Wweroblox12121212

Untitled

Mar 18th, 2018
1,708
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 139.00 KB | None | 0 0
  1. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  2. --IF IT DOESN'T WORK, YOU'LL HAVE TO WEAR A SHIRT AND A PANTS, THIS IS A COMMON PROBLEM!--
  3. --Since VengefulExtras showcased my script, i saw a couple of flaws, i will try to fix this.--
  4. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  5. --WIP(because nothing is perfect)--
  6. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  7. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  8. --RIP Forums 12/4/17--
  9. Player=game:GetService("Players").LocalPlayer
  10. Character=Player.Character
  11. Character.Humanoid.Name = "noneofurbusiness"
  12. hum = Character.noneofurbusiness
  13. LeftArm=Character["Left Arm"]
  14. LeftLeg=Character["Left Leg"]
  15. RightArm=Character["Right Arm"]
  16. RightLeg=Character["Right Leg"]
  17. Root=Character["HumanoidRootPart"]
  18. Head=Character["Head"]
  19. Torso=Character["Torso"]
  20. attacking = false
  21. walking = false
  22. position = "Idle"
  23. local sine = 0
  24. removeuseless = game:GetService("Debris")
  25. local change = 2
  26. debounce = false
  27. tauntdebounce = false
  28. mouse = Player:GetMouse()
  29. sID = rbxassetid
  30. create = Instance.new
  31. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  32. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  33. local soundtable3 = {834001797,834001752,834001699,834001828}
  34. rdnm3 = #soundtable3
  35. rdnm = #soundtable
  36. rototota = false
  37. rdnm2 = #soundtable
  38. rototota = false
  39. i = 1
  40. running = false
  41. damagedebounce = false
  42. comingouttoplay = true
  43. transf1 = false
  44. balldebounce = false
  45. donttransform = false
  46. damageall={}
  47. Repeater={}
  48. Repeater2={}
  49. nonmeshRepeater={}
  50. nonmeshRepeater2={}
  51. dmgii={}
  52. DamageAll2={}
  53. SlowlyFade={}
  54. TheEnd={}
  55. TheEnd2={}
  56. TheEnd3={}
  57. Extreme={}
  58. ExtremeM={}
  59. TheEnd4={}
  60. UpMover={}
  61. openshocktable={}
  62. LessSize={}
  63. ForwardMover={}
  64.  
  65. punchexplosion = Instance.new("Sound", LeftArm)
  66. punchexplosion.SoundId = "rbxassetid://909258891"
  67. punchexplosion.Looped = false
  68. punchexplosion.Volume = 2
  69.  
  70. punchexplosion2 = Instance.new("Sound", LeftArm)
  71. punchexplosion2.SoundId = "rbxassetid://907528019"
  72. punchexplosion2.Looped = false
  73. punchexplosion2.Volume = 2
  74.  
  75. punchexplosion3 = Instance.new("Sound", LeftArm)
  76. punchexplosion3.SoundId = "rbxassetid://564533374"
  77. punchexplosion3.Looped = false
  78. punchexplosion3.Volume = 2
  79.  
  80. punchcharge = Instance.new("Sound", LeftArm)
  81. punchcharge.SoundId = "rbxassetid://909253995"
  82. punchcharge.Looped = false
  83. punchcharge.Volume = 2
  84.  
  85. punchcharge2 = Instance.new("Sound", LeftArm)
  86. punchcharge2.SoundId = "rbxassetid://907532684"
  87. punchcharge2.Looped = false
  88. punchcharge2.Volume = 2
  89.  
  90. LSSJ = Instance.new("Sound", Torso)
  91. LSSJ.SoundId = "rbxassetid://1412058990"
  92. LSSJ.Volume = 8
  93.  
  94. punchcharge3 = Instance.new("Sound", LeftArm)
  95. punchcharge3.SoundId = "rbxassetid://1177784554"
  96. punchcharge3.Looped = false
  97. punchcharge3.Volume = 2
  98.  
  99. boomswoosh = Instance.new("Sound", Torso)
  100. boomswoosh.SoundId = "rbxassetid://633627961"
  101. boomswoosh.Looped = false
  102. boomswoosh.Volume = 1.5
  103.  
  104. TheEndSound = Instance.new("Sound", Torso)
  105. TheEndSound.SoundId = "rbxassetid://264358562"
  106. TheEndSound.Looped = false
  107. TheEndSound.Volume = 3
  108.  
  109. TheEndSound2 = Instance.new("Sound", Torso)
  110. TheEndSound2.SoundId = "rbxassetid://907530407"
  111. TheEndSound2.Looped = true
  112. TheEndSound2.Volume = 3
  113.  
  114. ROOOAAAAH = Instance.new("Sound", Torso)
  115. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  116. ROOOAAAAH.Looped = false
  117. ROOOAAAAH.Volume = 2
  118.  
  119. x0412 = Instance.new("Sound", Torso)
  120. x0412.SoundId = "rbxassetid://962379106"
  121. x0412.Looped = false
  122. x0412.Volume = 8
  123.  
  124. local HEADLERP = Instance.new("ManualWeld")
  125. HEADLERP.Parent = Head
  126. HEADLERP.Part0 = Head
  127. HEADLERP.Part1 = Torso
  128. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  129.  
  130. local TORSOLERP = Instance.new("ManualWeld")
  131. TORSOLERP.Parent = Torso
  132. TORSOLERP.Part0 = Torso
  133. TORSOLERP.Part1 = Torso
  134. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  135.  
  136. local ROOTLERP = Instance.new("ManualWeld")
  137. ROOTLERP.Parent = Root
  138. ROOTLERP.Part0 = Root
  139. ROOTLERP.Part1 = Torso
  140. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  141.  
  142. local RIGHTARMLERP = Instance.new("ManualWeld")
  143. RIGHTARMLERP.Parent = RightArm
  144. RIGHTARMLERP.Part0 = RightArm
  145. RIGHTARMLERP.Part1 = Torso
  146. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  147.  
  148. local LEFTARMLERP = Instance.new("ManualWeld")
  149. LEFTARMLERP.Parent = LeftArm
  150. LEFTARMLERP.Part0 = LeftArm
  151. LEFTARMLERP.Part1 = Torso
  152. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  153.  
  154. local RIGHTLEGLERP = Instance.new("ManualWeld")
  155. RIGHTLEGLERP.Parent = RightLeg
  156. RIGHTLEGLERP.Part0 = RightLeg
  157. RIGHTLEGLERP.Part1 = Torso
  158. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  159.  
  160. local LEFTLEGLERP = Instance.new("ManualWeld")
  161. LEFTLEGLERP.Parent = LeftLeg
  162. LEFTLEGLERP.Part0 = LeftLeg
  163. LEFTLEGLERP.Part1 = Torso
  164. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  165.  
  166. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  167. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  168. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  169. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  170. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  171. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  172.  
  173. local function weldBetween(a, b)
  174. local weld = Instance.new("ManualWeld", a)
  175. weld.Part0 = a
  176. weld.Part1 = b
  177. weld.C0 = a.CFrame:inverse() * b.CFrame
  178. return weld
  179. end
  180.  
  181. godmode = coroutine.wrap(function()
  182. while true do
  183. hum.MaxHealth = math.huge
  184. wait(0.0000001)
  185. hum.Health = math.huge
  186. wait()
  187. end
  188. end)
  189. godmode()
  190. ff = Instance.new("ForceField", Character)
  191. ff.Visible = false
  192.  
  193. while comingouttoplay do
  194. hum.WalkSpeed = 0
  195. for i = 1, 15 do
  196. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  197. wait()
  198. end
  199. Root.Anchored = true
  200. smallrift = Instance.new("Part", Torso)
  201. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  202. smallrift.Material = "Neon"
  203. smallrift.Transparency = 1
  204. smallrift.Anchored = true
  205. smallrift.CanCollide = false
  206. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  207. smallriftdecal = Instance.new("Decal", smallrift)
  208. smallriftdecal.Face = "Top"
  209. smallriftdecal.Texture = "rbxassetid://702583926"
  210. local sm = weldBetween(smallrift, Root)
  211. sm.C0 = CFrame.new(0, 0, 0)
  212. sound = Instance.new("Sound", smallrift)
  213. sound.Volume = 1
  214. sound.Pitch = 1.2
  215. sound.SoundId = "rbxassetid://344894344"
  216. sound:Play()
  217. local rotete = coroutine.wrap(function()
  218. while comingouttoplay do
  219. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  220. wait()
  221. end
  222. end)
  223. rotete()
  224. for i = 1, 50 do
  225. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  226. wait()
  227. end
  228. wait(1)
  229. for _,n in pairs(Character:GetChildren()) do
  230. if n:IsA("Accessory") then n:Remove() end
  231. end
  232. for _,x in pairs(Character:GetChildren()) do
  233. if x:IsA("Decal") then x:Remove() end
  234. end
  235. Torso.BrickColor = BrickColor.new("Really black")
  236. Head.BrickColor = BrickColor.new("Really black")
  237. Character.Shirt:Destroy()
  238. Character.Pants:Destroy()
  239. shirt = Instance.new("Shirt", Character)
  240. shirt.Name = "Shirt"
  241. pants = Instance.new("Pants", Character)
  242. pants.Name = "Pants"
  243. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  244. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  245.  
  246. local DarkReaper = Instance.new("Part",Character)
  247. DarkReaper.Size = Vector3.new(2,2,2)
  248. DarkReaper.CFrame = Head.CFrame
  249. DarkReaper.CanCollide = false
  250. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  251. DarkReaperWeld.Part0 = DarkReaper
  252. DarkReaperWeld.Part1 = Head
  253. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  254. mdark = Instance.new("SpecialMesh", DarkReaper)
  255. mdark.MeshType = "FileMesh"
  256. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  257. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  258. mdark.VertexColor = Vector3.new(1,1,1)
  259.  
  260. local DarkReaperANTLERS = Instance.new("Part",Character)
  261. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  262. DarkReaperANTLERS.CFrame = Head.CFrame
  263. DarkReaperANTLERS.CanCollide = false
  264. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  265. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  266. DarkReaperWeld2.Part1 = Head
  267. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  268. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  269. mdark2.MeshType = "FileMesh"
  270. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  271. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  272. mdark2.VertexColor = Vector3.new(255,0,0)
  273.  
  274. HandCannonTop1 = Instance.new("Part", LeftArm)
  275. HandCannonTop1.CanCollide = false
  276. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  277. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  278. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  279. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  280. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  281. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  282. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  283. HandCannonTop1.Material = "Metal"
  284. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  285. weld2.C0 = CFrame.new(0, .9, 0)
  286.  
  287. FixedER = Instance.new("Part", LeftArm)
  288. FixedER.CanCollide = false
  289. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  290. FixedER.BottomSurface = "SmoothNoOutlines"
  291. FixedER.TopSurface = "SmoothNoOutlines"
  292. FixedER.LeftSurface = "SmoothNoOutlines"
  293. FixedER.RightSurface = "SmoothNoOutlines"
  294. FixedER.FrontSurface = "SmoothNoOutlines"
  295. FixedER.BackSurface = "SmoothNoOutlines"
  296. FixedER.Material = "Metal"
  297. local weldFixedER = weldBetween(FixedER, LeftArm)
  298. weldFixedER.C0 = CFrame.new(0, .7, 0)
  299.  
  300.  
  301. FixedER4 = Instance.new("Part", LeftArm)
  302. FixedER4.CanCollide = false
  303. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  304. FixedER4.BottomSurface = "SmoothNoOutlines"
  305. FixedER4.TopSurface = "SmoothNoOutlines"
  306. FixedER4.LeftSurface = "SmoothNoOutlines"
  307. FixedER4.RightSurface = "SmoothNoOutlines"
  308. FixedER4.FrontSurface = "SmoothNoOutlines"
  309. FixedER4.BackSurface = "SmoothNoOutlines"
  310. FixedER4.Material = "Metal"
  311. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  312. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  313.  
  314. FixedER5 = Instance.new("Part", LeftArm)
  315. FixedER5.CanCollide = false
  316. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  317. FixedER5.BottomSurface = "SmoothNoOutlines"
  318. FixedER5.TopSurface = "SmoothNoOutlines"
  319. FixedER5.LeftSurface = "SmoothNoOutlines"
  320. FixedER5.RightSurface = "SmoothNoOutlines"
  321. FixedER5.FrontSurface = "SmoothNoOutlines"
  322. FixedER5.BackSurface = "SmoothNoOutlines"
  323. FixedER5.Material = "Metal"
  324. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  325. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  326.  
  327. FixedER2 = Instance.new("Part", LeftArm)
  328. FixedER2.CanCollide = false
  329. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  330. FixedER2.BottomSurface = "SmoothNoOutlines"
  331. FixedER2.TopSurface = "SmoothNoOutlines"
  332. FixedER2.LeftSurface = "SmoothNoOutlines"
  333. FixedER2.RightSurface = "SmoothNoOutlines"
  334. FixedER2.FrontSurface = "SmoothNoOutlines"
  335. FixedER2.BackSurface = "SmoothNoOutlines"
  336. FixedER2.Material = "Metal"
  337. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  338. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  339.  
  340.  
  341. FixedER3 = Instance.new("Part", LeftArm)
  342. FixedER3.CanCollide = false
  343. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  344. FixedER3.BottomSurface = "SmoothNoOutlines"
  345. FixedER3.TopSurface = "SmoothNoOutlines"
  346. FixedER3.LeftSurface = "SmoothNoOutlines"
  347. FixedER3.RightSurface = "SmoothNoOutlines"
  348. FixedER3.FrontSurface = "SmoothNoOutlines"
  349. FixedER3.BackSurface = "SmoothNoOutlines"
  350. FixedER3.Material = "Metal"
  351. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  352. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  353.  
  354. HandCannonTop2 = Instance.new("Part", LeftArm)
  355. HandCannonTop2.CanCollide = false
  356. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  357. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  358. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  359. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  360. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  361. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  362. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  363. HandCannonTop2.Material = "Metal"
  364. HandCannonTop2.Transparency = 1
  365. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  366. weld3.C0 = CFrame.new(0, -.8, 0)
  367.  
  368. HandCannonTop3 = Instance.new("Part", LeftArm)
  369. HandCannonTop3.CanCollide = false
  370. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  371. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  372. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  373. HandCannonTop3.Material = "Metal"
  374. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  375. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  376. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  377. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  378. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  379. weld4.C0 = CFrame.new(0, 0, 0)
  380.  
  381. secretpart = Instance.new("Part", LeftArm)
  382. secretpart.CanCollide = false
  383. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  384. secretpart.BottomSurface = "SmoothNoOutlines"
  385. secretpart.TopSurface = "SmoothNoOutlines"
  386. secretpart.Material = "Metal"
  387. secretpart.BrickColor = BrickColor.new("Really black")
  388. secretpart.LeftSurface = "SmoothNoOutlines"
  389. secretpart.RightSurface = "SmoothNoOutlines"
  390. secretpart.FrontSurface = "SmoothNoOutlines"
  391. secretpart.BackSurface = "SmoothNoOutlines"
  392. local secret = weldBetween(secretpart, LeftArm)
  393. secret.C0 = CFrame.new(0, 0, 0)
  394.  
  395. HandCannonTop4 = Instance.new("Part", LeftArm)
  396. HandCannonTop4.CanCollide = false
  397. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  398. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  399. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  400. HandCannonTop4.Material = "Granite"
  401. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  402. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  403. weld5.C0 = CFrame.new(0, 0, 0)
  404.  
  405. HandCannonTop5 = Instance.new("Part", LeftArm)
  406. HandCannonTop5.CanCollide = false
  407. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  408. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  409. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  410. HandCannonTop5.Material = "Granite"
  411. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  412. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  413. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  414.  
  415. HandCannonTop6 = Instance.new("Part", LeftArm)
  416. HandCannonTop6.CanCollide = false
  417. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  418. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  419. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  420. HandCannonTop6.Material = "Granite"
  421. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  422. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  423. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  424.  
  425. HandCannonTop7 = Instance.new("Part", LeftArm)
  426. HandCannonTop7.CanCollide = false
  427. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  428. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  429. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  430. HandCannonTop7.Material = "Granite"
  431. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  432. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  433. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  434.  
  435. HandCannonTop8 = Instance.new("Part", LeftArm)
  436. HandCannonTop8.CanCollide = false
  437. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  438. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  439. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  440. HandCannonTop8.Material = "Granite"
  441. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  442. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  443. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  444.  
  445.  
  446. HandCannonTop9 = Instance.new("Part", LeftArm)
  447. HandCannonTop9.CanCollide = false
  448. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  449. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  450. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  451. HandCannonTop9.Material = "Granite"
  452. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  453. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  454. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  455.  
  456. HandCannonTop10 = Instance.new("Part", LeftArm)
  457. HandCannonTop10.CanCollide = false
  458. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  459. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  460. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  461. HandCannonTop10.Material = "Granite"
  462. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  463. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  464. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  465.  
  466. HandCannonTop11 = Instance.new("Part", LeftArm)
  467. HandCannonTop11.CanCollide = false
  468. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  469. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  470. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  471. HandCannonTop11.Material = "Granite"
  472. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  473. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  474. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  475.  
  476. HandCannonTop12 = Instance.new("Part", LeftArm)
  477. HandCannonTop12.CanCollide = false
  478. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  479. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  480. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  481. HandCannonTop12.Material = "Granite"
  482. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  483. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  484. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  485.  
  486. HandCannonTop13 = Instance.new("Part", LeftArm)
  487. HandCannonTop13.CanCollide = false
  488. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  489. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  490. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  491. HandCannonTop13.Material = "Granite"
  492. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  493. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  494. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  495.  
  496.  
  497. HandCannonTop14 = Instance.new("Part", LeftArm)
  498. HandCannonTop14.CanCollide = false
  499. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  500. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  501. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  502. HandCannonTop14.Material = "Granite"
  503. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  504. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  505. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  506.  
  507. corecircle = Instance.new("Part", LeftArm)
  508. corecircle.CanCollide = false
  509. corecircle.Size = Vector3.new(0,0,0)
  510. corecircle.Material = "Slate"
  511. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  512. corecircleMESH.Scale = Vector3.new(8,17,17)
  513. corecircleMESH.MeshType = "Cylinder"
  514. local weldcore = weldBetween(corecircle, HandCannonTop3)
  515. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  516.  
  517. corecircle2 = Instance.new("Part", LeftArm)
  518. corecircle2.CanCollide = false
  519. corecircle2.Size = Vector3.new(0,0,0)
  520. corecircle2.Material = "Fabric"
  521. corecircle2.BrickColor = BrickColor.new("Really black")
  522. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  523. corecircleMESH2.Scale = Vector3.new(7,18,18)
  524. corecircleMESH2.MeshType = "Cylinder"
  525. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  526. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  527.  
  528. TheCore = Instance.new("Part", LeftArm)
  529. TheCore.CanCollide = false
  530. TheCore.Size = Vector3.new(0,0,0)
  531. TheCore.Material = "Fabric"
  532. TheCore.BrickColor = BrickColor.new("Crimson")
  533. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  534. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  535. TheCoreMESH.MeshId = "rbxassetid://19251107"
  536. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  537. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  538.  
  539. local fidgetspinner = coroutine.wrap(function()
  540. while true do
  541. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  542. wait()
  543. end
  544. end)
  545. fidgetspinner()
  546.  
  547. Gear1 = Instance.new("Part", LeftArm)
  548. Gear1.CanCollide = false
  549. Gear1.Size = Vector3.new(1, 1, 1)
  550. Gear1.CFrame = CFrame.new(0, 1, 0)
  551. Gear1.BrickColor = BrickColor.new("Really black")
  552. GearMesh1 = Instance.new("FileMesh", Gear1)
  553. GearMesh1.MeshId = "rbxassetid://156292343"
  554. local weld6 = weldBetween(Gear1, HandCannonTop2)
  555. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  556.  
  557. Gear2 = Instance.new("Part", LeftArm)
  558. Gear2.CanCollide = false
  559. Gear2.Size = Vector3.new(1, 1, 1)
  560. Gear2.CFrame = CFrame.new(0, -1, 0)
  561. Gear2.BrickColor = BrickColor.new("Really black")
  562. GearMesh2 = Instance.new("FileMesh", Gear2)
  563. GearMesh2.MeshId = "rbxassetid://156292343"
  564. local weld7 = weldBetween(Gear2, HandCannonTop1)
  565. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  566.  
  567. EnergyCorePART = Instance.new("Part", LeftArm)
  568. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  569. EnergyCorePART.Material = "Neon"
  570. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  571. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  572. EnergyCore1.MeshType = "Sphere"
  573. EnergyCore1.Scale = Vector3.new(1,1,1)
  574. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  575. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  576.  
  577. CorruptedArm = Instance.new("Part", LeftArm)
  578. CorruptedArm.CanCollide = false
  579. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  580. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  581. CorruptedArm.TopSurface = "SmoothNoOutlines"
  582. CorruptedArm.Material = "Neon"
  583. CorruptedArm.Transparency = 0
  584. CorruptedArm.BrickColor = BrickColor.new("Really red")
  585. local weldcor = weldBetween(CorruptedArm, LeftArm)
  586. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  587.  
  588. CorruptedArm2 = Instance.new("Part", LeftArm)
  589. CorruptedArm2.CanCollide = false
  590. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  591. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  592. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  593. CorruptedArm2.Material = "Neon"
  594. CorruptedArm2.Transparency = 1
  595. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  596. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  597. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  598.  
  599. ArmorPlating = Instance.new("Part", LeftArm)
  600. ArmorPlating.CanCollide = false
  601. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  602. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  603. ArmorPlating.TopSurface = "SmoothNoOutlines"
  604. ArmorPlating.Material = "Neon"
  605. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  606. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  607. ArmorPlating.RightSurface = "SmoothNoOutlines"
  608. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  609. ArmorPlating.BackSurface = "SmoothNoOutlines"
  610. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  611. Armoring.C0 = CFrame.new(.4, 0, .53)
  612.  
  613. ArmorPlating2 = Instance.new("Part", LeftArm)
  614. ArmorPlating2.CanCollide = false
  615. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  616. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  617. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  618. ArmorPlating2.Material = "Neon"
  619. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  620. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  621. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  622. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  623. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  624. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  625. Armoring2.C0 = CFrame.new(.2, 0, .53)
  626.  
  627. ArmorPlating3 = Instance.new("Part", LeftArm)
  628. ArmorPlating3.CanCollide = false
  629. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  630. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  631. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  632. ArmorPlating3.Material = "Neon"
  633. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  634. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  635. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  636. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  637. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  638. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  639. Armoring3.C0 = CFrame.new(0, 0, .53)
  640.  
  641. ArmorPlating4 = Instance.new("Part", LeftArm)
  642. ArmorPlating4.CanCollide = false
  643. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  644. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  645. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  646. ArmorPlating4.Material = "Neon"
  647. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  648. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  649. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  650. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  651. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  652. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  653. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  654.  
  655. ArmorPlating5 = Instance.new("Part", LeftArm)
  656. ArmorPlating5.CanCollide = false
  657. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  658. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  659. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  660. ArmorPlating5.Material = "Neon"
  661. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  662. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  663. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  664. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  665. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  666. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  667. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  668.  
  669. ArmorPlating6 = Instance.new("Part", LeftArm)
  670. ArmorPlating6.CanCollide = false
  671. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  672. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  673. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  674. ArmorPlating6.Material = "Neon"
  675. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  676. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  677. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  678. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  679. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  680. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  681. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  682.  
  683. ArmorPlating7 = Instance.new("Part", LeftArm)
  684. ArmorPlating7.CanCollide = false
  685. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  686. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  687. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  688. ArmorPlating7.Material = "Neon"
  689. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  690. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  691. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  692. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  693. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  694. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  695. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  696.  
  697. ArmorPlating8 = Instance.new("Part", LeftArm)
  698. ArmorPlating8.CanCollide = false
  699. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  700. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  701. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  702. ArmorPlating8.Material = "Neon"
  703. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  704. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  705. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  706. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  707. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  708. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  709. Armoring8.C0 = CFrame.new(0, 0, -.53)
  710.  
  711. ArmorPlating9 = Instance.new("Part", LeftArm)
  712. ArmorPlating9.CanCollide = false
  713. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  714. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  715. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  716. ArmorPlating9.Material = "Neon"
  717. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  718. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  719. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  720. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  721. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  722. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  723. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  724.  
  725. ArmorPlating10 = Instance.new("Part", LeftArm)
  726. ArmorPlating10.CanCollide = false
  727. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  728. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  729. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  730. ArmorPlating10.Material = "Neon"
  731. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  732. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  733. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  734. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  735. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  736. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  737. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  738.  
  739. light = Instance.new("PointLight", Torso)
  740. light.Color = Color3.new(255,0,0)
  741. light.Range = 5
  742. light.Brightness = 50
  743.  
  744. local Switcher = coroutine.wrap(function()
  745. while true do
  746. for i = 1, 50 do
  747. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  748. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  749. wait()
  750. end
  751. for i = 1, 50 do
  752. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  753. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  754. wait()
  755. end
  756. wait()
  757. end
  758. end)
  759. Switcher()
  760. Root.Anchored = false
  761. Root.CanCollide = false
  762. local removesize = coroutine.wrap(function()
  763. while comingouttoplay do
  764. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  765. wait()
  766. end
  767. end)
  768. removesize()
  769. sound2 = Instance.new("Sound", Torso)
  770. sound2.SoundId = "rbxassetid://1292034965"
  771. sound2.Volume = 4
  772. sound2:Play()
  773. for i = 1, 10 do
  774. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  775. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  776. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  777. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  778. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  779. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  780. wait()
  781. end
  782. local shockwefe = coroutine.wrap(function()
  783. shockwave = Instance.new("Part", Torso)
  784. shockwave.Size = Vector3.new(5, 5, 5)
  785. shockwave.Transparency = 0
  786. shockwave.BrickColor = BrickColor.new("Artichoke")
  787. shockwave.Anchored = true
  788. shockwave.CanCollide = false
  789. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  790. sh1 = Instance.new("SpecialMesh", shockwave)
  791. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  792. sh1.Scale = Vector3.new(0, 0, 0)
  793. removeuseless:AddItem(shockwave,5)
  794. for i = 1, 100 do
  795. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  796. shockwave.Transparency = shockwave.Transparency + 0.05
  797. wait()
  798. end
  799. end)
  800. shockwefe()
  801. for i = 1, 15 do
  802. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  803. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  804. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  805. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  806. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  807. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  808. wait()
  809. end
  810. removeuseless:AddItem(smallrift,4)
  811. comingouttoplay = false
  812. wait()
  813. end
  814.  
  815. mouse.KeyDown:connect(function(Press)
  816. Press=Press:lower()
  817. if Press=='m' then
  818. if debounce then return end
  819. debounce = true
  820. attacking = true
  821. hum.WalkSpeed = 0
  822. maketransparencysetto = coroutine.wrap(function()
  823. brolycharge = Instance.new("Sound", Torso)
  824. brolycharge.SoundId = "rbxassetid://722133423"
  825. brolycharge.Volume = 4
  826. brolycharge:Play()
  827. Shield = Instance.new("Part", Torso)
  828. Shield.Material = "Neon"
  829. Shield.Anchored = true
  830. Shield.Transparency = 1
  831. Shield.CanCollide = false
  832. Shield.BrickColor = BrickColor.new("Crimson")
  833. Shield.Size = Vector3.new(10,10,10)
  834. ShieldShape = Instance.new("SpecialMesh", Shield)
  835. ShieldShape.MeshType = "Sphere"
  836. ShieldShape.Scale = Vector3.new(50,50,50)
  837. Shield.CFrame = Root.CFrame
  838. while Shield.Transparency > .5 do
  839. Shield.Transparency = Shield.Transparency - 0.03
  840. wait()
  841. end
  842. end)
  843. maketransparencysetto()
  844. quicklerp = coroutine.wrap(function()
  845. for i = 1, 15 do
  846. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  847. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  848. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  849. wait()
  850. end
  851. end)
  852. quicklerp()
  853. for i = 1, 100 do
  854. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  855. wait()
  856. end
  857. wait(.5)
  858. ShieldShape.Scale = Vector3.new(1,1,1)
  859. Shield.Transparency = .5
  860. wait(.01)
  861. Shield.Transparency = 1
  862. wait(.01)
  863. Shield.Transparency = .5
  864. wait(.01)
  865. Shield.Transparency = 1
  866. wait(.01)
  867. Shield.Transparency = .5
  868. wait(.01)
  869. Shield.Transparency = 1
  870. wait(.01)
  871. Shield.Transparency = .5
  872. wait(.01)
  873. Shield.Transparency = 1
  874. wait(.01)
  875. Shield.Transparency = .5
  876. wait(.01)
  877. Shield.Transparency = 1
  878. wait(.01)
  879. Shield.Transparency = .5
  880. wait(.01)
  881. Shield.Transparency = 1
  882. wait(.01)
  883. Shield.Transparency = .5
  884. huah = Instance.new("Sound", Torso)
  885. huah.Volume = 8
  886. huah.SoundId = "rbxassetid://1502082459"
  887. huah:Play()
  888. explosionsound = Instance.new("Sound", Torso)
  889. explosionsound.SoundId = "rbxassetid://919941001"
  890. explosionsound.Volume = 3
  891. explosionsound:Play()
  892. quicklerp2 = coroutine.wrap(function()
  893. for i = 1, 15 do
  894. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  895. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  896. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  897. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  898. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  899. wait()
  900. end
  901. end)
  902. quicklerp2()
  903. Shield:Remove()
  904. blastwave = Instance.new("Part", Torso)
  905. blastwave.Size = Vector3.new(1, 1, 1)
  906. blastwave.Transparency = 0
  907. blastwave.BrickColor = BrickColor.new("Crimson")
  908. blastwave.Material = "Neon"
  909. blastwave.Anchored = true
  910. blastwave.CanCollide = false
  911. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  912. removeuseless:AddItem(blastwave,5)
  913. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  914. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  915. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  916. blastwave2 = Instance.new("Part", Torso)
  917. blastwave2.Size = Vector3.new(1, 1, 1)
  918. blastwave2.Transparency = 0
  919. blastwave2.BrickColor = BrickColor.new("Crimson")
  920. blastwave2.Material = "Neon"
  921. blastwave2.Anchored = true
  922. blastwave2.CanCollide = false
  923. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  924. removeuseless:AddItem(blastwave2,5)
  925. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  926. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  927. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  928. blastwave3 = Instance.new("Part", Torso)
  929. blastwave3.Size = Vector3.new(1, 1, 1)
  930. blastwave3.Transparency = 0
  931. blastwave3.BrickColor = BrickColor.new("Crimson")
  932. blastwave3.Material = "Neon"
  933. blastwave3.Anchored = true
  934. blastwave3.CanCollide = false
  935. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  936. removeuseless:AddItem(blastwave3,5)
  937. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  938. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  939. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  940. blastwave4 = Instance.new("Part", Torso)
  941. blastwave4.Size = Vector3.new(1, 1, 1)
  942. blastwave4.Transparency = 0
  943. blastwave4.BrickColor = BrickColor.new("Crimson")
  944. blastwave4.Material = "Neon"
  945. blastwave4.Anchored = true
  946. blastwave4.CanCollide = false
  947. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  948. removeuseless:AddItem(blastwave4,5)
  949. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  950. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  951. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  952. blastwave5 = Instance.new("Part", Torso)
  953. blastwave5.Size = Vector3.new(1, 1, 1)
  954. blastwave5.Transparency = 0
  955. blastwave5.BrickColor = BrickColor.new("Crimson")
  956. blastwave5.Material = "Neon"
  957. blastwave5.Anchored = true
  958. blastwave5.CanCollide = false
  959. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  960. removeuseless:AddItem(blastwave5,5)
  961. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  962. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  963. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  964. Blastcircle = Instance.new("Part", Torso)
  965. Blastcircle.Material = "Neon"
  966. Blastcircle.Anchored = true
  967. Blastcircle.Transparency = 0
  968. Blastcircle.CanCollide = false
  969. Blastcircle.BrickColor = BrickColor.new("Really red")
  970. Blastcircle.Size = Vector3.new(10,10,10)
  971. removeuseless:AddItem(Blastcircle,5)
  972. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  973. BlastShape.MeshType = "Sphere"
  974. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  975. Blastcircle.CFrame = Root.CFrame
  976. Blastcircle2 = Instance.new("Part", Torso)
  977. Blastcircle2.Material = "Neon"
  978. Blastcircle2.Anchored = true
  979. Blastcircle2.Transparency = 0
  980. Blastcircle2.CanCollide = false
  981. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  982. Blastcircle2.Size = Vector3.new(10,10,10)
  983. removeuseless:AddItem(Blastcircle2,5)
  984. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  985. BlastShape2.MeshType = "Sphere"
  986. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  987. Blastcircle2.CFrame = Root.CFrame
  988. Blastcircle3 = Instance.new("Part", Torso)
  989. Blastcircle3.Material = "Neon"
  990. Blastcircle3.Anchored = true
  991. Blastcircle3.Transparency = 0
  992. Blastcircle3.CanCollide = false
  993. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  994. Blastcircle3.Size = Vector3.new(10,10,10)
  995. removeuseless:AddItem(Blastcircle3,5)
  996. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  997. BlastShape3.MeshType = "Sphere"
  998. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  999. Blastcircle3.CFrame = Root.CFrame
  1000. Blastcircle4 = Instance.new("Part", Torso)
  1001. Blastcircle4.Material = "Neon"
  1002. Blastcircle4.Anchored = true
  1003. Blastcircle4.Transparency = 0
  1004. Blastcircle4.CanCollide = false
  1005. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1006. Blastcircle4.Size = Vector3.new(10,10,10)
  1007. removeuseless:AddItem(Blastcircle4,5)
  1008. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1009. BlastShape4.MeshType = "Sphere"
  1010. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1011. Blastcircle4.CFrame = Root.CFrame
  1012. Blastcircle5 = Instance.new("Part", Torso)
  1013. Blastcircle5.Material = "Neon"
  1014. Blastcircle5.Anchored = true
  1015. Blastcircle5.Transparency = 0
  1016. Blastcircle5.CanCollide = false
  1017. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1018. Blastcircle5.Size = Vector3.new(10,10,10)
  1019. removeuseless:AddItem(Blastcircle5,5)
  1020. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1021. BlastShape5.MeshType = "Sphere"
  1022. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1023. Blastcircle5.CFrame = Root.CFrame
  1024.  
  1025. shockwav = Instance.new("Part", Torso)
  1026. shockwav.Size = Vector3.new(1, 1, 1)
  1027. shockwav.Transparency = 0
  1028. shockwav.BrickColor = BrickColor.new("Crimson")
  1029. shockwav.Material = "Neon"
  1030. shockwav.Anchored = true
  1031. shockwav.CanCollide = false
  1032. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1033. removeuseless:AddItem(shockwav,5)
  1034. dea = Instance.new("SpecialMesh", shockwav)
  1035. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1036. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1037. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1038. shockwav2 = Instance.new("Part", Torso)
  1039. shockwav2.Size = Vector3.new(1, 1, 1)
  1040. shockwav2.Transparency = 0
  1041. shockwav2.BrickColor = BrickColor.new("Really red")
  1042. shockwav2.Material = "Neon"
  1043. shockwav2.Anchored = true
  1044. shockwav2.CanCollide = false
  1045. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1046. removeuseless:AddItem(shockwav2,5)
  1047. dea2 = Instance.new("SpecialMesh", shockwav2)
  1048. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1049. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1050. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1051. local Hit = damagealll(50,Torso.Position)
  1052. for _,v in pairs(Hit) do
  1053. local velo2 = Instance.new("BodyVelocity", v)
  1054. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1055. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1056. removeuseless:AddItem(velo2,2)
  1057. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1058. v.Humanoid:TakeDamage(math.random(48,89))
  1059. end
  1060.  
  1061. opopo = coroutine.wrap(function()
  1062. for i = 1, 100 do
  1063. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1064. shockwav.Transparency = shockwav.Transparency + 0.02
  1065. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1066. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1067. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1068. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1069. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1070. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1071. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1072. blastwave.Transparency = blastwave.Transparency + .01
  1073. blastwave2.Transparency = blastwave2.Transparency + .03
  1074. blastwave3.Transparency = blastwave3.Transparency + .02
  1075. blastwave4.Transparency = blastwave4.Transparency + .015
  1076. blastwave5.Transparency = blastwave5.Transparency + .01
  1077. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1078. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1079. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1080. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1081. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1082. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1083. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1084. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1085. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1086. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1087. wait()
  1088. end
  1089. end)
  1090. opopo()
  1091. wait(2)
  1092. hum.WalkSpeed = 13
  1093. debounce = false
  1094. attacking = false
  1095. end
  1096. end)
  1097.  
  1098. EnergyIdle = Instance.new("Sound", Torso)
  1099. EnergyIdle.SoundId = "rbxassetid://865160364"
  1100. EnergyIdle.Looped = true
  1101. EnergyIdle.Volume = .2
  1102. EnergyIdle:Play()
  1103. doommusucus = Instance.new("Sound", Torso)
  1104. doommusucus.SoundId = "rbxassetid://261681311"
  1105. doommusucus.Looped = true
  1106. doommusucus.Volume = 1.5
  1107. doommusucus:Play()
  1108. hum.WalkSpeed = 13
  1109.  
  1110. function damagealll(Radius,Position)
  1111. local Returning = {}
  1112. for _,v in pairs(workspace:GetChildren()) do
  1113. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1114. local Mag = (v.Torso.Position - Position).magnitude
  1115. if Mag < Radius then
  1116. table.insert(Returning,v)
  1117. end
  1118. end
  1119. end
  1120. return Returning
  1121. end
  1122.  
  1123. function damagealll2(Radius,Position)
  1124. local Returning = {}
  1125. while wait() do
  1126. for _,v in pairs(workspace:GetChildren()) do
  1127. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1128. local Mag = (v.Torso.Position - Position).magnitude
  1129. if Mag < Radius then
  1130. table.insert(Returning,v)
  1131. end
  1132. end
  1133. end
  1134. end
  1135. return Returning
  1136. end
  1137.  
  1138. footsteps = Instance.new("Sound", Torso)
  1139. footsteps.SoundId = "sID://320886417"
  1140. footsteps.Looped = true
  1141. footsteps.Volume = 5
  1142.  
  1143. checks1 = coroutine.wrap(function() -------Checks
  1144. while true do
  1145. if Root.Velocity.Magnitude > 0.5 and running == false then
  1146. position = "Walking"
  1147. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1148. position = "Idle2"
  1149. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1150. position = "Idle"
  1151. elseif Root.Velocity.Magnitude > 15 then
  1152. position = "Running"
  1153. else
  1154. end
  1155. wait()
  1156. end
  1157. end)
  1158. checks1()
  1159.  
  1160. mouse.KeyDown:connect(function(Press)
  1161. Press=Press:lower()
  1162. if Press=='p' then
  1163. if debounce == true then return end
  1164. debounce = true
  1165. walking = false
  1166. attacking = true
  1167. punchcharge:Play()
  1168. for i = 1, 10 do
  1169. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1170. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1171. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1172. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1173. wait()
  1174. end
  1175. punchexplosion:Play()
  1176. hitboxpert = Instance.new("Part", LeftArm)
  1177. hitboxpert.Size = Vector3.new(2, 2, 2)
  1178. hitboxpert.CanCollide = false
  1179. hitboxpert.Transparency = 1
  1180. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1181. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1182. hitboxpert.Touched:connect(function(hit)
  1183. if hit.Parent:IsA("Part") then
  1184. elseif hit.Parent:IsA("SpecialMesh") then
  1185. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1186. elseif hit.Parent:findFirstChild("Humanoid") then
  1187. if damagedebounce == true then return end
  1188. damagedebounce = true
  1189. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1190. Slachtoffer:TakeDamage(32)
  1191. end
  1192. end)
  1193. local punchplosion = coroutine.wrap(function()
  1194. plosion = Instance.new("Part", LeftArm)
  1195. plosion.Size = Vector3.new(1, 1, 1)
  1196. plosion.Transparency = 0.2
  1197. plosion.BrickColor = BrickColor.new("Crimson")
  1198. plosion.Anchored = true
  1199. plosion.CanCollide = false
  1200. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1201. dea1 = Instance.new("SpecialMesh", plosion)
  1202. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1203. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1204. for i = 1, 25 do
  1205. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1206. plosion.Transparency = plosion.Transparency + 0.07
  1207. wait()
  1208. end
  1209. end)
  1210. punchplosion()
  1211. for i = 1, 10 do
  1212. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1213. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1214. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1216. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1217. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1218. wait()
  1219. end
  1220. hitboxpert:Destroy()
  1221. hitboxweld:Destroy()
  1222. plosion:Destroy()
  1223. attacking = false
  1224. damagedebounce = false
  1225. debounce = false
  1226. end
  1227. end)
  1228.  
  1229. mouse.KeyDown:connect(function(Press)
  1230. Press=Press:lower()
  1231. if Press=='t' then
  1232. if tauntdebounce == true then return end
  1233. tauntdebounce = true
  1234. rdnm = soundtable[math.random(1,#soundtable)]
  1235. tauntsound = Instance.new("Sound", Head)
  1236. tauntsound.Volume = .8
  1237. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1238. tauntsound.Looped = false
  1239. tauntsound:Play()
  1240. wait(tauntsound.TimeLength)
  1241. wait(3)
  1242. tauntsound:Remove()
  1243. wait(1)
  1244. tauntdebounce = false
  1245. debounce = false
  1246. end
  1247. end)
  1248.  
  1249.  
  1250. mouse.KeyDown:connect(function(Press)
  1251. Press=Press:lower()
  1252. if Press=='l' then
  1253. if debounce then return end
  1254. debounce = true
  1255. attacking = true
  1256. punchcharge2:Play()
  1257. hum.WalkSpeed = 13
  1258. for i = 1, 8 do
  1259. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1260. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1261. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1262. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1263. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1264. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1265. wait()
  1266. end
  1267. local shockwavv = coroutine.wrap(function()
  1268. shockwav = Instance.new("Part", LeftArm)
  1269. shockwav.Size = Vector3.new(1, 1, 1)
  1270. shockwav.Transparency = 0
  1271. shockwav.BrickColor = BrickColor.new("Really black")
  1272. shockwav.Anchored = true
  1273. shockwav.CanCollide = false
  1274. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1275. dea2 = Instance.new("SpecialMesh", shockwav)
  1276. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1277. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1278. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1279.  
  1280. shockwav2 = Instance.new("Part", LeftArm)
  1281. shockwav2.Size = Vector3.new(1, 1, 1)
  1282. shockwav2.Transparency = 0
  1283. shockwav2.BrickColor = BrickColor.new("Crimson")
  1284. shockwav2.Anchored = true
  1285. shockwav2.CanCollide = false
  1286. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1287. dea3 = Instance.new("SpecialMesh", shockwav2)
  1288. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1289. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1290. removeuseless:AddItem(shockwav2,5)
  1291.  
  1292. shockesr = Instance.new("Part", Torso)
  1293. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1294. shockesr.Material = "Neon"
  1295. shockesr.BrickColor = BrickColor.new("Crimson")
  1296. shockesr.Transparency = 0
  1297. shockesr.Anchored = true
  1298. shockesr.CanCollide = false
  1299. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1300. shockerMESH.MeshType = "Sphere"
  1301. shockerMESH.Scale = Vector3.new(1,1,1)
  1302. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1303. removeuseless:AddItem(shockesr,5)
  1304.  
  1305. local Hit = damagealll(14,Torso.Position)
  1306. for _,v in pairs(Hit) do
  1307. local velo2 = Instance.new("BodyVelocity", v)
  1308. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1309. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1310. removeuseless:AddItem(velo2,2)
  1311. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1312. v.Humanoid:TakeDamage(30)
  1313. end
  1314.  
  1315. for i = 1, 25 do
  1316. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1317. shockwav.Transparency = shockwav.Transparency + 0.07
  1318. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1319. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1320. shockesr.Transparency = shockesr.Transparency + 0.07
  1321. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1322. wait()
  1323. end
  1324. end)
  1325. shockwavv()
  1326. punchexplosion2:Play()
  1327. chunks = Instance.new("Part", workspace)
  1328. chunks.BrickColor = BrickColor.new("Really red")
  1329. chunks.Size = Vector3.new(2, 2, 2)
  1330. chunks.Anchored = true
  1331. chunks.Material = "Neon"
  1332. chunks.TopSurface = "Smooth"
  1333. chunks.BottomSurface = "Smooth"
  1334. chunks.CanCollide = false
  1335. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1336. table.insert(SlowlyFade,chunks)
  1337. removeuseless:AddItem(chunks,5)
  1338. chunks2 = Instance.new("Part", workspace)
  1339. chunks2.BrickColor = BrickColor.new("Crimson")
  1340. chunks2.Size = Vector3.new(2, 2, 2)
  1341. chunks2.Anchored = true
  1342. chunks2.Material = "Neon"
  1343. chunks2.TopSurface = "Smooth"
  1344. chunks2.BottomSurface = "Smooth"
  1345. chunks2.CanCollide = false
  1346. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1347. table.insert(SlowlyFade,chunks2)
  1348. removeuseless:AddItem(chunks2,5)
  1349. chunks3 = Instance.new("Part", workspace)
  1350. chunks3.BrickColor = BrickColor.new("Really red")
  1351. chunks3.Size = Vector3.new(2, 2, 2)
  1352. chunks3.Anchored = true
  1353. chunks3.Material = "Neon"
  1354. chunks3.CanCollide = false
  1355. chunks3.TopSurface = "Smooth"
  1356. chunks3.BottomSurface = "Smooth"
  1357. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1358. table.insert(SlowlyFade,chunks3)
  1359. removeuseless:AddItem(chunks3,5)
  1360. chunks4 = Instance.new("Part", workspace)
  1361. chunks4.BrickColor = BrickColor.new("Crimson")
  1362. chunks4.Size = Vector3.new(2, 2, 2)
  1363. chunks4.Anchored = true
  1364. chunks4.TopSurface = "Smooth"
  1365. chunks4.BottomSurface = "Smooth"
  1366. chunks4.Material = "Neon"
  1367. chunks4.CanCollide = false
  1368. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1369. table.insert(SlowlyFade,chunks4)
  1370. removeuseless:AddItem(chunks4,5)
  1371. hum.WalkSpeed = 0
  1372. for i = 1, 15 do
  1373. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1374. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1375. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1376. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1377. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1378. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1379. wait()
  1380. end
  1381. hum.WalkSpeed = 13
  1382. attacking = false
  1383. damagedebounce = false
  1384. shockwav:Remove()
  1385. shockwav2:Remove()
  1386. shockesr:Remove()
  1387. debounce = false
  1388. end
  1389. end)
  1390.  
  1391. mouse.KeyDown:connect(function(Press)
  1392. Press=Press:lower()
  1393. if Press=='k' then
  1394. if debounce then return end
  1395. debounce = true
  1396. attacking = true
  1397. punchcharge2:Play()
  1398. hum.WalkSpeed = 0
  1399. for i = 1, 8 do
  1400. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1401. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1402. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1403. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1404. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1405. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1406. wait()
  1407. end
  1408. punchexplosion3:Play()
  1409. local wtfboomzorz = coroutine.wrap(function()
  1410. shockesr = Instance.new("Part", Torso)
  1411. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1412. shockesr.Material = "Neon"
  1413. shockesr.BrickColor = BrickColor.new("Crimson")
  1414. shockesr.Transparency = 0
  1415. shockesr.Anchored = true
  1416. shockesr.CanCollide = false
  1417. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1418. shockerMESH.MeshType = "Sphere"
  1419. shockerMESH.Scale = Vector3.new(1,1,1)
  1420. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1421. removeuseless:AddItem(shockesr,5)
  1422.  
  1423. shockwav = Instance.new("Part", LeftArm)
  1424. shockwav.Size = Vector3.new(1, 1, 1)
  1425. shockwav.Transparency = 0
  1426. shockwav.BrickColor = BrickColor.new("Really red")
  1427. shockwav.Anchored = true
  1428. shockwav.CanCollide = false
  1429. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1430. dea2 = Instance.new("SpecialMesh", shockwav)
  1431. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1432. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1433. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1434. removeuseless:AddItem(shockwav,5)
  1435.  
  1436. shockwav2 = Instance.new("Part", LeftArm)
  1437. shockwav2.Size = Vector3.new(1, 1, 1)
  1438. shockwav2.Transparency = 0
  1439. shockwav2.BrickColor = BrickColor.new("Crimson")
  1440. shockwav2.Anchored = true
  1441. shockwav2.CanCollide = false
  1442. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1443. dea3 = Instance.new("SpecialMesh", shockwav2)
  1444. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1445. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1446. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1447. removeuseless:AddItem(shockwav2,5)
  1448.  
  1449. shockwav3 = Instance.new("Part", LeftArm)
  1450. shockwav3.Size = Vector3.new(1, 1, 1)
  1451. shockwav3.Transparency = 0
  1452. shockwav3.BrickColor = BrickColor.new("Really red")
  1453. shockwav3.Anchored = true
  1454. shockwav3.CanCollide = false
  1455. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1456. dea4 = Instance.new("SpecialMesh", shockwav3)
  1457. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1458. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1459. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1460. removeuseless:AddItem(shockwav3,5)
  1461.  
  1462. local Hit = damagealll(35,Torso.Position)
  1463. for _,v in pairs(Hit) do
  1464. v:BreakJoints()
  1465. end
  1466. for i = 1, 25 do
  1467. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1468. shockwav.Transparency = shockwav.Transparency + 0.07
  1469. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1470. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1471. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1472. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1473. shockesr.Transparency = shockesr.Transparency + 0.08
  1474. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1475. wait()
  1476. end
  1477. end)
  1478. wtfboomzorz()
  1479. for i = 1, 8 do
  1480. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1481. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1482. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1483. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1484. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1485. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1486. wait()
  1487. end
  1488. for i = 1, 26 do
  1489. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1490. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1491. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1492. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1493. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1494. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1495. wait()
  1496. end
  1497. hum.WalkSpeed = 13
  1498. debounce = false
  1499. attacking = false
  1500. end
  1501. end)
  1502.  
  1503. mouse.KeyDown:connect(function(Press)
  1504. Press=Press:lower()
  1505. if Press=='o' then
  1506. if debounce then return end
  1507. debounce = true
  1508. attacking = true
  1509. hum.WalkSpeed = 0
  1510. local theendbegin = coroutine.wrap(function()
  1511. shockwav = Instance.new("Part", Torso)
  1512. shockwav.Size = Vector3.new(1, 1, 1)
  1513. shockwav.Transparency = 0
  1514. shockwav.BrickColor = BrickColor.new("Really red")
  1515. shockwav.Material = "Neon"
  1516. shockwav.Anchored = true
  1517. shockwav.CanCollide = false
  1518. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1519. dea2 = Instance.new("SpecialMesh", shockwav)
  1520. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1521. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1522. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1523. removeuseless:AddItem(shockwav,5)
  1524. shockwav2 = Instance.new("Part", Torso)
  1525. shockwav2.Size = Vector3.new(1, 1, 1)
  1526. shockwav2.Transparency = 0
  1527. shockwav2.Material = "Neon"
  1528. shockwav2.BrickColor = BrickColor.new("Crimson")
  1529. shockwav2.Anchored = true
  1530. shockwav2.CanCollide = false
  1531. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1532. dea3 = Instance.new("SpecialMesh", shockwav2)
  1533. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1534. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1535. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1536. removeuseless:AddItem(shockwav2,5)
  1537. for i = 1, 125 do
  1538. shockwav.Transparency = shockwav.Transparency + 0.03
  1539. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1540. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1541. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1542. wait()
  1543. end
  1544. end)
  1545. theendbegin()
  1546. boomswoosh:Play()
  1547. for i = 1, 50 do
  1548. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1549. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1550. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1551. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1552. wait()
  1553. end
  1554. EndOfTimes = true
  1555. local TheEnd = coroutine.wrap(function()
  1556. while EndOfTimes do
  1557. TheEndTimeWave = Instance.new("Part", Torso)
  1558. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1559. TheEndTimeWave.Transparency = 1
  1560. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1561. TheEndTimeWave.Material = "Neon"
  1562. TheEndTimeWave.Anchored = true
  1563. TheEndTimeWave.CanCollide = false
  1564. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1565. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1566. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1567. DDT.Scale = Vector3.new(50, 50, 50)
  1568. removeuseless:AddItem(TheEndTimeWave,2)
  1569. table.insert(TheEnd,TheEndTimeWave)
  1570. table.insert(TheEnd2,DDT)
  1571. wait(0.1)
  1572. end
  1573. end)
  1574. TheEnd()
  1575. local EndOrb = coroutine.wrap(function()
  1576. EnddOrb = Instance.new("Part", Torso)
  1577. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1578. EnddOrb.Material = "Neon"
  1579. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1580. EnddOrb.Transparency = 1
  1581. EnddOrb.Anchored = true
  1582. EnddOrb.CanCollide = false
  1583. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1584. EnddOrbMESH.MeshType = "Sphere"
  1585. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1586. EnddOrb.CFrame = Torso.CFrame
  1587. while EnddOrb.Transparency > 0 do
  1588. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1589. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1590. wait()
  1591. end
  1592. end)
  1593. EndOrb()
  1594. TheEndSound2:Play()
  1595. while EnddOrb.Transparency > 0 do
  1596. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1597. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1598. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1599. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1600. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1601. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1602. wait()
  1603. end
  1604. TheEndSound2:Stop()
  1605. TheEndSound:Play()
  1606. EndOfTimes = false
  1607. for i = 1, 100 do
  1608. EnddOrb.CFrame = Torso.CFrame
  1609. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1610. wait()
  1611. end
  1612. wait(2)
  1613. local dissapend = coroutine.wrap(function()
  1614. for i = 1, 100 do
  1615. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1616. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1617. wait()
  1618. end
  1619. end)
  1620. dissapend()
  1621. ROOOAAAAH:Play()
  1622. local opforr = coroutine.wrap(function()
  1623. while true do
  1624. if loowki then break end
  1625. TheEndTimeWave2 = Instance.new("Part", Torso)
  1626. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1627. TheEndTimeWave2.Transparency = 0.4
  1628. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1629. TheEndTimeWave2.Material = "Neon"
  1630. TheEndTimeWave2.Anchored = true
  1631. TheEndTimeWave2.CanCollide = false
  1632. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1633. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1634. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1635. DDT2.Scale = Vector3.new(1, 1, 1)
  1636. removeuseless:AddItem(TheEndTimeWave2,3)
  1637. table.insert(TheEnd4,TheEndTimeWave2)
  1638. table.insert(TheEnd3,DDT2)
  1639. EnddOrb2 = Instance.new("Part", Torso)
  1640. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1641. EnddOrb2.Material = "Neon"
  1642. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1643. EnddOrb2.Transparency = 0
  1644. EnddOrb2.Anchored = true
  1645. EnddOrb2.CanCollide = false
  1646. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1647. EnddOrbMESH2.MeshType = "Sphere"
  1648. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1649. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1650. removeuseless:AddItem(EnddOrb2,2)
  1651. table.insert(TheEnd2,EnddOrbMESH2)
  1652. table.insert(SlowlyFade,EnddOrb2)
  1653. wait(0.1)
  1654. end
  1655. end)
  1656. opforr()
  1657. for i = 1, 20 do
  1658. local Hit = damagealll(60,Torso.Position)
  1659. for _,v in pairs(Hit) do
  1660. v.Humanoid:TakeDamage(3)
  1661. end
  1662. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1663. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1664. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1665. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1666. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1667. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1668. wait()
  1669. end
  1670. local damgog = coroutine.wrap(function()
  1671. while true do
  1672. if loowki then return end
  1673. local Hit = damagealll(60,Torso.Position)
  1674. for _,v in pairs(Hit) do
  1675. v.Humanoid:TakeDamage(1)
  1676. end
  1677. wait()
  1678. end
  1679. end)
  1680. damgog()
  1681. wait(ROOOAAAAH.TimeLength)
  1682. loowki = true
  1683. wait(.5)
  1684. for i = 1, 40 do
  1685. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1686. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1687. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1688. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1689. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1690. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1691. wait()
  1692. end
  1693. for i = 1, 100 do
  1694. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1695. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1696. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1697. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1698. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1699. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1700. wait()
  1701. end
  1702. attacking = false
  1703. debounce = false
  1704. loowki = false
  1705. EndOfTimes = false
  1706. hum.WalkSpeed = 13
  1707. end
  1708. end)
  1709.  
  1710. mouse.KeyDown:connect(function(Press)
  1711. Press=Press:lower()
  1712. if Press=='j' then
  1713. if debounce then return end
  1714. debounce = true
  1715. attacking = true
  1716. zorro = true
  1717. local timereft = coroutine.wrap(function()
  1718. shockesr = Instance.new("Part", Torso)
  1719. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1720. shockesr.Material = "Neon"
  1721. shockesr.BrickColor = BrickColor.new("Crimson")
  1722. shockesr.Transparency = 0
  1723. shockesr.Anchored = true
  1724. shockesr.CanCollide = false
  1725. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1726. shockerMESH.MeshType = "Cylinder"
  1727. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1728. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1729. riftopen = Instance.new("Sound", shockesr)
  1730. riftopen.SoundId = "rbxassetid://93724183"
  1731. riftopen.Looped = false
  1732. riftopen.Volume = 2
  1733. riftopen:Play()
  1734. while zorro do
  1735. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1736. wait()
  1737. end
  1738. end)
  1739. timereft()
  1740. for i = 1, 50 do
  1741. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1742. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1743. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1744. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1745. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1746. wait()
  1747. end
  1748. zorro = false
  1749. punchcharge3:Play()
  1750. for i = 1, 10 do
  1751. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1752. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1753. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1754. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1755. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1756. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1757. wait()
  1758. end
  1759. astral = true
  1760. local astralshocks = coroutine.wrap(function()
  1761. while astral do
  1762. Astralshock = Instance.new("Part", Torso)
  1763. Astralshock.Size = Vector3.new(1, 1, 1)
  1764. Astralshock.Transparency = 0
  1765. Astralshock.BrickColor = BrickColor.new("Really red")
  1766. Astralshock.Material = "Neon"
  1767. Astralshock.Anchored = true
  1768. Astralshock.CanCollide = false
  1769. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1770. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1771. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1772. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1773. table.insert(TheEnd3,DDTASTRAL)
  1774. table.insert(SlowlyFade,Astralshock)
  1775. removeuseless:AddItem(Astralshock,2)
  1776. wait(0.3)
  1777. end
  1778. end)
  1779. local astralshocks2 = coroutine.wrap(function()
  1780. while astral do
  1781. Astralshock2 = Instance.new("Part", Torso)
  1782. Astralshock2.Size = Vector3.new(1, 1, 1)
  1783. Astralshock2.Transparency = 0
  1784. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1785. Astralshock2.Material = "Neon"
  1786. Astralshock2.Anchored = true
  1787. Astralshock2.CanCollide = false
  1788. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1789. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1790. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1791. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1792. table.insert(UpMover,Astralshock2)
  1793. table.insert(SlowlyFade,Astralshock2)
  1794. removeuseless:AddItem(Astralshock2,2)
  1795. wait(0.2)
  1796. end
  1797. end)
  1798. astralshocks2()
  1799. astralshocks()
  1800. riftopen2 = Instance.new("Sound", shockesr)
  1801. riftopen2.SoundId = "rbxassetid://907527750"
  1802. riftopen2.Looped = false
  1803. riftopen2.Volume = 2
  1804. riftopen2:Play()
  1805. local fofp = coroutine.wrap(function()
  1806. riftopen3 = Instance.new("Sound", shockesr)
  1807. riftopen3.SoundId = "rbxassetid://1190833720"
  1808. riftopen3.Looped = false
  1809. riftopen3.Volume = 0
  1810. removeuseless:AddItem(riftopen3,10)
  1811. removeuseless:AddItem(shockesr,6)
  1812. riftopen3:Play()
  1813. while riftopen3.Volume < 3 do
  1814. riftopen3.Volume = riftopen3.Volume + 0.2
  1815. wait()
  1816. end
  1817. while astral do
  1818. wait()
  1819. end
  1820. while riftopen3.Volume > 0 do
  1821. riftopen3.Volume = riftopen3.Volume - 0.1
  1822. wait()
  1823. end
  1824. end)
  1825. fofp()
  1826. local astraldmg = coroutine.wrap(function()
  1827. for i = 1, 5 do
  1828. local Hit = damagealll(20,shockesr.Position)
  1829. for _,v in pairs(Hit) do
  1830. v.Humanoid:TakeDamage(25)
  1831. end
  1832. wait(1)
  1833. end
  1834. end)
  1835. astraldmg()
  1836. while shockesr.Transparency < 1 do
  1837. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1838. shockesr.Transparency = shockesr.Transparency + 0.02
  1839. wait()
  1840. end
  1841. astral = false
  1842. debounce = false
  1843. attacking = false
  1844. riftopen:Remove()
  1845. riftopen2:Remove()
  1846. end
  1847. end)
  1848.  
  1849. mouse.KeyDown:connect(function(Press)
  1850. Press=Press:lower()
  1851. if Press=='r' then
  1852. if debounce then return end
  1853. debounce = true
  1854. attacking = true
  1855. borb = true
  1856. hum.WalkSpeed = 0
  1857. punchcharge:Play()
  1858. for i = 1, 8 do
  1859. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1860. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1861. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1862. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1863. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1864. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1865. wait()
  1866. end
  1867. BlackPowerBall = Instance.new("Part", Torso)
  1868. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1869. BlackPowerBall.Anchored = true
  1870. BlackPowerBall.Shape = 0
  1871. BlackPowerBall.Material = "Neon"
  1872. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1873. BlackPowerBall.CanCollide = false
  1874. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1875. local increasesizeball = coroutine.wrap(function()
  1876. for i = 1, 20 do
  1877. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1878. wait()
  1879. end
  1880. end)
  1881. increasesizeball()
  1882. OMEGABLASTER = Instance.new("Sound", RightArm)
  1883. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1884. OMEGABLASTER.Pitch = 1.5
  1885. OMEGABLASTER.Volume = 2
  1886. OMEGABLASTER:Play()
  1887. for i = 1, 25 do
  1888. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1889. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1890. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1891. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1892. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1893. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1894. wait()
  1895. end
  1896. for i = 1, 8 do
  1897. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1898. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1899. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1900. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1901. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1902. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1903. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1904. wait()
  1905. end
  1906. local shootthemballs = coroutine.wrap(function()
  1907. BlackPowerBall.Anchored = false
  1908. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1909. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1910. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1911. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1912. wait()
  1913. end)
  1914. shootthemballs()
  1915. for i = 1, 12 do
  1916. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1917. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1918. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1919. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1922. wait()
  1923. end
  1924. BlackPowerBall.Touched:connect(function(OnHit)
  1925. if hitters == true then return end
  1926. hitters = true
  1927. BlackPowerBall.Anchored = true
  1928. BlackPowerBall.Transparency = 1
  1929. local Hit = damagealll(32,BlackPowerBall.Position)
  1930. for _,v in pairs(Hit) do
  1931. v.Humanoid:TakeDamage(40)
  1932. end
  1933. explosivesound = Instance.new("Sound", BlackPowerBall)
  1934. explosivesound.SoundId = "rbxassetid://400765078"
  1935. explosivesound.Looped = false
  1936. explosivesound.Volume = 2
  1937. explosivesound.Pitch = 2
  1938. explosivesound:Play()
  1939. for i = 1, 3 do
  1940. ExplosionBall = Instance.new("Part", Torso)
  1941. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  1942. ExplosionBall.Anchored = true
  1943. ExplosionBall.Shape = 0
  1944. ExplosionBall.Material = "Neon"
  1945. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1946. ExplosionBall.CanCollide = false
  1947. ExplosionBall.Size = BlackPowerBall.Size
  1948. ExplosionBallshock = Instance.new("Part", Torso)
  1949. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1950. ExplosionBallshock.Transparency = 0
  1951. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  1952. ExplosionBallshock.Material = "Neon"
  1953. ExplosionBallshock.Anchored = true
  1954. ExplosionBallshock.CanCollide = false
  1955. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1956. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1957. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1958. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1959. table.insert(Extreme,ExplosionBall)
  1960. table.insert(SlowlyFade,ExplosionBall)
  1961. table.insert(SlowlyFade,ExplosionBallshock)
  1962. table.insert(ExtremeM,ExplosionBallshockDDT)
  1963. removeuseless:AddItem(ExplosionBall,2)
  1964. removeuseless:AddItem(ExplosionBallshock,2)
  1965. wait(0.1)
  1966. end
  1967. borb = false
  1968. hitters = false
  1969. end)
  1970. hum.WalkSpeed = 13
  1971. local time = coroutine.wrap(function()
  1972. for i = 1, 100 do
  1973. if borb == false then break end
  1974. wait()
  1975. end
  1976. BlackPowerBall:Remove()
  1977. debounce = false
  1978. balldebounce = false
  1979. hitters = false
  1980. end)
  1981. time()
  1982. attacking = false
  1983. while wait() do
  1984. if borb == false then break end
  1985. wait()
  1986. end
  1987. balldebounce = false
  1988. debounce = false
  1989. hitters = false
  1990. end
  1991. end)
  1992.  
  1993. mouse.KeyDown:connect(function(Press)
  1994. Press=Press:lower()
  1995. if Press=='h' then
  1996. if debounce == true then return end
  1997. debounce = true
  1998. walking = false
  1999. hit = false
  2000. attacking = true
  2001. punchcharge:Play()
  2002. bbm = Instance.new("Sound", Torso)
  2003. bbm.SoundId = "rbxassetid://1412100204"
  2004. bbm.Volume = 6
  2005. bbm:Play()
  2006. hum.WalkSpeed = 0
  2007. local createnergyblast = coroutine.wrap(function()
  2008. BlastWave = Instance.new("Part", Torso)
  2009. BlastWave.Material = "Neon"
  2010. BlastWave.Anchored = true
  2011. BlastWave.CanCollide = false
  2012. BlastWave.BrickColor = BrickColor.new("Crimson")
  2013. BlastWave.Size = Vector3.new(.1,.1,.1)
  2014. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2015. BlastShape.MeshType = "Sphere"
  2016. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2017. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2018. end)
  2019. createnergyblast()
  2020. local sizeincrease = coroutine.wrap(function()
  2021. for i = 1, 45 do
  2022. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2023. wait()
  2024. end
  2025. end)
  2026. sizeincrease()
  2027. local RetrEnergy2 = coroutine.wrap(function()
  2028. for i = 1, 10 do
  2029. circlescircles = Instance.new("Part", Torso)
  2030. circlescircles.Size = Vector3.new(1, 1, 1)
  2031. circlescircles.Transparency = 0.2
  2032. circlescircles.BrickColor = BrickColor.new("Really red")
  2033. circlescircles.Material = "Neon"
  2034. circlescircles.Anchored = true
  2035. circlescircles.CanCollide = false
  2036. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2037. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2038. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2039. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2040. removeuseless:AddItem(circlescircles,1)
  2041. table.insert(nonmeshRepeater2,circlescircles)
  2042. table.insert(TheEnd2,circlescirclesmesh)
  2043. wait(.1)
  2044. end
  2045. end)
  2046. RetrEnergy2()
  2047. local RetrEnergy = coroutine.wrap(function()
  2048. for i = 1, 7 do
  2049. RetrEnergy1 = Instance.new("Part", Torso)
  2050. RetrEnergy1.Material = "Neon"
  2051. RetrEnergy1.Anchored = true
  2052. RetrEnergy1.CanCollide = false
  2053. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2054. RetrEnergy1.Transparency = 0.5
  2055. RetrEnergy1.Size = Vector3.new(10,10,10)
  2056. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2057. RetrEnergy1Shape.MeshType = "Sphere"
  2058. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2059. RetrEnergy1.CFrame = BlastWave.CFrame
  2060. table.insert(LessSize,RetrEnergy1)
  2061. table.insert(Repeater2,RetrEnergy1)
  2062. removeuseless:AddItem(RetrEnergy1,2)
  2063. wait(0.2)
  2064. end
  2065. end)
  2066. RetrEnergy()
  2067. for i = 1, 10 do
  2068. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2069. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2070. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2071. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2072. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2073. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2074. wait()
  2075. end
  2076. wait(1)
  2077. local shocks = coroutine.wrap(function()
  2078. while BlastWave.Transparency < 1 do
  2079. shockoftheblast = Instance.new("Part", Torso)
  2080. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2081. shockoftheblast.Transparency = 0
  2082. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2083. shockoftheblast.Material = "Neon"
  2084. shockoftheblast.Anchored = true
  2085. shockoftheblast.CanCollide = false
  2086. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2087. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2088. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2089. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2090. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2091. removeuseless:AddItem(shockoftheblast,.5)
  2092. table.insert(ForwardMover,shockoftheblast)
  2093. table.insert(nonmeshRepeater2,shockoftheblast)
  2094. wait(.1)
  2095. end
  2096. end)
  2097. shocks()
  2098. x0412:Play()
  2099. ReaperLaunch = Instance.new("Sound", LeftArm)
  2100. ReaperLaunch.Volume = 3
  2101. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2102. ReaperLaunch:Play()
  2103. hum.WalkSpeed = 2
  2104. TheBeam = Instance.new("Part", LeftArm)
  2105. TheBeam.CanCollide = false
  2106. TheBeam.Size = Vector3.new(1,3,3)
  2107. TheBeam.Material = "Neon"
  2108. TheBeam.Anchored = true
  2109. TheBeam.BrickColor = BrickColor.new("Crimson")
  2110. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2111. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2112. TheBeamMESH.MeshType = "Cylinder"
  2113. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2114. TheBeam.Touched:connect(function(hit)
  2115. if hit.Parent:IsA("Part") then
  2116. elseif hit.Parent:IsA("SpecialMesh") then
  2117. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2118. elseif hit.Parent:findFirstChild("Humanoid") then
  2119. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2120. Slachtoffer:TakeDamage(30)
  2121. wait(.6)
  2122. end
  2123. end)
  2124. for i = 1, 100 do
  2125. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2126. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2127. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2128. wait()
  2129. end
  2130. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2131. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2132. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2133. wait()
  2134. end
  2135. debounce = false
  2136. attacking = false
  2137. TheBeam:Remove()
  2138. BlastWave:Remove()
  2139. end
  2140. end)
  2141.  
  2142. mouse.KeyDown:connect(function(Press)
  2143. Press=Press:lower()
  2144. if Press=='q' then
  2145. if debounce then return end
  2146. debounce = true
  2147. attacking = true
  2148. open = true
  2149. nepo = true
  2150. hum.WalkSpeed = 0
  2151. bigrift = Instance.new("Part", Torso)
  2152. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2153. bigrift.Material = "Neon"
  2154. bigrift.Transparency = 1
  2155. bigrift.Anchored = true
  2156. bigrift.CanCollide = false
  2157. bigriftdecal = Instance.new("Decal", bigrift)
  2158. bigriftdecal.Face = "Top"
  2159. bigriftdecal.Texture = "rbxassetid://702583926"
  2160. local bigriftopen = coroutine.wrap(function()
  2161. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2162. while open do
  2163. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2164. wait()
  2165. end
  2166. end)
  2167. bigriftopen()
  2168. local rotate = coroutine.wrap(function()
  2169. while nepo do
  2170. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2171. wait()
  2172. end
  2173. end)
  2174. rotate()
  2175. for i = 1, 15 do
  2176. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2177. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2178. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2179. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2180. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2181. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2182. wait()
  2183. end
  2184. open = false
  2185. for i = 1, 8 do
  2186. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2187. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2188. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2189. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2190. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2191. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2192. wait()
  2193. end
  2194. local openshocks = coroutine.wrap(function()
  2195. for i = 1, 2 do
  2196. openshock2 = Instance.new("Part", Torso)
  2197. openshock2.Size = Vector3.new(1, 1, 1)
  2198. openshock2.Transparency = 0
  2199. openshock2.BrickColor = BrickColor.new("Really red")
  2200. openshock2.Material = "Neon"
  2201. openshock2.Anchored = true
  2202. openshock2.CanCollide = false
  2203. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2204. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2205. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2206. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2207. removeuseless:AddItem(openshock2,2)
  2208. table.insert(TheEnd3,DDTopenshock2)
  2209. table.insert(SlowlyFade,openshock2)
  2210. openshock = Instance.new("Part", Torso)
  2211. openshock.Size = Vector3.new(1, 1, 1)
  2212. openshock.Transparency = 0
  2213. openshock.BrickColor = BrickColor.new("Really red")
  2214. openshock.Material = "Neon"
  2215. openshock.Anchored = true
  2216. openshock.CanCollide = false
  2217. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2218. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2219. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2220. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2221. removeuseless:AddItem(openshock,2)
  2222. table.insert(TheEnd3,DDTopenshock)
  2223. table.insert(SlowlyFade,openshock)
  2224. wait(.2)
  2225. end
  2226. end)
  2227. openshocks()
  2228. wreckingbrick = Instance.new("Part", Torso)
  2229. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2230. wreckingbrick.Material = "Neon"
  2231. wreckingbrick.Transparency = 0
  2232. wreckingbrick.Anchored = true
  2233. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2234. wreckingbrick.CanCollide = false
  2235. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2236. iffalsedontspin = true
  2237. local rotq = coroutine.wrap(function()
  2238. while iffalsedontspin do
  2239. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2240. wait()
  2241. end
  2242. end)
  2243. rotq()
  2244. swooshsound = Instance.new("Sound", wreckingbrick)
  2245. swooshsound.Volume = 1
  2246. swooshsound.SoundId = "rbxassetid://148894535"
  2247. swooshsound.Looped = false
  2248. swooshsound:Play()
  2249. removeuseless:AddItem(swooshsound,2)
  2250. for i = 1, 10 do
  2251. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2252. wait()
  2253. end
  2254. for i = 1, 8 do
  2255. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2256. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2257. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2258. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2259. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2260. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2261. wait()
  2262. end
  2263. local removeportal = coroutine.wrap(function()
  2264. for i = 1, 20 do
  2265. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2266. wait()
  2267. end
  2268. nepo = false
  2269. bigrift:Remove()
  2270. end)
  2271. removeportal()
  2272. wait(.5)
  2273. iffalsedontspin = false
  2274. wreckingbrick.Anchored = false
  2275. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2276. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2277. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2278. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2279. removeuseless:AddItem(wreckingbrick,5)
  2280. function onTouchedBrick(part)
  2281. local h = part.Parent:findFirstChild("Humanoid")
  2282. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2283. if hit then return end
  2284. hit = true
  2285. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2286. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2287. heavyhitimpact.Volume = 1
  2288. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2289. heavyhitimpact.Looped = false
  2290. heavyhitimpact:Play()
  2291. removeuseless:AddItem(heavyhitimpact,2)
  2292. h.Health = h.Health - 35
  2293. wait(1)
  2294. hit = false
  2295. end
  2296. end
  2297. wreckingbrick.Touched:connect(onTouchedBrick)
  2298. for i = 1, 10 do
  2299. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2300. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2301. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2302. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2303. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2304. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2305. wait()
  2306. end
  2307. for i = 1, 2 do
  2308. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2309. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2310. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2311. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2312. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2313. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2314. wait()
  2315. end
  2316. attacking = false
  2317. hum.WalkSpeed = 13
  2318. wait(0.3)
  2319. debounce = false
  2320. end
  2321. end)
  2322.  
  2323. mouse.KeyDown:connect(function(Press)
  2324. Press=Press:lower()
  2325. if Press=='x' then
  2326. if debounce then return end
  2327. debounce = true
  2328. attacking = true
  2329. notbreakeffect = true
  2330. hum.WalkSpeed = 0
  2331. step = Instance.new("Sound", Torso)
  2332. step.SoundId = "rbxassetid://337064700"
  2333. step.Volume = 2
  2334. step:Play()
  2335. for i = 1, 12 do
  2336. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2337. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2338. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2339. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2340. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2341. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2342. wait()
  2343. end
  2344. knockbackhitbox = Instance.new("Part", Torso)
  2345. knockbackhitbox.Size = Vector3.new(5,5,3)
  2346. knockbackhitbox.Transparency = 1
  2347. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2348. local flyposition = coroutine.wrap(function()
  2349. for i = 1, 10 do
  2350. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2351. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2352. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2353. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2354. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2355. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2356. wait()
  2357. end
  2358. end)
  2359. local aftereffect = coroutine.wrap(function()
  2360. while notbreakeffect do
  2361. leftarmeffect = Instance.new("Part", Torso)
  2362. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2363. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2364. leftarmeffect.Material = "Neon"
  2365. leftarmeffect.Anchored = true
  2366. leftarmeffect.CanCollide = false
  2367. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2368. table.insert(SlowlyFade,leftarmeffect)
  2369. removeuseless:AddItem(leftarmeffect,2)
  2370. rightarmeffect = Instance.new("Part", Torso)
  2371. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2372. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2373. rightarmeffect.Material = "Neon"
  2374. rightarmeffect.Anchored = true
  2375. rightarmeffect.CanCollide = false
  2376. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2377. table.insert(SlowlyFade,rightarmeffect)
  2378. removeuseless:AddItem(rightarmeffect,2)
  2379. leftlegeffect = Instance.new("Part", Torso)
  2380. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2381. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2382. leftlegeffect.Material = "Neon"
  2383. leftlegeffect.Anchored = true
  2384. leftlegeffect.CanCollide = false
  2385. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2386. table.insert(SlowlyFade,leftlegeffect)
  2387. removeuseless:AddItem(leftlegeffect,2)
  2388. rightlegeffect = Instance.new("Part", Torso)
  2389. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2390. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2391. rightlegeffect.Material = "Neon"
  2392. rightlegeffect.Anchored = true
  2393. rightlegeffect.CanCollide = false
  2394. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2395. table.insert(SlowlyFade,rightlegeffect)
  2396. removeuseless:AddItem(rightlegeffect,2)
  2397. wait()
  2398. end
  2399. end)
  2400. local sawnicboomzor = coroutine.wrap(function()
  2401. while notbreakeffect do
  2402. openshock2 = Instance.new("Part", Torso)
  2403. openshock2.Size = Vector3.new(1, 1, 1)
  2404. openshock2.Transparency = 0
  2405. openshock2.BrickColor = BrickColor.new("Really red")
  2406. openshock2.Material = "Neon"
  2407. openshock2.Anchored = true
  2408. openshock2.CanCollide = false
  2409. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2410. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2411. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2412. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2413. removeuseless:AddItem(openshock2,2)
  2414. table.insert(TheEnd3,DDTopenshock2)
  2415. table.insert(SlowlyFade,openshock2)
  2416. wait(0.1)
  2417. end
  2418. end)
  2419. local knockback = coroutine.wrap(function()
  2420. knockbackhitbox.Touched:connect(function(hit)
  2421. if hit.Parent:IsA("Part") then
  2422. elseif hit.Parent:IsA("SpecialMesh") then
  2423. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2424. elseif hit.Parent:findFirstChild("Humanoid") then
  2425. if damagedebounce == true then return end
  2426. damagedebounce = true
  2427. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2428. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2429. dmgsound.SoundId = "rbxassetid://553324113"
  2430. dmgsound.Volume = 2
  2431. dmgsound:Play()
  2432. removeuseless:AddItem(dmgsound,2)
  2433. knockbacktarget:TakeDamage(10)
  2434. end
  2435. end)
  2436. end)
  2437. knockback()
  2438. aftereffect()
  2439. flyposition()
  2440. sawnicboomzor()
  2441. energy = Instance.new("Sound", Torso)
  2442. energy.Volume = 2
  2443. energy.SoundId = "rbxassetid://601621838"
  2444. energy:Play()
  2445. removeuseless:AddItem(energy,3)
  2446. energy2 = Instance.new("Sound", Torso)
  2447. energy2.Volume = 2
  2448. energy2.SoundId = "rbxassetid://303858412"
  2449. energy2:Play()
  2450. removeuseless:AddItem(energy2,3)
  2451. local fly = Instance.new("BodyVelocity", Torso)
  2452. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2453. fly.Velocity = Root.CFrame.lookVector * 90
  2454. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2455. wait(.7)
  2456. hum.WalkSpeed = 13
  2457. notbreakeffect = false
  2458. fly:Remove()
  2459. attacking = false
  2460. debounce = false
  2461. knockbackhitbox:Remove()
  2462. damagedebounce = false
  2463. end
  2464. end)
  2465.  
  2466. mouse.KeyDown:connect(function(Press)
  2467. Press=Press:lower()
  2468. if Press=='c' then
  2469. if debounce == true then return end
  2470. debounce = true
  2471. attacking = true
  2472. hum.WalkSpeed = 0
  2473. coercion = Instance.new("Part", Torso)
  2474. coercion.BrickColor = BrickColor.new("Crimson")
  2475. coercion.Anchored = true
  2476. coercion.Shape = 0
  2477. coercion.Material = "Neon"
  2478. coercion.Size = Vector3.new(25,25,25)
  2479. coercion.CanCollide = false
  2480. coercion.Transparency = 1
  2481. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2482. local coercion1 = coroutine.wrap(function()
  2483. for i = 1, 5 do
  2484. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2485. coercion.Transparency = coercion.Transparency - 0.25
  2486. wait()
  2487. end
  2488. end)
  2489. punchcharge:Play()
  2490. coercion1()
  2491. for i = 1, 8 do
  2492. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2493. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2494. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2495. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2496. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2497. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2498. wait()
  2499. end
  2500. local coercion2 = coroutine.wrap(function()
  2501. for i = 1, 12 do
  2502. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2503. coercion.Transparency = coercion.Transparency + 0.1
  2504. wait()
  2505. end
  2506. end)
  2507. coercion2()
  2508. xboom = Instance.new("Sound", Torso)
  2509. xboom.SoundId = "rbxassetid://400765078"
  2510. xboom.Volume = 2
  2511. xboom:Play()
  2512. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2513. sound23 = Instance.new("Sound", Torso)
  2514. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2515. sound23.Volume = 4
  2516. sound23:Play()
  2517. local Hit = damagealll(20,Torso.Position)
  2518. for _,v in pairs(Hit) do
  2519. v.Humanoid:TakeDamage(15)
  2520. end
  2521. for i = 1, 12 do
  2522. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2523. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2525. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2526. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2527. wait()
  2528. end
  2529. debounce = false
  2530. attacking = false
  2531. coercion:Remove()
  2532. hum.WalkSpeed = 13
  2533. end
  2534. end)
  2535.  
  2536. mouse.KeyDown:connect(function(Press)
  2537. Press=Press:lower()
  2538. if Press=='v' then
  2539. if debounce then return end
  2540. if transf1 == false then
  2541. print("You are not ready to transform!")
  2542. elseif transf1 and donttransform == false then
  2543. debounce = true
  2544. attacking = true
  2545. hum.WalkSpeed = 0
  2546. local timechange = coroutine.wrap(function()
  2547. game.Lighting.Brightness = -1
  2548. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2549. wait(.1)
  2550. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2551. wait(0.1)
  2552. game.Lighting.Ambient = Color3.new(2,2,2)
  2553. wait(0.1)
  2554. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2555. wait(0.1)
  2556. game.Lighting.Ambient = Color3.new(1,1,1)
  2557. wait(0.1)
  2558. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2559. wait(0.1)
  2560. game.Lighting.Ambient = Color3.new(0,0,0)
  2561. wait(10)
  2562. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2563. wait(0.1)
  2564. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2565. wait(0.1)
  2566. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2567. end)
  2568. local timechange2 = coroutine.wrap(function()
  2569. minutesAfterMidnight = -400
  2570. for i = 1, 100 do
  2571. minutesAfterMidnight = minutesAfterMidnight + 5
  2572. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2573. wait()
  2574. end
  2575. end)
  2576. timechange2()
  2577. local lri = coroutine.wrap(function()
  2578. light:Remove()
  2579. light = Instance.new("PointLight", Torso)
  2580. light.Color = Color3.new(0,255,0)
  2581. light.Range = 5
  2582. light.Brightness = 50
  2583. for i = 1, 150 do
  2584. light.Range = light.Range + 0.02
  2585. light.Brightness = light.Brightness + 0.05
  2586. wait()
  2587. end
  2588. end)
  2589. lri()
  2590. CorruptedArm3 = Instance.new("Part", LeftArm)
  2591. CorruptedArm3.CanCollide = false
  2592. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2593. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2594. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2595. CorruptedArm3.Material = "Neon"
  2596. CorruptedArm3.Transparency = 1
  2597. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2598. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2599. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2600. sao = coroutine.wrap(function()
  2601. for i = 1, 100 do
  2602. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2603. wait()
  2604. end
  2605. end)
  2606. sao()
  2607. for i = 1, 100 do
  2608. doommusucus.Volume = doommusucus.Volume - 0.02
  2609. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2610. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2611. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2612. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2613. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2614. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2615. wait()
  2616. end
  2617. for i = 1, 10 do
  2618. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2619. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2620. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2621. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2622. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2623. wait()
  2624. end
  2625. lssj = true
  2626. LSSJ:Play()
  2627. for i = 1, 40 do
  2628. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2629. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2631. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2632. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2633. wait()
  2634. end
  2635. rjjj = coroutine.wrap(function()
  2636. for i = 1, 62 do
  2637. unleashingpower = Instance.new("Part", Torso)
  2638. unleashingpower.Size = Vector3.new(1, 1, 1)
  2639. unleashingpower.Transparency = 0.5
  2640. unleashingpower.BrickColor = BrickColor.Random()
  2641. unleashingpower.Material = "Neon"
  2642. unleashingpower.Anchored = true
  2643. unleashingpower.CanCollide = false
  2644. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2645. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2646. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2647. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2648. removeuseless:AddItem(unleashingpower,2)
  2649. table.insert(Extreme,unleashingpower)
  2650. table.insert(nonmeshRepeater2,unleashingpower)
  2651. table.insert(ExtremeM,unleashingpowermesh)
  2652. unleashingpower2 = Instance.new("Part", Torso)
  2653. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2654. unleashingpower2.Transparency = 0.5
  2655. unleashingpower2.Shape = 0
  2656. unleashingpower2.BrickColor = BrickColor.Random()
  2657. unleashingpower2.Material = "Neon"
  2658. unleashingpower2.Anchored = true
  2659. unleashingpower2.CanCollide = false
  2660. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2661. removeuseless:AddItem(unleashingpower2,2)
  2662. table.insert(Extreme,unleashingpower2)
  2663. table.insert(nonmeshRepeater2,unleashingpower2)
  2664. wait()
  2665. end
  2666. end)
  2667. rjjj()
  2668. mcs = coroutine.wrap(function()
  2669. while lssj do
  2670. light.Range = light.Range + 5
  2671. light.Brightness = light.Brightness + 5
  2672. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2673. sine = sine + change
  2674. change = 4
  2675. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2676. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2677. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2678. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2679. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2680. wait()
  2681. end
  2682. end)
  2683. mcs()
  2684. wait(4)
  2685. lssj = false
  2686. light.Range = 50
  2687. light.Brightness = 9001
  2688. light.Color = Color3.new(255,0,0)
  2689. unleashingpower3 = Instance.new("Part", Torso)
  2690. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2691. unleashingpower3.Transparency = 0
  2692. unleashingpower3.Shape = 0
  2693. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2694. unleashingpower3.Material = "Neon"
  2695. unleashingpower3.Anchored = true
  2696. unleashingpower3.CanCollide = false
  2697. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2698. table.insert(Extreme,unleashingpower3)
  2699. wait(1)
  2700. HandCannonTop1:Remove()
  2701. FixedER:Remove()
  2702. FixedER4:Remove()
  2703. FixedER5:Remove()
  2704. FixedER2:Remove()
  2705. FixedER3:Remove()
  2706. HandCannonTop2:Remove()
  2707. HandCannonTop3:Remove()
  2708. secretpart:Remove()
  2709. HandCannonTop4:Remove()
  2710. HandCannonTop5:Remove()
  2711. HandCannonTop6:Remove()
  2712. HandCannonTop7:Remove()
  2713. HandCannonTop8:Remove()
  2714. HandCannonTop9:Remove()
  2715. HandCannonTop10:Remove()
  2716. HandCannonTop11:Remove()
  2717. HandCannonTop12:Remove()
  2718. HandCannonTop13:Remove()
  2719. HandCannonTop14:Remove()
  2720. corecircle:Remove()
  2721. corecircle2:Remove()
  2722. TheCore:Remove()
  2723. Gear1:Remove()
  2724. Gear2:Remove()
  2725. EnergyCorePART:Remove()
  2726. CorruptedArm:Remove()
  2727. CorruptedArm2:Remove()
  2728. ArmorPlating:Remove()
  2729. ArmorPlating2:Remove()
  2730. ArmorPlating3:Remove()
  2731. ArmorPlating4:Remove()
  2732. ArmorPlating5:Remove()
  2733. ArmorPlating6:Remove()
  2734. ArmorPlating7:Remove()
  2735. ArmorPlating8:Remove()
  2736. ArmorPlating9:Remove()
  2737. ArmorPlating10:Remove()
  2738. CorruptedArm3:Remove()
  2739. unleashingpower5 = Instance.new("Part", Torso)
  2740. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2741. unleashingpower5.Transparency = 0.5
  2742. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2743. unleashingpower5.Material = "Neon"
  2744. unleashingpower5.Anchored = true
  2745. unleashingpower5.CanCollide = false
  2746. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2747. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2748. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2749. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2750. unleashingpower6 = Instance.new("Part", Torso)
  2751. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2752. unleashingpower6.Transparency = 0.5
  2753. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2754. unleashingpower6.Material = "Neon"
  2755. unleashingpower6.Anchored = true
  2756. unleashingpower6.CanCollide = false
  2757. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2758. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2759. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2760. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2761. quickcour = coroutine.wrap(function()
  2762. while wait() do
  2763. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2764. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2765. end
  2766. end)
  2767. quickcour()
  2768. light.Range = 10
  2769. light.Brightness = 25
  2770. light.Color = Color3.new(255,0,0)
  2771. unleashingpower4 = Instance.new("Part", Torso)
  2772. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2773. unleashingpower4.Transparency = 0
  2774. unleashingpower4.Shape = 0
  2775. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2776. unleashingpower4.Material = "Neon"
  2777. unleashingpower4.Anchored = true
  2778. unleashingpower4.CanCollide = false
  2779. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2780. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2781. wait(1)
  2782. table.insert(nonmeshRepeater2,unleashingpower3)
  2783. removeuseless:AddItem(unleashingpower3,3)
  2784. wait(1)
  2785. unleashingpower7 = Instance.new("Part", Torso)
  2786. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2787. unleashingpower7.Transparency = 0
  2788. unleashingpower7.Shape = 0
  2789. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2790. unleashingpower7.Material = "Neon"
  2791. unleashingpower7.Anchored = true
  2792. unleashingpower7.CanCollide = false
  2793. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2794. table.insert(Extreme,unleashingpower7)
  2795. table.insert(nonmeshRepeater2,unleashingpower7)
  2796. removeuseless:AddItem(unleashingpower7,3)
  2797. wait(2)
  2798. unleashingpower8 = Instance.new("Part", Torso)
  2799. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2800. unleashingpower8.Transparency = 0
  2801. unleashingpower8.Shape = 0
  2802. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2803. unleashingpower8.Material = "Neon"
  2804. unleashingpower8.Anchored = true
  2805. unleashingpower8.CanCollide = false
  2806. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2807. table.insert(Extreme,unleashingpower8)
  2808. table.insert(nonmeshRepeater2,unleashingpower8)
  2809. removeuseless:AddItem(unleashingpower8,3)
  2810. wait(2)
  2811. unleashingpower9 = Instance.new("Part", Torso)
  2812. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2813. unleashingpower9.Transparency = 0
  2814. unleashingpower9.Shape = 0
  2815. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2816. unleashingpower9.Material = "Neon"
  2817. unleashingpower9.Anchored = true
  2818. unleashingpower9.CanCollide = false
  2819. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2820. table.insert(Extreme,unleashingpower9)
  2821. table.insert(nonmeshRepeater2,unleashingpower9)
  2822. removeuseless:AddItem(unleashingpower9,3)
  2823. wait(2)
  2824. table.insert(Extreme,unleashingpower4)
  2825. table.insert(nonmeshRepeater2,unleashingpower4)
  2826. removeuseless:AddItem(unleashingpower4,3)
  2827. wait(.1)
  2828. arti = coroutine.wrap(function()
  2829. for i = 1, 10 do
  2830. unleashingpower10 = Instance.new("Part", Torso)
  2831. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2832. unleashingpower10.Transparency = 0.5
  2833. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2834. unleashingpower10.Material = "Neon"
  2835. unleashingpower10.Anchored = true
  2836. unleashingpower10.CanCollide = false
  2837. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2838. un = Instance.new("SpecialMesh", unleashingpower10)
  2839. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2840. un.Scale = Vector3.new(15, 15, 15)
  2841. removeuseless:AddItem(unleashingpower10,2)
  2842. table.insert(Extreme,unleashingpower10)
  2843. table.insert(nonmeshRepeater2,unleashingpower10)
  2844. table.insert(ExtremeM,un)
  2845. wait()
  2846. end
  2847. end)
  2848. arti()
  2849. dso = coroutine.wrap(function()
  2850. for i = 1, 100 do
  2851. LSSJ.Volume = LSSJ.Volume - 0.4
  2852. wait()
  2853. end
  2854. end)
  2855. dso()
  2856. removeuseless:AddItem(unleashingpower6,2)
  2857. table.insert(Extreme,unleashingpower6)
  2858. table.insert(nonmeshRepeater2,unleashingpower6)
  2859. removeuseless:AddItem(unleashingpower5,2)
  2860. table.insert(Extreme,unleashingpower5)
  2861. table.insert(nonmeshRepeater2,unleashingpower5)
  2862. doommusucus.SoundId = "rbxassetid://296414388"
  2863. laugh = Instance.new("Sound", Torso)
  2864. laugh.SoundId = "rbxassetid://179774173"
  2865. laugh.Volume = 2.5
  2866. laugh:Play()
  2867. for i = 1, 10 do
  2868. doommusucus.Volume = doommusucus.Volume + 0.11
  2869. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2870. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2871. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2872. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2873. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2874. wait()
  2875. end
  2876. for i = 1, 10 do
  2877. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2878. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2879. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2880. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2881. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2882. wait()
  2883. end
  2884. for i = 1, 15 do
  2885. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2886. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2887. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2888. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2889. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2890. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2891. wait()
  2892. end
  2893. wait(1)
  2894. hum.WalkSpeed = 13
  2895. LSSJn = true
  2896. donttransform = true
  2897. attacking = false
  2898. debounce = false
  2899. end
  2900. end
  2901. end)
  2902.  
  2903. mouse.KeyDown:connect(function(Press)
  2904. Press=Press:lower()
  2905. if Press=='b' then
  2906. if debounce == true then return end
  2907. debounce = true
  2908. walking = false
  2909. attacking = true
  2910. fpg = false
  2911. gpf = true
  2912. for i = 1, 5 do
  2913. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2914. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2915. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2916. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2917. wait()
  2918. end
  2919. wind = Instance.new("Part", Torso)
  2920. wind.BrickColor = BrickColor.new("Crimson")
  2921. wind.Size = Vector3.new(5,5,5)
  2922. wind.CanCollide = false
  2923. wind.Transparency = 1
  2924. wind.Material = "Neon"
  2925. windmesh = Instance.new("SpecialMesh", wind)
  2926. windmesh.Scale = Vector3.new(2,2,2)
  2927. windmesh.MeshId = "rbxassetid://168892432"
  2928. windweld = weldBetween(wind, Torso)
  2929. wind2 = Instance.new("Part", Torso)
  2930. wind2.BrickColor = BrickColor.new("Crimson")
  2931. wind2.Size = Vector3.new(5,5,5)
  2932. wind2.CanCollide = false
  2933. wind2.Transparency = 1
  2934. wind2.Material = "Neon"
  2935. windmesh2 = Instance.new("SpecialMesh", wind2)
  2936. windmesh2.Scale = Vector3.new(4,4,4)
  2937. windmesh2.MeshId = "rbxassetid://168892432"
  2938. windweld2 = weldBetween(wind2, wind)
  2939. quickcourou = coroutine.wrap(function()
  2940. m = 1
  2941. for i = 1, 5 do
  2942. wind.Transparency = wind.Transparency - 0.1
  2943. wind2.Transparency = wind2.Transparency - 0.04
  2944. wait()
  2945. end
  2946. end)
  2947. quickcourou()
  2948. eORBleft = Instance.new("Part", Torso)
  2949. eORBleft.Size = Vector3.new(1, 1, 1)
  2950. eORBleft.Transparency = 0
  2951. eORBleft.Shape = 0
  2952. eORBleft.BrickColor = BrickColor.New("Really red")
  2953. eORBleft.Material = "Neon"
  2954. eORBleft.Anchored = false
  2955. eORBleft.CanCollide = false
  2956. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2957. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2958. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2959. eORBright = Instance.new("Part", Torso)
  2960. eORBright.Size = Vector3.new(1, 1, 1)
  2961. eORBright.Transparency = 0
  2962. eORBright.Shape = 0
  2963. eORBright.BrickColor = BrickColor.New("Really red")
  2964. eORBright.Material = "Neon"
  2965. eORBright.Anchored = false
  2966. eORBright.CanCollide = false
  2967. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2968. eorbweld2 = weldBetween(eORBright, RightArm)
  2969. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2970. hev = Instance.new("Part", Torso)
  2971. hev.Size = Vector3.new(15, 15, 15)
  2972. hev.Transparency = 0
  2973. hev.Shape = 0
  2974. hev.BrickColor = BrickColor.New("Really red")
  2975. hev.Material = "Neon"
  2976. hev.Anchored = true
  2977. hev.CanCollide = false
  2978. hev2 = Instance.new("Part", Torso)
  2979. hev2.Size = Vector3.new(15, 15, 15)
  2980. hev2.Transparency = 0
  2981. hev2.Shape = 0
  2982. hev2.BrickColor = BrickColor.New("Really red")
  2983. hev2.Material = "Neon"
  2984. hev2.Anchored = true
  2985. hev2.CanCollide = false
  2986. quickcour2 = coroutine.wrap(function()
  2987. while gpf do
  2988. local Hit = damagealll(8,Torso.Position)
  2989. for _,v in pairs(Hit) do
  2990. local velo2 = Instance.new("BodyVelocity", v)
  2991. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2992. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2993. removeuseless:AddItem(velo2,2)
  2994. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2995. v.Humanoid:TakeDamage(10)
  2996. wait(.5)
  2997. end
  2998. wait()
  2999. end
  3000. end)
  3001. quickcour2()
  3002. quickcour = coroutine.wrap(function()
  3003. removeuseless:AddItem(hev,2)
  3004. removeuseless:AddItem(hev2,2)
  3005. for i = 1, 50 do
  3006. hev.Size = hev.Size - Vector3.new(1,1,1)
  3007. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3008. hev.CFrame = eORBleft.CFrame
  3009. hev2.CFrame = eORBright.CFrame
  3010. wait()
  3011. end
  3012. end)
  3013. quickcour()
  3014. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3015. particlemiter1.Enabled = true
  3016. particlemiter1.Texture = "rbxassetid://1415728949"
  3017. particlemiter1.Lifetime = NumberRange.new(2.5)
  3018. particlemiter1.Size = NumberSequence.new(1,0)
  3019. particlemiter1.Rate = 20
  3020. particlemiter1.RotSpeed = NumberRange.new(70)
  3021. particlemiter1.Speed = NumberRange.new(0)
  3022. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3023. particlemiter2.Enabled = true
  3024. particlemiter2.Texture = "rbxassetid://1415728949"
  3025. particlemiter2.Lifetime = NumberRange.new(2.5)
  3026. particlemiter2.Size = NumberSequence.new(1,0)
  3027. particlemiter2.Rate = 20
  3028. particlemiter2.RotSpeed = NumberRange.new(70)
  3029. particlemiter2.Speed = NumberRange.new(0)
  3030. t = 1
  3031. for i = 1, 5 do
  3032. t = t + 1
  3033. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3034. wait()
  3035. end
  3036. sound = Instance.new("Sound", Torso)
  3037. sound.SoundId = "rbxassetid://730531499"
  3038. sound.Volume = 3
  3039. sound.Pitch = math.random(.8,1)
  3040. sound:Play()
  3041. for i = 1, 5 do
  3042. hum.WalkSpeed = 15
  3043. t = t + 2
  3044. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3045. wait()
  3046. end
  3047. sound2 = Instance.new("Sound", Torso)
  3048. sound2.SoundId = "rbxassetid://93186995"
  3049. sound2.Volume = 3
  3050. sound2.Pitch = math.random(.8,1)
  3051. sound2:Play()
  3052. for i = 1, 5 do
  3053. hum.WalkSpeed = 16
  3054. t = t + 3
  3055. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3056. wait()
  3057. end
  3058. sound3 = Instance.new("Sound", Torso)
  3059. sound3.SoundId = "rbxassetid://178090362"
  3060. sound3.Volume = 3
  3061. sound3.Pitch = math.random(.8,1)
  3062. sound3:Play()
  3063. for i = 1, 5 do
  3064. hum.WalkSpeed = 18
  3065. t = t + 4
  3066. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3067. wait()
  3068. end
  3069. sound4 = Instance.new("Sound", Torso)
  3070. sound4.SoundId = "rbxassetid://152091992"
  3071. sound4.Volume = 3
  3072. sound4.Pitch = 1
  3073. sound4.Looped = true
  3074. sound4:Play()
  3075. for i = 1, 5 do
  3076. hum.WalkSpeed = 20
  3077. t = t + 5
  3078. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3079. wait()
  3080. end
  3081. for i = 1, 5 do
  3082. hum.WalkSpeed = 25
  3083. t = t + 10
  3084. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3085. wait()
  3086. end
  3087. for i = 1, 5 do
  3088. hum.WalkSpeed = 30
  3089. t = t + 20
  3090. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3091. wait()
  3092. end
  3093. for i = 1, 5 do
  3094. hum.WalkSpeed = 35
  3095. t = t + 30
  3096. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3097. wait()
  3098. end
  3099. for i = 1, 150 do
  3100. hum.WalkSpeed = 40
  3101. t = t + 40
  3102. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3103. wait()
  3104. end
  3105. fpg = true
  3106. gpf = false
  3107. removeuseless:AddItem(sound4,5)
  3108. removeuseless:AddItem(eORBright,1)
  3109. removeuseless:AddItem(eORBleft,1)
  3110. removeuseless:AddItem(wind,1)
  3111. removeuseless:AddItem(wind2,1)
  3112. attacking = false
  3113. debounce = false
  3114. quikcour = coroutine.wrap(function()
  3115. while fpg do
  3116. wind.Transparency = wind.Transparency + 0.06
  3117. wind2.Transparency = wind2.Transparency + .06
  3118. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3119. eORBright.Transparency = eORBright.Transparency + 0.07
  3120. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3121. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3122. sound4.Volume = sound4.Volume - 0.05
  3123. eORBright.Anchored = true
  3124. eORBleft.Anchored = true
  3125. wait()
  3126. end
  3127. end)
  3128. quikcour()
  3129. end
  3130. end)
  3131.  
  3132. mouse.KeyDown:connect(function(Press)
  3133. Press=Press:lower()
  3134. if Press=='n' then
  3135. if debounce == true then return end
  3136. debounce = true
  3137. attacking = true
  3138. damageallow2 = true
  3139. combowombo = true
  3140. hum.WalkSpeed = 10
  3141. hitbox1 = Instance.new("Part", RightArm)
  3142. hitbox1.Size = Vector3.new(2,2,1)
  3143. hitbox1.Transparency = 1
  3144. hitbox1.CanCollide = false
  3145. local hitbox1w = weldBetween(hitbox1, RightArm)
  3146. hitbox1w.C0 = CFrame.new(0,2,0)
  3147. hitbox2 = Instance.new("Part", LeftArm)
  3148. hitbox2.Size = Vector3.new(2,2,1)
  3149. hitbox2.Transparency = 1
  3150. hitbox2.CanCollide = false
  3151. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3152. hitbox2w.C0 = CFrame.new(0,2,0)
  3153. impactsound = Instance.new("Sound", nil)
  3154. impactsound.Volume = 3
  3155. impactsound.SoundId = "rbxassetid://281156569"
  3156. impactsound2 = Instance.new("Sound", nil)
  3157. impactsound2.Volume = 3
  3158. impactsound2.SoundId = "rbxassetid://281156569"
  3159. hitbox1.Touched:connect(function(hit1)
  3160. if hit1.Parent:IsA("Part") then
  3161. elseif hit1.Parent:IsA("SpecialMesh") then
  3162. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3163. elseif hit1.Parent:findFirstChild("Humanoid") then
  3164. if damageallow1 then return end
  3165. damageallow1 = true
  3166. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3167. impactsound.Parent = Slachtoffer.Torso
  3168. impactsound:Play()
  3169. Slachtoffer:TakeDamage(5)
  3170. end
  3171. end)
  3172. hitbox2.Touched:connect(function(hit2)
  3173. if hit2.Parent:IsA("Part") then
  3174. elseif hit2.Parent:IsA("SpecialMesh") then
  3175. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3176. elseif hit2.Parent:findFirstChild("Humanoid") then
  3177. if damageallow2 then return end
  3178. damageallow2 = true
  3179. impactsound2.Parent = Slachtoffer.Torso
  3180. impactsound2:Play()
  3181. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3182. Slachtoffer:TakeDamage(5)
  3183. end
  3184. end)
  3185. punchsound = Instance.new("Sound", Torso)
  3186. punchsound.Volume = 3
  3187. punchsound.SoundId = "rbxassetid://515339961"
  3188. punchsound2 = Instance.new("Sound", Torso)
  3189. punchsound2.Volume = 3
  3190. punchsound2.SoundId = "rbxassetid://515339961"
  3191. punchsound2.Pitch = .9
  3192. while combowombo do
  3193. damageallow1 = false
  3194. punchsound:Play()
  3195. for i = 1, 3 do
  3196. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3197. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3198. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3199. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3200. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3201. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3202. wait()
  3203. end
  3204. damageallow2 = false
  3205. punchsound2:Play()
  3206. for i = 1, 3 do
  3207. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3208. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3209. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3210. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3211. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3212. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3213. wait()
  3214. end
  3215. wait()
  3216. end
  3217. hitbox1:Remove()
  3218. hitbox2:Remove()
  3219. attacking = false
  3220. debounce = false
  3221. end
  3222. end)
  3223.  
  3224. mouse.KeyDown:connect(function(Press)
  3225. Press=Press:lower()
  3226. if Press=='e' then
  3227. if debounce == true then return end
  3228. debounce = true
  3229. walking = false
  3230. attacking = true
  3231. ll = false
  3232. bigrift = Instance.new("Part", Torso)
  3233. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3234. bigrift.Material = "Neon"
  3235. bigrift.Transparency = 1
  3236. bigrift.Anchored = true
  3237. bigrift.CanCollide = false
  3238. bigriftdecal = Instance.new("Decal", bigrift)
  3239. bigriftdecal.Face = "Top"
  3240. bigriftdecal.Texture = "rbxassetid://702583926"
  3241. bigrift2 = Instance.new("Part", Torso)
  3242. bigrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3243. bigrift2.Material = "Neon"
  3244. bigrift2.Transparency = 1
  3245. bigrift2.Anchored = true
  3246. bigrift2.CanCollide = false
  3247. bigriftdecal2 = Instance.new("Decal", bigrift2)
  3248. bigriftdecal2.Face = "Top"
  3249. bigriftdecal2.Texture = "rbxassetid://702583926"
  3250. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3251. luagh = Instance.new("Sound", Torso)
  3252. luagh.SoundId = "rbxassetid://"..rdnm3
  3253. luagh.Looped = false
  3254. luagh.Volume = 2
  3255. luagh:Play()
  3256. removeuseless:AddItem(luagh,10)
  3257. poop1 = coroutine.wrap(function()
  3258. for i = 1, 25 do
  3259. bigrift.Size = bigrift.Size + Vector3.new(1,0,1)
  3260. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3261. wait()
  3262. end
  3263. bigrift2.CFrame = CFrame.new(mouse.Hit.p)
  3264. for i = 1, 25 do
  3265. bigrift.Size = bigrift.Size - Vector3.new(1,0,1)
  3266. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3267. bigrift2.Size = bigrift2.Size + Vector3.new(1,0,1)
  3268. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3269. wait()
  3270. end
  3271. for i = 1, 25 do
  3272. ll = true
  3273. bigrift2.Size = bigrift2.Size - Vector3.new(1,0,1)
  3274. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3275. wait()
  3276. end
  3277. end)
  3278. poop1()
  3279. for i = 1, 15 do
  3280. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3281. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3282. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3283. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3284. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3285. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3286. wait()
  3287. end
  3288. wait(1)
  3289. LeftLeg.CFrame = CFrame.new(bigrift2.Position) * CFrame.new(0,1,0)
  3290. for i = 1, 15 do
  3291. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3292. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3293. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3294. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3295. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3296. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3297. wait()
  3298. end
  3299. debounce = false
  3300. attacking = false
  3301. ll = false
  3302. end
  3303. end)
  3304.  
  3305. mouse.KeyUp:connect(function(Press)
  3306. Press=Press:lower()
  3307. if Press=='n' then
  3308. combowombo = false
  3309. end
  3310. end)
  3311.  
  3312. mouse.KeyDown:connect(function(Press)
  3313. Press=Press:lower()
  3314. if Press=='0' then
  3315. if debounce then return end
  3316. debounce = true
  3317. running = true
  3318. hum.WalkSpeed = 28
  3319. end
  3320. end)
  3321.  
  3322. mouse.KeyUp:connect(function(Press)
  3323. Press=Press:lower()
  3324. if Press=='0' then
  3325. debounce = false
  3326. running = false
  3327. hum.WalkSpeed = 13
  3328. end
  3329. end)
  3330.  
  3331. doit = coroutine.wrap(function()
  3332. while wait() do
  3333. for _,v in pairs(Repeater) do
  3334. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3335. end
  3336.  
  3337. for _,v in pairs(openshocktable) do
  3338. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3339. end
  3340.  
  3341. for _,v in pairs(nonmeshRepeater) do
  3342. v.Size = v.Size + Vector3.new(2, 2, 2)
  3343. end
  3344.  
  3345. for _,v in pairs(Extreme) do
  3346. v.Size = v.Size + Vector3.new(6, 6, 6)
  3347. end
  3348.  
  3349. for _,v in pairs(LessSize) do
  3350. v.Size = v.Size - Vector3.new(1, 1, 1)
  3351. end
  3352.  
  3353. for _,v in pairs(nonmeshRepeater2) do
  3354. v.Transparency = v.Transparency + 0.05
  3355. end
  3356.  
  3357. for _,v in pairs(Repeater2) do
  3358. v.Transparency = v.Transparency + 0.01
  3359. end
  3360.  
  3361. for _,v in pairs(TheEnd) do
  3362. v.Transparency = v.Transparency - 0.008
  3363. end
  3364.  
  3365. for _,v in pairs(TheEnd2) do
  3366. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3367. end
  3368.  
  3369. for _,v in pairs(TheEnd3) do
  3370. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3371. end
  3372.  
  3373. for _,v in pairs(ExtremeM) do
  3374. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3375. end
  3376.  
  3377. for _,v in pairs(TheEnd4) do
  3378. v.Transparency = v.Transparency + 0.009
  3379. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3380. end
  3381.  
  3382. for _,v in pairs(SlowlyFade) do
  3383. v.Transparency = v.Transparency + 0.05
  3384. end
  3385.  
  3386. for _,v in pairs(UpMover) do
  3387. v.Position = v.Position + Vector3.new(0, 3, 0)
  3388. end
  3389.  
  3390. for _,v in pairs(ForwardMover) do
  3391. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3392. end
  3393.  
  3394. for _,v in pairs(DamageAll2) do
  3395. if attackdebounce then return end
  3396. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3397. Slachtoffer:TakeDamage(20)
  3398. end
  3399. end
  3400. end)
  3401. doit()
  3402.  
  3403. vcoroutine = coroutine.wrap(function()
  3404. wait(1)
  3405. transf1 = true
  3406. end)
  3407. vcoroutine()
  3408.  
  3409. local anims = coroutine.wrap(function()
  3410. while true do
  3411. settime = 0.05
  3412. sine = sine + change
  3413. if position == "Walking" and attacking == false and running == false then
  3414. change = 2.2
  3415. walking = true
  3416. hum.WalkSpeed = 13
  3417. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3418. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3419. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3420. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3421. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3422. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3423. elseif position == "Idle" and attacking == false and running == false then
  3424. walking = false
  3425. change = .9
  3426. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3427. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3428. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3429. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3430. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3431. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3432. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3433. elseif position == "Idle2" and attacking == false and running == false then
  3434. change = .7
  3435. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3436. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3437. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3438. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3439. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3440. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3441. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3442. elseif position == "Running" and attacking == false then
  3443. change = 2
  3444. hum.WalkSpeed = 26
  3445. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3446. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3447. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3448. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3449. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3450. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3451. end
  3452. wait()
  3453. end
  3454. end)
  3455. anims()
  3456. print("Project 44033514 loaded, made by Supr14.")
Add Comment
Please, Sign In to add comment