.  
  433. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  434. if hit.Parent==nil then
  435. return
  436. end
  437. h=hit.Parent:FindFirstChild("Humanoid")
  438. for _,v in pairs(hit.Parent:children()) do
  439. if v:IsA("Humanoid") then
  440. h=v
  441. end
  442. end
  443. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  444. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  445. end
  446. if hit.Parent.className=="Hat" then
  447. hit=hit.Parent.Parent:findFirstChild("Head")
  448. end
  449. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  450. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  451. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  452. return
  453. end]]
  454. -- hs(hit,1.2)
  455. c=Instance.new("ObjectValue")
  456. c.Name="creator"
  457. c.Value=owner
  458. c.Parent=h
  459. game:GetService("Debris"):AddItem(c,.5)
  460. Damage=math.random(minim,maxim)
  461. -- h:TakeDamage(Damage)
  462. blocked=false
  463. block=hit.Parent:findFirstChild("Block")
  464. if block~=nil then
  465. print(block.className)
  466. if block.className=="NumberValue" then
  467. if block.Value>0 then
  468. blocked=true
  469. if decreaseblock==nil then
  470. block.Value=block.Value-1
  471. end
  472. end
  473. end
  474. if block.className=="IntValue" then
  475. if block.Value>0 then
  476. blocked=true
  477. if decreaseblock~=nil then
  478. block.Value=block.Value-1
  479. end
  480. end
  481. end
  482. end
  483. if blocked==false then
  484. -- h:TakeDamage(Damage)
  485. h.Health=h.Health-Damage
  486. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  487. else
  488. h.Health=h.Health-(Damage/2)
  489. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  490. end
  491. if Type=="Knockdown" then
  492. hum=hit.Parent.Humanoid
  493. hum.PlatformStand=true
  494. coroutine.resume(coroutine.create(function(HHumanoid)
  495. swait(1)
  496. HHumanoid.PlatformStand=false
  497. end),hum)
  498. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  499. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  500. local bodvol=Instance.new("BodyVelocity")
  501. bodvol.velocity=angle*knockback
  502. bodvol.P=5000
  503. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  504. bodvol.Parent=hit
  505. rl=Instance.new("BodyAngularVelocity")
  506. rl.P=3000
  507. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  508. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  509. rl.Parent=hit
  510. game:GetService("Debris"):AddItem(bodvol,.5)
  511. game:GetService("Debris"):AddItem(rl,.5)
  512. elseif Type=="Normal" then
  513. vp=Instance.new("BodyVelocity")
  514. vp.P=500
  515. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  516. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  517. if KnockbackType==1 then
  518. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  519. elseif KnockbackType==2 then
  520. vp.velocity=Property.CFrame.lookVector*knockback
  521. end
  522. if knockback>0 then
  523. vp.Parent=hit.Parent.Torso
  524. end
  525. game:GetService("Debris"):AddItem(vp,.5)
  526. elseif Type=="Up" then
  527. local bodyVelocity=Instance.new("BodyVelocity")
  528. bodyVelocity.velocity=vt(0,60,0)
  529. bodyVelocity.P=5000
  530. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  531. bodyVelocity.Parent=hit
  532. game:GetService("Debris"):AddItem(bodyVelocity,1)
  533. rl=Instance.new("BodyAngularVelocity")
  534. rl.P=3000
  535. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  536. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  537. rl.Parent=hit
  538. game:GetService("Debris"):AddItem(rl,.5)
  539. elseif Type=="Snare" then
  540. bp=Instance.new("BodyPosition")
  541. bp.P=2000
  542. bp.D=100
  543. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  544. bp.position=hit.Parent.Torso.Position
  545. bp.Parent=hit.Parent.Torso
  546. game:GetService("Debris"):AddItem(bp,1)
  547. elseif Type=="Target" then
  548. if Targetting==false then
  549. ZTarget=hit.Parent.Torso
  550. coroutine.resume(coroutine.create(function(Part)
  551. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  552. swait(5)
  553. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  554. end),ZTarget)
  555. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  556. targetgui=Instance.new("BillboardGui")
  557. targetgui.Parent=ZTarget
  558. targetgui.Size=UDim2.new(10,100,10,100)
  559. targ=Instance.new("ImageLabel")
  560. targ.Parent=targetgui
  561. targ.BackgroundTransparency=1
  562. targ.Image="rbxassetid://4834067"
  563. targ.Size=UDim2.new(1,0,1,0)
  564. cam.CameraType="Scriptable"
  565. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  566. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  567. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  568. Targetting=true
  569. RocketTarget=ZTarget
  570. for i=1,Property do
  571. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  572. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  573. swait()
  574. end
  575. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  576. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  577. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  578. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  579. end
  580. Targetting=false
  581. RocketTarget=nil
  582. targetgui.Parent=nil
  583. cam.CameraType="Custom"
  584. end
  585. end
  586. debounce=Instance.new("BoolValue")
  587. debounce.Name="DebounceHit"
  588. debounce.Parent=hit.Parent
  589. debounce.Value=true
  590. game:GetService("Debris"):AddItem(debounce,Delay)
  591. c=Instance.new("ObjectValue")
  592. c.Name="creator"
  593. c.Value=Player
  594. c.Parent=h
  595. game:GetService("Debris"):AddItem(c,.5)
  596. CRIT=false
  597. hitDeb=true
  598. AttackPos=6
  599. end
  600. end
  601.  
  602. showDamage=function(Char,Dealt,du,Color)
  603. m=Instance.new("Model")
  604. m.Name=tostring(Dealt)
  605. h=Instance.new("Humanoid")
  606. h.Health=0
  607. h.MaxHealth=0
  608. h.Parent=m
  609. c=Instance.new("Part")
  610. c.Transparency=0
  611. c.BrickColor=Color
  612. c.Name="Head"
  613. c.TopSurface=0
  614. c.BottomSurface=0
  615. c.formFactor="Plate"
  616. c.Size=Vector3.new(1,.4,1)
  617. ms=Instance.new("CylinderMesh")
  618. ms.Scale=Vector3.new(.8,.8,.8)
  619. if CRIT==true then
  620. ms.Scale=Vector3.new(1,1.25,1)
  621. end
  622. ms.Parent=c
  623. c.Reflectance=0
  624. Instance.new("BodyGyro").Parent=c
  625. c.Parent=m
  626. if Char:findFirstChild("Head")~=nil then
  627. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  628. elseif Char.Parent:findFirstChild("Head")~=nil then
  629. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  630. end
  631. f=Instance.new("BodyPosition")
  632. f.P=2000
  633. f.D=100
  634. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  635. f.position=c.Position+Vector3.new(0,3,0)
  636. f.Parent=c
  637. game:GetService("Debris"):AddItem(m,.5+du)
  638. c.CanCollide=false
  639. m.Parent=workspace
  640. c.CanCollide=false
  641. end
  642.  
  643. Player=owner
  644. Character=Player.Character
  645. m=Instance.new('Model',Character)
  646. it=Instance.new
  647. function nooutline(part)
  648. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  649. end
  650. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  651. local fp=it("Part")
  652. fp.formFactor=formfactor
  653. fp.Parent=parent
  654. fp.Reflectance=reflectance
  655. fp.Transparency=transparency
  656. fp.CanCollide=false
  657. fp.Locked=true
  658. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  659. fp.Name=name
  660. fp.Size=size
  661. fp.Position=Character.Torso.Position
  662. nooutline(fp)
  663. fp.Material=material
  664. fp:BreakJoints()
  665. return fp
  666. end
  667. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  668. local mesh=it(Mesh)
  669. mesh.Parent=part
  670. if Mesh=="SpecialMesh" then
  671. mesh.MeshType=meshtype
  672. mesh.MeshId=meshid
  673. end
  674. mesh.Offset=offset
  675. mesh.Scale=scale
  676. return mesh
  677. end
  678. function weld(parent,part0,part1,c0,c1)
  679. local weld=it("Weld")
  680. weld.Parent=parent
  681. weld.Part0=part0
  682. weld.Part1=part1
  683. weld.C0=c0
  684. weld.C1=c1
  685. return weld
  686. end
  687.  
  688. Player=owner
  689. Character=Player.Character
  690. m=Instance.new('Model',Character)
  691. it=Instance.new
  692. function nooutline(part)
  693. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  694. end
  695. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  696. local fp=it("Part")
  697. fp.formFactor=formfactor
  698. fp.Parent=parent
  699. fp.Reflectance=reflectance
  700. fp.Transparency=transparency
  701. fp.CanCollide=false
  702. fp.Locked=true
  703. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  704. fp.Name=name
  705. fp.Size=size
  706. fp.Position=Character.Torso.Position
  707. nooutline(fp)
  708. fp.Material=material
  709. fp:BreakJoints()
  710. return fp
  711. end
  712. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  713. local mesh=it(Mesh)
  714. mesh.Parent=part
  715. if Mesh=="SpecialMesh" then
  716. mesh.MeshType=meshtype
  717. mesh.MeshId=meshid
  718. end
  719. mesh.Offset=offset
  720. mesh.Scale=scale
  721. return mesh
  722. end
  723. function weld(parent,part0,part1,c0,c1)
  724. local weld=it("Weld")
  725. weld.Parent=parent
  726. weld.Part0=part0
  727. weld.Part1=part1
  728. weld.C0=c0
  729. weld.C1=c1
  730. return weld
  731. end
  732.  
  733. Player=owner
  734. Character=Player.Character
  735. m=Instance.new('Model',Character)
  736. it=Instance.new
  737. function nooutline(part)
  738. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  739. end
  740. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  741. local fp=it("Part")
  742. fp.formFactor=formfactor
  743. fp.Parent=parent
  744. fp.Reflectance=reflectance
  745. fp.Transparency=transparency
  746. fp.CanCollide=false
  747. fp.Locked=true
  748. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  749. fp.Name=name
  750. fp.Size=size
  751. fp.Position=Character.Torso.Position
  752. nooutline(fp)
  753. fp.Material=material
  754. fp:BreakJoints()
  755. return fp
  756. end
  757. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  758. local mesh=it(Mesh)
  759. mesh.Parent=part
  760. if Mesh=="SpecialMesh" then
  761. mesh.MeshType=meshtype
  762. mesh.MeshId=meshid
  763. end
  764. mesh.Offset=offset
  765. mesh.Scale=scale
  766. return mesh
  767. end
  768. function weld(parent,part0,part1,c0,c1)
  769. local weld=it("Weld")
  770. weld.Parent=parent
  771. weld.Part0=part0
  772. weld.Part1=part1
  773. weld.C0=c0
  774. weld.C1=c1
  775. return weld
  776. end
  777.  
  778. Player=owner
  779. Character=Player.Character
  780. m=Instance.new('Model',Character)
  781. it=Instance.new
  782. function nooutline(part)
  783. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  784. end
  785. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  786. local fp=it("Part")
  787. fp.formFactor=formfactor
  788. fp.Parent=parent
  789. fp.Reflectance=reflectance
  790. fp.Transparency=transparency
  791. fp.CanCollide=false
  792. fp.Locked=true
  793. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  794. fp.Name=name
  795. fp.Size=size
  796. fp.Position=Character.Torso.Position
  797. nooutline(fp)
  798. fp.Material=material
  799. fp:BreakJoints()
  800. return fp
  801. end
  802. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  803. local mesh=it(Mesh)
  804. mesh.Parent=part
  805. if Mesh=="SpecialMesh" then
  806. mesh.MeshType=meshtype
  807. mesh.MeshId=meshid
  808. end
  809. mesh.Offset=offset
  810. mesh.Scale=scale
  811. return mesh
  812. end
  813. function weld(parent,part0,part1,c0,c1)
  814. local weld=it("Weld")
  815. weld.Parent=parent
  816. weld.Part0=part0
  817. weld.Part1=part1
  818. weld.C0=c0
  819. weld.C1=c1
  820. return weld
  821. end
  822.  
  823. Player=owner
  824. Character=Player.Character
  825. m=Instance.new('Model',Character)
  826. it=Instance.new
  827. function nooutline(part)
  828. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  829. end
  830. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  831. local fp=it("Part")
  832. fp.formFactor=formfactor
  833. fp.Parent=parent
  834. fp.Reflectance=reflectance
  835. fp.Transparency=transparency
  836. fp.CanCollide=false
  837. fp.Locked=true
  838. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  839. fp.Name=name
  840. fp.Size=size
  841. fp.Position=Character.Torso.Position
  842. nooutline(fp)
  843. fp.Material=material
  844. fp:BreakJoints()
  845. return fp
  846. end
  847. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  848. local mesh=it(Mesh)
  849. mesh.Parent=part
  850. if Mesh=="SpecialMesh" then
  851. mesh.MeshType=meshtype
  852. mesh.MeshId=meshid
  853. end
  854. mesh.Offset=offset
  855. mesh.Scale=scale
  856. return mesh
  857. end
  858. function weld(parent,part0,part1,c0,c1)
  859. local weld=it("Weld")
  860. weld.Parent=parent
  861. weld.Part0=part0
  862. weld.Part1=part1
  863. weld.C0=c0
  864. weld.C1=c1
  865. return weld
  866. end
  867.  
  868. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976))
  869. handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(-0.0048122406, -6.40232849, 1.03116059, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  870. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219))
  872. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -9.09996033, 2.7000494, 1, -1.19209076e-007, 4.47013271e-008, 4.49016397e-008, 0.00168089767, -0.999998569, 1.19133766e-007, 0.999998569, 0.00168089778))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.59999943))
  874. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977))
  875. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  876. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.60000038))
  878. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656))
  879. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.200000271, 0.400000036))
  880. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927))
  881. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216))
  883. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807))
  884. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  885. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  887. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324))
  888. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  890. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.220000014, 0.799999952))
  892. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378))
  893. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  895. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432))
  896. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  897. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578))
  898. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  899. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006))
  900. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064))
  901. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.60000014, 4.00000191))
  902. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  904. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310112, 7.90003204, -4.58929634, 1, 2.84616067e-006, -7.45070793e-007, 7.49569381e-007, -0.00158089248, 0.999998808, 2.84497946e-006, -0.999998808, -0.00158089248))
  905. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  907. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  909. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  910. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  911. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  912. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  913. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  914. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998))
  916. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-2.86102295e-005, -6.05581665, 9.78747559, -1, 1.78814503e-007, -4.47013306e-008, -1.84294734e-007, -0.966237664, 0.257652611, 2.87991475e-009, 0.257652611, 0.966237605))
  917. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  918. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  919. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61552429, 0.320259094, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  920. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  921. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  922. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  923. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  924. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013))
  925. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00499916077, -4.83165169, 10.0465012, -1, 1.78814503e-007, -8.94054182e-008, -1.98313487e-007, -0.943822086, 0.33045423, -2.52927972e-008, 0.33045423, 0.943822086))
  926. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  927. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  928. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.310049057, 2.49015784, 5.47156347e-008, -0.00167805818, 0.999998569, 1, -1.49011811e-007, -5.49657635e-008, 1.4910384e-007, 0.999998569, 0.0016780583))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216))
  930. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007))
  931. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 2.00000048, 1.19999993))
  932. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  933. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  934. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918))
  935. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  936. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  937. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218))
  938. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  939. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  940. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728))
  941. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  942. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  943. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310253143, 7.89775848, 6.19417667, -1, -5.81154893e-007, -2.93556536e-006, -2.93464905e-006, -0.0015708321, 0.999998808, -5.8576552e-007, 0.999998808, 0.0015708321))
  944. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  946. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298))
  947. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  948. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  949. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616))
  950. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  951. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236))
  952. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  954. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579))
  955. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  956. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  957. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319879532, -8.40018463, 5.39162922, 1, -2.6822255e-007, 7.00361113e-007, 7.00766748e-007, 0.00151529128, -0.999998927, 2.67161028e-007, 0.999998927, 0.00151529128))
  958. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  959. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.60210419, -0.309745789, -0.0262105465, 4.40637713e-008, -0.00107338815, 0.999999404, 1, -1.19209105e-007, -4.41917543e-008, 1.1925647e-007, 0.999999404, 0.00107338815))
  960. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  961. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -2.40885925, -0.0768338442, 1, -1.49011782e-007, 1.19208131e-007, 1.1940115e-007, 0.00129606796, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129606796))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012))
  963. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607))
  964. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986))
  966. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808))
  967. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  968. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722))
  969. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995))
  970. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  971. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008))
  972. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00535774231, 8.73274994, 6.06542397, -1, -1.08034828e-005, 3.5465257e-006, 5.6521867e-007, 0.264285922, 0.964444458, -1.13566548e-005, 0.964444399, -0.264285892))
  973. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  974. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  975. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082))
  976. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003))
  977. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633))
  978. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  979. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329883575, -8.59844971, 6.20097303, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151565345, -0.999998927, 2.67160772e-007, 0.999998927, 0.00151565345))
  980. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  981. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955))
  982. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  983. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  984. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021))
  985. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  986. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  987. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127))
  988. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  989. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  990. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233))
  991. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  992. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329891205, -8.60809326, 6.20138168, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151576323, -0.999998927, 2.67160686e-007, 0.999998927, 0.00151576323))
  993. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  994. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282))
  995. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  996. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012))
  997. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664))
  998. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  999. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  1000. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689))
  1001. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1002. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  1003. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466))
  1004. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1005. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964))
  1006. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.91821289e-005, -6.90019989, 1.50059986, 1, -1.19209076e-007, 4.47013271e-008, 4.4898453e-008, 0.00165412505, -0.999998689, 1.19134981e-007, 0.999998689, 0.00165412517))
  1007. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952))
  1008. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.86645508e-005, 6.1750412e-005, -7.30003357, 1, -1.19209076e-007, 4.47013271e-008, -1.19135436e-007, -0.999998689, -0.00164388528, 4.48972344e-008, 0.00164388528, -0.999998689))
  1009. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  1010. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942))
  1011. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1012. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.230000019, 0.799999952))
  1013. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80010223, 0.31505394, 0.98993659, 1.01164737e-007, -0.00164465304, 0.999998689, 1, -1.19209147e-007, -1.01360932e-007, 1.19375699e-007, 0.999998689, 0.00164465304))
  1014. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1015. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.80000025, 0.399999976))
  1016. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  1017. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 2.40000057, 0.599999964))
  1018. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704))
  1019. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  1020. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217))
  1021. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006))
  1022. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309))
  1023. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 12.200017, 0.200000003))
  1024. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000259399414, -1.20265961, -0.277392983, 1, -5.96036465e-008, 1.4898605e-008, 1.49865258e-008, 0.00147536665, -0.999998927, 5.95816019e-008, 0.999998927, 0.00147536665))
  1025. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1026. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  1027. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1028. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  1029. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541))
  1030. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036))
  1031. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637))
  1032. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1033. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746))
  1034. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1035. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.4032135, -0.309745789, -0.264072418, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1036. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1037. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236))
  1038. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034))
  1039. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601))
  1040. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1041. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1042. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1))
  1043. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1044. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041))
  1045. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60221863, 0.00025177002, -0.674562454, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1046. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751))
  1047. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008))
  1048. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1033714",Vector3.new(0, 0, 0),Vector3.new(0.486000061, 2.70200038, 0.234000027))
  1049. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1050. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1))
  1051. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1052. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012))
  1053. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891))
  1054. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1055. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603))
  1056. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1057. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005))
  1058. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267))
  1059. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057))
  1060. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572))
  1061. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1062. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1063. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  1064. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1065. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1066. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1067. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1068. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663))
  1069. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1070. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025))
  1071. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  1072.  
  1073. function attackone()
  1074. attack=true
  1075. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1076. for i=0,1,0.1 do
  1077. swait()
  1078. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
  1079. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
  1080. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
  1081. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
  1082. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1083. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1084. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1085. end
  1086. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
  1087. so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
  1088. for i=0,1,0.1 do
  1089. swait()
  1090. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1091. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1092. local h = 5
  1093. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1094. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1095. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1096. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1097. scfr = blcf
  1098. elseif not scfr then
  1099. scfr = blcf
  1100. end
  1101. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
  1102. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
  1103. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
  1104. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1105. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1106. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1107. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1108. end
  1109. attack=false
  1110. con1:disconnect()
  1111. end
  1112.  
  1113. function attacktwo()
  1114. attack=true
  1115. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1116. for i=0,1,0.1 do
  1117. swait()
  1118. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
  1119. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
  1120. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
  1121. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1122.  
  1123. end
  1124.  
  1125. for i=0,1,1 do
  1126. swait()
  1127. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  1128. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  1129. for i=0,1,0.1 do
  1130. swait()
  1131. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1132. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1133. local h = 5
  1134. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1135. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1136. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1137. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1138. scfr = blcf
  1139. elseif not scfr then
  1140. scfr = blcf
  1141. end
  1142. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
  1143. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1)
  1144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1145. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
  1146. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
  1147. end
  1148. end
  1149. con1:disconnect()
  1150. attack=false
  1151. end
  1152.  
  1153. function attackthree()
  1154. attack=true
  1155. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1156. for i=0,1,0.1 do
  1157. swait()
  1158. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
  1159. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
  1160. RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
  1161. LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
  1162. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1163. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1164. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1165. end
  1166. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  1167. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  1168. for i=0,1,.1 do
  1169. swait()
  1170. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1171. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1172. local h = 5
  1173. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1174. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1175. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1176. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1177. scfr = blcf
  1178. elseif not scfr then
  1179. scfr = blcf
  1180. end
  1181. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1182. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
  1183. RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1184. LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1185. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1186. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1187. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1188. end
  1189. attack=false
  1190. con1:disconnect()
  1191. end
  1192.  
  1193. function CrimsonMoon()
  1194. attack=true
  1195. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1196. for i=0,1,0.1 do
  1197. swait()
  1198. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
  1199. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
  1200. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1201. end
  1202. for i=0,1,0.15 do
  1203. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1204. so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
  1205. swait()
  1206. for i=0,1,0.1 do
  1207. swait()
  1208. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1209. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1210. local h = 5
  1211. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1212. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1213. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1214. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1215. scfr = blcf
  1216. elseif not scfr then
  1217. scfr = blcf
  1218. end
  1219. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
  1220. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
  1221. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
  1222. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1223. end
  1224. end
  1225. attack=false
  1226. con1:disconnect()
  1227. end
  1228.  
  1229. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1230. local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
  1231. prt.Anchored=true
  1232. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1233. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1234. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1235. CF=Part.CFrame
  1236. Numbb=0
  1237. randnumb=math.random()-math.random()
  1238. for i=0,1,0.05 do
  1239. wait()
  1240. CF=CF*cf(0,1,0)
  1241. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1242. Part.CFrame=CF*euler(Numbb,0,0)
  1243. Part.Transparency=i
  1244. Numbb=Numbb+randnumb
  1245. end
  1246. Part.Parent=nil
  1247. end),prt,CF,Numbb,randnumb)
  1248. end
  1249.  
  1250. function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
  1251. attack=true
  1252. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1253. Humanoid.WalkSpeed = 0
  1254. for i=0,1,0.03 do
  1255. swait()
  1256. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  1257. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
  1258. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
  1259. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
  1260. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
  1261. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1262. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
  1263. end
  1264. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1265. so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
  1266. hitconasdf = Hitbox.Touched:connect(function(hit)
  1267. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1268. if hum12 and not hum12:IsDescendantOf(Character) then
  1269. so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
  1270. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1271. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1272. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1273. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1274. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1275. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1276. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1277. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1278. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1279. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1280. hitconasdf:disconnect()
  1281. end
  1282. end)
  1283. for i=0,1,0.03 do
  1284. swait()
  1285. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1286. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1287. local h = 5
  1288. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1289. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1290. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1291. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1292. scfr = blcf
  1293. elseif not scfr then
  1294. scfr = blcf
  1295. end
  1296. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  1297. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
  1298. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
  1299. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  1300. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1301. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1302. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
  1303. end
  1304. attack=false
  1305. con1:disconnect()
  1306. Humanoid.WalkSpeed= 16
  1307. pcall(function()
  1308. hitconasdf:disconnect()
  1309. end)
  1310. end
  1311.  
  1312. mouse.Button1Down:connect(function()
  1313. if attack==false then
  1314. if attacktype==1 then
  1315. attack=true
  1316. attacktype=2
  1317. attackone()
  1318. elseif attacktype==2 then
  1319. attack=true
  1320. attacktype=3
  1321. attacktwo()
  1322. elseif attacktype==3 then
  1323. attack=true
  1324. attacktype=1
  1325. attackthree()
  1326. end
  1327. end
  1328. end)
  1329.  
  1330. mouse.KeyDown:connect(function(k)
  1331. k=k:lower()
  1332. if k=='q' then
  1333. if attack==false then
  1334. CrimsonMoon()
  1335. end
  1336. elseif k=='e' then
  1337. if attack==false then
  1338. Execution()
  1339. end
  1340. end
  1341. end)
  1342.  
  1343.  
  1344. local sine = 0
  1345. local change = 1
  1346. local val = 0
  1347.  
  1348. while true do
  1349. swait()
  1350. sine = sine + change
  1351. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1352. local velderp=RootPart.Velocity.y
  1353. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1354. if equipped==true or equipped==false then
  1355. if attack==false then
  1356. idle=idle+1
  1357. else
  1358. idle=0
  1359. end
  1360. if idle>=500 then
  1361. if attack==false then
  1362. --Sheath()
  1363. end
  1364. end
  1365. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1366. Anim="Jump"
  1367. if attack==false then
  1368. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1369. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1370. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1371. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1372. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1373. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1374. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1375. end
  1376. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1377. Anim="Fall"
  1378. if attack==false then
  1379. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1380. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1381. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1382. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1383. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1384. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1385. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1386. end
  1387. elseif torvel<1 and hitfloor~=nil then
  1388. Anim="Idle"
  1389. if attack==false then
  1390. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1391. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
  1392. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1393. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1394. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1395. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1396. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1397. end
  1398. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1399. Anim="Walk"
  1400. if attack==false then
  1401. change=3
  1402. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1403. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1404. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1405. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1406. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1407. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1408. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1409. end
  1410. elseif torvel>=22 and hitfloor~=nil then
  1411. Anim="Run"
  1412. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1413. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1414. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1415. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1416. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1417. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1418. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1419. end
  1420. end
  1421. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement