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SmokeDelsin

WORKS PLS

Sep 19th, 2015
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  1.  
  2. local player=game.Players.LocalPlayer
  3. local char=player.Character
  4. repeat wait() until player and char
  5. local torso=char.Torso
  6. local head=char.Head
  7. local human=char.Humanoid
  8. local hat
  9. for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
  10. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  11. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  12. local c=function(f) coroutine.resume(coroutine.create(f)) end
  13. local p=function(f) pcall(f) end
  14. local add={
  15. Part=function(par, a, c, col, t, s, cf, ms)
  16. local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  17. local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
  18. return p
  19. end,
  20. Wedge=function(par, a, c, col, t, s, cf, ms)
  21. local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  22. local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
  23. return p
  24. end,
  25. Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
  26. local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.TextStrokeColor=BrickColor.new("Really black") g.FontSize=fs g.TextFont="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
  27. return g
  28. end,
  29. Weld=function(par, p1, cf)
  30. local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
  31. return w
  32. end,
  33. Mesh=function(ins, par, s, of, t)
  34. local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
  35. return m
  36. end,
  37. Sound=function(parent, id, volume, pitch)
  38. local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
  39. return s
  40. end,
  41. }
  42. local scriptname="Operation"
  43. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end)
  44. local model=Instance.new("Model", char) model.Name=scriptname
  45. local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
  46. local sound=Instance.new("Sound", model)
  47. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
  48. local skincolor="New Yeller"
  49. local body={}
  50. local obj={}
  51. function createParts()
  52. --==PARTS==--
  53.  
  54. --==Objects==--
  55. obj.LH=add.Part(model, false, false, "Light blue", 0, Vector3.new(.5, 1, .2), nil)
  56. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2))
  57. obj.LH=add.Part(model, false, false, "Light blue", 0, Vector3.new(.5, .2, .5), nil)
  58. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0))
  59.  
  60. obj.Handle=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.25, 2, .25), nil)
  61. obj.HandleW=add.Weld(obj.Handle, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  62. for i=1, 5 do
  63. obj.Design=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.3, .1, .1), nil)
  64. obj.DesignW=add.Weld(obj.Design, obj.Handle, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  65. end
  66. obj.Guard=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.5, .2, .5), nil)
  67. obj.GuardW=add.Weld(obj.Guard, obj.Handle, CFrame.new(0, 1.1, 0))
  68. obj.GuardB=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.25, .2, .3), nil)
  69. obj.GuardBM=add.Mesh("BlockMesh", obj.GuardB, Vector3.new(.5, 1, 1), nil, nil)
  70. obj.GuardBW=add.Weld(obj.GuardB, obj.Handle, CFrame.new(0, 1.25, 0))
  71. obj.Blade=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.Blade.Reflectance=.5
  72. obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
  73. obj.BladeW=add.Weld(obj.Blade, obj.Handle, CFrame.new(0, 3, 0))
  74. obj.Point=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.Point.Reflectance=.5
  75. obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, 1), nil, "Wedge")
  76. obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  77. obj.Ope=add.Part(model, false, false, "White", 1, Vector3.new(1, 1, 1), nil)
  78. obj.OpeM=add.Mesh("SpecialMesh", obj.Ope, Vector3.new(2, 2, 2), nil, "File") obj.OpeM.MeshId="http://www.roblox.com/asset/?id=3270017"
  79. obj.OpeW=add.Weld(obj.Ope, body.ArmLeft, CFrame.new(0, -1.5, 0))
  80. c(function() for i=1, math.huge do wait() obj.OpeM.Scale=Vector3.new(math.random(2, 4), math.random(2, 4), 2) obj.OpeW.C1=CFrame.new(0, -1.8, 0)*CFrame.Angles(math.rad(90), 0, math.rad(i*10)) end end)
  81. end
  82. function removeParts()
  83. p(function()
  84. for i, v in pairs(model:children()) do v:remove() end
  85. for i, v in pairs(modelB:children()) do v:remove() end
  86. for i, v in pairs(char:children()) do v.Transparency=0 end
  87. end)
  88. end
  89. function play(id, pitch)
  90. c(function()
  91. local sound=Instance.new("Sound", workspace)
  92. sound.Pitch=pitch
  93. sound.SoundId=id
  94. sound:play()
  95. wait(.5)
  96. sound:remove()
  97. end)
  98. end
  99. local whileDeb=false
  100. local keyDeb=false
  101. local tDeb=false
  102. local hDeb=false
  103. local loopDeb=false
  104. local loopDeb2=false
  105. local loopDeb3=false
  106. local speed=32
  107. local mana=100
  108.  
  109. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  110. local label=Instance.new("TextLabel", gui)
  111. label.Position=UDim2.new(0, 0, 0, 200)
  112. label.Size=UDim2.new(0, 150, 0, 50)
  113. label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.Black()
  114. label.TextColor=BrickColor.White()
  115. label.Font="ArialBold"
  116. label.FontSize="Size18"
  117. label.Text="Room(Q)"
  118. local labelb=Instance.new("TextLabel", label)
  119. labelb.Position=UDim2.new(0, 0, 1, 0)
  120. labelb.Size=UDim2.new(1, 0, 1, 0)
  121. labelb.BorderColor=BrickColor.Black() labelb.BackgroundColor=BrickColor.Black()
  122. labelb.TextColor=BrickColor.White()
  123. labelb.Font="ArialBold"
  124. labelb.FontSize="Size18"
  125. labelb.Text="Shambles(E)"
  126. local labelc=Instance.new("TextLabel", labelb)
  127. labelc.Position=UDim2.new(0, 0, 1, 0)
  128. labelc.Size=UDim2.new(1, 0, 1, 0)
  129. labelc.BorderColor=BrickColor.Black() labelc.BackgroundColor=BrickColor.Black()
  130. labelc.TextColor=BrickColor.White()
  131. labelc.Font="ArialBold"
  132. labelc.FontSize="Size18"
  133. labelc.Text="Mes(R)"
  134. local labeld=Instance.new("TextLabel", labelc)
  135. labeld.Position=UDim2.new(0, 0, 1, 0)
  136. labeld.Size=UDim2.new(1, 0, 1, 0)
  137. labeld.BorderColor=BrickColor.Black() labeld.BackgroundColor=BrickColor.Black()
  138. labeld.TextColor=BrickColor.White()
  139. labeld.Font="ArialBold"
  140. labeld.FontSize="Size18"
  141. labeld.Text="Shield(F)"
  142. local labele=Instance.new("TextLabel", labeld)
  143. labele.Position=UDim2.new(0, 0, 1, 0)
  144. labele.Size=UDim2.new(1, 0, 1, 0)
  145. labele.BorderColor=BrickColor.Black() labele.BackgroundColor=BrickColor.Black()
  146. labele.TextColor=BrickColor.White()
  147. labele.Font="ArialBold"
  148. labele.FontSize="Size18"
  149. labele.Text="Charge(Z)"
  150. local labelf=Instance.new("TextLabel", labele)
  151. labelf.Position=UDim2.new(0, 0, 1, 0)
  152. labelf.Size=UDim2.new(1, 0, 1, 0)
  153. labelf.BorderColor=BrickColor.Black() labelf.BackgroundColor=BrickColor.Black()
  154. labelf.TextColor=BrickColor.White()
  155. labelf.Font="ArialBold"
  156. labelf.FontSize="Size18"
  157. labelf.Text="Rappid(X)"
  158. local labelg=Instance.new("TextLabel", labelf)
  159. labelg.Position=UDim2.new(0, 0, 1, 0)
  160. labelg.Size=UDim2.new(1, 0, 1, 0)
  161. labelg.BorderColor=BrickColor.Black() labelg.BackgroundColor=BrickColor.Black()
  162. labelg.TextColor=BrickColor.White()
  163. labelg.Font="ArialBold"
  164. labelg.FontSize="Size18"
  165. labelg.Text="Catastrophe(C)"
  166.  
  167. --==MANA==--
  168. local frame=Instance.new("Frame", gui)
  169. frame.Position=UDim2.new(0, 0, 0, 150)
  170. frame.Size=UDim2.new(0, 200, 0, 20)
  171. frame.BorderColor=BrickColor.Black() frame.BackgroundColor=BrickColor.White()
  172. local clabel=Instance.new("TextLabel", frame)
  173. clabel.Position=UDim2.new(0, 0, 0, 0)
  174. clabel.Size=UDim2.new(1, 0, 1, 0)
  175. clabel.BorderColor=BrickColor.Black() clabel.BackgroundColor=BrickColor.White()
  176. clabel.TextColor=BrickColor.Black()
  177. clabel.Font="ArialBold"
  178. clabel.FontSize="Size18"
  179. clabel.Text="--==100%==--"
  180. local charge=Instance.new("TextLabel", frame) charge.Transparency=.5
  181. charge.Position=UDim2.new(0, 0, 0, 0)
  182. charge.Size=UDim2.new(1, 0, 1, 0)
  183. charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Blue()
  184. charge.Text=""
  185.  
  186. function trail(pos, cf, col)
  187. c(function()
  188. local old=(pos.CFrame*cf).p
  189. while tDeb==true do
  190. wait()
  191. local new=(pos.CFrame*cf).p
  192. local mag=(old-new).magnitude
  193. local dis=(old+new)/2
  194. local trail=add.Part(model, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0))
  195. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
  196. old=new
  197. c(function()
  198. for i=1, 0, -.1 do
  199. wait()
  200. trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i)
  201. end
  202. trail:remove()
  203. end)
  204. c(function()
  205. for i=0, 1, .1 do
  206. wait()
  207. trail.Transparency=i
  208. end
  209. end)
  210. end
  211. end)
  212. end
  213.  
  214. local dmg=math.random(10, 25)
  215. function hit(h)
  216. local humanoid=h.Parent:findFirstChild("Humanoid")
  217. if humanoid and h.Parent~=char and hDeb==false then
  218. hDeb=true
  219. --c(function()
  220. local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p))
  221. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
  222. c(function()
  223. for i=0, 1, .05 do
  224. wait()
  225. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0)
  226. end
  227. fakeP:remove()
  228. end)
  229. c(function()
  230. for i=0, 1, .05 do
  231. wait()
  232. fakeP.Transparency=i
  233. end
  234. end)
  235. humanoid.Health=humanoid.Health-dmg
  236. local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
  237. local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
  238. local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head"
  239. local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
  240. local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
  241. game.Debris:addItem(fakeM, 2)
  242. pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end)
  243. pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end)
  244. wait(.1)
  245. hDeb=false
  246. --end)
  247. end
  248. end
  249.  
  250. function computePos(pos, pos2)
  251. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  252. torso.CFrame=CFrame.new(pos, pos3)
  253. return pos3
  254. end
  255.  
  256. function nearTorso(pos, dis)
  257. local temp
  258. local distance=dis
  259. for i, v in pairs(workspace:children()) do
  260. if v:isA("Model") then
  261. temp=v:findFirstChild("Torso")
  262. local humanoid=v:findFirstChild("Humanoid")
  263. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  264. distance=(temp.CFrame.p-pos).magnitude
  265. return temp
  266. end
  267. end
  268. end
  269. end
  270.  
  271. local Attacks={
  272. ["Room"]=function(mouse) human.WalkSpeed=0
  273. computePos(torso.CFrame.p, mouse.Hit.p)
  274. for i=0, 1, .1 do wait()
  275. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  276. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  277. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  278. end
  279. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  280. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  281. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  282. local doomed={}
  283. room.Touched:connect(function(h)
  284. p(function()
  285. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  286. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  287. table.insert(doomed, h.Parent)
  288. end
  289. end)
  290. end)
  291. dust.Touched:connect(function(h)
  292. p(function()
  293. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  294. h.Parent["Humanoid"].WalkSpeed=0
  295. table.insert(doomed, h.Parent)
  296. end
  297. end)
  298. end)
  299. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  300. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  301. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  302. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  303. tDeb=true
  304. trail(obj.Point, CFrame.new(), "White")
  305. for i=0, 1, .1 do wait()
  306. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  307. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  308. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  309. end
  310. play("rbxasset://sounds/swordslash.wav", 1)
  311. for i=0, 1, .1 do wait()
  312. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  313. end
  314. for i, v in pairs(doomed) do
  315. p(function()
  316. local tor=v["Torso"]
  317. local pYPos=tor.Position.y-(tor.Size.y/2)
  318. local sYPos=obj.Point.Position.y
  319. local p=tor:clone()
  320. local p2=tor:clone() tor:remove()
  321. p.formFactor="Custom" p2.formFactor="Custom" p.Anchored=false p.CanCollide=true
  322. p.Size=Vector3.new(tor.Size.x, sYPos-pYPos, tor.Size.z) p2.Anchored=false p2.CanCollide=true
  323. p2.Size=Vector3.new(tor.Size.x, p2.Size.y-(sYPos-pYPos), tor.Size.z)
  324. p.CFrame=tor.CFrame*CFrame.new(0, -p2.Size.y/2, 0)
  325. p2.CFrame=tor.CFrame*CFrame.new(0, p.Size.y/2, 0)
  326. p.Parent=workspace
  327. p2.Parent=workspace
  328. c(function() wait(2)
  329. --[[for i=0, 1, .05 do
  330. wait()
  331. p.Transparency=i p2.Transparency=i
  332. end]]
  333. p:remove() p2:remove()
  334. end)
  335. end)
  336. end
  337. tDeb=false
  338. for i=1, 0, -.1 do wait()
  339. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  340. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  341. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  342. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  343. end
  344. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  345. room:remove() dust:remove()
  346. human.WalkSpeed=speed
  347. whileDeb=false
  348. wait(1)
  349. end;
  350. ["Shambles"]=function(mouse) human.WalkSpeed=0
  351. computePos(torso.CFrame.p, mouse.Hit.p)
  352. for i=0, 1, .1 do wait()
  353. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  354. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  355. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  356. end
  357. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  358. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  359. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  360. local doomed={}
  361. room.Touched:connect(function(h)
  362. p(function()
  363. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  364. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  365. table.insert(doomed, h.Parent)
  366. end
  367. end)
  368. end)
  369. dust.Touched:connect(function(h)
  370. p(function()
  371. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  372. h.Parent["Humanoid"].WalkSpeed=0
  373. table.insert(doomed, h.Parent)
  374. end
  375. end)
  376. end)
  377. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  378. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  379. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  380. tDeb=true
  381. trail(obj.Ope, CFrame.new(), "White")
  382. for i=0, 1, .1 do wait() play("rbxasset://sounds/swordslash.wav", 1)
  383. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  384. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(math.random(90, 135)), 0, -math.rad(math.random(-45, 45)))
  385. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45), 0, math.rad(45))
  386. end
  387. for i, v in pairs(doomed) do
  388. ypcall(function()
  389. local random=doomed[math.random(1, #doomed)]
  390. local armleft, armright=v["Left Arm"], v["Right Arm"]
  391. local legleft, legright=v["Left Leg"], v["Right Leg"]
  392. local head=v["Head"]
  393. add.Weld(armleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  394. add.Weld(armright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  395. add.Weld(legleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  396. add.Weld(legright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  397. add.Weld(head, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  398. end)
  399. end
  400. tDeb=false
  401. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  402. for i=1, 0, -.1 do wait()
  403. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  404. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  405. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  406. end
  407. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  408. room:remove() dust:remove()
  409. human.WalkSpeed=speed
  410. whileDeb=false
  411. wait(1)
  412. end;
  413. ["Mes"]=function(mouse) human.WalkSpeed=1
  414. computePos(torso.CFrame.p, mouse.Hit.p)
  415. for i=0, 1, .1 do
  416. wait()
  417. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  418. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  419. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  420. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  421. end
  422. obj.Blade.Touched:connect(hit)
  423. tDeb=true trail(obj.Point, CFrame.new(), "White")
  424. for i=0, 1, .25 do
  425. wait()
  426. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  427. end
  428. play("rbxasset://sounds/swordslash.wav", 1)
  429. for i=1, 0, -.2 do
  430. wait()
  431. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  432. end
  433. obj.Blade.Touched:connect(hit):disconnect()
  434. for i=1, 0, -.1 do
  435. wait()
  436. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  437. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  438. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  439. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  440. end
  441. human.WalkSpeed=speed
  442. tDeb=false
  443. whileDeb=false
  444. wait(1)
  445. end;
  446. ["Shield"]=function(mouse) human.WalkSpeed=0
  447. for i=0, 1, .1 do
  448. wait()
  449. body.TorsoW.C1=CFrame.Angles(0, 0, 0)
  450. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  451. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  452. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  453. end
  454. obj.Blade.Touched:connect(hit)
  455. tDeb=true trail(obj.Point, CFrame.new(), "White")
  456. local rotate=45
  457. while loopDeb==true and mana>0 do wait() rotate=rotate+45 mana=mana-1
  458. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*2
  459. obj.HandleW.C0=CFrame.Angles(math.rad(rotate), 0, 0)
  460. local wind=add.Part(model, true, false, "White", .5, Vector3.new(math.random(10, 15), 1, math.random(10, 15)), obj.Handle.CFrame*CFrame.Angles(0, 0, math.rad(90)))
  461. local windM=add.Mesh("CylinderMesh", wind, Vector3.new(1, 1, 1), nil, nil)
  462. wind.Touched:connect(hit)
  463. c(function()
  464. for i=.5, 1, .1 do
  465. wait()
  466. wind.Transparency=i
  467. end
  468. wind:remove()
  469. end)
  470. end
  471. obj.Blade.Touched:connect(hit):disconnect()
  472. tDeb=false
  473. loopDeb=false
  474. end;
  475. ["Rappid"]=function(mouse) human.WalkSpeed=0
  476. for i=0, 1, .1 do
  477. wait()
  478. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  479. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  480. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  481. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  482. end
  483. obj.Blade.Touched:connect(hit)
  484. tDeb=true trail(obj.Point, CFrame.new(), "White")
  485. while loopDeb2==true and mana>0 do wait() mana=mana-1 play("rbxasset://sounds/swordslash.wav", 1)
  486. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2
  487. body.ArmRightW.C1=CFrame.new(1.5, .5, math.random(-.2, .2))*CFrame.Angles(math.rad(math.random(-45, 45)), 0, math.rad(90)+math.rad(math.random(-45, 45)))
  488. end
  489. obj.Blade.Touched:connect(hit):disconnect()
  490. tDeb=false
  491. loopDeb2=false
  492. end;
  493. ["Charge"]=function() human.WalkSpeed=0
  494. for i=0, 1, .1 do
  495. wait()
  496. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  497. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  498. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  499. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  500. end
  501. while loopDeb3==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
  502. local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0))
  503. local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
  504. local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), body.Torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))))
  505. c(function()
  506. for i=0, 3, .2 do wait()
  507. auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
  508. end
  509. c(function()
  510. for i=.5, 1, .1 do
  511. wait()
  512. aura.Transparency=i aura2.Transparency=i
  513. end
  514. end)
  515. aura:remove() aura2:remove()
  516. end)
  517. end
  518. for i=1, 0, -.1 do
  519. wait()
  520. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  521. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  522. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  523. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  524. end
  525. human.WalkSpeed=speed
  526. end;
  527. ["Catastrophe"]=function() ypcall(function()
  528. local range=40
  529. local nChar=nearTorso(torso.CFrame.p, range).Parent
  530. if nChar then mana=mana-20 human.WalkSpeed=0
  531. local nTorso=nChar["Torso"]
  532. local nTorsoW=add.Weld(nTorso, torso, CFrame.new(0, 0, -range))
  533. for i=0, 1, .1 do wait()
  534. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  535. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  536. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  537. end
  538. local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*range)
  539. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  540. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  541. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  542. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  543. for i=0, 20, 5 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*range dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  544. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  545. tDeb=true
  546. trail(obj.Point, CFrame.new(), "White")
  547. for i=0, 1, .1 do wait()
  548. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  549. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  550. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  551. end
  552. for i=0, 1, .1 do wait()
  553. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  554. end
  555. ypcall(function()
  556. local nHead=nChar["Head"]
  557. local nTorso=nChar["Torso"]
  558. local nHumanoid=nChar["Humanoid"] nHumanoid.WalkSpeed=0
  559. local nHeadW=add.Weld(nHead, nTorso, CFrame.new(0, 1.5, 0))
  560. for i=0, 1, .1 do
  561. wait()
  562. nHeadW.C1=CFrame.new(0, 1.5+i, 0)
  563. end
  564. for i=0, 1, .1 do
  565. wait()
  566. nHeadW.C1=CFrame.new(0, 2.5, (range-2)*i)
  567. end
  568. nHeadW.Part1=body.ArmLeft
  569. nHeadW.C1=CFrame.new(0, -2, 0)
  570. local bomb=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil)
  571. local bombM=add.Mesh("SpecialMesh", bomb, Vector3.new(1.5, 1.5, 1.5), nil, "Sphere")
  572. local bombW=add.Weld(bomb, nTorso, CFrame.new(0, 1.5, 0))
  573. wait(1)
  574. local exp=Instance.new("Explosion", bomb)
  575. exp.Position=bomb.Position
  576. exp.BlastPressure=1
  577. exp.BlastRadius=3 nHumanoid.Health=0
  578. nTorsoW:remove()
  579. end)
  580. tDeb=false
  581. for i=1, 0, -.1 do wait()
  582. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  583. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  584. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  585. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  586. end
  587. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  588. room:remove() dust:remove()
  589. whileDeb=false
  590. human.WalkSpeed=speed
  591. end end)
  592. end;
  593. ["Centipede"]=function()
  594. end;
  595. }
  596.  
  597. bin.Selected:connect(function(mouse) createParts()
  598. for i=0, 1, .1 do wait()
  599. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  600. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  601. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  602. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  603. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  604. end
  605. c(function()
  606. while true do
  607. wait()
  608. clabel.Text="--=="..mana.."==--"
  609. charge.Size=UDim2.new(mana/100, 0, 1, 0)
  610. end
  611. end)
  612. human.Running:connect(function(speed)
  613. if speed>0 then while whileDeb==true do wait() end
  614. for i=0, 1, .1 do wait()
  615. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  616. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  617. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  618. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  619. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  620. end
  621. end
  622. end)
  623. mouse.Button1Down:connect(function()
  624. local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(2, 2, 2), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0))
  625. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
  626. c(function()
  627. for i=0, 1, .1 do
  628. wait()
  629. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, 0, i)
  630. fakeP.Transparency=i
  631. end
  632. fakeP:remove()
  633. end)
  634. for i, v in pairs(model:getChildren()) do
  635. if v:isA("BasePart") then
  636. local clone=v:clone()
  637. clone.Anchored=true
  638. clone.CanCollide=false
  639. clone.CFrame=v.CFrame
  640. clone.Parent=workspace
  641. c(function()
  642. for i=0, 1, .1 do
  643. wait()
  644. clone.Transparency=i
  645. end
  646. clone:remove()
  647. end)
  648. end
  649. end
  650. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*20
  651. end)
  652. mouse.KeyDown:connect(function(key)
  653. if key=="q" and mana>=50 and keyDeb==false then mana=mana-50 whileDeb=true keyDeb=true Attacks.Room(mouse) keyDeb=false end
  654. if key=="e" and mana>=40 and keyDeb==false then mana=mana-40 whileDeb=true keyDeb=true Attacks.Shambles(mouse) keyDeb=false end
  655. if key=="r" and mana>=10 and keyDeb==false then mana=mana-10 whileDeb=true keyDeb=true Attacks.Mes(mouse) keyDeb=false end
  656. if key=="c" and mana>=20 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Catastrophe(mouse) keyDeb=false end
  657. --if key=="v" and mana>=30 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Centipede(mouse) keyDeb=false end
  658. if key=="f" and keyDeb==false then whileDeb=true loopDeb=true keyDeb=true Attacks.Shield(mouse) end
  659. if key=="x" and keyDeb==false then whileDeb=true loopDeb2=true keyDeb=true Attacks.Rappid(mouse) end
  660. if key=="z" and keyDeb==false then whileDeb=true loopDeb3=true keyDeb=true Attacks.Charge() end
  661. end)
  662. mouse.KeyUp:connect(function(key)
  663. if key=="f" and keyDeb==true then keyDeb=false loopDeb=false whileDeb=false tDeb=false
  664. for i=1, 0, -.1 do
  665. wait()
  666. obj.HandleW.C0=CFrame.Angles(0, 0, 0)
  667. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  668. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  669. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  670. end human.WalkSpeed=speed
  671. end
  672. if key=="x" and keyDeb==true then keyDeb=false loopDeb2=false whileDeb=false tDeb=false
  673. for i=1, 0, -.1 do
  674. wait()
  675. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  676. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  677. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  678. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  679. end human.WalkSpeed=speed
  680. end
  681. if key=="z" and keyDeb==true then keyDeb=false loopDeb3=false whileDeb=false tDeb=false end
  682. end)
  683. end)
  684. bin.Deselected:connect(function() removeParts() end)--mediafire
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