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- local Extraction = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local ExtractionL = Instance.new("TextLabel")
- local TeleportsB = Instance.new("TextButton")
- local ToggleablesB = Instance.new("TextButton")
- local Home = Instance.new("Frame")
- local Welcome1 = Instance.new("TextLabel")
- local Welcome2 = Instance.new("TextLabel")
- local Welcome3 = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local TeleportsF = Instance.new("Frame")
- local BankFrontB = Instance.new("TextButton")
- local BankVaultB = Instance.new("TextButton")
- local Prison = Instance.new("TextButton")
- local CrimBase1B = Instance.new("TextButton")
- local CrimBase2B = Instance.new("TextButton")
- local Jewl1B = Instance.new("TextButton")
- local Jewl2B = Instance.new("TextButton")
- local Jewl3B = Instance.new("TextButton")
- local GunStoreB = Instance.new("TextButton")
- local GarageB = Instance.new("TextButton")
- local DShopB = Instance.new("TextButton")
- local PoliceBaseB = Instance.new("TextButton")
- local PoliceBase2B = Instance.new("TextButton")
- local HeliB = Instance.new("TextButton")
- local PoliceCarsB = Instance.new("TextButton")
- local GasStationB = Instance.new("TextButton")
- local ToggleablesF = Instance.new("Frame")
- local WalkSpeedB = Instance.new("TextButton")
- local JumpPowerB = Instance.new("TextButton")
- local GravityB = Instance.new("TextButton")
- local AutoArrestB = Instance.new("TextButton")
- local InfAmmoB = Instance.new("TextButton")
- local RemoveablesB = Instance.new("TextButton")
- local RemoveablesF = Instance.new("Frame")
- local DoorsB = Instance.new("TextButton")
- local BankB = Instance.new("TextButton")
- local JewelryB = Instance.new("TextButton")
- local CellB = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local Player = game.Players.LocalPlayer
- Extraction.Name = "Extraction"
- Extraction.Parent = game.CoreGui
- Extraction.ResetOnSpawn = false
- Walk = false
- Jump = false
- Gravity = false
- Arrest = false
- InfAmmo = false
- Main.Name = "Main"
- Main.Parent = Extraction
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Main.BorderSizePixel = 0
- Main.Draggable = true
- Main.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
- Main.Size = UDim2.new(0, 145, 0, 225)
- Main.Visible = false
- ExtractionL.Name = "ExtractionL"
- ExtractionL.Parent = Main
- ExtractionL.BackgroundColor3 = Color3.new(55, 0, 102)
- ExtractionL.BackgroundTransparency = 1
- ExtractionL.BorderSizePixel = 0
- ExtractionL.Size = UDim2.new(0, 145, 0, 25)
- ExtractionL.Font = Enum.Font.SourceSansBold
- ExtractionL.FontSize = Enum.FontSize.Size18
- ExtractionL.Text = "Extraction v2.0"
- ExtractionL.TextColor3 = Color3.new(1, 1, 1)
- ExtractionL.TextSize = 18
- TeleportsB.Name = "TeleportsB"
- TeleportsB.Parent = Main
- TeleportsB.BackgroundColor3 = Color3.new(55, 0, 102)
- TeleportsB.BorderSizePixel = 0
- TeleportsB.Position = UDim2.new(0, 10, 0, 35)
- TeleportsB.Size = UDim2.new(0, 125, 0, 25)
- TeleportsB.Font = Enum.Font.SourceSansBold
- TeleportsB.FontSize = Enum.FontSize.Size18
- TeleportsB.Text = "Teleports"
- TeleportsB.TextColor3 = Color3.new(1, 1, 1)
- TeleportsB.TextSize = 16
- TeleportsB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = true
- ToggleablesF.Visible = false
- RemoveablesF.Visible = false
- end)
- ToggleablesB.Name = "ToggleablesB"
- ToggleablesB.Parent = Main
- ToggleablesB.BackgroundColor3 = Color3.new(55, 0, 102)
- ToggleablesB.BorderSizePixel = 0
- ToggleablesB.Position = UDim2.new(0, 10, 0, 70)
- ToggleablesB.Size = UDim2.new(0, 125, 0, 25)
- ToggleablesB.Font = Enum.Font.SourceSansBold
- ToggleablesB.FontSize = Enum.FontSize.Size18
- ToggleablesB.Text = "Toggleables"
- ToggleablesB.TextColor3 = Color3.new(1, 1, 1)
- ToggleablesB.TextSize = 16
- ToggleablesB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = false
- ToggleablesF.Visible = true
- RemoveablesF.Visible = false
- end)
- Home.Name = "Home"
- Home.Parent = Main
- Home.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Home.BorderSizePixel = 0
- Home.Position = UDim2.new(0, 145, 0, 0)
- Home.Size = UDim2.new(0, 415, 0, 225)
- Welcome1.Name = "Welcome1"
- Welcome1.Parent = Home
- Welcome1.BackgroundColor3 = Color3.new(55, 0, 102)
- Welcome1.BackgroundTransparency = 1
- Welcome1.BorderSizePixel = 0
- Welcome1.Size = UDim2.new(0, 415, 0, 25)
- Welcome1.Font = Enum.Font.SourceSansBold
- Welcome1.FontSize = Enum.FontSize.Size18
- Welcome1.Text = "Welcome To Extraction v2.0!"
- Welcome1.TextColor3 = Color3.new(1, 1, 1)
- Welcome1.TextSize = 16
- Welcome2.Name = "Welcome2"
- Welcome2.Parent = Home
- Welcome2.BackgroundColor3 = Color3.new(55, 0, 102)
- Welcome2.BackgroundTransparency = 1
- Welcome2.BorderSizePixel = 0
- Welcome2.Position = UDim2.new(0, 0, 0, 25)
- Welcome2.Size = UDim2.new(0, 415, 0, 25)
- Welcome2.Font = Enum.Font.SourceSansBold
- Welcome2.FontSize = Enum.FontSize.Size18
- Welcome2.Text = "Made by Draconix"
- Welcome2.TextColor3 = Color3.new(1, 1, 1)
- Welcome2.TextSize = 16
- Welcome3.Name = "Welcome3"
- Welcome3.Parent = Home
- Welcome3.BackgroundColor3 = Color3.new(55, 0, 102)
- Welcome3.BackgroundTransparency = 1
- Welcome3.BorderSizePixel = 0
- Welcome3.Position = UDim2.new(0, 0, 0, 50)
- Welcome3.Size = UDim2.new(0, 415, 0, 25)
- Welcome3.Font = Enum.Font.SourceSansBold
- Welcome3.FontSize = Enum.FontSize.Size18
- Welcome3.Text = "Discord: [YT] Draconix#6754"
- Welcome3.TextColor3 = Color3.new(1, 1, 1)
- Welcome3.TextSize = 16
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(55, 0, 102)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0, 10, 0, 190)
- Close.Size = UDim2.new(0, 125, 0, 25)
- Close.Font = Enum.Font.SourceSansBold
- Close.FontSize = Enum.FontSize.Size18
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 16
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- end)
- TeleportsF.Name = "TeleportsF"
- TeleportsF.Parent = Main
- TeleportsF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TeleportsF.BorderSizePixel = 0
- TeleportsF.Position = UDim2.new(0, 145, 0, 0)
- TeleportsF.Size = UDim2.new(0, 415, 0, 225)
- TeleportsF.Visible = false
- BankFrontB.Name = "BankFrontB"
- BankFrontB.Parent = TeleportsF
- BankFrontB.BackgroundColor3 = Color3.new(55, 0, 102)
- BankFrontB.BorderSizePixel = 0
- BankFrontB.Position = UDim2.new(0, 10, 0, 10)
- BankFrontB.Size = UDim2.new(0, 125, 0, 25)
- BankFrontB.Font = Enum.Font.SourceSansBold
- BankFrontB.FontSize = Enum.FontSize.Size18
- BankFrontB.Text = "Bank Front"
- BankFrontB.TextColor3 = Color3.new(1, 1, 1)
- BankFrontB.TextSize = 16
- BankFrontB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147) + Vector3.new(1,0,0)
- end)
- BankVaultB.Name = "BankVaultB"
- BankVaultB.Parent = TeleportsF
- BankVaultB.BackgroundColor3 = Color3.new(55, 0, 102)
- BankVaultB.BorderSizePixel = 0
- BankVaultB.Position = UDim2.new(0, 10, 0, 45)
- BankVaultB.Size = UDim2.new(0, 125, 0, 25)
- BankVaultB.Font = Enum.Font.SourceSansBold
- BankVaultB.FontSize = Enum.FontSize.Size18
- BankVaultB.Text = "Bank Vault"
- BankVaultB.TextColor3 = Color3.new(1, 1, 1)
- BankVaultB.TextSize = 16
- BankVaultB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(33.3059082,-1.67172456,803.200806) + Vector3.new(1,0,0)
- end)
- CrimBase1B.Name = "CrimBase1B"
- CrimBase1B.Parent = TeleportsF
- CrimBase1B.BackgroundColor3 = Color3.new(55, 0, 102)
- CrimBase1B.BorderSizePixel = 0
- CrimBase1B.Position = UDim2.new(0, 280, 0, 10)
- CrimBase1B.Size = UDim2.new(0, 125, 0, 25)
- CrimBase1B.Font = Enum.Font.SourceSansBold
- CrimBase1B.FontSize = Enum.FontSize.Size18
- CrimBase1B.Text = "Small Criminal Base"
- CrimBase1B.TextColor3 = Color3.new(1, 1, 1)
- CrimBase1B.TextSize = 16
- CrimBase1B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end)
- CrimBase2B.Name = "CrimBase2B"
- CrimBase2B.Parent = TeleportsF
- CrimBase2B.BackgroundColor3 = Color3.new(55, 0, 102)
- CrimBase2B.BorderSizePixel = 0
- CrimBase2B.Position = UDim2.new(0, 280, 0, 45)
- CrimBase2B.Size = UDim2.new(0, 125, 0, 25)
- CrimBase2B.Font = Enum.Font.SourceSansBold
- CrimBase2B.FontSize = Enum.FontSize.Size18
- CrimBase2B.Text = "Big Criminal Base"
- CrimBase2B.TextColor3 = Color3.new(1, 1, 1)
- CrimBase2B.TextSize = 16
- CrimBase2B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1818, 49, -1657.4) + Vector3.new(1,0,0)
- end)
- Jewl1B.Name = "Jewl1B"
- Jewl1B.Parent = TeleportsF
- Jewl1B.BackgroundColor3 = Color3.new(55, 0, 102)
- Jewl1B.BorderSizePixel = 0
- Jewl1B.Position = UDim2.new(0, 145, 0, 10)
- Jewl1B.Size = UDim2.new(0, 125, 0, 25)
- Jewl1B.Font = Enum.Font.SourceSansBold
- Jewl1B.FontSize = Enum.FontSize.Size18
- Jewl1B.Text = "Jewelry Store Roof"
- Jewl1B.TextColor3 = Color3.new(1, 1, 1)
- Jewl1B.TextSize = 16
- Jewl1B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175) + Vector3.new(1,0,0)
- end)
- Jewl2B.Name = "Jewl2B"
- Jewl2B.Parent = TeleportsF
- Jewl2B.BackgroundColor3 = Color3.new(55, 0, 102)
- Jewl2B.BorderSizePixel = 0
- Jewl2B.Position = UDim2.new(0, 145, 0, 45)
- Jewl2B.Size = UDim2.new(0, 125, 0, 25)
- Jewl2B.Font = Enum.Font.SourceSansBold
- Jewl2B.FontSize = Enum.FontSize.Size18
- Jewl2B.Text = "Jewelry Store Inside"
- Jewl2B.TextColor3 = Color3.new(1, 1, 1)
- Jewl2B.TextSize = 16
- Jewl2B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(124.339157,17.9125443,1318.82336) + Vector3.new(1,0,0)
- end)
- Jewl3B.Name = "Jewl3B"
- Jewl3B.Parent = TeleportsF
- Jewl3B.BackgroundColor3 = Color3.new(55, 0, 102)
- Jewl3B.BorderSizePixel = 0
- Jewl3B.Position = UDim2.new(0, 145, 0, 80)
- Jewl3B.Size = UDim2.new(0, 125, 0, 25)
- Jewl3B.Font = Enum.Font.SourceSansBold
- Jewl3B.FontSize = Enum.FontSize.Size18
- Jewl3B.Text = "Jewelry Store Exit"
- Jewl3B.TextColor3 = Color3.new(1, 1, 1)
- Jewl3B.TextSize = 16
- Jewl3B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(105,85,1322) + Vector3.new(1,0,0)
- end)
- GunStoreB.Name = "GunStoreB"
- GunStoreB.Parent = TeleportsF
- GunStoreB.BackgroundColor3 = Color3.new(55, 0, 102)
- GunStoreB.BorderSizePixel = 0
- GunStoreB.Position = UDim2.new(0, 10, 0, 80)
- GunStoreB.Size = UDim2.new(0, 125, 0, 25)
- GunStoreB.Font = Enum.Font.SourceSansBold
- GunStoreB.FontSize = Enum.FontSize.Size18
- GunStoreB.Text = "Gun Store"
- GunStoreB.TextColor3 = Color3.new(1, 1, 1)
- GunStoreB.TextSize = 16
- GunStoreB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-24.4, 18, -1763) + Vector3.new(1,0,0)
- end)
- GarageB.Name = "GarageB"
- GarageB.Parent = TeleportsF
- GarageB.BackgroundColor3 = Color3.new(55, 0, 102)
- GarageB.BorderSizePixel = 0
- GarageB.Position = UDim2.new(0, 145, 0, 150)
- GarageB.Size = UDim2.new(0, 125, 0, 25)
- GarageB.Font = Enum.Font.SourceSansBold
- GarageB.FontSize = Enum.FontSize.Size18
- GarageB.Text = "Garage"
- GarageB.TextColor3 = Color3.new(1, 1, 1)
- GarageB.TextSize = 16
- GarageB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-342.130798, 19.3135223, 1182.73669) + Vector3.new(1,0,0)
- end)
- DShopB.Name = "DShopB"
- DShopB.Parent = TeleportsF
- DShopB.BackgroundColor3 = Color3.new(55, 0, 102)
- DShopB.BorderSizePixel = 0
- DShopB.Position = UDim2.new(0, 280, 0, 80)
- DShopB.Size = UDim2.new(0, 125, 0, 25)
- DShopB.Font = Enum.Font.SourceSansBold
- DShopB.FontSize = Enum.FontSize.Size18
- DShopB.Text = "Donut Shop"
- DShopB.TextColor3 = Color3.new(1, 1, 1)
- DShopB.TextSize = 16
- DShopB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(273, 18, -1807) + Vector3.new(1,0,0)
- end)
- PoliceBaseB.Name = "PoliceBaseB"
- PoliceBaseB.Parent = TeleportsF
- PoliceBaseB.BackgroundColor3 = Color3.new(55, 0, 102)
- PoliceBaseB.BorderSizePixel = 0
- PoliceBaseB.Position = UDim2.new(0, 10, 0, 115)
- PoliceBaseB.Size = UDim2.new(0, 125, 0, 25)
- PoliceBaseB.Font = Enum.Font.SourceSansBold
- PoliceBaseB.FontSize = Enum.FontSize.Size18
- PoliceBaseB.Text = "Big Police Base"
- PoliceBaseB.TextColor3 = Color3.new(1, 1, 1)
- PoliceBaseB.TextSize = 16
- PoliceBaseB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end)
- PoliceBase2B.Name = "PoliceBase2B"
- PoliceBase2B.Parent = TeleportsF
- PoliceBase2B.BackgroundColor3 = Color3.new(55, 0, 102)
- PoliceBase2B.BorderSizePixel = 0
- PoliceBase2B.Position = UDim2.new(0, 10, 0, 150)
- PoliceBase2B.Size = UDim2.new(0, 125, 0, 25)
- PoliceBase2B.Font = Enum.Font.SourceSansBold
- PoliceBase2B.FontSize = Enum.FontSize.Size18
- PoliceBase2B.Text = "Small Police Base"
- PoliceBase2B.TextColor3 = Color3.new(1, 1, 1)
- PoliceBase2B.TextSize = 16
- PoliceBase2B.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(744.981506, 38.1523933, 1132.73462) + Vector3.new(1,0,0)
- end)
- HeliB.Name = "HeliB"
- HeliB.Parent = TeleportsF
- HeliB.BackgroundColor3 = Color3.new(55, 0, 102)
- HeliB.BorderSizePixel = 0
- HeliB.Position = UDim2.new(0, 145, 0, 115)
- HeliB.Size = UDim2.new(0, 125, 0, 25)
- HeliB.Font = Enum.Font.SourceSansBold
- HeliB.FontSize = Enum.FontSize.Size18
- HeliB.Text = "Helicopter Pad"
- HeliB.TextColor3 = Color3.new(1, 1, 1)
- HeliB.TextSize = 16
- HeliB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1176.4231, 59.7911148, -1572.6908) + Vector3.new(1,0,0)
- end)
- PoliceCarsB.Name = "PoliceCarsB"
- PoliceCarsB.Parent = TeleportsF
- PoliceCarsB.BackgroundColor3 = Color3.new(55, 0, 102)
- PoliceCarsB.BorderSizePixel = 0
- PoliceCarsB.Position = UDim2.new(0, 280, 0, 115)
- PoliceCarsB.Size = UDim2.new(0, 125, 0, 25)
- PoliceCarsB.Font = Enum.Font.SourceSansBold
- PoliceCarsB.FontSize = Enum.FontSize.Size18
- PoliceCarsB.Text = "Police Cars"
- PoliceCarsB.TextColor3 = Color3.new(1, 1, 1)
- PoliceCarsB.TextSize = 16
- PoliceCarsB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1100.4469, 17.7500038, -1493.18286) + Vector3.new(1,0,0)
- end)
- GasStationB.Name = "GasStationB"
- GasStationB.Parent = TeleportsF
- GasStationB.BackgroundColor3 = Color3.new(55, 0, 102)
- GasStationB.BorderSizePixel = 0
- GasStationB.Position = UDim2.new(0, 280, 0, 150)
- GasStationB.Size = UDim2.new(0, 125, 0, 25)
- GasStationB.Font = Enum.Font.SourceSansBold
- GasStationB.FontSize = Enum.FontSize.Size18
- GasStationB.Text = "Gas Station"
- GasStationB.TextColor3 = Color3.new(1, 1, 1)
- GasStationB.TextSize = 16
- GasStationB.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1558.97131, 17.7477856, 704.680176) + Vector3.new(1,0,0)
- end)
- ToggleablesF.Name = "ToggleablesF"
- ToggleablesF.Parent = Main
- ToggleablesF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- ToggleablesF.BorderSizePixel = 0
- ToggleablesF.Position = UDim2.new(0, 145, 0, 0)
- ToggleablesF.Size = UDim2.new(0, 415, 0, 225)
- ToggleablesF.Visible = false
- WalkSpeedB.Name = "WalkSpeedB"
- WalkSpeedB.Parent = ToggleablesF
- WalkSpeedB.BackgroundColor3 = Color3.new(55, 0, 102)
- WalkSpeedB.BorderSizePixel = 0
- WalkSpeedB.Position = UDim2.new(0, 10, 0, 10)
- WalkSpeedB.Size = UDim2.new(0, 125, 0, 25)
- WalkSpeedB.Font = Enum.Font.SourceSansBold
- WalkSpeedB.FontSize = Enum.FontSize.Size18
- WalkSpeedB.Text = "WalkSpeed"
- WalkSpeedB.TextColor3 = Color3.new(1, 1, 1)
- WalkSpeedB.TextSize = 16
- WalkSpeedB.MouseButton1Down:connect(function()
- if Walk == true then
- Walk = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- else
- Walk = true
- end
- end)
- JumpPowerB.Name = "JumpPowerB"
- JumpPowerB.Parent = ToggleablesF
- JumpPowerB.BackgroundColor3 = Color3.new(55, 0, 102)
- JumpPowerB.BorderSizePixel = 0
- JumpPowerB.Position = UDim2.new(0, 145, 0, 10)
- JumpPowerB.Size = UDim2.new(0, 125, 0, 25)
- JumpPowerB.Font = Enum.Font.SourceSansBold
- JumpPowerB.FontSize = Enum.FontSize.Size18
- JumpPowerB.Text = "JumpPower"
- JumpPowerB.TextColor3 = Color3.new(1, 1, 1)
- JumpPowerB.TextSize = 16
- JumpPowerB.MouseButton1Down:connect(function()
- if Jump == true then
- Jump = false
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- else
- Jump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end
- end)
- GravityB.Name = "GravityB"
- GravityB.Parent = ToggleablesF
- GravityB.BackgroundColor3 = Color3.new(55, 0, 102)
- GravityB.BorderSizePixel = 0
- GravityB.Position = UDim2.new(0, 280, 0, 10)
- GravityB.Size = UDim2.new(0, 125, 0, 25)
- GravityB.Font = Enum.Font.SourceSansBold
- GravityB.FontSize = Enum.FontSize.Size18
- GravityB.Text = "Gravity"
- GravityB.TextColor3 = Color3.new(1, 1, 1)
- GravityB.TextSize = 16
- GravityB.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.workspace.Gravity = 196.2
- else
- Gravity = true
- game.workspace.Gravity = 45
- end
- end)
- AutoArrestB.Name = "AutoArrestB"
- AutoArrestB.Parent = ToggleablesF
- AutoArrestB.BackgroundColor3 = Color3.new(55, 0, 102)
- AutoArrestB.BorderSizePixel = 0
- AutoArrestB.Position = UDim2.new(0, 10, 0, 45)
- AutoArrestB.Size = UDim2.new(0, 125, 0, 25)
- AutoArrestB.Font = Enum.Font.SourceSansBold
- AutoArrestB.FontSize = Enum.FontSize.Size18
- AutoArrestB.Text = "Auto Arrest"
- AutoArrestB.TextColor3 = Color3.new(1, 1, 1)
- AutoArrestB.TextSize = 16
- AutoArrestB.MouseButton1Down:connect(function()
- if Arrest == true then
- Arrest = false
- else
- Arrest = true
- end
- end)
- InfAmmoB.Name = "InfAmmoB"
- InfAmmoB.Parent = ToggleablesF
- InfAmmoB.BackgroundColor3 = Color3.new(55, 0, 102)
- InfAmmoB.BorderSizePixel = 0
- InfAmmoB.Position = UDim2.new(0, 145, 0, 45)
- InfAmmoB.Size = UDim2.new(0, 125, 0, 25)
- InfAmmoB.Font = Enum.Font.SourceSansBold
- InfAmmoB.FontSize = Enum.FontSize.Size18
- InfAmmoB.Text = "Inf Ammo"
- InfAmmoB.TextColor3 = Color3.new(1, 1, 1)
- InfAmmoB.TextSize = 16
- InfAmmoB.MouseButton1Down:connect(function()
- if InfAmmo == true then
- InfAmmo = false
- else
- InfAmmo = true
- game.Players.LocalPlayer.PlayerGui.ScreenGui.Ammo.MagSize.Name = "Draconix"
- end
- end)
- RemoveablesB.Name = "RemoveablesB"
- RemoveablesB.Parent = Main
- RemoveablesB.BackgroundColor3 = Color3.new(55, 0, 102)
- RemoveablesB.BorderSizePixel = 0
- RemoveablesB.Position = UDim2.new(0, 10, 0, 105)
- RemoveablesB.Size = UDim2.new(0, 125, 0, 25)
- RemoveablesB.Font = Enum.Font.SourceSansBold
- RemoveablesB.FontSize = Enum.FontSize.Size18
- RemoveablesB.Text = "Removeables"
- RemoveablesB.TextColor3 = Color3.new(1, 1, 1)
- RemoveablesB.TextSize = 16
- RemoveablesB.TextSize = 16
- RemoveablesB.MouseButton1Down:connect(function()
- Home.Visible = false
- TeleportsF.Visible = false
- ToggleablesF.Visible = false
- RemoveablesF.Visible = true
- end)
- RemoveablesF.Name = "RemoveablesF"
- RemoveablesF.Parent = Main
- RemoveablesF.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- RemoveablesF.BorderSizePixel = 0
- RemoveablesF.Position = UDim2.new(0, 145, 0, 0)
- RemoveablesF.Size = UDim2.new(0, 415, 0, 225)
- RemoveablesF.Visible = false
- DoorsB.Name = "DoorsB"
- DoorsB.Parent = RemoveablesF
- DoorsB.BackgroundColor3 = Color3.new(55, 0, 102)
- DoorsB.BorderSizePixel = 0
- DoorsB.Position = UDim2.new(0, 10, 0, 10)
- DoorsB.Size = UDim2.new(0, 125, 0, 25)
- DoorsB.Font = Enum.Font.SourceSansBold
- DoorsB.FontSize = Enum.FontSize.Size18
- DoorsB.Text = "Doors"
- DoorsB.TextColor3 = Color3.new(1, 1, 1)
- DoorsB.TextSize = 16
- DoorsB.MouseButton1Down:connect(function()
- game.Workspace.Doors:Remove()
- end)
- BankB.Name = "BankB"
- BankB.Parent = RemoveablesF
- BankB.BackgroundColor3 = Color3.new(55, 0, 102)
- BankB.BorderSizePixel = 0
- BankB.Position = UDim2.new(0, 145, 0, 10)
- BankB.Size = UDim2.new(0, 125, 0, 25)
- BankB.Font = Enum.Font.SourceSansBold
- BankB.FontSize = Enum.FontSize.Size18
- BankB.Text = "Bank Lasers"
- BankB.TextColor3 = Color3.new(1, 1, 1)
- BankB.TextSize = 16
- BankB.MouseButton1Down:connect(function()
- game.Workspace.Banks.Bank.Lasers:Remove()
- end)
- JewelryB.Name = "JewelryB"
- JewelryB.Parent = RemoveablesF
- JewelryB.BackgroundColor3 = Color3.new(55, 0, 102)
- JewelryB.BorderSizePixel = 0
- JewelryB.Position = UDim2.new(0, 280, 0, 10)
- JewelryB.Size = UDim2.new(0, 125, 0, 25)
- JewelryB.Font = Enum.Font.SourceSansBold
- JewelryB.FontSize = Enum.FontSize.Size18
- JewelryB.Text = "Jewelry Store Lasers"
- JewelryB.TextColor3 = Color3.new(1, 1, 1)
- JewelryB.TextSize = 16
- JewelryB.MouseButton1Down:connect(function()
- game.Workspace.Jewelrys.Jewelry.Lasers:Remove()
- game.Workspace.Jewelrys.Jewelry.Cameras:Remove()
- game.Workspace.Jewelrys.Jewelry.FloorLasers:Remove()
- end)
- CellB.Name = "CellB"
- CellB.Parent = RemoveablesF
- CellB.BackgroundColor3 = Color3.new(55, 0, 102)
- CellB.BorderSizePixel = 0
- CellB.Position = UDim2.new(0, 10, 0, 45)
- CellB.Size = UDim2.new(0, 125, 0, 25)
- CellB.Font = Enum.Font.SourceSansBold
- CellB.FontSize = Enum.FontSize.Size18
- CellB.Text = "Cell Bars"
- CellB.TextColor3 = Color3.new(1, 1, 1)
- CellB.TextSize = 16
- CellB.MouseButton1Down:connect(function()
- game.Workspace.Cells:Remove()
- end)
- Open.Name = "Open"
- Open.Parent = Extraction
- Open.BackgroundColor3 = Color3.new(55, 0, 102)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 0.270000024, 0)
- Open.Size = UDim2.new(0, 125, 0, 25)
- Open.Font = Enum.Font.SourceSansBold
- Open.FontSize = Enum.FontSize.Size18
- Open.Text = "Open Extraction"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 16
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- Open.Visible = false
- end)
- while true do
- wait()
- if Arrest == true then
- local Player = game.Players.LocalPlayer
- for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- end
- elseif Walk == true then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end
- end
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