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- command /cuboids:
- trigger:
- if {cuboid::%player%} is false:
- loop blocks in radius {@radius} around player:
- loop all players:
- if {dzialka::%loop-player%} not contains "%location of loop-block%":
- add "%location of loop-block%" to {dzialka::%player%}
- send "&7Trwa ladowanie..."
- wait 3 seconds
- set {cuboid::%player%} to true
- send "&8[&6CuboidS&8] &6Twoja dzialka zostala utworzona"
- set {cuboid::home::%player%} to location of player
- else:
- send "&8[&4!&8] &cJestes na dzialce &6%loop-player%"
- else:
- send "&cMozna miec jedna dzialke na jedna edycje... Popros administratora moze cos tobie poradzi ;{"
- command /cuboids:teleport:
- aliases: /cbtp, /cuboidstp, /cubtp, /cub, /wbitka
- trigger:
- if {cuboids::%player%} is true:
- wait 2 seconds
- teleport player to {cuboid::home::%player%}
- send "&2Teleportacja do &6Cuboid."
- else:
- send "&cNie posiadasz Cuboida"
- break:
- loop all players:
- if {dzialka::%loop-player%} contains "%location of loop-block%":
- cancel event
- send "&cNie twoje!"
- place:
- loop all players:
- if {dzialka::%loop-player%} contains "%location of loop-block%":
- cancel event
- send "&cNie twoje!"
- command /reset [<player>]:
- trigger:
- clear {dzialka::%player-arg%}
- clear {cuboid::%player-arg%}
- clear {cuboid::home::%player-arg%}
- broadcast "&8[&4HARD-RESET&8] &4%player-arg% is reseting!" #Change broadcast to send or send to all players ;] Goodbye!
- command /autor:
- trigger:
- send "&3Autorem skryptu jest Sweey. :] Czas pracy: 3min, Autoryzacja: Wydano.
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