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- pl = owner
- ch = pl.Character
- tor = ch.HumanoidRootPart
- fol = Instance.new("Folder")
- fol.Parent = ch
- g = Instance.new("ScreenGui")
- g.Parent = pl.PlayerGui
- g.Name = "BoomBoomGui"
- gf = Instance.new("Frame")
- gf.Size = UDim2.new(1,0,1,0)
- gf.BackgroundTransparency = 1
- gf.Parent = g
- gb = Instance.new("TextButton")
- gb.Size = UDim2.new(0.2,0,0.1,0)
- gb.BackgroundTransparency = 1
- gb.Position = UDim2.new(0,500,0,500)
- gb.TextScaled = true
- gb.Text = "Blight >.>"
- gb.Font = "SciFi"
- gb.TextStrokeTransparency = 0
- gb.TextColor3 = Color3.new(0.5,0,0)
- gb.TextStrokeColor3 = Color3.new(0.2,0,0)
- gb.Parent = gf
- local Star = Instance.new("Part", fol)
- Star.Size = Vector3.new(4,4,4)
- Star.Material = "Neon"
- Star.Massless = true
- Star.Anchored = false
- Star.CanCollide = false
- Star.Color = Color3.new(0,0,0)
- Star.Shape = "Ball"
- Star2 = Star:Clone()
- Star2.Parent = fol
- Star2.Size = Vector3.new(4.1,4.1,4.1)
- Star2.Material = "ForceField"
- Star2.Color = Color3.new(1,0,0)
- local well = Instance.new("Weld", Star)
- well.Part0 = tor
- well.Part1 = Star
- well.C0 = CFrame.new(0,8,0)
- local well = Instance.new("Weld", Star)
- well.Part0 = Star2
- well.Part1 = Star
- well.C0 = CFrame.new(0,0,0)
- balltext = 11514674
- function boom()
- chara = owner.Character
- local orbuur = Instance.new("Part", fol)
- orbuur.Size = Vector3.new(.2,.2,.2)
- orbuur.Name = "dofus"
- orbuur.Shape = "Ball"
- orbuur.Position = chara.Head.Position
- orbuur.CanCollide = false
- orbuur.Massless = true
- orbuur.Material = "Neon"
- orbuur.Transparency = 0
- orbuur.Color = Color3.new(0.4,0,0)
- orbuur.Reflectance = 0
- trail = Instance.new("Trail", orbuur)
- trail.LightEmission = 0
- trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,1)})
- trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(1,0)})
- trail.Color = ColorSequence.new(Color3.new(0.3,0,0))
- trail.FaceCamera = true
- trail.Lifetime = 1
- att = Instance.new("Attachment", orbuur)
- att2 = Instance.new("Attachment", orbuur)
- att.Position = Vector3.new(0,0.1,0)
- att2.Position = Vector3.new(0,-0.1,0)
- trail.Attachment0, trail.Attachment1 = att, att2
- local wel = Instance.new("Weld", Star)
- p = Instance.new("Part", fol)
- p.Transparency = 0
- p.Size = Vector3.new(1,1,1)
- wel.Part0 = Star
- wel.Part1 = p
- wel.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.random(1,2)/5,math.random(1,10),math.random(1,2)/5)
- local well = Instance.new("Weld", p)
- well.Part0 = p
- well.Part1 = orbuur
- well.C0 = CFrame.new(math.random(5,10),0,0)
- local inc = math.random(1.2,3.2)
- spawn(function()
- Sine = 0
- for i = 1, math.huge do
- wel.C0 = wel.C0:Lerp(wel.C0*CFrame.Angles(inc/5,inc,inc/5),0.1)
- wait(0.025)
- end
- end)
- end
- gb.MouseButton1Down:Connect(boom)
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