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- import time
- from functools import cache
- from pathlib import Path
- import requests
- from psutil import process_iter
- @cache
- def appids():
- return {
- app["appid"]: app["name"]
- for app in requests.get(
- "https://api.steampowered.com/ISteamApps/GetAppList/v2/"
- ).json()["applist"]["apps"]
- }
- def appids_shadercache():
- for process in process_iter():
- if process.name() != "fossilize_replay":
- continue
- cmd = Path(process.cmdline()[1])
- idx = cmd.parts.index("shadercache")
- yield int(cmd.parts[idx + 1])
- def names_shadercache():
- return [appids().get(appid, "Unknown") for appid in appids_shadercache()]
- if __name__ == "__main__":
- while True:
- print("\033c", end="")
- print("\n".join(sorted(set(names_shadercache())) or ["Idle"]))
- time.sleep(5)
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