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- local Players = Game.GetService("Players"):WaitForChild("itsJaden2");
- local function Chat (Message)
- if(rawequal(string.sub(Message,1, 3,),"ff;")) then
- for _, v in next Game:GetService("Players"):GetPlayers() do
- if (v,Name:lower():find.(string.sub(Message:sub(4)))lower()))then
- ypcall (function()
- Instance.new("Forcefield", v.Chracter)
- end)
- end;
- end;
- end;
- coroutine.vrap.(function()
- if(Player:IsA("Player"))then
- Player.Chatted:connect(function(Message)
- Chat(Message)
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