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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local NetflixHub = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local UICorner_2 = Instance.new("UICorner")
- local TextButton = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local TextButton_2 = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- --Properties:
- NetflixHub.Name = "NetflixHub"
- NetflixHub.Parent = game.Workspace
- NetflixHub.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = NetflixHub
- Frame.BackgroundColor3 = Color3.fromRGB(196, 200, 200)
- Frame.Position = UDim2.new(0.383775353, 0, 0.239902094, 0)
- Frame.Size = UDim2.new(0, 406, 0, 258)
- UICorner.CornerRadius = UDim.new(0.300000012, 0)
- UICorner.Parent = Frame
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.Position = UDim2.new(0.253694594, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "NetflixHub"
- TextLabel.TextColor3 = Color3.fromRGB(170, 0, 0)
- TextLabel.TextSize = 35.000
- UICorner_2.CornerRadius = UDim.new(0.300000012, 0)
- UICorner_2.Parent = TextLabel
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.Position = UDim2.new(0.068965517, 0, 0.193798438, 0)
- TextButton.Size = UDim2.new(0, 105, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Fly(E)"
- TextButton.TextColor3 = Color3.fromRGB(170, 0, 0)
- TextButton.TextSize = 40.000
- UICorner_3.CornerRadius = UDim.new(0.300000012, 0)
- UICorner_3.Parent = TextButton
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.Position = UDim2.new(0.635467947, 0, 0.193798438, 0)
- TextButton_2.Size = UDim2.new(0, 105, 0, 50)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Fling"
- TextButton_2.TextColor3 = Color3.fromRGB(170, 0, 0)
- TextButton_2.TextSize = 40.000
- UICorner_4.CornerRadius = UDim.new(0.300000012, 0)
- UICorner_4.Parent = TextButton_2
- -- Scripts:
- local function DCLQ_fake_script() -- TextButton.Flying Script
- local script = Instance.new('LocalScript', TextButton)
- --Flying Script--
- script.parent.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local flying = true --Making This False Will Not Work In Mobile--
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.wrap(DCLQ_fake_script)()
- local function QLJDZDD_fake_script() -- TextButton_2.Script
- local script = Instance.new('Script', TextButton_2)
- script.parent.MouseButton1Down:connect(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Loaded press z to execute inviseble , press x to respawn)"
- wait(2)
- message:Destroy()
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local groot = nil
- mouse.KeyDown:connect(function(k)
- if k == "z" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)"
- wait(11)
- message:Destroy()
- end)
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- wait(6)
- local plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- local Hum = Instance.new("Humanoid")
- Hum.Parent = game.Players.LocalPlayer.Character
- local root = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(plr.Character:GetChildren()) do
- if v ~= root and v.Name ~= "Humanoid" then
- v:Destroy()
- end
- end
- workspace.CurrentCamera.CameraSubject = root
- local se = Instance.new("SelectionBox",root)
- se.Adornee = root
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- power = 999999 -- change this to make it more or less powerful
- power = power*10
- ---
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local plr = game.Players.LocalPlayer
- local torso = root
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 120
- local speed = 15
- ---local bambam = Instance.new("BodyThrust")
- ---bambam.Parent = torso
- --bambam.Force = Vector3.new(9999999,0,9999999)
- --bambam.Location = torso.Position
- ---
- groot = root
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(0, 0, 0)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.2
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- elseif key:lower() == "r" then
- end
- end)
- Fly()
- elseif k == "x" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Respawning dont spam"
- wait(1)
- message:Destroy()
- end)
- local saved = groot.Position
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- local poop = nil
- repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
- wait(1)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)
- end
- end)
- end
- coroutine.wrap(QLJDZDD_fake_script)()
- local function FMGK_fake_script() -- NetflixHub.Keybind Script
- local script = Instance.new('LocalScript', NetflixHub)
- local frame = script.Parent.Frame -- Make this you frame Name!
- local hotkey = Enum.KeyCode.V -- Make this whatever you want your keybind to be!
- local UIS = game:GetService("UserInputService")
- local open = false
- UIS.InputBegan:Connect(function(key, gp)
- if key.KeyCode == hotkey then
- if UIS:GetFocusedTextBox() == nil then
- if open == false then
- open = true
- frame.Visible = open
- elseif open == true then
- open = false
- frame.Visible = open
- end
- end
- end
- end)
- end
- coroutine.wrap(FMGK_fake_script)()
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