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samuelrichter66

Rocket wisp

Jun 17th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --[[ ROCKET THROWER SCRIPT --]]
  154.  
  155. --BY MR STEAL YO BORK
  156. local plr = game.Players.LocalPlayer
  157. local char = plr.Character
  158. local hum = char.Humanoid
  159. local ra = char["Right Arm"]
  160. local bp = plr.Backpack
  161. local tool = Instance.new("Tool", bp)
  162. local handle = Instance.new("Part", tool)
  163. local mesh = Instance.new("SpecialMesh", handle)
  164. local event = Instance.new("RemoteEvent", tool)
  165. local mouse = plr:GetMouse()
  166. local root = char.HumanoidRootPart
  167.  
  168. --=tool=--
  169. tool.Name = "rocket thrower"
  170. tool.GripForward = Vector3.new(-0.102, -0.019, -0.995)
  171. tool.GripPos = Vector3.new(0.132, 0.736, 0.126)
  172. tool.GripRight = Vector3.new(0.995, 0.006, -0.102)
  173. tool.GripUp = Vector3.new(-0.008, 1, -0.018)
  174.  
  175. --=Handle/Mesh=--
  176. handle.Name = "Handle"
  177. mesh.MeshId = "http://www.roblox.com/asset?ID=783658216"
  178. mesh.Offset = Vector3.new(0, 0, 0)
  179. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  180. mesh.TextureId = "http://www.roblox.com/asset?ID=783658255"
  181. mesh.VertexColor = Vector3.new(1, 1, 1)
  182.  
  183.  
  184. --=Hax n Debounce=--
  185. wait(1)
  186. local Debounce, DebounceTime = false, 0.1
  187.  
  188. local en = true
  189. tool.Activated:connect(function()
  190. if not Debounce then
  191. Debounce = true
  192. if not en then return end
  193. en = false
  194. event:FireServer(mouse.Hit)
  195.  
  196.  
  197. wait(0.5)
  198. en = true
  199.  
  200. wait(DebounceTime)
  201. Debounce = false
  202. end
  203.  
  204. end)
  205.  
  206. --=Ultra Hax=-
  207. local en = true
  208. tool.Equipped:connect(function(Mouse)
  209. Mouse.Button1Down:connect(function(play)
  210. local s = Instance.new("Sound", tool.Handle)
  211. s.SoundId = "http://www.roblox.com/asset?id=258057783" --1212241248
  212. s.Volume = 10
  213. s.Pitch = 1
  214. s.Looped = false
  215. s.archivable = false
  216. local s1 = Instance.new("Sound", tool.Handle)
  217. s1.SoundId = "http://www.roblox.com/asset?id=1212241248"
  218. s1.Volume = 5
  219. s1.Pitch = 1
  220. s1.Looped = false
  221. s1.archivable = false
  222. root.CFrame = CFrame.new(root.Position,root.Position + Vector3.new(Mouse.Hit.lookVector.x,0,Mouse.Hit.lookVector.z))
  223. wait(0.3)
  224. local handleclone = tool.Handle:clone()
  225. handleclone.CFrame = tool.Handle.CFrame
  226. local bv = Instance.new("BodyVelocity")
  227. bv.MaxForce = Vector3.new(1e8,1e8,1e8)
  228. bv.Velocity = Mouse.Hit.lookVector * 100
  229. bv.Parent = handleclone
  230. handleclone.CanCollide = false
  231. handleclone.Parent = game.Workspace
  232. game.Debris:AddItem(handleclone,10)
  233. local ten = true
  234. handleclone.Touched:connect(function(hit)
  235. if not ten then return end
  236. ten = false
  237. local ehum = hit.Parent:findFirstChild("Humanoid") or hit.Parent.Parent:findFirstChild("Humanoid")
  238. if ehum and ehum ~= hum then
  239. ehum:TakeDamage(7)
  240. elseif hit.Anchored == true and hit.CanCollide == true then
  241. local ex = Instance.new("Explosion", handleclone)
  242. ex.Position = handleclone.Position
  243. ex.BlastPressure = 10000
  244. ex.BlastRadius = 200
  245. ex.ExplosionType = "CratersAndDebris"
  246. ex.DestroyJointRadiusPercent = 0.5
  247. ex.Hit:connect(function(Part, Distance)
  248. s:play()
  249. s1:play()
  250. s1.TimePosition = 3
  251. wait(10)
  252. s1:Stop()
  253. Part.Anchored = false
  254. if Distance <= 25 then
  255. Part:BreakJoints()
  256. end
  257. end)
  258. end
  259. wait()
  260. ten = true
  261. end)
  262. end)
  263. end)
  264.  
  265. --------------------------------------------------------------------------------------------------------------------------------------=END=--------------------------------------------------------------------------------------------------------------------------------------
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