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- while true do
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(0.75)
- amount_of_msgs = 1
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/me ", "All")
- end
- wait(12)
- end
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