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RandomNewbieScripter

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Jul 12th, 2017
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  1. local parts = {}
  2. function scan(p)
  3. for _,target in pairs(p:GetChildren()) do
  4. if target:IsA("BasePart") then
  5. table.insert(parts,target) -- target is the actual parts!
  6. target.Anchored = false
  7. target.BrickColor = BrickColor.new("Really black")
  8. local sb = Instance.new("SelectionBox", target)
  9. sb.Color3 = Color3.new(255, 0, 0)
  10. sb.SurfaceColor3 = Color3.new(170, 0, 0)
  11. sb.Adornee = target
  12. local pe = Instance.new("ParticleEmitter", target)
  13. pe.Name = "10101110010011"
  14. pe.Texture = "rbxassetid://45524735"
  15. pe.Rate = 10
  16. pe.SpreadAngle = Vector2.new(-90, 90)
  17. local pe2 = Instance.new("ParticleEmitter", target)
  18. pe2.Name = "ERROR_._ER-__ORO_...."
  19. pe2.Texture = "rbxassetid://158293315"
  20. pe2.Rate = 10
  21. pe2.SpreadAngle = Vector2.new(-90, 90)
  22. local bb = Instance.new("BillboardGui", target)
  23. bb.Size = UDim2.new(50,0 , 25,0)
  24. bb.AlwaysOnTop = true
  25. local randomtext = {
  26. "RENDERMAN",
  27. "I see you",
  28. "_-ERROR-_"
  29. }
  30. local label = Instance.new("TextLabel", bb)
  31. label.Size = UDim2.new(1,0 , 1,0)
  32. label.TextScaled = true
  33. label.TextWrapped = true
  34. label.BackgroundTransparency = 1
  35. local brickcolor = BrickColor.new("Really red")
  36. label.TextColor3 = brickcolor.Color
  37. label.Font = "ArialBold"
  38. label.TextSize = 100
  39. local chosentext = randomtext[math.random(1, #randomtext)]
  40. label.Text = chosentext
  41. local fire = Instance.new("Fire", target)
  42. fire.Size = 30
  43. fire.Heat = 25
  44. end
  45. scan(target)
  46. end
  47. end
  48. while true do
  49. wait()
  50. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  51. Text = "ReNdErmAn Hasd CoMe To rObLoX"; -- Required. Has to be a string!
  52. Color = Color3.new(0, 1, 1); -- Cyan is (0, 255 / 255, 255 / 255). Optional, defaults to white: Color3.new(255 / 255, 255 / 255, 243 / 255)
  53. Font = Enum.Font.SourceSans; -- Optional, defaults to Enum.Font.SourceSansBold
  54. FontSize = Enum.FontSize.Size24; -- Optional, defaults to Enum.FontSize.Size18
  55. })
  56. end
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