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romanilyin

Untitled

Apr 25th, 2022
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C# 0.24 KB | None | 0 0
  1. using UnityEditor;
  2.  
  3. using UnityEngine;
  4.  
  5. public class AssetDatabaseTools : MonoBehaviour
  6. {
  7.   [MenuItem("Custom Tools/Force Reserialize All Assets")]
  8.   static void UpdateAssets()
  9.   {
  10.     AssetDatabase.ForceReserializeAssets();
  11.   }
  12. }
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