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- player=game:GetService'Players'.LocalPlayer
- nqqas={"VersedBK", "ThuggLyfe", "grubsteak", "Pkamara", "TheDarkRevenant", "TheScripterGeek", "clv2", "ElitePug", "jillmiles1", "jonesj627", player.Name}--
- aggrorange=20;
- messages={
- [3]="yo get off our turf, %p";
- [6]="im warning u";
- [8]="3...";
- [9]="2...";
- [10]="1..";
- [11]="FIRE";
- }
- t=Instance.new("Tool", player.Backpack)
- t.Name="LunchThug"
- Instance.new("Part", t).Name="Handle"
- t.Equipped:connect(function()
- model=Instance.new("Model", workspace)
- model.Name="Marine's Lunch Boi"
- box=Instance.new("Part", model)
- box.FormFactor=Enum.FormFactor.Custom
- box.Size=Vector3.new(4, 4, 2)
- box.Name="Head"
- dc=Instance.new("Decal", box)
- dc.Texture="http://www.roblox.com/asset/?id=265177579"
- dc.Face=Enum.NormalId.Front
- box.BrickColor=BrickColor.new("Bright yellow")
- box.Anchored=false
- box.TopSurface="Smooth"
- box.BottomSurface="Smooth"
- hum=Instance.new("Humanoid", model)
- hum.Health=0
- hum.MaxHealth=0
- gun=Instance.new("Part", model)
- gun.FormFactor=Enum.FormFactor.Custom
- gun.Size=Vector3.new(.4, 1, 1.2)
- gun.Name="gun"
- local shoot=Instance.new("Sound", gun)
- shoot.SoundId="rbxassetid://180955656"
- gunmesh=Instance.new("SpecialMesh", gun)
- gunmesh.MeshType=Enum.MeshType.FileMesh
- gunmesh.MeshId="rbxassetid://4372594"
- gunmesh.TextureId="rbxassetid://0"
- gunmesh.VertexColor=Vector3.new(0, 0, 0)
- w=Instance.new("Weld", box)
- w.Part0=box
- w.Part1=gun
- w.C0=CFrame.new(2.20000076, 0.700000048, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local gyro=Instance.new("BodyGyro", box)
- gyro.maxTorque=Vector3.new(math.huge, math.huge, 0)
- gyro.P=10000
- local startTime=nil
- local oldBestPlaya
- local currentmsg=""
- model:MoveTo(player.Character.Torso.Position-Vector3.new(0, 1, 5))
- math.randomseed(tick())
- coroutine.wrap(function()
- while box do
- wait()
- local bestPlaya=nil
- local bestDist=math.huge
- if not oldBestPlaya or oldBestPlaya:DistanceFromCharacter(box.Position)>aggrorange then
- for _, p in pairs(game:GetService'Players':GetPlayers()) do
- if p.Character and p.Character:FindFirstChild("Torso") and not p.Character:FindFirstChild("greeted") and p:DistanceFromCharacter(box.Position)<=aggrorange and p:DistanceFromCharacter(box.Position)<bestDist then
- bestPlaya=p
- bestDist=p:DistanceFromCharacter(box.Position)
- end
- end
- if bestPlaya then
- oldBestPlaya=bestPlaya
- startTime=tick()
- end
- end
- local p=oldBestPlaya
- if p then
- notanqqa=true
- for _, playa in pairs(nqqas) do
- if p.Name:lower()==playa:lower() then
- notanqqa=false
- end
- end
- --print(p.Name)
- gyro.cframe=CFrame.new(box.CFrame.p, p.Character:FindFirstChild("Head") and p.Character.Head.CFrame.p or p.Character:GetModelCFrame())
- if notanqqa then
- local msg=""
- local mtime=0
- for i, v in pairs(messages) do
- if i>=mtime and tick()-startTime>=i then
- msg=v
- mtime=i
- end
- end
- if currentmsg~=msg then
- currentmsg=msg
- if msg=="FIRE" then
- for i=1, 12 do
- shoot:Play()
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character:FindFirstChild("Humanoid").Health=p.Character:FindFirstChild("Humanoid").Health-(p.Character:FindFirstChild("Humanoid").MaxHealth*(math.random(1, 10)/20))
- end
- if p.Character and p.Character:FindFirstChild("Humanoid") and p.Character:FindFirstChild("Humanoid").Health<=0 then
- wait(3)
- gyro.cframe=CFrame.new(0, 0, 0)
- wait(2)
- game:GetService("Chat"):Chat(box, ("any1 else???"):gsub("%%p", p.Name))
- wait(3)
- game:GetService("Chat"):Chat(box, ("dats rite"):gsub("%%p", p.Name))
- wait(5)
- oldBestPlaya=nil
- break
- end
- wait(math.random(1, 10)/8)
- end
- elseif msg~="" then
- game:GetService("Chat"):Chat(box, msg:gsub("%%p", p.Name))
- end
- end
- else
- wait(2)
- game:GetService("Chat"):Chat(box, ("yo wassup cuz"):gsub("%%p", p.Name))
- local gr=Instance.new("IntValue", p.Character)
- gr.Name="greeted"
- game:GetService("Debris"):AddItem(gr, 60);
- oldBestPlaya=nil
- wait(5)
- gyro.cframe=CFrame.new(0, 0, 0)
- end
- end
- end
- end)()
- if player.Character and player.Character:FindFirstChild("Humanoid") then
- player.Character.Humanoid:UnequipTools();
- wait()
- t:Destroy()
- end
- end)
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