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- v1.6.0.3/(2.2):
- ====Additions
- *Updated to skript 2.2
- *added /puddle debug
- *added /puddle debug to /puddle help
- ====Fixes
- *Fixed puddles forming in any biome
- *Fixed "puddles list all" showing the world twice, instead of the world and location.
- ====Removals
- *removed /pdebug
- v1.6.0.0:
- ====Added Features
- *Added help parameter to /puddles, you can now do /puddles help
- *It also has detailed descriptions for how the commands function
- *You can now set which worlds have puddles enabled
- */puddle enable/disable is the command
- *"/puddles worlds" added, it lists all worlds, and worlds that puddles are disabled in are red, and enabled ones are green
- ====Changes
- */puddletest has been changed to "/puddle test"
- *Puddles are stored differently now, if you are using an older version, before you update, do "/puddles clear all", if you don't, older puddles will not persist and it will be weird.
- ====Fixes:
- *Puddles created with /create now persist
- v1.4.0.3:
- ====Added Features
- *Added /puddletest command - Tells you if a puddle can be placed at your feet, and if it cannot, it tells you why. (Blocks that stop a puddle from forming flash red to the command sender for a few seconds)
- You can now set what types of blocks can be replaced (Finally!)
- *Pdebug now tells you what type of block is replaced
- ====Fixes:
- *Fix for block updates that occur at the same tick as a puddle is placed causing the puddle to instantly disappear
- *Pdebug now has insufficient permissions message
- ====Removals:
- */weather removed, it was horrible and didn't work correctly.
- */t removed, it was a leftover debug command
- v1.3.0:
- ====Added Features
- *Added /weather command (the vanilla one doesn't work for me) It works just like the vanilla one
- *Abillity to customize the radius for which puddles spawn around players
- *Abillity to customize what blocks puddles can fall on
- *Abillity to customize what blocks puddles can spawn under
- *Ability to customize what biomes puddles can spawn in
- ====Fixes
- *Fixed puddles staying in mid air if you break the block under them
- v1.0.1:
- *Removed a leftover debugging command
- *Removed /rain
- v1.0.0:
- *Added /puddles command
- **Can view locations of puddles in a world/all with /puddles list [<world | all>]
- **Can clear all puddles in a world/all worlds with /puddles clear [<world | all>]
- *Puddles now only form in biomes that can rain
- **Puddles form below the snow line in all extreme hills biomes
- *Puddles evaporate at different speeds depending on the time of day and the current weather
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