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BINO2002

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Aug 19th, 2019
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  1. local yes =
  2. {
  3. ["Level"] =
  4. {
  5. ["Name"] = "Level",
  6. ["Amount"] = 500 -- change Level here
  7. }
  8. }
  9. local Remote = game.ReplicatedStorage.RemoteEvents.UpdateStatsCache
  10. Remote:FireServer(yes)
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