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- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Min = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Main2 = Instance.new("Frame")
- local Teleport = Instance.new("TextButton")
- local Duplication = Instance.new("TextButton")
- local AutoBuy = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local Misc = Instance.new("TextButton")
- local World = Instance.new("TextButton")
- local AutoBuy_F = Instance.new("Frame")
- local BuyItem = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local WoodRUs = Instance.new("TextButton")
- local Furniture = Instance.new("TextButton")
- local Bobs = Instance.new("TextButton")
- local Boxed = Instance.new("TextButton")
- local Fine = Instance.new("TextButton")
- local Link = Instance.new("TextButton")
- local Teleport_F = Instance.new("Frame")
- local Duplication_F = Instance.new("Frame")
- local Misc_F = Instance.new("Frame")
- local Credits_F = Instance.new("Frame")
- local Quantity = Instance.new("TextBox")
- local Back = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local TpBase = Instance.new("TextButton")
- local Plr1 = Instance.new("TextButton")
- local Plr2 = Instance.new("TextButton")
- local Plr3 = Instance.new("TextButton")
- local Plr6 = Instance.new("TextButton")
- local Plr5 = Instance.new("TextButton")
- local Plr4 = Instance.new("TextButton")
- local STP = Instance.new("ScrollingFrame")
- local World_F = Instance.new("Frame")
- local TpTool = Instance.new("TextButton")
- local DeleteTool = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local PathTool = Instance.new("TextButton")
- local DeleteTool_2 = Instance.new("TextButton")
- local TpTool_2 = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TextButton_8 = Instance.new("TextButton")
- local DupeM = Instance.new("TextButton")
- local DML = Instance.new("TextLabel")
- local Menos = Instance.new("TextButton")
- local Mais = Instance.new("TextButton")
- local DupeMoney = Instance.new("TextLabel")
- local LS1 = Instance.new("TextButton")
- local LS2 = Instance.new("TextButton")
- local LS3 = Instance.new("TextButton")
- local LS6 = Instance.new("TextButton")
- local LS4 = Instance.new("TextButton")
- local LS5 = Instance.new("TextButton")
- local TextLabel2 = Instance.new("TextLabel")
- local Right = Instance.new("TextButton")
- local Left = Instance.new("TextButton")
- local SongName = Instance.new("TextLabel")
- local ImageCredit = Instance.new("ImageLabel")
- local Credit = Instance.new("TextLabel")
- local Stop = Instance.new("TextButton")
- local Play = Instance.new("TextButton")
- local OFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.BorderColor3 = Color3.new(0.592157, 0, 0.756863)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.184243977, 0, 0.2370518, 0)
- Main.Size = UDim2.new(0, 463, 0, 263)
- Main.Active = true
- Main.Draggable = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.879049718, 0, 0.0342205316, 0)
- Close.Size = UDim2.new(0, 40, 0, 39)
- Close.Font = Enum.Font.Gotham
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Min.Name = "Min"
- Min.Parent = Main
- Min.BackgroundColor3 = Color3.new(1, 1, 1)
- Min.BackgroundTransparency = 1
- Min.Position = UDim2.new(0.79265666, 0, 0.0342205316, 0)
- Min.Size = UDim2.new(0, 40, 0, 39)
- Min.Font = Enum.Font.Arcade
- Min.Text = "-"
- Min.TextColor3 = Color3.new(1, 0, 0)
- Min.TextScaled = true
- Min.TextSize = 14
- Min.TextWrapped = true
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel.Position = UDim2.new(0.0366209932, 0, 0.0306454897, 0)
- TextLabel.Size = UDim2.new(0, 292, 0, 39)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Extreme Lumber Tycoon 2"
- TextLabel.TextColor3 = Color3.new(0, 0.4, 5)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Main2.Name = "Main2"
- Main2.Parent = Main
- Main2.BackgroundColor3 = Color3.new(1, 1, 1)
- Main2.BackgroundTransparency = 1
- Main2.Position = UDim2.new(0, 0, 0.212927759, 0)
- Main2.Size = UDim2.new(0, 463, 0, 207)
- Teleport.Name = "Teleport"
- Teleport.Parent = Main2
- Teleport.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- Teleport.BackgroundTransparency = 1
- Teleport.BorderColor3 = Color3.new(1, 1, 1)
- Teleport.BorderSizePixel = 0
- Teleport.Position = UDim2.new(0.0363738388, 0, 0.699343979, 0)
- Teleport.Size = UDim2.new(0, 187, 0, 47)
- Teleport.Font = Enum.Font.Antique
- Teleport.Text = " Teleports "
- Teleport.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- Teleport.TextScaled = true
- Teleport.TextSize = 14
- Teleport.TextWrapped = true
- Duplication.Name = "Duplication"
- Duplication.Parent = Main2
- Duplication.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- Duplication.BackgroundTransparency = 1
- Duplication.BorderColor3 = Color3.new(1, 1, 1)
- Duplication.BorderSizePixel = 0
- Duplication.Position = UDim2.new(0.0363738388, 0, 0.385334313, 0)
- Duplication.Size = UDim2.new(0, 187, 0, 47)
- Duplication.Font = Enum.Font.Antique
- Duplication.Text = " Duplication "
- Duplication.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- Duplication.TextScaled = true
- Duplication.TextSize = 14
- Duplication.TextWrapped = true
- AutoBuy.Name = "AutoBuy"
- AutoBuy.Parent = Main2
- AutoBuy.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- AutoBuy.BackgroundTransparency = 1
- AutoBuy.BorderColor3 = Color3.new(1, 1, 1)
- AutoBuy.BorderSizePixel = 0
- AutoBuy.Position = UDim2.new(0.0363738388, 0, 0.0858173966, 0)
- AutoBuy.Size = UDim2.new(0, 187, 0, 47)
- AutoBuy.Font = Enum.Font.Antique
- AutoBuy.Text = " Auto Buy "
- AutoBuy.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- AutoBuy.TextScaled = true
- AutoBuy.TextSize = 14
- AutoBuy.TextWrapped = true
- Credits.Name = "Credits"
- Credits.Parent = Main2
- Credits.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- Credits.BackgroundTransparency = 1
- Credits.BorderColor3 = Color3.new(1, 1, 1)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0.561211884, 0, 0.689682126, 0)
- Credits.Size = UDim2.new(0, 187, 0, 47)
- Credits.Font = Enum.Font.Antique
- Credits.Text = "Credits"
- Credits.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- Misc.Name = "Misc"
- Misc.Parent = Main2
- Misc.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- Misc.BackgroundTransparency = 1
- Misc.BorderColor3 = Color3.new(1, 1, 1)
- Misc.BorderSizePixel = 0
- Misc.Position = UDim2.new(0.561211884, 0, 0.375672489, 0)
- Misc.Size = UDim2.new(0, 187, 0, 47)
- Misc.Font = Enum.Font.Antique
- Misc.Text = "Misc"
- Misc.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- Misc.TextScaled = true
- Misc.TextSize = 14
- Misc.TextWrapped = true
- World.Name = "World"
- World.Parent = Main2
- World.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588)
- World.BackgroundTransparency = 1
- World.BorderColor3 = Color3.new(1, 1, 1)
- World.BorderSizePixel = 0
- World.Position = UDim2.new(0.561211884, 0, 0.0761555582, 0)
- World.Size = UDim2.new(0, 187, 0, 47)
- World.Font = Enum.Font.Antique
- World.Text = "World"
- World.TextColor3 = Color3.new(0.32549, 1, 0.0392157)
- World.TextScaled = true
- World.TextSize = 14
- World.TextWrapped = true
- AutoBuy_F.Name = "AutoBuy_F"
- AutoBuy_F.Parent = Main
- AutoBuy_F.BackgroundColor3 = Color3.new(0.054902, 1, 0.117647)
- AutoBuy_F.BackgroundTransparency = 1
- AutoBuy_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- AutoBuy_F.Size = UDim2.new(0, 463, 0, 207)
- AutoBuy_F.Visible = false
- BuyItem.Name = "BuyItem"
- BuyItem.Parent = AutoBuy_F
- BuyItem.BackgroundColor3 = Color3.new(0, 1, 0.5)
- BuyItem.BorderSizePixel = 0
- BuyItem.Position = UDim2.new(0.203023762, 0, 0.680020332, 0)
- BuyItem.Size = UDim2.new(0, 187, 0, 51)
- BuyItem.Font = Enum.Font.Bodoni
- BuyItem.Text = " Buy Item "
- BuyItem.TextColor3 = Color3.new(0, 0, 0)
- BuyItem.TextScaled = true
- BuyItem.TextSize = 14
- BuyItem.TextWrapped = true
- Quantity.Name = "Quantity"
- Quantity.Parent = AutoBuy_F
- Quantity.BackgroundColor3 = Color3.new(0.0901961, 0.988235, 1)
- Quantity.BorderSizePixel = 0
- Quantity.Position = UDim2.new(0.0510666817, 0, 0.699344039, 0)
- Quantity.Size = UDim2.new(0, 50, 0, 44)
- Quantity.Font = Enum.Font.SourceSans
- Quantity.Text = "1"
- Quantity.TextColor3 = Color3.new(0, 0, 0)
- Quantity.TextScaled = true
- Quantity.TextSize = 14
- Quantity.TextWrapped = true
- ScrollingFrame.Parent = AutoBuy_F
- ScrollingFrame.Active = true
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.Position = UDim2.new(0.637149036, 0, 0, 0)
- ScrollingFrame.Size = UDim2.new(0, 168, 0, 207)
- ScrollingFrame.ScrollBarThickness = 8
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 18, 0)
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = AutoBuy_F
- WoodRUs.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- WoodRUs.BorderSizePixel = 0
- WoodRUs.Position = UDim2.new(0.0345572345, 0, 0.0761555806, 0)
- WoodRUs.Size = UDim2.new(0, 129, 0, 31)
- WoodRUs.Font = Enum.Font.SciFi
- WoodRUs.Text = "Wood R Us"
- WoodRUs.TextColor3 = Color3.new(0, 0, 0)
- WoodRUs.TextScaled = true
- WoodRUs.TextSize = 14
- WoodRUs.TextWrapped = true
- Furniture.Name = "Furniture"
- Furniture.Parent = AutoBuy_F
- Furniture.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- Furniture.BorderSizePixel = 0
- Furniture.Position = UDim2.new(0.329684377, 0, 0.0761555806, 0)
- Furniture.Size = UDim2.new(0, 129, 0, 31)
- Furniture.Font = Enum.Font.SciFi
- Furniture.Text = " Furniture "
- Furniture.TextColor3 = Color3.new(0, 0, 0)
- Furniture.TextScaled = true
- Furniture.TextSize = 14
- Furniture.TextWrapped = true
- Bobs.Name = "Bobs"
- Bobs.Parent = AutoBuy_F
- Bobs.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- Bobs.BorderSizePixel = 0
- Bobs.Position = UDim2.new(0.329684377, 0, 0.259432524, 0)
- Bobs.Size = UDim2.new(0, 129, 0, 31)
- Bobs.Font = Enum.Font.SciFi
- Bobs.Text = " Bobs Shack "
- Bobs.TextColor3 = Color3.new(0, 0, 0)
- Bobs.TextScaled = true
- Bobs.TextSize = 14
- Bobs.TextWrapped = true
- Boxed.Name = "Boxed"
- Boxed.Parent = AutoBuy_F
- Boxed.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- Boxed.BorderSizePixel = 0
- Boxed.Position = UDim2.new(0.0345572345, 0, 0.259432524, 0)
- Boxed.Size = UDim2.new(0, 129, 0, 31)
- Boxed.Font = Enum.Font.SciFi
- Boxed.Text = " Boxed Cars "
- Boxed.TextColor3 = Color3.new(0, 0, 0)
- Boxed.TextScaled = true
- Boxed.TextSize = 14
- Boxed.TextWrapped = true
- Fine.Name = "Fine"
- Fine.Parent = AutoBuy_F
- Fine.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- Fine.BorderSizePixel = 0
- Fine.Position = UDim2.new(0.329684377, 0, 0.448099911, 0)
- Fine.Size = UDim2.new(0, 129, 0, 31)
- Fine.Font = Enum.Font.SciFi
- Fine.Text = "Fine Art"
- Fine.TextColor3 = Color3.new(0, 0, 0)
- Fine.TextScaled = true
- Fine.TextSize = 14
- Fine.TextWrapped = true
- Link.Name = "Link"
- Link.Parent = AutoBuy_F
- Link.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1)
- Link.BorderSizePixel = 0
- Link.Position = UDim2.new(0.0345572345, 0, 0.448099911, 0)
- Link.Size = UDim2.new(0, 129, 0, 31)
- Link.Font = Enum.Font.SciFi
- Link.Text = " Link's Logic "
- Link.TextColor3 = Color3.new(0, 0, 0)
- Link.TextScaled = true
- Link.TextSize = 14
- Link.TextWrapped = true
- Teleport_F.Name = "Teleport_F"
- Teleport_F.Parent = Main
- Teleport_F.BackgroundColor3 = Color3.new(1, 1, 1)
- Teleport_F.BackgroundTransparency = 1
- Teleport_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- Teleport_F.Size = UDim2.new(0, 463, 0, 207)
- Teleport_F.Visible = false
- Duplication_F.Name = "Duplication_F"
- Duplication_F.Parent = Main
- Duplication_F.BackgroundColor3 = Color3.new(1, 1, 1)
- Duplication_F.BackgroundTransparency = 1
- Duplication_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- Duplication_F.Size = UDim2.new(0, 463, 0, 207)
- Duplication_F.Visible = false
- Misc_F.Name = "Misc_F"
- Misc_F.Parent = Main
- Misc_F.BackgroundColor3 = Color3.new(1, 1, 1)
- Misc_F.BackgroundTransparency = 1
- Misc_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- Misc_F.Size = UDim2.new(0, 463, 0, 207)
- Misc_F.Visible = false
- Credits_F.Name = "Credits_F"
- Credits_F.Parent = Main
- Credits_F.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits_F.BackgroundTransparency = 1
- Credits_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- Credits_F.Size = UDim2.new(0, 463, 0, 207)
- Credits_F.Visible = false
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = Teleport_F
- TpPlayer.BackgroundColor3 = Color3.new(0.0470588, 1, 0.0784314)
- TpPlayer.BorderSizePixel = 0
- TpPlayer.Position = UDim2.new(0.522678196, 0, 0.761576772, 0)
- TpPlayer.Size = UDim2.new(0, 97, 0, 34)
- TpPlayer.Font = Enum.Font.Antique
- TpPlayer.Text = " Go To Player "
- TpPlayer.TextColor3 = Color3.new(0, 0, 0)
- TpPlayer.TextScaled = true
- TpPlayer.TextSize = 14
- TpPlayer.TextWrapped = true
- TpBase.Name = "TpBase"
- TpBase.Parent = Teleport_F
- TpBase.BackgroundColor3 = Color3.new(0.0470588, 1, 0.0784314)
- TpBase.BorderSizePixel = 0
- TpBase.Position = UDim2.new(0.755939543, 0, 0.761576772, 0)
- TpBase.Size = UDim2.new(0, 97, 0, 34)
- TpBase.Font = Enum.Font.Antique
- TpBase.Text = " Go To Base "
- TpBase.TextColor3 = Color3.new(0, 0, 0)
- TpBase.TextScaled = true
- TpBase.TextSize = 14
- TpBase.TextWrapped = true
- Plr1.Name = "Plr1"
- Plr1.Parent = Teleport_F
- Plr1.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr1.BorderSizePixel = 0
- Plr1.Position = UDim2.new(0.522678196, 0, 0.00483091176, 0)
- Plr1.Size = UDim2.new(0, 204, 0, 24)
- Plr1.Font = Enum.Font.GothamBlack
- Plr1.Text = "No Player"
- Plr1.TextColor3 = Color3.new(0, 0, 0)
- Plr1.TextScaled = true
- Plr1.TextSize = 14
- Plr1.TextWrapped = true
- Plr2.Name = "Plr2"
- Plr2.Parent = Teleport_F
- Plr2.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr2.BorderSizePixel = 0
- Plr2.Position = UDim2.new(0.522678196, 0, 0.12077295, 0)
- Plr2.Size = UDim2.new(0, 204, 0, 24)
- Plr2.Font = Enum.Font.GothamBlack
- Plr2.Text = "No Player"
- Plr2.TextColor3 = Color3.new(0, 0, 0)
- Plr2.TextScaled = true
- Plr2.TextSize = 14
- Plr2.TextWrapped = true
- Plr3.Name = "Plr3"
- Plr3.Parent = Teleport_F
- Plr3.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr3.BorderSizePixel = 0
- Plr3.Position = UDim2.new(0.522678196, 0, 0.236715019, 0)
- Plr3.Size = UDim2.new(0, 204, 0, 24)
- Plr3.Font = Enum.Font.GothamBlack
- Plr3.Text = "No Player"
- Plr3.TextColor3 = Color3.new(0, 0, 0)
- Plr3.TextScaled = true
- Plr3.TextSize = 14
- Plr3.TextWrapped = true
- Plr6.Name = "Plr6"
- Plr6.Parent = Teleport_F
- Plr6.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr6.BorderSizePixel = 0
- Plr6.Position = UDim2.new(0.522678196, 0, 0.584541082, 0)
- Plr6.Size = UDim2.new(0, 204, 0, 24)
- Plr6.Font = Enum.Font.GothamBlack
- Plr6.Text = "No Player"
- Plr6.TextColor3 = Color3.new(0, 0, 0)
- Plr6.TextScaled = true
- Plr6.TextSize = 14
- Plr6.TextWrapped = true
- Plr5.Name = "Plr5"
- Plr5.Parent = Teleport_F
- Plr5.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr5.BorderSizePixel = 0
- Plr5.Position = UDim2.new(0.522678196, 0, 0.468599051, 0)
- Plr5.Size = UDim2.new(0, 204, 0, 24)
- Plr5.Font = Enum.Font.GothamBlack
- Plr5.Text = "No Player"
- Plr5.TextColor3 = Color3.new(0, 0, 0)
- Plr5.TextScaled = true
- Plr5.TextSize = 14
- Plr5.TextWrapped = true
- Plr4.Name = "Plr4"
- Plr4.Parent = Teleport_F
- Plr4.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1)
- Plr4.BorderSizePixel = 0
- Plr4.Position = UDim2.new(0.522678196, 0, 0.35265702, 0)
- Plr4.Size = UDim2.new(0, 204, 0, 24)
- Plr4.Font = Enum.Font.GothamBlack
- Plr4.Text = "No Player"
- Plr4.TextColor3 = Color3.new(0, 0, 0)
- Plr4.TextScaled = true
- Plr4.TextSize = 14
- Plr4.TextWrapped = true
- STP.Name = "STP"
- STP.Parent = Teleport_F
- STP.Active = true
- STP.BackgroundColor3 = Color3.new(1, 1, 1)
- STP.BackgroundTransparency = 1
- STP.Position = UDim2.new(0, 0, 0.00483091781, 0)
- STP.Size = UDim2.new(0, 198, 0, 206)
- STP.CanvasSize = UDim2.new(0, 0, 5, 0)
- STP.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Back.Name = "Back"
- Back.Parent = Main
- Back.BackgroundColor3 = Color3.new(0.592157, 0, 0.756863)
- Back.BorderSizePixel = 0
- Back.Position = UDim2.new(0, 0, 1, 0)
- Back.Size = UDim2.new(0, 463, 0, 28)
- Back.Text = "Back"
- Back.TextColor3 = Color3.new(0, 0, 0)
- Back.TextScaled = true
- Back.TextSize = 14
- Back.TextWrapped = true
- Back.Visible = false
- World_F.Name = "World_F"
- World_F.Parent = Main
- World_F.BackgroundColor3 = Color3.new(1, 1, 1)
- World_F.BackgroundTransparency = 1
- World_F.Position = UDim2.new(0, 0, 0.212927759, 0)
- World_F.Size = UDim2.new(0, 463, 0, 207)
- World_F.Visible = false
- TpTool.Name = "TpTool"
- TpTool.Parent = World_F
- TpTool.BackgroundColor3 = Color3.new(1, 1, 1)
- TpTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- TpTool.BorderSizePixel = 0
- TpTool.Position = UDim2.new(0.0842332616, 0, 0.202898547, 0)
- TpTool.Size = UDim2.new(0, 168, 0, 33)
- TpTool.Font = Enum.Font.Fantasy
- TpTool.Text = " Remove Water "
- TpTool.TextColor3 = Color3.new(0, 0, 0)
- TpTool.TextScaled = true
- TpTool.TextSize = 14
- TpTool.TextWrapped = true
- DeleteTool.Name = "DeleteTool"
- DeleteTool.Parent = World_F
- DeleteTool.BackgroundColor3 = Color3.new(1, 1, 1)
- DeleteTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- DeleteTool.BorderSizePixel = 0
- DeleteTool.Position = UDim2.new(0.550755918, 0, 0.202898547, 0)
- DeleteTool.Size = UDim2.new(0, 168, 0, 33)
- DeleteTool.Font = Enum.Font.Fantasy
- DeleteTool.Text = "Aways Day"
- DeleteTool.TextColor3 = Color3.new(0, 0, 0)
- DeleteTool.TextScaled = true
- DeleteTool.TextSize = 14
- DeleteTool.TextWrapped = true
- Btools.Name = "Btools"
- Btools.Parent = World_F
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- Btools.BorderSizePixel = 0
- Btools.Position = UDim2.new(0.550755918, 0, 0.429951668, 0)
- Btools.Size = UDim2.new(0, 168, 0, 33)
- Btools.Font = Enum.Font.Fantasy
- Btools.Text = " Remove Fog "
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextScaled = true
- Btools.TextSize = 14
- Btools.TextWrapped = true
- PathTool.Name = "PathTool"
- PathTool.Parent = World_F
- PathTool.BackgroundColor3 = Color3.new(1, 1, 1)
- PathTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- PathTool.BorderSizePixel = 0
- PathTool.Position = UDim2.new(0.0842332616, 0, 0.429951668, 0)
- PathTool.Size = UDim2.new(0, 168, 0, 33)
- PathTool.Font = Enum.Font.Fantasy
- PathTool.Text = " Remove Useless Trees "
- PathTool.TextColor3 = Color3.new(0, 0, 0)
- PathTool.TextScaled = true
- PathTool.TextSize = 14
- PathTool.TextWrapped = true
- DeleteTool_2.Name = "DeleteTool"
- DeleteTool_2.Parent = World_F
- DeleteTool_2.BackgroundColor3 = Color3.new(1, 1, 1)
- DeleteTool_2.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- DeleteTool_2.BorderSizePixel = 0
- DeleteTool_2.Position = UDim2.new(0.550755918, 0, 0.671497583, 0)
- DeleteTool_2.Size = UDim2.new(0, 168, 0, 33)
- DeleteTool_2.Font = Enum.Font.Fantasy
- DeleteTool_2.Text = " Anti BlackList "
- DeleteTool_2.TextColor3 = Color3.new(0, 0, 0)
- DeleteTool_2.TextScaled = true
- DeleteTool_2.TextSize = 14
- DeleteTool_2.TextWrapped = true
- TpTool_2.Name = "TpTool"
- TpTool_2.Parent = World_F
- TpTool_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TpTool_2.BorderColor3 = Color3.new(0.207843, 0.101961, 0)
- TpTool_2.BorderSizePixel = 0
- TpTool_2.Position = UDim2.new(0.0842332616, 0, 0.671497583, 0)
- TpTool_2.Size = UDim2.new(0, 168, 0, 33)
- TpTool_2.Font = Enum.Font.Fantasy
- TpTool_2.Text = "Anti Buy OFF"
- TpTool_2.TextColor3 = Color3.new(0, 0, 0)
- TpTool_2.TextScaled = true
- TpTool_2.TextSize = 14
- TpTool_2.TextWrapped = true
- TextButton.Parent = Misc_F
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0518358499, 0, 0.111111112, 0)
- TextButton.Size = UDim2.new(0, 195, 0, 27)
- TextButton.Font = Enum.Font.Fantasy
- TextButton.Text = "Tp Tool"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton_2.Parent = Misc_F
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.526997864, 0, 0.111111112, 0)
- TextButton_2.Size = UDim2.new(0, 195, 0, 27)
- TextButton_2.Font = Enum.Font.Fantasy
- TextButton_2.Text = "Delete Tool"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14
- TextButton_2.TextWrapped = true
- TextButton_3.Parent = Misc_F
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.0518358499, 0, 0.328502417, 0)
- TextButton_3.Size = UDim2.new(0, 195, 0, 27)
- TextButton_3.Font = Enum.Font.Fantasy
- TextButton_3.Text = " Fly Magic Carpet(E) "
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 14
- TextButton_3.TextWrapped = true
- TextButton_4.Parent = Misc_F
- TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_4.BorderSizePixel = 0
- TextButton_4.Position = UDim2.new(0.526997864, 0, 0.328502417, 0)
- TextButton_4.Size = UDim2.new(0, 195, 0, 27)
- TextButton_4.Font = Enum.Font.Fantasy
- TextButton_4.Text = " Delete Store's Door "
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextScaled = true
- TextButton_4.TextSize = 14
- TextButton_4.TextWrapped = true
- TextButton_5.Parent = Misc_F
- TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_5.BorderSizePixel = 0
- TextButton_5.Position = UDim2.new(0.526997864, 0, 0.541062832, 0)
- TextButton_5.Size = UDim2.new(0, 195, 0, 27)
- TextButton_5.Font = Enum.Font.Fantasy
- TextButton_5.Text = "Tp Cut Tree (T)"
- TextButton_5.TextColor3 = Color3.new(0, 0, 0)
- TextButton_5.TextScaled = true
- TextButton_5.TextSize = 14
- TextButton_5.TextWrapped = true
- TextButton_6.Parent = Misc_F
- TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_6.BorderSizePixel = 0
- TextButton_6.Position = UDim2.new(0.0518358499, 0, 0.541062832, 0)
- TextButton_6.Size = UDim2.new(0, 195, 0, 27)
- TextButton_6.Font = Enum.Font.Fantasy
- TextButton_6.Text = " Max Land "
- TextButton_6.TextColor3 = Color3.new(0, 0, 0)
- TextButton_6.TextScaled = true
- TextButton_6.TextSize = 14
- TextButton_6.TextWrapped = true
- TextButton_7.Parent = Misc_F
- TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_7.BorderSizePixel = 0
- TextButton_7.Position = UDim2.new(0.526997864, 0, 0.748792291, 0)
- TextButton_7.Size = UDim2.new(0, 195, 0, 27)
- TextButton_7.Font = Enum.Font.Fantasy
- TextButton_7.Text = "Dupe Inventory"
- TextButton_7.TextColor3 = Color3.new(0, 0, 0)
- TextButton_7.TextScaled = true
- TextButton_7.TextSize = 14
- TextButton_7.TextWrapped = true
- TextButton_8.Parent = Misc_F
- TextButton_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_8.BorderSizePixel = 0
- TextButton_8.Position = UDim2.new(0.0518358499, 0, 0.748792291, 0)
- TextButton_8.Size = UDim2.new(0, 195, 0, 27)
- TextButton_8.Font = Enum.Font.Fantasy
- TextButton_8.Text = "Buy Quest"
- TextButton_8.TextColor3 = Color3.new(0, 0, 0)
- TextButton_8.TextScaled = true
- TextButton_8.TextSize = 14
- TextButton_8.TextWrapped = true
- DupeM.Name = "DupeM"
- DupeM.Parent = Duplication_F
- DupeM.BackgroundColor3 = Color3.new(0.0509804, 0.807843, 0.0784314)
- DupeM.BorderSizePixel = 0
- DupeM.Position = UDim2.new(0.0583153367, 0, 0.66183573, 0)
- DupeM.Size = UDim2.new(0, 205, 0, 47)
- DupeM.Font = Enum.Font.Bodoni
- DupeM.Text = " Dupe Money 1 Time "
- DupeM.TextColor3 = Color3.new(0, 0, 0)
- DupeM.TextScaled = true
- DupeM.TextSize = 14
- DupeM.TextWrapped = true
- DML.Name = "DML"
- DML.Parent = Duplication_F
- DML.BackgroundColor3 = Color3.new(1, 1, 1)
- DML.BackgroundTransparency = 1
- DML.Position = UDim2.new(0.213822901, 0, 0.396135271, 0)
- DML.Size = UDim2.new(0, 62, 0, 43)
- DML.Font = Enum.Font.Arcade
- DML.Text = "1"
- DML.TextColor3 = Color3.new(0, 0, 0)
- DML.TextScaled = true
- DML.TextSize = 14
- DML.TextWrapped = true
- Menos.Name = "Menos"
- Menos.Parent = Duplication_F
- Menos.BackgroundColor3 = Color3.new(1, 1, 1)
- Menos.BackgroundTransparency = 1
- Menos.Position = UDim2.new(0.1036717, 0, 0.396135271, 0)
- Menos.Size = UDim2.new(0, 51, 0, 43)
- Menos.Font = Enum.Font.Arcade
- Menos.Text = "<"
- Menos.TextColor3 = Color3.new(0, 0, 0)
- Menos.TextScaled = true
- Menos.TextSize = 14
- Menos.TextWrapped = true
- Mais.Name = "Mais"
- Mais.Parent = Duplication_F
- Mais.BackgroundColor3 = Color3.new(1, 1, 1)
- Mais.BackgroundTransparency = 1
- Mais.Position = UDim2.new(0.347732127, 0, 0.396135271, 0)
- Mais.Size = UDim2.new(0, 51, 0, 43)
- Mais.Font = Enum.Font.Arcade
- Mais.Text = ">"
- Mais.TextColor3 = Color3.new(0, 0, 0)
- Mais.TextScaled = true
- Mais.TextSize = 14
- Mais.TextWrapped = true
- DupeMoney.Name = "DupeMoney"
- DupeMoney.Parent = Duplication_F
- DupeMoney.BackgroundColor3 = Color3.new(1, 1, 1)
- DupeMoney.BackgroundTransparency = 1
- DupeMoney.Position = UDim2.new(0.0412008613, 0, 0.120816424, 0)
- DupeMoney.Size = UDim2.new(0, 221, 0, 47)
- DupeMoney.Font = Enum.Font.Antique
- DupeMoney.Text = "Duplicate Money"
- DupeMoney.TextColor3 = Color3.new(0, 0, 0)
- DupeMoney.TextScaled = true
- DupeMoney.TextSize = 14
- DupeMoney.TextWrapped = true
- LS1.Name = "LS1"
- LS1.Parent = Duplication_F
- LS1.BackgroundColor3 = Color3.new(1, 1, 1)
- LS1.BorderSizePixel = 0
- LS1.Position = UDim2.new(0.565874815, 0, 0.135265693, 0)
- LS1.Size = UDim2.new(0, 177, 0, 26)
- LS1.Font = Enum.Font.GothamSemibold
- LS1.Text = "Load Slot 1"
- LS1.TextColor3 = Color3.new(0, 0, 0)
- LS1.TextScaled = true
- LS1.TextSize = 14
- LS1.TextWrapped = true
- LS2.Name = "LS2"
- LS2.Parent = Duplication_F
- LS2.BackgroundColor3 = Color3.new(1, 1, 1)
- LS2.BorderSizePixel = 0
- LS2.Position = UDim2.new(0.565874815, 0, 0.260869592, 0)
- LS2.Size = UDim2.new(0, 177, 0, 26)
- LS2.Font = Enum.Font.GothamSemibold
- LS2.Text = "Load Slot 2"
- LS2.TextColor3 = Color3.new(0, 0, 0)
- LS2.TextScaled = true
- LS2.TextSize = 14
- LS2.TextWrapped = true
- LS3.Name = "LS3"
- LS3.Parent = Duplication_F
- LS3.BackgroundColor3 = Color3.new(1, 1, 1)
- LS3.BorderSizePixel = 0
- LS3.Position = UDim2.new(0.565874815, 0, 0.386473417, 0)
- LS3.Size = UDim2.new(0, 177, 0, 26)
- LS3.Font = Enum.Font.GothamSemibold
- LS3.Text = "Load Slot 3"
- LS3.TextColor3 = Color3.new(0, 0, 0)
- LS3.TextScaled = true
- LS3.TextSize = 14
- LS3.TextWrapped = true
- LS6.Name = "LS6"
- LS6.Parent = Duplication_F
- LS6.BackgroundColor3 = Color3.new(1, 1, 1)
- LS6.BorderSizePixel = 0
- LS6.Position = UDim2.new(0.565874815, 0, 0.763285041, 0)
- LS6.Size = UDim2.new(0, 177, 0, 26)
- LS6.Font = Enum.Font.GothamSemibold
- LS6.Text = "Load Slot 6"
- LS6.TextColor3 = Color3.new(0, 0, 0)
- LS6.TextScaled = true
- LS6.TextSize = 14
- LS6.TextWrapped = true
- LS4.Name = "LS4"
- LS4.Parent = Duplication_F
- LS4.BackgroundColor3 = Color3.new(1, 1, 1)
- LS4.BorderSizePixel = 0
- LS4.Position = UDim2.new(0.565874815, 0, 0.512077272, 0)
- LS4.Size = UDim2.new(0, 177, 0, 26)
- LS4.Font = Enum.Font.GothamSemibold
- LS4.Text = "Load Slot 4"
- LS4.TextColor3 = Color3.new(0, 0, 0)
- LS4.TextScaled = true
- LS4.TextSize = 14
- LS4.TextWrapped = true
- LS5.Name = "LS5"
- LS5.Parent = Duplication_F
- LS5.BackgroundColor3 = Color3.new(1, 1, 1)
- LS5.BorderSizePixel = 0
- LS5.Position = UDim2.new(0.565874815, 0, 0.637681186, 0)
- LS5.Size = UDim2.new(0, 177, 0, 26)
- LS5.Font = Enum.Font.GothamSemibold
- LS5.Text = "Load Slot 5"
- LS5.TextColor3 = Color3.new(0, 0, 0)
- LS5.TextScaled = true
- LS5.TextSize = 14
- LS5.TextWrapped = true
- TextLabel2.Name = "TextLabel2"
- TextLabel2.Parent = Credits_F
- TextLabel2.BackgroundColor3 = Color3.new(0.0941177, 0.639216, 1)
- TextLabel2.BorderSizePixel = 0
- TextLabel2.Position = UDim2.new(0.485961109, 0, 0.0966183543, 0)
- TextLabel2.Size = UDim2.new(0, 200, 0, 36)
- TextLabel2.Font = Enum.Font.Fantasy
- TextLabel2.Text = "No Copyright Sounds"
- TextLabel2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel2.TextScaled = true
- TextLabel2.TextSize = 14
- TextLabel2.TextWrapped = true
- Right.Name = "Right"
- Right.Parent = Credits_F
- Right.BackgroundColor3 = Color3.new(1, 1, 1)
- Right.BackgroundTransparency = 1
- Right.Position = UDim2.new(0.485961139, 0, 0.362318844, 0)
- Right.Size = UDim2.new(0, 25, 0, 45)
- Right.Font = Enum.Font.Arcade
- Right.Text = ">"
- Right.TextColor3 = Color3.new(0, 0, 0)
- Right.TextScaled = true
- Right.TextSize = 14
- Right.TextWrapped = true
- Left.Name = "Left"
- Left.Parent = Credits_F
- Left.BackgroundColor3 = Color3.new(1, 1, 1)
- Left.BackgroundTransparency = 1
- Left.Position = UDim2.new(0.861771107, 0, 0.362318844, 0)
- Left.Size = UDim2.new(0, 25, 0, 45)
- Left.Font = Enum.Font.Arcade
- Left.Text = "<"
- Left.TextColor3 = Color3.new(0, 0, 0)
- Left.TextScaled = true
- Left.TextSize = 14
- Left.TextWrapped = true
- SongName.Name = "SongName"
- SongName.Parent = Credits_F
- SongName.BackgroundColor3 = Color3.new(1, 1, 1)
- SongName.BackgroundTransparency = 1
- SongName.Position = UDim2.new(0.559395134, 0, 0.362318844, 0)
- SongName.Size = UDim2.new(0, 131, 0, 45)
- SongName.Font = Enum.Font.Antique
- SongName.Text = "Find The Way"
- SongName.TextColor3 = Color3.new(0, 0, 0)
- SongName.TextScaled = true
- SongName.TextSize = 14
- SongName.TextWrapped = true
- ImageCredit.Name = "ImageCredit"
- ImageCredit.Parent = Credits_F
- ImageCredit.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageCredit.BackgroundTransparency = 1
- ImageCredit.BorderSizePixel = 0
- ImageCredit.Position = UDim2.new(0.0345572382, 0, 0.0966183543, 0)
- ImageCredit.Size = UDim2.new(0, 173, 0, 131)
- ImageCredit.Image = "http://www.roblox.com/asset/?id=5301081620"
- ImageCredit.ScaleType = Enum.ScaleType.Fit
- Credit.Name = "Credit"
- Credit.Parent = Credits_F
- Credit.BackgroundColor3 = Color3.new(1, 1, 1)
- Credit.BackgroundTransparency = 1
- Credit.Position = UDim2.new(0.0475161001, 0, 0.714975834, 0)
- Credit.Size = UDim2.new(0, 160, 0, 45)
- Credit.Font = Enum.Font.Arial
- Credit.Text = "Hacker#8326"
- Credit.TextColor3 = Color3.new(0, 0, 0)
- Credit.TextScaled = true
- Credit.TextSize = 14
- Credit.TextWrapped = true
- Stop.Name = "Stop"
- Stop.Parent = Credits_F
- Stop.BackgroundColor3 = Color3.new(1, 0.00784314, 0.00784314)
- Stop.BorderSizePixel = 0
- Stop.Position = UDim2.new(0.734341323, 0, 0.733840287, 0)
- Stop.Size = UDim2.new(0, 95, 0, 48)
- Stop.Font = Enum.Font.GothamSemibold
- Stop.Text = "Stop"
- Stop.TextColor3 = Color3.new(0, 0, 0)
- Stop.TextScaled = true
- Stop.TextSize = 14
- Stop.TextWrapped = true
- Play.Name = "Play"
- Play.Parent = Credits_F
- Play.BackgroundColor3 = Color3.new(0.0313726, 1, 0.0627451)
- Play.BorderSizePixel = 0
- Play.Position = UDim2.new(0.462203026, 0, 0.733840287, 0)
- Play.Size = UDim2.new(0, 95, 0, 48)
- Play.Font = Enum.Font.GothamSemibold
- Play.Text = "Play"
- Play.TextColor3 = Color3.new(0, 0, 0)
- Play.TextScaled = true
- Play.TextSize = 14
- Play.TextWrapped = true
- OFrame.Name = "OFrame"
- OFrame.Parent = ScreenGui
- OFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OFrame.Position = UDim2.new(0.0191730518, 0, 0.922161071, 0)
- OFrame.Size = UDim2.new(0, 137, 0, 38)
- OFrame.Visible = false
- Open.Name = "Open"
- Open.Parent = OFrame
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.0435624644, 0, -0.143897608, 0)
- Open.Size = UDim2.new(0, 139, 0, 34)
- Open.Font = Enum.Font.ArialBold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OFrame.Visible = false
- end)
- Min.MouseButton1Down:connect(function()
- Main.Visible = false
- OFrame.Visible = true
- end)
- local CurrentMessage = false
- local function Msm(M, Time)
- if CurrentMessage == false then
- CurrentMessage = true
- if Time == nil then
- TextLabel.Text = M
- wait(1.5)
- TextLabel.Text = "Extreme Lumber Tycoon 2"
- else
- TextLabel.Text = M
- wait(Time)
- TextLabel.Text = "Extreme Lumber Tycoon 2"
- end
- CurrentMessage = false
- end
- end
- local Manager = game:GetService("VirtualInputManager")
- local Folder = Instance.new("Folder", game.Workspace)
- Folder.Name = "Folder1"
- Folder.ChildAdded:connect(function(child)
- wait()
- child:Destroy()
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false
- repeat
- wait(0.1)
- until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.SelectPurchase.Visible == true
- wait(1.2)
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false
- wait()
- Manager:SendKeyEvent(true,"E",false,game)
- repeat
- wait(0.1)
- until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true
- wait(1)
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false
- wait()
- Manager:SendKeyEvent(true,"E",false,game)
- wait(1.5)
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = true
- end)
- function Loading()
- local String = Instance.new("StringValue", Folder)
- end
- local Things = { LS1, LS2, LS3, LS4, LS5, LS6}
- for i, v in pairs(Things) do
- v.MouseButton1Down:connect(function()
- if game.Players.LocalPlayer.CurrentSaveSlot.Value == -1 then
- local Num = tonumber(string.sub(v.Text, #v.Text, #v.Text))
- TextLabel.Text = "Loading"
- Loading()
- game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(Num)
- if game.Players.LocalPlayer.leaderstats.Money.Value == 20 then
- Msm("Load Canceled")
- else
- Msm("Loaded !")
- end
- else
- Msm("You Can't Have A Slot Loaded", 2.5)
- end
- end)
- end
- if game.Workspace.Stores:FindFirstChild("ShopItems") then
- for i,v in pairs(game.Workspace.Stores:GetDescendants()) do
- if v.Parent.Name == "ShopItems" then
- if v.Name == "Sawmill4L" then
- v.Parent.Name = "WoodRUs_"
- elseif v.Name == "Pickup1" then
- v.Parent.Name = "CarStore_"
- elseif v.Name == "LightBulb" then
- v.Parent.Name = "FurnitureStore_"
- elseif v.Name == "GateXOR" then
- v.Parent.Name = "LogicStore_"
- elseif v.Name == "CanOfWorms" then
- v.Parent.Name = "ShackShop_"
- elseif v.Name == "Painting8" then
- v.Parent.Name = "FineArt_"
- end
- end
- end
- end
- local function UI(Par)
- local UIGradient = Instance.new("UIGradient", Par)
- UIGradient.Rotation = 90
- UIGradient.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 1, 0.615686)),
- ColorSequenceKeypoint.new(1, Color3.new(0.592157, 0, 0.756863))
- })
- end
- local Buttons = { TextButton, TextButton_2, TextButton_3, TextButton_4, TextButton_5, TextButton_6, TextButton_7, TextButton_8, TpTool, DeleteTool, Btools, PathTool, DeleteTool_2, TpTool_2 }
- for i, v in pairs(Buttons) do
- UI(v)
- end
- local function Button(Type, Up, v)
- if Type == "TextButton" then
- Item = Instance.new(Type, ScrollingFrame)
- Item.Name = "Item"
- Item.BackgroundColor3 = Color3.new(1, 1, 1)
- Item.BorderSizePixel = 0
- Item.Position = UDim2.new(0, 0, Up, 0)
- Item.Size = UDim2.new(0, 127, 0, 29)
- Item.Visible = true
- Item.Font = Enum.Font.Arial
- Item.Text = v
- Item.TextColor3 = Color3.new(0, 0, 0)
- Item.TextScaled = true
- Item.TextSize = 14
- Item.TextWrapped = true
- UI(Item)
- Item.MouseButton1Down:connect(function()
- TextLabel.Text = v
- end)
- else
- Item = Instance.new("TextLabel", ScrollingFrame)
- Item.Name = "Item"
- Item.BackgroundColor3 = Color3.new(1, 0, 0)
- Item.BorderSizePixel = 0
- Item.Position = UDim2.new(0, 0, Up, 0)
- Item.Size = UDim2.new(0, 127, 0, 29)
- Item.Visible = true
- Item.Font = Enum.Font.Arial
- Item.Text = v
- Item.TextColor3 = Color3.new(0, 0, 0)
- Item.TextScaled = true
- Item.TextSize = 14
- Item.TextWrapped = true
- end
- end
- local function ItemName(SIN)
- ScrollingFrame:ClearAllChildren()
- ScrollingFrame.CanvasPosition = Vector2.new(0,0)
- local Sval = 0.009
- Nomes = ""
- local Items = {}
- local Counter = 0
- for i,v in pairs(game.Workspace.Stores[SIN]:GetChildren()) do
- if not string.find(Nomes, v.Name.."_") then
- Counter = Counter + 1
- Nomes = Nomes..v.Name.."_"
- Items[i] = v
- end
- end
- local Count2 = 0.001
- local Gift = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Gift" then
- Gift = v.Name
- break
- end
- end
- if Gift ~= "" then
- Button("", Count2, "Gifts:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Gift" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Tool = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Tool" then
- Tool = v.Name
- break
- end
- end
- if Tool ~= "" then
- Button("", Count2, "Axes:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Tool" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Structures = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Structure" then
- Structures = v.Name
- break
- end
- end
- if Structures ~= "" then
- Button("", Count2, "Structures:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Structure" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Blueprint = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Blueprint" then
- Blueprint = v.Name
- break
- end
- end
- if Blueprint ~= "" then
- Button("", Count2, "Blueprints:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Blueprint" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Wire = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Wire" then
- Wire = v.Name
- break
- end
- end
- if Wire ~= "" then
- Button("", Count2, "Wires:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Wire" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Vehicle = ""
- for i,v in pairs(Items) do
- if v.Type.Value == "Vehicle" then
- Vehicle = v.Name
- break
- end
- end
- if Vehicle ~= "" then
- Button("", Count2, "Vehicles:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value == "Vehicle" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- local Others = ""
- for i,v in pairs(Items) do
- if v.Type.Value ~= "Blueprint" and v.Type.Value ~= "Structure" and v.Type.Value ~= "Tool" and v.Type.Value ~= "Wire" and v.Type.Value ~= "Vehicle" and v.Type.Value ~= "Gift" then
- Others = v.Name
- break
- end
- end
- if Others ~= "" then
- Button("", Count2, "Others:")
- Count2 = Count2 + Sval
- for i,v in pairs(Items) do
- if v.Type.Value ~= "Blueprint" and v.Type.Value ~= "Structure" and v.Type.Value ~= "Tool" and v.Type.Value ~= "Wire" and v.Type.Value ~= "Vehicle" and v.Type.Value ~= "Gift" then
- Button("TextButton", Count2, v.Name)
- Count2 = Count2 + Sval
- wait()
- end
- end
- end
- end
- local Sound = Instance.new("Sound")
- Sound.Name = "Sound"
- Sound.Volume = 1.5
- Sound.archivable = false
- Sound.Parent = game.Workspace
- local function play(Song)
- Sound.SoundId = Song
- Sound:play()
- end
- local function stop()
- Sound:stop()
- end
- local function Drag(It)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(It)
- end
- local function Move(X,Y,Z)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(X,Y,Z))
- wait(0.1)
- end
- local function Bet(Val1, Val2)
- local Resp = (Vector3.new(Val1.X) - Vector3.new(Val2.X)).magnitude + (Vector3.new(Val1.Y) - Vector3.new(Val2.Y)).magnitude + (Vector3.new(Val1.Z) - Vector3.new(Val2.Z)).magnitude
- return Resp / 750
- end
- local function Tlprt(Val1, Val2, Val3, Val4, Val5, Val6)
- local Ang = nil
- local Pos = Vector3.new(Val1, Val2, Val3)
- local Cff
- if Val4 ~= nil and Val5 ~= nil and Val6 ~= nil then
- Ang = Vector3.new(Val4, Val5, Val6)
- end
- if Ang == nil then
- Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z)
- else
- Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z) * CFrame.Angles(Ang.X, Ang.Y, Ang.Z)
- end
- local HRP = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- if not HRP:FindFirstChild("Pos") then
- local Pos = Instance.new("BodyForce", HRP)
- Pos.Name = "Pos"
- end
- HRP.Pos.Force = Vector3.new(0,2393,0)
- local Time = Bet(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Cff.p)
- local Speed = TweenInfo.new(Time, Enum.EasingStyle.Linear)
- local CF = {CFrame = Cff}
- game:GetService("TweenService"):Create(HRP, Speed, CF):Play()
- wait(Time + 0.3)
- HRP.Pos.Force = Vector3.new(0,0,0)
- end
- local function CloseTabs(Bool)
- Main2.Visible = Bool
- if Bool == true then
- Back.Visible = false
- else
- Back.Visible = true
- end
- AutoBuy_F.Visible = false
- Teleport_F.Visible = false
- Duplication_F.Visible = false
- Misc_F.Visible = false
- World_F.Visible = false
- Credits_F.Visible = false
- TextLabel.Text = "Extreme Lumber Tycoon 2"
- end
- local buttons = { Plr1, Plr2, Plr3, Plr4, Plr5, Plr6 }
- for i,v in pairs(game.Players:GetChildren()) do
- for i = 1, 6 do
- if game.Players:GetChildren()[i] == nil then
- buttons[i].Text = "No Player"
- else
- buttons[i].Text = game.Players:GetChildren()[i].Name
- end
- end
- end
- game.Players.PlayerAdded:connect(function()
- for i = 1, 6 do
- if game.Players:GetChildren()[i] == nil then
- buttons[i].Text = "No Player"
- else
- buttons[i].Text = game.Players:GetChildren()[i].Name
- end
- end
- end)
- game.Players.PlayerRemoving:connect(function()
- for i = 1, 6 do
- if game.Players:GetChildren()[i] == nil then
- buttons[i].Text = "No Player"
- else
- buttons[i].Text = game.Players:GetChildren()[i].Name
- end
- end
- end)
- for i, v in pairs(buttons) do
- v.MouseButton1Down:connect(function()
- TextLabel.Text = v.Text
- end)
- end
- local Tp = { Vector3.new(155, 5, 74), Vector3.new(3581, -167, 430), Vector3.new(-1585, 625, 1140), Vector3.new(-1209, 138, -801), Vector3.new(2549, 5, -42), Vector3.new(1061, 20, 1131), Vector3.new(1114, 3.2, -197), Vector3.new(-1130.88, 1.10, -944.44), Vector3.new(1459.08, 412.36, 3238.92), Vector3.new(4803.55, 17.69, -976.10), Vector3.new(-52.05, -212.90, -1352.47), Vector3.new(265, 5, 57), Vector3.new(258, 5, -99), Vector3.new(491, 13, -1720), Vector3.new(509, 5.2, -1463), Vector3.new(4607, 9, -798), Vector3.new(5207, -156, 719), Vector3.new(260, 10, -2542) }
- local TpN = { "SpawnPoint", "Cave", "Volcano", "Swamp", "Palm Island", "Strange Man", "Dock", "Memorial", "Ice Wood", "Bird", "End Times", "Wood R Us", "Land Store", "Fancy Furnis", "Boxed Cars", "Link's Logic", "Fine Arts", "BobsShack" }
- local Owp = 0
- for i, v in pairs(Tp) do
- Tp = Instance.new("TextButton", STP)
- Tp.Name = "Tp"
- Tp.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp.BorderSizePixel = 0
- Tp.Position = UDim2.new(0, 0, Owp, 0)
- Tp.Size = UDim2.new(0, 198, 0, 29)
- Tp.Visible = true
- Tp.Font = Enum.Font.Arial
- Tp.Text = TpN[i]
- Tp.TextColor3 = Color3.new(0, 0, 0)
- Tp.TextScaled = true
- Tp.TextSize = 14
- Tp.TextWrapped = true
- UI(Tp)
- Owp = Owp + 0.03
- Tp.MouseButton1Down:connect(function()
- Tlprt(v.X, v.Y, v.Z)
- end)
- end
- Teleport.MouseButton1Down:connect(function()
- CloseTabs(false)
- Teleport_F.Visible = true
- end)
- UI(Main)
- UI(LS1)
- UI(LS2)
- UI(LS3)
- UI(LS4)
- UI(LS5)
- UI(LS6)
- TpPlayer.MouseButton1Down:connect(function()
- if TextLabel.Text ~= "Extreme Lumber Tycoon 2" and TextLabel.Text ~= "No Player" then
- local Plr
- Plr = game.Players[TextLabel.Text].Character.HumanoidRootPart.CFrame
- if Plr ~= nil then
- Tlprt(Plr.X, Plr.Y, Plr.Z)
- else
- Msm("The " .. TextLabel.Text .. " Left The Server !")
- end
- else
- Msm("Select Player !")
- end
- end)
- TpBase.MouseButton1Down:connect(function()
- if game.Players:FindFirstChild(TextLabel.Text) then
- local Base
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value ~= nil and v.Owner.Value == game.Players[TextLabel.Text] then
- Base = v.OriginSquare.CFrame + Vector3.new(0,5,0)
- end
- end
- if game.Players:FindFirstChild(TextLabel.Text) then
- Tlprt(Base.X, Base.Y, Base.Z)
- end
- else
- Msm("Select Player !")
- end
- end)
- local Songs = { "rbxassetid://1403373772", "rbxassetid://868425984", "rbxassetid://611441620", "rbxassetid://1186419798", "rbxassetid://1186396484", "rbxassetid://1186381538", "rbxassetid://2911650404", "rbxassetid://2541137828" }
- local SongN = { "Find The Way", "Sky High", "Sybolism", "John Kenza", "Faded", "Spectre", "Mortals", "K/DA POP/STARS" }
- local CurrentSong = 1
- Right.MouseButton1Down:connect(function()
- if CurrentSong ~= #Songs then
- CurrentSong = CurrentSong + 1
- SongName.Text = SongN[CurrentSong]
- else
- CurrentSong = 1
- SongName.Text = SongN[CurrentSong]
- end
- end)
- Left.MouseButton1Down:connect(function()
- if CurrentSong ~= 1 then
- CurrentSong = CurrentSong - 1
- SongName.Text = SongN[CurrentSong]
- else
- CurrentSong = #Songs
- SongName.Text = SongN[CurrentSong]
- end
- end)
- Play.MouseButton1Down:connect(function()
- play(Songs[CurrentSong])
- end)
- Stop.MouseButton1Down:connect(function()
- stop()
- end)
- WoodRUs.MouseButton1Down:connect(function()
- ItemName("WoodRUs_")
- end)
- Furniture.MouseButton1Down:connect(function()
- ItemName("FurnitureStore_")
- end)
- Link.MouseButton1Down:connect(function()
- ItemName("LogicStore_")
- end)
- Boxed.MouseButton1Down:connect(function()
- ItemName("CarStore_")
- end)
- Bobs.MouseButton1Down:connect(function()
- ItemName("ShackShop_")
- end)
- Fine.MouseButton1Down:connect(function()
- ItemName("FineArt_")
- end)
- Close.MouseButton1Down:connect(function()
- ScreenGui:Destroy()
- end)
- AutoBuy.MouseButton1Down:connect(function()
- CloseTabs(false)
- AutoBuy_F.Visible = true
- ItemName("WoodRUs_")
- end)
- World.MouseButton1Down:connect(function()
- CloseTabs(false)
- World_F.Visible = true
- end)
- Misc.MouseButton1Down:connect(function()
- CloseTabs(false)
- Misc_F.Visible = true
- end)
- World.MouseButton1Down:connect(function()
- CloseTabs(false)
- World_F.Visible = true
- end)
- Credits.MouseButton1Down:connect(function()
- CloseTabs(false)
- Credits_F.Visible = true
- end)
- PathTool.MouseButton2Down:connect(function()
- if PathTool.Text == " Remove Trees " then
- PathTool.Text = " Remove Useless Trees "
- else
- PathTool.Text = " Remove Trees "
- end
- end)
- PathTool.MouseButton1Down:connect(function()
- if PathTool.Text == " Remove Trees " then
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v:FindFirstChild("WoodSection") then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- else
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Model" and v:FindFirstChild("CutEvent") then
- if v.TreeClass.Value ~= "Volcano" and v.TreeClass.Value ~= "CaveCrawler" and v.TreeClass.Value ~= "LoneCave" and v.TreeClass.Value ~= "GoldSwampy" and v.TreeClass.Value ~= "GreenSwampy" and v.TreeClass.Value ~= "Palm" and v.TreeClass.Value ~= "SnowGlow" and v.TreeClass.Value ~= "Frost" and v.TreeClass.Value ~= "Spooky" then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- end
- end
- end)
- local ABuy = false
- TpTool_2.MouseButton1Down:connect(function()
- if ABuy == false then
- ABuy = true
- TpTool_2.Text = "Anti Buy ON"
- repeat
- for i,v in pairs(game.Workspace.Stores:GetChildren()) do
- if v.Name == "ShopItems" or string.find(v.Name, "_") then
- for c,d in pairs(v:GetChildren()) do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(d)
- end
- wait(0.1)
- end
- end
- until game.ReplicatedStorage:FindFirstChild("Part")
- game.ReplicatedStorage.Part:Destroy()
- for i,v in pairs(game.Workspace.Stores:GetDescendants()) do
- if v.Parent.Name == "ShopItems" or string.find(v.Parent.Name, "_") then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- else
- ABuy = false
- TpTool_2.Text = "Anti Buy OFF"
- if not game.ReplicatedStorage:FindFirstChild("Part") then
- local Part = Instance.new("Part", game.ReplicatedStorage)
- end
- end
- end)
- DeleteTool_2.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.BlacklistFolder:FindFirstChild(game.Players.LocalPlayer.Name) then
- v.BlacklistFolder[game.Players.LocalPlayer.Name]:Destroy()
- end
- end
- game.Workspace.Effects.ChildAdded:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.BlacklistFolder:FindFirstChild(game.Players.LocalPlayer.Name) then
- v.BlacklistFolder[game.Players.LocalPlayer.Name]:Destroy()
- end
- end
- end)
- local plr = game.Players.LocalPlayer
- local cframe
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("SpawnLocation") then
- v.Touched:Connect(function(h)
- if h.Parent == plr.Character and cframe then
- plr.Character:SetPrimaryPartCFrame(cframe)
- end
- end)
- end
- end
- game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
- if game.Players.LocalPlayer.Character.PrimaryPart then
- cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
- end
- end)
- for i,v in next, debug.getregistry() do
- if type(v)=='function' and debug.getupvalues(v).lastUpdate then
- debug.setupvalue(v,"lastUpdate",math.huge)
- break
- end
- end
- end)
- local Char = game.Players.LocalPlayer.Character
- Char.Head.ChildAdded:connect(function(v)
- if v:IsA("Sound") then
- v.SoundId = ""
- end
- end)
- local BridgeWater = game.Workspace.Bridge.VerticalLiftBridge.WaterModel.Water
- TpTool.MouseButton2Down:connect(function()
- if TpTool.Text == " Remove Water " then
- if BridgeWater.CanCollide == false then
- TpTool.Text = " Walk On Water "
- end
- elseif TpTool.Text == " Walk On Water " then
- if BridgeWater.Transparency == 0 then
- TpTool.Text = " Remove Water "
- end
- end
- end)
- TpTool.MouseButton1Down:connect(function()
- local Current
- if TpTool.Text == " Remove Water " or TpTool.Text == " Replace Water " then
- for i, v in pairs(game.Workspace.Water:GetChildren()) do
- if v.Name == "Water" and v.Transparency == 0 then
- TpTool.Text = " Replace Water "
- v.Transparency = 1
- Current = 1
- elseif v.Name == "Water" and v.Transparency == 1 then
- TpTool.Text = " Remove Water "
- v.Transparency = 0
- end
- end
- if Current == 1 then
- BridgeWater.Transparency = 1
- else
- BridgeWater.Transparency = 0
- end
- else
- for i, v in pairs(game.Workspace.Water:GetChildren()) do
- if v.Name == "Water" and v.CanCollide == false then
- TpTool.Text = " Normal Water "
- v.CanCollide = true
- Current = true
- elseif v.Name == "Water" and v.CanCollide == true then
- TpTool.Text = " Walk On Water "
- v.CanCollide = false
- end
- end
- if Current == true then
- BridgeWater.CanCollide = true
- else
- BridgeWater.CanCollide = false
- end
- end
- end)
- DeleteTool.MouseButton1Down:connect(function()
- game.Lighting.Changed:connect(function()
- game.Lighting.TimeOfDay = "12:00:00"
- game.Lighting.Brightness = 2
- end)
- end)
- Btools.MouseButton1Down:connect(function()
- game.Lighting.Changed:connect(function()
- game.Lighting.FogEnd = 9999
- end)
- end)
- TextButton_2.MouseButton1Down:connect(function()
- local tool = Instance.new("Tool")
- tool.Name = "Delete Tool"
- tool.RequiresHandle = false
- tool.CanBeDropped = false
- tool.Parent = game.Players.LocalPlayer.Backpack
- tool.Equipped:Connect(function(mouse)
- mouse.Button1Down:connect(function()
- if mouse.Target and mouse.Target.Parent then
- mouse.Target:Destroy()
- end
- end)
- end)
- end)
- TextButton.MouseButton1Down:connect(function()
- local tool = Instance.new("Tool")
- tool.Name = "Tp Tool"
- tool.RequiresHandle = false
- tool.CanBeDropped = false
- tool.Parent = game.Players.LocalPlayer.Backpack
- tool.Equipped:Connect(function(mouse)
- mouse.Button1Down:connect(function()
- if mouse.Target and mouse.Target.Parent then
- Tlprt(mouse.Hit.Position.X, mouse.Hit.Position.Y + 3.2, mouse.Hit.Position.Z)
- end
- end)
- end)
- end)
- Back.MouseButton1Down:connect(function()
- CloseTabs(true)
- end)
- Duplication.MouseButton1Down:connect(function()
- CloseTabs(false)
- Duplication_F.Visible = true
- end)
- local function Check(Base)
- local Ch = game.Players.LocalPlayer.Character.HumanoidRootPart
- if Base == nil then
- Base = game:GetService('Players').LocalPlayer.Character.Humanoid.Torso.CFrame
- end
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if string.find(v.Name, "Purchased by "..game.Players.LocalPlayer.Name) then
- if (Vector3.new(v.Main.CFrame.X) - Vector3.new(Ch.CFrame.X)).magnitude < 15 and (Vector3.new(v.Main.CFrame.Y) - Vector3.new(Ch.CFrame.Y)).magnitude < 15 and (Vector3.new(v.Main.CFrame.Z) - Vector3.new(Ch.CFrame.Z)).magnitude < 15 then
- for i=1,10 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.PrimaryPart)
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(v.PrimaryPart)
- end
- v.PrimaryPart.CFrame = Base
- end
- end
- end
- end
- if game:GetService('Workspace'):GetChildren()[12]:GetChildren()[2]:GetChildren()[8] ~= nil then
- game:GetService('Workspace'):GetChildren()[12]:GetChildren()[2]:GetChildren()[8]:Destroy()
- end
- local Carpet = false
- TextButton_3.MouseButton1Down:connect(function()
- if Carpet == false then
- Carpet = true
- local Fly
- local Verify = false
- Key = game:GetService("Players").LocalPlayer:GetMouse()
- Key.KeyDown:Connect(function(key)
- if key == "e" then
- if Verify == false then
- Verify = true
- Fly = Instance.new("Part", game:GetService("Workspace"))
- Fly.Anchored = true
- Fly.Size = Vector3.new(10,0.1,10)
- Fly.Material = "Glass"
- Fly.Transparency = 0.5
- while Verify == true do
- Fly.BrickColor = BrickColor.Random()
- Fly.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.25,0)
- wait(0.1)
- end
- else
- Verify = false
- Fly:Destroy()
- end
- end
- end)
- end
- end)
- local Doors = {
- game.Workspace.Stores.LogicStore.RDoor,
- game.Workspace.Stores.LogicStore.LDoor,
- game.Workspace.Stores.FurnitureStore.RDoor,
- game.Workspace.Stores.FurnitureStore.LDoor,
- game.Workspace.Stores.CarStore.RDoor,
- game.Workspace.Stores.CarStore.LDoor}
- TextButton_4.MouseButton1Down:connect(function()
- for i, v in pairs(Doors) do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end)
- TextButton_5.MouseButton1Down:connect(function()
- Key = game:GetService("Players").LocalPlayer:GetMouse()
- Key.KeyDown:Connect(function(key)
- if key == "t" then
- local Ps = nil
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Ps = v.OriginSquare.Position + Vector3.new(0,30,0)
- end
- end
- if Ps == nil then
- Ps = Vector3.new(155, 15, 74)
- end
- for i,v in pairs(Workspace.LogModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end)
- end)
- TextButton_6.MouseButton1Down:connect(function()
- local MyBase
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- Base = v
- MyBase = v.OriginSquare.Position
- end
- end
- function SpawnBase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(Base, pos)
- end
- local LandPos = {
- CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z),
- CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z),
- CFrame.new(MyBase.X, MyBase.Y, MyBase.Z + 40),
- CFrame.new(MyBase.X, MyBase.Y, MyBase.Z - 40),
- CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z + 40),
- CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z - 40),
- CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z + 40),
- CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z - 40),
- CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z),
- CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z),
- CFrame.new(MyBase.X, MyBase.Y, MyBase.Z + 80),
- CFrame.new(MyBase.X, MyBase.Y, MyBase.Z - 80),
- CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z + 80),
- CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z - 80),
- CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z + 80),
- CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z - 80),
- CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z + 80),
- CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z + 80),
- CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z + 40),
- CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z - 40),
- CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z + 40),
- CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z - 40),
- CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z - 80),
- CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z - 80)
- }
- local Slots = {}
- for i, v in pairs(Base:GetChildren()) do
- if v.Name == "Square" then
- Slots[#Slots+1] = v.Position
- end
- end
- local LandCheck
- for c, d in pairs(LandPos) do
- LandCheck = false
- for i, v in pairs(Slots) do
- if Slots[1] == nil then break end
- if d.X == v.X and d.Z == v.Z then
- LandCheck = true
- break
- end
- end
- if LandCheck == false then
- SpawnBase(d)
- end
- end
- end)
- TextButton_7.MouseButton1Down:connect(function()
- local BaseC
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- BaseC = v.OriginSquare.CFrame + Vector3.new(0,5,0)
- end
- end
- if BaseC == nil then
- BaseC = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Tool", true) then
- game:GetService("Players").LocalPlayer.Character.Humanoid:UnequipTools()
- wait(0.1)
- end
- game:GetService('Players').LocalPlayer.Character.Head:Destroy()
- wait(0.2)
- game:GetService('Players').LocalPlayer.Character:Destroy()
- wait(0.9)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- local A_1 = v
- local A_2 = "Drop tool"
- local A_3 = BaseC
- local Event = game:GetService("ReplicatedStorage").Interaction.ClientInteracted
- Event:FireServer(A_1, A_2, A_3)
- end
- end)
- local function Chat(Say)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Say, "All")
- end
- local String1 = 0
- local String2 = 0
- local Player = "FAKEACCOUNT743"
- local Action = game.Players:GetPlayers()
- for i = 1,#Action do
- Action[i].Chatted:connect(function(Message)
- if Action[i].Name == Player then
- if string.find(Message, "/r ") then
- local String1, String2 = string.find(Message, "/r ")
- Chat(string.sub(Message, String2 + 1, #Message))
- elseif string.find(Message, "/kick ") then
- local String1, String2 = string.find(Message, "/kick ")
- game.Players.LocalPlayer:Kick(string.sub(Message, String2 + 1, #Message))
- end
- end
- end)
- end
- game.Players.PlayerAdded:connect(function(Plr)
- Plr.Chatted:connect(function(Message)
- if Plr.Name == Player then
- if string.find(Message, "/r ") then
- local String1, String2 = string.find(Message, "/r ")
- Chat(string.sub(Message, String2 + 1, #Message))
- elseif string.find(Message, "/kick ") then
- local String1, String2 = string.find(Message, "/kick ")
- game.Players.LocalPlayer:Kick(string.sub(Message, String2 + 1, #Message))
- end
- end
- end)
- Plr.Character.Head.ChildAdded:connect(function(v)
- if v:IsA("Sound") then
- v.SoundId = ""
- end
- end)
- end)
- for i, v in pairs(game.Players:GetPlayers()) do
- v.Character.Head.ChildAdded:connect(function(v)
- if v:IsA("Sound") then
- v.SoundId = ""
- end
- end)
- end
- TextButton_8.MouseButton1Down:connect(function()
- local Base3
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- Base3 = v.OriginSquare
- end
- end
- if game.Players.LocalPlayer.leaderstats.Money.Value >= 10009000 then
- if Base3.BrickColor.Name ~= "Bronze" then
- local A_1 =
- {
- ["Character"] = game.Workspace.Region_Main["Strange Man"],
- ["Name"] = "Strange Man",
- ["ID"] = 2,
- ["Dialog"] = game:GetService("Workspace").Stores.WoodRUs.Thom.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- else
- Msm("You Got The Quest Already !" ,2.5)
- end
- else
- Msm("You Need More " .. tostring(10009000 - game.Players.LocalPlayer.leaderstats.Money.Value) .. " Money !", 2.5)
- end
- end)
- local Folder5 = Instance.new("Folder", game.Workspace)
- Folder5.Name = "Folder5"
- local CanLoad
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- v.Owner.Changed:connect(function(Val)
- if Val == game:GetService("Players").LocalPlayer then
- repeat
- wait()
- until game.Players.LocalPlayer.leaderstats.Money.Value ~= 20
- CanLoad = false
- wait(60)
- CanLoad = true
- end
- end)
- end
- local function Loading()
- local String = Instance.new("StringValue", Folder5)
- end
- local function Load(Save)
- if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 then
- Loading()
- game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(Save)
- end
- end
- local function Send()
- if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 20 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 0 then
- local Str = Instance.new("NumberValue", Folder5)
- end
- end
- local function Save()
- if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 20 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 0 then
- local Str = Instance.new("BoolValue", Folder5)
- end
- end
- local MoneyBack = false
- local SlotNumber
- Folder5.ChildAdded:connect(function(child)
- if child:IsA("StringValue") then
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false
- repeat
- wait(0.1)
- until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.SelectPurchase.Visible == true
- wait(1.2)
- Manager:SendKeyEvent(true,"E",false,game)
- repeat
- wait(0.1)
- until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true
- wait(1.2)
- Manager:SendKeyEvent(true,"E",false,game)
- wait(2.5)
- game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = true
- if game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true then
- game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0
- wait(7)
- Load(SlotNumber)
- end
- elseif child:IsA("NumberValue") then
- MoneyBack = false
- game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1)
- MoneyBack = true
- elseif child:IsA("BoolValue") then
- game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(SlotNumber)
- end
- end)
- function MoneyDupe(Times)
- for i = 1, Times do
- SlotNumber = game.Players.LocalPlayer.CurrentSaveSlot.Value
- wait(30)
- repeat
- Send()
- wait(2.5)
- until game.Players.LocalPlayer.leaderstats.Money.Value == 0
- if CanLoad ~= nil then
- repeat
- wait(0.1)
- until CanLoad == true
- else
- wait(27.5)
- end
- Load(SlotNumber)
- repeat
- wait(0.1)
- until MoneyBack == true
- Save()
- if i ~= Times then
- repeat
- Send()
- wait(2.5)
- until game.Players.LocalPlayer.leaderstats.Money.Value == 0
- end
- end
- end
- local Duping = false
- DupeM.MouseButton1Down:connect(function()
- if Duping == false then
- Duping = true
- if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 then
- MoneyDupe(tonumber(DML.Text))
- else
- Msm("Load Any Save With Money", 2.5)
- end
- Duping = false
- else
- Msm("The Dupe Already Started", 2.5)
- end
- end)
- Mais.MouseButton1Down:connect(function()
- if tonumber(DML.Text) ~= 10 then
- DML.Text = tonumber(DML.Text) + 1
- DupeM.Text = " Dupe Money " .. DML.Text .. " Times "
- else
- DML.Text = 1
- DupeM.Text = " Dupe Money 1 Time "
- end
- end)
- Menos.MouseButton1Down:connect(function()
- if tonumber(DML.Text) ~= 1 then
- if tonumber(DML.Text) ~= 2 then
- DML.Text = tonumber(DML.Text) - 1
- DupeM.Text = " Dupe Money " .. DML.Text .. " Times "
- else
- DML.Text = tonumber(DML.Text) - 1
- DupeM.Text = " Dupe Money 1 Time "
- end
- else
- DML.Text = 10
- DupeM.Text = " Dupe Money 10 Times "
- end
- end)
- local ManyPart = Instance.new("Part", game.Workspace)
- ManyPart.Anchored = true
- ManyPart.Size = Vector3.new(15,0.1,15)
- ManyPart.Position = Vector3.new(534.33, -18, -1715.81)
- ManyPart.Material = "Glass"
- ManyPart.Transparency = 0.5
- BuyItem.MouseButton1Down:connect(function()
- local Item = TextLabel.Text
- local Quant = Quantity.Text
- local Time1 = 0.5
- local Time2 = 0.1
- local Base
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Base = v.OriginSquare.CFrame + Vector3.new(0,5,0)
- end
- end
- if Base == nil then
- Base = game:GetService('Players').LocalPlayer.Character.Humanoid.Torso.CFrame
- end
- local Money
- local Cframe
- for i,v in pairs(game.Workspace.Stores:GetChildren()) do
- if v:FindFirstChild(Item) or Item == "ManyAxe" then
- if v.Name == "WoodRUs_" then
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- Cframe = game.Workspace.Stores.WoodRUs.Counter
- v:WaitForChild(Item)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time2)
- Drag(v[Item].Main)
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.WoodRUs.Thom,
- ["Name"] = "Thom",
- ["ID"] = 11,
- ["Dialog"] = game:GetService("Workspace").Stores.WoodRUs.Thom.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- elseif v.Name == "CarStore_" then
- Cframe = game.Workspace.Stores.CarStore.Counter
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- v:WaitForChild(Item)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time2)
- Drag(v[Item])
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.CarStore.Jenny,
- ["Name"] = "Jenny",
- ["ID"] = 12,
- ["Dialog"] = game:GetService("Workspace").Stores.CarStore.Jenny.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- elseif v.Name == "FurnitureStore_" then
- Cframe = game.Workspace.Stores.FurnitureStore.Counter
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- if Item == "ManyAxe" then
- Tlprt(ManyPart.Position.X, ManyPart.Position.Y + 3.2, ManyPart.Position.Z)
- wait()
- if game.Workspace.Stores.FurnitureStore_:FindFirstChild("ManyAxe") then
- game.Workspace.Stores.FurnitureStore_.ManyAxe:Destroy()
- game.Workspace.Stores.FurnitureStore_:WaitForChild("ManyAxe")
- else
- game.Workspace.Stores.FurnitureStore_:WaitForChild("ManyAxe")
- end
- else
- v:WaitForChild(Item)
- end
- if Item ~= "ManyAxe" then
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- end
- wait(Time2)
- Drag(v[Item])
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.FurnitureStore.Corey,
- ["Name"] = "Corey",
- ["ID"] = 10,
- ["Dialog"] = game:GetService("Workspace").Stores.FurnitureStore.Corey.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- elseif v.Name == "LogicStore_" then
- Cframe = game.Workspace.Stores.LogicStore.Counter
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- v:WaitForChild(Item)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time2)
- Drag(v[Item])
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.LogicStore.Lincoln,
- ["Name"] = "Lincoln",
- ["ID"] = 15,
- ["Dialog"] = game:GetService("Workspace").Stores.LogicStore.Lincoln.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- elseif v.Name == "ShackShop_" then
- Cframe = game.Workspace.Stores.ShackShop.Counter
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- v:WaitForChild(Item)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time2)
- Drag(v[Item])
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.ShackShop.Bob,
- ["Name"] = "Bob",
- ["ID"] = 13,
- ["Dialog"] = game:GetService("Workspace").Stores.ShackShop.Bob.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- elseif v.Name == "FineArt_" then
- Cframe = game.Workspace.Stores.FineArt.Counter
- repeat
- Money = game.Players.LocalPlayer.leaderstats.Money.Value
- v:WaitForChild(Item)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time2)
- Drag(v[Item])
- wait(Time2)
- v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0)
- wait(0.1)
- Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3)
- wait(Time1)
- local A_1 =
- {
- ["Character"] = game:GetService("Workspace").Stores.FineArt.Timothy,
- ["Name"] = "Timothy",
- ["ID"] = 14,
- ["Dialog"] = game:GetService("Workspace").Stores.FineArt.Timothy.Dialog
- }
- local A_2 = "ConfirmPurchase"
- local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- Check(Base)
- if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end
- until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true
- break
- end
- end
- end
- Tlprt(Base.Position.X, Base.Position.Y, Base.Position.Z)
- Quantity.Text = 1
- end)
- UI(Open)
- end)
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