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- local mt = getrawmetatable(game)
- local namecall = mt.__namecall
- setreadonly(mt,false)
- mt.__namecall = newcclosure(function(self,...)
- if getnamecallmethod() == 'FireServer' and tostring(self) == 'FallReport' then
- return
- end
- return namecall(self,...)
- end)
- setreadonly(mt,true)
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