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- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local w = library:CreateWindow("Prison Life") -- Creates the window
- local m = w:CreateFolder("Main") -- Creates the folder(U will put here your buttons,etc)s
- local l = w:CreateFolder("LocalPlayer")
- local t = w:CreateFolder("Teleport")
- m:Dropdown("Give Weapon",{"M9","Remington 870","AK-47"},true,function(v) --true/false, replaces the current title "Dropdown" with the option that
- local A_1 = game:GetService("Workspace")["Prison_ITEMS"].giver[v].ITEMPICKUP
- local Event = game:GetService("Workspace").Remote.ItemHandler
- Event:InvokeServer(A_1)
- end)
- l:Slider("Change WalkSpeed",{
- min = 16; -- min value of the slider
- max = 250; -- max value of the slider
- precise = true; -- max 2 decimals
- },function(v)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
- end)
- l:Slider("Change JumpPower",{
- min = 50; -- min value of the slider
- max = 250; -- max value of the slider
- precise = true; -- max 2 decimals
- },function(v)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = v
- end)
- m:DestroyGui()
- m:Dropdown("Mod Weapon",{"M9","Remington 870","AK-47"},true,function(v) --true/false, replaces the current title "Dropdown" with the option that t
- local module = nil
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(v) then
- module = require(game:GetService("Players").LocalPlayer.Backpack[v].GunStates)
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(v) then
- module = require(game:GetService("Players").LocalPlayer.Character[v].GunStates)
- end
- if module ~= nil then
- module["MaxAmmo"] = math.huge
- module["CurrentAmmo"] = math.huge
- module["StoredAmmo"] = math.huge
- module["FireRate"] = 0.000001
- module["Spread"] = 0
- module["Range"] = math.huge
- module["Bullets"] = 10
- module["ReloadTime"] = 0.000001
- module["AutoFire"] = true
- end
- end)
- t:Button("teleport to WareHouse",function()
- char.HumanoidRootPart.CFrame = CFrame.new(-884.21344, 112.121124, 2056.89917, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- end)
- t:Button("teleport to Prison",function()
- char.HumanoidRootPart.CFrame = CFrame.new(805.599792, 96.3000031, 2394.69849, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end)
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