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JohncyrusDkuhonta

old peppino v2

Jan 25th, 2024
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  1. bind instance_set_variable obj_player asset spr_mach1 spr_player_machhit;instance_set_variable obj_player asset spr_mach spr_player_running;instance_set_variable obj_player asset spr_mach4 spr_player_mach3;instance_set_variable obj_player asset spr_crazyrun spr_player_mach3;instance_set_variable obj_player asset spr_mach3jump spr_player_jump2;instance_set_variable obj_player asset spr_secondjump1 spr_player_mach2jump;instance_set_variable obj_player asset spr_secondjump2 spr_player_mach2jump;instance_set_variable obj_player asset spr_machclimbwall spr_player_machclimbwall;instance_set_variable obj_player asset spr_walljumpstart spr_player_mach2jump;instance_set_variable obj_player asset spr_walljumpend spr_player_mach2jump;instance_set_variable obj_player asset spr_dive spr_player_jumpdive2;instance_set_variable obj_player asset spr_breakdanceuppercut spr_player_groundpoundjump;instance_set_variable obj_player asset spr_breakdanceuppercutend spr_player_fall;instance_set_variable obj_player asset spr_poundcancel1 spr_player_freefall;instance_set_variable obj_player asset spr_poundcancel2 spr_player_crouchslide;instance_set_variable obj_player asset spr_backslideland spr_player_machroll;instance_set_variable obj_player asset spr_backslide spr_player_machroll;instance_set_variable obj_player asset spr_superjumpprep spr_player_superjumpprep_old;instance_set_variable obj_player asset spr_superjumppreplight spr_player_superjumpprep_old;instance_set_variable obj_player asset spr_superjump spr_player_superjump_old;instance_variable obj_player asset spr_Sjumpcancelstart spr_null;instance_set_variable obj_player asset spr_Sjumpcancel spr_player_mach3;instance_set_variable obj_player asset spr_slipbanan1 spr_player_slipnslide;instance_set_variable obj_player asset spr_slipbanan2 spr_player_slipnslide;instance_set_variable obj_player asset spr_haulingstart spr_player_grab;instance_set_variable obj_player asset spr_haulingidle spr_player_grabbing;instance_set_variable obj_player asset spr_haulingwalk spr_player_grabbingmove;instance_set_variable obj_player asset spr_haulingjump spr_player_grabbingjump;instance_set_variable obj_player asset spr_haulingfall spr_player_grabbingfall;instance_set_variable obj_player asset spr_haulingland spr_player_grab;instance_set_variable obj_player asset spr_swingding spr_player_fightball;instance_set_variable obj_player asset spr_swingdingend spr_player_pizzathrow2;instance_set_variable obj_player asset spr_idle1 spr_player_idle_old;instance_set_variable obj_player asset spr_idle2 spr_player_idlevomitblood;instance_set_variable obj_player asset spr_idle3 spr_player_idle_old;instance_set_variable obj_player asset spr_idle4 spr_player_idlevomitblood;instance_set_variable obj_player asset spr_idle5 spr_player_idle_old;instance_set_variable obj_player asset spr_idle6 spr_player_idlevomitblood;instance_set_variable obj_player asset spr_jump spr_player_jump2;instance_set_variable obj_player asset spr_fall spr_player_fall2;instance_set_variable obj_player asset spr_suplexdashjumpstart spr_null;instance_set_variable obj_player asset spr_suplexdashjump spr_player_grabmove;instance_set_variable obj_player asset spr_finishingblow1 spr_player_suplexmash4;instance_set_variable obj_player asset spr_finishingblow2 spr_player_suplexmash4;instance_set_variable obj_player asset spr_finishingblow3 spr_player_suplexmash4;instance_set_variable obj_player asset spr_finishingblow4 spr_player_suplexmash4;instance_set_variable obj_player asset spr_finishingblow5 spr_player_suplexmash4;instance_set_variable obj_player asset spr_uppercutfinishingblow spr_player_uppunch;instance_set_variable obj_player asset spr_piledriver spr_player_shoulderprep;instance_set_variable obj_player asset spr_piledriverland spr_player_shoulder;instance_set_variable obj_player asset spr_crouchslip spr_player_breakdancesuper;instance_set_variable obj_player asset spr_longjump spr_player_mach2jump
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