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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Model19 = Instance.new("Model")
- UnionOperation20 = Instance.new("UnionOperation")
- Model21 = Instance.new("Model")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Part34 = Instance.new("Part")
- SpecialMesh35 = Instance.new("SpecialMesh")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Model40 = Instance.new("Model")
- Part41 = Instance.new("Part")
- SpecialMesh42 = Instance.new("SpecialMesh")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Part63 = Instance.new("Part")
- SpecialMesh64 = Instance.new("SpecialMesh")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Model67 = Instance.new("Model")
- Part68 = Instance.new("Part")
- SpecialMesh69 = Instance.new("SpecialMesh")
- Part70 = Instance.new("Part")
- SpecialMesh71 = Instance.new("SpecialMesh")
- Part72 = Instance.new("Part")
- SpecialMesh73 = Instance.new("SpecialMesh")
- Part74 = Instance.new("Part")
- SpecialMesh75 = Instance.new("SpecialMesh")
- Part76 = Instance.new("Part")
- SpecialMesh77 = Instance.new("SpecialMesh")
- Part78 = Instance.new("Part")
- SpecialMesh79 = Instance.new("SpecialMesh")
- Part80 = Instance.new("Part")
- SpecialMesh81 = Instance.new("SpecialMesh")
- Part82 = Instance.new("Part")
- SpecialMesh83 = Instance.new("SpecialMesh")
- Part84 = Instance.new("Part")
- SpecialMesh85 = Instance.new("SpecialMesh")
- Part86 = Instance.new("Part")
- SpecialMesh87 = Instance.new("SpecialMesh")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Model110 = Instance.new("Model")
- Part111 = Instance.new("Part")
- SpecialMesh112 = Instance.new("SpecialMesh")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Part115 = Instance.new("Part")
- SpecialMesh116 = Instance.new("SpecialMesh")
- Part117 = Instance.new("Part")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Part123 = Instance.new("Part")
- SpecialMesh124 = Instance.new("SpecialMesh")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- SpecialMesh132 = Instance.new("SpecialMesh")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Part135 = Instance.new("Part")
- SpecialMesh136 = Instance.new("SpecialMesh")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Script139 = Instance.new("Script")
- Script140 = Instance.new("Script")
- Script141 = Instance.new("Script")
- Decal142 = Instance.new("Decal")
- Model143 = Instance.new("Model")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- SpecialMesh146 = Instance.new("SpecialMesh")
- Script147 = Instance.new("Script")
- Script148 = Instance.new("Script")
- Script149 = Instance.new("Script")
- Decal150 = Instance.new("Decal")
- Model151 = Instance.new("Model")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- RotateP154 = Instance.new("RotateP")
- Script155 = Instance.new("Script")
- UnionOperation156 = Instance.new("UnionOperation")
- Model157 = Instance.new("Model")
- Seat158 = Instance.new("Seat")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- CylinderMesh161 = Instance.new("CylinderMesh")
- Part162 = Instance.new("Part")
- CylinderMesh163 = Instance.new("CylinderMesh")
- Part164 = Instance.new("Part")
- CylinderMesh165 = Instance.new("CylinderMesh")
- Part166 = Instance.new("Part")
- CylinderMesh167 = Instance.new("CylinderMesh")
- Part168 = Instance.new("Part")
- BlockMesh169 = Instance.new("BlockMesh")
- Seat170 = Instance.new("Seat")
- BlockMesh171 = Instance.new("BlockMesh")
- Part172 = Instance.new("Part")
- CylinderMesh173 = Instance.new("CylinderMesh")
- Part174 = Instance.new("Part")
- CylinderMesh175 = Instance.new("CylinderMesh")
- Model0.Parent = mas
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(182.324982, 0.510015011, 58.9250031, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part2.Orientation = Vector3.new(0, 90, -90)
- Part2.Position = Vector3.new(182.324982, 0.510015011, 58.9250031)
- Part2.Rotation = Vector3.new(-90, 90, 0)
- Part2.Color = Color3.new(0.686275, 0.866667, 1)
- Part2.Transparency = 0.30000001192093
- Part2.Size = Vector3.new(1, 24.75, 25.25)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Pastel light blue")
- Part2.Material = Enum.Material.Ice
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Pastel light blue")
- Part2.Shape = Enum.PartType.Cylinder
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(172.171341, 1.01001501, 51.3086739, -0.017386999, 0, -0.999848902, -0, 1, 0, 0.999848902, 0, -0.017386999)
- Part3.Orientation = Vector3.new(0, -91, 0)
- Part3.Position = Vector3.new(172.171341, 1.01001501, 51.3086739)
- Part3.Rotation = Vector3.new(-180, -89, -180)
- Part3.Size = Vector3.new(2.75, 2, 2)
- Part3.Material = Enum.Material.Slate
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(190.059387, 1.01001501, 48.9635162, -0.999912858, 0, -0.0132049983, -0, 1, 0, 0.0132049983, 0, -0.999912858)
- Part4.Orientation = Vector3.new(0, -179.23999, 0)
- Part4.Position = Vector3.new(190.059387, 1.01001501, 48.9635162)
- Part4.Rotation = Vector3.new(-180, -0.75999999, -180)
- Part4.Size = Vector3.new(2.75, 2, 2)
- Part4.Material = Enum.Material.Slate
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(192.199188, 1.13501406, 50.3495789, -0.71638459, 0, 0.697705567, 0, 1, 0, -0.697705567, 0, -0.71638459)
- Part5.Orientation = Vector3.new(0, 135.759995, 0)
- Part5.Position = Vector3.new(192.199188, 1.13501406, 50.3495789)
- Part5.Rotation = Vector3.new(-180, 44.2399979, -180)
- Part5.Size = Vector3.new(2.75, 2.25, 2.5)
- Part5.Material = Enum.Material.Slate
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(178.622864, 1.26001406, 46.8144226, -0.999912858, 0, -0.0132049983, -0, 1, 0, 0.0132049983, 0, -0.999912858)
- Part6.Orientation = Vector3.new(0, -179.23999, 0)
- Part6.Position = Vector3.new(178.622864, 1.26001406, 46.8144226)
- Part6.Rotation = Vector3.new(-180, -0.75999999, -180)
- Part6.Size = Vector3.new(2.75, 2.5, 2.75)
- Part6.Material = Enum.Material.Slate
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(188.36499, 1.26001406, 47.8367462, -0.71638459, 0, 0.697705567, 0, 1, 0, -0.697705567, 0, -0.71638459)
- Part7.Orientation = Vector3.new(0, 135.759995, 0)
- Part7.Position = Vector3.new(188.36499, 1.26001406, 47.8367462)
- Part7.Rotation = Vector3.new(-180, 44.2399979, -180)
- Part7.Size = Vector3.new(2.75, 2.5, 2.75)
- Part7.Material = Enum.Material.Slate
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(170.993271, 1.26001406, 52.967804, -0.719294429, 0, -0.694705427, -0, 1, 0, 0.694705427, 0, -0.719294429)
- Part8.Orientation = Vector3.new(0, -136, 0)
- Part8.Position = Vector3.new(170.993271, 1.26001406, 52.967804)
- Part8.Rotation = Vector3.new(-180, -44, -180)
- Part8.Size = Vector3.new(2.75, 2.5, 2.75)
- Part8.Material = Enum.Material.Slate
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(170.87326, 0.885015011, 65.5704498, -0.719294429, 0, -0.694705427, -0, 1, 0, 0.694705427, 0, -0.719294429)
- Part9.Orientation = Vector3.new(0, -136, 0)
- Part9.Position = Vector3.new(170.87326, 0.885015011, 65.5704498)
- Part9.Rotation = Vector3.new(-180, -44, -180)
- Part9.Size = Vector3.new(2, 1.75, 2.75)
- Part9.Material = Enum.Material.Slate
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(169.673431, 1.26001406, 62.6741486, -0.017386999, 0, -0.999848902, -0, 1, 0, 0.999848902, 0, -0.017386999)
- Part10.Orientation = Vector3.new(0, -91, 0)
- Part10.Position = Vector3.new(169.673431, 1.26001406, 62.6741486)
- Part10.Rotation = Vector3.new(-180, -89, -180)
- Part10.Size = Vector3.new(2.75, 2.5, 2.75)
- Part10.Material = Enum.Material.Slate
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(180.617737, 1.01001501, 46.4130554, -0.697705567, 0, -0.71638459, -0, 1, 0, 0.71638459, 0, -0.697705567)
- Part11.Orientation = Vector3.new(0, -134.23999, 0)
- Part11.Position = Vector3.new(180.617737, 1.01001501, 46.4130554)
- Part11.Rotation = Vector3.new(-180, -45.7599983, -180)
- Part11.Size = Vector3.new(2.75, 2, 2)
- Part11.Material = Enum.Material.Slate
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(168.876801, 1.13501406, 58.1596069, -0.017386999, 0, -0.999848902, -0, 1, 0, 0.999848902, 0, -0.017386999)
- Part12.Orientation = Vector3.new(0, -91, 0)
- Part12.Position = Vector3.new(168.876801, 1.13501406, 58.1596069)
- Part12.Rotation = Vector3.new(-180, -89, -180)
- Part12.Size = Vector3.new(2.75, 2.25, 2.5)
- Part12.Material = Enum.Material.Slate
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part13.Parent = Model1
- Part13.CFrame = CFrame.new(173.622223, 1.13501406, 49.212265, -0.719294429, 0, -0.694705427, -0, 1, 0, 0.694705427, 0, -0.719294429)
- Part13.Orientation = Vector3.new(0, -136, 0)
- Part13.Position = Vector3.new(173.622223, 1.13501406, 49.212265)
- Part13.Rotation = Vector3.new(-180, -44, -180)
- Part13.Size = Vector3.new(2.75, 2.25, 2.5)
- Part13.Material = Enum.Material.Slate
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(185.433258, 0.885015011, 46.7263184, -0.0132049983, 0, 0.999912858, 0, 1, 0, -0.999912858, 0, -0.0132049983)
- Part14.Orientation = Vector3.new(0, 90.7599945, 0)
- Part14.Position = Vector3.new(185.433258, 0.885015011, 46.7263184)
- Part14.Rotation = Vector3.new(-180, 89.2399979, -180)
- Part14.Size = Vector3.new(2, 1.75, 2.75)
- Part14.Material = Enum.Material.Slate
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(169.793686, 0.885015011, 55.8642426, -0.999848902, 0, 0.017386999, 0, 1, 0, -0.017386999, 0, -0.999848902)
- Part15.Orientation = Vector3.new(0, 179, 0)
- Part15.Position = Vector3.new(169.793686, 0.885015011, 55.8642426)
- Part15.Rotation = Vector3.new(-180, 1, -180)
- Part15.Size = Vector3.new(2, 1.75, 2.75)
- Part15.Material = Enum.Material.Slate
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(183.110901, 1.13501406, 45.8800964, -0.999912858, 0, -0.0132049983, -0, 1, 0, 0.0132049983, 0, -0.999912858)
- Part16.Orientation = Vector3.new(0, -179.23999, 0)
- Part16.Position = Vector3.new(183.110901, 1.13501406, 45.8800964)
- Part16.Rotation = Vector3.new(-180, -0.75999999, -180)
- Part16.Size = Vector3.new(2.75, 2.25, 2.5)
- Part16.Material = Enum.Material.Slate
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(175.764618, 0.885015011, 48.1022949, -0.71638459, 0, 0.697705567, 0, 1, 0, -0.697705567, 0, -0.71638459)
- Part17.Orientation = Vector3.new(0, 135.759995, 0)
- Part17.Position = Vector3.new(175.764618, 0.885015011, 48.1022949)
- Part17.Rotation = Vector3.new(-180, 44.2399979, -180)
- Part17.Size = Vector3.new(2, 1.75, 2.75)
- Part17.Material = Enum.Material.Slate
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(169.333267, 1.01001501, 60.667923, 0.694705427, 0, -0.719294429, 0, 1, -0, 0.719294429, 0, 0.694705427)
- Part18.Orientation = Vector3.new(0, -46, 0)
- Part18.Position = Vector3.new(169.333267, 1.01001501, 60.667923)
- Part18.Rotation = Vector3.new(0, -46, 0)
- Part18.Size = Vector3.new(2.75, 2, 2)
- Part18.Material = Enum.Material.Slate
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Model19.Parent = Model1
- UnionOperation20.Parent = Model19
- UnionOperation20.CFrame = CFrame.new(177.699982, 0.895033002, 54.3000031, 0.989576519, 0, -0.144007921, 0, 1, -0, 0.144007921, 0, 0.989576519)
- UnionOperation20.Orientation = Vector3.new(0, -8.27999973, 0)
- UnionOperation20.Position = Vector3.new(177.699982, 0.895033002, 54.3000031)
- UnionOperation20.Rotation = Vector3.new(0, -8.27999973, 0)
- UnionOperation20.Color = Color3.new(0.631373, 0.768628, 0.54902)
- UnionOperation20.Size = Vector3.new(2.72133517, 0.250000417, 2.72133565)
- UnionOperation20.BrickColor = BrickColor.new("Medium green")
- UnionOperation20.Material = Enum.Material.SmoothPlastic
- UnionOperation20.brickColor = BrickColor.new("Medium green")
- Model21.Parent = Model19
- Part22.Parent = Model21
- Part22.CFrame = CFrame.new(177.046951, 1.25986195, 53.7044067, -0.932949364, 0.250196517, 0.258857667, 0.259040207, 0.965866625, 5.77077662e-05, -0.25000751, 0.0671083704, -0.965915561)
- Part22.Orientation = Vector3.new(0, 165, 15.0099993)
- Part22.Position = Vector3.new(177.046951, 1.25986195, 53.7044067)
- Part22.Rotation = Vector3.new(-180, 15, -164.98999)
- Part22.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part22.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Light reddish violet")
- Part22.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part22.Elasticity = 0
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Light reddish violet")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- SpecialMesh23.Parent = Part22
- SpecialMesh23.Scale = Vector3.new(1.32853389, 0.189790577, 1.32853389)
- SpecialMesh23.MeshType = Enum.MeshType.Brick
- Part24.Parent = Model21
- Part24.CFrame = CFrame.new(177.592926, 1.15734506, 53.8750763, -1, 0.000201530536, 4.04417515e-05, 0.00020153512, 1, 0.000113023227, -4.04268503e-05, 0.000113031369, -1)
- Part24.Orientation = Vector3.new(-0.00999999978, 180, 0.00999999978)
- Part24.Position = Vector3.new(177.592926, 1.15734506, 53.8750763)
- Part24.Rotation = Vector3.new(-179.98999, 0, -179.98999)
- Part24.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part24.Size = Vector3.new(0.774399996, 0.774399936, 0.774399936)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Light reddish violet")
- Part24.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part24.Elasticity = 0
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Light reddish violet")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- SpecialMesh25.Parent = Part24
- SpecialMesh25.Scale = Vector3.new(0.969534338, 0.176278993, 0.881394804)
- SpecialMesh25.MeshType = Enum.MeshType.Brick
- Part26.Parent = Model21
- Part26.CFrame = CFrame.new(177.319916, 1.25303304, 53.3358612, -0.965948999, 0.000179052353, -0.25873214, -0.0668264106, 0.96589613, 0.250157773, 0.249953136, 0.258929789, -0.932994545)
- Part26.Orientation = Vector3.new(-14.4899998, -164.5, -3.9599998)
- Part26.Position = Vector3.new(177.319916, 1.25303304, 53.3358612)
- Part26.Rotation = Vector3.new(-164.98999, -14.9899998, -179.98999)
- Part26.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part26.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Light reddish violet")
- Part26.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part26.Elasticity = 0
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Light reddish violet")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Scale = Vector3.new(1.32853389, 0.189790577, 1.51832473)
- SpecialMesh27.MeshType = Enum.MeshType.Brick
- Part28.Parent = Model21
- Part28.CFrame = CFrame.new(177.046875, 1.25979996, 54.1821861, -0.932971835, 0.250193059, -0.258780003, 0.258974582, 0.965884149, 0.000160443757, 0.249991655, -0.0668677688, -0.965936244)
- Part28.Orientation = Vector3.new(-0.00999999978, -165, 15.0099993)
- Part28.Position = Vector3.new(177.046875, 1.25979996, 54.1821861)
- Part28.Rotation = Vector3.new(-179.98999, -15, -164.98999)
- Part28.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part28.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Light reddish violet")
- Part28.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part28.Elasticity = 0
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Light reddish violet")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- SpecialMesh29.Parent = Part28
- SpecialMesh29.Scale = Vector3.new(1.32853389, 0.189790577, 1.32853389)
- SpecialMesh29.MeshType = Enum.MeshType.Brick
- Part30.Parent = Model21
- Part30.CFrame = CFrame.new(178.138977, 1.25963795, 53.6361847, -0.933073401, -0.249813825, -0.258779943, -0.258665025, 0.965967059, 0.000160331067, 0.249932855, 0.0670869127, -0.965936303)
- Part30.Orientation = Vector3.new(-0.00999999978, -165, -14.9899998)
- Part30.Position = Vector3.new(178.138977, 1.25963795, 53.6361847)
- Part30.Rotation = Vector3.new(-179.98999, -15, 165.009995)
- Part30.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part30.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Light reddish violet")
- Part30.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part30.Elasticity = 0
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Light reddish violet")
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.formFactor = Enum.FormFactor.Custom
- SpecialMesh31.Parent = Part30
- SpecialMesh31.Scale = Vector3.new(1.32853389, 0.189790577, 1.32853389)
- SpecialMesh31.MeshType = Enum.MeshType.Brick
- Part32.Parent = Model21
- Part32.CFrame = CFrame.new(178.138977, 1.25958705, 54.1139832, -0.933055937, -0.249798626, 0.258857638, -0.258598387, 0.965985, 5.76083366e-05, -0.250066936, -0.0668864101, -0.965915561)
- Part32.Orientation = Vector3.new(0, 165, -14.9899998)
- Part32.Position = Vector3.new(178.138977, 1.25958705, 54.1139832)
- Part32.Rotation = Vector3.new(-180, 15, 165.009995)
- Part32.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part32.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Light reddish violet")
- Part32.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part32.Elasticity = 0
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Light reddish violet")
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.formFactor = Enum.FormFactor.Custom
- SpecialMesh33.Parent = Part32
- SpecialMesh33.Scale = Vector3.new(1.32853389, 0.189790577, 1.32853389)
- SpecialMesh33.MeshType = Enum.MeshType.Brick
- Part34.Parent = Model21
- Part34.CFrame = CFrame.new(177.319885, 1.259709, 54.4211273, -0.965929627, 0.000208891928, 0.258804798, -0.0667594448, 0.965956092, -0.249943987, -0.250046283, -0.258705974, -0.933031619)
- Part34.Orientation = Vector3.new(14.4699993, 164.5, -3.94999981)
- Part34.Position = Vector3.new(177.319885, 1.259709, 54.4211273)
- Part34.Rotation = Vector3.new(165, 15, -179.98999)
- Part34.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part34.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Light reddish violet")
- Part34.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part34.Elasticity = 0
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Light reddish violet")
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.formFactor = Enum.FormFactor.Custom
- SpecialMesh35.Parent = Part34
- SpecialMesh35.Scale = Vector3.new(1.32853389, 0.189790577, 1.51832473)
- SpecialMesh35.MeshType = Enum.MeshType.Brick
- Part36.Parent = Model21
- Part36.CFrame = CFrame.new(177.797684, 1.25961494, 54.4211273, -0.965922654, 0.000200584531, -0.258830547, 0.0671486333, 0.965955555, -0.249841556, 0.249968722, -0.258707732, -0.933052003)
- Part36.Orientation = Vector3.new(14.4699993, -164.5, 3.98000002)
- Part36.Position = Vector3.new(177.797684, 1.25961494, 54.4211273)
- Part36.Rotation = Vector3.new(165.009995, -15, -179.98999)
- Part36.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part36.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Light reddish violet")
- Part36.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part36.Elasticity = 0
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Light reddish violet")
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.formFactor = Enum.FormFactor.Custom
- SpecialMesh37.Parent = Part36
- SpecialMesh37.Scale = Vector3.new(1.32853389, 0.189790577, 1.51832473)
- SpecialMesh37.MeshType = Enum.MeshType.Brick
- Part38.Parent = Model21
- Part38.CFrame = CFrame.new(177.797729, 1.25293195, 53.3358765, -0.965901971, 0.000188693404, 0.258907974, 0.0672152415, 0.965895951, 0.250054389, -0.250030935, 0.258930564, -0.932973444)
- Part38.Orientation = Vector3.new(-14.4799995, 164.48999, 3.98000002)
- Part38.Position = Vector3.new(177.797729, 1.25293195, 53.3358765)
- Part38.Rotation = Vector3.new(-165, 15.0099993, -179.98999)
- Part38.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part38.Size = Vector3.new(0.359634459, 0.359634459, 0.359634399)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Light reddish violet")
- Part38.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part38.Elasticity = 0
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Light reddish violet")
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.formFactor = Enum.FormFactor.Custom
- SpecialMesh39.Parent = Part38
- SpecialMesh39.Scale = Vector3.new(1.32853389, 0.189790577, 1.51832473)
- SpecialMesh39.MeshType = Enum.MeshType.Brick
- Model40.Parent = Model1
- Part41.Parent = Model40
- Part41.CFrame = CFrame.new(172.215973, 3.99973011, 62.3234406, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part41.Orientation = Vector3.new(15, 156.729996, 0)
- Part41.Position = Vector3.new(172.215973, 3.99973011, 62.3234406)
- Part41.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part41.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part41.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Grime")
- Part41.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part41.Elasticity = 0
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Grime")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- SpecialMesh42.Parent = Part41
- SpecialMesh42.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh42.MeshType = Enum.MeshType.Brick
- Part43.Parent = Model40
- Part43.CFrame = CFrame.new(172.158966, 3.46098995, 62.4560547, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part43.Orientation = Vector3.new(15, 156.729996, 0)
- Part43.Position = Vector3.new(172.158966, 3.46098995, 62.4560547)
- Part43.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part43.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Brown")
- Part43.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part43.Elasticity = 0
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Brown")
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Brick
- Part45.Parent = Model40
- Part45.CFrame = CFrame.new(171.224197, 3.18903494, 63.5002136, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part45.Orientation = Vector3.new(0, 156.729996, 0)
- Part45.Position = Vector3.new(171.224197, 3.18903494, 63.5002136)
- Part45.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part45.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part45.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Grime")
- Part45.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part45.Elasticity = 0
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Grime")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- SpecialMesh46.Parent = Part45
- SpecialMesh46.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh46.MeshType = Enum.MeshType.Brick
- Part47.Parent = Model40
- Part47.CFrame = CFrame.new(172.630173, 2.51229095, 63.6191101, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part47.Orientation = Vector3.new(0, 156.729996, 30)
- Part47.Position = Vector3.new(172.630173, 2.51229095, 63.6191101)
- Part47.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part47.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part47.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Grime")
- Part47.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part47.Elasticity = 0
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Grime")
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.formFactor = Enum.FormFactor.Custom
- SpecialMesh48.Parent = Part47
- SpecialMesh48.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh48.MeshType = Enum.MeshType.Brick
- Part49.Parent = Model40
- Part49.CFrame = CFrame.new(172.060135, 2.52718806, 62.6858826, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part49.Orientation = Vector3.new(15, 156.729996, 0)
- Part49.Position = Vector3.new(172.060135, 2.52718806, 62.6858826)
- Part49.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part49.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part49.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Grime")
- Part49.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part49.Elasticity = 0
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Grime")
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.formFactor = Enum.FormFactor.Custom
- SpecialMesh50.Parent = Part49
- SpecialMesh50.Scale = Vector3.new(0.190496966, 1.14298177, 0.190496877)
- SpecialMesh50.MeshType = Enum.MeshType.Brick
- Part51.Parent = Model40
- Part51.CFrame = CFrame.new(171.224213, 2.63127995, 63.5001984, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part51.Orientation = Vector3.new(0, 156.729996, 0)
- Part51.Position = Vector3.new(171.224213, 2.63127995, 63.5001984)
- Part51.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part51.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part51.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Brown")
- Part51.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part51.Elasticity = 0
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Brown")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- SpecialMesh52.Parent = Part51
- SpecialMesh52.MeshType = Enum.MeshType.Brick
- Part53.Parent = Model40
- Part53.CFrame = CFrame.new(172.377411, 1.85042095, 63.5104065, -0.887351573, 0.237754166, 0.395069748, 0.258818895, 0.965925932, 2.65342806e-05, -0.38160181, 0.102275074, -0.918651104)
- Part53.Orientation = Vector3.new(0, 156.729996, 15)
- Part53.Position = Vector3.new(172.377411, 1.85042095, 63.5104065)
- Part53.Rotation = Vector3.new(-180, 23.2699986, -165)
- Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part53.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Grime")
- Part53.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part53.Elasticity = 0
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Grime")
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.formFactor = Enum.FormFactor.Custom
- SpecialMesh54.Parent = Part53
- SpecialMesh54.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh54.MeshType = Enum.MeshType.Brick
- Part55.Parent = Model40
- Part55.CFrame = CFrame.new(173.04007, 3.28511906, 63.7954102, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part55.Orientation = Vector3.new(0, 156.729996, 30)
- Part55.Position = Vector3.new(173.04007, 3.28511906, 63.7954102)
- Part55.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Brown")
- Part55.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part55.Elasticity = 0
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Brown")
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.formFactor = Enum.FormFactor.Custom
- SpecialMesh56.Parent = Part55
- SpecialMesh56.MeshType = Enum.MeshType.Brick
- Part57.Parent = Model40
- Part57.CFrame = CFrame.new(173.296249, 3.76813602, 63.9055939, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part57.Orientation = Vector3.new(0, 156.729996, 30)
- Part57.Position = Vector3.new(173.296249, 3.76813602, 63.9055939)
- Part57.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part57.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part57.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Grime")
- Part57.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part57.Elasticity = 0
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Grime")
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- SpecialMesh58.Parent = Part57
- SpecialMesh58.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh58.MeshType = Enum.MeshType.Brick
- Part59.Parent = Model40
- Part59.CFrame = CFrame.new(172.016068, 1.06965196, 62.7883148, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part59.Orientation = Vector3.new(0, 156.729996, 0)
- Part59.Position = Vector3.new(172.016068, 1.06965196, 62.7883148)
- Part59.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part59.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Grime")
- Part59.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part59.Elasticity = 0
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Grime")
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.formFactor = Enum.FormFactor.Custom
- SpecialMesh60.Parent = Part59
- SpecialMesh60.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh60.MeshType = Enum.MeshType.Brick
- Part61.Parent = Model40
- Part61.CFrame = CFrame.new(172.28862, 1.14399195, 63.4721832, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part61.Orientation = Vector3.new(0, 156.729996, 0)
- Part61.Position = Vector3.new(172.28862, 1.14399195, 63.4721832)
- Part61.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part61.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part61.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Grime")
- Part61.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part61.Elasticity = 0
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Grime")
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.formFactor = Enum.FormFactor.Custom
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh62.MeshType = Enum.MeshType.Brick
- Part63.Parent = Model40
- Part63.CFrame = CFrame.new(172.288605, 0.400402993, 63.4721527, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part63.Orientation = Vector3.new(0, 156.729996, 0)
- Part63.Position = Vector3.new(172.288605, 0.400402993, 63.4721527)
- Part63.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part63.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part63.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Grime")
- Part63.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part63.Elasticity = 0
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Grime")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- SpecialMesh64.Parent = Part63
- SpecialMesh64.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh64.MeshType = Enum.MeshType.Brick
- Part65.Parent = Model40
- Part65.CFrame = CFrame.new(171.224213, 1.06964505, 63.5001526, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part65.Orientation = Vector3.new(0, 156.729996, 0)
- Part65.Position = Vector3.new(171.224213, 1.06964505, 63.5001526)
- Part65.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part65.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part65.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Grime")
- Part65.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part65.Elasticity = 0
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Grime")
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.formFactor = Enum.FormFactor.Custom
- SpecialMesh66.Parent = Part65
- SpecialMesh66.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh66.MeshType = Enum.MeshType.Brick
- Model67.Parent = Model1
- Part68.Parent = Model67
- Part68.CFrame = CFrame.new(172.938995, 3.99973011, 64.5001984, -4.66348456e-06, 0.258792847, 0.965932786, 1.49007278e-07, 0.965929568, -0.258803517, -0.999999583, -6.52594167e-07, -2.68671124e-06)
- Part68.Orientation = Vector3.new(15, 90, 0)
- Part68.Position = Vector3.new(172.938995, 3.99973011, 64.5001984)
- Part68.Rotation = Vector3.new(90, 75, -90)
- Part68.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part68.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Grime")
- Part68.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part68.Elasticity = 0
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Grime")
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.formFactor = Enum.FormFactor.Custom
- SpecialMesh69.Parent = Part68
- SpecialMesh69.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh69.MeshType = Enum.MeshType.Brick
- Part70.Parent = Model67
- Part70.CFrame = CFrame.new(172.794647, 3.46098995, 64.5002136, -4.66348456e-06, 0.258792847, 0.965932786, 1.49007278e-07, 0.965929568, -0.258803517, -0.999999583, -6.52594167e-07, -2.68671124e-06)
- Part70.Orientation = Vector3.new(15, 90, 0)
- Part70.Position = Vector3.new(172.794647, 3.46098995, 64.5002136)
- Part70.Rotation = Vector3.new(90, 75, -90)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Brown")
- Part70.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part70.Elasticity = 0
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Brown")
- Part70.FormFactor = Enum.FormFactor.Custom
- Part70.formFactor = Enum.FormFactor.Custom
- SpecialMesh71.Parent = Part70
- SpecialMesh71.MeshType = Enum.MeshType.Brick
- Part72.Parent = Model67
- Part72.CFrame = CFrame.new(171.466125, 3.18903494, 64.0540161, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(171.466125, 3.18903494, 64.0540161)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part72.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Grime")
- Part72.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part72.Elasticity = 0
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Grime")
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.formFactor = Enum.FormFactor.Custom
- SpecialMesh73.Parent = Part72
- SpecialMesh73.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh73.MeshType = Enum.MeshType.Brick
- Part74.Parent = Model67
- Part74.CFrame = CFrame.new(171.912354, 2.51229095, 65.3925934, -1.75534551e-05, -2.10995222e-05, 1, 0.49999994, 0.866024852, 1.59163865e-05, -0.866024911, 0.49999994, -2.74347326e-06)
- Part74.Orientation = Vector3.new(0, 90, 30)
- Part74.Position = Vector3.new(171.912354, 2.51229095, 65.3925934)
- Part74.Rotation = Vector3.new(30, 90, 0)
- Part74.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part74.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Grime")
- Part74.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part74.Elasticity = 0
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Grime")
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.formFactor = Enum.FormFactor.Custom
- SpecialMesh75.Parent = Part74
- SpecialMesh75.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh75.MeshType = Enum.MeshType.Brick
- Part76.Parent = Model67
- Part76.CFrame = CFrame.new(172.544464, 2.52718806, 64.5002136, -4.67460177e-06, 0.258792847, 0.965932786, 1.49007093e-07, 0.965929568, -0.258803517, -0.999999583, -6.52594167e-07, -2.7016124e-06)
- Part76.Orientation = Vector3.new(15, 90, 0)
- Part76.Position = Vector3.new(172.544464, 2.52718806, 64.5002136)
- Part76.Rotation = Vector3.new(90, 75, -90)
- Part76.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part76.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Grime")
- Part76.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part76.Elasticity = 0
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Grime")
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.formFactor = Enum.FormFactor.Custom
- SpecialMesh77.Parent = Part76
- SpecialMesh77.Scale = Vector3.new(0.190496966, 1.14298177, 0.190496877)
- SpecialMesh77.MeshType = Enum.MeshType.Brick
- Part78.Parent = Model67
- Part78.CFrame = CFrame.new(171.466141, 2.63127995, 64.0540161, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part78.Orientation = Vector3.new(0, 90, 0)
- Part78.Position = Vector3.new(171.466141, 2.63127995, 64.0540161)
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part78.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Brown")
- Part78.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part78.Elasticity = 0
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Brown")
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.formFactor = Enum.FormFactor.Custom
- SpecialMesh79.Parent = Part78
- SpecialMesh79.MeshType = Enum.MeshType.Brick
- Part80.Parent = Model67
- Part80.CFrame = CFrame.new(171.912369, 1.85042095, 65.1174164, -1.14943859e-05, -2.49237546e-05, 1, 0.258819312, 0.965925813, 2.70494638e-05, -0.965925813, 0.258819282, -4.65197581e-06)
- Part80.Orientation = Vector3.new(0, 90, 15)
- Part80.Position = Vector3.new(171.912369, 1.85042095, 65.1174164)
- Part80.Rotation = Vector3.new(15, 90, 0)
- Part80.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part80.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Grime")
- Part80.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part80.Elasticity = 0
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Grime")
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.formFactor = Enum.FormFactor.Custom
- SpecialMesh81.Parent = Part80
- SpecialMesh81.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh81.MeshType = Enum.MeshType.Brick
- Part82.Parent = Model67
- Part82.CFrame = CFrame.new(171.912338, 3.28511906, 65.8387604, -1.75768801e-05, -2.10995222e-05, 1, 0.49999994, 0.866024852, 1.59280989e-05, -0.866024911, 0.49999994, -2.76375977e-06)
- Part82.Orientation = Vector3.new(0, 90, 30)
- Part82.Position = Vector3.new(171.912338, 3.28511906, 65.8387604)
- Part82.Rotation = Vector3.new(30, 90, 0)
- Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part82.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Brown")
- Part82.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part82.Elasticity = 0
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Brown")
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.formFactor = Enum.FormFactor.Custom
- SpecialMesh83.Parent = Part82
- SpecialMesh83.MeshType = Enum.MeshType.Brick
- Part84.Parent = Model67
- Part84.CFrame = CFrame.new(171.912323, 3.76813602, 66.1176605, -1.75768801e-05, -2.10995222e-05, 1, 0.49999994, 0.866024852, 1.59280989e-05, -0.866024911, 0.49999994, -2.76375977e-06)
- Part84.Orientation = Vector3.new(0, 90, 30)
- Part84.Position = Vector3.new(171.912323, 3.76813602, 66.1176605)
- Part84.Rotation = Vector3.new(30, 90, 0)
- Part84.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part84.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Grime")
- Part84.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part84.Elasticity = 0
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Grime")
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.formFactor = Enum.FormFactor.Custom
- SpecialMesh85.Parent = Part84
- SpecialMesh85.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh85.MeshType = Enum.MeshType.Brick
- Part86.Parent = Model67
- Part86.CFrame = CFrame.new(172.432953, 1.06965196, 64.5002136, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(172.432953, 1.06965196, 64.5002136)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part86.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Grime")
- Part86.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part86.Elasticity = 0
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Grime")
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.formFactor = Enum.FormFactor.Custom
- SpecialMesh87.Parent = Part86
- SpecialMesh87.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh87.MeshType = Enum.MeshType.Brick
- Part88.Parent = Model67
- Part88.CFrame = CFrame.new(171.912399, 1.14399195, 65.0207672, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Position = Vector3.new(171.912399, 1.14399195, 65.0207672)
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part88.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Grime")
- Part88.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part88.Elasticity = 0
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Grime")
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.formFactor = Enum.FormFactor.Custom
- SpecialMesh89.Parent = Part88
- SpecialMesh89.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh89.MeshType = Enum.MeshType.Brick
- Part90.Parent = Model67
- Part90.CFrame = CFrame.new(171.912415, 0.400402993, 65.020752, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part90.Orientation = Vector3.new(0, 90, 0)
- Part90.Position = Vector3.new(171.912415, 0.400402993, 65.020752)
- Part90.Rotation = Vector3.new(0, 90, 0)
- Part90.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part90.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Grime")
- Part90.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part90.Elasticity = 0
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Grime")
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.formFactor = Enum.FormFactor.Custom
- SpecialMesh91.Parent = Part90
- SpecialMesh91.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh91.MeshType = Enum.MeshType.Brick
- Part92.Parent = Model67
- Part92.CFrame = CFrame.new(171.466187, 1.06964505, 64.0540161, -4.65197809e-06, -2.71368863e-05, 1, 1.78809884e-07, 1, 2.71368881e-05, -1, 1.78936133e-07, -4.65197354e-06)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Position = Vector3.new(171.466187, 1.06964505, 64.0540161)
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part92.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Grime")
- Part92.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part92.Elasticity = 0
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Grime")
- Part92.FormFactor = Enum.FormFactor.Custom
- Part92.formFactor = Enum.FormFactor.Custom
- SpecialMesh93.Parent = Part92
- SpecialMesh93.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh93.MeshType = Enum.MeshType.Brick
- Part94.Parent = Model1
- Part94.CFrame = CFrame.new(183.324982, 1.01001501, 71.0500031, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
- Part94.Orientation = Vector3.new(0, 45, 0)
- Part94.Position = Vector3.new(183.324982, 1.01001501, 71.0500031)
- Part94.Rotation = Vector3.new(0, 45, 0)
- Part94.Size = Vector3.new(2.75, 2, 2)
- Part94.Material = Enum.Material.Slate
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part95.Parent = Model1
- Part95.CFrame = CFrame.new(185.324982, 1.26001406, 70.6750031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(185.324982, 1.26001406, 70.6750031)
- Part95.Size = Vector3.new(2.75, 2.5, 2.75)
- Part95.Material = Enum.Material.Slate
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part96.Parent = Model1
- Part96.CFrame = CFrame.new(173.917831, 1.01001501, 68.3750763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part96.Position = Vector3.new(173.917831, 1.01001501, 68.3750763)
- Part96.Size = Vector3.new(2.75, 2, 2)
- Part96.Material = Enum.Material.Slate
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part97.Parent = Model1
- Part97.CFrame = CFrame.new(178.514008, 0.885015011, 70.6731644, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part97.Orientation = Vector3.new(0, -90, 0)
- Part97.Position = Vector3.new(178.514008, 0.885015011, 70.6731644)
- Part97.Rotation = Vector3.new(0, -90, 0)
- Part97.Size = Vector3.new(2, 1.75, 2.75)
- Part97.Material = Enum.Material.Slate
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part98.Parent = Model1
- Part98.CFrame = CFrame.new(171.796494, 1.13501406, 66.9608612, 0.707106829, 0, -0.707106829, 0, 1, -0, 0.707106829, 0, 0.707106829)
- Part98.Orientation = Vector3.new(0, -45, 0)
- Part98.Position = Vector3.new(171.796494, 1.13501406, 66.9608612)
- Part98.Rotation = Vector3.new(0, -45, 0)
- Part98.Size = Vector3.new(2.75, 2.25, 2.5)
- Part98.Material = Enum.Material.Slate
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part99.Parent = Model1
- Part99.CFrame = CFrame.new(175.597183, 1.26001406, 69.5241318, 0.707106829, 0, -0.707106829, 0, 1, -0, 0.707106829, 0, 0.707106829)
- Part99.Orientation = Vector3.new(0, -45, 0)
- Part99.Position = Vector3.new(175.597183, 1.26001406, 69.5241318)
- Part99.Rotation = Vector3.new(0, -45, 0)
- Part99.Size = Vector3.new(2.75, 2.5, 2.75)
- Part99.Material = Enum.Material.Slate
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part100.Parent = Model1
- Part100.CFrame = CFrame.new(191.835281, 1.01001501, 66.2663574, 0.0305900034, 0, 0.999532104, 0, 1, 0, -0.999532104, 0, 0.0305900034)
- Part100.Orientation = Vector3.new(0, 88.25, 0)
- Part100.Position = Vector3.new(191.835281, 1.01001501, 66.2663574)
- Part100.Rotation = Vector3.new(0, 88.25, 0)
- Part100.Size = Vector3.new(2.75, 2, 2)
- Part100.Material = Enum.Material.Slate
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part101.Parent = Model1
- Part101.CFrame = CFrame.new(195.220016, 1.13501406, 59.4595337, 0.0305900034, 0, 0.999532104, 0, 1, 0, -0.999532104, 0, 0.0305900034)
- Part101.Orientation = Vector3.new(0, 88.25, 0)
- Part101.Position = Vector3.new(195.220016, 1.13501406, 59.4595337)
- Part101.Rotation = Vector3.new(0, 88.25, 0)
- Part101.Size = Vector3.new(2.75, 2.25, 2.5)
- Part101.Material = Enum.Material.Slate
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part102.Parent = Model1
- Part102.CFrame = CFrame.new(190.356857, 1.13501406, 68.3434143, 0.72840637, 0, 0.685145319, 0, 1, 0, -0.685145319, 0, 0.72840637)
- Part102.Orientation = Vector3.new(0, 43.25, 0)
- Part102.Position = Vector3.new(190.356857, 1.13501406, 68.3434143)
- Part102.Rotation = Vector3.new(0, 43.25, 0)
- Part102.Size = Vector3.new(2.75, 2.25, 2.5)
- Part102.Material = Enum.Material.Slate
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part103.Parent = Model1
- Part103.CFrame = CFrame.new(193.035156, 1.26001406, 64.6229248, 0.72840637, 0, 0.685145319, 0, 1, 0, -0.685145319, 0, 0.72840637)
- Part103.Orientation = Vector3.new(0, 43.25, 0)
- Part103.Position = Vector3.new(193.035156, 1.26001406, 64.6229248)
- Part103.Rotation = Vector3.new(0, 43.25, 0)
- Part103.Size = Vector3.new(2.75, 2.5, 2.75)
- Part103.Material = Enum.Material.Slate
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part104.Parent = Model1
- Part104.CFrame = CFrame.new(194.265244, 0.885015011, 61.9924927, 0.999532104, 0, -0.0305900034, 0, 1, -0, 0.0305900034, 0, 0.999532104)
- Part104.Orientation = Vector3.new(0, -1.75, 0)
- Part104.Position = Vector3.new(194.265244, 0.885015011, 61.9924927)
- Part104.Rotation = Vector3.new(0, -1.75, 0)
- Part104.Size = Vector3.new(2, 1.75, 3.25)
- Part104.Material = Enum.Material.Slate
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part105.Parent = Model1
- Part105.CFrame = CFrame.new(193.321609, 0.885015011, 52.0229797, 0.72840637, 0, 0.685145319, 0, 1, 0, -0.685145319, 0, 0.72840637)
- Part105.Orientation = Vector3.new(0, 43.25, 0)
- Part105.Position = Vector3.new(193.321609, 0.885015011, 52.0229797)
- Part105.Rotation = Vector3.new(0, 43.25, 0)
- Part105.Size = Vector3.new(2, 1.75, 2.75)
- Part105.Material = Enum.Material.Slate
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part106.Parent = Model1
- Part106.CFrame = CFrame.new(194.483078, 1.26001406, 54.9348755, 0.0305900034, 0, 0.999532104, 0, 1, 0, -0.999532104, 0, 0.0305900034)
- Part106.Orientation = Vector3.new(0, 88.25, 0)
- Part106.Position = Vector3.new(194.483078, 1.26001406, 54.9348755)
- Part106.Rotation = Vector3.new(0, 88.25, 0)
- Part106.Size = Vector3.new(2.75, 2.5, 2.75)
- Part106.Material = Enum.Material.Slate
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part107.Parent = Model1
- Part107.CFrame = CFrame.new(194.796722, 1.01001501, 56.9454041, -0.685145319, 0, 0.72840637, 0, 1, 0, -0.72840637, 0, -0.685145319)
- Part107.Orientation = Vector3.new(0, 133.25, 0)
- Part107.Position = Vector3.new(194.796722, 1.01001501, 56.9454041)
- Part107.Rotation = Vector3.new(-180, 46.75, -180)
- Part107.Size = Vector3.new(2.75, 2, 2)
- Part107.Material = Enum.Material.Slate
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part108.Parent = Model1
- Part108.CFrame = CFrame.new(188.199982, 0.885015011, 69.4250031, 0.707106829, 0, -0.707106829, 0, 1, -0, 0.707106829, 0, 0.707106829)
- Part108.Orientation = Vector3.new(0, -45, 0)
- Part108.Position = Vector3.new(188.199982, 0.885015011, 69.4250031)
- Part108.Rotation = Vector3.new(0, -45, 0)
- Part108.Size = Vector3.new(2, 1.75, 2.75)
- Part108.Material = Enum.Material.Slate
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part109.Parent = Model1
- Part109.CFrame = CFrame.new(180.824982, 1.13501406, 71.5500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(180.824982, 1.13501406, 71.5500031)
- Part109.Size = Vector3.new(2.75, 2.25, 2.5)
- Part109.Material = Enum.Material.Slate
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Model110.Parent = Model1
- Part111.Parent = Model110
- Part111.CFrame = CFrame.new(193.965973, 4.74969578, 52.3234406, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part111.Orientation = Vector3.new(15, 156.729996, 0)
- Part111.Position = Vector3.new(193.965973, 4.74969578, 52.3234406)
- Part111.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part111.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Grime")
- Part111.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part111.Elasticity = 0
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Grime")
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.formFactor = Enum.FormFactor.Custom
- SpecialMesh112.Parent = Part111
- SpecialMesh112.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh112.MeshType = Enum.MeshType.Brick
- Part113.Parent = Model110
- Part113.CFrame = CFrame.new(193.908966, 4.21096992, 52.4560547, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part113.Orientation = Vector3.new(15, 156.729996, 0)
- Part113.Position = Vector3.new(193.908966, 4.21096992, 52.4560547)
- Part113.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part113.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part113.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Brown")
- Part113.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part113.Elasticity = 0
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Brown")
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.formFactor = Enum.FormFactor.Custom
- SpecialMesh114.Parent = Part113
- SpecialMesh114.MeshType = Enum.MeshType.Brick
- Part115.Parent = Model110
- Part115.CFrame = CFrame.new(192.974197, 3.93903494, 53.5002136, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part115.Orientation = Vector3.new(0, 156.729996, 0)
- Part115.Position = Vector3.new(192.974197, 3.93903494, 53.5002136)
- Part115.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part115.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part115.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Grime")
- Part115.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part115.Elasticity = 0
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Grime")
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.formFactor = Enum.FormFactor.Custom
- SpecialMesh116.Parent = Part115
- SpecialMesh116.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh116.MeshType = Enum.MeshType.Brick
- Part117.Parent = Model110
- Part117.CFrame = CFrame.new(194.380173, 3.26229095, 53.6191101, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part117.Orientation = Vector3.new(0, 156.729996, 30)
- Part117.Position = Vector3.new(194.380173, 3.26229095, 53.6191101)
- Part117.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part117.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part117.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Grime")
- Part117.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part117.Elasticity = 0
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Grime")
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.formFactor = Enum.FormFactor.Custom
- SpecialMesh118.Parent = Part117
- SpecialMesh118.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh118.MeshType = Enum.MeshType.Brick
- Part119.Parent = Model110
- Part119.CFrame = CFrame.new(193.810135, 3.27718806, 52.6858826, -0.918651402, 0.102241836, 0.381610125, 0, 0.965932369, -0.258794785, -0.395069182, -0.237742186, -0.887355089)
- Part119.Orientation = Vector3.new(15, 156.729996, 0)
- Part119.Position = Vector3.new(193.810135, 3.27718806, 52.6858826)
- Part119.Rotation = Vector3.new(163.73999, 22.4300003, -173.649994)
- Part119.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part119.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Grime")
- Part119.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part119.Elasticity = 0
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Grime")
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.formFactor = Enum.FormFactor.Custom
- SpecialMesh120.Parent = Part119
- SpecialMesh120.Scale = Vector3.new(0.190496966, 1.14298177, 0.190496877)
- SpecialMesh120.MeshType = Enum.MeshType.Brick
- Part121.Parent = Model110
- Part121.CFrame = CFrame.new(192.974213, 3.38127995, 53.5001984, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part121.Orientation = Vector3.new(0, 156.729996, 0)
- Part121.Position = Vector3.new(192.974213, 3.38127995, 53.5001984)
- Part121.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part121.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Brown")
- Part121.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part121.Elasticity = 0
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Brown")
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.formFactor = Enum.FormFactor.Custom
- SpecialMesh122.Parent = Part121
- SpecialMesh122.MeshType = Enum.MeshType.Brick
- Part123.Parent = Model110
- Part123.CFrame = CFrame.new(194.127411, 2.60041904, 53.5104065, -0.887351573, 0.237754166, 0.395069748, 0.258818895, 0.965925932, 2.65342806e-05, -0.38160181, 0.102275074, -0.918651104)
- Part123.Orientation = Vector3.new(0, 156.729996, 15)
- Part123.Position = Vector3.new(194.127411, 2.60041904, 53.5104065)
- Part123.Rotation = Vector3.new(-180, 23.2699986, -165)
- Part123.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part123.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Grime")
- Part123.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part123.Elasticity = 0
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Grime")
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.formFactor = Enum.FormFactor.Custom
- SpecialMesh124.Parent = Part123
- SpecialMesh124.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh124.MeshType = Enum.MeshType.Brick
- Part125.Parent = Model110
- Part125.CFrame = CFrame.new(194.790054, 4.0351119, 53.7954102, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part125.Orientation = Vector3.new(0, 156.729996, 30)
- Part125.Position = Vector3.new(194.790054, 4.0351119, 53.7954102)
- Part125.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part125.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part125.Size = Vector3.new(0.297460616, 1.04111218, 0.297460467)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Brown")
- Part125.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part125.Elasticity = 0
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Brown")
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.formFactor = Enum.FormFactor.Custom
- SpecialMesh126.Parent = Part125
- SpecialMesh126.MeshType = Enum.MeshType.Brick
- Part127.Parent = Model110
- Part127.CFrame = CFrame.new(195.046249, 4.51810789, 53.9055939, -0.795580089, 0.459316611, 0.395070344, 0.50000006, 0.866025388, 2.59373282e-05, -0.342129022, 0.19755584, -0.918650866)
- Part127.Orientation = Vector3.new(0, 156.729996, 30)
- Part127.Position = Vector3.new(195.046249, 4.51810789, 53.9055939)
- Part127.Rotation = Vector3.new(-180, 23.2699986, -150)
- Part127.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part127.Size = Vector3.new(0.395291686, 0.395291597, 0.395291597)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Grime")
- Part127.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part127.Elasticity = 0
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Grime")
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.formFactor = Enum.FormFactor.Custom
- SpecialMesh128.Parent = Part127
- SpecialMesh128.Scale = Vector3.new(0.376254588, 0.188127294, 0.376254499)
- SpecialMesh128.MeshType = Enum.MeshType.Brick
- Part129.Parent = Model110
- Part129.CFrame = CFrame.new(193.766068, 1.81965196, 52.7883148, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part129.Orientation = Vector3.new(0, 156.729996, 0)
- Part129.Position = Vector3.new(193.766068, 1.81965196, 52.7883148)
- Part129.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part129.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Grime")
- Part129.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part129.Elasticity = 0
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Grime")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- SpecialMesh130.Parent = Part129
- SpecialMesh130.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh130.MeshType = Enum.MeshType.Brick
- Part131.Parent = Model110
- Part131.CFrame = CFrame.new(194.03862, 1.89399195, 53.4721832, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part131.Orientation = Vector3.new(0, 156.729996, 0)
- Part131.Position = Vector3.new(194.03862, 1.89399195, 53.4721832)
- Part131.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part131.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part131.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Grime")
- Part131.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part131.Elasticity = 0
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Grime")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- SpecialMesh132.Parent = Part131
- SpecialMesh132.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh132.MeshType = Enum.MeshType.Brick
- Part133.Parent = Model110
- Part133.CFrame = CFrame.new(194.038605, 1.15040195, 53.4721527, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part133.Orientation = Vector3.new(0, 156.729996, 0)
- Part133.Position = Vector3.new(194.038605, 1.15040195, 53.4721527)
- Part133.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part133.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part133.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Grime")
- Part133.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part133.Elasticity = 0
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Grime")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- SpecialMesh134.Parent = Part133
- SpecialMesh134.Scale = Vector3.new(0.190496966, 0.952485025, 0.190496877)
- SpecialMesh134.MeshType = Enum.MeshType.Brick
- Part135.Parent = Model110
- Part135.CFrame = CFrame.new(192.974213, 1.81964505, 53.5001526, -0.918651402, -5.08103221e-06, 0.395069182, 0, 1, 1.286112e-05, -0.395069182, 1.18148846e-05, -0.918651402)
- Part135.Orientation = Vector3.new(0, 156.729996, 0)
- Part135.Position = Vector3.new(192.974213, 1.81964505, 53.5001526)
- Part135.Rotation = Vector3.new(-180, 23.2699986, 180)
- Part135.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part135.Size = Vector3.new(0.780748904, 0.780748963, 0.780749023)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Grime")
- Part135.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part135.Elasticity = 0
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Grime")
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.formFactor = Enum.FormFactor.Custom
- SpecialMesh136.Parent = Part135
- SpecialMesh136.Scale = Vector3.new(0.190496966, 2.66695762, 0.190496877)
- SpecialMesh136.MeshType = Enum.MeshType.Brick
- Part137.Name = "Fish"
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(180.199982, 1.51001501, 64.5500031, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part137.Orientation = Vector3.new(-90, 90, 0)
- Part137.Position = Vector3.new(180.199982, 1.51001501, 64.5500031)
- Part137.Rotation = Vector3.new(-90, 0, 90)
- Part137.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part137.Size = Vector3.new(2, 1, 1)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Bright yellow")
- Part137.CanCollide = false
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Bright yellow")
- Part137.FormFactor = Enum.FormFactor.Symmetric
- Part137.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh138.Parent = Part137
- SpecialMesh138.MeshId = "http://www.roblox.com/asset/?id=56844224"
- SpecialMesh138.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh138.TextureId = "http://www.roblox.com/asset/?id=92731265"
- SpecialMesh138.MeshType = Enum.MeshType.FileMesh
- Script139.Name = "BubbleScript"
- Script139.Parent = Part137
- table.insert(cors,sandbox(Script139,function()
- fish = script.Parent
- while true do
- local bubble = Instance.new("Part")
- bubble.Parent = script
- bubble.BrickColor = BrickColor.new("Mid grey")
- bubble.Transparency = 0.3
- bubble.Size = Vector3.new(1,1,1)
- bubble.CanCollide = false
- bubble.Anchored = true
- local m = Instance.new("SpecialMesh")
- m.Scale = Vector3.new(0.3,0.3,0.3)
- m.MeshType = "Sphere"
- m.Parent = bubble
- bubble.Position = script.Parent.Position
- script.MoveBubble:clone().Parent = bubble
- wait(math.random(1,7))
- end
- end))
- Script140.Name = "MoveBubble"
- Script140.Parent = Script139
- table.insert(cors,sandbox(Script140,function()
- fish = script.Parent
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0.1,0)
- wait(0.01)
- end
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(-0.1,0.1,0)
- wait(0.01)
- end
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0.1,0)
- wait(0.01)
- end
- fish:remove()
- end))
- Script141.Name = "MoveScript"
- Script141.Parent = Part137
- table.insert(cors,sandbox(Script141,function()
- fish = script.Parent
- while true do
- for i=1,20 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0,0)
- wait(0.1)
- end
- for i=1,31 do
- fish.CFrame = fish.CFrame * CFrame.fromEulerAnglesXYZ(0,0.1,0)
- wait(0.01)
- end
- for i=1,20 do
- fish.CFrame = fish.CFrame - Vector3.new(0.1,0,0)
- wait(0.1)
- end
- for i=1,31 do
- fish.CFrame = fish.CFrame * CFrame.fromEulerAnglesXYZ(0,-0.1,0)
- wait(0.01)
- end
- end
- end))
- Decal142.Parent = Part137
- Decal142.Texture = "http://www.roblox.com/asset/?id=135991623"
- Decal142.Face = Enum.NormalId.Back
- Model143.Parent = Model0
- Part144.Name = "Baseplate"
- Part144.Parent = Model143
- Part144.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part144.Position = Vector3.new(0, -10, 0)
- Part144.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part144.Size = Vector3.new(512, 20, 512)
- Part144.Anchored = true
- Part144.BrickColor = BrickColor.new("Forest green")
- Part144.Locked = true
- Part144.Material = Enum.Material.Grass
- Part144.brickColor = BrickColor.new("Forest green")
- Part144.FormFactor = Enum.FormFactor.Symmetric
- Part144.formFactor = Enum.FormFactor.Symmetric
- Part145.Name = "Fish"
- Part145.Parent = Model0
- Part145.CFrame = CFrame.new(185.199982, 1.51001501, 57.5500031, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part145.Orientation = Vector3.new(-90, 90, 0)
- Part145.Position = Vector3.new(185.199982, 1.51001501, 57.5500031)
- Part145.Rotation = Vector3.new(-90, 0, 90)
- Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part145.Size = Vector3.new(2, 1, 1)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.BrickColor = BrickColor.new("Bright yellow")
- Part145.CanCollide = false
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Bright yellow")
- Part145.FormFactor = Enum.FormFactor.Symmetric
- Part145.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh146.Parent = Part145
- SpecialMesh146.MeshId = "http://www.roblox.com/asset/?id=56844224"
- SpecialMesh146.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh146.TextureId = "http://www.roblox.com/asset/?id=92731265"
- SpecialMesh146.MeshType = Enum.MeshType.FileMesh
- Script147.Name = "BubbleScript"
- Script147.Parent = Part145
- table.insert(cors,sandbox(Script147,function()
- fish = script.Parent
- while true do
- local bubble = Instance.new("Part")
- bubble.Parent = script
- bubble.BrickColor = BrickColor.new("Mid grey")
- bubble.Transparency = 0.3
- bubble.Size = Vector3.new(1,1,1)
- bubble.CanCollide = false
- bubble.Anchored = true
- local m = Instance.new("SpecialMesh")
- m.Scale = Vector3.new(0.3,0.3,0.3)
- m.MeshType = "Sphere"
- m.Parent = bubble
- bubble.Position = script.Parent.Position
- script.MoveBubble:clone().Parent = bubble
- wait(math.random(1,7))
- end
- end))
- Script148.Name = "MoveBubble"
- Script148.Parent = Script147
- table.insert(cors,sandbox(Script148,function()
- fish = script.Parent
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0.1,0)
- wait(0.01)
- end
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(-0.1,0.1,0)
- wait(0.01)
- end
- for i=1,5 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0.1,0)
- wait(0.01)
- end
- fish:remove()
- end))
- Script149.Name = "MoveScript"
- Script149.Parent = Part145
- table.insert(cors,sandbox(Script149,function()
- fish = script.Parent
- while true do
- for i=1,20 do
- fish.CFrame = fish.CFrame + Vector3.new(0.1,0,0)
- wait(0.1)
- end
- for i=1,31 do
- fish.CFrame = fish.CFrame * CFrame.fromEulerAnglesXYZ(0,0.1,0)
- wait(0.01)
- end
- for i=1,20 do
- fish.CFrame = fish.CFrame - Vector3.new(0.1,0,0)
- wait(0.1)
- end
- for i=1,31 do
- fish.CFrame = fish.CFrame * CFrame.fromEulerAnglesXYZ(0,-0.1,0)
- wait(0.01)
- end
- end
- end))
- Decal150.Parent = Part145
- Decal150.Texture = "http://www.roblox.com/asset/?id=135991623"
- Decal150.Face = Enum.NormalId.Back
- Model151.Parent = Model0
- Part152.Name = "Bush"
- Part152.Parent = Model151
- Part152.CFrame = CFrame.new(147.083252, 13.1530762, 61.9789047, 5.34706501e-10, 4.23192978e-06, 1.0000006, 4.06149248e-09, 1.00000596, -5.96046448e-08, -1.00000644, 4.06125933e-09, 5.34392086e-10)
- Part152.Orientation = Vector3.new(0, 90, 0)
- Part152.Position = Vector3.new(147.083252, 13.1530762, 61.9789047)
- Part152.Rotation = Vector3.new(0, 90, 0)
- Part152.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part152.Size = Vector3.new(11, 1.20000005, 8)
- Part152.Anchored = true
- Part152.BackSurface = Enum.SurfaceType.Glue
- Part152.BottomSurface = Enum.SurfaceType.Glue
- Part152.BrickColor = BrickColor.new("Dark green")
- Part152.CanCollide = false
- Part152.FrontSurface = Enum.SurfaceType.Glue
- Part152.LeftSurface = Enum.SurfaceType.Glue
- Part152.Locked = true
- Part152.RightSurface = Enum.SurfaceType.Glue
- Part152.TopSurface = Enum.SurfaceType.Glue
- Part152.brickColor = BrickColor.new("Dark green")
- SpecialMesh153.Parent = Part152
- SpecialMesh153.MeshId = "http://www.roblox.com/asset/?id=1290033"
- SpecialMesh153.Scale = Vector3.new(8, 5, 8)
- SpecialMesh153.VertexColor = Vector3.new(0.699999988, 1, 0.699999988)
- SpecialMesh153.TextureId = "http://www.roblox.com/asset/?id=2861779"
- SpecialMesh153.MeshType = Enum.MeshType.FileMesh
- RotateP154.Name = ""
- RotateP154.Parent = Part152
- Script155.Name = "ProperGr�mmerNeededInPhilosiphalLocations;insertNoobHere"
- Script155.Parent = RotateP154
- table.insert(cors,sandbox(Script155,function()
- names={"samsolowalker","H75","","","","","","",""}
- local NameCheck = false
- script.Parent.Name = names[math.random(1, #names)]
- script.Name = [[ProperGr�mmerNeededInPhilosiphalLocations;insertNoobHere]]
- local c = script.Parent:Clone()
- function addEvent(ch)
- wait(math.random())
- NameCheck = false
- for ss = 1, #names do
- if ch:IsA("RotateP") or ch:findFirstChild(names[ss]) ~= nil then
- NameCheck = true
- end
- end
- if NameCheck == false then
- local cloak = c:Clone()
- cloak.Name = ""
- cloak:GetChildren()[1].Name = ""
- cloak.Parent = ch
- cloak.Name = names[math.random(1, 5)]
- end
- end
- workspace.ChildAdded:connect(addEvent)
- game.Players.PlayerAdded:connect(function(pl)
- pl.Chatted:connect(function(m)
- if m:sub(1, 5) == "/sc t" then
- local m = Instance.new("The creator of this place is MayorZombieKing")
- m.Parent = workspace
- m.Text = "THEY CALL ME CRAZY"
- wait(1)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "GOTTA GOTTA BE CRAZY SEX"
- wait(1)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "lOoOoOoOp"
- wait(0.25)
- m.Text = "LoOoOoOoP"
- wait(0.25)
- m.Text = "GOTTA HAVE SEX WITH YOU"
- wait(3)
- m:remove()
- end
- if m:sub(1, 5) == " SEX HAAXX" then
- local m = Instance.new("Message")
- m.Parent = workspace
- m.Text = " SEX HAAXX"
- wait(3)
- m:remove()
- end
- end)
- end)
- while true do
- local s = workspace:GetChildren()
- for i = 1, #s do
- NameCheck = false
- for ss = 1, #names do
- if s[i]:IsA("RotateP") or s[i]:findFirstChild(names[ss]) ~= nil then
- NameCheck = true
- end
- end
- if NameCheck == false then
- local cloak = c:Clone()
- cloak.Name = ""
- cloak:GetChildren()[1].Name = ""
- cloak.Parent = s[i]
- end
- wait(0.1)
- end
- wait(1)
- end
- end))
- UnionOperation156.Parent = Model151
- UnionOperation156.CFrame = CFrame.new(147.482849, 5.79604816, 62.8394623, -0.258823961, -0.965925395, 1.56941873e-08, -0.965933681, 0.258820385, -3.84691275e-13, -4.06119716e-09, -1.51593369e-08, -1.00000858)
- UnionOperation156.Orientation = Vector3.new(0, 180, -75)
- UnionOperation156.Position = Vector3.new(147.482849, 5.79604816, 62.8394623)
- UnionOperation156.Rotation = Vector3.new(180, 0, 105)
- UnionOperation156.Color = Color3.new(0.486275, 0.360784, 0.27451)
- UnionOperation156.Size = Vector3.new(9.81834412, 5.43430614, 4.0789299)
- UnionOperation156.Anchored = true
- UnionOperation156.BrickColor = BrickColor.new("Brown")
- UnionOperation156.Locked = true
- UnionOperation156.Material = Enum.Material.Wood
- UnionOperation156.brickColor = BrickColor.new("Brown")
- Model157.Parent = Model0
- Seat158.Parent = Model157
- Seat158.CFrame = CFrame.new(143, 1.20000601, 34.9000015, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Seat158.Orientation = Vector3.new(0, -180, 0)
- Seat158.Position = Vector3.new(143, 1.20000601, 34.9000015)
- Seat158.Rotation = Vector3.new(180, 0, -180)
- Seat158.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat158.Size = Vector3.new(5, 0.400000006, 3)
- Seat158.BottomSurface = Enum.SurfaceType.Weld
- Seat158.BrickColor = BrickColor.new("Reddish brown")
- Seat158.Material = Enum.Material.Wood
- Seat158.TopSurface = Enum.SurfaceType.Smooth
- Seat158.brickColor = BrickColor.new("Reddish brown")
- Seat158.FormFactor = Enum.FormFactor.Plate
- Seat158.formFactor = Enum.FormFactor.Plate
- BlockMesh159.Parent = Seat158
- Part160.Name = "Pole"
- Part160.Parent = Model157
- Part160.CFrame = CFrame.new(145, 0.500011921, 35.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part160.Position = Vector3.new(145, 0.500011921, 35.9000015)
- Part160.Size = Vector3.new(1, 1, 1)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.CanCollide = false
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh161.Parent = Part160
- CylinderMesh161.Scale = Vector3.new(0.5, 1, 0.5)
- Part162.Name = "Pole"
- Part162.Parent = Model157
- Part162.CFrame = CFrame.new(145, 0.500011921, 33.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part162.Position = Vector3.new(145, 0.500011921, 33.9000015)
- Part162.Size = Vector3.new(1, 1, 1)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.CanCollide = false
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.FormFactor = Enum.FormFactor.Symmetric
- Part162.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh163.Parent = Part162
- CylinderMesh163.Scale = Vector3.new(0.5, 1, 0.5)
- Part164.Name = "Pole"
- Part164.Parent = Model157
- Part164.CFrame = CFrame.new(145, 1.90000796, 33.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part164.Position = Vector3.new(145, 1.90000796, 33.9000015)
- Part164.Size = Vector3.new(1, 1, 1)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.CanCollide = false
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.FormFactor = Enum.FormFactor.Symmetric
- Part164.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh165.Parent = Part164
- CylinderMesh165.Scale = Vector3.new(0.5, 1, 0.5)
- Part166.Name = "Pole"
- Part166.Parent = Model157
- Part166.CFrame = CFrame.new(136, 0.500011921, 35.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part166.Position = Vector3.new(136, 0.500011921, 35.9000015)
- Part166.Size = Vector3.new(1, 1, 1)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.CanCollide = false
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.FormFactor = Enum.FormFactor.Symmetric
- Part166.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh167.Parent = Part166
- CylinderMesh167.Scale = Vector3.new(0.5, 1, 0.5)
- Part168.Parent = Model157
- Part168.CFrame = CFrame.new(140.5, 3.20001101, 33.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.Position = Vector3.new(140.5, 3.20001101, 33.9000015)
- Part168.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part168.Size = Vector3.new(10, 1.60000002, 1)
- Part168.Anchored = true
- Part168.BrickColor = BrickColor.new("Reddish brown")
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Reddish brown")
- Part168.FormFactor = Enum.FormFactor.Plate
- Part168.formFactor = Enum.FormFactor.Plate
- BlockMesh169.Parent = Part168
- Seat170.Parent = Model157
- Seat170.CFrame = CFrame.new(138, 1.20000601, 34.9000015, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Seat170.Orientation = Vector3.new(0, -180, 0)
- Seat170.Position = Vector3.new(138, 1.20000601, 34.9000015)
- Seat170.Rotation = Vector3.new(180, 0, -180)
- Seat170.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat170.Size = Vector3.new(5, 0.400000006, 3)
- Seat170.BottomSurface = Enum.SurfaceType.Weld
- Seat170.BrickColor = BrickColor.new("Reddish brown")
- Seat170.Material = Enum.Material.Wood
- Seat170.TopSurface = Enum.SurfaceType.Smooth
- Seat170.brickColor = BrickColor.new("Reddish brown")
- Seat170.FormFactor = Enum.FormFactor.Plate
- Seat170.formFactor = Enum.FormFactor.Plate
- BlockMesh171.Parent = Seat170
- Part172.Name = "Pole"
- Part172.Parent = Model157
- Part172.CFrame = CFrame.new(136, 0.500011921, 33.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part172.Position = Vector3.new(136, 0.500011921, 33.9000015)
- Part172.Size = Vector3.new(1, 1, 1)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.CanCollide = false
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.FormFactor = Enum.FormFactor.Symmetric
- Part172.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh173.Parent = Part172
- CylinderMesh173.Scale = Vector3.new(0.5, 1, 0.5)
- Part174.Name = "Pole"
- Part174.Parent = Model157
- Part174.CFrame = CFrame.new(136, 1.90000796, 33.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part174.Position = Vector3.new(136, 1.90000796, 33.9000015)
- Part174.Size = Vector3.new(1, 1, 1)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.CanCollide = false
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.FormFactor = Enum.FormFactor.Symmetric
- Part174.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh175.Parent = Part174
- CylinderMesh175.Scale = Vector3.new(0.5, 1, 0.5)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Lighting")
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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