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ArcDesLHK

Wind Reaper

Apr 12th, 2023
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  1. Wind Reaper Monshinigami
  2. Level 7 WIND Fiend/Effect
  3. 2500/1000
  4. [REQUIREMENT] Your opponent has 15 or more cards in their Deck.
  5. [EFFECT] Choose 1 face-up monster on your opponent's field. Send cards from the top of your opponent's Deck to the Graveyard equal to [that monster's Level], then that monster loses ATK equal to [the number of monsters they sent to the Graveyard by this effect] x 300 until the end of this turn.
  6.  
  7. Wind Reaper Anthropophagus
  8. Level 6 WIND Fiend/Effect
  9. 1800/1500
  10. [REQUIREMENT] You Normal Summoned this card this turn and your opponent has 15 or more cards in their Deck.
  11. [EFFECT] Send the top 4 cards of each player's Deck to the Graveyard. This turn, you can only attack with WIND Attribute Fiend Type monsters.
  12.  
  13. Wind Reaper Harvester
  14. Level 5 WIND Fiend/Effect
  15. 1500/1000
  16. [REQUIREMENT] You Normal Summoned this card this turn and your opponent has 15 or more cards in their Deck.
  17. [EFFECT] Add 1 Fiend Type Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
  18.  
  19. Wind Reaper Thanatotheristes
  20. Level 3 WIND Fiend/Effect
  21. 1000/600
  22. [REQUIREMENT] Your opponent has 15 or more cards in their Deck.
  23. [EFFECT] Increase this card's Level by 2 until the end of this turn.
  24.  
  25. Wind Reaper Skeleton
  26. Level 4 WIND Fiend/Effect
  27. 1200/600
  28. [REQUIREMENT] You Normal Summoned this card this turn and your opponent has 15 or more cards in their Deck.
  29. [EFFECT] Each player sends the top card of their Deck to the Graveyard. Then, if you sent a Fiend Type Ritual Monster or a Ritual Spell Card this way, you can add 1 Fiend Type Ritual Monster or 1 Ritual Spell Card from your Graveyard to your hand.
  30.  
  31. Wind Reaper Spectre
  32. Level 1 WIND Fiend/Effect
  33. 300/200
  34. [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned.
  35. [EFFECT] Add 1 "Wind Reaper Scythe" or 1 "Wind Reaper Sickle" from your Graveyard to your hand.
  36.  
  37. Wind Reaper Psychopomp
  38. Level 4 WIND Fiend/Effect
  39. 1400/0
  40. [REQUIREMENT] If you Normal Summoned this card this turn and your opponent has 15 or more cards in their Deck, send 1 Level 4 or lower Fiend Type monster from your Deck to the Graveyard.
  41. [EFFECT] Send cards from the top of your opponent's Deck to the Graveyard equal to [the sent monster's Level].
  42.  
  43. Wind Reaper Santa Muerte
  44. Level 6 WIND Fiend/Effect
  45. 1600/1000
  46. [REQUIREMENT] If you Normal Summoned this card this turn and your opponent has 15 or more cards in their Deck, send the top card of your Deck to the Graveyard.
  47. [EFFECT] 1 face-up Level 7 or higher monster on your opponent's field loses ATK equal to [the number of cards in their Graveyard] x 100 until the end of this turn.
  48.  
  49. Wind Reaper Afterlife
  50. Spell Card
  51. [REQUIREMENT] If your opponent has 15 or less cards in their Deck, send the top card of your Deck to the Graveyard.
  52. [EFFECT] 1 face-up Fiend Type monster on your field gains ATK equal to [the number of cards in your opponent's Deck] x 100 until the end of this turn.
  53.  
  54. Wind Reaper Gust King Enma
  55. Level 6 WIND Fiend/Ritual/Effect
  56. 2400/2000
  57. You can Ritual Summon this card with "Wind Reaper Ritual".
  58. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  59. [EFFECT] Choose 1 face-up monster on your opponent's field. Send cards from the top of your opponent's Deck to the Graveyard equal to [that monster's Level], then destroy that monster.
  60.  
  61. Wind Reaper Ritual
  62. Ritual Spell Card
  63. [REQUIREMENT] None
  64. [EFFECT] Ritual Summon 1 "Wind Reaper Gust King Enma" from your hand, by sending monsters from your hand or field to the Graveyard whose total Levels equal or exceed 6.
  65.  
  66. Wind Reaper Perpetual Night
  67. Field Spell Card
  68. [REQUIREMENT] Activate this card by sending the top 2 cards of your Deck to the Graveyard.
  69. [EFFECT] While this card is face-up in the Field Zone, face-up Ritual Monsters on the field cannot be destroyed by Trap Card effects.
  70.  
  71. Wind Reaper Scythe
  72. Equip Spell Card
  73. [REQUIREMENT] Equip this card to 1 face-up Fiend Type monster on your field.
  74. [EFFECT] The equipped monster gains 300 ATK and cannot be destroyed by your opponent's Trap Card effects.
  75.  
  76. Wind Reaper Sickle
  77. Equip Spell Card
  78. [REQUIREMENT] Equip this card to 1 face-up Fiend Type monster on your field.
  79. [EFFECT] The equipped monster gains 300 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  80.  
  81. Wind Reaper Compensation
  82. Trap Card
  83. [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Level 6 or higher Fiend Type monster, pay 1000 LP.
  84. [EFFECT] Inflict 1000 damage to your opponent.
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