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- -- Specify the wall material (update this as needed)
- local WALL_MATERIAL = "railcraft:abyssal"
- -- Function to refuel the turtle from its inventory
- local function refuelTurtle()
- for slot = 1, 16 do
- turtle.select(slot)
- if turtle.refuel(0) then
- print("Refueled! Current fuel level: " .. turtle.getFuelLevel())
- return true
- end
- end
- print("No valid fuel found!")
- return false
- end
- -- Initialize the turtle
- local function initializeTurtle()
- if turtle.getFuelLevel() == 0 then
- print("Out of fuel! Attempting to refuel...")
- if not refuelTurtle() then
- print("Failed to refuel. Add fuel to the turtle's inventory.")
- return false
- end
- end
- return true
- end
- -- Verify the wall material
- local function isCorrectWallMaterial()
- local success, data = turtle.inspect()
- if success then
- return data.name == WALL_MATERIAL
- end
- return false
- end
- -- Check if the turtle is in a corner
- local function isCorner()
- local frontWall = isCorrectWallMaterial()
- turtle.turnLeft()
- local leftWall = isCorrectWallMaterial()
- turtle.turnRight() -- Reset orientation
- return frontWall and leftWall
- end
- -- Follow the wall until a corner is found
- local function findCorner()
- print("Searching for a corner...")
- while true do
- if isCorner() then
- print("Corner found!")
- return true
- end
- if isCorrectWallMaterial() then
- -- Wall ahead, turn left to follow it
- print("Wall detected ahead. Turning left to follow the wall.")
- turtle.turnLeft()
- end
- -- Attempt to move forward
- if not turtle.forward() then
- print("Blocked while following the wall. Trying to adjust...")
- turtle.turnLeft()
- else
- print("Moved forward while following the wall.")
- end
- end
- end
- -- Measure and traverse one side of the wall
- local function measureAndTurn()
- local distance = 0
- while not isCorrectWallMaterial() do
- if not turtle.forward() then
- print("Blocked while measuring side!")
- return -1
- end
- distance = distance + 1
- end
- print("Wall detected after " .. distance .. " blocks. Turning to the next wall.")
- turtle.turnRight() -- Turn to the next wall
- return distance
- end
- -- Measure the full perimeter of the room
- local function measurePerimeter()
- local distances = {}
- for i = 1, 4 do
- print("Measuring wall " .. i .. "...")
- local distance = measureAndTurn()
- if distance <= 0 then
- print("Failed to measure wall " .. i .. ". Aborting!")
- return nil
- end
- table.insert(distances, distance)
- end
- return distances[1], distances[2] -- Return the length and width
- end
- -- Move to the starting position offset by 1 block from the corner
- local function moveToStartingPosition()
- print("Offsetting by 1 block from the corner...")
- turtle.forward()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnRight()
- end
- -- Break the block below and place a lamp
- local function placeLamp()
- turtle.digDown()
- for slot = 1, 16 do
- turtle.select(slot)
- local item = turtle.getItemDetail()
- if item and item.name == "projectred-illumination:lamp" then
- turtle.placeDown()
- return
- end
- end
- print("No 'Inverted Purple Lamp' found in inventory!")
- end
- -- Place lamps in a grid pattern
- local function placeGrid(length, width)
- local rows = math.floor((width - 1) / 5)
- local cols = math.floor((length - 1) / 5)
- for row = 0, rows do
- for col = 0, cols do
- -- Place a lamp at the current position
- placeLamp()
- -- Move to the next column
- if col < cols then
- for i = 1, 5 do
- if not turtle.forward() then
- print("Blocked! Can't move forward.")
- return
- end
- end
- end
- end
- -- Move to the next row
- if row < rows then
- if row % 2 == 0 then
- turtle.turnRight()
- for i = 1, 5 do turtle.forward() end
- turtle.turnRight()
- else
- turtle.turnLeft()
- for i = 1, 5 do turtle.forward() end
- turtle.turnLeft()
- end
- end
- end
- end
- -- Main program
- local function main()
- print("Starting lamp placement...")
- if not initializeTurtle() then
- return
- end
- if not findCorner() then
- print("Failed to find a corner. Aborting!")
- return
- end
- print("Measuring the room perimeter...")
- local length, width = measurePerimeter()
- if not length or not width then
- print("Failed to measure the room. Aborting!")
- return
- end
- print("Room dimensions detected: Length = " .. length .. ", Width = " .. width)
- print("Moving to starting position...")
- moveToStartingPosition()
- print("Placing lamps in a grid pattern...")
- placeGrid(length, width)
- print("Task complete!")
- end
- main()
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