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wamandnj

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Jun 22nd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. --Edited by vEvent
  89. local p = game.Players.TameDoNotClick
  90. local char = p.Character
  91. local larm = char["Left Arm"]
  92. local rarm = char["Right Arm"]
  93. local lleg = char["Left Leg"]
  94. local rleg = char["Right Leg"]
  95. local hed = char.Head
  96. local torso = char.Torso
  97. local hum = char.Humanoid
  98. local cam = game.Workspace.CurrentCamera
  99. local root = char.HumanoidRootPart
  100. hed.BrickColor = BrickColor.new("Bright red")
  101. s = Instance.new('Sound',char)
  102. s.SoundId = "rbxassetid://183907931"
  103. s.Volume=3
  104. s.Pitch = 1
  105. s.Looped = true
  106. s:Play()
  107. local deb = false
  108. local shot = 0
  109. local debris=game:service"Debris"
  110. local l = game:GetService("Lighting")
  111. local rs = game:GetService("RunService").Stepped
  112. hum.MaxHealth = math.huge
  113. hum.Health = math.huge
  114. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  115. math.randomseed(os.time())
  116. for i,v in pairs(char:children()) do
  117. if v:IsA("Hat") then
  118. v:Destroy()
  119. end
  120. end
  121. for i,v in pairs (hed:GetChildren()) do
  122. if v:IsA("Sound") then
  123. v:Destroy()
  124. end
  125. end
  126.  
  127.  
  128. ----------------------------------------------------
  129. Debounces = {
  130. CanAttack = true;
  131. NoIdl = false;
  132. Slashing = false;
  133. Slashed = false;
  134. RPunch = false;
  135. RPunched = false;
  136. LPunch = false;
  137. LPunched = false;
  138. }
  139. local Touche = {char.Name, }
  140. ----------------------------------------------------
  141. hed.face.Texture = "rbxassetid://26434948"
  142. ----------------------------------------------------
  143. ypcall(function()
  144. char.Shirt:Destroy()
  145. char.Pants:Destroy()
  146. shirt = Instance.new("Shirt", char)
  147. shirt.Name = "Shirt"
  148. pants = Instance.new("Pants", char)
  149. pants.Name = "Pants"
  150. char.Shirt.ShirtTemplate = "rbxassetid://377144207"
  151. char.Pants.PantsTemplate = "rbxassetid://232859458"
  152. end)
  153. ----------------------------------------------------
  154. function lerp(a, b, t) -- Linear interpolation
  155. return a + (b - a)*t
  156. end
  157.  
  158. function slerp(a, b, t) --Spherical interpolation
  159. dot = a:Dot(b)
  160. if dot > 0.99999 or dot < -0.99999 then
  161. return t <= 0.5 and a or b
  162. else
  163. r = math.acos(dot)
  164. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  165. end
  166. end
  167.  
  168. function matrixInterpolate(a, b, t)
  169. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  170. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  171. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  172. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  173. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  174. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  175. local t = v1:Dot(v2)
  176. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  177. return CFrame.new()
  178. end
  179. return CFrame.new(
  180. v0.x, v0.y, v0.z,
  181. v1.x, v1.y, v1.z,
  182. v2.x, v2.y, v2.z,
  183. v3.x, v3.y, v3.z)
  184. end
  185. ----------------------------------------------------
  186. function genWeld(a,b)
  187. local w = Instance.new("Weld",a)
  188. w.Part0 = a
  189. w.Part1 = b
  190. return w
  191. end
  192. function weld(a, b)
  193. local weld = Instance.new("Weld")
  194. weld.Name = "W"
  195. weld.Part0 = a
  196. weld.Part1 = b
  197. weld.C0 = a.CFrame:inverse() * b.CFrame
  198. weld.Parent = a
  199. return weld;
  200. end
  201. ----------------------------------------------------
  202. function Lerp(c1,c2,al)
  203. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  204. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  205. for i,v in pairs(com1) do
  206. com1[i] = v+(com2[i]-v)*al
  207. end
  208. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  209. end
  210. ----------------------------------------------------
  211. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  212. local wld = Instance.new("Weld", wp1)
  213. wld.Part0 = wp0
  214. wld.Part1 = wp1
  215. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  216. end
  217. ----------------------------------------------------
  218. function weld5(part0, part1, c0, c1)
  219. weeld=Instance.new("Weld", part0)
  220. weeld.Part0=part0
  221. weeld.Part1=part1
  222. weeld.C0=c0
  223. weeld.C1=c1
  224. return weeld
  225. end
  226. ----------------------------------------------------
  227. function HasntTouched(plrname)
  228. local ret = true
  229. for _, v in pairs(Touche) do
  230. if v == plrname then
  231. ret = false
  232. end
  233. end
  234. return ret
  235. end
  236. ----------------------------------------------------
  237. newWeld(torso, larm, -1.5, 0.5, 0)
  238. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  239. newWeld(torso, rarm, 1.5, 0.5, 0)
  240. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  241. newWeld(torso, hed, 0, 1.5, 0)
  242. newWeld(torso, lleg, -0.5, -1, 0)
  243. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  244. newWeld(torso, rleg, 0.5, -1, 0)
  245. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  246. newWeld(root, torso, 0, -1, 0)
  247. torso.Weld.C1 = CFrame.new(0, -1, 0)
  248. ----------------------------------------------------
  249. --[[z = Instance.new("Sound", char)
  250. z.SoundId = "rbxassetid://183907931"--183907931
  251. z.Looped = true
  252. z.Pitch = 1
  253. z.Volume = 1
  254. wait(.1)
  255. z:Play()]]
  256. ----------------------------------------------------
  257. local Transforming = true
  258. hum.WalkSpeed = 0
  259. local fx = Instance.new("Part",torso)
  260. fx.Anchored = true
  261. fx.Material = "Neon"
  262. fx.CanCollide = false
  263. fx.Locked = true
  264. fx.Transparency = 1
  265. fx.Material = "Granite"
  266. fx.Size = Vector3.new(1,1,1)
  267. fx.TopSurface = "SmoothNoOutlines"
  268. fx.BottomSurface = "SmoothNoOutlines"
  269. fx.BrickColor = BrickColor.new("Bright red")
  270. fxm = Instance.new("SpecialMesh",fx)
  271. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  272. fxm.Scale = Vector3.new(1,1,1)
  273. for i = 1, 20 do rs:wait()
  274. fx.Transparency = fx.Transparency - (1/20)
  275. fx.CFrame = torso.CFrame
  276. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  277. rs:wait()
  278. end
  279. ----------------------------------------------------
  280. lleg.Transparency = 0.5
  281. rleg.Transparency = 0.5
  282. larm.Transparency = 0.5
  283. rarm.Transparency = 0.5
  284. torso.Transparency = 0.5
  285. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  286. larm1 = Instance.new("Part", char)
  287. larm1.Name = "Middle"
  288. larm1.BrickColor = BrickColor.new("Bright red")
  289. larm1.Size = Vector3.new(1, 2, 1)
  290. larm1.CanCollide = false
  291. larm1.BottomSurface = "Smooth"
  292. larm1.TopSurface = "Smooth"
  293. larm1.Material = "Neon"
  294. Weld = Instance.new("Weld",larm)
  295. Weld.Part0 = larm
  296. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  297. Weld.Part1 = larm1
  298. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  299.  
  300. larm2 = Instance.new("Part", char)
  301. larm2.BrickColor = BrickColor.new("Bright red")
  302. larm2.Material = "Granite"
  303. larm2.Size = Vector3.new(1, 0.4, 1)
  304. larm2.CanCollide = false
  305. larm2.BottomSurface = "Smooth"
  306. larm2.TopSurface = "Smooth"
  307. Weld = Instance.new("Weld",larm)
  308. Weld.Part0 = larm
  309. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  310. Weld.Part1 = larm2
  311. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  312.  
  313. larm3 = Instance.new("Part", char)
  314. larm3.BrickColor = BrickColor.new("Bright red")
  315. larm3.Material = "Granite"
  316. larm3.Size = Vector3.new(1, 0.4, 1)
  317. larm3.CanCollide = false
  318. larm3.BottomSurface = "Smooth"
  319. larm3.TopSurface = "Smooth"
  320. Weld = Instance.new("Weld",larm)
  321. Weld.Part0 = larm
  322. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  323. Weld.Part1 = larm3
  324. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  325.  
  326. larm4 = Instance.new("Part", char)
  327. larm4.BrickColor = BrickColor.new("Bright red")
  328. larm4.Material = "Granite"
  329. larm4.Size = Vector3.new(1, 0.4, 1)
  330. larm4.CanCollide = false
  331. larm4.BottomSurface = "Smooth"
  332. larm4.TopSurface = "Smooth"
  333. Weld = Instance.new("Weld",larm)
  334. Weld.Part0 = larm
  335. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  336. Weld.Part1 = larm4
  337. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  338.  
  339. larm5 = Instance.new("Part", char)
  340. larm5.BrickColor = BrickColor.new("Bright red")
  341. larm5.Material = "Granite"
  342. larm5.Size = Vector3.new(1, 0.4, 1)
  343. larm5.CanCollide = false
  344. larm5.BottomSurface = "Smooth"
  345. larm5.TopSurface = "Smooth"
  346. Weld = Instance.new("Weld",larm)
  347. Weld.Part0 = larm
  348. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  349. Weld.Part1 = larm5
  350. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  351.  
  352. larm6 = Instance.new("Part", char)
  353. larm6.BrickColor = BrickColor.new("Bright red")
  354. larm6.Material = "Granite"
  355. larm6.Size = Vector3.new(1, 0.4, 1)
  356. larm6.CanCollide = false
  357. larm6.BottomSurface = "Smooth"
  358. larm6.TopSurface = "Smooth"
  359. Mesh = Instance.new("SpecialMesh", larm6)
  360. Mesh.MeshType = "Brick"
  361. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  362. Weld = Instance.new("Weld",larm)
  363. Weld.Part0 = larm
  364. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  365. Weld.Part1 = larm6
  366. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  367.  
  368. larm7 = Instance.new("Part", char)
  369. larm7.BrickColor = BrickColor.new("Really red")
  370. larm7.Size = Vector3.new(0.5, 0.3, 2)
  371. larm7.CanCollide = false
  372. larm7.BottomSurface = "Smooth"
  373. larm7.TopSurface = "Smooth"
  374. larm7.Material = "Neon"
  375. Weld = Instance.new("Weld",larm)
  376. Weld.Part0 = larm
  377. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  378. Weld.Part1 = larm7
  379. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  380.  
  381. larm8 = Instance.new("Part", char)
  382. larm8.BrickColor = BrickColor.new("Bright red")
  383. larm8.Material = "Granite"
  384. larm8.Size = Vector3.new(1, 0.4, 1)
  385. larm8.CanCollide = false
  386. larm8.BottomSurface = "Smooth"
  387. larm8.TopSurface = "Smooth"
  388. Weld = Instance.new("Weld",larm)
  389. Weld.Part0 = larm
  390. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  391. Weld.Part1 = larm8
  392. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  393. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  394. rarm1 = Instance.new("Part", char)
  395. rarm1.Name = "Middle"
  396. rarm1.BrickColor = BrickColor.new("Really red")
  397. rarm1.Size = Vector3.new(1, 2, 1)
  398. rarm1.CanCollide = false
  399. rarm1.BottomSurface = "Smooth"
  400. rarm1.TopSurface = "Smooth"
  401. rarm1.Material = "Neon"
  402. Weld = Instance.new("Weld",rarm)
  403. Weld.Part0 = rarm
  404. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  405. Weld.Part1 = rarm1
  406. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  407.  
  408. rarm2 = Instance.new("Part", char)
  409. rarm2.BrickColor = BrickColor.new("Bright red")
  410. rarm2.Material = "Granite"
  411. rarm2.Size = Vector3.new(1, 0.4, 1)
  412. rarm2.CanCollide = false
  413. rarm2.BottomSurface = "Smooth"
  414. rarm2.TopSurface = "Smooth"
  415. Weld = Instance.new("Weld",rarm)
  416. Weld.Part0 = rarm
  417. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  418. Weld.Part1 = rarm2
  419. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  420.  
  421. rarm3 = Instance.new("Part", char)
  422. rarm3.BrickColor = BrickColor.new("Bright red")
  423. rarm3.Material = "Granite"
  424. rarm3.Size = Vector3.new(1, 0.4, 1)
  425. rarm3.CanCollide = false
  426. rarm3.BottomSurface = "Smooth"
  427. rarm3.TopSurface = "Smooth"
  428. Weld = Instance.new("Weld",rarm)
  429. Weld.Part0 = rarm
  430. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  431. Weld.Part1 = rarm3
  432. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  433.  
  434. rarm4 = Instance.new("Part", char)
  435. rarm4.BrickColor = BrickColor.new("Bright red")
  436. rarm4.Material = "Granite"
  437. rarm4.Size = Vector3.new(1, 0.4, 1)
  438. rarm4.CanCollide = false
  439. rarm4.BottomSurface = "Smooth"
  440. rarm4.TopSurface = "Smooth"
  441. Weld = Instance.new("Weld",rarm)
  442. Weld.Part0 = rarm
  443. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  444. Weld.Part1 = rarm4
  445. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  446.  
  447. rarm5 = Instance.new("Part", char)
  448. rarm5.BrickColor = BrickColor.new("Bright red")
  449. rarm5.Material = "Granite"
  450. rarm5.Size = Vector3.new(1, 0.4, 1)
  451. rarm5.CanCollide = false
  452. rarm5.BottomSurface = "Smooth"
  453. rarm5.TopSurface = "Smooth"
  454. Mesh = Instance.new("SpecialMesh", rarm5)
  455. Mesh.MeshType = "Brick"
  456. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  457. Weld = Instance.new("Weld",rarm)
  458. Weld.Part0 = rarm
  459. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  460. Weld.Part1 = rarm5
  461. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  462.  
  463. rarm6 = Instance.new("Part", char)
  464. rarm6.BrickColor = BrickColor.new("Bright red")
  465. rarm6.Material = "Granite"
  466. rarm6.Size = Vector3.new(1, 0.4, 1)
  467. rarm6.CanCollide = false
  468. rarm6.BottomSurface = "Smooth"
  469. rarm6.TopSurface = "Smooth"
  470. Weld = Instance.new("Weld",rarm)
  471. Weld.Part0 = rarm
  472. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  473. Weld.Part1 = rarm6
  474. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  475.  
  476. rarm7 = Instance.new("Part", char)
  477. rarm7.BrickColor = BrickColor.new("Really red")
  478. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  479. rarm7.CanCollide = false
  480. rarm7.BottomSurface = "Smooth"
  481. rarm7.TopSurface = "Smooth"
  482. rarm7.Material = "Neon"
  483. Weld = Instance.new("Weld",rarm)
  484. Weld.Part0 = rarm
  485. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  486. Weld.Part1 = rarm7
  487. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  488.  
  489. rarm8 = Instance.new("Part", char)
  490. rarm8.BrickColor = BrickColor.new("Bright red")
  491. rarm8.Material = "Granite"
  492. rarm8.Size = Vector3.new(1, 0.4, 1)
  493. rarm8.CanCollide = false
  494. rarm8.BottomSurface = "Smooth"
  495. rarm8.TopSurface = "Smooth"
  496. Weld = Instance.new("Weld",rarm)
  497. Weld.Part0 = rarm
  498. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  499. Weld.Part1 = rarm8
  500. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  501. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  502. lleg1 = Instance.new("Part", char)
  503. lleg1.Name = "Middle"
  504. lleg1.BrickColor = BrickColor.new("Really red")
  505. lleg1.Size = Vector3.new(1, 2, 1)
  506. lleg1.CanCollide = false
  507. lleg1.BottomSurface = "Smooth"
  508. lleg1.TopSurface = "Smooth"
  509. lleg1.Material = "Neon"
  510. Weld = Instance.new("Weld",lleg)
  511. Weld.Part0 = lleg
  512. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  513. Weld.Part1 = lleg1
  514. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  515.  
  516. lleg2 = Instance.new("Part", char)
  517. lleg2.BrickColor = BrickColor.new("Bright red")
  518. lleg2.Material = "Granite"
  519. lleg2.Size = Vector3.new(1, 0.4, 1)
  520. lleg2.CanCollide = false
  521. lleg2.BottomSurface = "Smooth"
  522. lleg2.TopSurface = "Smooth"
  523. Weld = Instance.new("Weld",lleg)
  524. Weld.Part0 = lleg
  525. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  526. Weld.Part1 = lleg2
  527. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  528.  
  529. lleg3 = Instance.new("Part", char)
  530. lleg3.BrickColor = BrickColor.new("Bright red")
  531. lleg3.Material = "Granite"
  532. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  533. lleg3.CanCollide = false
  534. lleg3.BottomSurface = "Smooth"
  535. lleg3.TopSurface = "Smooth"
  536. Weld = Instance.new("Weld",lleg)
  537. Weld.Part0 = lleg
  538. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  539. Weld.Part1 = lleg3
  540. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  541.  
  542. lleg4 = Instance.new("Part", char)
  543. lleg4.BrickColor = BrickColor.new("Bright red")
  544. lleg4.Material = "Granite"
  545. lleg4.Size = Vector3.new(1, 0.4, 1)
  546. lleg4.CanCollide = false
  547. lleg4.BottomSurface = "Smooth"
  548. lleg4.TopSurface = "Smooth"
  549. Weld = Instance.new("Weld",lleg)
  550. Weld.Part0 = lleg
  551. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  552. Weld.Part1 = lleg4
  553. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  554.  
  555. lleg5 = Instance.new("Part", char)
  556. lleg5.BrickColor = BrickColor.new("Bright red")
  557. lleg5.Material = "Granite"
  558. lleg5.Size = Vector3.new(1, 0.4, 1)
  559. lleg5.CanCollide = false
  560. lleg5.BottomSurface = "Smooth"
  561. lleg5.TopSurface = "Smooth"
  562. Weld = Instance.new("Weld",lleg)
  563. Weld.Part0 = lleg
  564. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Weld.Part1 = lleg5
  566. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  567.  
  568. lleg6 = Instance.new("Part", char)
  569. lleg6.BrickColor = BrickColor.new("Bright red")
  570. lleg6.Material = "Granite"
  571. lleg6.Size = Vector3.new(1, 0.4, 1)
  572. lleg6.CanCollide = false
  573. lleg6.BottomSurface = "Smooth"
  574. lleg6.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",lleg)
  576. Weld.Part0 = lleg
  577. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = lleg6
  579. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  580.  
  581. lleg7 = Instance.new("Part", char)
  582. lleg7.BrickColor = BrickColor.new("Bright red")
  583. lleg7.Material = "Granite"
  584. lleg7.Size = Vector3.new(1, 0.4, 1)
  585. lleg7.CanCollide = false
  586. lleg7.BottomSurface = "Smooth"
  587. lleg7.TopSurface = "Smooth"
  588. Weld = Instance.new("Weld",lleg)
  589. Weld.Part0 = lleg
  590. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Weld.Part1 = lleg7
  592. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  593. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  594. rleg1 = Instance.new("Part", char)
  595. rleg1.Name = "Middle"
  596. rleg1.BrickColor = BrickColor.new("Really red")
  597. rleg1.Size = Vector3.new(1, 2, 1)
  598. rleg1.CanCollide = false
  599. rleg1.BottomSurface = "Smooth"
  600. rleg1.TopSurface = "Smooth"
  601. rleg1.Material = "Neon"
  602. Weld = Instance.new("Weld",rleg)
  603. Weld.Part0 = rleg
  604. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  605. Weld.Part1 = rleg1
  606. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  607.  
  608. rleg2 = Instance.new("Part", char)
  609. rleg2.BrickColor = BrickColor.new("Bright red")
  610. rleg2.Material = "Granite"
  611. rleg2.Size = Vector3.new(1, 0.4, 1)
  612. rleg2.CanCollide = false
  613. rleg2.BottomSurface = "Smooth"
  614. rleg2.TopSurface = "Smooth"
  615. Weld = Instance.new("Weld",rleg)
  616. Weld.Part0 = rleg
  617. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  618. Weld.Part1 = rleg2
  619. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  620.  
  621. rleg3 = Instance.new("Part", char)
  622. rleg3.BrickColor = BrickColor.new("Bright red")
  623. rleg3.Material = "Granite"
  624. rleg3.Size = Vector3.new(1, 0.4, 1)
  625. rleg3.CanCollide = false
  626. rleg3.BottomSurface = "Smooth"
  627. rleg3.TopSurface = "Smooth"
  628. Weld = Instance.new("Weld",rleg)
  629. Weld.Part0 = rleg
  630. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631. Weld.Part1 = rleg3
  632. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  633.  
  634. rleg4 = Instance.new("Part", char)
  635. rleg4.BrickColor = BrickColor.new("Bright red")
  636. rleg4.Material = "Granite"
  637. rleg4.Size = Vector3.new(1, 0.4, 1)
  638. rleg4.CanCollide = false
  639. rleg4.BottomSurface = "Smooth"
  640. rleg4.TopSurface = "Smooth"
  641. Weld = Instance.new("Weld",rleg)
  642. Weld.Part0 = rleg
  643. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  644. Weld.Part1 = rleg4
  645. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  646.  
  647. rleg5 = Instance.new("Part", char)
  648. rleg5.BrickColor = BrickColor.new("Bright red")
  649. rleg5.Material = "Granite"
  650. rleg5.Size = Vector3.new(1, 0.4, 1)
  651. rleg5.CanCollide = false
  652. rleg5.BottomSurface = "Smooth"
  653. rleg5.TopSurface = "Smooth"
  654. Weld = Instance.new("Weld",rleg)
  655. Weld.Part0 = rleg
  656. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  657. Weld.Part1 = rleg5
  658. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  659.  
  660. rleg6 = Instance.new("Part", char)
  661. rleg6.BrickColor = BrickColor.new("Bright red")
  662. rleg6.Material = "Granite"
  663. rleg6.Size = Vector3.new(1, 0.4, 1)
  664. rleg6.CanCollide = false
  665. rleg6.BottomSurface = "Smooth"
  666. rleg6.TopSurface = "Smooth"
  667. Weld = Instance.new("Weld",rleg)
  668. Weld.Part0 = rleg
  669. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  670. Weld.Part1 = rleg6
  671. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  672.  
  673. rleg7 = Instance.new("Part", char)
  674. rleg7.BrickColor = BrickColor.new("Bright red")
  675. rleg7.Material = "Granite"
  676. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  677. rleg7.CanCollide = false
  678. rleg7.BottomSurface = "Smooth"
  679. rleg7.TopSurface = "Smooth"
  680. Weld = Instance.new("Weld",rleg)
  681. Weld.Part0 = rleg
  682. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  683. Weld.Part1 = rleg7
  684. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  685. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  686. Chest1 = Instance.new("Part", char)
  687. Chest1.Name = "Ball"
  688. Chest1.BrickColor = BrickColor.new("Really red")
  689. Chest1.Size = Vector3.new(1, 0.4, 1)
  690. Chest1.CanCollide = false
  691. Chest1.BottomSurface = "Smooth"
  692. Chest1.TopSurface = "Smooth"
  693. Chest1.Material = "Neon"
  694. Mesh = Instance.new("SpecialMesh", Chest1)
  695. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  696. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest1
  701. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  702.  
  703. Chest2 = Instance.new("Part", char)
  704. Chest2.BrickColor = BrickColor.new("Really red")
  705. Chest2.Name = "Middle"
  706. Chest2.Size = Vector3.new(2, 2, 1)
  707. Chest2.CanCollide = false
  708. Chest2.BottomSurface = "Smooth"
  709. Chest2.TopSurface = "Smooth"
  710. Chest2.Material = "Neon"
  711. Weld = Instance.new("Weld",torso)
  712. Weld.Part0 = torso
  713. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = Chest2
  715. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  716.  
  717. Chest3 = Instance.new("Part", char)
  718. Chest3.BrickColor = BrickColor.new("Bright red")
  719. Chest3.Material = "Granite"
  720. Chest3.Size = Vector3.new(1, 0.4, 1)
  721. Chest3.CanCollide = false
  722. Chest3.BottomSurface = "Smooth"
  723. Chest3.TopSurface = "Smooth"
  724. Weld = Instance.new("Weld",torso)
  725. Weld.Part0 = torso
  726. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = Chest3
  728. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  729.  
  730. Chest4 = Instance.new("Part", char)
  731. Chest4.BrickColor = BrickColor.new("Bright red")
  732. Chest4.Material = "Granite"
  733. Chest4.Size = Vector3.new(1, 0.4, 1)
  734. Chest4.CanCollide = false
  735. Chest4.BottomSurface = "Smooth"
  736. Chest4.TopSurface = "Smooth"
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest4
  741. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  742.  
  743. Chest5 = Instance.new("Part", char)
  744. Chest5.BrickColor = BrickColor.new("Bright red")
  745. Chest5.Material = "Granite"
  746. Chest5.Size = Vector3.new(1, 0.4, 1)
  747. Chest5.CanCollide = false
  748. Chest5.BottomSurface = "Smooth"
  749. Chest5.TopSurface = "Smooth"
  750. Weld = Instance.new("Weld",torso)
  751. Weld.Part0 = torso
  752. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Weld.Part1 = Chest5
  754. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  755.  
  756. Chest6 = Instance.new("Part", char)
  757. Chest6.BrickColor = BrickColor.new("Bright red")
  758. Chest6.Material = "Granite"
  759. Chest6.Size = Vector3.new(1, 0.4, 1)
  760. Chest6.CanCollide = false
  761. Chest6.BottomSurface = "Smooth"
  762. Chest6.TopSurface = "Smooth"
  763. Weld = Instance.new("Weld",torso)
  764. Weld.Part0 = torso
  765. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Weld.Part1 = Chest6
  767. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  768.  
  769. Chest7 = Instance.new("Part", char)
  770. Chest7.BrickColor = BrickColor.new("Bright red")
  771. Chest7.Material = "Granite"
  772. Chest7.Size = Vector3.new(1, 0.4, 1)
  773. Chest7.CanCollide = false
  774. Chest7.BottomSurface = "Smooth"
  775. Chest7.TopSurface = "Smooth"
  776. Weld = Instance.new("Weld",torso)
  777. Weld.Part0 = torso
  778. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  779. Weld.Part1 = Chest7
  780. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  781.  
  782. Chest8 = Instance.new("Part", char)
  783. Chest8.BrickColor = BrickColor.new("Bright red")
  784. Chest8.Material = "Granite"
  785. Chest8.Size = Vector3.new(1, 0.4, 1)
  786. Chest8.CanCollide = false
  787. Chest8.BottomSurface = "Smooth"
  788. Chest8.TopSurface = "Smooth"
  789. Weld = Instance.new("Weld",torso)
  790. Weld.Part0 = torso
  791. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  792. Weld.Part1 = Chest8
  793. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  794.  
  795. Chest9 = Instance.new("Part", char)
  796. Chest9.BrickColor = BrickColor.new("Bright red")
  797. Chest9.Material = "Granite"
  798. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  799. Chest9.CanCollide = false
  800. Chest9.BottomSurface = "Smooth"
  801. Chest9.TopSurface = "Smooth"
  802. Weld = Instance.new("Weld",torso)
  803. Weld.Part0 = torso
  804. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  805. Weld.Part1 = Chest9
  806. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  807.  
  808. Chest10 = Instance.new("Part", char)
  809. Chest10.BrickColor = BrickColor.new("Bright red")
  810. Chest10.Material = "Granite"
  811. Chest10.Size = Vector3.new(1, 0.4, 1)
  812. Chest10.CanCollide = false
  813. Chest10.BottomSurface = "Smooth"
  814. Chest10.TopSurface = "Smooth"
  815. Mesh = Instance.new("SpecialMesh", Chest10)
  816. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest10
  821. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  822.  
  823. Chest11 = Instance.new("Part", char)
  824. Chest11.BrickColor = BrickColor.new("Bright red")
  825. Chest11.Material = "Granite"
  826. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  827. Chest11.CanCollide = false
  828. Chest11.BottomSurface = "Smooth"
  829. Chest11.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest11
  834. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  835.  
  836. Chest12 = Instance.new("Part", char)
  837. Chest12.BrickColor = BrickColor.new("Bright red")
  838. Chest12.Material = "Granite"
  839. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  840. Chest12.CanCollide = false
  841. Chest12.BottomSurface = "Smooth"
  842. Chest12.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest12
  847. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  848.  
  849. Chest13 = Instance.new("Part", char)
  850. Chest13.BrickColor = BrickColor.new("Bright red")
  851. Chest13.Material = "Granite"
  852. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest13.CanCollide = false
  854. Chest13.BottomSurface = "Smooth"
  855. Chest13.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest13
  860. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  861.  
  862. Chest14 = Instance.new("Part", char)
  863. Chest14.BrickColor = BrickColor.new("Bright red")
  864. Chest14.Material = "Granite"
  865. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  866. Chest14.CanCollide = false
  867. Chest14.BottomSurface = "Smooth"
  868. Chest14.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest14
  873. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  874.  
  875. Chest15 = Instance.new("Part", char)
  876. Chest15.BrickColor = BrickColor.new("Royal purple")
  877. Chest15.Material = "Granite"
  878. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  879. Chest15.CanCollide = false
  880. Chest15.BottomSurface = "Smooth"
  881. Chest15.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest15
  886. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  887.  
  888. Chest16 = Instance.new("Part", char)
  889. Chest16.BrickColor = BrickColor.new("Bright red")
  890. Chest16.Material = "Granite"
  891. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  892. Chest16.CanCollide = false
  893. Chest16.BottomSurface = "Smooth"
  894. Chest16.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest16
  899. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  900.  
  901. Chest17 = Instance.new("Part", char)
  902. Chest17.BrickColor = BrickColor.new("Bright red")
  903. Chest17.Material = "Granite"
  904. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest17.CanCollide = false
  906. Chest17.BottomSurface = "Smooth"
  907. Chest17.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest17
  912. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  913.  
  914. Chest18 = Instance.new("Part", char)
  915. Chest18.BrickColor = BrickColor.new("Bright red")
  916. Chest18.Material = "Granite"
  917. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  918. Chest18.CanCollide = false
  919. Chest18.BottomSurface = "Smooth"
  920. Chest18.TopSurface = "Smooth"
  921. Weld = Instance.new("Weld",torso)
  922. Weld.Part0 = torso
  923. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. Weld.Part1 = Chest18
  925. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  926.  
  927. Chest19 = Instance.new("Part", char)
  928. Chest19.BrickColor = BrickColor.new("Bright red")
  929. Chest19.Material = "Granite"
  930. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  931. Chest19.CanCollide = false
  932. Chest19.BottomSurface = "Smooth"
  933. Chest19.TopSurface = "Smooth"
  934. Weld = Instance.new("Weld",torso)
  935. Weld.Part0 = torso
  936. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  937. Weld.Part1 = Chest19
  938. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  939.  
  940. Chest20 = Instance.new("Part", char)
  941. Chest20.BrickColor = BrickColor.new("Bright red")
  942. Chest20.Material = "Granite"
  943. Chest20.Size = Vector3.new(1, 0.4, 1)
  944. Chest20.CanCollide = false
  945. Chest20.BottomSurface = "Smooth"
  946. Chest20.TopSurface = "Smooth"
  947. Mesh = Instance.new("SpecialMesh",Chest20)
  948. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  949. Weld = Instance.new("Weld",torso)
  950. Weld.Part0 = torso
  951. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  952. Weld.Part1 = Chest20
  953. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  954.  
  955. Chest21 = Instance.new("Part", char)
  956. Chest21.BrickColor = BrickColor.new("Bright red")
  957. Chest21.Material = "Granite"
  958. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  959. Chest21.CanCollide = false
  960. Chest21.BottomSurface = "Smooth"
  961. Chest21.TopSurface = "Smooth"
  962. Weld = Instance.new("Weld",torso)
  963. Weld.Part0 = torso
  964. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  965. Weld.Part1 = Chest21
  966. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  967.  
  968. Chest22 = Instance.new("Part", char)
  969. Chest22.BrickColor = BrickColor.new("Bright red")
  970. Chest22.Material = "Granite"
  971. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  972. Chest22.CanCollide = false
  973. Chest22.BottomSurface = "Smooth"
  974. Chest22.TopSurface = "Smooth"
  975. Weld = Instance.new("Weld",torso)
  976. Weld.Part0 = torso
  977. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  978. Weld.Part1 = Chest22
  979. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  980.  
  981. Chest23 = Instance.new("Part", char)
  982. Chest23.BrickColor = BrickColor.new("Bright red")
  983. Chest23.Material = "Granite"
  984. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  985. Chest23.CanCollide = false
  986. Chest23.BottomSurface = "Smooth"
  987. Chest23.TopSurface = "Smooth"
  988. Weld = Instance.new("Weld",torso)
  989. Weld.Part0 = torso
  990. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  991. Weld.Part1 = Chest23
  992. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  993.  
  994. Chest24 = Instance.new("Part", char)
  995. Chest24.BrickColor = BrickColor.new("Bright red")
  996. Chest24.Material = "Granite"
  997. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  998. Chest24.CanCollide = false
  999. Chest24.BottomSurface = "Smooth"
  1000. Chest24.TopSurface = "Smooth"
  1001. Weld = Instance.new("Weld",torso)
  1002. Weld.Part0 = torso
  1003. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1004. Weld.Part1 = Chest24
  1005. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1006.  
  1007. p1 = Instance.new("Part",char)
  1008. p1.BrickColor = BrickColor.new("Bright red")
  1009. p1.FormFactor = Enum.FormFactor.Custom
  1010. p1.Size = Vector3.new(2, 2, 2)
  1011. p1.CanCollide = false
  1012. p1.Locked = true
  1013. p1.BottomSurface = Enum.SurfaceType.Smooth
  1014. p1.TopSurface = Enum.SurfaceType.Smooth
  1015. SMesh = Instance.new("SpecialMesh", p1)
  1016. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1017. SMesh.TextureId = ""
  1018. SMesh.MeshType = Enum.MeshType.FileMesh
  1019. SMesh.Name = "Mesh"
  1020. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1021. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1022. w1 = Instance.new("Weld", hed)
  1023. w1.Part0 = hed
  1024. w1.C0 = CFrame.new(0,-1.5,0)
  1025. w1.Part1 = p1
  1026. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1027. p2 = Instance.new("Part",char)
  1028. p2.BrickColor = BrickColor.new("Really red")
  1029. p2.FormFactor = Enum.FormFactor.Custom
  1030. p2.Size = Vector3.new(1, 1, 1)
  1031. p2.CanCollide = false
  1032. p2.Locked = true
  1033. p2.BottomSurface = Enum.SurfaceType.Smooth
  1034. p2.TopSurface = Enum.SurfaceType.Smooth
  1035. SMesh = Instance.new("SpecialMesh", p2)
  1036. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1037. SMesh.TextureId = ""
  1038. SMesh.MeshType = Enum.MeshType.FileMesh
  1039. SMesh.Name = "Mesh"
  1040. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1041. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1042. w1 = Instance.new("Weld", hed)
  1043. w1.Part0 = hed
  1044. w1.C0 = CFrame.new(0,-1.5,0)
  1045. w1.Part1 = p2
  1046. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1047. p3 = Instance.new("Part",char)
  1048. p3.BrickColor = BrickColor.new("Really red")
  1049. p3.FormFactor = Enum.FormFactor.Custom
  1050. p3.Size = Vector3.new(1, 1, 1)
  1051. p3.CanCollide = false
  1052. p3.Locked = true
  1053. p3.BottomSurface = Enum.SurfaceType.Smooth
  1054. p3.TopSurface = Enum.SurfaceType.Smooth
  1055. SMesh = Instance.new("SpecialMesh", p3)
  1056. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1057. SMesh.TextureId = ""
  1058. SMesh.MeshType = Enum.MeshType.FileMesh
  1059. SMesh.Name = "Mesh"
  1060. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1061. SMesh.Scale = Vector3.new(1, 1, 1)
  1062. w1 = Instance.new("Weld", hed)
  1063. w1.Part0 = hed
  1064. w1.C0 = CFrame.new(0,-1.5,0)
  1065. w1.Part1 = p3
  1066. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1067. p4 = Instance.new("Part",char)
  1068. p4.BrickColor = BrickColor.new("Really red")
  1069. p4.FormFactor = Enum.FormFactor.Custom
  1070. p4.Size = Vector3.new(1, 1, 1)
  1071. p4.CanCollide = false
  1072. p4.Locked = true
  1073. p4.BottomSurface = Enum.SurfaceType.Smooth
  1074. p4.TopSurface = Enum.SurfaceType.Smooth
  1075. SMesh = Instance.new("SpecialMesh", p4)
  1076. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1077. SMesh.TextureId = ""
  1078. SMesh.MeshType = Enum.MeshType.FileMesh
  1079. SMesh.Name = "Mesh"
  1080. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1081. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1082. w1 = Instance.new("Weld", hed)
  1083. w1.Part0 = hed
  1084. w1.C0 = CFrame.new(0,-1.5,0)
  1085. w1.Part1 = p4
  1086. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1087. p5 = Instance.new("Part",char)
  1088. p5.BrickColor = BrickColor.new("Really red")
  1089. p5.FormFactor = Enum.FormFactor.Custom
  1090. p5.Size = Vector3.new(1, 1, 1)
  1091. p5.CanCollide = false
  1092. p5.Locked = true
  1093. p5.BottomSurface = Enum.SurfaceType.Smooth
  1094. p5.TopSurface = Enum.SurfaceType.Smooth
  1095. SMesh = Instance.new("SpecialMesh", p5)
  1096. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1097. SMesh.TextureId = ""
  1098. SMesh.MeshType = Enum.MeshType.FileMesh
  1099. SMesh.Name = "Mesh"
  1100. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1101. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1102. w1 = Instance.new("Weld", hed)
  1103. w1.Part0 = hed
  1104. w1.C0 = CFrame.new(0,-1.5,0)
  1105. w1.Part1 = p5
  1106. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1107. p6 = Instance.new("Part",char)
  1108. p6.BrickColor = BrickColor.new("Really red")
  1109. p6.FormFactor = Enum.FormFactor.Custom
  1110. p6.Size = Vector3.new(1, 1, 1)
  1111. p6.CanCollide = false
  1112. p6.Locked = true
  1113. p6.BottomSurface = Enum.SurfaceType.Smooth
  1114. p6.TopSurface = Enum.SurfaceType.Smooth
  1115. SMesh = Instance.new("SpecialMesh", p6)
  1116. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1117. SMesh.TextureId = ""
  1118. SMesh.MeshType = Enum.MeshType.FileMesh
  1119. SMesh.Name = "Mesh"
  1120. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1121. SMesh.Scale = Vector3.new(1, 1, 1)
  1122. w1 = Instance.new("Weld", hed)
  1123. w1.Part0 = hed
  1124. w1.C0 = CFrame.new(0,-1.5,0)
  1125. w1.Part1 = p6
  1126. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1127. p7 = Instance.new("Part",char)
  1128. p7.BrickColor = BrickColor.new("Really red")
  1129. p7.FormFactor = Enum.FormFactor.Custom
  1130. p7.Size = Vector3.new(1, 1, 1)
  1131. p7.CanCollide = false
  1132. p7.Locked = true
  1133. p7.BottomSurface = Enum.SurfaceType.Smooth
  1134. p7.TopSurface = Enum.SurfaceType.Smooth
  1135. SMesh = Instance.new("SpecialMesh", p7)
  1136. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1137. SMesh.TextureId = ""
  1138. SMesh.MeshType = Enum.MeshType.FileMesh
  1139. SMesh.Name = "Mesh"
  1140. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1141. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1142. w1 = Instance.new("Weld", hed)
  1143. w1.Part0 = hed
  1144. w1.C0 = CFrame.new(0,-1.5,0)
  1145. w1.Part1 = p7
  1146. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1147. p8 = Instance.new("Part",char)
  1148. p8.BrickColor = BrickColor.new("Really red")
  1149. p8.FormFactor = Enum.FormFactor.Custom
  1150. p8.Size = Vector3.new(1, 1, 1)
  1151. p8.CanCollide = false
  1152. p8.Locked = true
  1153. p8.BottomSurface = Enum.SurfaceType.Smooth
  1154. p8.TopSurface = Enum.SurfaceType.Smooth
  1155. SMesh = Instance.new("SpecialMesh", p8)
  1156. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1157. SMesh.TextureId = ""
  1158. SMesh.MeshType = Enum.MeshType.FileMesh
  1159. SMesh.Name = "Mesh"
  1160. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1161. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1162. w1 = Instance.new("Weld", hed)
  1163. w1.Part0 = hed
  1164. w1.C0 = CFrame.new(0,-1.5,0)
  1165. w1.Part1 = p8
  1166. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1167. p9 = Instance.new("Part",char)
  1168. p9.BrickColor = BrickColor.new("Really red")
  1169. p9.FormFactor = Enum.FormFactor.Custom
  1170. p9.Size = Vector3.new(1, 1, 1)
  1171. p9.CanCollide = false
  1172. p9.Locked = true
  1173. p9.BottomSurface = Enum.SurfaceType.Smooth
  1174. p9.TopSurface = Enum.SurfaceType.Smooth
  1175. SMesh = Instance.new("SpecialMesh", p9)
  1176. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1177. SMesh.TextureId = ""
  1178. SMesh.MeshType = Enum.MeshType.FileMesh
  1179. SMesh.Name = "Mesh"
  1180. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1181. SMesh.Scale = Vector3.new(1, 1, 1)
  1182. w1 = Instance.new("Weld", hed)
  1183. w1.Part0 = hed
  1184. w1.C0 = CFrame.new(0,-1.5,0)
  1185. w1.Part1 = p9
  1186. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1187. p10 = Instance.new("Part",char)
  1188. p10.BrickColor = BrickColor.new("Really red")
  1189. p10.FormFactor = Enum.FormFactor.Custom
  1190. p10.Size = Vector3.new(1, 1, 1)
  1191. p10.CanCollide = false
  1192. p10.Locked = true
  1193. p10.BottomSurface = Enum.SurfaceType.Smooth
  1194. p10.TopSurface = Enum.SurfaceType.Smooth
  1195. SMesh = Instance.new("SpecialMesh", p10)
  1196. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1197. SMesh.TextureId = ""
  1198. SMesh.MeshType = Enum.MeshType.FileMesh
  1199. SMesh.Name = "Mesh"
  1200. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1201. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1202. w1 = Instance.new("Weld", hed)
  1203. w1.Part0 = hed
  1204. w1.C0 = CFrame.new(0,-1.5,0)
  1205. w1.Part1 = p10
  1206. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1207. ----------------------------------------------------
  1208. GroundWave1 = function()
  1209. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1210. local Colors = {"Really red", "Royal purple"}
  1211. local wave = Instance.new("Part", torso)
  1212. wave.BrickColor = BrickColor.new('Really red')
  1213. wave.Anchored = true
  1214. wave.CanCollide = false
  1215. wave.Locked = true
  1216. wave.Size = Vector3.new(1, 1, 1)
  1217. wave.TopSurface = "Smooth"
  1218. wave.BottomSurface = "Smooth"
  1219. wave.Transparency = 0.35
  1220. wave.CFrame = HandCF
  1221. wm = Instance.new("SpecialMesh", wave)
  1222. wm.MeshId = "rbxassetid://3270017"
  1223. coroutine.wrap(function()
  1224. for i = 1, 30, 1 do
  1225. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1226. wave.Size = wm.Scale
  1227. wave.CFrame = HandCF
  1228. wave.Transparency = i/10
  1229. wait()
  1230. end
  1231. wait()
  1232. wave:Destroy()
  1233. end)()
  1234. end
  1235. ----------------------------------------------------
  1236. GroundWave = function()
  1237. if Transforming == true then
  1238. local wave = Instance.new("Part", torso)
  1239. wave.BrickColor = BrickColor.new("Bright red")
  1240. wave.Anchored = true
  1241. wave.CanCollide = false
  1242. wave.Locked = true
  1243. wave.Size = Vector3.new(1, 1, 1)
  1244. wave.TopSurface = "Smooth"
  1245. wave.BottomSurface = "Smooth"
  1246. wave.Transparency = 0.35
  1247. wave.CFrame = fx.CFrame
  1248. wm = Instance.new("SpecialMesh", wave)
  1249. wm.MeshType = "Sphere"
  1250. wm.Scale = Vector3.new(1,1,1)
  1251. coroutine.wrap(function()
  1252. for i = 1, 18, 1 do
  1253. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1254. --wave.Size = wm.Scale
  1255. wave.CFrame = fx.CFrame
  1256. wave.Transparency = i/14
  1257. wait()
  1258. end
  1259. wait()
  1260. wave:Destroy()
  1261. end)()
  1262. elseif Transforming == false then
  1263. wait()
  1264. end
  1265. end
  1266.  
  1267. for i = 1, 100 do rs:wait()
  1268. fx.CFrame = torso.CFrame
  1269. end
  1270.  
  1271. Spawn(function()
  1272. while wait(1) do
  1273. GroundWave()
  1274. end
  1275. end)
  1276.  
  1277. wait(4)
  1278.  
  1279. Transforming = false
  1280.  
  1281. for i = 1, 20 do rs:wait()
  1282. fx.Transparency = fx.Transparency + (1/20)
  1283. fx.CFrame = torso.CFrame
  1284. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1285. rs:wait()
  1286. end
  1287.  
  1288. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1289. local wave = Instance.new("Part", torso)
  1290. wave.BrickColor = BrickColor.new("Institutional white")
  1291. wave.Anchored = true
  1292. wave.CanCollide = false
  1293. wave.Locked = true
  1294. wave.Size = Vector3.new(1, 1, 1)
  1295. wave.TopSurface = "Smooth"
  1296. wave.BottomSurface = "Smooth"
  1297. wave.Transparency = 0.35
  1298. wave.CFrame = HandCF
  1299. wm = Instance.new("SpecialMesh", wave)
  1300. wm.MeshId = "rbxassetid://3270017"
  1301. coroutine.wrap(function()
  1302. for i = 1, 14, 1 do
  1303. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1304. wave.Size = wm.Scale
  1305. wave.CFrame = HandCF
  1306. wave.Transparency = i/14
  1307. wait()
  1308. end
  1309. wait()
  1310. wave:Destroy()
  1311. end)()
  1312. hum.WalkSpeed = 20
  1313. ----------------------------------------------------
  1314. Blast = function()
  1315. local Colors = {"Really red", "Bright red"}
  1316. local wave = Instance.new("Part", torso)
  1317. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1318. wave.Anchored = true
  1319. wave.CanCollide = false
  1320. wave.Locked = true
  1321. wave.Size = Vector3.new(1, 1, 1)
  1322. wave.TopSurface = "Smooth"
  1323. wave.BottomSurface = "Smooth"
  1324. wave.Transparency = 0.35
  1325. wave.CFrame = rarm.CFrame
  1326. wm = Instance.new("SpecialMesh", wave)
  1327. wm.MeshType = "Sphere"
  1328. wm.Scale = Vector3.new(1,1,1)
  1329. z = Instance.new("Sound",wave)
  1330. z.SoundId = "rbxassetid://237035051"
  1331. z.Volume = 1
  1332. z.Pitch = .9
  1333. z:Play()
  1334. coroutine.wrap(function()
  1335. for i = 1, 30, 1 do
  1336. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1337. --wave.Size = wm.Scale
  1338. wave.CFrame = rarm.CFrame
  1339. wave.Transparency = (1/14)
  1340. rs:wait()
  1341. end
  1342. rs:wait()
  1343. wave:Destroy()
  1344. z:Destroy()
  1345. end)()
  1346. end
  1347. ----------------------------------------------------
  1348. rarm.Touched:connect(function(ht)
  1349. hit = ht.Parent
  1350. if ht and hit:IsA("Model") then
  1351. if hit:FindFirstChild("Humanoid") then
  1352. if hit.Name ~= p.Name then
  1353. if Debounces.RPunch == true and Debounces.RPunched == false then
  1354. Debounces.RPunched = true
  1355. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1356. if Debounces.ks==true then
  1357. z = Instance.new("Sound",hed)
  1358. z.SoundId = "rbxassetid://169380525"
  1359. z.Pitch = ptz[math.random(1,#ptz)]
  1360. z.Volume = 1
  1361. z:Play()
  1362. end
  1363. wait(.2)
  1364. Debounces.RPunched = false
  1365. end
  1366. end
  1367. end
  1368. elseif ht and hit:IsA("Hat") then
  1369. if hit.Parent.Name ~= p.Name then
  1370. if hit.Parent:FindFirstChild("Humanoid") then
  1371. if Debounces.RPunch == true and Debounces.RPunched == false then
  1372. Debounces.RPunched = true
  1373. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1374. if Debounces.ks==true then
  1375. z = Instance.new("Sound",hed)
  1376. z.SoundId = "rbxassetid://169380525"
  1377. z.Pitch = ptz[math.random(1,#ptz)]
  1378. z.Volume = 1
  1379. z:Play()
  1380. end
  1381. wait(.2)
  1382. Debounces.RPunched = false
  1383. end
  1384. end
  1385. end
  1386. end
  1387. end)
  1388. larm.Touched:connect(function(ht)
  1389. hit = ht.Parent
  1390. if ht and hit:IsA("Model") then
  1391. if hit:FindFirstChild("Humanoid") then
  1392. if hit.Name ~= p.Name then
  1393. if Debounces.LPunch == true and Debounces.LPunched == false then
  1394. Debounces.LPunched = true
  1395. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1396. if Debounces.ks2==true then
  1397. z = Instance.new("Sound",hed)
  1398. z.SoundId = "rbxassetid://169380525"
  1399. z.Pitch = ptz[math.random(1,#ptz)]
  1400. z.Volume = 1
  1401. z:Play()
  1402. end
  1403. wait(.2)
  1404. Debounces.LPunched = false
  1405. end
  1406. end
  1407. end
  1408. elseif ht and hit:IsA("Hat") then
  1409. if hit.Parent.Name ~= p.Name then
  1410. if hit.Parent:FindFirstChild("Humanoid") then
  1411. if Debounces.LPunch == true and Debounces.LPunched == false then
  1412. Debounces.LPunched = true
  1413. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1414. if Debounces.ks2==true then
  1415. z = Instance.new("Sound",hed)
  1416. z.SoundId = "rbxassetid://169380525"
  1417. z.Pitch = ptz[math.random(1,#ptz)]
  1418. z.Volume = 1
  1419. z:Play()
  1420. end
  1421. wait(.2)
  1422. Debounces.LPunched = false
  1423. end
  1424. end
  1425. end
  1426. end
  1427. end)
  1428. ----------------------------------------------------
  1429. mod4 = Instance.new("Model",char)
  1430.  
  1431. ptez = {0.7, 0.8, 0.9, 1}
  1432.  
  1433. function FindNearestTorso(Position,Distance,SinglePlayer)
  1434. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1435. local List = {}
  1436. for i,v in pairs(workspace:GetChildren())do
  1437. if v:IsA("Model")then
  1438. if v:findFirstChild("Torso")then
  1439. if v ~= char then
  1440. if(v.Torso.Position -Position).magnitude <= Distance then
  1441. table.insert(List,v)
  1442. end
  1443. end
  1444. end
  1445. end
  1446. end
  1447. return List
  1448. end
  1449.  
  1450. function Punch()
  1451. part=Instance.new('Part',mod4)
  1452. part.Anchored=true
  1453. part.CanCollide=false
  1454. part.FormFactor='Custom'
  1455. part.Size=Vector3.new(.2,.2,.2)
  1456. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1457. part.Transparency=.7
  1458. part.BrickColor=BrickColor.new('Really red')
  1459. mesh=Instance.new('SpecialMesh',part)
  1460. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1461. mesh.Scale=Vector3.new(3,3,3)
  1462. part2=Instance.new('Part',mod4)
  1463. part2.Anchored=true
  1464. part2.CanCollide=false
  1465. part2.FormFactor='Custom'
  1466. part2.Size=Vector3.new(.2,.2,.2)
  1467. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1468. part2.Transparency=.7
  1469. part2.BrickColor=BrickColor.new('Really red')
  1470. mesh2=Instance.new('SpecialMesh',part2)
  1471. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1472. mesh2.Scale=Vector3.new(3,1.5,3)
  1473. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1474. if v:FindFirstChild('Humanoid') then
  1475. v.Humanoid:TakeDamage(math.huge)
  1476. end
  1477. end
  1478. coroutine.resume(coroutine.create(function()
  1479. for i=0,0.62,0.4 do
  1480. wait()
  1481. part.CFrame=part.CFrame
  1482. part.Transparency=i
  1483. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1484. part2.CFrame=part2.CFrame
  1485. part2.Transparency=i
  1486. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1487. end
  1488. part.Parent=nil
  1489. part2.Parent=nil
  1490. end))
  1491. end
  1492. ----------------------------------------------------
  1493. rarm.Touched:connect(function(ht)
  1494. hit = ht.Parent
  1495. if ht and hit:IsA("Model") then
  1496. if hit:FindFirstChild("Humanoid") then
  1497. if hit.Name ~= p.Name then
  1498. if Debounces.RPunch == true and Debounces.RPunched == false then
  1499. Debounces.RPunched = true
  1500. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1501. if Debounces.ks==true then
  1502. z = Instance.new("Sound",hed)
  1503. z.SoundId = "rbxassetid://169380525"
  1504. z.Pitch = ptz[math.random(1,#ptz)]
  1505. z.Volume = 1
  1506. z:Play()
  1507. end
  1508. wait(.2)
  1509. Debounces.RPunched = false
  1510. end
  1511. end
  1512. end
  1513. elseif ht and hit:IsA("Hat") then
  1514. if hit.Parent.Name ~= p.Name then
  1515. if hit.Parent:FindFirstChild("Humanoid") then
  1516. if Debounces.RPunch == true and Debounces.RPunched == false then
  1517. Debounces.RPunched = true
  1518. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1519. if Debounces.ks==true then
  1520. z = Instance.new("Sound",hed)
  1521. z.SoundId = "rbxassetid://169380525"
  1522. z.Pitch = ptz[math.random(1,#ptz)]
  1523. z.Volume = 1
  1524. z:Play()
  1525. end
  1526. wait(.2)
  1527. Debounces.RPunched = false
  1528. end
  1529. end
  1530. end
  1531. end
  1532. end)
  1533. larm.Touched:connect(function(ht)
  1534. hit = ht.Parent
  1535. if ht and hit:IsA("Model") then
  1536. if hit:FindFirstChild("Humanoid") then
  1537. if hit.Name ~= p.Name then
  1538. if Debounces.LPunch == true and Debounces.LPunched == false then
  1539. Debounces.LPunched = true
  1540. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1541. if Debounces.ks2==true then
  1542. z = Instance.new("Sound",hed)
  1543. z.SoundId = "rbxassetid://169380525"
  1544. z.Pitch = ptz[math.random(1,#ptz)]
  1545. z.Volume = 1
  1546. z:Play()
  1547. end
  1548. wait(.2)
  1549. Debounces.LPunched = false
  1550. end
  1551. end
  1552. end
  1553. elseif ht and hit:IsA("Hat") then
  1554. if hit.Parent.Name ~= p.Name then
  1555. if hit.Parent:FindFirstChild("Humanoid") then
  1556. if Debounces.LPunch == true and Debounces.LPunched == false then
  1557. Debounces.LPunched = true
  1558. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1559. if Debounces.ks2==true then
  1560. z = Instance.new("Sound",hed)
  1561. z.SoundId = "rbxassetid://169380525"
  1562. z.Pitch = ptz[math.random(1,#ptz)]
  1563. z.Volume = 1
  1564. z:Play()
  1565. end
  1566. wait(.2)
  1567. Debounces.LPunched = false
  1568. end
  1569. end
  1570. end
  1571. end
  1572. end)
  1573. ----------------------------------------------------
  1574. local player = game.Players.TameDoNotClick
  1575. local pchar = player.Character
  1576. local cam = workspace.CurrentCamera
  1577.  
  1578. local rad = math.rad
  1579.  
  1580. local keysDown = {}
  1581. local flySpeed = 0
  1582. local MAX_FLY_SPEED = 150
  1583.  
  1584. local canFly = false
  1585. local flyToggled = false
  1586.  
  1587. local forward, side = 0, 0
  1588. local lastForward, lastSide = 0, 0
  1589.  
  1590. local floatBP = Instance.new("BodyPosition")
  1591. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1592. local flyBV = Instance.new("BodyVelocity")
  1593. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1594. local turnBG = Instance.new("BodyGyro")
  1595. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1596.  
  1597. mouse.KeyDown:connect(function(key)
  1598. keysDown[key] = true
  1599.  
  1600. if key == "f" then
  1601. flyToggled = not flyToggled
  1602.  
  1603. if not flyToggled then
  1604. stanceToggle = "Normal"
  1605. floatBP.Parent = nil
  1606. flyBV.Parent = nil
  1607. turnBG.Parent = nil
  1608. root.Velocity = Vector3.new()
  1609. pchar.Humanoid.PlatformStand = false
  1610. end
  1611. end
  1612.  
  1613. end)
  1614. mouse.KeyUp:connect(function(key)
  1615. keysDown[key] = nil
  1616. end)
  1617.  
  1618. local function updateFly()
  1619.  
  1620. if not flyToggled then return end
  1621.  
  1622. lastForward = forward
  1623. lastSide = side
  1624.  
  1625. forward = 0
  1626. side = 0
  1627.  
  1628. if keysDown.w then
  1629. forward = forward + 1
  1630. end
  1631. if keysDown.s then
  1632. forward = forward - 1
  1633. end
  1634. if keysDown.a then
  1635. side = side - 1
  1636. end
  1637. if keysDown.d then
  1638. side = side + 1
  1639. end
  1640.  
  1641. canFly = (forward ~= 0 or side ~= 0)
  1642.  
  1643. if canFly then
  1644. stanceToggle = "Floating"
  1645. turnBG.Parent = root
  1646. floatBP.Parent = nil
  1647. flyBV.Parent = root
  1648.  
  1649. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1650. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1651. else
  1652. floatBP.position = root.Position
  1653. floatBP.Parent = root
  1654.  
  1655. flySpeed = flySpeed - 1
  1656. if flySpeed < 0 then flySpeed = 0 end
  1657. end
  1658.  
  1659. local camCF = cam.CoordinateFrame
  1660. local in_forward = canFly and forward or lastForward
  1661. local in_side = canFly and side or lastSide
  1662.  
  1663. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1664. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1665.  
  1666. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1667. end
  1668.  
  1669. game:service'RunService'.Stepped:connect(function()
  1670. if flyToggled then
  1671. pchar.Humanoid.PlatformStand = true
  1672. end
  1673. updateFly()
  1674. end)
  1675. -------------------------------
  1676. mouse.KeyDown:connect(function(key)
  1677. if key == "q" then
  1678. if Debounces.CanAttack == true then
  1679. Debounces.CanAttack = false
  1680. Debounces.NoIdl = true
  1681. Debounces.on = true
  1682. function FindNearestTorso(Position,Distance,SinglePlayer)
  1683. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1684. local List = {}
  1685. for i,v in pairs(workspace:GetChildren())do
  1686. if v:IsA("Model")then
  1687. if v:findFirstChild("Torso")then
  1688. if v ~= char then
  1689. if(v.Torso.Position -Position).magnitude <= Distance then
  1690. table.insert(List,v)
  1691. end
  1692. end
  1693. end
  1694. end
  1695. end
  1696. return List
  1697. end
  1698. z = Instance.new("Sound",hed)
  1699. z.SoundId = "rbxassetid://232213955"
  1700. z.Pitch = 1
  1701. z.Volume = 1
  1702. wait(0.2)
  1703. z:Play()
  1704. sp = Instance.new("Part",rarm)
  1705. sp.Anchored = true
  1706. sp.CanCollide = false
  1707. sp.Locked = true
  1708. sp.Transparency = 0
  1709. sp.Material = "Neon"
  1710. sp.Size = Vector3.new(1,1,1)
  1711. sp.TopSurface = "SmoothNoOutlines"
  1712. sp.BottomSurface = "SmoothNoOutlines"
  1713. sp.BrickColor = BrickColor.new("Really red")
  1714. spm = Instance.new("SpecialMesh",sp)
  1715. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1716. spm.Scale = Vector3.new(21,21,21)
  1717. sp2 = Instance.new("Part", rarm)
  1718. sp2.Name = "Energy"
  1719. sp2.BrickColor = BrickColor.new("Really red")
  1720. sp2.Size = Vector3.new(1, 1, 1)
  1721. sp2.Shape = "Ball"
  1722. sp2.CanCollide = false
  1723. sp2.Anchored = true
  1724. sp2.Locked = true
  1725. sp2.TopSurface = 0
  1726. sp2.BottomSurface = 0
  1727. sp2.Transparency = 1
  1728. spm2 = Instance.new("SpecialMesh",sp2)
  1729. spm2.MeshId = "rbxassetid://9982590"
  1730. spm2.Scale = Vector3.new(2,2,2)
  1731. for i = 1, 20 do
  1732. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1733. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1740. if Debounces.on == false then break end
  1741. rs:wait()
  1742. end
  1743. for i = 1, 100, 20 do rs:wait()
  1744. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1745. end
  1746. for i = 1, 20 do
  1747. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1754. if Debounces.on == false then break end
  1755. rs:wait()
  1756. end
  1757. sp.Transparency = 1
  1758. for i = 1, 20 do
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1765. if Debounces.on == false then break end
  1766. rs:wait()
  1767. end
  1768. wait(1)
  1769. sp.Transparency = 0
  1770. sp2.Transparency = 0.84
  1771. for i = 1, 20 do
  1772. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1773. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1774. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1781. if Debounces.on == false then break end
  1782. rs:wait()
  1783. end
  1784. for i = 1, 2880, 50 do
  1785. rs:wait()
  1786. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1787. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1788. rs:wait()
  1789. end
  1790. sp:Destroy()
  1791. sp2:Destroy()
  1792. local X = Instance.new("Part",char)
  1793. local O = Instance.new("ObjectValue",X)
  1794. O.Name = "creator"
  1795. X.Locked = true
  1796. X.Name = "Shell"
  1797. X.Anchored = false
  1798. X.CanCollide = false
  1799. X.Transparency = 0
  1800. X.Reflectance = 0
  1801. X.BottomSurface = 0
  1802. X.TopSurface = 0
  1803. X.Shape = 0
  1804. local V = Instance.new("ObjectValue",X)
  1805. V.Value = char
  1806. V.Name = "creator"
  1807. X.BrickColor = BrickColor.new("Really red")
  1808. X.Size = Vector3.new(2,2,2)
  1809. X.Material = "Neon"
  1810. local Z = Instance.new("SpecialMesh",X)
  1811. Z.MeshType = "Sphere"
  1812. Z.Scale = Vector3.new(0.5,0.5,1)
  1813. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1814. local bv = Instance.new("BodyVelocity",X)
  1815. bv.maxForce = Vector3.new(99999,99999,99999)
  1816. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1817. bv.velocity = X.CFrame.lookVector*65
  1818.  
  1819. Explode = X.Touched:connect(function(hit)
  1820. if hit ~= char and hit.Name ~= "Shell" then
  1821. local cf = X.CFrame
  1822. bv:Destroy()
  1823. X.Anchored = true
  1824. Z:Remove()
  1825. Explode:disconnect()
  1826. X.Size = Vector3.new(3,3,3)
  1827. X.Touched:connect(function(hit) end)
  1828. X.CanCollide = false
  1829. local part3 = Instance.new("Part", rarm)
  1830. part3.Anchored=true
  1831. part3.CanCollide=false
  1832. part3.Locked = true
  1833. part3.TopSurface = "SmoothNoOutlines"
  1834. part3.BottomSurface = "SmoothNoOutlines"
  1835. part3.FormFactor='Custom'
  1836. part3.Size=Vector3.new(1,1, 1)
  1837. part3.CFrame=X.CFrame
  1838. part3.Transparency=0
  1839. part3.BrickColor=BrickColor.new("Really red")
  1840. local mesh3 = Instance.new("SpecialMesh",part3)
  1841. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1842. mesh3.Scale = Vector3.new(1,1,1)
  1843. --debris:AddItem(X,8)
  1844. local part4 = Instance.new("Part", rarm)
  1845. part4.Material = "Neon"
  1846. part4.Anchored=true
  1847. part4.CanCollide=false
  1848. part4.Locked = true
  1849. part4.TopSurface = "SmoothNoOutlines"
  1850. part4.BottomSurface = "SmoothNoOutlines"
  1851. part4.FormFactor='Custom'
  1852. part4.Size=Vector3.new(1,1, 1)
  1853. part4.CFrame=X.CFrame
  1854. part4.Transparency=0
  1855. part4.BrickColor=BrickColor.new("Hot pink")
  1856. local mesh4 = Instance.new("SpecialMesh",part4)
  1857. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1858. mesh4.Scale = Vector3.new(.5,.5,.5)
  1859. local part7 = Instance.new("Part", rarm)
  1860. part7.Material = "Neon"
  1861. part7.Anchored=true
  1862. part7.CanCollide=false
  1863. part7.Locked = true
  1864. part7.TopSurface = "SmoothNoOutlines"
  1865. part7.BottomSurface = "SmoothNoOutlines"
  1866. part7.FormFactor='Custom'
  1867. part7.Size=Vector3.new(1,1, 1)
  1868. part7.CFrame=X.CFrame
  1869. part7.Transparency=0
  1870. part7.BrickColor=BrickColor.new("Royal purple")
  1871. local mesh7 = Instance.new("SpecialMesh",part7)
  1872. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1873. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1874. --[[X.Touched:connect(function(ht)
  1875. hit = ht.Parent
  1876. if ht and hit:IsA("Model") then
  1877. if hit:FindFirstChild("Humanoid") then
  1878. if hit.Name ~= p.Name then
  1879. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1880. wait(.3)
  1881. end
  1882. end
  1883. elseif ht and hit:IsA("Hat") then
  1884. if hit.Parent.Name ~= p.Name then
  1885. if hit.Parent:FindFirstChild("Humanoid") then
  1886. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1887. wait(.3)
  1888. end
  1889. end
  1890. end
  1891. end)
  1892. part3.Touched:connect(function(ht)
  1893. hit = ht.Parent
  1894. if ht and hit:IsA("Model") then
  1895. if hit:FindFirstChild("Humanoid") then
  1896. if hit.Name ~= p.Name then
  1897. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1898. wait(.3)
  1899. end
  1900. end
  1901. elseif ht and hit:IsA("Hat") then
  1902. if hit.Parent.Name ~= p.Name then
  1903. if hit.Parent:FindFirstChild("Humanoid") then
  1904. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1905. wait(.3)
  1906. end
  1907. end
  1908. end
  1909. end)]]--
  1910. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1911. if v:FindFirstChild('Humanoid') then
  1912. v.Humanoid:TakeDamage(math.huge)
  1913. v.Humanoid.PlatformStand = true
  1914. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1915. end
  1916. end
  1917.  
  1918. local acos = math.acos
  1919. local sqrt = math.sqrt
  1920. local Vec3 = Vector3.new
  1921. local fromAxisAngle = CFrame.fromAxisAngle
  1922.  
  1923. local function toAxisAngle(CFr)
  1924. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1925. local Angle = math.acos((R00+R11+R22-1)/2)
  1926. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1927. A = A == 0 and 0.00001 or A
  1928. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1929. B = B == 0 and 0.00001 or B
  1930. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1931. C = C == 0 and 0.00001 or C
  1932. local x = (R21-R12)/sqrt(A)
  1933. local y = (R02-R20)/sqrt(B)
  1934. local z = (R10-R01)/sqrt(C)
  1935. return Vec3(x,y,z),Angle
  1936. end
  1937.  
  1938. function ApplyTrig(Num,Func)
  1939. local Min,Max = Func(0),Func(1)
  1940. local i = Func(Num)
  1941. return (i-Min)/(Max-Min)
  1942. end
  1943.  
  1944. function LerpCFrame(CFrame1,CFrame2,Num)
  1945. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1946. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1947. end
  1948.  
  1949. function Crater(Torso,Radius)
  1950. Spawn(function()
  1951. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1952. local Ignore = {}
  1953. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1954. if v.Character ~= nil then
  1955. Ignore[#Ignore+1] = v.Character
  1956. end
  1957. end
  1958. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1959. if Hit == nil then return end
  1960. local Parts = {}
  1961. for i = 1,360,10 do
  1962. local P = Instance.new("Part",Torso.Parent)
  1963. P.Anchored = true
  1964. P.FormFactor = "Custom"
  1965. P.BrickColor = Hit.BrickColor
  1966. P.Material = Hit.Material
  1967. P.TopSurface = "Smooth"
  1968. P.BottomSurface = "Smooth"
  1969. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1970. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1971. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1972. if math.random(0,5) == 0 then -- rubble
  1973. local P = Instance.new("Part",Torso.Parent)
  1974. P.Anchored = true
  1975. P.FormFactor = "Custom"
  1976. P.BrickColor = Hit.BrickColor
  1977. P.Material = Hit.Material
  1978. P.TopSurface = "Smooth"
  1979. P.BottomSurface = "Smooth"
  1980. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1981. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1982. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1983. end
  1984. end
  1985. for i = 0,1,0.05 do
  1986. for i2,v in pairs(Parts) do
  1987. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1988. end
  1989. wait(0.02)
  1990. end
  1991. for i,v in pairs(Parts) do
  1992. if v[1].Size.X > 2.1 then
  1993. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1994. end
  1995. v[1].Anchored = false
  1996. end
  1997. for i = 0,1,0.05 do
  1998. for i2,v in pairs(Parts) do
  1999. v[1].Transparency = i
  2000. if i == 1 then
  2001. v[1]:Destroy()
  2002. elseif i >= 0.25 then
  2003. v[1].CanCollide = false
  2004. end
  2005. end
  2006. wait(0.02)
  2007. end
  2008. Parts = nil
  2009. end)
  2010. end
  2011.  
  2012. ROW = function(out, trans, s, wt, t, ang, plus)
  2013. for i = 1, 360, 360/t do
  2014. local c = Instance.new("Part", game.Workspace)
  2015. c.FormFactor = 3
  2016. c.TopSurface = 0
  2017. c.BottomSurface = 0
  2018. c.Size = s
  2019. c.Anchored = true
  2020. c.CanCollide = wt
  2021. c.Material=workspace.Base.Material
  2022. c.Transparency = trans
  2023. c.BrickColor = workspace.Base.BrickColor
  2024. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2025. c.Locked=true
  2026. game.Debris:AddItem(c,15)
  2027. end
  2028. end
  2029.  
  2030. Part = function(x,y,z,color,tr,cc,an,parent)
  2031. local p = Instance.new('Part',parent or Weapon)
  2032. p.formFactor = 'Custom'
  2033. p.Size = Vector3.new(x,y,z)
  2034. p.BrickColor = BrickColor.new(color)
  2035. p.CanCollide = cc
  2036. p.Transparency = tr
  2037. p.Anchored = an
  2038. p.TopSurface,p.BottomSurface = 0,0
  2039. p.Locked=true
  2040. p:BreakJoints()
  2041. return p end
  2042.  
  2043. Mesh = function(par,num,x,y,z)
  2044. local msh = _
  2045. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2046. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2047. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2048. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2049. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2050. end msh.Scale = Vector3.new(x,y,z)
  2051. return msh end
  2052.  
  2053. function explosion(col1,col2,cfr,sz,rng,dmg)
  2054. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2055. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2056. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2057. v1,v2,v3=sz.x,sz.y,sz.z
  2058. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2059. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2060. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2061. a.CFrame=cfr
  2062. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2063. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2064.  
  2065. Spawn(function()
  2066. while wait() do
  2067. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2068. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2069. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2070. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2071. a.Transparency=a.Transparency+0.05
  2072. a2.Transparency=a2.Transparency+0.05
  2073. a3.Transparency=a3.Transparency+0.05
  2074. end
  2075. end)
  2076. end
  2077.  
  2078. Crater(X,20)
  2079. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2080. z = Instance.new("Sound",X)
  2081. z.SoundId = "rbxassetid://231917744"
  2082. z.Pitch = .5
  2083. z.Volume = 10
  2084. z1 = Instance.new("Sound",X)
  2085. z1.SoundId = "rbxassetid://231917744"
  2086. z1.Pitch = .5
  2087. z1.Volume = 10
  2088. z2 = Instance.new("Sound",X)
  2089. z2.SoundId = "rbxassetid://231917744"
  2090. z2.Pitch = .5
  2091. z2.Volume = 10
  2092. z3 = Instance.new("Sound",X)
  2093. z3.SoundId = "rbxassetid://245537790"
  2094. z3.Pitch = .7
  2095. z3.Volume = 1
  2096. z4 = Instance.new("Sound",X)
  2097. z4.SoundId = "rbxassetid://245537790"
  2098. z4.Pitch = .7
  2099. z4.Volume = 1
  2100. wait(0.1)
  2101. z:Play()
  2102. z1:Play()
  2103. z2:Play()
  2104. z3:Play()
  2105. z4:Play()
  2106.  
  2107. local part=Instance.new('Part',rarm)
  2108. part.Anchored=true
  2109. part.CanCollide=false
  2110. part.Locked = true
  2111. part.FormFactor='Custom'
  2112. part.Size=Vector3.new(1,1,1)
  2113. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2114. part.Transparency=0
  2115. part.BrickColor=BrickColor.new('Royal purple')
  2116. local mesh=Instance.new('SpecialMesh',part)
  2117. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2118. mesh.Scale=Vector3.new(2,2,2)
  2119. local part2=part:clone()
  2120. part2.Parent = rarm
  2121. part2.BrickColor=BrickColor.new("Really red")
  2122. local part5=part:clone()
  2123. part5.Parent = rarm
  2124. part5.BrickColor=BrickColor.new("Really red")
  2125. local part6=part:clone()
  2126. part6.Parent = rarm
  2127. part6.BrickColor=BrickColor.new("Black")
  2128. local mesh2=mesh:clone()
  2129. mesh2.Parent=part2
  2130. mesh2.Scale=Vector3.new(3, 3, 3)
  2131. local mesh5=mesh:clone()
  2132. mesh5.Parent=part5
  2133. mesh5.Scale=Vector3.new(3, 3, 3)
  2134. local mesh6=mesh:clone()
  2135. mesh6.Parent=part6
  2136. mesh6.Scale=Vector3.new(3, 3, 3)
  2137. local blast = Instance.new("Part", rarm)
  2138. blast.BrickColor = BrickColor.new("Royal purple")
  2139. blast.Anchored = true
  2140. blast.CanCollide = false
  2141. blast.Locked = true
  2142. blast.Size = Vector3.new(1, 1, 1)
  2143. blast.TopSurface = "Smooth"
  2144. blast.BottomSurface = "Smooth"
  2145. blast.Transparency = 0
  2146. blast.CFrame = HandCF
  2147. local bm = Instance.new("SpecialMesh", blast)
  2148. bm.Scale = Vector3.new(5,1,5)
  2149. bm.MeshId = "rbxassetid://156292343"
  2150. local blast2 = Instance.new("Part", rarm)
  2151. blast2.BrickColor = BrickColor.new("Royal purple")
  2152. blast2.Anchored = true
  2153. blast2.CanCollide = false
  2154. blast2.Locked = true
  2155. blast2.Size = Vector3.new(1, 1, 1)
  2156. blast2.TopSurface = "Smooth"
  2157. blast2.BottomSurface = "Smooth"
  2158. blast2.Transparency = 0
  2159. blast2.CFrame = HandCF
  2160. local bm2 = Instance.new("SpecialMesh", blast2)
  2161. bm2.Scale = Vector3.new(3,1,3)
  2162. bm2.MeshId = "rbxassetid://156292343"
  2163. local blast3 = Instance.new("Part", rarm)
  2164. blast3.BrickColor = BrickColor.new("Royal purple")
  2165. blast3.Anchored = true
  2166. blast3.CanCollide = false
  2167. blast3.Locked = true
  2168. blast3.Size = Vector3.new(1, 1, 1)
  2169. blast3.TopSurface = "Smooth"
  2170. blast3.BottomSurface = "Smooth"
  2171. blast3.Transparency = 0
  2172. blast3.CFrame = HandCF
  2173. local bm3 = Instance.new("SpecialMesh", blast3)
  2174. bm3.Scale = Vector3.new(3,1,3)
  2175. bm3.MeshId = "rbxassetid://3270017"
  2176. for i = 1,120 do rs:wait()
  2177. X.Transparency = X.Transparency + (1/120)
  2178. part.Transparency = part.Transparency + (1/120)
  2179. part2.Transparency = part2.Transparency + (1/120)
  2180. part3.Transparency = part3.Transparency + (1/120)
  2181. part4.Transparency = part4.Transparency + (1/120)
  2182. part5.Transparency = part5.Transparency + (1/120)
  2183. part6.Transparency = part6.Transparency + (1/120)
  2184. part7.Transparency = part7.Transparency + (1/120)
  2185. blast.Transparency = blast.Transparency + (1/120)
  2186. blast2.Transparency = blast2.Transparency + (1/120)
  2187. blast3.Transparency = blast3.Transparency + (1/120)
  2188. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2189. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2190. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2191. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2192. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2193. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2194. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2195. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2196. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2197. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2198. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2199. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2200. X.CFrame = cf
  2201. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2202. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2203. part3.CFrame=X.CFrame
  2204. part4.CFrame=X.CFrame
  2205. part7.CFrame=X.CFrame
  2206. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2207. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2208. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2209. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2210. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2211. rs:wait()
  2212. end
  2213. X:Destroy()
  2214. part:Destroy()
  2215. part2:Destroy()
  2216. part3:Destroy()
  2217. part4:Destroy()
  2218. part5:Destroy()
  2219. part6:Destroy()
  2220. blast:Destroy()
  2221. blast2:Destroy()
  2222. blast3:Destroy()
  2223. z:Destroy()
  2224. z1:Destroy()
  2225. z2:Destroy()
  2226. z3:Destroy()
  2227. z4:Destroy()
  2228. end
  2229. end)
  2230. for i = 1, 20 do
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2237. if Debounces.on == false then break end
  2238. rs:wait()
  2239. end
  2240. if Debounces.CanAttack == false then
  2241. Debounces.CanAttack = true
  2242. Debounces.NoIdl = false
  2243. Debounces.on = false
  2244. end
  2245. end
  2246. end
  2247. end)
  2248. ----------------------------------------------------
  2249. mouse.KeyDown:connect(function(key)
  2250. if key == "e" then
  2251. if Debounces.CanAttack == true then
  2252. Debounces.CanAttack = false
  2253. Debounces.on = true
  2254. Debounces.NoIdl = true
  2255. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2256. z = Instance.new("Sound", rarm)
  2257. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2258. z.Volume = .6
  2259. z.Pitch = pt[math.random(1,#pt)]
  2260. z.Looped = false
  2261. z:Play()
  2262. Debounces.RPunch = true
  2263. Debounces.LPunch = true
  2264. Debounces.ks = true
  2265. Debounces.ks2 = true
  2266. for i = 1, 3 do
  2267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2273. if Debounces.on == false then break end
  2274. wait()
  2275. end
  2276. z2 = Instance.new("Sound", larm)
  2277. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2278. z2.Volume = .6
  2279. z2.Pitch = pt[math.random(1,#pt)]
  2280. z2.Looped = false
  2281. z2:Play()
  2282. for i = 1, 3 do
  2283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2289. if Debounces.on == false then break end
  2290. wait()
  2291. end
  2292. z3 = Instance.new("Sound", rarm)
  2293. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2294. z3.Volume = 0.6
  2295. z3.Pitch = pt[math.random(1,#pt)]
  2296. z3.Looped = false
  2297. z3:Play()
  2298. for i = 1, 3 do
  2299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2305. if Debounces.on == false then break end
  2306. wait()
  2307. end
  2308. z4 = Instance.new("Sound", larm)
  2309. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2310. z4.Volume = .6
  2311. z4.Pitch = pt[math.random(1,#pt)]
  2312. z4.Looped = false
  2313. z4:Play()
  2314. for i = 1, 3 do
  2315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2316. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2321. if Debounces.on == false then break end
  2322. wait()
  2323. end
  2324. z5 = Instance.new("Sound", rarm)
  2325. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2326. z5.Volume = .6
  2327. z5.Pitch = pt[math.random(1,#pt)]
  2328. z5.Looped = false
  2329. z5:Play()
  2330. for i = 1, 3 do
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2337. if Debounces.on == false then break end
  2338. wait()
  2339. end
  2340. z6 = Instance.new("Sound", larm)
  2341. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2342. z6.Volume = .6
  2343. z6.Pitch = pt[math.random(1,#pt)]
  2344. z6.Looped = false
  2345. z6:Play()
  2346. for i = 1, 3 do
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2353. if Debounces.on == false then break end
  2354. wait()
  2355. end
  2356. z7 = Instance.new("Sound", rarm)
  2357. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2358. z7.Volume = .6
  2359. z7.Pitch = pt[math.random(1,#pt)]
  2360. z7.Looped = false
  2361. z7:Play()
  2362. for i = 1, 3 do
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. z8 = Instance.new("Sound", larm)
  2373. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2374. z8.Volume = .6
  2375. z8.Pitch = pt[math.random(1,#pt)]
  2376. z8.Looped = false
  2377. z8:Play()
  2378. for i = 1, 3 do
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2385. if Debounces.on == false then break end
  2386. wait()
  2387. end
  2388. z9 = Instance.new("Sound", rarm)
  2389. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2390. z9.Volume = 0.6
  2391. z9.Pitch = pt[math.random(1,#pt)]
  2392. z9.Looped = false
  2393. z9:Play()
  2394. for i = 1, 3 do
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2401. if Debounces.on == false then break end
  2402. wait()
  2403. end
  2404. z10 = Instance.new("Sound", larm)
  2405. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2406. z10.Volume = .6
  2407. z10.Pitch = pt[math.random(1,#pt)]
  2408. z10.Looped = false
  2409. z10:Play()
  2410. for i = 1, 3 do
  2411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2417. if Debounces.on == false then break end
  2418. wait()
  2419. end
  2420. z11 = Instance.new("Sound", rarm)
  2421. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2422. z11.Volume = .6
  2423. z11.Pitch = pt[math.random(1,#pt)]
  2424. z11.Looped = false
  2425. z11:Play()
  2426. for i = 1, 3 do
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2433. if Debounces.on == false then break end
  2434. wait()
  2435. end
  2436. z12 = Instance.new("Sound", larm)
  2437. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2438. z12.Volume = .6
  2439. z12.Pitch = pt[math.random(1,#pt)]
  2440. z12.Looped = false
  2441. z12:Play()
  2442. for i = 1, 3 do
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2449. if Debounces.on == false then break end
  2450. wait()
  2451. end
  2452. z13 = Instance.new("Sound", rarm)
  2453. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2454. z13.Volume = 0.6
  2455. z13.Pitch = pt[math.random(1,#pt)]
  2456. z13.Looped = false
  2457. z13:Play()
  2458. for i = 1, 3 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2465. if Debounces.on == false then break end
  2466. wait()
  2467. end
  2468. z14 = Instance.new("Sound", larm)
  2469. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2470. z14.Volume = .6
  2471. z14.Pitch = pt[math.random(1,#pt)]
  2472. z14.Looped = false
  2473. z14:Play()
  2474. for i = 1, 3 do
  2475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2481. if Debounces.on == false then break end
  2482. wait()
  2483. end
  2484. z15 = Instance.new("Sound", rarm)
  2485. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2486. z15.Volume = .6
  2487. z15.Pitch = pt[math.random(1,#pt)]
  2488. z15.Looped = false
  2489. z15:Play()
  2490. for i = 1, 3 do
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2497. if Debounces.on == false then break end
  2498. wait()
  2499. end
  2500. z16 = Instance.new("Sound", larm)
  2501. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2502. z16.Volume = .6
  2503. z16.Pitch = pt[math.random(1,#pt)]
  2504. z16.Looped = false
  2505. z16:Play()
  2506. for i = 1, 3 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. z17 = Instance.new("Sound", rarm)
  2517. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2518. z17.Volume = .6
  2519. z17.Pitch = pt[math.random(1,#pt)]
  2520. z17.Looped = false
  2521. z17:Play()
  2522. for i = 1, 3 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2529. if Debounces.on == false then break end
  2530. wait()
  2531. end
  2532. z18 = Instance.new("Sound", larm)
  2533. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2534. z18.Volume = .6
  2535. z18.Pitch = pt[math.random(1,#pt)]
  2536. z18.Looped = false
  2537. z18:Play()
  2538. for i = 1, 3 do
  2539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2545. if Debounces.on == false then break end
  2546. wait()
  2547. end
  2548. z19 = Instance.new("Sound", rarm)
  2549. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2550. z19.Volume = 0.6
  2551. z19.Pitch = pt[math.random(1,#pt)]
  2552. z19.Looped = false
  2553. z19:Play()
  2554. for i = 1, 3 do
  2555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2561. if Debounces.on == false then break end
  2562. wait()
  2563. end
  2564. z20 = Instance.new("Sound", larm)
  2565. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2566. z20.Volume = .6
  2567. z20.Pitch = pt[math.random(1,#pt)]
  2568. z20.Looped = false
  2569. z20:Play()
  2570. for i = 1, 3 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2577. if Debounces.on == false then break end
  2578. wait()
  2579. end
  2580. z:Destroy()
  2581. z2:Destroy()
  2582. z3:Destroy()
  2583. z4:Destroy()
  2584. z5:Destroy()
  2585. z6:Destroy()
  2586. z7:Destroy()
  2587. z8:Destroy()
  2588. z9:Destroy()
  2589. z10:Destroy()
  2590. z11:Destroy()
  2591. z12:Destroy()
  2592. z13:Destroy()
  2593. z14:Destroy()
  2594. z15:Destroy()
  2595. z16:Destroy()
  2596. z17:Destroy()
  2597. z18:Destroy()
  2598. z19:Destroy()
  2599. z20:Destroy()
  2600. Debounces.LPunch = false
  2601. Debounces.RPunch = false
  2602. Debounces.ks = false
  2603. Debounces.ks2 = false
  2604. if Debounces.CanAttack == false then
  2605. Debounces.CanAttack = true
  2606. Debounces.on = false
  2607. Debounces.NoIdl = false
  2608. end
  2609. end
  2610. end
  2611. end)
  2612. -------------------------------
  2613. mouse.KeyDown:connect(function(key)
  2614. if key == "t" then
  2615. if Debounces.CanAttack == true then
  2616. Debounces.CanAttack = false
  2617. Debounces.NoIdl = true
  2618. Debounces.on = true
  2619. Debounces.ks = true
  2620. kik = rleg.Touched:connect(function(ht)
  2621. hit = ht.Parent
  2622. if ht and hit:IsA("Model") then
  2623. if hit:FindFirstChild("Humanoid") then
  2624. if hit.Name ~= p.Name then
  2625. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2626. Debounces.Slashed = true]]--
  2627. if Debounces.ks==true then
  2628. z = Instance.new("Sound",hed)
  2629. z.SoundId = "rbxassetid://169380525"
  2630. z.Volume = 1
  2631. z:Play()
  2632. Debounces.ks=false
  2633. end
  2634. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2635. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2636. --Debounces.Slashed = false
  2637. --end
  2638. end
  2639. end
  2640. elseif ht and hit:IsA("Hat") then
  2641. if hit.Parent.Name ~= p.Name then
  2642. if hit.Parent:FindFirstChild("Humanoid") then
  2643. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2644. Debounces.Slashed = true]]--
  2645. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2646. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2647. --Debounces.Slashed = false
  2648. --end
  2649. end
  2650. end
  2651. end
  2652. end)
  2653. for i = 1,20 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2660. if Debounces.on == false then break end
  2661. rs:wait()
  2662. end
  2663. kik:disconnect()
  2664. if Debounces.CanAttack == false then
  2665. Debounces.CanAttack = true
  2666. Debounces.NoIdl = false
  2667. Debounces.on = false
  2668. end
  2669. end
  2670. end
  2671. end)
  2672. ----------------------------------------------------
  2673. mouse.KeyDown:connect(function(key)
  2674. if key == "y" then
  2675. if Debounces.CanAttack == true then
  2676. Debounces.CanAttack = false
  2677. Debounces.on = true
  2678. Debounces.NoIdl = true
  2679. for i = 1, 15 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2686. if Debounces.on == false then break end
  2687. rs:wait(2.7)
  2688. end
  2689. x = Instance.new("Sound",char)
  2690. x.SoundId = "rbxassetid://345052019"
  2691. x.Pitch = 0.8
  2692. x.Volume = 1
  2693. x:Play()
  2694. wait(1.5)
  2695. Debounces.on = false
  2696. Debounces.Here = false
  2697. shot = shot + 1
  2698. local rng = Instance.new("Part", larm)
  2699. rng.Anchored = true
  2700. rng.BrickColor = BrickColor.new("Really red")
  2701. rng.CanCollide = false
  2702. rng.FormFactor = 3
  2703. rng.Name = "Ring"
  2704. rng.Size = Vector3.new(1, 1, 1)
  2705. rng.Transparency = 0.35
  2706. rng.TopSurface = 0
  2707. rng.BottomSurface = 0
  2708. rng2 = rng:clone()
  2709. rng3 = rng2:clone()
  2710. rng4 = rng2:clone()
  2711. local rngm = Instance.new("SpecialMesh", rng)
  2712. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2713. rngm.Scale = Vector3.new(10, 10, 1)
  2714. rngm2 = rngm:clone()
  2715. rngm2.Scale = Vector3.new(6, 6, 4)
  2716. rngm3=rngm2:clone()
  2717. rngm3.Parent = rng3
  2718. rngm3.Scale = Vector3.new(9, 9, 2)
  2719. rngm4 = rngm2:clone()
  2720. rngm4.Parent = rng4
  2721. rngm4.Scale = Vector3.new(7, 7, 2)
  2722. local bem = Instance.new("Part", larm)
  2723. bem.Anchored = true
  2724. bem.BrickColor = BrickColor.new("White")
  2725. bem.CanCollide = false
  2726. bem.FormFactor = 3
  2727. bem.Name = "Beam" .. shot
  2728. bem.Size = Vector3.new(1, 1, 1)
  2729. bem.Transparency = 0.35
  2730. bem.TopSurface = 0
  2731. bem.BottomSurface = 0
  2732. local bemm = Instance.new("SpecialMesh", bem)
  2733. bemm.MeshType = 4
  2734. bemm.Scale = Vector3.new(1, 10, 10)
  2735. local out = Instance.new("Part", larm)
  2736. out.Anchored = true
  2737. out.BrickColor = BrickColor.new("White")
  2738. out.CanCollide = false
  2739. out.FormFactor = 3
  2740. out.Name = "Out"
  2741. out.Size = Vector3.new(4, 4, 4)
  2742. out.Transparency = 0.35
  2743. out.TopSurface = 0
  2744. out.BottomSurface = 0
  2745. local outm = Instance.new("SpecialMesh", out)
  2746. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2747. outm.Scale = Vector3.new(10, 10, 10)
  2748. local bnd = Instance.new("Part", larm)
  2749. bnd.Anchored = true
  2750. bnd.BrickColor = BrickColor.new("Really red")
  2751. bnd.CanCollide = false
  2752. bnd.FormFactor = 3
  2753. bnd.Name = "Bend"
  2754. bnd.Size = Vector3.new(1, 1, 1)
  2755. bnd.Transparency = 1
  2756. bnd.TopSurface = 0
  2757. bnd.BottomSurface = 0
  2758. local bndm = Instance.new("SpecialMesh", bnd)
  2759. bndm.MeshType = 3
  2760. bndm.Scale = Vector3.new(8, 8, 8)
  2761. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2762. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2763. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2764. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2765. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2766. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2767. Debounces.Shewt = true
  2768. coroutine.wrap(function()
  2769. for i = 1, 20, 0.2 do
  2770. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2771. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2772. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2773. rng.Transparency = i/30
  2774. rng3.Transparency = 1/34
  2775. rng4.Transparency = i/36
  2776. wait()
  2777. end
  2778. wait()
  2779. rng:Destroy()
  2780. end)()
  2781. if Debounces.Shewt == true then
  2782. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2783. hit = ht.Parent
  2784. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2785. if HasntTouched(hit.Name) == true and deb == false then
  2786. deb = true
  2787. coroutine.wrap(function()
  2788. hit:FindFirstChild("Humanoid").PlatformStand = true
  2789. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2790. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2791. end)()
  2792. table.insert(Touche, hit.Name)
  2793. deb = false
  2794. end
  2795. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2796. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2797. deb = true
  2798. coroutine.wrap(function()
  2799. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2800. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2801. wait(1)
  2802. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2803. end)()
  2804. table.insert(Touche, hit.Parent.Name)
  2805. deb = false
  2806. for i, v in pairs(Touche) do
  2807. print(v)
  2808. end
  2809. end
  2810. end
  2811. end)
  2812. end
  2813. for i = 0, 260, 8 do
  2814. bem.Size = Vector3.new(i, 10, 10)
  2815. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2816. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2817. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2818. bnd.Size = Vector3.new(1,1,1)
  2819. bndm.Scale = Vector3.new(8,8,8)
  2820. if i % 10 == 0 then
  2821. local newRng = rng2:Clone()
  2822. newRng.Parent = larm
  2823. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2824. local newRngm = rngm2:clone()
  2825. newRngm.Parent=newRng
  2826. coroutine.wrap(function()
  2827. for i = 1, 10, 0.2 do
  2828. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2829. newRng.Transparency = i/10
  2830. wait()
  2831. end
  2832. wait()
  2833. newRng:Destroy()
  2834. end)()
  2835. end
  2836. wait()
  2837. end
  2838. wait()
  2839. Debounces.Shewt = false
  2840. bem:Destroy()
  2841. out:Destroy()
  2842. bnd:Destroy()
  2843. Debounces.Ready = false
  2844. for i, v in pairs(Touche) do
  2845. table.remove(Touche, i)
  2846. end
  2847. wait()
  2848. table.insert(Touche, char.Name)
  2849. Debounces.NoIdl = false
  2850. if Debounces.CanAttack == false then
  2851. Debounces.CanAttack = true
  2852. end
  2853. end
  2854. end
  2855. end)
  2856. ----------------------------------------------------
  2857. Charging = false
  2858. mouse.KeyDown:connect(function(key)
  2859. if key == "r" then
  2860. if Charging == false then
  2861. Charging = true
  2862. if Debounces.CanAttack == true then
  2863. Debounces.CanAttack = false
  2864. Debounces.NoIdl = true
  2865. Debounces.on = true
  2866. for i = 1,20 do
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2873. if Debounces.on == false then break end
  2874. rs:wait()
  2875. end
  2876. --[[for i = 1,20 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2883. if Debounces.on == false then break end
  2884. rs:wait()
  2885. end]]--
  2886. pt=Instance.new('Part',torso)
  2887. pt.Anchored=true
  2888. pt.CanCollide=false
  2889. pt.Locked = true
  2890. pt.FormFactor='Custom'
  2891. pt.Size=Vector3.new(1,1,1)
  2892. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2893. pt.Transparency=.6
  2894. pt.BrickColor=BrickColor.new('White')
  2895. msh=Instance.new('SpecialMesh',pt)
  2896. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2897. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2898. pt2=pt:clone()
  2899. pt2.Parent = torso
  2900. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2901. pt2.BrickColor=BrickColor.new("Really red")
  2902. msh2=msh:clone()
  2903. msh2.Parent=pt2
  2904. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2905.  
  2906. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2907.  
  2908. bl = Instance.new("Part", char)
  2909. bl.Locked = true
  2910. bl.Name = "Shell"
  2911. bl.BrickColor = BrickColor.new("Really red")
  2912. bl.Anchored = true
  2913. bl.CanCollide = false
  2914. bl.Transparency = 0
  2915. bl.Reflectance = 0
  2916. bl.BottomSurface = 0
  2917. bl.TopSurface = 0
  2918. bl.Shape = 0
  2919. blm = Instance.new("SpecialMesh",bl)
  2920. blm.MeshType = "Sphere"
  2921. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2922. blm.MeshId = "rbxassetid://9982590"
  2923.  
  2924. coroutine.resume(coroutine.create(function()
  2925. for i=1, math.huge, 4 do
  2926. if Charging == true then
  2927. rs:wait()
  2928. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2929. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2930. bl.Transparency = bl.Transparency + 0.1
  2931. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2932. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2933. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2934. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2935. elseif Charging == false then break
  2936. end
  2937. end
  2938. end))
  2939.  
  2940. repeat
  2941. local p = Instance.new('Part',torso)
  2942. p.formFactor = 'Custom'
  2943. p.Size = Vector3.new(1,1,1)
  2944. p.BrickColor = BrickColor.new('Really red')
  2945. p.CanCollide = false
  2946. p.Transparency = 0
  2947. p.Anchored = true
  2948. p.Locked=true
  2949. p.Material = workspace.Base.Material
  2950. s = math.random(1,40)/10
  2951. local m = Instance.new("BlockMesh",p)
  2952. m.Scale = Vector3.new(s,s,s)
  2953. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2954. --[[coroutine.wrap(function()
  2955. wait(2)
  2956. while Charging == true do
  2957. wait(2)
  2958. GroundWave1()
  2959. wait(2)
  2960. end
  2961. end)()]]--
  2962. Spawn(function()
  2963. while rs:wait() do
  2964. if Charging == true then
  2965. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2966. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2967. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2968. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2969. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2970. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2971. elseif Charging == false then break
  2972. end
  2973. end
  2974. end)
  2975. Spawn(function()
  2976. while rs:wait() do
  2977. if p.Transparency >= 1 then p:Destroy() break end
  2978. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2979. p.Transparency = p.Transparency+0.01
  2980. end
  2981. end)
  2982. wait(.3)
  2983. until Charging == false
  2984. end
  2985. end
  2986. end
  2987. end)
  2988. ----------------------------------------------------
  2989. mouse.KeyUp:connect(function(key)
  2990. if key == "r" then
  2991. if Charging == true then
  2992. Charging = false
  2993. pt:Destroy()
  2994. pt2:Destroy()
  2995. bl:Destroy()
  2996. if Debounces.CanAttack == false then
  2997. Debounces.CanAttack = true
  2998. Debounces.NoIdl = false
  2999. Debounces.on = false
  3000. end
  3001. end
  3002. end
  3003. end)
  3004. ----------------------------------------------------
  3005. mouse.KeyDown:connect(function(key)
  3006. if key == "g" then
  3007. if Debounces.CanAttack == true then
  3008. Debounces.CanAttack = false
  3009. Debounces.NoIdl = true
  3010. Debounces.on = true
  3011. local shell = Instance.new("Part",torso)
  3012. shell.BrickColor = BrickColor.new("Really red")
  3013. shell.Anchored = true
  3014. shell.CanCollide = false
  3015. shell.Locked = true
  3016. shell.TopSurface = "SmoothNoOutlines"
  3017. shell.BottomSurface = "SmoothNoOutlines"
  3018. shell.Size = Vector3.new(1,1,1)
  3019. shellm = Instance.new("SpecialMesh",shell)
  3020. shellm.MeshType = "Sphere"
  3021. shellm.Scale = Vector3.new(1,1,1)
  3022. local shell2 = Instance.new("Part",torso)
  3023. shell2.BrickColor = BrickColor.new("Really red")
  3024. shell2.Anchored = true
  3025. shell2.CanCollide = false
  3026. shell2.Locked = true
  3027. shell2.TopSurface = "SmoothNoOutlines"
  3028. shell2.BottomSurface = "SmoothNoOutlines"
  3029. shell2.Size = Vector3.new(1,1,1)
  3030. shellm2 = Instance.new("SpecialMesh",shell2)
  3031. shellm2.MeshType = "Sphere"
  3032. shellm2.Scale = Vector3.new(1,1,1)
  3033.  
  3034. function FindNearestTorso(Position,Distance,SinglePlayer)
  3035. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3036. local List = {}
  3037. for i,v in pairs(workspace:GetChildren())do
  3038. if v:IsA("Model")then
  3039. if v:findFirstChild("Torso")then
  3040. if v ~= char then
  3041. if(v.Torso.Position -Position).magnitude <= Distance then
  3042. table.insert(List,v)
  3043. end
  3044. end
  3045. end
  3046. end
  3047. end
  3048. return List
  3049. end
  3050.  
  3051. Shell = function()
  3052. local X = Instance.new("Part",char)
  3053. local O = Instance.new("ObjectValue",X)
  3054. O.Name = "creator"
  3055. X.Locked = true
  3056. X.Name = "Shell"
  3057. X.Anchored = false
  3058. X.CanCollide = false
  3059. X.Transparency = 0
  3060. X.Reflectance = 0
  3061. X.BottomSurface = 0
  3062. X.TopSurface = 0
  3063. X.Shape = 0
  3064. local V = Instance.new("ObjectValue",X)
  3065. V.Value = char
  3066. V.Name = "creator"
  3067. X.BrickColor = BrickColor.new("Really red")
  3068. X.Size = Vector3.new(1,1,1)
  3069. --X.Material = "Neon"
  3070. local Z = Instance.new("SpecialMesh",X)
  3071. Z.MeshType = "Sphere"
  3072. Z.Scale = Vector3.new(1,1,1)
  3073. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3074. local bv = Instance.new("BodyVelocity",X)
  3075. bv.maxForce = Vector3.new(99999,99999,99999)
  3076. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3077. bv.velocity = root.CFrame.lookVector*65
  3078. Explode = X.Touched:connect(function(hit)
  3079. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3080. local cf = X.CFrame
  3081. bv:Destroy()
  3082. X.Anchored = true
  3083. Z:Remove()
  3084. Explode:disconnect()
  3085. X.Size = Vector3.new(3,3,3)
  3086. X.Touched:connect(function(hit) end)
  3087. X.CanCollide = false
  3088. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3089. if v:FindFirstChild('Humanoid') then
  3090. v.Humanoid:TakeDamage(math.huge)
  3091. end
  3092. end
  3093. for i = 1, (40) do rs:wait()
  3094. X.Transparency = X.Transparency + (1/40)
  3095. X.Size = X.Size + Vector3.new(1,1,1)
  3096. X.CFrame = cf
  3097. end
  3098. X:Destroy()
  3099. end
  3100. end)
  3101. end
  3102. Shell()
  3103. for i = 1, 10 do
  3104. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3105. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3112. if Debounces.on == false then break end
  3113. rs:wait()
  3114. end
  3115. Shell()
  3116. shell.Transparency = 1
  3117. for i = 1, 10 do
  3118. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3119. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. Shell()
  3130. shell.Transparency = 0
  3131. shell2.Transparency = 1
  3132. for i = 1, 10 do
  3133. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3134. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3141. if Debounces.on == false then break end
  3142. rs:wait()
  3143. end
  3144. Shell()
  3145. shell2.Transparency = 0
  3146. shell.Transparency = 1
  3147. for i = 1, 10 do
  3148. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3149. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. Shell()
  3160. shell.Transparency = 0
  3161. shell2.Transparency = 1
  3162. for i = 1, 10 do
  3163. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3164. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. Shell()
  3175. shell2.Transparency = 0
  3176. shell.Transparency = 1
  3177. for i = 1, 10 do
  3178. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3179. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3186. if Debounces.on == false then break end
  3187. rs:wait()
  3188. end
  3189. Shell()
  3190. shell.Transparency = 0
  3191. shell2.Transparency = 1
  3192. for i = 1, 10 do
  3193. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3194. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3201. if Debounces.on == false then break end
  3202. rs:wait()
  3203. end
  3204. Shell()
  3205. shell2.Transparency = 0
  3206. shell.Transparency = 1
  3207. for i = 1, 10 do
  3208. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3209. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3216. if Debounces.on == false then break end
  3217. rs:wait()
  3218. end
  3219. Shell()
  3220. shell.Transparency = 0
  3221. shell2.Transparency = 1
  3222. for i = 1, 10 do
  3223. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3224. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3231. if Debounces.on == false then break end
  3232. rs:wait()
  3233. end
  3234. Shell()
  3235. shell2.Transparency = 0
  3236. shell.Transparency = 1
  3237. for i = 1, 10 do
  3238. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3239. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3246. if Debounces.on == false then break end
  3247. rs:wait()
  3248. end
  3249. Shell()
  3250. shell.Transparency = 0
  3251. shell2.Transparency = 1
  3252. for i = 1, 10 do
  3253. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3254. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3261. if Debounces.on == false then break end
  3262. rs:wait()
  3263. end
  3264. Shell()
  3265. shell2.Transparency = 0
  3266. shell.Transparency = 1
  3267. for i = 1, 10 do
  3268. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3269. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3276. if Debounces.on == false then break end
  3277. rs:wait()
  3278. end
  3279. Shell()
  3280. shell.Transparency = 0
  3281. shell2.Transparency = 1
  3282. for i = 1, 10 do
  3283. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3284. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3291. if Debounces.on == false then break end
  3292. rs:wait()
  3293. end
  3294. shell.Transparency = 1
  3295. if Debounces.CanAttack == false then
  3296. Debounces.CanAttack = true
  3297. Debounces.NoIdl = false
  3298. Debounces.on = false
  3299. end
  3300. end
  3301. end
  3302. end)
  3303. ----------------------------------------------------
  3304. Search = false
  3305. mouse.KeyDown:connect(function(key)
  3306. if key == "n" then
  3307. if Search == false then
  3308. Search = true
  3309. for i,v in pairs(game.Players:getPlayers()) do
  3310. if v.Name~=char.Name then
  3311. for j,k in pairs(v.Character:GetChildren()) do
  3312. if k:IsA("BasePart") and k.Transparency >= 1 then
  3313. bawx=Instance.new("SelectionBox",cam)
  3314. bawx.Color = BrickColor.new("Bright red")
  3315. bawx.Transparency = .5
  3316. bawx.Adornee = k
  3317. end
  3318. end
  3319. end
  3320. end
  3321. elseif Search == true then
  3322. Search = false
  3323. for i, v in pairs(cam:GetChildren()) do
  3324. if v:IsA("SelectionBox") then
  3325. v:Destroy()
  3326. end
  3327. end
  3328. end
  3329. end
  3330. end)
  3331. ----------------------------------------------------
  3332. Grab = false
  3333. mouse.KeyDown:connect(function(key)
  3334. if key == "z" then
  3335. Debounces.on = true
  3336. Debounces.NoIdl = true
  3337. Debounces.ks = true
  3338. if Grab == false then
  3339. gp = nil
  3340. for i = 1, 20 do
  3341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3347. if Debounces.on == false then break end
  3348. rs:wait()
  3349. end
  3350. con1=larm.Touched:connect(function(hit) -- this is grab
  3351. ht = hit.Parent
  3352. hum1=ht:FindFirstChild('Humanoid')
  3353. if hum1 ~= nil then
  3354. if Debounces.ks==true then
  3355. z = Instance.new("Sound",hed)
  3356. z.SoundId = "rbxassetid://169380525"
  3357. z.Volume = 1
  3358. z:Play()
  3359. Debounces.ks=false
  3360. end
  3361. hum1.PlatformStand=true
  3362. gp = ht
  3363. Grab = true
  3364. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3365. asd.Parent = larm
  3366. asd.Name = "asd"
  3367. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3368. --[[elseif hum1 == nil then
  3369. con1:disconnect()
  3370. wait() return]]--
  3371. end
  3372. end)
  3373. for i = 1, 20 do
  3374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3380. if Debounces.on == false then break end
  3381. rs:wait()
  3382. end
  3383. if hum1 == nil then
  3384. Debounces.on = false
  3385. Debounces.NoIdl = false
  3386. end
  3387. con1:disconnect()
  3388. elseif Grab == true then
  3389. Grab = false
  3390. Punch()
  3391. z = Instance.new("Sound",hed)
  3392. z.SoundId = "rbxassetid://169380525"
  3393. z.Pitch = ptz[math.random(1,#ptz)]
  3394. z.Volume = 1
  3395. z:Play()
  3396. for i = 1, 10 do
  3397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3403. if Debounces.on == false then break end
  3404. rs:wait()
  3405. end
  3406. Punch()
  3407. z = Instance.new("Sound",hed)
  3408. z.SoundId = "rbxassetid://169380525"
  3409. z.Pitch = ptz[math.random(1,#ptz)]
  3410. z.Volume = 1
  3411. z:Play()
  3412. for i = 1, 10 do
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. Punch()
  3423. z = Instance.new("Sound",hed)
  3424. z.SoundId = "rbxassetid://169380525"
  3425. z.Pitch = ptz[math.random(1,#ptz)]
  3426. z.Volume = 1
  3427. z:Play()
  3428. for i = 1, 10 do
  3429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3435. if Debounces.on == false then break end
  3436. rs:wait()
  3437. end
  3438. Punch()
  3439. z = Instance.new("Sound",hed)
  3440. z.SoundId = "rbxassetid://169380525"
  3441. z.Pitch = ptz[math.random(1,#ptz)]
  3442. z.Volume = 1
  3443. z:Play()
  3444. for i = 1, 10 do
  3445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3451. if Debounces.on == false then break end
  3452. rs:wait()
  3453. end
  3454. Punch()
  3455. z = Instance.new("Sound",hed)
  3456. z.SoundId = "rbxassetid://169380525"
  3457. z.Pitch = ptz[math.random(1,#ptz)]
  3458. z.Volume = 1
  3459. z:Play()
  3460. for i = 1, 10 do
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. Punch()
  3471. z = Instance.new("Sound",hed)
  3472. z.SoundId = "rbxassetid://169380525"
  3473. z.Pitch = ptz[math.random(1,#ptz)]
  3474. z.Volume = 1
  3475. z:Play()
  3476. for i = 1, 10 do
  3477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3483. if Debounces.on == false then break end
  3484. rs:wait()
  3485. end
  3486. Punch()
  3487. z = Instance.new("Sound",hed)
  3488. z.SoundId = "rbxassetid://169380525"
  3489. z.Pitch = ptz[math.random(1,#ptz)]
  3490. z.Volume = 1
  3491. z:Play()
  3492. for i = 1, 10 do
  3493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3499. if Debounces.on == false then break end
  3500. rs:wait()
  3501. end
  3502. Punch()
  3503. z = Instance.new("Sound",hed)
  3504. z.SoundId = "rbxassetid://169380525"
  3505. z.Pitch = ptz[math.random(1,#ptz)]
  3506. z.Volume = 1
  3507. z:Play()
  3508. for i = 1, 10 do
  3509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3515. if Debounces.on == false then break end
  3516. rs:wait()
  3517. end
  3518. Punch()
  3519. z = Instance.new("Sound",hed)
  3520. z.SoundId = "rbxassetid://169380525"
  3521. z.Pitch = ptz[math.random(1,#ptz)]
  3522. z.Volume = 1
  3523. z:Play()
  3524. for i = 1, 10 do
  3525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3531. if Debounces.on == false then break end
  3532. rs:wait()
  3533. end
  3534. Punch()
  3535. z = Instance.new("Sound",hed)
  3536. z.SoundId = "rbxassetid://169380525"
  3537. z.Pitch = ptz[math.random(1,#ptz)]
  3538. z.Volume = 1
  3539. z:Play()
  3540. for i = 1, 10 do
  3541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3547. if Debounces.on == false then break end
  3548. rs:wait()
  3549. end
  3550. Punch()
  3551. z = Instance.new("Sound",hed)
  3552. z.SoundId = "rbxassetid://169380525"
  3553. z.Pitch = ptz[math.random(1,#ptz)]
  3554. z.Volume = 1
  3555. z:Play()
  3556. for i = 1, 10 do
  3557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3563. if Debounces.on == false then break end
  3564. rs:wait()
  3565. end
  3566. Punch()
  3567. z = Instance.new("Sound",hed)
  3568. z.SoundId = "rbxassetid://131237241"
  3569. z.Pitch = ptz[math.random(1,#ptz)]
  3570. z.Volume = 1
  3571. z:Play()
  3572. for i = 1, 10 do
  3573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3579. if Debounces.on == false then break end
  3580. rs:wait()
  3581. end
  3582. con1:disconnect()
  3583. Debounces.on = false
  3584. Debounces.NoIdl = false
  3585. if gp ~= nil then
  3586. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3587. for i,v in pairs(larm:GetChildren()) do
  3588. if v.Name == "asd" and v:IsA("Weld") then
  3589. v:Remove()
  3590. end
  3591. end
  3592. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3593. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3594. bv.P = 125000
  3595. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3596. hum1=nil
  3597. ht=nil
  3598. Debounces.on = false
  3599. Debounces.NoIdl = false
  3600. elseif ht == nil then wait()
  3601. Grab = false
  3602. Debounces.on = false
  3603. Debounces.NoIdl = false
  3604. end
  3605. end
  3606. end
  3607. end)
  3608. ----------------------------------------------------
  3609. mouse.KeyDown:connect(function(key)
  3610. if string.byte(key) == 48 then
  3611. char.Humanoid.WalkSpeed = 60
  3612. end
  3613. end)
  3614. mouse.KeyUp:connect(function(key)
  3615. if string.byte(key) == 48 then
  3616. char.Humanoid.WalkSpeed = 16
  3617. end
  3618. end)
  3619. -------------------------------
  3620. local animpose = "Idle"
  3621. local lastanimpose = "Idle"
  3622. local sine = 0
  3623. local change = 1
  3624. local val = 0
  3625. local ffing = false
  3626. -------------------------------
  3627. game:GetService("RunService").Stepped:connect(function()
  3628. --[[if char.Humanoid.Jump == true then
  3629. jump = true
  3630. else
  3631. jump = false
  3632. end]]
  3633. char.Humanoid.FreeFalling:connect(function(f)
  3634. if f then
  3635. ffing = true
  3636. else
  3637. ffing = false
  3638. end
  3639. end)
  3640. sine = sine + change
  3641. if jumpn == true then
  3642. animpose = "Jumping"
  3643. elseif ffing == true then
  3644. animpose = "Freefalling"
  3645. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3646. animpose = "Idle"
  3647. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3648. animpose = "Walking"
  3649. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3650. animpose = "Running"
  3651. end
  3652. if animpose ~= lastanimpose then
  3653. sine = 0
  3654. if Debounces.NoIdl == false then
  3655. if animpose == "Idle" then
  3656. for i = 1, 2 do
  3657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3663. end
  3664. elseif animpose == "Walking" then
  3665. for i = 1, 2 do
  3666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3672. end
  3673. elseif animpose == "Running" then
  3674. for i = 1, 2 do
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3681. wait()
  3682. end
  3683. end
  3684. else
  3685. end
  3686. end
  3687. lastanimpose = animpose
  3688. if Debounces.NoIdl == false then
  3689. if animpose == "Idle" then
  3690. change = 0.5
  3691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3697. elseif animpose == "Walking" then
  3698. change = 1
  3699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3705. elseif animpose == "Running" then
  3706. change = 1
  3707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3713. elseif stanceToggle == "Floating" then
  3714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3716. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3720. end
  3721. end
  3722. end)
  3723. hum.MaxHealth = 9001
  3724. wait(3)
  3725. hum.Health = 9001
  3726. -----------------------------------------------------------------------------
  3727.  
  3728. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3729. --[[Part0 = Vector3 (Start pos)
  3730. Part1 = Vector3 (End pos)
  3731. Times = number (Amount of lightning parts)
  3732. Offset = number (Offset)
  3733. Color = color (brickcolor value)
  3734. Thickness = number (thickness)
  3735. Trans = number (transparency)
  3736. ]]--
  3737. local magz = (Part0 - Part1).magnitude
  3738. local curpos = Part0
  3739. local trz = {-Offset,Offset}
  3740. for i=1,Times do
  3741. local li = Instance.new("Part", torso)
  3742. li.Name = "Lightning"
  3743. li.TopSurface =0
  3744. li.Material = "Neon"
  3745. li.BottomSurface = 0
  3746. li.Anchored = true
  3747. li.Locked = true
  3748. li.Transparency = Trans or 0.4
  3749. li.BrickColor = BrickColor.new(Color)
  3750. li.formFactor = "Custom"
  3751. li.CanCollide = false
  3752. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3753. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3754. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3755. if Times == i then
  3756. local magz2 = (curpos - Part1).magnitude
  3757. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3758. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3759. else
  3760. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3761. end
  3762. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3763. game.Debris:AddItem(li,.1)
  3764. end
  3765. end
  3766.  
  3767. BodyParts = {} -- Parts to emit lightning effects from
  3768. for _, v in pairs(char:GetChildren()) do
  3769. if v:IsA("Part") then
  3770. table.insert(BodyParts, v)
  3771. end
  3772. end
  3773.  
  3774. Bounding = {} -- Calculate the bounding boxes
  3775. for _, v in pairs(BodyParts) do
  3776. local temp = {X=nil, Y=nil, Z=nil}
  3777. temp.X = v.Size.X/2 * 15
  3778. temp.Y = v.Size.Y/2 * 15
  3779. temp.Z = v.Size.Z/2 * 15
  3780. Bounding[v.Name] = temp
  3781. --table.insert(Bounding, v.Name, temp)
  3782. end
  3783.  
  3784. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3785. local Body1 = BodyParts[math.random(#BodyParts)]
  3786. local Body2 = BodyParts[math.random(#BodyParts)]
  3787. local Pos1 = Vector3.new(
  3788. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3789. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3790. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3791. )
  3792. local Pos2 = Vector3.new(
  3793. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3794. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3795. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3796. )
  3797. local SPos1 = Body1.Position + Pos1
  3798. local SPos2 = Body2.Position + Pos2
  3799. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3800. end
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