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EmeraldIT

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Oct 23rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local BP = Instance.new("BodyPosition", owner.Character)
  85. BP.Name = "FlyPosition"
  86. BP.maxForce = Vector3.new(0, math.huge, 0)
  87. if owner.Character:FindFirstChild("LeftFoot") == true then
  88. BP.position = owner.Character.LowerTorso.Position
  89. else
  90. BP.position = owner.Character.Torso.Position
  91. end
  92. Character = owner.Character
  93. size = {
  94. NumberSequenceKeypoint.new(0,1,0),
  95. NumberSequenceKeypoint.new(1,2,1)
  96. }
  97. sees = {
  98. NumberSequenceKeypoint.new(0,1,0),
  99. NumberSequenceKeypoint.new(0.45,0.75,0),
  100. NumberSequenceKeypoint.new(0.55,0.75,0),
  101. NumberSequenceKeypoint.new(1,1,0)
  102. }
  103. ParticleEmitter1 = Instance.new("ParticleEmitter")
  104. ParticleEmitter1.Name = "Cloud"
  105. if Character:FindFirstChild("LeftFoot") == true then
  106. ParticleEmitter1.Parent = Character.LeftFoot
  107. else
  108. ParticleEmitter1.Parent = Character["Left Leg"]
  109. end
  110. ParticleEmitter1.Speed = NumberRange.new(2.5,5)
  111. ParticleEmitter1.Rotation = NumberRange.new(-180,180)
  112. ParticleEmitter1.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  113. ParticleEmitter1.Enabled = false
  114. ParticleEmitter1.LightEmission = 0
  115. ParticleEmitter1.LockedToPart = true
  116. ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=258128463"
  117. ParticleEmitter1.Transparency = NumberSequence.new(sees)
  118. ParticleEmitter1.ZOffset = 1
  119. ParticleEmitter1.Size = NumberSequence.new(size)
  120. ParticleEmitter1.EmissionDirection = Enum.NormalId.Bottom
  121. ParticleEmitter1.Lifetime = NumberRange.new(1,2)
  122. ParticleEmitter1.Rate = 100
  123. ParticleEmitter1.RotSpeed = NumberRange.new(0)
  124. ParticleEmitter1.Acceleration = Vector3.new(0,10,0)
  125. ParticleEmitter1.SpreadAngle = Vector2.new(50,50)
  126. ParticleEmitter1.VelocitySpread = 0
  127.  
  128. ParticleEmitter2 = Instance.new("ParticleEmitter")
  129. ParticleEmitter2.Name = "Cloud"
  130. if Character:FindFirstChild("LeftFoot") == true then
  131. ParticleEmitter2.Parent = Character.RightFoot
  132. else
  133. ParticleEmitter2.Parent = Character["Right Leg"]
  134. end
  135. ParticleEmitter2.Speed = NumberRange.new(2.5,5)
  136. ParticleEmitter2.Rotation = NumberRange.new(-180,180)
  137. ParticleEmitter2.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  138. ParticleEmitter2.Enabled = false
  139. ParticleEmitter2.LightEmission = 0
  140. ParticleEmitter2.Texture = "http://www.roblox.com/asset/?id=258128463"
  141. ParticleEmitter2.Transparency = NumberSequence.new(sees)
  142. ParticleEmitter2.ZOffset = 1
  143. ParticleEmitter2.LockedToPart = true
  144. ParticleEmitter2.Size = NumberSequence.new(size)
  145. ParticleEmitter2.EmissionDirection = Enum.NormalId.Bottom
  146. ParticleEmitter2.Lifetime = NumberRange.new(1,2)
  147. ParticleEmitter2.Rate = 100
  148. ParticleEmitter2.RotSpeed = NumberRange.new(0)
  149. ParticleEmitter2.SpreadAngle = Vector2.new(-360,360)
  150. ParticleEmitter2.VelocitySpread = 0
  151.  
  152. ParticleEmitter1.Acceleration = Vector3.new(0,1,0)
  153. ParticleEmitter1.SpreadAngle = Vector2.new(50,50)
  154.  
  155. ParticleEmitter2.Acceleration = Vector3.new(0,1,0)
  156. ParticleEmitter2.SpreadAngle = Vector2.new(50,50)
  157.  
  158. flying = false
  159.  
  160. Mouse.KeyDown:Connect(function(k)
  161. if k == "z" then
  162. if flying == false then
  163. flying = true
  164. ParticleEmitter1.Enabled = true
  165. ParticleEmitter2.Enabled = true
  166. owner.Character.Humanoid.WalkSpeed = 100
  167. if owner.Character:FindFirstChild("LeftFoot") == true then
  168. BP.Parent = owner.Character.LowerTorso
  169. BP.position = owner.Character.LowerTorso.Position
  170. else
  171. BP.Parent = owner.Character.Torso
  172. BP.position = owner.Character.Torso.Position
  173. end
  174. elseif flying == true then
  175. flying = false
  176. ParticleEmitter1.Enabled = false
  177. ParticleEmitter2.Enabled = false
  178. owner.Character.Humanoid.WalkSpeed = 16
  179. BP.Parent = owner.Character
  180. end
  181. end
  182. if k == "q" and flying == true then
  183. BP.Position = BP.Position + Vector3.new(0,20,0)
  184. elseif k == "e" and flying == true then
  185. BP.Position = BP.Position - Vector3.new(0,20,0)
  186. end
  187. end)
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