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- -- Objects
- local OneBullet360GUI = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Gun = Instance.new("TextButton")
- local hang = Instance.new("TextButton")
- local BLEACHA = Instance.new("TextButton")
- local Triggered = Instance.new("TextButton")
- local SuicideBomb = Instance.new("TextButton")
- local Glock = Instance.new("TextButton")
- local Grenade = Instance.new("TextButton")
- local _360NOSCOPE = Instance.new("TextButton")
- local BleachC = Instance.new("TextButton")
- local Clown = Instance.new("TextButton")
- local ImageButton = Instance.new("ImageButton")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- OneBullet360GUI.Name = "OneBullet360 GUI"
- OneBullet360GUI.Parent = game.CoreGui
- Frame.Parent = OneBullet360GUI
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.10000000149012
- Frame.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Frame.BorderSizePixel = 4
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 322, 0, 76)
- Frame.Size = UDim2.new(0, 602, 0, 485)
- Frame.Visible = false
- Gun.Name = "Gun"
- Gun.Parent = Frame
- Gun.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Gun.Position = UDim2.new(0, 399, 0, 393)
- Gun.Size = UDim2.new(0, 200, 0, 50)
- Gun.Font = Enum.Font.SourceSans
- Gun.FontSize = Enum.FontSize.Size14
- Gun.Text = "Gun"
- Gun.TextSize = 14
- hang.Name = "hang"
- hang.Parent = Frame
- hang.BackgroundColor3 = Color3.new(1, 1, 1)
- hang.Position = UDim2.new(0, 399, 0, 300)
- hang.Size = UDim2.new(0, 200, 0, 50)
- hang.Font = Enum.Font.SourceSans
- hang.FontSize = Enum.FontSize.Size14
- hang.Text = "Hang"
- hang.TextSize = 14
- BLEACHA.Name = "BLEACHA"
- BLEACHA.Parent = Frame
- BLEACHA.BackgroundColor3 = Color3.new(1, 1, 1)
- BLEACHA.Position = UDim2.new(0, 399, 0, 218)
- BLEACHA.Size = UDim2.new(0, 200, 0, 50)
- BLEACHA.Font = Enum.Font.SourceSans
- BLEACHA.FontSize = Enum.FontSize.Size14
- BLEACHA.Text = "Bleach"
- BLEACHA.TextSize = 14
- Triggered.Name = "Triggered"
- Triggered.Parent = Frame
- Triggered.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Triggered.Position = UDim2.new(0, 402, 0, 127)
- Triggered.Size = UDim2.new(0, 200, 0, 50)
- Triggered.Font = Enum.Font.SourceSans
- Triggered.FontSize = Enum.FontSize.Size14
- Triggered.Text = "Triggered"
- Triggered.TextSize = 14
- SuicideBomb.Name = "SuicideBomb"
- SuicideBomb.Parent = Frame
- SuicideBomb.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- SuicideBomb.BorderColor3 = Color3.new(0, 0, 0)
- SuicideBomb.Position = UDim2.new(0, 0, 0, 393)
- SuicideBomb.Size = UDim2.new(0, 200, 0, 50)
- SuicideBomb.Font = Enum.Font.SourceSans
- SuicideBomb.FontSize = Enum.FontSize.Size14
- SuicideBomb.Text = "Suicide Bomb"
- SuicideBomb.TextSize = 14
- Glock.Name = "Glock"
- Glock.Parent = Frame
- Glock.BackgroundColor3 = Color3.new(1, 1, 1)
- Glock.Position = UDim2.new(0, 0, 0, 303)
- Glock.Size = UDim2.new(0, 200, 0, 50)
- Glock.Font = Enum.Font.SourceSans
- Glock.FontSize = Enum.FontSize.Size14
- Glock.Text = "Glock"
- Glock.TextSize = 14
- Grenade.Name = "Grenade"
- Grenade.Parent = Frame
- Grenade.BackgroundColor3 = Color3.new(1, 1, 1)
- Grenade.Position = UDim2.new(0, 0, 0, 218)
- Grenade.Size = UDim2.new(0, 200, 0, 50)
- Grenade.Font = Enum.Font.SourceSans
- Grenade.FontSize = Enum.FontSize.Size14
- Grenade.Text = "Grenade"
- Grenade.TextSize = 14
- _360NOSCOPE.Name = "Hook"
- _360NOSCOPE.Parent = Frame
- _360NOSCOPE.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- _360NOSCOPE.Position = UDim2.new(0, 0, 0, 127)
- _360NOSCOPE.Size = UDim2.new(0, 200, 0, 50)
- _360NOSCOPE.Font = Enum.Font.SourceSans
- _360NOSCOPE.FontSize = Enum.FontSize.Size14
- _360NOSCOPE.Text = "Hook"
- _360NOSCOPE.TextSize = 14
- BleachC.Name = "BleachC"
- BleachC.Parent = Frame
- BleachC.BackgroundColor3 = Color3.new(1, 1, 1)
- BleachC.Position = UDim2.new(0, 200, 0, 393)
- BleachC.Size = UDim2.new(0, 200, 0, 50)
- BleachC.Font = Enum.Font.SourceSans
- BleachC.FontSize = Enum.FontSize.Size14
- BleachC.Text = "Bleach (crashes when dead)"
- BleachC.TextSize = 14
- Clown.Name = "Clown"
- Clown.Parent = Frame
- Clown.BackgroundColor3 = Color3.new(1, 1, 1)
- Clown.Position = UDim2.new(0, 201, 0, 127)
- Clown.Size = UDim2.new(0, 200, 0, 50)
- Clown.Font = Enum.Font.SourceSans
- Clown.FontSize = Enum.FontSize.Size14
- Clown.Text = "Clown"
- Clown.TextSize = 14
- ImageButton.Parent = Frame
- ImageButton.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageButton.Position = UDim2.new(0, 229, 0, 219)
- ImageButton.Size = UDim2.new(0, 144, 0, 132)
- ImageButton.Image = "rbxassetid://391347517"
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 0, 0)
- TextLabel.BackgroundTransparency = 9999
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 15, 0, 17)
- TextLabel.Size = UDim2.new(0, 570, 0, 94)
- TextLabel.Font = Enum.Font.Antique
- TextLabel.FontSize = Enum.FontSize.Size48
- TextLabel.Text = "10 WAYS TO KILL YOURSELF"
- TextLabel.TextColor3 = Color3.new(1, 0, 0.0156863)
- TextLabel.TextSize = 40
- TextButton.Parent = OneBullet360GUI
- TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- TextButton.BackgroundTransparency = 0.10000000149012
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.Position = UDim2.new(0, 0, 0, 577)
- TextButton.Size = UDim2.new(0, 164, 0, 31)
- TextButton.Font = Enum.Font.Antique
- TextButton.FontSize = Enum.FontSize.Size24
- TextButton.Text = "Ready To Die"
- TextButton.TextSize = 22
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 0, 0)
- Close.BackgroundTransparency = 0.30000001192093
- Close.Position = UDim2.new(0, 579, 0, 0)
- Close.Size = UDim2.new(0, 23, 0, 26)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = ""
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- Frame.Visible = false
- TextButton.Visible = true
- end)
- _360NOSCOPE.MouseButton1Down:connect(function()
- Victim = game.Players["LocalPlayer"]
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Decal")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o1.Parent = workspace
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Maroon")
- o2.Position = Vector3.new(16.4000015, 6.98431778, 27.9250011)
- o2.Anchored = true
- o2.Size = Vector3.new(1.16000009, 4.64999819, 2.07000041)
- o2.CFrame = CFrame.new(16.4000015, 6.98431778, 27.9250011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.458824, 0, 0)
- o3.Parent = o1
- o3.BrickColor = BrickColor.new("Maroon")
- o3.Position = Vector3.new(16.4000015, 3.88431764, 28.4150009)
- o3.Anchored = true
- o3.Size = Vector3.new(1.16000009, 1.80999804, 1.09000039)
- o3.CFrame = CFrame.new(16.4000015, 3.88431764, 28.4150009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.458824, 0, 0)
- o4.Name = "Hook"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Dark stone grey")
- o4.Reflectance = 0.40000000596046
- o4.Transparency = 1
- o4.Position = Vector3.new(16.3896065, 6.62427807, 29.5287743)
- o4.Rotation = Vector3.new(90, 0, -90)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(16.3896065, 6.62427807, 29.5287743, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o6.Parent = o4
- o6.MeshId = "http://www.roblox.com/asset/?id=13160225"
- o6.Offset = Vector3.new(-.5, 0, -0.5)
- o6.TextureId = "rbxassetid://21424775"
- o6.MeshType = Enum.MeshType.FileMesh
- o7.Parent = o4
- o7.Texture = "http://www.roblox.com/asset/?id=21424775"
- o8.Parent = o1
- o8.Position = Vector3.new(16.4099998, 4.27501202, 27.8999996)
- o8.Anchored = true
- o8.Size = Vector3.new(0.980000019, 8.54999924, 2)
- o8.CFrame = CFrame.new(16.4099998, 4.27501202, 27.8999996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Maroon")
- o9.Position = Vector3.new(16.3999996, 9.01431751, 29.3850002)
- o9.Anchored = true
- o9.Size = Vector3.new(1.12, 0.929998398, 4.97000027)
- o9.CFrame = CFrame.new(16.3999996, 9.01431751, 29.3850002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.458824, 0, 0)
- o10.Name = "HumanoidRootPart"
- o10.Parent = o1
- o10.Transparency = 1
- o10.Position = Vector3.new(16.2296696, 4.7189579, 30.9502964)
- o10.Rotation = Vector3.new(-180, 0, -180)
- o10.Velocity = Vector3.new(0, 1.47054525e-005, 0)
- o10.Anchored = true
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(2, 2, 1)
- o10.CFrame = CFrame.new(16.2296696, 4.7189579, 30.9502964, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Vector3.new(16.3899956, 7.89175797, 30.5800018)
- o11.Anchored = true
- o11.Size = Vector3.new(0.200000003, 1.26999843, 0.200000003)
- o11.CFrame = CFrame.new(16.3899956, 7.89175797, 30.1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(5,0,5))
- Victim = Victim.Character
- o1 = Instance.new("Sound")
- o1.Parent = Victim.Head
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- o1 = Instance.new("Sound")
- o1.Name = "SoundofPain"
- o1.Parent = Victim.Head
- o1.Volume = 3
- o1.SoundId = "rbxassetid://598660363"
- o1:Play()
- Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=25686302"
- Victim.Head.BrickColor = BrickColor.New("Maroon")
- Victim.Torso.Neck.C0 = CFrame.new(.5,0,0) * CFrame.fromAxisAngle(Vector3.new(.5,0,0), .5)
- Victim.Torso.Neck.C1 = CFrame.new(.5,-1.2,.7)
- Victim.HumanoidRootPart.CFrame = o10.CFrame
- Victim.HumanoidRootPart.Anchored = true
- Victim.Head.Anchored = true
- Victim["Right Arm"].Anchored = true
- Victim["Left Arm"].Anchored = true
- for i=1, 100 do
- wait(.01)
- Victim.Humanoid.Health = Victim.Humanoid.Health - 1
- end
- Victim.HumanoidRootPart.Anchored = false
- Victim["Right Arm"].Anchored = false
- Victim["Left Arm"].Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- player = game.Players[Victim.Name]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- rg.Head.SoundofPain:Destroy()
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1, 500 do
- DEATH()
- print"BLOODY"
- wait()
- end
- end)
- TextButton.MouseButton1Down:connect(function()
- Frame.Visible = true
- TextButton.Visible = false
- end)
- Triggered.MouseButton1Down:connect(function()
- Victim = game.Players["LocalPlayer"]
- Victim = Victim.Character
- o1 = Instance.new("Sound")
- o1.Parent = Victim.Head
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- o1 = Instance.new("Sound")
- o1.Name = "SoundofPain"
- o1.Parent = Victim.Head
- o1.Volume = 9
- o1.SoundId = "rbxassetid://606862847"
- o1:Play()
- Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=412416747"
- Victim.Head.BrickColor = BrickColor.New("Maroon")
- for i=1, 10 do
- wait(.1)
- Victim.Head.Size = Victim.Head.Size *1.3
- end
- g = Instance.new("Explosion")
- g.Parent = workspace
- g.Position = Victim.Head.Position
- g.BlastRadius = 200
- g.BlastPressure = 100000
- PS33 = Instance.new("Sound")
- PS33.Name = "Boom"
- PS33.Parent = workspace
- PS33.SoundId = "rbxassetid://165969964"
- PS33.Volume = 10
- PS33:Play()
- Victim.Head:Destroy()
- end)
- SuicideBomb.MouseButton1Down:connect(function()
- local Me = game:GetService("Players").LocalPlayer
- local Char = Me.Character
- local Torso = Char.Torso
- local TickWait = 1
- local Color = "Medium stone gray"
- local Dead = false
- local Tool = Instance.new("HopperBin", Me.Backpack)
- Tool.Name = "Bomb Vest"
- local Position = Vector3.new(0,100,0)
- function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- ExplodeSound:Play()
- wait(1.4)
- local Explosion = Instance.new("Explosion", Workspace)
- Explosion.Position = Belt.Position
- Explosion.BlastPressure = 100000
- Explosion.DestroyJointRadiusPercent = 0.7
- Explosion.ExplosionType = "CratersAndDebris"
- Explosion.BlastRadius = 50
- Explosion.Hit:connect(function(Part, Distance)
- Part.Anchored = false
- if Distance <= 10 then
- Part:BreakJoints()
- end
- end)
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- end)
- BLEACHA.MouseButton1Down:connect(function()
- print("Do ya need a bleach?")
- STOP = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- STOP.SoundId = "http://roblox.com/asset?id=356970690"
- STOP.Looped = true
- STOP:Play()
- STOP.Volume = 2
- plr = game.Players.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- local cough = Instance.new("Sound", workspace)
- cough.SoundId = "http://roblox.com/asset?id=178522287"
- Bleach = Instance.new("Part", char["Left Arm"])
- Bleach.CanCollide = false
- Mesh = Instance.new("SpecialMesh", Bleach)
- Mesh.MeshId = "http://roblox.com/asset?id=483388971"
- Mesh.Scale = Vector3.new(0.005, 0.005, 0.005)
- Mesh.TextureId = "http://roblox.com/asset?id=520016684"
- Handy = Instance.new("Weld", Bleach)
- Handy.Part0 = Bleach
- Handy.Part1 = char["Left Arm"]
- Handy.C0 = CFrame.new(0.5,1.8,0)
- Handy.C1 = CFrame.Angles(0,4,1)
- drink = Instance.new("Sound", char.Head)
- drink.SoundId = "http://roblox.com/asset?id=10722059"
- function cringe(key)
- key = key:lower()
- if key == "q" then
- game.Chat:Chat(char.Head,"This is too cringe","Blue")
- wait(2)
- game.Chat:Chat(char.Head,"This needs to stop, now","Red")
- wait(2)
- game.Chat:Chat(char.Head,"This is cancer.","Red")
- wait(2)
- game.Chat:Chat(char.Head,"This is too strong","Red")
- wait(2)
- game.Chat:Chat(char.Head,"I need to die","Red")
- for i = 1,10 do
- wait()
- char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.018,0,0)
- Handy.C0 = Handy.C0 * CFrame.new(-0.05,-0.07,0.09)
- Handy.C0 = Handy.C0 * CFrame.Angles(0.12,0,0)
- char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0.2,0,-0.1)
- end
- STOP.Volume = 0
- drink:Play()
- for i = 1,50 do
- wait()
- char.Humanoid.Health = char.Humanoid.Health - 1
- end
- char.Humanoid.WalkSpeed = 0
- wait(2)
- for i = 1,10 do
- wait()
- char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.018,0,0)
- Handy.C0 = Handy.C0 * CFrame.new(0.05,0.07,-0.09)
- Handy.C0 = Handy.C0 * CFrame.Angles(-0.12,0,0)
- char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(-0.2,0,0.1)
- end
- char.Humanoid.WalkSpeed = 6
- cough:Play()
- for i = 1,100 do
- wait(0.05)
- char.Humanoid.Health = char.Humanoid.Health - 1
- end
- end
- end
- function kys()
- cough:destroy()
- local ded = Instance.new("Sound", char.Head)
- ded.SoundId = "http://roblox.com/asset?id=393884633"
- ded:Play()
- end
- mouse.KeyDown:connect(cringe)
- char.Humanoid.Died:connect(kys)
- end)
- hang.MouseButton1Down:connect(function()
- PLRS = game:GetService("Players")
- Hanger = PLRS.LocalPlayer
- Victim = PLRS["LocalPlayer"]
- NAME = "Lynched N1gger" --Name of the nub ur lyinching
- ChangeSkinColor = true --Change skin color like rocsim
- SkinColor = BrickColor.new("Reddish brown") --Color plz
- RemoveChar = true --Prevents the victim from respawning
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("SpecialMesh")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("ClickDetector")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o26 = Instance.new("SpecialMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("SpecialMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("Part")
- o37 = Instance.new("SpecialMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("SpecialMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("Part")
- o54 = Instance.new("Part")
- o55 = Instance.new("Part")
- o56 = Instance.new("Part")
- o57 = Instance.new("Part")
- o1.Name = "Apparatus"
- o1.Parent = workspace
- o2.Name = "Border"
- o2.Parent = o1
- o2.Material = Enum.Material.Wood
- o2.BrickColor = BrickColor.new("Reddish brown")
- o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
- o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o2.Anchored = true
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o3.Name = "Border"
- o3.Parent = o1
- o3.Material = Enum.Material.Wood
- o3.BrickColor = BrickColor.new("Reddish brown")
- o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
- o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o3.Anchored = true
- o3.Size = Vector3.new(2, 0.400000006, 8)
- o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o4.Parent = o3
- o4.Scale = Vector3.new(0.899999976, 1, 1)
- o4.MeshType = Enum.MeshType.Brick
- o5.Name = "Border"
- o5.Parent = o1
- o5.Material = Enum.Material.Wood
- o5.BrickColor = BrickColor.new("Reddish brown")
- o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
- o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
- o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
- o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
- o5.Anchored = true
- o5.Shape = Enum.PartType.Ball
- o5.Size = Vector3.new(1, 1, 1)
- o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
- o5.BottomSurface = Enum.SurfaceType.Hinge
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.Hinge
- o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o6.Name = "Border"
- o6.Parent = o1
- o6.Material = Enum.Material.Wood
- o6.BrickColor = BrickColor.new("Reddish brown")
- o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
- o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
- o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
- o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
- o6.Anchored = true
- o6.Shape = Enum.PartType.Ball
- o6.Size = Vector3.new(1, 1, 1)
- o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.Hinge
- o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o7.Name = "Border"
- o7.Parent = o1
- o7.Material = Enum.Material.Wood
- o7.BrickColor = BrickColor.new("Reddish brown")
- o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
- o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
- o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
- o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
- o7.Anchored = true
- o7.Shape = Enum.PartType.Ball
- o7.Size = Vector3.new(1, 1, 1)
- o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
- o7.BottomSurface = Enum.SurfaceType.Weld
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.Hinge
- o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o8.Name = "Border"
- o8.Parent = o1
- o8.Material = Enum.Material.Wood
- o8.BrickColor = BrickColor.new("Reddish brown")
- o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
- o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
- o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
- o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
- o8.Anchored = true
- o8.Shape = Enum.PartType.Ball
- o8.Size = Vector3.new(1, 1, 1)
- o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
- o8.BottomSurface = Enum.SurfaceType.Hinge
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.Hinge
- o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o9.Name = "Noose"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Reddish brown")
- o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
- o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
- o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
- o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
- o9.Anchored = true
- o9.Size = Vector3.new(1, 2, 1)
- o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Border"
- o11.Parent = o1
- o11.Material = Enum.Material.Wood
- o11.BrickColor = BrickColor.new("Reddish brown")
- o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
- o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o11.Anchored = true
- o11.Size = Vector3.new(1, 4, 1)
- o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o12.Name = "Tab"
- o12.Parent = o1
- o12.Material = Enum.Material.Wood
- o12.BrickColor = BrickColor.new("Reddish brown")
- o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
- o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o12.Anchored = true
- o12.Size = Vector3.new(3, 2, 5)
- o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o13.Parent = o12
- o14.Name = "Floor"
- o14.Parent = o1
- o14.Material = Enum.Material.Wood
- o14.BrickColor = BrickColor.new("Reddish brown")
- o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
- o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o14.Anchored = true
- o14.Size = Vector3.new(4, 1, 7)
- o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o15.Name = "Border"
- o15.Parent = o1
- o15.Material = Enum.Material.Wood
- o15.BrickColor = BrickColor.new("Reddish brown")
- o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
- o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o15.Anchored = true
- o15.Size = Vector3.new(2, 10, 1)
- o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.5, 1, 1)
- o16.MeshType = Enum.MeshType.Brick
- o17.Name = "Border"
- o17.Parent = o1
- o17.Material = Enum.Material.Wood
- o17.BrickColor = BrickColor.new("Reddish brown")
- o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
- o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o17.Anchored = true
- o17.Size = Vector3.new(2, 1, 18)
- o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.5, 1, 1)
- o18.MeshType = Enum.MeshType.Brick
- o19.Name = "Border"
- o19.Parent = o1
- o19.Material = Enum.Material.Wood
- o19.BrickColor = BrickColor.new("Reddish brown")
- o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
- o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o19.Anchored = true
- o19.Size = Vector3.new(2, 11, 1)
- o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.5, 1, 1)
- o20.MeshType = Enum.MeshType.Brick
- o21.Name = "Border"
- o21.Parent = o1
- o21.Material = Enum.Material.Wood
- o21.BrickColor = BrickColor.new("Reddish brown")
- o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
- o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o21.Anchored = true
- o21.Size = Vector3.new(2, 0.400000006, 8)
- o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.899999976, 1, 1)
- o22.MeshType = Enum.MeshType.Brick
- o23.Name = "Border"
- o23.Parent = o1
- o23.Material = Enum.Material.Wood
- o23.BrickColor = BrickColor.new("Reddish brown")
- o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
- o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o23.Anchored = true
- o23.Size = Vector3.new(1, 1, 1)
- o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o24.Name = "Border"
- o24.Parent = o1
- o24.Material = Enum.Material.Wood
- o24.BrickColor = BrickColor.new("Reddish brown")
- o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
- o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o24.Anchored = true
- o24.Size = Vector3.new(1, 1, 1)
- o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o25.Name = "Border"
- o25.Parent = o1
- o25.Material = Enum.Material.Wood
- o25.BrickColor = BrickColor.new("Reddish brown")
- o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
- o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o25.Anchored = true
- o25.Size = Vector3.new(2, 0.400000006, 8)
- o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o26.Parent = o25
- o26.Scale = Vector3.new(0.899999976, 1, 1)
- o26.MeshType = Enum.MeshType.Brick
- o27.Name = "Border"
- o27.Parent = o1
- o27.Material = Enum.Material.Wood
- o27.BrickColor = BrickColor.new("Reddish brown")
- o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
- o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o27.Anchored = true
- o27.Size = Vector3.new(1, 0.400000006, 8)
- o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o27.BottomSurface = Enum.SurfaceType.Smooth
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.899999976, 1, 1)
- o28.MeshType = Enum.MeshType.Brick
- o29.Name = "Border"
- o29.Parent = o1
- o29.Material = Enum.Material.Wood
- o29.BrickColor = BrickColor.new("Reddish brown")
- o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
- o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o29.Anchored = true
- o29.Size = Vector3.new(2, 0.400000006, 8)
- o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.899999976, 1, 1)
- o30.MeshType = Enum.MeshType.Brick
- o31.Name = "Bonet"
- o31.Parent = o1
- o31.Material = Enum.Material.Wood
- o31.BrickColor = BrickColor.new("Reddish brown")
- o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
- o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
- o31.Anchored = true
- o31.Size = Vector3.new(1, 1, 1)
- o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o32.Parent = o31
- o32.Offset = Vector3.new(0, 2, 0)
- o32.Scale = Vector3.new(1, 5, 1)
- o33.Name = "Border"
- o33.Parent = o1
- o33.Material = Enum.Material.Wood
- o33.BrickColor = BrickColor.new("Reddish brown")
- o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
- o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o33.Anchored = true
- o33.Size = Vector3.new(1, 4, 1)
- o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o34.Name = "Border"
- o34.Parent = o1
- o34.Material = Enum.Material.Wood
- o34.BrickColor = BrickColor.new("Reddish brown")
- o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
- o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o34.Anchored = true
- o34.Size = Vector3.new(1, 4, 1)
- o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o35.Name = "Border"
- o35.Parent = o1
- o35.Material = Enum.Material.Wood
- o35.BrickColor = BrickColor.new("Reddish brown")
- o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
- o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o35.Anchored = true
- o35.Size = Vector3.new(1, 4, 1)
- o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o36.Name = "Border"
- o36.Parent = o1
- o36.Material = Enum.Material.Wood
- o36.BrickColor = BrickColor.new("Reddish brown")
- o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
- o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o36.Anchored = true
- o36.Size = Vector3.new(2, 0.400000006, 19)
- o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o37.Parent = o36
- o37.Scale = Vector3.new(0.899999976, 1, 1)
- o37.MeshType = Enum.MeshType.Brick
- o38.Name = "Border"
- o38.Parent = o1
- o38.Material = Enum.Material.Wood
- o38.BrickColor = BrickColor.new("Reddish brown")
- o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
- o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o38.Anchored = true
- o38.Size = Vector3.new(2, 0.400000006, 19)
- o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.899999976, 1, 1)
- o39.MeshType = Enum.MeshType.Brick
- o40.Name = "Border"
- o40.Parent = o1
- o40.Material = Enum.Material.Wood
- o40.BrickColor = BrickColor.new("Reddish brown")
- o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
- o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o40.Anchored = true
- o40.Size = Vector3.new(2, 0.400000006, 19)
- o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.899999976, 1, 1)
- o41.MeshType = Enum.MeshType.Brick
- o42.Name = "Border"
- o42.Parent = o1
- o42.Material = Enum.Material.Wood
- o42.BrickColor = BrickColor.new("Reddish brown")
- o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
- o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o42.Anchored = true
- o42.Size = Vector3.new(2, 0.400000006, 6)
- o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.899999976, 1, 1)
- o43.MeshType = Enum.MeshType.Brick
- o44.Name = "Border"
- o44.Parent = o1
- o44.Material = Enum.Material.Wood
- o44.BrickColor = BrickColor.new("Reddish brown")
- o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
- o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o44.Anchored = true
- o44.Size = Vector3.new(2, 0.400000006, 6)
- o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.899999976, 1, 1)
- o45.MeshType = Enum.MeshType.Brick
- o46.Name = "Border"
- o46.Parent = o1
- o46.Material = Enum.Material.Wood
- o46.BrickColor = BrickColor.new("Reddish brown")
- o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
- o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o46.Anchored = true
- o46.Size = Vector3.new(2, 0.400000006, 6)
- o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.899999976, 1, 1)
- o47.MeshType = Enum.MeshType.Brick
- o48.Name = "Border"
- o48.Parent = o1
- o48.Material = Enum.Material.Wood
- o48.BrickColor = BrickColor.new("Reddish brown")
- o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
- o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o48.Anchored = true
- o48.Size = Vector3.new(2, 0.400000006, 6)
- o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.899999976, 1, 1)
- o49.MeshType = Enum.MeshType.Brick
- o50.Name = "Border"
- o50.Parent = o1
- o50.Material = Enum.Material.Wood
- o50.BrickColor = BrickColor.new("Reddish brown")
- o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
- o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o50.Anchored = true
- o50.Size = Vector3.new(2, 0.400000006, 19)
- o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.899999976, 1, 1)
- o51.MeshType = Enum.MeshType.Brick
- o52.Name = "Border"
- o52.Parent = o1
- o52.Material = Enum.Material.Wood
- o52.BrickColor = BrickColor.new("Reddish brown")
- o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
- o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o52.Anchored = true
- o52.Size = Vector3.new(1, 4, 1)
- o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o53.Name = "Border"
- o53.Parent = o1
- o53.Material = Enum.Material.Wood
- o53.BrickColor = BrickColor.new("Reddish brown")
- o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
- o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o53.Anchored = true
- o53.Size = Vector3.new(1, 4, 1)
- o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o54.Name = "Border"
- o54.Parent = o1
- o54.Material = Enum.Material.Wood
- o54.BrickColor = BrickColor.new("Reddish brown")
- o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
- o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o54.Anchored = true
- o54.Size = Vector3.new(1, 3, 1)
- o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o55.Name = "Border"
- o55.Parent = o1
- o55.Material = Enum.Material.Wood
- o55.BrickColor = BrickColor.new("Reddish brown")
- o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
- o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o55.Anchored = true
- o55.Size = Vector3.new(1, 3, 1)
- o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o56.Name = "Border"
- o56.Parent = o1
- o56.Material = Enum.Material.Wood
- o56.BrickColor = BrickColor.new("Reddish brown")
- o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
- o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o56.Anchored = true
- o56.Size = Vector3.new(1, 2, 1)
- o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o57.Name = "TPPART"
- o57.Anchored = true
- o57.Parent = o1
- o57.Transparency = 1
- o57.Rotation = Vector3.new(0, -90, 0)
- o57.CanCollide = false
- o57.Size = Vector3.new(2, 2, 1)
- o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o1:MoveTo(Hanger.Character.Torso.Position + Vector3.new(15,0,15))
- for a, mod in pairs(Victim.Character:children()) do
- if mod:findFirstChild("NameTag") then
- Victim.Character.Head.Transparency = 0 mod:Destroy()
- end
- end
- local char = Victim.Character
- local mod = Instance.new("Model", char)
- mod.Name = NAME
- local cl = char.Head:Clone()
- cl.Parent = mod
- local hum = Instance.new("Humanoid", mod)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
- char.Head.Transparency = 1
- Victim.Character.HumanoidRootPart.CFrame = o57.CFrame
- Victim.Character.Torso.Anchored = true
- Victim.Character.Head.Anchored = true
- Victim.Character["Left Arm"].Anchored = true
- Victim.Character["Left Leg"].Anchored = true
- Victim.Character["Right Arm"].Anchored = true
- Victim.Character["Right Leg"].Anchored = true
- if ChangeSkinColor == true then
- Victim.Character.HumanoidRootPart.Anchored = true
- Victim.Character["Left Arm"].BrickColor = SkinColor
- Victim.Character["Left Leg"].BrickColor = SkinColor
- Victim.Character["Right Arm"].BrickColor = SkinColor
- Victim.Character["Right Leg"].BrickColor = SkinColor
- Victim.Character.Torso.BrickColor = SkinColor
- Victim.Character.Head.BrickColor = SkinColor
- cl.BrickColor = SkinColor
- end
- function LinchJews ()
- cl.Anchored = true
- for i,v in pairs (Victim.Character:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Handle.Anchored = true
- end end
- o14.Anchored = false
- Victim.Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
- Victim.Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
- Victim.Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
- Victim.Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
- Victim.Character.Torso.BrickColor = BrickColor.New("Buttermilk")
- Victim.Character.Head.BrickColor = BrickColor.New("Buttermilk")
- cl.BrickColor = BrickColor.New("Buttermilk")
- Victim.Character.Humanoid.Health = 0
- wait(3)
- o1:Destroy()
- if RemoveChar == true then
- Victim.Character:Remove()
- end
- end
- o13.MouseClick:connect(LinchJews)
- end)
- Gun.MouseButton1Down:connect(function()
- -- Made by Freaky
- debounce = 0;
- local player = game.Players.LocalPlayer
- repeat wait() until player.Character.Humanoid
- local humanoid = player.Character.Humanoid
- local mouse = player:GetMouse()
- --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498'
- local player=game.Players.LocalPlayer;
- local char=game.Players.LocalPlayer.Character;
- local humanoid = player.Character.Humanoid;
- Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
- Tool.GripRight=Vector3.new(-0.816, 0, 0.577);
- Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089);
- Tool.GripPos=Vector3.new(-0.3, -0.4, 0.4);
- Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863
- Tool.Name='kys';
- Handle=Instance.new('Part', Tool);
- Handle.Name = 'Handle';
- Handle.BrickColor=BrickColor.new('Really black')
- Handle.Size=Vector3.new(0.26, 1.11, 4.85);
- Handle.Position=Vector3.new(-18.53, 0.555, -16.825)
- gunfire=Instance.new('Part', Tool)
- gunfire.Name='GunFire'
- gunfire.Size=Vector3.new(0.2, 0.2, 0.2)
- gunfire.Transparency=1
- gunfire.Position=Vector3.new(-18.56, 1.1, -19.35)
- gunfirefx=Instance.new('BillboardGui', gunfire)
- gunfirefx.Enabled=false
- gunfirefx.Adornee = gunfire
- gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0)
- gunfirefx2=Instance.new('ImageLabel', gunfirefx)
- gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237'
- gunfirefx2.BackgroundTransparency=1
- gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0)
- shootsound=Instance.new('Sound', char.Torso)
- shootsound.Volume=8
- shootsound.SoundId='rbxassetid://230622620'
- c4mesh=Instance.new('SpecialMesh', Handle);
- c4mesh.MeshType = 'FileMesh';
- c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090';
- c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789';
- c4mesh.Scale=Vector3.new(1.8, 1.8, 1.8);
- local anim5 = Instance.new("Animation", player.Character)
- anim5.AnimationId = "http://www.roblox.com/asset/?id=95383474"
- local playAnim10 = humanoid:LoadAnimation(anim5)
- Tool.GripRight=Vector3.new(-0.816, 0, 0.577)
- function equipped()
- wait()
- playAnim10:Play()
- end
- function unequipped()
- wait()
- playAnim10:Stop()
- end
- Tool.Equipped:connect(equipped)
- Tool.Unequipped:connect(unequipped)
- light=Instance.new('PointLight', Handle);
- light.Color = Color3.new(255, 255, 0)
- light.Range=10;
- light.Enabled=false;
- function Shoot()
- shootsound:Play()
- light.Enabled=true
- wait(0.1)
- light.Enabled=false
- player.Character.Humanoid.Health=0
- wait()
- Tool:Destroy()
- end
- Tool.Activated:connect(Shoot)
- --ragdoll
- print("Loaded.")
- --You don't need to edit this!
- Character = player.Character
- Humanoid = Character.Humanoid
- Torso = Character.Torso
- mode = Instance.new("Model")
- mode.Name = ""
- mode.Parent = game.Workspace
- function OnDeath()
- print("Death")
- wait(0.00000001)
- Humanoid.Parent = nil
- if Torso then
- zam=Torso:Clone()
- zam.Parent=mode
- x=Character:GetChildren()
- for i=1,#x do
- if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then
- local zor=x[i]:Clone()
- zor.Parent=mode
- end
- if x[i].Name=="Head" then
- local zem=x[i]:Clone()
- zem.Parent=mode --Made by MatrixComplexity
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = zam
- Neck.Part1 = zem
- Neck.C0 = CFrame.new(0, 1.5, 0)
- Neck.C1 = CFrame.new()
- Neck.Parent = zam
- end
- if x[i].Name=="Right Arm" then
- local Limb=x[i]:Clone()
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = zam
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = zam
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = mode
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- if x[i].Name=="Left Arm" then
- local Limb=x[i]:Clone()
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = zam
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = zam
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = mode
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- if x[i].Name=="Right Leg" then
- local Limb=x[i]:Clone()
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = zam
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = zam
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = mode
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- if x[i].Name=="Left Leg" then
- local Limb=x[i]:Clone()
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = zam
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = zam
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = mode
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- bland=Instance.new("Humanoid")
- bland.Health = 0
- bland.MaxHealth = 0
- bland.Parent=mode
- if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then
- local zor=x[i]:Clone()
- zor.Parent=mode
- end
- --[
- if (x[i].ClassName=="CharacterMesh") then
- local zor=x[i]:Clone()
- zor.Parent=mode
- end
- if (x[i].ClassName=="Hat") then
- local zor=x[i]:Clone()
- zor.Parent=mode
- end
- local cam = Instance.new("Camera")
- cam.Parent = game.Players:FindFirstChild(Character.Name)
- cam.CameraSubject = mode.Humanoid
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = mode
- local Weld = Instance.new("Weld")
- Weld.Part0 = zam
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = zam
- --]]
- end
- end
- wait()
- Character:Remove()
- wait(6)
- mode:Destroy()
- end
- Humanoid.Died:connect(OnDeath)
- end)
- Grenade.MouseButton1Down:connect(function()
- --Suicide grenade by DMS
- message = "FUCK SHITPOSTERS" -- edit this only ok?
- ------------------------------------
- OOHNELLY = Instance.new("Tool")
- SAAPPAPA = Instance.new("Animation")
- ODDFJDSJ = Instance.new("Part")
- WHATTHEFUCKAREMYVARIABLENAMES = Instance.new("SpecialMesh")
- AHHH= Instance.new("Sound")
- GGGGGGGGGGGGGGGGGG = Instance.new("Sound")
- OOHNELLY.Name = "Suicide Grenade"
- OOHNELLY.Parent = game.Players.LocalPlayer.Backpack
- OOHNELLY.GripForward = Vector3.new(-1.74845553e-007, 4.37113812e-008, 1)
- OOHNELLY.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
- OOHNELLY.GripRight = Vector3.new(-7.64274186e-015, -1, 4.37113812e-008)
- OOHNELLY.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
- OOHNELLY.CanBeDropped = false
- SAAPPAPA.Name = "Whack"
- SAAPPAPA.Parent = OOHNELLY
- SAAPPAPA.AnimationId = "rbxassetid://607082791"
- ODDFJDSJ.Name = "Handle"
- ODDFJDSJ.Parent = OOHNELLY
- ODDFJDSJ.Material = Enum.Material.DiamondPlate
- ODDFJDSJ.BrickColor = BrickColor.new("Really black")
- ODDFJDSJ.Reflectance = 0.0099999997764826
- ODDFJDSJ.Position = Vector3.new(-6.28326368, 0.254999995, 10.8100071)
- ODDFJDSJ.Elasticity = 0
- ODDFJDSJ.FormFactor = Enum.FormFactor.Custom
- ODDFJDSJ.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988)
- ODDFJDSJ.CFrame = CFrame.new(-6.28326368, 0.254999995, 10.8100071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ODDFJDSJ.BottomSurface = Enum.SurfaceType.Smooth
- ODDFJDSJ.TopSurface = Enum.SurfaceType.Smooth
- ODDFJDSJ.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WHATTHEFUCKAREMYVARIABLENAMES.Parent = ODDFJDSJ
- WHATTHEFUCKAREMYVARIABLENAMES.MeshId = "rbxassetid://431532852"
- WHATTHEFUCKAREMYVARIABLENAMES.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003)
- WHATTHEFUCKAREMYVARIABLENAMES.TextureId = "rbxassetid://431532899"
- WHATTHEFUCKAREMYVARIABLENAMES.MeshType = Enum.MeshType.FileMesh
- AHHH.Name = "Ting"
- AHHH.Parent = ODDFJDSJ
- AHHH.SoundId = "rbxassetid://165969964"
- AHHH.Volume = 1
- GGGGGGGGGGGGGGGGGG.Name = "Swoosh"
- GGGGGGGGGGGGGGGGGG.Parent = ODDFJDSJ
- GGGGGGGGGGGGGGGGGG.SoundId = "http://www.roblox.com/asset?id=168184001"
- GGGGGGGGGGGGGGGGGG.Volume = 1
- OHHNELLY = OOHNELLY
- Handle = OHHNELLY:WaitForChild("Handle")
- Players = game:GetService("Players")
- Debris = game:GetService("Debris")
- InsertService = game:GetService("InsertService")
- WhackAnim = OHHNELLY:WaitForChild("Whack")
- SlashSound = Handle:WaitForChild("Swoosh")
- HitSound = Handle:WaitForChild("Ting")
- Damage = 100 --the damage dealt
- Kills = 0 --start off with 0 killstreak
- function Activated() --when you swing
- if OHHNELLY.Enabled then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- g = Instance.new("Explosion")
- Whack = Humanoid:LoadAnimation(WhackAnim)
- Whack:Play()
- SlashSound:Play()
- local speak = {message}
- local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
- local chat = game:GetService("Chat")
- chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
- wait(1)
- OHHNELLY.Handle.Ting:Play()
- g = Instance.new("Explosion")
- g.Parent = OHHNELLY.Handle
- g.Position = OHHNELLY.Handle.Position
- g.BlastRadius = 10
- g.BlastPressure = 1000000
- end
- end
- function Equipped(mouse) --get everything settled up
- Character = OHHNELLY.Parent
- Player = Players:GetPlayerFromCharacter(Character)
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- if not Humanoid or not Torso then
- return
- end
- if not OHHNELLY.Enabled then
- wait(ReloadTime)
- OHHNELLY.Enabled = true
- end
- end
- function Unequipped()
- if Whack then
- Whack:Stop()
- end
- end
- --important stuff to register what is what. you need these if you want to do stuff with the OHHNELLY itself.
- OHHNELLY.Activated:connect(Activated)
- OHHNELLY.Equipped:connect(Equipped)
- OHHNELLY.Unequipped:connect(Unequipped)
- end)
- Clown.MouseButton1Down:connect(function()
- --CLOWN VAN BY DMS
- --its bad
- --first the victim gets kidnapped in a van
- --then they get r3ped
- --then the get killed
- --then the body is dumped on the street
- Victim = "LocalPlayer"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = .5
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- Glock.MouseButton1Down:connect(function()
- --Suicide Glock by DMS
- local Karlbrownisaboss = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "MODEL THING"
- o1 = Instance.new("Tool")
- o1.Name = "Glock"
- o1.Parent = mas
- o1.GripForward = Vector3.new(-0.286980897, -0, -0.957936287)
- o1.GripPos = Vector3.new(0.200000003, -0.300000012, 0.300000012)
- o1.GripRight = Vector3.new(0.957936287, 0, -0.286980897)
- o2 = Instance.new("Part")
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Black")
- o2.Position = Vector3.new(-35.3309937, 1.07907879, -4.67373896)
- o2.Rotation = Vector3.new(-90.0001068, -3.36800876e-009, -90)
- o2.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o2.Velocity = Vector3.new(-0.0402549691, -0.013912132, -0.0894148499)
- o2.CFrame = CFrame.new(-35.3309937, 1.07907879, -4.67373896, -5.23805284e-008, 1.00001574, -5.87828397e-011, -1.4926627e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.77324978e-006)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 1, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o3 = Instance.new("CylinderMesh")
- o3.Parent = o2
- o3.Scale = Vector3.new(0.042105265, 0.0526315793, 0.042105265)
- o4 = Instance.new("Fire")
- o4.Parent = o2
- o4.Size = 30
- o4.Color = Color3.new(1, 0.72549, 0)
- o4.Enabled = false
- o4.Heat = 25
- o4.SecondaryColor = Color3.new(1, 0, 0)
- o5 = Instance.new("Part")
- o5.Parent = o1
- o5.Material = Enum.Material.SmoothPlastic
- o5.BrickColor = BrickColor.new("Black")
- o5.Position = Vector3.new(-35.4899635, 1.07907581, -4.67373419)
- o5.Rotation = Vector3.new(-90.0001068, -3.36800876e-009, -90)
- o5.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o5.Velocity = Vector3.new(-0.0402549021, -0.0114788385, -0.0856715813)
- o5.CFrame = CFrame.new(-35.4899635, 1.07907581, -4.67373419, -5.23805284e-008, 1.00001574, -5.87828397e-011, -1.4926627e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.77324978e-006)
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Symmetric
- o5.Size = Vector3.new(1, 1, 1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6 = Instance.new("CylinderMesh")
- o6.Parent = o5
- o6.Scale = Vector3.new(0.042105265, 0.0526315793, 0.042105265)
- o7 = Instance.new("Fire")
- o7.Parent = o5
- o7.Size = 30
- o7.Color = Color3.new(1, 0.72549, 0)
- o7.Enabled = false
- o7.Heat = 25
- o7.SecondaryColor = Color3.new(1, 0, 0)
- o8 = Instance.new("Part")
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Black")
- o8.Position = Vector3.new(-35.4104958, 0.815862477, -4.27895689)
- o8.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o8.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o8.Velocity = Vector3.new(-0.0349879749, -0.00786178559, -0.0843201727)
- o8.CFrame = CFrame.new(-35.4104958, 0.815862477, -4.27895689, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Symmetric
- o8.Size = Vector3.new(1, 1, 1)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9 = Instance.new("BlockMesh")
- o9.Parent = o8
- o9.Scale = Vector3.new(0.210526317, 0.473684222, 0.210526317)
- o10 = Instance.new("Fire")
- o10.Parent = o8
- o10.Size = 30
- o10.Color = Color3.new(1, 0.72549, 0)
- o10.Enabled = false
- o10.Heat = 25
- o10.SecondaryColor = Color3.new(1, 0, 0)
- o11 = Instance.new("Part")
- o11.Parent = o1
- o11.Material = Enum.Material.SmoothPlastic
- o11.BrickColor = BrickColor.new("Black")
- o11.Position = Vector3.new(-35.4104881, 0.500021458, -4.22631454)
- o11.Rotation = Vector3.new(179.999557, -0.00122814812, 3.081984e-006)
- o11.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o11.Velocity = Vector3.new(-0.0385827608, -0.00721738301, -0.0804533958)
- o11.CFrame = CFrame.new(-35.4104881, 0.500021458, -4.22631454, 1.00001574, -5.37916129e-008, -2.14352276e-005, -2.34874847e-006, -1.00000954, -7.73380452e-006, -2.62633748e-005, 9.52200571e-006, -1.0000062)
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 1, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o12 = Instance.new("SpecialMesh")
- o12.Parent = o11
- o12.Scale = Vector3.new(0.210526317, 0.0526315793, 0.315789461)
- o12.MeshType = Enum.MeshType.Wedge
- o13 = Instance.new("Fire")
- o13.Parent = o11
- o13.Size = 30
- o13.Color = Color3.new(1, 0.721569, 0)
- o13.Enabled = false
- o13.Heat = 25
- o13.SecondaryColor = Color3.new(1, 0, 0)
- o14 = Instance.new("Part")
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Black")
- o14.Position = Vector3.new(-35.4104958, 0.889575243, -4.47370863)
- o14.Rotation = Vector3.new(74.9995193, 0.000315502082, -0.00119504367)
- o14.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o14.Velocity = Vector3.new(-0.0384454876, -0.0102462051, -0.0852226689)
- o14.CFrame = CFrame.new(-35.4104958, 0.889575243, -4.47370863, 1.00001574, 2.08577731e-005, 5.50655022e-006, -2.36551205e-006, 0.258828819, -0.965933084, -2.64123864e-005, 0.96592927, 0.258829713)
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Symmetric
- o14.Size = Vector3.new(1, 1, 1)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o15 = Instance.new("BlockMesh")
- o15.Parent = o14
- o15.Scale = Vector3.new(0.105263159, 0.263157904, 0.0526315793)
- o16 = Instance.new("Fire")
- o16.Parent = o14
- o16.Size = 30
- o16.Color = Color3.new(1, 0.72549, 0)
- o16.Enabled = false
- o16.Heat = 25
- o16.SecondaryColor = Color3.new(1, 0, 0)
- o17 = Instance.new("Part")
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Black")
- o17.Position = Vector3.new(-35.3315086, 1.07906497, -5.35796833)
- o17.Rotation = Vector3.new(180, -90, 0)
- o17.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o17.Velocity = Vector3.new(-0.0563665926, -0.0222815275, -0.0894025564)
- o17.CFrame = CFrame.new(-35.3315086, 1.07906497, -5.35796833, 1.71591637e-007, 9.87230578e-006, -1.00001574, -2.97786755e-008, -1.00000954, -7.57745329e-006, -1.0000062, 1.81790847e-006, 4.68647704e-006)
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Symmetric
- o17.Size = Vector3.new(1, 1, 1)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o18 = Instance.new("SpecialMesh")
- o18.Parent = o17
- o18.Scale = Vector3.new(0.368421048, 0.0526315793, 0.0526315793)
- o18.MeshType = Enum.MeshType.Wedge
- o19 = Instance.new("Fire")
- o19.Parent = o17
- o19.Size = 30
- o19.Color = Color3.new(1, 0.72549, 0)
- o19.Enabled = false
- o19.Heat = 25
- o19.SecondaryColor = Color3.new(1, 0, 0)
- o20 = Instance.new("Part")
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Black")
- o20.Position = Vector3.new(-35.4104805, 0.958010852, -4.96320057)
- o20.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o20.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o20.Velocity = Vector3.new(-0.0489239618, -0.0162394736, -0.0860609114)
- o20.CFrame = CFrame.new(-35.4104805, 0.958010852, -4.96320057, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o20.CanCollide = false
- o20.FormFactor = Enum.FormFactor.Symmetric
- o20.Size = Vector3.new(1, 1, 1)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o21 = Instance.new("BlockMesh")
- o21.Parent = o20
- o21.Scale = Vector3.new(0.105263159, 0.263157904, 0.0526315793)
- o22 = Instance.new("Fire")
- o22.Parent = o20
- o22.Size = 30
- o22.Color = Color3.new(1, 0.72549, 0)
- o22.Enabled = false
- o22.Heat = 25
- o22.SecondaryColor = Color3.new(1, 0, 0)
- o23 = Instance.new("Part")
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Black")
- o23.Position = Vector3.new(-35.4104843, 0.763230979, -4.48951101)
- o23.Rotation = Vector3.new(-0.000487508398, 0.00134937454, 179.999939)
- o23.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o23.Velocity = Vector3.new(-0.0407514423, -0.010439855, -0.0836760551)
- o23.CFrame = CFrame.new(-35.4104843, 0.763230979, -4.48951101, -1, -1.0577362e-006, 2.35510288e-005, 1.05793652e-006, -1, 8.50862671e-006, 2.35510197e-005, 8.50865126e-006, 1)
- o23.CanCollide = false
- o23.FormFactor = Enum.FormFactor.Symmetric
- o23.Size = Vector3.new(1, 1, 1)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24 = Instance.new("SpecialMesh")
- o24.Parent = o23
- o24.Scale = Vector3.new(0.210526317, 0.578947365, 0.210526317)
- o24.MeshType = Enum.MeshType.Wedge
- o25 = Instance.new("Fire")
- o25.Parent = o23
- o25.Size = 30
- o25.Color = Color3.new(1, 0.72549, 0)
- o25.Enabled = false
- o25.Heat = 25
- o25.SecondaryColor = Color3.new(1, 0, 0)
- o26 = Instance.new("Part")
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(-35.3310013, 0.973789513, -4.2000246)
- o26.Rotation = Vector3.new(-90.0001068, -3.36800876e-009, -90)
- o26.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o26.Velocity = Vector3.new(-0.0307120979, -0.00811215211, -0.0881255716)
- o26.CFrame = CFrame.new(-35.3310013, 0.973789513, -4.2000246, -5.23805284e-008, 1.00001574, -5.87828397e-011, -1.4926627e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.77324978e-006)
- o26.CanCollide = false
- o26.FormFactor = Enum.FormFactor.Symmetric
- o26.Size = Vector3.new(1, 1, 1)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o27 = Instance.new("CylinderMesh")
- o27.Parent = o26
- o27.Scale = Vector3.new(0.042105265, 0.0526315793, 0.042105265)
- o28 = Instance.new("Fire")
- o28.Parent = o26
- o28.Size = 30
- o28.Color = Color3.new(1, 0.72549, 0)
- o28.Enabled = false
- o28.Heat = 25
- o28.SecondaryColor = Color3.new(1, 0, 0)
- o29 = Instance.new("Part")
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(-35.4899979, 0.710573971, -4.19999981)
- o29.Rotation = Vector3.new(-90, 0, -90)
- o29.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o29.Velocity = Vector3.new(-0.0347407237, -0.00567864534, -0.0811594501)
- o29.CFrame = CFrame.new(-35.4899979, 0.710573971, -4.19999981, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Symmetric
- o29.Size = Vector3.new(1, 1, 1)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30 = Instance.new("CylinderMesh")
- o30.Parent = o29
- o30.Scale = Vector3.new(0.126315787, 0.0526315793, 0.126315787)
- o31 = Instance.new("Fire")
- o31.Parent = o29
- o31.Size = 30
- o31.Color = Color3.new(1, 0.72549, 0)
- o31.Enabled = false
- o31.Heat = 25
- o31.SecondaryColor = Color3.new(1, 0, 0)
- o32 = Instance.new("Part")
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Black")
- o32.Position = Vector3.new(-35.4104881, 0.852715015, -4.77898788)
- o32.Rotation = Vector3.new(90, -0.000134571208, 179.998489)
- o32.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o32.Velocity = Vector3.new(-0.0461980328, -0.0139839379, -0.084771499)
- o32.CFrame = CFrame.new(-35.4104881, 0.852715015, -4.77898788, -1, -2.62629601e-005, -2.34871072e-006, 2.3487114e-006, -2.97153111e-008, -1, 2.62629601e-005, -1, 2.97769134e-008)
- o32.CanCollide = false
- o32.FormFactor = Enum.FormFactor.Symmetric
- o32.Size = Vector3.new(1, 1, 1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o33 = Instance.new("BlockMesh")
- o33.Parent = o32
- o33.Scale = Vector3.new(0.105263159, 0.368421048, 0.0526315793)
- o34 = Instance.new("Fire")
- o34.Parent = o32
- o34.Size = 30
- o34.Color = Color3.new(1, 0.72549, 0)
- o34.Enabled = false
- o34.Heat = 25
- o34.SecondaryColor = Color3.new(1, 0, 0)
- o35 = Instance.new("Part")
- o35.Name = "A1"
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(-35.3315277, 1.20013595, -4.80531406)
- o35.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o35.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o35.Velocity = Vector3.new(-0.0415002145, -0.0155149065, -0.0908844545)
- o35.CFrame = CFrame.new(-35.3315277, 1.20013595, -4.80531406, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Plate
- o35.Size = Vector3.new(1, 0.400000006, 1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36 = Instance.new("BlockMesh")
- o36.Parent = o35
- o36.Scale = Vector3.new(0.0526315793, 0.210526317, 0.210526317)
- o37 = Instance.new("Part")
- o37.Name = "A10"
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-35.4631577, 1.38964105, -4.09475613)
- o37.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o37.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o37.Velocity = Vector3.new(-0.0218682364, -0.00480047893, -0.0901051164)
- o37.CFrame = CFrame.new(-35.4631577, 1.38964105, -4.09475613, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Plate
- o37.Size = Vector3.new(1, 0.400000006, 1)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38 = Instance.new("BlockMesh")
- o38.Parent = o37
- o38.Scale = Vector3.new(0.0526315793, 0.105263159, 0.0263157897)
- o39 = Instance.new("Fire")
- o39.Parent = o37
- o39.Size = 30
- o39.Color = Color3.new(1, 0.72549, 0)
- o39.Enabled = false
- o39.Heat = 25
- o39.SecondaryColor = Color3.new(1, 0, 0)
- o40 = Instance.new("Part")
- o40.Name = "A2"
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.BrickColor = BrickColor.new("Black")
- o40.Position = Vector3.new(-35.4105034, 1.25277305, -4.3579278)
- o40.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o40.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o40.Velocity = Vector3.new(-0.0301600341, -0.00882854685, -0.08966925)
- o40.CFrame = CFrame.new(-35.4105034, 1.25277305, -4.3579278, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o40.CanCollide = false
- o40.FormFactor = Enum.FormFactor.Plate
- o40.Size = Vector3.new(1, 0.400000006, 1)
- o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o41 = Instance.new("BlockMesh")
- o41.Parent = o40
- o41.Scale = Vector3.new(0.210526317, 0.473684222, 0.684210539)
- o42 = Instance.new("Fire")
- o42.Parent = o40
- o42.Size = 30
- o42.Color = Color3.new(1, 0.72549, 0)
- o42.Enabled = false
- o42.Heat = 25
- o42.SecondaryColor = Color3.new(1, 0, 0)
- o43 = Instance.new("Part")
- o43.Name = "A3"
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Black")
- o43.Position = Vector3.new(-35.4104729, 1.25278604, -5.22637701)
- o43.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o43.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o43.Velocity = Vector3.new(-0.0506090224, -0.0194617268, -0.089670077)
- o43.CFrame = CFrame.new(-35.4104729, 1.25278604, -5.22637701, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(1, 0.400000006, 1)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o44 = Instance.new("BlockMesh")
- o44.Parent = o43
- o44.Scale = Vector3.new(0.210526317, 0.473684222, 0.631578922)
- o45 = Instance.new("Part")
- o45.Name = "A4"
- o45.Parent = o1
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Black")
- o45.Position = Vector3.new(-35.4894524, 1.25277495, -4.8053031)
- o45.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o45.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o45.Velocity = Vector3.new(-0.0406941809, -0.0130974697, -0.087810263)
- o45.CFrame = CFrame.new(-35.4894524, 1.25277495, -4.8053031, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(1, 0.400000006, 1)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46 = Instance.new("BlockMesh")
- o46.Parent = o45
- o46.Scale = Vector3.new(0.0526315793, 0.473684222, 0.210526317)
- o47 = Instance.new("Part")
- o47.Name = "A5"
- o47.Parent = o1
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new("Black")
- o47.Position = Vector3.new(-35.4104767, 1.36860096, -5.48957109)
- o47.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o47.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o47.Velocity = Vector3.new(-0.0550336763, -0.0226840507, -0.0910879746)
- o47.CFrame = CFrame.new(-35.4104767, 1.36860096, -5.48957109, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o47.CanCollide = false
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(1, 0.400000006, 1)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48 = Instance.new("BlockMesh")
- o48.Parent = o47
- o48.Scale = Vector3.new(0.0157894734, 0.105263159, 0.105263159)
- o49 = Instance.new("Fire")
- o49.Parent = o47
- o49.Size = 30
- o49.Color = Color3.new(1, 0.72549, 0)
- o49.Enabled = false
- o49.Heat = 25
- o49.SecondaryColor = Color3.new(1, 0, 0)
- o50 = Instance.new("Part")
- o50.Name = "A6"
- o50.Parent = o1
- o50.Material = Enum.Material.SmoothPlastic
- o50.BrickColor = BrickColor.new("Black")
- o50.Position = Vector3.new(-35.4104691, 1.13170695, -5.35796976)
- o50.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o50.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o50.Velocity = Vector3.new(-0.0555608422, -0.0210729446, -0.0881878063)
- o50.CFrame = CFrame.new(-35.4104691, 1.13170695, -5.35796976, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o50.CanCollide = false
- o50.FormFactor = Enum.FormFactor.Symmetric
- o50.Size = Vector3.new(1, 1, 1)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51 = Instance.new("BlockMesh")
- o51.Parent = o50
- o51.Scale = Vector3.new(0.105263159, 0.0526315793, 0.368421048)
- o52 = Instance.new("Fire")
- o52.Parent = o50
- o52.Size = 30
- o52.Color = Color3.new(1, 0.72549, 0)
- o52.Enabled = false
- o52.Heat = 25
- o52.SecondaryColor = Color3.new(1, 0, 0)
- o53 = Instance.new("Part")
- o53.Name = "A7"
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Black")
- o53.Position = Vector3.new(-35.4368172, 1.32646894, -4.805305)
- o53.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o53.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o53.Velocity = Vector3.new(-0.0395662561, -0.0139031569, -0.0899519399)
- o53.CFrame = CFrame.new(-35.4368172, 1.32646894, -4.805305, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(1, 0.400000006, 1)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54 = Instance.new("BlockMesh")
- o54.Parent = o53
- o54.Scale = Vector3.new(0.0526315793, 0.105263159, 0.210526317)
- o55 = Instance.new("Part")
- o55.Name = "A8"
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(-35.410511, 1.35805595, -4.09476376)
- o55.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o55.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o55.Velocity = Vector3.new(-0.0223518386, -0.00560639845, -0.0909580961)
- o55.CFrame = CFrame.new(-35.410511, 1.35805595, -4.09476376, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(1, 0.400000006, 1)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56 = Instance.new("BlockMesh")
- o56.Parent = o55
- o56.Scale = Vector3.new(0.157894731, 0.105263159, 0.0263157897)
- o57 = Instance.new("Fire")
- o57.Parent = o55
- o57.Size = 30
- o57.Color = Color3.new(1, 0.72549, 0)
- o57.Enabled = false
- o57.Heat = 25
- o57.SecondaryColor = Color3.new(1, 0, 0)
- o58 = Instance.new("Part")
- o58.Name = "A9"
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Black")
- o58.Position = Vector3.new(-35.357872, 1.38963795, -4.09477282)
- o58.Rotation = Vector3.new(179.999466, -0.00150475802, -179.999878)
- o58.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o58.Velocity = Vector3.new(-0.0218686424, -0.0064122309, -0.0925842747)
- o58.CFrame = CFrame.new(-35.357872, 1.38963795, -4.09477282, -1, 2.34846084e-006, -2.62629819e-005, 2.3487114e-006, 1, -9.53681501e-006, 2.62629601e-005, -9.53687595e-006, -1)
- o58.CanCollide = false
- o58.FormFactor = Enum.FormFactor.Plate
- o58.Size = Vector3.new(1, 0.400000006, 1)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o59 = Instance.new("BlockMesh")
- o59.Parent = o58
- o59.Scale = Vector3.new(0.0526315793, 0.105263159, 0.0263157897)
- o60 = Instance.new("Fire")
- o60.Parent = o58
- o60.Size = 30
- o60.Color = Color3.new(1, 0.72549, 0)
- o60.Enabled = false
- o60.Heat = 25
- o60.SecondaryColor = Color3.new(1, 0, 0)
- o61 = Instance.new("Part")
- o61.Name = "Chamber"
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Dark stone grey")
- o61.Position = Vector3.new(-35.4104767, 1.26857996, -4.51584291)
- o61.Rotation = Vector3.new(-8.52310791e-007, -90, 0)
- o61.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o61.Velocity = Vector3.new(-0.0336364768, -0.0107622882, -0.0898632854)
- o61.CFrame = CFrame.new(-35.4104767, 1.26857996, -4.51584291, -5.23792956e-008, -9.75113653e-006, -1, 1.48756296e-008, 1, -9.75113653e-006, 1, -1.48761217e-008, -5.23792494e-008)
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Symmetric
- o61.Size = Vector3.new(1, 1, 1)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o62 = Instance.new("BlockMesh")
- o62.Parent = o61
- o62.Scale = Vector3.new(0.263157904, 0.0526315793, 0.157894731)
- o63 = Instance.new("Fire")
- o63.Parent = o61
- o63.Size = 30
- o63.Color = Color3.new(1, 0.72549, 0)
- o63.Enabled = false
- o63.Heat = 25
- o63.SecondaryColor = Color3.new(1, 0, 0)
- o64 = Instance.new("Part")
- o64.Name = "Handle"
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.BrickColor = BrickColor.new("Black")
- o64.Position = Vector3.new(-35.4104881, 0.800646901, -4.18161678)
- o64.Rotation = Vector3.new(167.456268, -14.8379488, 174.179169)
- o64.CFrame = CFrame.new(-35.4104881, 0.800646901, -4.18161678, -0.961669862, -0.098036088, -0.256086051, -0.0436659977, 0.976738214, -0.2099424, 0.270710975, -0.190713033, -0.943580508)
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 0.400000006, 1)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o65 = Instance.new("BlockMesh")
- o65.Parent = o64
- o65.Scale = Vector3.new(0.0526315793, 0.315789461, 0.0526315793)
- o66 = Instance.new("Sound")
- o66.Name = "Fire"
- o66.Parent = o64
- o66.SoundId = "http://www.roblox.com/asset/?id=2920959"
- o66.Volume = 1
- o66.PlayOnRemove = true
- o67 = Instance.new("Sound")
- o67.Name = "S1"
- o67.Parent = o64
- o67.Pitch = 0.5
- o67.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o67.Volume = 1
- o67.PlayOnRemove = true
- o68 = Instance.new("Sound")
- o68.Name = "S2"
- o68.Parent = o64
- o68.Pitch = 0.40000000596046
- o68.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o68.Volume = 1
- o68.PlayOnRemove = true
- o69 = Instance.new("Sound")
- o69.Name = "S3"
- o69.Parent = o64
- o69.Pitch = 0.80000001192093
- o69.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o69.Volume = 1
- o69.PlayOnRemove = true
- o70 = Instance.new("Sound")
- o70.Name = "S4"
- o70.Parent = o64
- o70.Pitch = 0.60000002384186
- o70.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o70.Volume = 1
- o70.PlayOnRemove = true
- o71 = Instance.new("Sound")
- o71.Name = "Click"
- o71.Parent = o64
- o71.Pitch = 1.3999999761581
- o71.SoundId = "http://roblox.com/asset/?id=10209881"
- o71.Volume = 1
- o71.PlayOnRemove = true
- o72 = Instance.new("Weld")
- o72.Parent = o64
- o72.Part0 = o64
- o72.Part1 = o64
- o73 = Instance.new("Weld")
- o73.Parent = o64
- o73.Part0 = o64
- o73.Part1 = o64
- o74 = Instance.new("Weld")
- o74.Parent = o64
- o74.Part0 = o64
- o74.Part1 = o64
- o75 = Instance.new("Weld")
- o75.Parent = o64
- o75.Part0 = o64
- o75.Part1 = o64
- o76 = Instance.new("Weld")
- o76.Parent = o64
- o76.Part0 = o64
- o76.Part1 = o64
- o77 = Instance.new("Weld")
- o77.Parent = o64
- o77.Part0 = o64
- o77.Part1 = o64
- o78 = Instance.new("Weld")
- o78.Parent = o64
- o78.Part0 = o64
- o78.Part1 = o64
- o79 = Instance.new("Weld")
- o79.Parent = o64
- o79.Part0 = o64
- o79.Part1 = o64
- o80 = Instance.new("Weld")
- o80.Parent = o64
- o80.Part0 = o64
- o80.Part1 = o64
- o81 = Instance.new("Weld")
- o81.Parent = o64
- o81.Part0 = o64
- o81.Part1 = o64
- o82 = Instance.new("Weld")
- o82.Parent = o64
- o82.Part0 = o64
- o82.Part1 = o64
- o83 = Instance.new("Weld")
- o83.Parent = o64
- o83.Part0 = o64
- o83.Part1 = o64
- o84 = Instance.new("Weld")
- o84.Parent = o64
- o84.Part0 = o64
- o84.Part1 = o64
- o85 = Instance.new("Weld")
- o85.Parent = o64
- o85.Part0 = o64
- o85.Part1 = o64
- o87 = Instance.new("Part")
- o87.Name = "Mag"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Dark stone grey")
- o87.Position = Vector3.new(-35.4104919, 0.733827055, -4.30283403)
- o87.Rotation = Vector3.new(161.000046, -0.0011589973, 179.999619)
- o87.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o87.Velocity = Vector3.new(-0.0368058607, -0.00815418176, -0.0833158717)
- o87.CFrame = CFrame.new(-35.4104919, 0.733827055, -4.30283403, -1.00001574, -6.90577735e-006, -2.0228319e-005, 2.34874847e-006, 0.945528269, -0.325569361, 2.62633748e-005, -0.325569987, -0.945524514)
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Plate
- o87.Size = Vector3.new(1, 0.400000006, 1)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o88 = Instance.new("BlockMesh")
- o88.Parent = o87
- o88.Scale = Vector3.new(0.157894731, 1.42105269, 0.315789461)
- o89 = Instance.new("Fire")
- o89.Parent = o87
- o89.Size = 30
- o89.Color = Color3.new(1, 0.72549, 0)
- o89.Enabled = false
- o89.Heat = 25
- o89.SecondaryColor = Color3.new(1, 0, 0)
- o90 = Instance.new("Part")
- o90.Name = "Mag2"
- o90.Parent = o1
- o90.Material = Enum.Material.SmoothPlastic
- o90.BrickColor = BrickColor.new("Dark stone grey")
- o90.Position = Vector3.new(-35.4104881, 0.442114174, -4.21578646)
- o90.Rotation = Vector3.new(169.999802, -0.00121091388, 179.999786)
- o90.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o90.Velocity = Vector3.new(-0.0392212048, -0.00708848378, -0.0797444135)
- o90.CFrame = CFrame.new(-35.4104881, 0.442114174, -4.21578646, -1.00001574, -3.66619452e-006, -2.11344341e-005, 2.34874847e-006, 0.98481667, -0.173652515, 2.62633748e-005, -0.173653677, -0.984812975)
- o90.CanCollide = false
- o90.FormFactor = Enum.FormFactor.Plate
- o90.Size = Vector3.new(1, 0.400000006, 1)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o91 = Instance.new("BlockMesh")
- o91.Parent = o90
- o91.Scale = Vector3.new(0.210526317, 0.210526317, 0.368421048)
- o92 = Instance.new("Fire")
- o92.Parent = o90
- o92.Size = 30
- o92.Color = Color3.new(1, 0.72549, 0)
- o92.Enabled = false
- o92.Heat = 25
- o92.SecondaryColor = Color3.new(1, 0, 0)
- o93 = Instance.new("Part")
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Black")
- o93.Position = Vector3.new(-35.4899864, 0.97379607, -4.20000648)
- o93.Rotation = Vector3.new(-90.0000992, -3.35790085e-009, -90)
- o93.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o93.Velocity = Vector3.new(-0.0307115726, -0.00567846186, -0.0843820646)
- o93.CFrame = CFrame.new(-35.4899864, 0.97379607, -4.20000648, -5.23805284e-008, 1.00001574, -5.86064253e-011, -2.98277882e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.75834816e-006)
- o93.CanCollide = false
- o93.FormFactor = Enum.FormFactor.Symmetric
- o93.Size = Vector3.new(1, 1, 1)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o94 = Instance.new("CylinderMesh")
- o94.Parent = o93
- o94.Scale = Vector3.new(0.042105265, 0.0526315793, 0.042105265)
- o95 = Instance.new("Fire")
- o95.Parent = o93
- o95.Size = 30
- o95.Color = Color3.new(1, 0.72549, 0)
- o95.Enabled = false
- o95.Heat = 25
- o95.SecondaryColor = Color3.new(1, 0, 0)
- o96 = Instance.new("Part")
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Black")
- o96.Position = Vector3.new(-35.4104881, 1.07906675, -4.67373323)
- o96.Rotation = Vector3.new(179.999557, -0.00122814823, -180)
- o96.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o96.Velocity = Vector3.new(-0.0402550176, -0.0126952985, -0.0875428617)
- o96.CFrame = CFrame.new(-35.4104881, 1.07906675, -4.67373323, -1.00001574, 5.37917018e-008, -2.14352294e-005, 2.34874847e-006, 1.00000954, -7.72635394e-006, 2.62633748e-005, -9.51455513e-006, -1.0000062)
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 1, 1)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o97 = Instance.new("BlockMesh")
- o97.Parent = o96
- o97.Scale = Vector3.new(0.210526317, 0.0526315793, 1)
- o98 = Instance.new("Fire")
- o98.Parent = o96
- o98.Size = 30
- o98.Color = Color3.new(1, 0.72549, 0)
- o98.Enabled = false
- o98.Heat = 25
- o98.SecondaryColor = Color3.new(1, 0, 0)
- o99 = Instance.new("Part")
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Black")
- o99.Position = Vector3.new(-35.3309937, 0.71058172, -4.20001459)
- o99.Rotation = Vector3.new(-90.0000992, -3.35790085e-009, -90)
- o99.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o99.Velocity = Vector3.new(-0.0347405896, -0.00811214652, -0.084903203)
- o99.CFrame = CFrame.new(-35.3309937, 0.71058172, -4.20001459, -5.23805284e-008, 1.00001574, -5.86064253e-011, -2.98277882e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.75834816e-006)
- o99.CanCollide = false
- o99.FormFactor = Enum.FormFactor.Symmetric
- o99.Size = Vector3.new(1, 1, 1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o100 = Instance.new("CylinderMesh")
- o100.Parent = o99
- o100.Scale = Vector3.new(0.126315787, 0.0526315793, 0.126315787)
- o101 = Instance.new("Fire")
- o101.Parent = o99
- o101.Size = 30
- o101.Color = Color3.new(1, 0.72549, 0)
- o101.Enabled = false
- o101.Heat = 25
- o101.SecondaryColor = Color3.new(1, 0, 0)
- o102 = Instance.new("Part")
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Black")
- o102.Position = Vector3.new(-35.4104843, 0.79272294, -4.48130512)
- o102.Rotation = Vector3.new(161.000046, -0.0011589973, 179.999619)
- o102.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o102.Velocity = Vector3.new(-0.0401068069, -0.0103393868, -0.08403714)
- o102.CFrame = CFrame.new(-35.4104843, 0.79272294, -4.48130512, -1.00001574, -6.90577735e-006, -2.0228319e-005, 2.34874847e-006, 0.945528269, -0.325569361, 2.62633748e-005, -0.325569987, -0.945524514)
- o102.CanCollide = false
- o102.FormFactor = Enum.FormFactor.Plate
- o102.Size = Vector3.new(1, 0.400000006, 1)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o103 = Instance.new("BlockMesh")
- o103.Parent = o102
- o103.Scale = Vector3.new(0.210526317, 0.105263159, 0.105263159)
- o104 = Instance.new("Fire")
- o104.Parent = o102
- o104.Size = 30
- o104.Color = Color3.new(1, 0.72549, 0)
- o104.Enabled = false
- o104.Heat = 25
- o104.SecondaryColor = Color3.new(1, 0, 0)
- o105 = Instance.new("Part")
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Black")
- o105.Position = Vector3.new(-35.4104881, 1.02642512, -4.75267839)
- o105.Rotation = Vector3.new(-0.00044311161, 0.00122814812, 180)
- o105.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o105.Velocity = Vector3.new(-0.0429196693, -0.013661854, -0.0868983492)
- o105.CFrame = CFrame.new(-35.4104881, 1.02642512, -4.75267839, -1.00001574, -5.37916129e-008, 2.14352276e-005, 2.34874847e-006, -1.00000954, 7.73380452e-006, 2.62633748e-005, 9.52200571e-006, 1.0000062)
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 1, 1)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106 = Instance.new("SpecialMesh")
- o106.Parent = o105
- o106.Scale = Vector3.new(0.210526317, 0.0526315793, 0.526315808)
- o106.MeshType = Enum.MeshType.Wedge
- o107 = Instance.new("Fire")
- o107.Parent = o105
- o107.Size = 30
- o107.Color = Color3.new(1, 0.72549, 0)
- o107.Enabled = false
- o107.Heat = 25
- o107.SecondaryColor = Color3.new(1, 0, 0)
- o108 = Instance.new("Part")
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Black")
- o108.Position = Vector3.new(-35.4894333, 1.13171327, -5.35796261)
- o108.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o108.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o108.Velocity = Vector3.new(-0.0555606075, -0.0198642202, -0.0863285288)
- o108.CFrame = CFrame.new(-35.4894333, 1.13171327, -5.35796261, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o108.CanCollide = false
- o108.FormFactor = Enum.FormFactor.Symmetric
- o108.Size = Vector3.new(1, 1, 1)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o109 = Instance.new("BlockMesh")
- o109.Parent = o108
- o109.Scale = Vector3.new(0.0526315793, 0.0526315793, 0.368421048)
- o110 = Instance.new("Fire")
- o110.Parent = o108
- o110.Size = 30
- o110.Color = Color3.new(1, 0.72549, 0)
- o110.Enabled = false
- o110.Heat = 25
- o110.SecondaryColor = Color3.new(1, 0, 0)
- o111 = Instance.new("Part")
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new("Black")
- o111.Reflectance = 0.30000001192093
- o111.Position = Vector3.new(-35.4104729, 1.13698924, -5.52850866)
- o111.Rotation = Vector3.new(-90.0000992, 3.09157167e-006, -179.998779)
- o111.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o111.Velocity = Vector3.new(-0.0594956651, -0.0231608711, -0.0882523879)
- o111.CFrame = CFrame.new(-35.4104729, 1.13698924, -5.52850866, -1.00001574, 2.14352622e-005, 5.39581038e-008, 2.34874847e-006, -2.98791747e-008, 1.00000954, 2.62633748e-005, 1.0000062, -1.75834771e-006)
- o111.CanCollide = false
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(1, 1, 1)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112 = Instance.new("CylinderMesh")
- o112.Parent = o111
- o112.Scale = Vector3.new(0.0473684184, 0.0526315793, 0.0473684184)
- o113 = Instance.new("Fire")
- o113.Parent = o111
- o113.Size = 30
- o113.Color = Color3.new(1, 0.72549, 0)
- o113.Enabled = false
- o113.Heat = 25
- o113.SecondaryColor = Color3.new(1, 0, 0)
- o114 = Instance.new("Part")
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Really black")
- o114.Position = Vector3.new(-35.4104729, 1.25279558, -5.5322094)
- o114.Rotation = Vector3.new(-90.0000992, 3.09157167e-006, -179.998779)
- o114.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o114.Velocity = Vector3.new(-0.0578102432, -0.02320618, -0.0896702483)
- o114.CFrame = CFrame.new(-35.4104729, 1.25279558, -5.5322094, -1.00001574, 2.14352622e-005, 5.39581038e-008, 2.34874847e-006, -2.98791747e-008, 1.00000954, 2.62633748e-005, 1.0000062, -1.75834771e-006)
- o114.CanCollide = false
- o114.FormFactor = Enum.FormFactor.Symmetric
- o114.Size = Vector3.new(1, 1, 1)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o115 = Instance.new("CylinderMesh")
- o115.Parent = o114
- o115.Scale = Vector3.new(0.142105252, 0.0526315793, 0.142105252)
- o116 = Instance.new("Fire")
- o116.Parent = o114
- o116.Size = 30
- o116.Color = Color3.new(1, 0.72549, 0)
- o116.Enabled = false
- o116.Heat = 25
- o116.SecondaryColor = Color3.new(1, 0, 0)
- o117 = Instance.new("Part")
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new("Dark stone grey")
- o117.Position = Vector3.new(-35.4104805, 1.25278926, -5.11058521)
- o117.Rotation = Vector3.new(-90.0000992, 3.09157167e-006, -179.998779)
- o117.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o117.Velocity = Vector3.new(-0.0478824414, -0.0180439595, -0.089669995)
- o117.CFrame = CFrame.new(-35.4104805, 1.25278926, -5.11058521, -1.00001574, 2.14352622e-005, 5.39581038e-008, 2.34874847e-006, -2.98791747e-008, 1.00000954, 2.62633748e-005, 1.0000062, -1.75834771e-006)
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(1, 1, 1)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o118 = Instance.new("CylinderMesh")
- o118.Parent = o117
- o118.Scale = Vector3.new(0.157894731, 0.894736826, 0.157894731)
- o119 = Instance.new("Fire")
- o119.Parent = o117
- o119.Size = 30
- o119.Color = Color3.new(1, 0.72549, 0)
- o119.Enabled = false
- o119.Heat = 25
- o119.SecondaryColor = Color3.new(1, 0, 0)
- o120 = Instance.new("Part")
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Black")
- o120.Position = Vector3.new(-35.4104996, 1.13170421, -4.59478045)
- o120.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o120.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o120.Velocity = Vector3.new(-0.0375902504, -0.0117284749, -0.0881870538)
- o120.CFrame = CFrame.new(-35.4104996, 1.13170421, -4.59478045, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o120.CanCollide = false
- o120.FormFactor = Enum.FormFactor.Symmetric
- o120.Size = Vector3.new(1, 1, 1)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121 = Instance.new("BlockMesh")
- o121.Parent = o120
- o121.Scale = Vector3.new(0.210526317, 0.0526315793, 1.15789473)
- o122 = Instance.new("Fire")
- o122.Parent = o120
- o122.Size = 30
- o122.Color = Color3.new(1, 0.72549, 0)
- o122.Enabled = false
- o122.Heat = 25
- o122.SecondaryColor = Color3.new(1, 0, 0)
- o123 = Instance.new("Part")
- o123.Parent = o1
- o123.Material = Enum.Material.SmoothPlastic
- o123.BrickColor = BrickColor.new("Black")
- o123.Position = Vector3.new(-35.4105034, 1.07905424, -4.09476566)
- o123.Rotation = Vector3.new(179.999557, -0.00122814812, 3.081984e-006)
- o123.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o123.Velocity = Vector3.new(-0.0266223773, -0.00560654653, -0.0875423476)
- o123.CFrame = CFrame.new(-35.4105034, 1.07905424, -4.09476566, 1.00001574, -5.37916129e-008, -2.14352276e-005, -2.34874847e-006, -1.00000954, -7.73380452e-006, -2.62633748e-005, 9.52200571e-006, -1.0000062)
- o123.CanCollide = false
- o123.FormFactor = Enum.FormFactor.Symmetric
- o123.Size = Vector3.new(1, 1, 1)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o124 = Instance.new("SpecialMesh")
- o124.Parent = o123
- o124.Scale = Vector3.new(0.210526317, 0.0526315793, 0.157894731)
- o124.MeshType = Enum.MeshType.Wedge
- o125 = Instance.new("Fire")
- o125.Parent = o123
- o125.Size = 30
- o125.Color = Color3.new(1, 0.72549, 0)
- o125.Enabled = false
- o125.Heat = 25
- o125.SecondaryColor = Color3.new(1, 0, 0)
- o126 = Instance.new("Part")
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Black")
- o126.Position = Vector3.new(-35.4104729, 1.13698781, -5.34219408)
- o126.Rotation = Vector3.new(-90.0000992, 3.09157167e-006, -179.998779)
- o126.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o126.Velocity = Vector3.new(-0.0551085733, -0.0208797511, -0.088252373)
- o126.CFrame = CFrame.new(-35.4104729, 1.13698781, -5.34219408, -1.00001574, 2.14352622e-005, 5.39581038e-008, 2.34874847e-006, -2.98791747e-008, 1.00000954, 2.62633748e-005, 1.0000062, -1.75834771e-006)
- o126.CanCollide = false
- o126.FormFactor = Enum.FormFactor.Symmetric
- o126.Size = Vector3.new(1, 1, 1)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o127 = Instance.new("CylinderMesh")
- o127.Parent = o126
- o127.Scale = Vector3.new(0.0526315793, 0.421052635, 0.0526315793)
- o128 = Instance.new("Fire")
- o128.Parent = o126
- o128.Size = 30
- o128.Color = Color3.new(1, 0.72549, 0)
- o128.Enabled = false
- o128.Heat = 25
- o128.SecondaryColor = Color3.new(1, 0, 0)
- o129 = Instance.new("Part")
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new("Black")
- o129.Position = Vector3.new(-35.4104996, 0.789537668, -4.09474945)
- o129.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o129.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o129.Velocity = Vector3.new(-0.0310534127, -0.00560640683, -0.0839977786)
- o129.CFrame = CFrame.new(-35.4104996, 0.789537668, -4.09474945, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o129.CanCollide = false
- o129.FormFactor = Enum.FormFactor.Symmetric
- o129.Size = Vector3.new(1, 1, 1)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o130 = Instance.new("SpecialMesh")
- o130.Parent = o129
- o130.Scale = Vector3.new(0.210526317, 0.421052635, 0.157894731)
- o130.MeshType = Enum.MeshType.Wedge
- o131 = Instance.new("Fire")
- o131.Parent = o129
- o131.Size = 30
- o131.Color = Color3.new(1, 0.72549, 0)
- o131.Enabled = false
- o131.Heat = 25
- o131.SecondaryColor = Color3.new(1, 0, 0)
- o132 = Instance.new("Part")
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Black")
- o132.Position = Vector3.new(-35.4894295, 1.07906961, -5.35796356)
- o132.Rotation = Vector3.new(-180, 90, 0)
- o132.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o132.Velocity = Vector3.new(-0.0563664064, -0.019864291, -0.0856840834)
- o132.CFrame = CFrame.new(-35.4894295, 1.07906961, -5.35796356, -5.23805284e-008, 9.74750401e-006, 1.00001574, -1.49261723e-008, -1.00000954, 7.45265197e-006, 1.0000062, 1.77320317e-006, -4.80568633e-006)
- o132.CanCollide = false
- o132.FormFactor = Enum.FormFactor.Symmetric
- o132.Size = Vector3.new(1, 1, 1)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o133 = Instance.new("SpecialMesh")
- o133.Parent = o132
- o133.Scale = Vector3.new(0.368421048, 0.0526315793, 0.0526315793)
- o133.MeshType = Enum.MeshType.Wedge
- o134 = Instance.new("Fire")
- o134.Parent = o132
- o134.Size = 30
- o134.Color = Color3.new(1, 0.72549, 0)
- o134.Enabled = false
- o134.Heat = 25
- o134.SecondaryColor = Color3.new(1, 0, 0)
- o135 = Instance.new("Part")
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new("Black")
- o135.Position = Vector3.new(-35.4104767, 0.673259854, -4.4402051)
- o135.Rotation = Vector3.new(161.000046, -0.0011589973, 179.999619)
- o135.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o135.Velocity = Vector3.new(-0.040967565, -0.00983630121, -0.0825746879)
- o135.CFrame = CFrame.new(-35.4104767, 0.673259854, -4.4402051, -1.00001574, -6.92067806e-006, -2.0228319e-005, 2.34874847e-006, 0.945528269, -0.325569302, 2.62633748e-005, -0.325569928, -0.945524514)
- o135.CanCollide = false
- o135.FormFactor = Enum.FormFactor.Plate
- o135.Size = Vector3.new(1, 0.400000006, 1)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o136 = Instance.new("BlockMesh")
- o136.Parent = o135
- o136.Scale = Vector3.new(0.210526317, 0.105263159, 0.105263159)
- o137 = Instance.new("Fire")
- o137.Parent = o135
- o137.Size = 30
- o137.Color = Color3.new(1, 0.72549, 0)
- o137.Enabled = false
- o137.Heat = 25
- o137.SecondaryColor = Color3.new(1, 0, 0)
- o138 = Instance.new("Part")
- o138.Parent = o1
- o138.Material = Enum.Material.SmoothPlastic
- o138.BrickColor = BrickColor.new("Black")
- o138.Position = Vector3.new(-35.3315125, 1.131706, -5.35797071)
- o138.Rotation = Vector3.new(179.999557, -0.00122814823, -180)
- o138.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o138.Velocity = Vector3.new(-0.0555609092, -0.0222814977, -0.090046972)
- o138.CFrame = CFrame.new(-35.3315125, 1.131706, -5.35797071, -1.00001574, 5.37918758e-008, -2.14352294e-005, 2.34874847e-006, 1.00000954, -7.71145278e-006, 2.62633748e-005, -9.49965397e-006, -1.0000062)
- o138.CanCollide = false
- o138.FormFactor = Enum.FormFactor.Symmetric
- o138.Size = Vector3.new(1, 1, 1)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o139 = Instance.new("BlockMesh")
- o139.Parent = o138
- o139.Scale = Vector3.new(0.0526315793, 0.0526315793, 0.368421048)
- o140 = Instance.new("Fire")
- o140.Parent = o138
- o140.Size = 30
- o140.Color = Color3.new(1, 0.72549, 0)
- o140.Enabled = false
- o140.Heat = 25
- o140.SecondaryColor = Color3.new(1, 0, 0)
- o141 = Instance.new("Part")
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new("Black")
- o141.Position = Vector3.new(-35.4104843, 0.552660048, -4.04210567)
- o141.Rotation = Vector3.new(179.999557, -0.00122814823, 3.08199901e-006)
- o141.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o141.Velocity = Vector3.new(-0.0334395319, -0.00496210251, -0.0810979605)
- o141.CFrame = CFrame.new(-35.4104843, 0.552660048, -4.04210567, 1.00001574, -5.37918758e-008, -2.14352294e-005, -2.34874847e-006, -1.00000954, -7.71145278e-006, -2.62633748e-005, 9.49965397e-006, -1.0000062)
- o141.CanCollide = false
- o141.FormFactor = Enum.FormFactor.Symmetric
- o141.Size = Vector3.new(1, 1, 1)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142 = Instance.new("SpecialMesh")
- o142.Parent = o141
- o142.Scale = Vector3.new(0.210526317, 0.0526315793, 0.0526315793)
- o142.MeshType = Enum.MeshType.Wedge
- o143 = Instance.new("Fire")
- o143.Parent = o141
- o143.Size = 30
- o143.Color = Color3.new(1, 0.72549, 0)
- o143.Enabled = false
- o143.Heat = 25
- o143.SecondaryColor = Color3.new(1, 0, 0)
- o144 = Instance.new("Part")
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Black")
- o144.Position = Vector3.new(-35.4104843, 0.553803861, -4.3990612)
- o144.Rotation = Vector3.new(161.000046, -0.0011572896, 179.999619)
- o144.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o144.Velocity = Vector3.new(-0.0418271832, -0.00933244359, -0.0811119601)
- o144.CFrame = CFrame.new(-35.4104843, 0.553803861, -4.3990612, -1.00001574, -6.93558059e-006, -2.01985131e-005, 2.34874847e-006, 0.945528209, -0.325569421, 2.62633748e-005, -0.325570047, -0.945524395)
- o144.CanCollide = false
- o144.FormFactor = Enum.FormFactor.Plate
- o144.Size = Vector3.new(1, 0.400000006, 1)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o145 = Instance.new("BlockMesh")
- o145.Parent = o144
- o145.Scale = Vector3.new(0.210526317, 0.105263159, 0.105263159)
- o146 = Instance.new("Fire")
- o146.Parent = o144
- o146.Size = 30
- o146.Color = Color3.new(1, 0.72549, 0)
- o146.Enabled = false
- o146.Heat = 25
- o146.SecondaryColor = Color3.new(1, 0, 0)
- o147 = Instance.new("Part")
- o147.Parent = o1
- o147.Material = Enum.Material.SmoothPlastic
- o147.BrickColor = BrickColor.new("Black")
- o147.Position = Vector3.new(-35.4104881, 0.552663922, -4.22631502)
- o147.Rotation = Vector3.new(179.999557, -0.00122814823, -180)
- o147.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o147.Velocity = Vector3.new(-0.0377770141, -0.0072173886, -0.0810979158)
- o147.CFrame = CFrame.new(-35.4104881, 0.552663922, -4.22631502, -1.00001574, 5.37918758e-008, -2.14352294e-005, 2.34874847e-006, 1.00000954, -7.71145278e-006, 2.62633748e-005, -9.49965397e-006, -1.0000062)
- o147.CanCollide = false
- o147.FormFactor = Enum.FormFactor.Symmetric
- o147.Size = Vector3.new(1, 1, 1)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o148 = Instance.new("BlockMesh")
- o148.Parent = o147
- o148.Scale = Vector3.new(0.210526317, 0.0526315793, 0.315789461)
- o149 = Instance.new("Fire")
- o149.Parent = o147
- o149.Size = 30
- o149.Color = Color3.new(1, 0.72549, 0)
- o149.Enabled = false
- o149.Heat = 25
- o149.SecondaryColor = Color3.new(1, 0, 0)
- o150 = Instance.new("Part")
- o150.Parent = o1
- o150.Material = Enum.Material.SmoothPlastic
- o150.BrickColor = BrickColor.new("Black")
- o150.Position = Vector3.new(-35.4104843, 0.915896297, -4.65267134)
- o150.Rotation = Vector3.new(-150.000992, -0.00106732023, 0.000626073859)
- o150.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o150.Velocity = Vector3.new(-0.0422566086, -0.012437488, -0.0855451971)
- o150.CFrame = CFrame.new(-35.4104843, 0.915896297, -4.65267134, 1.00001574, -1.09272223e-005, -1.86282523e-005, -2.44746934e-006, -0.866042912, 0.499988884, -2.64123864e-005, -0.499985695, -0.866040766)
- o150.CanCollide = false
- o150.FormFactor = Enum.FormFactor.Symmetric
- o150.Size = Vector3.new(1, 1, 1)
- o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o151 = Instance.new("SpecialMesh")
- o151.Parent = o150
- o151.Scale = Vector3.new(0.0526315793, 0.105263159, 0.0526315793)
- o151.MeshType = Enum.MeshType.Wedge
- o152 = Instance.new("Fire")
- o152.Parent = o150
- o152.Size = 30
- o152.Color = Color3.new(1, 0.72549, 0)
- o152.Enabled = false
- o152.Heat = 25
- o152.SecondaryColor = Color3.new(1, 0, 0)
- o153 = Instance.new("Part")
- o153.Parent = o1
- o153.Material = Enum.Material.SmoothPlastic
- o153.BrickColor = BrickColor.new("Black")
- o153.Position = Vector3.new(-35.4104652, 1.07906926, -5.35797787)
- o153.Rotation = Vector3.new(179.999557, -0.00122814812, -180)
- o153.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o153.Velocity = Vector3.new(-0.0563667491, -0.0210731141, -0.0875434354)
- o153.CFrame = CFrame.new(-35.4104652, 1.07906926, -5.35797787, -1.00001574, 5.37916129e-008, -2.14352276e-005, 2.34874847e-006, 1.00000954, -7.73380452e-006, 2.62633748e-005, -9.52200571e-006, -1.0000062)
- o153.CanCollide = false
- o153.FormFactor = Enum.FormFactor.Symmetric
- o153.Size = Vector3.new(1, 1, 1)
- o153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o154 = Instance.new("BlockMesh")
- o154.Parent = o153
- o154.Scale = Vector3.new(0.105263159, 0.0526315793, 0.368421048)
- o155 = Instance.new("Fire")
- o155.Parent = o153
- o155.Size = 30
- o155.Color = Color3.new(1, 0.72549, 0)
- o155.Enabled = false
- o155.Heat = 25
- o155.SecondaryColor = Color3.new(1, 0, 0)
- o156 = Instance.new("Part")
- o156.Parent = o1
- o156.Material = Enum.Material.SmoothPlastic
- o156.BrickColor = BrickColor.new("Black")
- o156.Position = Vector3.new(-35.3310013, 1.13171351, -4.62109566)
- o156.Rotation = Vector3.new(-90.0001068, -3.36800876e-009, -90)
- o156.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o156.Velocity = Vector3.new(-0.0382097475, -0.0132674836, -0.0900591016)
- o156.CFrame = CFrame.new(-35.3310013, 1.13171351, -4.62109566, -5.23805284e-008, 1.00001574, -5.87828397e-011, -1.4926627e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.77324978e-006)
- o156.CanCollide = false
- o156.FormFactor = Enum.FormFactor.Symmetric
- o156.Size = Vector3.new(1, 1, 1)
- o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o157 = Instance.new("CylinderMesh")
- o157.Parent = o156
- o157.Scale = Vector3.new(0.0210526325, 0.0526315793, 0.0210526325)
- o158 = Instance.new("Fire")
- o158.Parent = o156
- o158.Size = 30
- o158.Color = Color3.new(1, 0.72549, 0)
- o158.Enabled = false
- o158.Heat = 25
- o158.SecondaryColor = Color3.new(1, 0, 0)
- o159 = Instance.new("Part")
- o159.Parent = o1
- o159.Material = Enum.Material.SmoothPlastic
- o159.BrickColor = BrickColor.new("Black")
- o159.Position = Vector3.new(-35.4899673, 1.13171816, -4.62108946)
- o159.Rotation = Vector3.new(-90.0001068, -3.36800876e-009, -90)
- o159.RotVelocity = Vector3.new(-0.012243377, 0.0235467963, -0.0153062642)
- o159.Velocity = Vector3.new(-0.0382095277, -0.010834231, -0.0863160118)
- o159.CFrame = CFrame.new(-35.4899673, 1.13171816, -4.62108946, -5.23805284e-008, 1.00001574, -5.87828397e-011, -1.4926627e-008, -2.29473289e-006, 1.00000954, 1.0000062, -4.80563722e-006, -1.77324978e-006)
- o159.CanCollide = false
- o159.FormFactor = Enum.FormFactor.Symmetric
- o159.Size = Vector3.new(1, 1, 1)
- o159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o160 = Instance.new("CylinderMesh")
- o160.Parent = o159
- o160.Scale = Vector3.new(0.0210526325, 0.0526315793, 0.0210526325)
- o161 = Instance.new("Fire")
- o161.Parent = o159
- o161.Size = 30
- o161.Color = Color3.new(1, 0.72549, 0)
- o161.Enabled = false
- o161.Heat = 25
- o161.SecondaryColor = Color3.new(1, 0, 0)
- o162 = Instance.new("Script")
- o162.Name = "Weld"
- o162.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Karlbrownisaboss(function()
- local prev
- local parts = script.Parent:GetChildren()
- for i = 1,#parts do
- if ((parts[i].className == "Part") or (parts[i].className == "SpawnLocation") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "TrussPart") or (parts[i].className == "VehicleSeat")) then
- if (prev ~= nil) then
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- parts[i].Anchored = false
- end
- prev = parts[i]
- end
- end
- end,o162)
- end))
- o163 = Instance.new("Script")
- o163.Name = "WeldArm"
- o163.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Karlbrownisaboss(function()
- Tool = script.Parent;
- local arms = nil
- local torso = nil
- local welds = {}
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(1.4,0.6, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(40), 0)
- welds[1] = weld1
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-40), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o163)
- end))
- o164 = Instance.new("LocalScript")
- o164.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Karlbrownisaboss(function()
- function Shoot()
- script.Disabled = true
- script.Parent.SmokePart.Shoot:Play()
- script.Parent.SmokePart.Transparency = 0.3
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait(.1)
- script.Parent.SmokePart.Transparency = 1
- wait(.1)
- wait(.1)
- script.Parent:Remove()
- end
- script.Parent.Activated:connect(Shoot)
- end,o164)
- end))
- o165 = Instance.new("Part")
- o165.Name = "SmokePart"
- o165.Parent = o1
- o165.Material = Enum.Material.SmoothPlastic
- o165.BrickColor = BrickColor.new("Bright orange")
- o165.Transparency = 1
- o165.Position = Vector3.new(-35.3950119, 1.24031067, -5.93541193)
- o165.Rotation = Vector3.new(90.0406036, -0.00558233587, -178.089569)
- o165.CFrame = CFrame.new(-35.3950119, 1.24031067, -5.93541193, -0.999444246, 0.0333370864, -9.74301438e-005, 0.000121000026, 0.000705000013, -0.999999762, -0.0333370082, -0.999444008, -0.000708641834)
- o165.CanCollide = false
- o165.Elasticity = 0
- o165.FormFactor = Enum.FormFactor.Custom
- o165.Size = Vector3.new(0.200000003, 0.779999971, 0.200000003)
- o165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.Color = Color3.new(0.854902, 0.521569, 0.254902)
- o166 = Instance.new("Sound")
- o166.Name = "Shoot"
- o166.Parent = o165
- o166.SoundId = "rbxassetid://131257506"
- o167 = Instance.new("Sound")
- o167.Name = "Reload"
- o167.Parent = o165
- o167.SoundId = "rbxassetid://198915489"
- o167.Volume = 1
- o168 = Instance.new("SpecialMesh")
- o168.Parent = o165
- o168.MeshType = Enum.MeshType.Sphere
- o169 = Instance.new("Weld")
- o169.Parent = o165
- o169.Part0 = o165
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- o1.Parent = game.Players.LocalPlayer.Backpack
- end)
- BleachC.MouseButton1Down:connect(function()
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- NoAnims = false
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- math.randomseed(os.time())
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- local Touche = {char.Name, }
- ----------------------------------------------------
- hum.MaxHealth = 150
- ----------------------------------------------------
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- function HasntTouched(plrname)
- local ret = true
- for _, v in pairs(Touche) do
- if v == plrname then
- ret = false
- end
- end
- return ret
- end
- ----------------------------------------------------
- gavehp = false
- local ends = {"alive","rip"}
- result = ""
- local g = Instance.new("Part",larm)
- g.Material = "Neon"
- g.CanCollide = false
- g.Size = Vector3.new(1,1,1)
- local gm = Instance.new("SpecialMesh",g)
- gm.MeshId = "rbxassetid://483388971"
- gm.TextureId = "rbxassetid://520016684"
- gm.Scale = Vector3.new(0.005,0.005,0.005)
- local cor = Instance.new("Weld")
- cor.Part1 = g
- cor.Part0 = larm
- cor.Parent = char
- cor.C1 = CFrame.new(0.2,1.8,0)
- ----------------------------------------------------
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- ----------------------------------------------------
- attack = false
- local m = 0
- ----------------------------------------------------
- char.Health:Destroy()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if attack == false then
- attack = true
- NoAnims = true
- hum.Health = 150
- result = ends[math.random(1,#ends)]
- local s = Instance.new("Sound",torso)
- s.SoundId = "rbxassetid://140923474"
- s.Volume = 1
- s.Pitch = 1
- s.Looped = true
- s:Play()
- coroutine.wrap(function()
- s:Remove()
- end)()
- local s = Instance.new("Sound",torso)
- s.SoundId = "rbxassetid://212887982"
- s.Volume = 1
- s.Pitch = 1
- s:Play()
- cor.Part0 = hed
- pcall(function()
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0,0)*CFrame.Angles(math.rad(50),0,0),0.2)
- rs:wait()
- end
- end)
- local pgui = p.PlayerGui
- local sc = Instance.new("ScreenGui",pgui)
- local w1 = Instance.new("TextLabel",sc)
- w1.Size = UDim2.new(1,0,1,0)
- w1.Text = "wo kalm dwn m8 u r gon gt rkt"
- w1.TextScaled = true
- w1.BackgroundColor3 = Color3.new(1,1,1)
- w1.BorderSizePixel = 0
- coroutine.wrap(function()
- for i = 1, 20 do
- w1.BackgroundTransparency = i/10
- w1.TextTransparency = i/10
- end
- end)()
- pcall(function()
- for i = 1, 100 do
- rs:wait()
- m = m + 0.004
- hum.Health = hum.Health-1
- cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0+m/2,0-m/2)*CFrame.Angles(math.rad(50) + m,0,0),0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2)
- end
- end)
- if result == "rip" then
- coroutine.wrap(function()
- wait(0.15)
- for i = 1, 60 do
- cor.Part0 = torso
- cor.C0 = Lerp(cor.C0,CFrame.new(9,-0.15,0)*CFrame.Angles(0,0,200),0.1)
- rs:wait()
- end
- end)()
- s:Remove()
- hum.WalkSpeed = 0
- pcall(function()
- hum.JumpPower = 0
- end)
- pcall(function()
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4)
- rs:wait()
- end
- end)
- wait(3)
- coroutine.wrap(function()
- while true do
- wait(0.07)
- pcall(function()
- rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.random(0,3),math.random(0,7),math.random(30,45))
- larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.random(0,5),math.random(10,20),math.random(10,20))
- hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.random(20,30),math.random(0,4),math.random(0,3))
- lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10))
- rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30))
- end)
- end
- end)()
- cor:Destroy()
- g.Anchored = true
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Part") then
- v.Anchored = true
- elseif v:IsA("Accoutrement") then
- v.Handle.Anchored = true
- end
- end
- cor.Part0 = larm
- m = 0
- hum.MaxHealth = 0
- local k = Instance.new("Sound",torso)
- k.SoundId = "rbxassetid://154872806"
- k.Volume = 10
- k.Pitch = 1
- k:Play()
- local cf = torso.CFrame -Vector3.new(0,0.55,0)
- cf = cf*CFrame.Angles(math.rad(88.5),0,0)
- local b = Instance.new("Part",torso)
- b.BrickColor = BrickColor.new("Really red")
- b.Material = "Neon"
- b.Anchored = true
- b.CanCollide = false
- b.Size = Vector3.new(2,0.01,2)
- b.CFrame = cf
- local bm = Instance.new("CylinderMesh",b)
- local cf2 = b.CFrame -Vector3.new(3,0,0)
- local b2 = Instance.new("Part",torso)
- b2.BrickColor = BrickColor.new("Really red")
- b2.Material = "Neon"
- b2.Anchored = true
- b2.CanCollide = false
- b2.Size = Vector3.new(2,0.01,2)
- b2.CFrame = cf2
- local bm2 = Instance.new("CylinderMesh",b2)
- for i = 1, 40 do
- wait()
- b.Size = Vector3.new(i/5,0,i/5)
- b.CFrame = cf
- b2.Size = Vector3.new(i/10,0,i/10)
- b2.CFrame = cf2
- end
- local bg = Instance.new("BillboardGui", torso)
- bg.Name = "rip"
- bg.Adornee = torso
- bg.Size = UDim2.new(1, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 2, 0)
- local fr1 = Instance.new("TextLabel", bg)
- fr1.Size = UDim2.new(1, 0, 1, 0)
- fr1.BorderSizePixel = 0
- fr1.TextTransparency = 1
- fr1.BackgroundTransparency = 1
- fr1.Text = "r.i.p"
- fr1.TextScaled = true
- coroutine.wrap(function()
- for i = 1, 20 do
- rs:wait()
- fr1.TextTransparency = fr1.TextTransparency - 1/20
- fr1.BackgroundTransparency = fr1.BackgroundTransparency - 1/20
- end
- end)()
- coroutine.wrap(function()
- while true do
- for i = 0.01, 0.2 do
- fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(255,0,0),i)
- rs:wait()
- end
- for i = 0.01, 0.2 do
- fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,255,0),i)
- rs:wait()
- end
- for i = 0.01, 0.2 do
- fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,0,255),i)
- rs:wait()
- end
- wait()
- end
- end)()
- local x = Instance.new("Sound",torso)
- x.SoundId = "rbxassetid://397069204"
- x.Looped = true
- x:Play()
- wait(9)
- local txts = {"R.I.P "..p.Name.." Died drinking his favorite soda","R.I.P "..p.Name.." Died because of the anime called bleach - i mean the drink.","R.I.P "..p.Name.." Potato.","666"}
- local t1 = Instance.new("Part",workspace.Base)
- t1.Name = "tombstone_dirt"
- t1.BrickColor = BrickColor.new("Reddish brown")
- t1.CanCollide = false
- t1.CFrame = root.CFrame - Vector3.new(0,3.25,0)
- t1.CFrame = t1.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
- t1.Material = "Grass"
- t1.Size = Vector3.new(4,1,8)
- local tw = Instance.new("Weld")
- local t2 = Instance.new("Part",t1)
- t2.Name = "tombstone_stone"
- t2.CanCollide = false
- t2.BrickColor = BrickColor.new("")
- t2.Anchored = false
- t2.CFrame = t1.CFrame + Vector3.new(0,0,-4)
- t2.Size = Vector3.new(4.2,5,1.2)
- local sg = Instance.new("SurfaceGui",t2)
- sg.Enabled = true
- sg.Face = "Back"
- sg.Adornee = t2
- local txts = txts[math.random(1,#txts)]
- local txt = Instance.new("TextLabel",sg)
- txt.TextScaled = true
- txt.Text = txts
- txt.BackgroundTransparency = 1
- txt.BorderSizePixel = 0
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = Color3.new(1,1,1)
- if txts == "666" then
- txt.TextColor3 = Color3.new(1,0,0)
- end
- tw.Part1 = t2
- tw.Part0 = t1
- tw.Parent = char
- tw.C0 = CFrame.new(0,2.5,-4)
- coroutine.wrap(function()
- t1.CFrame = root.CFrame - Vector3.new(0,3.2,0)
- t1.CFrame = t1.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
- wait(0.1)
- t1.CFrame = root.CFrame - Vector3.new(0,3.2,0)
- t1.CFrame = t1.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
- t1.Anchored = true
- t2.Anchored = true
- t1.CanCollide = true
- t2.CanCollide = true
- end)()
- char:BreakJoints()
- elseif result == "alive" then
- attack = false
- NoAnims = false
- cor.Part0 = larm
- m = 0
- end
- end
- end
- end)
- pcall(function()
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if string.byte(key) == 50 then
- char.Humanoid.WalkSpeed = 60
- end
- end)
- mouse.KeyUp:connect(function(key)
- if string.byte(key) == 50 then
- char.Humanoid.WalkSpeed = 16
- end
- end)
- -------------------------------
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local sine = 0
- local change = 1
- local val = 0
- local ffing = false
- -------------------------------
- game:GetService("RunService").RenderStepped:connect(function()
- --[[if char.Humanoid.Jump == true then
- jump = true
- else
- jump = false
- end]]
- char.Humanoid.FreeFalling:connect(function(f)
- if f then
- ffing = true
- else
- ffing = false
- end
- end)
- sine = sine + change
- if jumpn == true then
- animpose = "Jumping"
- elseif ffing == true then
- animpose = "Freefalling"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
- animpose = "Idle"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
- animpose = "Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
- animpose = "Running"
- end
- if animpose ~= lastanimpose then
- sine = 0
- if animpose == "Idle" then
- for i = 1, 2 do
- if NoAnims == false then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5 + math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- end
- end
- elseif animpose == "Walking" then
- for i = 1, 2 do
- if NoAnims == false then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7,0.5,-0.35)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-90)), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.35)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(80)), 0.1)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- end
- end
- elseif animpose == "Running" then
- for i = 1, 2 do
- if NoAnims == false then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- wait()
- end
- end
- else
- end
- end
- lastanimpose = animpose
- if animpose == "Idle" then
- if NoAnims == false then
- change = 0.5
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.4+math.sin(sine/14)/9,0.2)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.4 + math.sin(sine/14)/9,-0.2)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- cor.C0 = Lerp(cor.C0, CFrame.new(0,0.1,0.2)*CFrame.Angles(math.rad(10),math.pi,0),0.2)
- end
- elseif animpose == "Walking" then
- if NoAnims == false then
- change = 1
- cor.C0 = Lerp(cor.C0, CFrame.new(0,0.1,0.2)*CFrame.Angles(math.rad(10),-math.pi/2,0),0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.07)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- end
- elseif animpose == "Running" then
- if NoAnims == false then
- change = 0.5
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7 ,0.5,-0.5)*CFrame.Angles(math.rad(90)+ math.sin(sine/2.5)/2,0,.05), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.5)*CFrame.Angles(math.rad(90)+ -math.sin(sine/2.5)/2,0,-.05), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0.5)*CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + math.sin(sine/2.5)/2, 0, 0.05), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + -math.sin(sine/2.5)/2, 0.05, 0), .4)
- end
- end
- end)
- end)
- end)
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